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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://34668268"
  51. char["Body Colors"].HeadColor = BrickColor.new("Bright yellow")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Deep blue")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Bright yellow")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Bright yellow")
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=473909201"
  64. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=210987567"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://282572614"--303570180
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "SmoothPlastic"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Lime green")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshType = "Sphere"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ----------------------------------------------------
  193. ----------------------------------------------------
  194. GroundWave1 = function()
  195. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  196. local Colors = {"Royal purple", "Deep blue"}
  197. local wave = Instance.new("Part", torso)
  198. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  199. wave.Anchored = true
  200. wave.CanCollide = false
  201. wave.Locked = true
  202. wave.Size = Vector3.new(1, 1, 1)
  203. wave.TopSurface = "Smooth"
  204. wave.BottomSurface = "Smooth"
  205. wave.Transparency = 0.35
  206. wave.CFrame = HandCF
  207. wm = Instance.new("SpecialMesh", wave)
  208. wm.MeshId = "rbxassetid://3270017"
  209. coroutine.wrap(function()
  210. for i = 1, 30, 1 do
  211. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  212. wave.Size = wm.Scale
  213. wave.CFrame = HandCF
  214. wave.Transparency = i/30
  215. wait()
  216. end
  217. wait()
  218. wave:Destroy()
  219. end)()
  220. end
  221. ----------------------------------------------------
  222. GroundWave = function()
  223. if Transforming == true then
  224. local wave = Instance.new("Part", torso)
  225. wave.BrickColor = BrickColor.new("Lime green")
  226. wave.Anchored = true
  227. wave.CanCollide = false
  228. wave.Locked = true
  229. wave.Size = Vector3.new(1, 1, 1)
  230. wave.TopSurface = "Smooth"
  231. wave.BottomSurface = "Smooth"
  232. wave.Transparency = 0.35
  233. wave.CFrame = fx.CFrame
  234. wm = Instance.new("SpecialMesh", wave)
  235. wm.MeshType = "Sphere"
  236. wm.Scale = Vector3.new(1,1,1)
  237. coroutine.wrap(function()
  238. for i = 1, 18, 1 do
  239. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  240. --wave.Size = wm.Scale
  241. wave.CFrame = fx.CFrame
  242. wave.Transparency = i/14
  243. wait()
  244. end
  245. wait()
  246. wave:Destroy()
  247. end)()
  248. elseif Transforming == false then
  249. wait()
  250. end
  251. end
  252.  
  253. for i = 1, 100 do rs:wait()
  254. fx.CFrame = torso.CFrame
  255. end
  256.  
  257. Spawn(function()
  258. while wait(1) do
  259. GroundWave()
  260. end
  261. end)
  262.  
  263. wait(4)
  264.  
  265. Transforming = false
  266.  
  267. for i = 1, 20 do rs:wait()
  268. fx.Transparency = fx.Transparency + (1/20)
  269. fx.CFrame = torso.CFrame
  270. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  271. rs:wait()
  272. end
  273.  
  274. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  275. local wave = Instance.new("Part", torso)
  276. wave.BrickColor = BrickColor.new("Institutional white")
  277. wave.Anchored = true
  278. wave.CanCollide = false
  279. wave.Locked = true
  280. wave.Size = Vector3.new(1, 1, 1)
  281. wave.TopSurface = "Smooth"
  282. wave.BottomSurface = "Smooth"
  283. wave.Transparency = 0.35
  284. wave.CFrame = HandCF
  285. wm = Instance.new("SpecialMesh", wave)
  286. wm.MeshId = "rbxassetid://3270017"
  287. coroutine.wrap(function()
  288. for i = 1, 14, 1 do
  289. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  290. wave.Size = wm.Scale
  291. wave.CFrame = HandCF
  292. wave.Transparency = i/14
  293. wait()
  294. end
  295. wait()
  296. wave:Destroy()
  297. end)()
  298. hum.WalkSpeed = 16
  299. ----------------------------------------------------
  300. Blast = function()
  301. local Colors = {"Really red", "Bright yellow"}
  302. local wave = Instance.new("Part", torso)
  303. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  304. wave.Anchored = true
  305. wave.CanCollide = false
  306. wave.Locked = true
  307. wave.Size = Vector3.new(1, 1, 1)
  308. wave.TopSurface = "Smooth"
  309. wave.BottomSurface = "Smooth"
  310. wave.Transparency = 0.35
  311. wave.CFrame = rarm.CFrame
  312. wm = Instance.new("SpecialMesh", wave)
  313. wm.MeshType = "Sphere"
  314. wm.Scale = Vector3.new(1,1,1)
  315. z = Instance.new("Sound",wave)
  316. z.SoundId = "rbxassetid://237035051"
  317. z.Volume = 1
  318. z.Pitch = .9
  319. z:Play()
  320. coroutine.wrap(function()
  321. for i = 1, 30, 1 do
  322. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  323. --wave.Size = wm.Scale
  324. wave.CFrame = rarm.CFrame
  325. wave.Transparency = (1/14)
  326. rs:wait()
  327. end
  328. rs:wait()
  329. wave:Destroy()
  330. z:Destroy()
  331. end)()
  332. end
  333. ----------------------------------------------------
  334. rarm.Touched:connect(function(ht)
  335. hit = ht.Parent
  336. if ht and hit:IsA("Model") then
  337. if hit:FindFirstChild("Humanoid") then
  338. if hit.Name ~= p.Name then
  339. if Debounces.RPunch == true and Debounces.RPunched == false then
  340. Debounces.RPunched = true
  341. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  342. if Debounces.ks==true then
  343. z = Instance.new("Sound",hed)
  344. z.SoundId = "rbxassetid://169380525"
  345. z.Pitch = ptz[math.random(1,#ptz)]
  346. z.Volume = 1
  347. z:Play()
  348. end
  349. wait(.2)
  350. Debounces.RPunched = false
  351. end
  352. end
  353. end
  354. elseif ht and hit:IsA("Hat") then
  355. if hit.Parent.Name ~= p.Name then
  356. if hit.Parent:FindFirstChild("Humanoid") then
  357. if Debounces.RPunch == true and Debounces.RPunched == false then
  358. Debounces.RPunched = true
  359. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  360. if Debounces.ks==true then
  361. z = Instance.new("Sound",hed)
  362. z.SoundId = "rbxassetid://169380525"
  363. z.Pitch = ptz[math.random(1,#ptz)]
  364. z.Volume = 1
  365. z:Play()
  366. end
  367. wait(.2)
  368. Debounces.RPunched = false
  369. end
  370. end
  371. end
  372. end
  373. end)
  374. larm.Touched:connect(function(ht)
  375. hit = ht.Parent
  376. if ht and hit:IsA("Model") then
  377. if hit:FindFirstChild("Humanoid") then
  378. if hit.Name ~= p.Name then
  379. if Debounces.LPunch == true and Debounces.LPunched == false then
  380. Debounces.LPunched = true
  381. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  382. if Debounces.ks2==true then
  383. z = Instance.new("Sound",hed)
  384. z.SoundId = "rbxassetid://169380525"
  385. z.Pitch = ptz[math.random(1,#ptz)]
  386. z.Volume = 1
  387. z:Play()
  388. end
  389. wait(.2)
  390. Debounces.LPunched = false
  391. end
  392. end
  393. end
  394. elseif ht and hit:IsA("Hat") then
  395. if hit.Parent.Name ~= p.Name then
  396. if hit.Parent:FindFirstChild("Humanoid") then
  397. if Debounces.LPunch == true and Debounces.LPunched == false then
  398. Debounces.LPunched = true
  399. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  400. if Debounces.ks2==true then
  401. z = Instance.new("Sound",hed)
  402. z.SoundId = "rbxassetid://169380525"
  403. z.Pitch = ptz[math.random(1,#ptz)]
  404. z.Volume = 1
  405. z:Play()
  406. end
  407. wait(.2)
  408. Debounces.LPunched = false
  409. end
  410. end
  411. end
  412. end
  413. end)
  414. ----------------------------------------------------
  415. mod4 = Instance.new("Model",char)
  416.  
  417. ptez = {0.7, 0.8, 0.9, 1}
  418.  
  419. function FindNearestTorso(Position,Distance,SinglePlayer)
  420. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  421. local List = {}
  422. for i,v in pairs(workspace:GetChildren())do
  423. if v:IsA("Model")then
  424. if v:findFirstChild("Torso")then
  425. if v ~= char then
  426. if(v.Torso.Position -Position).magnitude <= Distance then
  427. table.insert(List,v)
  428. end
  429. end
  430. end
  431. end
  432. end
  433. return List
  434. end
  435.  
  436. function Punch()
  437. part=Instance.new('Part',mod4)
  438. part.Anchored=true
  439. part.CanCollide=false
  440. part.FormFactor='Custom'
  441. part.Size=Vector3.new(.2,.2,.2)
  442. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  443. part.Transparency=.7
  444. part.BrickColor=BrickColor.new('Lime green')
  445. mesh=Instance.new('SpecialMesh',part)
  446. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  447. mesh.Scale=Vector3.new(3,3,3)
  448. part2=Instance.new('Part',mod4)
  449. part2.Anchored=true
  450. part2.CanCollide=false
  451. part2.FormFactor='Custom'
  452. part2.Size=Vector3.new(.2,.2,.2)
  453. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  454. part2.Transparency=.7
  455. part2.BrickColor=BrickColor.new('Really red')
  456. mesh2=Instance.new('SpecialMesh',part2)
  457. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  458. mesh2.Scale=Vector3.new(3,1.5,3)
  459. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  460. if v:FindFirstChild('Humanoid') then
  461. v.Humanoid:TakeDamage(math.random(2,6))
  462. end
  463. end
  464. coroutine.resume(coroutine.create(function()
  465. for i=0,0.62,0.4 do
  466. wait()
  467. part.CFrame=part.CFrame
  468. part.Transparency=i
  469. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  470. part2.CFrame=part2.CFrame
  471. part2.Transparency=i
  472. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  473. end
  474. part.Parent=nil
  475. part2.Parent=nil
  476. end))
  477. end
  478. ----------------------------------------------------
  479. rarm.Touched:connect(function(ht)
  480. hit = ht.Parent
  481. if ht and hit:IsA("Model") then
  482. if hit:FindFirstChild("Humanoid") then
  483. if hit.Name ~= p.Name then
  484. if Debounces.RPunch == true and Debounces.RPunched == false then
  485. Debounces.RPunched = true
  486. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  487. if Debounces.ks==true then
  488. z = Instance.new("Sound",hed)
  489. z.SoundId = "rbxassetid://169380525"
  490. z.Pitch = ptz[math.random(1,#ptz)]
  491. z.Volume = 1
  492. z:Play()
  493. end
  494. wait(.2)
  495. Debounces.RPunched = false
  496. end
  497. end
  498. end
  499. elseif ht and hit:IsA("Hat") then
  500. if hit.Parent.Name ~= p.Name then
  501. if hit.Parent:FindFirstChild("Humanoid") then
  502. if Debounces.RPunch == true and Debounces.RPunched == false then
  503. Debounces.RPunched = true
  504. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  505. if Debounces.ks==true then
  506. z = Instance.new("Sound",hed)
  507. z.SoundId = "rbxassetid://169380525"
  508. z.Pitch = ptz[math.random(1,#ptz)]
  509. z.Volume = 1
  510. z:Play()
  511. end
  512. wait(.2)
  513. Debounces.RPunched = false
  514. end
  515. end
  516. end
  517. end
  518. end)
  519. larm.Touched:connect(function(ht)
  520. hit = ht.Parent
  521. if ht and hit:IsA("Model") then
  522. if hit:FindFirstChild("Humanoid") then
  523. if hit.Name ~= p.Name then
  524. if Debounces.LPunch == true and Debounces.LPunched == false then
  525. Debounces.LPunched = true
  526. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  527. if Debounces.ks2==true then
  528. z = Instance.new("Sound",hed)
  529. z.SoundId = "rbxassetid://169380525"
  530. z.Pitch = ptz[math.random(1,#ptz)]
  531. z.Volume = 1
  532. z:Play()
  533. end
  534. wait(.2)
  535. Debounces.LPunched = false
  536. end
  537. end
  538. end
  539. elseif ht and hit:IsA("Hat") then
  540. if hit.Parent.Name ~= p.Name then
  541. if hit.Parent:FindFirstChild("Humanoid") then
  542. if Debounces.LPunch == true and Debounces.LPunched == false then
  543. Debounces.LPunched = true
  544. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  545. if Debounces.ks2==true then
  546. z = Instance.new("Sound",hed)
  547. z.SoundId = "rbxassetid://169380525"
  548. z.Pitch = ptz[math.random(1,#ptz)]
  549. z.Volume = 1
  550. z:Play()
  551. end
  552. wait(.2)
  553. Debounces.LPunched = false
  554. end
  555. end
  556. end
  557. end
  558. end)
  559. ----------------------------------------------------
  560. local player = game.Players.LocalPlayer
  561. local pchar = player.Character
  562. local mouse = player:GetMouse()
  563. local cam = workspace.CurrentCamera
  564.  
  565. local rad = math.rad
  566.  
  567. local keysDown = {}
  568. local flySpeed = 0
  569. local MAX_FLY_SPEED = 150
  570.  
  571. local canFly = false
  572. local flyToggled = false
  573.  
  574. local forward, side = 0, 0
  575. local lastForward, lastSide = 0, 0
  576.  
  577. local floatBP = Instance.new("BodyPosition")
  578. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  579. local flyBV = Instance.new("BodyVelocity")
  580. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  581. local turnBG = Instance.new("BodyGyro")
  582. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  583.  
  584. mouse.KeyDown:connect(function(key)
  585. keysDown[key] = true
  586.  
  587. if key == "f" then
  588. flyToggled = not flyToggled
  589.  
  590. if not flyToggled then
  591. stanceToggle = "Normal"
  592. floatBP.Parent = nil
  593. flyBV.Parent = nil
  594. turnBG.Parent = nil
  595. root.Velocity = Vector3.new()
  596. pchar.Humanoid.PlatformStand = false
  597. end
  598. end
  599.  
  600. end)
  601. mouse.KeyUp:connect(function(key)
  602. keysDown[key] = nil
  603. end)
  604.  
  605. local function updateFly()
  606.  
  607. if not flyToggled then return end
  608.  
  609. lastForward = forward
  610. lastSide = side
  611.  
  612. forward = 0
  613. side = 0
  614.  
  615. if keysDown.w then
  616. forward = forward + 1
  617. end
  618. if keysDown.s then
  619. forward = forward - 1
  620. end
  621. if keysDown.a then
  622. side = side - 1
  623. end
  624. if keysDown.d then
  625. side = side + 1
  626. end
  627.  
  628. canFly = (forward ~= 0 or side ~= 0)
  629.  
  630. if canFly then
  631. stanceToggle = "Floating"
  632. turnBG.Parent = root
  633. floatBP.Parent = nil
  634. flyBV.Parent = root
  635.  
  636. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  637. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  638. else
  639. floatBP.position = root.Position
  640. floatBP.Parent = root
  641.  
  642. flySpeed = flySpeed - 1
  643. if flySpeed < 0 then flySpeed = 0 end
  644. end
  645.  
  646. local camCF = cam.CoordinateFrame
  647. local in_forward = canFly and forward or lastForward
  648. local in_side = canFly and side or lastSide
  649.  
  650. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  651. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  652.  
  653. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  654. 0)
  655. end
  656.  
  657. game:service'RunService'.RenderStepped:connect(function()
  658. if flyToggled then
  659. pchar.Humanoid.PlatformStand = true
  660. end
  661. updateFly()
  662. end)
  663. -------------------------------
  664. mouse.KeyDown:connect(function(key)
  665. if key == "q" then
  666. if Debounces.CanAttack == true then
  667. Debounces.CanAttack = false
  668. Debounces.NoIdl = true
  669. Debounces.on = true
  670. function FindNearestTorso(Position,Distance,SinglePlayer)
  671. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  672. local List = {}
  673. for i,v in pairs(workspace:GetChildren())do
  674. if v:IsA("Model")then
  675. if v:findFirstChild("Torso")then
  676. if v ~= char then
  677. if(v.Torso.Position -Position).magnitude <= Distance then
  678. table.insert(List,v)
  679. end
  680. end
  681. end
  682. end
  683. end
  684. return List
  685. end
  686. z = Instance.new("Sound",hed)
  687. z.SoundId = "rbxassetid://232213955"
  688. z.Pitch = 1
  689. z.Volume = 1
  690. wait(0.2)
  691. z:Play()
  692. sp = Instance.new("Part",rarm)
  693. sp.Anchored = true
  694. sp.CanCollide = false
  695. sp.Locked = true
  696. sp.Transparency = 0
  697. sp.Material = "Neon"
  698. sp.Size = Vector3.new(1,1,1)
  699. sp.TopSurface = "SmoothNoOutlines"
  700. sp.BottomSurface = "SmoothNoOutlines"
  701. sp.BrickColor = BrickColor.new("Lime green")
  702. spm = Instance.new("SpecialMesh",sp)
  703. spm.MeshType = "Sphere"
  704. spm.Scale = Vector3.new(21,21,21)
  705. sp2 = Instance.new("Part", rarm)
  706. sp2.Name = "Energy"
  707. sp2.BrickColor = BrickColor.new("Really black")
  708. sp2.Size = Vector3.new(1, 1, 1)
  709. sp2.Shape = "Ball"
  710. sp2.CanCollide = false
  711. sp2.Anchored = true
  712. sp2.Locked = true
  713. sp2.TopSurface = 0
  714. sp2.BottomSurface = 0
  715. sp2.Transparency = 1
  716. spm2 = Instance.new("SpecialMesh",sp2)
  717. spm2.MeshId = "rbxassetid://9982590"
  718. spm2.Scale = Vector3.new(2,2,2)
  719. for i = 1, 20 do
  720. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  721. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  728. if Debounces.on == false then break end
  729. rs:wait()
  730. end
  731. for i = 1, 100, 20 do rs:wait()
  732. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  733. end
  734. for i = 1, 20 do
  735. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  742. if Debounces.on == false then break end
  743. rs:wait()
  744. end
  745. sp.Transparency = 1
  746. for i = 1, 20 do
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  753. if Debounces.on == false then break end
  754. rs:wait()
  755. end
  756. wait(1)
  757. sp.Transparency = 0
  758. sp2.Transparency = 0.84
  759. for i = 1, 20 do
  760. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  761. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  762. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  769. if Debounces.on == false then break end
  770. rs:wait()
  771. end
  772. for i = 1, 2880, 50 do
  773. rs:wait()
  774. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  775. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  776. rs:wait()
  777. end
  778. sp:Destroy()
  779. sp2:Destroy()
  780. local X = Instance.new("Part",char)
  781. local O = Instance.new("ObjectValue",X)
  782. O.Name = "creator"
  783. X.Locked = true
  784. X.Name = "Shell"
  785. X.Anchored = false
  786. X.CanCollide = false
  787. X.Transparency = 0
  788. X.Reflectance = 0
  789. X.BottomSurface = 0
  790. X.TopSurface = 0
  791. X.Shape = 0
  792. local V = Instance.new("ObjectValue",X)
  793. V.Value = char
  794. V.Name = "creator"
  795. X.BrickColor = BrickColor.new("Royal purple")
  796. X.Size = Vector3.new(2,2,2)
  797. X.Material = "Neon"
  798. local Z = Instance.new("SpecialMesh",X)
  799. Z.MeshType = "Sphere"
  800. Z.Scale = Vector3.new(0.5,0.5,1)
  801. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  802. local bv = Instance.new("BodyVelocity",X)
  803. bv.maxForce = Vector3.new(99999,99999,99999)
  804. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  805. bv.velocity = X.CFrame.lookVector*65
  806.  
  807. Explode = X.Touched:connect(function(hit)
  808. if hit ~= char and hit.Name ~= "Shell" then
  809. local cf = X.CFrame
  810. bv:Destroy()
  811. X.Anchored = true
  812. Z:Remove()
  813. Explode:disconnect()
  814. X.Size = Vector3.new(3,3,3)
  815. X.Touched:connect(function(hit) end)
  816. X.CanCollide = false
  817. local part3 = Instance.new("Part", rarm)
  818. part3.Anchored=true
  819. part3.CanCollide=false
  820. part3.Locked = true
  821. part3.TopSurface = "SmoothNoOutlines"
  822. part3.BottomSurface = "SmoothNoOutlines"
  823. part3.FormFactor='Custom'
  824. part3.Size=Vector3.new(1,1, 1)
  825. part3.CFrame=X.CFrame
  826. part3.Transparency=0
  827. part3.BrickColor=BrickColor.new("Royal purple")
  828. local mesh3 = Instance.new("SpecialMesh",part3)
  829. mesh3.MeshType = "Sphere"
  830. mesh3.Scale = Vector3.new(1,1,1)
  831. --debris:AddItem(X,8)
  832. local part4 = Instance.new("Part", rarm)
  833. part4.Material = "Neon"
  834. part4.Anchored=true
  835. part4.CanCollide=false
  836. part4.Locked = true
  837. part4.TopSurface = "SmoothNoOutlines"
  838. part4.BottomSurface = "SmoothNoOutlines"
  839. part4.FormFactor='Custom'
  840. part4.Size=Vector3.new(1,1, 1)
  841. part4.CFrame=X.CFrame
  842. part4.Transparency=0
  843. part4.BrickColor=BrickColor.new("Hot pink")
  844. local mesh4 = Instance.new("SpecialMesh",part4)
  845. mesh4.MeshType = "Sphere"
  846. mesh4.Scale = Vector3.new(.5,.5,.5)
  847. local part7 = Instance.new("Part", rarm)
  848. part7.Material = "Neon"
  849. part7.Anchored=true
  850. part7.CanCollide=false
  851. part7.Locked = true
  852. part7.TopSurface = "SmoothNoOutlines"
  853. part7.BottomSurface = "SmoothNoOutlines"
  854. part7.FormFactor='Custom'
  855. part7.Size=Vector3.new(1,1, 1)
  856. part7.CFrame=X.CFrame
  857. part7.Transparency=0
  858. part7.BrickColor=BrickColor.new("Lime green")
  859. local mesh7 = Instance.new("SpecialMesh",part7)
  860. mesh7.MeshType = "Sphere"
  861. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  862. --[[X.Touched:connect(function(ht)
  863. hit = ht.Parent
  864. if ht and hit:IsA("Model") then
  865. if hit:FindFirstChild("Humanoid") then
  866. if hit.Name ~= p.Name then
  867. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  868. wait(.3)
  869. end
  870. end
  871. elseif ht and hit:IsA("Hat") then
  872. if hit.Parent.Name ~= p.Name then
  873. if hit.Parent:FindFirstChild("Humanoid") then
  874. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  875. wait(.3)
  876. end
  877. end
  878. end
  879. end)
  880. part3.Touched:connect(function(ht)
  881. hit = ht.Parent
  882. if ht and hit:IsA("Model") then
  883. if hit:FindFirstChild("Humanoid") then
  884. if hit.Name ~= p.Name then
  885. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  886. wait(.3)
  887. end
  888. end
  889. elseif ht and hit:IsA("Hat") then
  890. if hit.Parent.Name ~= p.Name then
  891. if hit.Parent:FindFirstChild("Humanoid") then
  892. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  893. wait(.3)
  894. end
  895. end
  896. end
  897. end)]]--
  898. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  899. if v:FindFirstChild('Humanoid') then
  900. v.Humanoid:TakeDamage(math.random(60,90))
  901. v.Humanoid.PlatformStand = true
  902. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  903. end
  904. end
  905.  
  906. local acos = math.acos
  907. local sqrt = math.sqrt
  908. local Vec3 = Vector3.new
  909. local fromAxisAngle = CFrame.fromAxisAngle
  910.  
  911. local function toAxisAngle(CFr)
  912. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  913. local Angle = math.acos((R00+R11+R22-1)/2)
  914. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  915. A = A == 0 and 0.00001 or A
  916. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  917. B = B == 0 and 0.00001 or B
  918. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  919. C = C == 0 and 0.00001 or C
  920. local x = (R21-R12)/sqrt(A)
  921. local y = (R02-R20)/sqrt(B)
  922. local z = (R10-R01)/sqrt(C)
  923. return Vec3(x,y,z),Angle
  924. end
  925.  
  926. function ApplyTrig(Num,Func)
  927. local Min,Max = Func(0),Func(1)
  928. local i = Func(Num)
  929. return (i-Min)/(Max-Min)
  930. end
  931.  
  932. function LerpCFrame(CFrame1,CFrame2,Num)
  933. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  934. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  935. end
  936.  
  937. function Crater(Torso,Radius)
  938. Spawn(function()
  939. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  940. local Ignore = {}
  941. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  942. if v.Character ~= nil then
  943. Ignore[#Ignore+1] = v.Character
  944. end
  945. end
  946. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  947. if Hit == nil then return end
  948. local Parts = {}
  949. for i = 1,360,10 do
  950. local P = Instance.new("Part",Torso.Parent)
  951. P.Anchored = true
  952. P.FormFactor = "Custom"
  953. P.BrickColor = Hit.BrickColor
  954. P.Material = Hit.Material
  955. P.TopSurface = "Smooth"
  956. P.BottomSurface = "Smooth"
  957. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  958. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  959. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  960. if math.random(0,5) == 0 then -- rubble
  961. local P = Instance.new("Part",Torso.Parent)
  962. P.Anchored = true
  963. P.FormFactor = "Custom"
  964. P.BrickColor = Hit.BrickColor
  965. P.Material = Hit.Material
  966. P.TopSurface = "Smooth"
  967. P.BottomSurface = "Smooth"
  968. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  969. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  970. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  971. end
  972. end
  973. for i = 0,1,0.05 do
  974. for i2,v in pairs(Parts) do
  975. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  976. end
  977. wait(0.02)
  978. end
  979. for i,v in pairs(Parts) do
  980. if v[1].Size.X > 2.1 then
  981. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  982. end
  983. v[1].Anchored = false
  984. end
  985. for i = 0,1,0.05 do
  986. for i2,v in pairs(Parts) do
  987. v[1].Transparency = i
  988. if i == 1 then
  989. v[1]:Destroy()
  990. elseif i >= 0.25 then
  991. v[1].CanCollide = false
  992. end
  993. end
  994. wait(0.02)
  995. end
  996. Parts = nil
  997. end)
  998. end
  999.  
  1000. ROW = function(out, trans, s, wt, t, ang, plus)
  1001. for i = 1, 360, 360/t do
  1002. local c = Instance.new("Part", game.Workspace)
  1003. c.FormFactor = 3
  1004. c.TopSurface = 0
  1005. c.BottomSurface = 0
  1006. c.Size = s
  1007. c.Anchored = true
  1008. c.CanCollide = wt
  1009. c.Material=workspace.Base.Material
  1010. c.Transparency = trans
  1011. c.BrickColor = workspace.Base.BrickColor
  1012. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1013. c.Locked=true
  1014. game.Debris:AddItem(c,15)
  1015. end
  1016. end
  1017.  
  1018. Part = function(x,y,z,color,tr,cc,an,parent)
  1019. local p = Instance.new('Part',parent or Weapon)
  1020. p.formFactor = 'Custom'
  1021. p.Size = Vector3.new(x,y,z)
  1022. p.BrickColor = BrickColor.new(color)
  1023. p.CanCollide = cc
  1024. p.Transparency = tr
  1025. p.Anchored = an
  1026. p.TopSurface,p.BottomSurface = 0,0
  1027. p.Locked=true
  1028. p:BreakJoints()
  1029. return p end
  1030.  
  1031. Mesh = function(par,num,x,y,z)
  1032. local msh = _
  1033. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1034. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1035. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1036. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1037. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1038. end msh.Scale = Vector3.new(x,y,z)
  1039. return msh end
  1040.  
  1041. function explosion(col1,col2,cfr,sz,rng,dmg)
  1042. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1043. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1044. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1045. v1,v2,v3=sz.x,sz.y,sz.z
  1046. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1047. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1048. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1049. a.CFrame=cfr
  1050. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1051. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1052.  
  1053. Spawn(function()
  1054. while wait() do
  1055. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1056. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1057. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1058. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1059. a.Transparency=a.Transparency+0.05
  1060. a2.Transparency=a2.Transparency+0.05
  1061. a3.Transparency=a3.Transparency+0.05
  1062. end
  1063. end)
  1064. end
  1065.  
  1066. Crater(X,20)
  1067. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1068. z = Instance.new("Sound",X)
  1069. z.SoundId = "rbxassetid://231917744"
  1070. z.Pitch = .5
  1071. z.Volume = 10
  1072. z1 = Instance.new("Sound",X)
  1073. z1.SoundId = "rbxassetid://231917744"
  1074. z1.Pitch = .5
  1075. z1.Volume = 10
  1076. z2 = Instance.new("Sound",X)
  1077. z2.SoundId = "rbxassetid://231917744"
  1078. z2.Pitch = .5
  1079. z2.Volume = 10
  1080. z3 = Instance.new("Sound",X)
  1081. z3.SoundId = "rbxassetid://245537790"
  1082. z3.Pitch = .7
  1083. z3.Volume = 1
  1084. z4 = Instance.new("Sound",X)
  1085. z4.SoundId = "rbxassetid://245537790"
  1086. z4.Pitch = .7
  1087. z4.Volume = 1
  1088. wait(0.1)
  1089. z:Play()
  1090. z1:Play()
  1091. z2:Play()
  1092. z3:Play()
  1093. z4:Play()
  1094.  
  1095. local part=Instance.new('Part',rarm)
  1096. part.Anchored=true
  1097. part.CanCollide=false
  1098. part.Locked = true
  1099. part.FormFactor='Custom'
  1100. part.Size=Vector3.new(1,1,1)
  1101. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1102. part.Transparency=0
  1103. part.BrickColor=BrickColor.new('Lime green')
  1104. local mesh=Instance.new('SpecialMesh',part)
  1105. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1106. mesh.Scale=Vector3.new(2,2,2)
  1107. local part2=part:clone()
  1108. part2.Parent = rarm
  1109. part2.BrickColor=BrickColor.new("Royal purple")
  1110. local part5=part:clone()
  1111. part5.Parent = rarm
  1112. part5.BrickColor=BrickColor.new("Magenta")
  1113. local part6=part:clone()
  1114. part6.Parent = rarm
  1115. part6.BrickColor=BrickColor.new("Black")
  1116. local mesh2=mesh:clone()
  1117. mesh2.Parent=part2
  1118. mesh2.Scale=Vector3.new(3, 3, 3)
  1119. local mesh5=mesh:clone()
  1120. mesh5.Parent=part5
  1121. mesh5.Scale=Vector3.new(3, 3, 3)
  1122. local mesh6=mesh:clone()
  1123. mesh6.Parent=part6
  1124. mesh6.Scale=Vector3.new(3, 3, 3)
  1125. local blast = Instance.new("Part", rarm)
  1126. blast.BrickColor = BrickColor.new("Lime green")
  1127. blast.Anchored = true
  1128. blast.CanCollide = false
  1129. blast.Locked = true
  1130. blast.Size = Vector3.new(1, 1, 1)
  1131. blast.TopSurface = "Smooth"
  1132. blast.BottomSurface = "Smooth"
  1133. blast.Transparency = 0
  1134. blast.CFrame = HandCF
  1135. local bm = Instance.new("SpecialMesh", blast)
  1136. bm.Scale = Vector3.new(5,1,5)
  1137. bm.MeshId = "rbxassetid://3270017"
  1138. local blast2 = Instance.new("Part", rarm)
  1139. blast2.BrickColor = BrickColor.new("Really black")
  1140. blast2.Anchored = true
  1141. blast2.CanCollide = false
  1142. blast2.Locked = true
  1143. blast2.Size = Vector3.new(1, 1, 1)
  1144. blast2.TopSurface = "Smooth"
  1145. blast2.BottomSurface = "Smooth"
  1146. blast2.Transparency = 0
  1147. blast2.CFrame = HandCF
  1148. local bm2 = Instance.new("SpecialMesh", blast2)
  1149. bm2.Scale = Vector3.new(3,1,3)
  1150. bm2.MeshId = "rbxassetid://3270017"
  1151. local blast3 = Instance.new("Part", rarm)
  1152. blast3.BrickColor = BrickColor.new("Deep blue")
  1153. blast3.Anchored = true
  1154. blast3.CanCollide = false
  1155. blast3.Locked = true
  1156. blast3.Size = Vector3.new(1, 1, 1)
  1157. blast3.TopSurface = "Smooth"
  1158. blast3.BottomSurface = "Smooth"
  1159. blast3.Transparency = 0
  1160. blast3.CFrame = HandCF
  1161. local bm3 = Instance.new("SpecialMesh", blast3)
  1162. bm3.Scale = Vector3.new(3,1,3)
  1163. bm3.MeshId = "rbxassetid://3270017"
  1164. for i = 1,120 do rs:wait()
  1165. X.Transparency = X.Transparency + (1/120)
  1166. part.Transparency = part.Transparency + (1/120)
  1167. part2.Transparency = part2.Transparency + (1/120)
  1168. part3.Transparency = part3.Transparency + (1/120)
  1169. part4.Transparency = part4.Transparency + (1/120)
  1170. part5.Transparency = part5.Transparency + (1/120)
  1171. part6.Transparency = part6.Transparency + (1/120)
  1172. part7.Transparency = part7.Transparency + (1/120)
  1173. blast.Transparency = blast.Transparency + (1/120)
  1174. blast2.Transparency = blast2.Transparency + (1/120)
  1175. blast3.Transparency = blast3.Transparency + (1/120)
  1176. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1177. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1178. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1179. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1180. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1181. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1182. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1183. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1184. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1185. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1186. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1187. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1188. X.CFrame = cf
  1189. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1190. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1191. part3.CFrame=X.CFrame
  1192. part4.CFrame=X.CFrame
  1193. part7.CFrame=X.CFrame
  1194. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1195. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1196. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1197. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1198. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1199. rs:wait()
  1200. end
  1201. X:Destroy()
  1202. part:Destroy()
  1203. part2:Destroy()
  1204. part3:Destroy()
  1205. part4:Destroy()
  1206. part5:Destroy()
  1207. part6:Destroy()
  1208. blast:Destroy()
  1209. blast2:Destroy()
  1210. blast3:Destroy()
  1211. z:Destroy()
  1212. z1:Destroy()
  1213. z2:Destroy()
  1214. z3:Destroy()
  1215. z4:Destroy()
  1216. end
  1217. end)
  1218. for i = 1, 20 do
  1219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1225. if Debounces.on == false then break end
  1226. rs:wait()
  1227. end
  1228. if Debounces.CanAttack == false then
  1229. Debounces.CanAttack = true
  1230. Debounces.NoIdl = false
  1231. Debounces.on = false
  1232. end
  1233. end
  1234. end
  1235. end)
  1236. ----------------------------------------------------
  1237. mouse.KeyDown:connect(function(key)
  1238. if key == "e" then
  1239. if Debounces.CanAttack == true then
  1240. Debounces.CanAttack = false
  1241. Debounces.on = true
  1242. Debounces.NoIdl = true
  1243. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1244. z = Instance.new("Sound", rarm)
  1245. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1246. z.Volume = .6
  1247. z.Pitch = pt[math.random(1,#pt)]
  1248. z.Looped = false
  1249. z:Play()
  1250. Debounces.RPunch = true
  1251. Debounces.LPunch = true
  1252. Debounces.ks = true
  1253. Debounces.ks2 = true
  1254. for i = 1, 3 do
  1255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1261. if Debounces.on == false then break end
  1262. wait()
  1263. end
  1264. z2 = Instance.new("Sound", larm)
  1265. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1266. z2.Volume = .6
  1267. z2.Pitch = pt[math.random(1,#pt)]
  1268. z2.Looped = false
  1269. z2:Play()
  1270. for i = 1, 3 do
  1271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1277. if Debounces.on == false then break end
  1278. wait()
  1279. end
  1280. z3 = Instance.new("Sound", rarm)
  1281. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1282. z3.Volume = 0.6
  1283. z3.Pitch = pt[math.random(1,#pt)]
  1284. z3.Looped = false
  1285. z3:Play()
  1286. for i = 1, 3 do
  1287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1293. if Debounces.on == false then break end
  1294. wait()
  1295. end
  1296. z4 = Instance.new("Sound", larm)
  1297. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1298. z4.Volume = .6
  1299. z4.Pitch = pt[math.random(1,#pt)]
  1300. z4.Looped = false
  1301. z4:Play()
  1302. for i = 1, 3 do
  1303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1309. if Debounces.on == false then break end
  1310. wait()
  1311. end
  1312. z5 = Instance.new("Sound", rarm)
  1313. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1314. z5.Volume = .6
  1315. z5.Pitch = pt[math.random(1,#pt)]
  1316. z5.Looped = false
  1317. z5:Play()
  1318. for i = 1, 3 do
  1319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1325. if Debounces.on == false then break end
  1326. wait()
  1327. end
  1328. z6 = Instance.new("Sound", larm)
  1329. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1330. z6.Volume = .6
  1331. z6.Pitch = pt[math.random(1,#pt)]
  1332. z6.Looped = false
  1333. z6:Play()
  1334. for i = 1, 3 do
  1335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1341. if Debounces.on == false then break end
  1342. wait()
  1343. end
  1344. z7 = Instance.new("Sound", rarm)
  1345. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1346. z7.Volume = .6
  1347. z7.Pitch = pt[math.random(1,#pt)]
  1348. z7.Looped = false
  1349. z7:Play()
  1350. for i = 1, 3 do
  1351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1357. if Debounces.on == false then break end
  1358. wait()
  1359. end
  1360. z8 = Instance.new("Sound", larm)
  1361. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1362. z8.Volume = .6
  1363. z8.Pitch = pt[math.random(1,#pt)]
  1364. z8.Looped = false
  1365. z8:Play()
  1366. for i = 1, 3 do
  1367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1373. if Debounces.on == false then break end
  1374. wait()
  1375. end
  1376. z9 = Instance.new("Sound", rarm)
  1377. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1378. z9.Volume = 0.6
  1379. z9.Pitch = pt[math.random(1,#pt)]
  1380. z9.Looped = false
  1381. z9:Play()
  1382. for i = 1, 3 do
  1383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1389. if Debounces.on == false then break end
  1390. wait()
  1391. end
  1392. z10 = Instance.new("Sound", larm)
  1393. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1394. z10.Volume = .6
  1395. z10.Pitch = pt[math.random(1,#pt)]
  1396. z10.Looped = false
  1397. z10:Play()
  1398. for i = 1, 3 do
  1399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1405. if Debounces.on == false then break end
  1406. wait()
  1407. end
  1408. z11 = Instance.new("Sound", rarm)
  1409. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1410. z11.Volume = .6
  1411. z11.Pitch = pt[math.random(1,#pt)]
  1412. z11.Looped = false
  1413. z11:Play()
  1414. for i = 1, 3 do
  1415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1421. if Debounces.on == false then break end
  1422. wait()
  1423. end
  1424. z12 = Instance.new("Sound", larm)
  1425. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1426. z12.Volume = .6
  1427. z12.Pitch = pt[math.random(1,#pt)]
  1428. z12.Looped = false
  1429. z12:Play()
  1430. for i = 1, 3 do
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1437. if Debounces.on == false then break end
  1438. wait()
  1439. end
  1440. z13 = Instance.new("Sound", rarm)
  1441. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1442. z13.Volume = 0.6
  1443. z13.Pitch = pt[math.random(1,#pt)]
  1444. z13.Looped = false
  1445. z13:Play()
  1446. for i = 1, 3 do
  1447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1453. if Debounces.on == false then break end
  1454. wait()
  1455. end
  1456. z14 = Instance.new("Sound", larm)
  1457. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1458. z14.Volume = .6
  1459. z14.Pitch = pt[math.random(1,#pt)]
  1460. z14.Looped = false
  1461. z14:Play()
  1462. for i = 1, 3 do
  1463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1469. if Debounces.on == false then break end
  1470. wait()
  1471. end
  1472. z15 = Instance.new("Sound", rarm)
  1473. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1474. z15.Volume = .6
  1475. z15.Pitch = pt[math.random(1,#pt)]
  1476. z15.Looped = false
  1477. z15:Play()
  1478. for i = 1, 3 do
  1479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1485. if Debounces.on == false then break end
  1486. wait()
  1487. end
  1488. z16 = Instance.new("Sound", larm)
  1489. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1490. z16.Volume = .6
  1491. z16.Pitch = pt[math.random(1,#pt)]
  1492. z16.Looped = false
  1493. z16:Play()
  1494. for i = 1, 3 do
  1495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1501. if Debounces.on == false then break end
  1502. wait()
  1503. end
  1504. z17 = Instance.new("Sound", rarm)
  1505. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1506. z17.Volume = .6
  1507. z17.Pitch = pt[math.random(1,#pt)]
  1508. z17.Looped = false
  1509. z17:Play()
  1510. for i = 1, 3 do
  1511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1517. if Debounces.on == false then break end
  1518. wait()
  1519. end
  1520. z18 = Instance.new("Sound", larm)
  1521. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1522. z18.Volume = .6
  1523. z18.Pitch = pt[math.random(1,#pt)]
  1524. z18.Looped = false
  1525. z18:Play()
  1526. for i = 1, 3 do
  1527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1533. if Debounces.on == false then break end
  1534. wait()
  1535. end
  1536. z19 = Instance.new("Sound", rarm)
  1537. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1538. z19.Volume = 0.6
  1539. z19.Pitch = pt[math.random(1,#pt)]
  1540. z19.Looped = false
  1541. z19:Play()
  1542. for i = 1, 3 do
  1543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1549. if Debounces.on == false then break end
  1550. wait()
  1551. end
  1552. z20 = Instance.new("Sound", larm)
  1553. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1554. z20.Volume = .6
  1555. z20.Pitch = pt[math.random(1,#pt)]
  1556. z20.Looped = false
  1557. z20:Play()
  1558. for i = 1, 3 do
  1559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1565. if Debounces.on == false then break end
  1566. wait()
  1567. end
  1568. z:Destroy()
  1569. z2:Destroy()
  1570. z3:Destroy()
  1571. z4:Destroy()
  1572. z5:Destroy()
  1573. z6:Destroy()
  1574. z7:Destroy()
  1575. z8:Destroy()
  1576. z9:Destroy()
  1577. z10:Destroy()
  1578. z11:Destroy()
  1579. z12:Destroy()
  1580. z13:Destroy()
  1581. z14:Destroy()
  1582. z15:Destroy()
  1583. z16:Destroy()
  1584. z17:Destroy()
  1585. z18:Destroy()
  1586. z19:Destroy()
  1587. z20:Destroy()
  1588. Debounces.LPunch = false
  1589. Debounces.RPunch = false
  1590. Debounces.ks = false
  1591. Debounces.ks2 = false
  1592. if Debounces.CanAttack == false then
  1593. Debounces.CanAttack = true
  1594. Debounces.on = false
  1595. Debounces.NoIdl = false
  1596. end
  1597. end
  1598. end
  1599. end)
  1600. -------------------------------
  1601. mouse.KeyDown:connect(function(key)
  1602. if key == "t" then
  1603. if Debounces.CanAttack == true then
  1604. Debounces.CanAttack = false
  1605. Debounces.NoIdl = true
  1606. Debounces.on = true
  1607. Debounces.ks = true
  1608. kik = rleg.Touched:connect(function(ht)
  1609. hit = ht.Parent
  1610. if ht and hit:IsA("Model") then
  1611. if hit:FindFirstChild("Humanoid") then
  1612. if hit.Name ~= p.Name then
  1613. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1614. Debounces.Slashed = true]]--
  1615. if Debounces.ks==true then
  1616. z = Instance.new("Sound",hed)
  1617. z.SoundId = "rbxassetid://169380525"
  1618. z.Volume = 1
  1619. z:Play()
  1620. Debounces.ks=false
  1621. end
  1622. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1623. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1624. --Debounces.Slashed = false
  1625. --end
  1626. end
  1627. end
  1628. elseif ht and hit:IsA("Hat") then
  1629. if hit.Parent.Name ~= p.Name then
  1630. if hit.Parent:FindFirstChild("Humanoid") then
  1631. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1632. Debounces.Slashed = true]]--
  1633. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1634. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1635. --Debounces.Slashed = false
  1636. --end
  1637. end
  1638. end
  1639. end
  1640. end)
  1641. for i = 1,20 do
  1642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1648. if Debounces.on == false then break end
  1649. rs:wait()
  1650. end
  1651. kik:disconnect()
  1652. if Debounces.CanAttack == false then
  1653. Debounces.CanAttack = true
  1654. Debounces.NoIdl = false
  1655. Debounces.on = false
  1656. end
  1657. end
  1658. end
  1659. end)
  1660. ----------------------------------------------------
  1661. mouse.KeyDown:connect(function(key)
  1662. if key == "y" then
  1663. if Debounces.CanAttack == true then
  1664. Debounces.CanAttack = false
  1665. Debounces.on = true
  1666. Debounces.NoIdl = true
  1667. for i = 1, 15 do
  1668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1674. if Debounces.on == false then break end
  1675. rs:wait(2.7)
  1676. end
  1677. x = Instance.new("Sound",char)
  1678. x.SoundId = "rbxassetid://228343271"
  1679. x.Pitch = 1
  1680. x.Volume = .8
  1681. wait(.1)
  1682. x:Play()
  1683. Debounces.on = false
  1684. Debounces.Here = false
  1685. shot = shot + 1
  1686. local rng = Instance.new("Part", larm)
  1687. rng.Anchored = true
  1688. rng.BrickColor = BrickColor.new("Really black")
  1689. rng.CanCollide = false
  1690. rng.FormFactor = 3
  1691. rng.Name = "Ring"
  1692. rng.Size = Vector3.new(1, 1, 1)
  1693. rng.Transparency = 0.35
  1694. rng.TopSurface = 0
  1695. rng.BottomSurface = 0
  1696. rng2 = rng:clone()
  1697. rng3 = rng2:clone()
  1698. rng4 = rng2:clone()
  1699. local rngm = Instance.new("SpecialMesh", rng)
  1700. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1701. rngm.Scale = Vector3.new(10, 10, 1)
  1702. rngm2 = rngm:clone()
  1703. rngm2.Scale = Vector3.new(5, 5, 3)
  1704. rngm3=rngm2:clone()
  1705. rngm3.Parent = rng3
  1706. rngm3.Scale = Vector3.new(8, 8, 1)
  1707. rngm4 = rngm2:clone()
  1708. rngm4.Parent = rng4
  1709. rngm4.Scale = Vector3.new(6, 6, 1)
  1710. local bem = Instance.new("Part", larm)
  1711. bem.Anchored = true
  1712. bem.BrickColor = BrickColor.new("Lime green")
  1713. bem.CanCollide = false
  1714. bem.FormFactor = 3
  1715. bem.Name = "Beam" .. shot
  1716. bem.Size = Vector3.new(1, 1, 1)
  1717. bem.Transparency = 0.35
  1718. bem.TopSurface = 0
  1719. bem.BottomSurface = 0
  1720. local bemm = Instance.new("SpecialMesh", bem)
  1721. bemm.MeshType = 4
  1722. bemm.Scale = Vector3.new(1, 4, 4)
  1723. local out = Instance.new("Part", larm)
  1724. out.Anchored = true
  1725. out.BrickColor = BrickColor.new("Lime green")
  1726. out.CanCollide = false
  1727. out.FormFactor = 3
  1728. out.Name = "Out"
  1729. out.Size = Vector3.new(4, 4, 4)
  1730. out.Transparency = 0.35
  1731. out.TopSurface = 0
  1732. out.BottomSurface = 0
  1733. local outm = Instance.new("SpecialMesh", out)
  1734. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1735. outm.Scale = Vector3.new(6, 4, 6)
  1736. local bnd = Instance.new("Part", larm)
  1737. bnd.Anchored = true
  1738. bnd.BrickColor = BrickColor.new("Really red")
  1739. bnd.CanCollide = false
  1740. bnd.FormFactor = 3
  1741. bnd.Name = "Bend"
  1742. bnd.Size = Vector3.new(1, 1, 1)
  1743. bnd.Transparency = 1
  1744. bnd.TopSurface = 0
  1745. bnd.BottomSurface = 0
  1746. local bndm = Instance.new("SpecialMesh", bnd)
  1747. bndm.MeshType = 3
  1748. bndm.Scale = Vector3.new(8, 8, 8)
  1749. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1750. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1751. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1752. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1753. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1754. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1755. Debounces.Shewt = true
  1756. coroutine.wrap(function()
  1757. for i = 1, 20, 0.2 do
  1758. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1759. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1760. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1761. rng.Transparency = i/20
  1762. rng3.Transparency = 1/24
  1763. rng4.Transparency = i/26
  1764. wait()
  1765. end
  1766. wait()
  1767. rng:Destroy()
  1768. end)()
  1769. if Debounces.Shewt == true then
  1770. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1771. hit = ht.Parent
  1772. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1773. if HasntTouched(hit.Name) == true and deb == false then
  1774. deb = true
  1775. coroutine.wrap(function()
  1776. hit:FindFirstChild("Humanoid").PlatformStand = true
  1777. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1778. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1779. end)()
  1780. table.insert(Touche, hit.Name)
  1781. deb = false
  1782. end
  1783. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1784. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1785. deb = true
  1786. coroutine.wrap(function()
  1787. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1788. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1789. wait(1)
  1790. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1791. end)()
  1792. table.insert(Touche, hit.Parent.Name)
  1793. deb = false
  1794. for i, v in pairs(Touche) do
  1795. print(v)
  1796. end
  1797. end
  1798. end
  1799. end)
  1800. end
  1801. for i = 0, 260, 8 do
  1802. bem.Size = Vector3.new(i, 3, 3)
  1803. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1804. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1805. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1806. bnd.Size = Vector3.new(1,1,1)
  1807. bndm.Scale = Vector3.new(8,8,8)
  1808. if i % 10 == 0 then
  1809. local newRng = rng2:Clone()
  1810. newRng.Parent = larm
  1811. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1812. local newRngm = rngm2:clone()
  1813. newRngm.Parent=newRng
  1814. coroutine.wrap(function()
  1815. for i = 1, 10, 0.2 do
  1816. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1817. newRng.Transparency = i/10
  1818. wait()
  1819. end
  1820. wait()
  1821. newRng:Destroy()
  1822. end)()
  1823. end
  1824. wait()
  1825. end
  1826. wait()
  1827. Debounces.Shewt = false
  1828. bem:Destroy()
  1829. out:Destroy()
  1830. bnd:Destroy()
  1831. Debounces.Ready = false
  1832. for i, v in pairs(Touche) do
  1833. table.remove(Touche, i)
  1834. end
  1835. wait()
  1836. table.insert(Touche, char.Name)
  1837. Debounces.NoIdl = false
  1838. if Debounces.CanAttack == false then
  1839. Debounces.CanAttack = true
  1840. end
  1841. end
  1842. end
  1843. end)
  1844. ----------------------------------------------------
  1845. --[[mouse.KeyDown:connect(function(key)
  1846. if key == "y" then
  1847. if Debounces.CanAttack == true then
  1848. Debounces.CanAttack = false
  1849. Debounces.NoIdl = true
  1850. Debounces.on = true
  1851. local shell = Instance.new("Part",torso)
  1852. shell.BrickColor = BrickColor.new("Royal purple")
  1853. shell.Anchored = false
  1854. shell.CanCollide = false
  1855. shell.Locked = true
  1856. shell.TopSurface = "SmoothNoOutlines"
  1857. shell.BottomSurface = "SmoothNoOutlines"
  1858. shell.Size = Vector3.new(1.2,1.2,1.2)
  1859. shell.FormFactor = 3
  1860. local shellm = Instance.new("SpecialMesh",shell)
  1861. shellm.MeshType = "Sphere"
  1862. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1863. Omega = function()
  1864. local X = Instance.new("Part",char)
  1865. local O = Instance.new("ObjectValue",X)
  1866. O.Name = "creator"
  1867. X.Locked = true
  1868. X.Name = "Shell"
  1869. X.Anchored = false
  1870. X.CanCollide = false
  1871. X.Transparency = 0.5
  1872. X.Reflectance = 0
  1873. X.BottomSurface = 0
  1874. X.TopSurface = 0
  1875. X.Shape = 0
  1876. local V = Instance.new("ObjectValue",X)
  1877. V.Value = char
  1878. V.Name = "creator"
  1879. X.BrickColor = BrickColor.new("Royal purple")
  1880. X.Size = Vector3.new(40,40,40)
  1881. --X.Material = "Neon"
  1882. local Z = Instance.new("SpecialMesh",X)
  1883. Z.MeshType = "Sphere"
  1884. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1885. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1886. local bv = Instance.new("BodyVelocity",X)
  1887. bv.maxForce = Vector3.new(99999,99999,99999)
  1888. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1889. bv.velocity = root.CFrame.lookVector*10
  1890. Explode = X.Touched:connect(function(hit)
  1891. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1892. local cf = X.CFrame
  1893. bv:Destroy()
  1894. X.Anchored = true
  1895. Z:Remove()
  1896. Explode:disconnect()
  1897. X.Size = Vector3.new(3,3,3)
  1898. X.Touched:connect(function(hit) end)
  1899. X.CanCollide = false
  1900. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1901. if v:FindFirstChild('Humanoid') then
  1902. v.Humanoid:TakeDamage(math.random(80,120))
  1903. end
  1904. end
  1905. for i = 1, (40) do rs:wait()
  1906. X.Transparency = X.Transparency + (1/40)
  1907. X.Size = X.Size + Vector3.new(1,1,1)
  1908. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1909. end
  1910. X:Destroy()
  1911. end
  1912. end)
  1913. end
  1914. for i = 1,200 do
  1915. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1922. if Debounces.on == false then break end
  1923. rs:wait()
  1924. end
  1925. for i = 1,30 do
  1926. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1933. if Debounces.on == false then break end
  1934. rs:wait()
  1935. end
  1936. for i = 1,40 do
  1937. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1938. shell.Size = shell.Size + Vector3.new(1,1,1)
  1939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1945. if Debounces.on == false then break end
  1946. rs:wait()
  1947. end
  1948. for i = 1,40 do
  1949. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1956. if Debounces.on == false then break end
  1957. rs:wait()
  1958. end
  1959. for i = 1,60 do
  1960. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1967. if Debounces.on == false then break end
  1968. rs:wait()
  1969. end
  1970. for i = 1,60 do
  1971. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1972. shell.Size = shell.Size + Vector3.new(1,1,1)
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1979. if Debounces.on == false then break end
  1980. rs:wait()
  1981. end
  1982. if Debounces.CanAttack == false then
  1983. Debounces.CanAttack = true
  1984. Debounces.NoIdl = false
  1985. Debounces.on = false
  1986. end
  1987. end
  1988. end
  1989. end)]]--
  1990. ----------------------------------------------------
  1991. Charging = false
  1992. mouse.KeyDown:connect(function(key)
  1993. if key == "r" then
  1994. if Charging == false then
  1995. Charging = true
  1996. if Debounces.CanAttack == true then
  1997. Debounces.CanAttack = false
  1998. Debounces.NoIdl = true
  1999. Debounces.on = true
  2000. for i = 1,20 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2007. if Debounces.on == false then break end
  2008. rs:wait()
  2009. end
  2010. --[[for i = 1,20 do
  2011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2017. if Debounces.on == false then break end
  2018. rs:wait()
  2019. end]]--
  2020. pt=Instance.new('Part',torso)
  2021. pt.Anchored=true
  2022. pt.CanCollide=false
  2023. pt.Locked = true
  2024. pt.FormFactor='Custom'
  2025. pt.Size=Vector3.new(1,1,1)
  2026. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2027. pt.Transparency=.6
  2028. pt.BrickColor=BrickColor.new('Lime green')
  2029. msh=Instance.new('SpecialMesh',pt)
  2030. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2031. msh.Scale=Vector3.new(8,4,8)
  2032. pt2=pt:clone()
  2033. pt2.Parent = torso
  2034. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2035. pt2.BrickColor=BrickColor.new("Really black")
  2036. msh2=msh:clone()
  2037. msh2.Parent=pt2
  2038. msh2.Scale=Vector3.new(10,5,10)
  2039.  
  2040. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2041.  
  2042. bl = Instance.new("Part", char)
  2043. bl.Locked = true
  2044. bl.Name = "Shell"
  2045. bl.BrickColor = BrickColor.new("Lime green")
  2046. bl.Anchored = true
  2047. bl.CanCollide = false
  2048. bl.Transparency = 0
  2049. bl.Reflectance = 0
  2050. bl.BottomSurface = 0
  2051. bl.TopSurface = 0
  2052. bl.Shape = 0
  2053. blm = Instance.new("SpecialMesh",bl)
  2054. blm.MeshType = "Sphere"
  2055. blm.Scale = Vector3.new(1,1,1)
  2056. blm.MeshId = "rbxassetid://9982590"
  2057.  
  2058. coroutine.resume(coroutine.create(function()
  2059. for i=1, math.huge, 4 do
  2060. if Charging == true then
  2061. rs:wait()
  2062. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2063. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2064. bl.Transparency = bl.Transparency + 0.005
  2065. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2066. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2067. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2068. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2069. elseif Charging == false then break
  2070. end
  2071. end
  2072. end))
  2073.  
  2074. repeat
  2075. local p = Instance.new('Part',torso)
  2076. p.formFactor = 'Custom'
  2077. p.Size = Vector3.new(1,1,1)
  2078. p.BrickColor = workspace.Base.BrickColor
  2079. p.CanCollide = false
  2080. p.Transparency = 0
  2081. p.Anchored = true
  2082. p.Locked=true
  2083. p.Material = workspace.Base.Material
  2084. s = math.random(1,40)/10
  2085. local m = Instance.new("BlockMesh",p)
  2086. m.Scale = Vector3.new(s,s,s)
  2087. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2088. --[[coroutine.wrap(function()
  2089. wait(2)
  2090. while Charging == true do
  2091. wait(2)
  2092. GroundWave1()
  2093. wait(2)
  2094. end
  2095. end)()]]--
  2096. Spawn(function()
  2097. while rs:wait() do
  2098. if Charging == true then
  2099. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2100. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2101. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2102. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2103. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2104. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2105. elseif Charging == false then break
  2106. end
  2107. end
  2108. end)
  2109. Spawn(function()
  2110. while rs:wait() do
  2111. if p.Transparency >= 1 then p:Destroy() break end
  2112. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2113. p.Transparency = p.Transparency+0.01
  2114. end
  2115. end)
  2116. wait(.3)
  2117. until Charging == false
  2118. end
  2119. end
  2120. end
  2121. end)
  2122. ----------------------------------------------------
  2123. mouse.KeyUp:connect(function(key)
  2124. if key == "r" then
  2125. z = Instance.new("Sound",hed)
  2126. z.SoundId = "rbxassetid://256643436"
  2127. z.Pitch = ptz[math.random(1,#ptz)]
  2128. z.Volume = 1
  2129. z:Play()
  2130.  
  2131. if Charging == true then
  2132. Charging = false
  2133. pt:Destroy()
  2134. pt2:Destroy()
  2135. bl:Destroy()
  2136. if Debounces.CanAttack == false then
  2137. Debounces.CanAttack = true
  2138. Debounces.NoIdl = false
  2139. Debounces.on = false
  2140. end
  2141. end
  2142. end
  2143. end)
  2144. ----------------------------------------------------
  2145. mouse.KeyDown:connect(function(key)
  2146. if key == "g" then
  2147. if Debounces.CanAttack == true then
  2148. Debounces.CanAttack = false
  2149. Debounces.NoIdl = true
  2150. Debounces.on = true
  2151. local shell = Instance.new("Part",torso)
  2152. shell.BrickColor = BrickColor.new("Lime green")
  2153. shell.Anchored = true
  2154. shell.CanCollide = false
  2155. shell.Locked = true
  2156. shell.TopSurface = "SmoothNoOutlines"
  2157. shell.BottomSurface = "SmoothNoOutlines"
  2158. shell.Size = Vector3.new(1,1,1)
  2159. shellm = Instance.new("SpecialMesh",shell)
  2160. shellm.MeshType = "Sphere"
  2161. shellm.Scale = Vector3.new(1,1,1)
  2162. local shell2 = Instance.new("Part",torso)
  2163. shell2.BrickColor = BrickColor.new("Lime green")
  2164. shell2.Anchored = true
  2165. shell2.CanCollide = false
  2166. shell2.Locked = true
  2167. shell2.TopSurface = "SmoothNoOutlines"
  2168. shell2.BottomSurface = "SmoothNoOutlines"
  2169. shell2.Size = Vector3.new(1,1,1)
  2170. shellm2 = Instance.new("SpecialMesh",shell2)
  2171. shellm2.MeshType = "Sphere"
  2172. shellm2.Scale = Vector3.new(1,1,1)
  2173.  
  2174. function FindNearestTorso(Position,Distance,SinglePlayer)
  2175. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2176. local List = {}
  2177. for i,v in pairs(workspace:GetChildren())do
  2178. if v:IsA("Model")then
  2179. if v:findFirstChild("Torso")then
  2180. if v ~= char then
  2181. if(v.Torso.Position -Position).magnitude <= Distance then
  2182. table.insert(List,v)
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end
  2188. return List
  2189. end
  2190.  
  2191. Shell = function()
  2192. local X = Instance.new("Part",char)
  2193. local O = Instance.new("ObjectValue",X)
  2194. O.Name = "creator"
  2195. X.Locked = true
  2196. X.Name = "Shell"
  2197. X.Anchored = false
  2198. X.CanCollide = false
  2199. X.Transparency = 0
  2200. X.Reflectance = 0
  2201. X.BottomSurface = 0
  2202. X.TopSurface = 0
  2203. X.Shape = 0
  2204. local V = Instance.new("ObjectValue",X)
  2205. V.Value = char
  2206. V.Name = "creator"
  2207. X.BrickColor = BrickColor.new("Lime green")
  2208. X.Size = Vector3.new(1,1,1)
  2209. --X.Material = "Neon"
  2210. local Z = Instance.new("SpecialMesh",X)
  2211. Z.MeshType = "Sphere"
  2212. Z.Scale = Vector3.new(1,1,1)
  2213. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2214. local bv = Instance.new("BodyVelocity",X)
  2215. bv.maxForce = Vector3.new(99999,99999,99999)
  2216. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2217. bv.velocity = root.CFrame.lookVector*65
  2218. Explode = X.Touched:connect(function(hit)
  2219. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2220. local cf = X.CFrame
  2221. bv:Destroy()
  2222. X.Anchored = true
  2223. Z:Remove()
  2224. Explode:disconnect()
  2225. X.Size = Vector3.new(3,3,3)
  2226. X.Touched:connect(function(hit) end)
  2227. X.CanCollide = false
  2228. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2229. if v:FindFirstChild('Humanoid') then
  2230. v.Humanoid:TakeDamage(math.random(6,12))
  2231. end
  2232. end
  2233. for i = 1, (40) do rs:wait()
  2234. X.Transparency = X.Transparency + (1/40)
  2235. X.Size = X.Size + Vector3.new(1,1,1)
  2236. X.CFrame = cf
  2237. end
  2238. X:Destroy()
  2239. end
  2240. end)
  2241. end
  2242. Shell()
  2243. for i = 1, 10 do
  2244. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2245. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2252. if Debounces.on == false then break end
  2253. rs:wait()
  2254. end
  2255. Shell()
  2256. shell.Transparency = 1
  2257. for i = 1, 10 do
  2258. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2259. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2266. if Debounces.on == false then break end
  2267. rs:wait()
  2268. end
  2269. Shell()
  2270. shell.Transparency = 0
  2271. shell2.Transparency = 1
  2272. for i = 1, 10 do
  2273. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2274. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2281. if Debounces.on == false then break end
  2282. rs:wait()
  2283. end
  2284. Shell()
  2285. shell2.Transparency = 0
  2286. shell.Transparency = 1
  2287. for i = 1, 10 do
  2288. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2289. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2296. if Debounces.on == false then break end
  2297. rs:wait()
  2298. end
  2299. Shell()
  2300. shell.Transparency = 0
  2301. shell2.Transparency = 1
  2302. for i = 1, 10 do
  2303. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2304. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2311. if Debounces.on == false then break end
  2312. rs:wait()
  2313. end
  2314. Shell()
  2315. shell2.Transparency = 0
  2316. shell.Transparency = 1
  2317. for i = 1, 10 do
  2318. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2319. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2326. if Debounces.on == false then break end
  2327. rs:wait()
  2328. end
  2329. Shell()
  2330. shell.Transparency = 0
  2331. shell2.Transparency = 1
  2332. for i = 1, 10 do
  2333. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2334. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2341. if Debounces.on == false then break end
  2342. rs:wait()
  2343. end
  2344. Shell()
  2345. shell2.Transparency = 0
  2346. shell.Transparency = 1
  2347. for i = 1, 10 do
  2348. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2349. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2356. if Debounces.on == false then break end
  2357. rs:wait()
  2358. end
  2359. Shell()
  2360. shell.Transparency = 0
  2361. shell2.Transparency = 1
  2362. for i = 1, 10 do
  2363. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2364. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2371. if Debounces.on == false then break end
  2372. rs:wait()
  2373. end
  2374. Shell()
  2375. shell2.Transparency = 0
  2376. shell.Transparency = 1
  2377. for i = 1, 10 do
  2378. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2379. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2386. if Debounces.on == false then break end
  2387. rs:wait()
  2388. end
  2389. Shell()
  2390. shell.Transparency = 0
  2391. shell2.Transparency = 1
  2392. for i = 1, 10 do
  2393. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2394. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2401. if Debounces.on == false then break end
  2402. rs:wait()
  2403. end
  2404. Shell()
  2405. shell2.Transparency = 0
  2406. shell.Transparency = 1
  2407. for i = 1, 10 do
  2408. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2409. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2416. if Debounces.on == false then break end
  2417. rs:wait()
  2418. end
  2419. Shell()
  2420. shell.Transparency = 0
  2421. shell2.Transparency = 1
  2422. for i = 1, 10 do
  2423. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2424. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2431. if Debounces.on == false then break end
  2432. rs:wait()
  2433. end
  2434. shell.Transparency = 1
  2435. if Debounces.CanAttack == false then
  2436. Debounces.CanAttack = true
  2437. Debounces.NoIdl = false
  2438. Debounces.on = false
  2439. end
  2440. end
  2441. end
  2442. end)
  2443. ----------------------------------------------------
  2444. Search = false
  2445. mouse.KeyDown:connect(function(key)
  2446. if key == "n" then
  2447. if Search == false then
  2448. Search = true
  2449. for i,v in pairs(game.Players:getPlayers()) do
  2450. if v.Name~=char.Name then
  2451. for j,k in pairs(v.Character:GetChildren()) do
  2452. if k:IsA("BasePart") and k.Transparency >= 1 then
  2453. bawx=Instance.new("SelectionBox",cam)
  2454. bawx.Color = BrickColor.new("Bright red")
  2455. bawx.Transparency = .5
  2456. bawx.Adornee = k
  2457. end
  2458. end
  2459. end
  2460. end
  2461. elseif Search == true then
  2462. Search = false
  2463. for i, v in pairs(cam:GetChildren()) do
  2464. if v:IsA("SelectionBox") then
  2465. v:Destroy()
  2466. end
  2467. end
  2468. end
  2469. end
  2470. end)
  2471. ----------------------------------------------------
  2472. Grab = false
  2473. mouse.KeyDown:connect(function(key)
  2474. if key == "z" then
  2475. Debounces.on = true
  2476. Debounces.NoIdl = true
  2477. Debounces.ks = true
  2478. if Grab == false then
  2479. gp = nil
  2480. for i = 1, 20 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2487. if Debounces.on == false then break end
  2488. rs:wait()
  2489. end
  2490. con1=larm.Touched:connect(function(hit) -- this is grab
  2491. ht = hit.Parent
  2492. hum1=ht:FindFirstChild('Humanoid')
  2493. if hum1 ~= nil then
  2494. if Debounces.ks==true then
  2495. z = Instance.new("Sound",hed)
  2496. z.SoundId = "rbxassetid://169380525"
  2497. z.Volume = 1
  2498. z:Play()
  2499. Debounces.ks=false
  2500. end
  2501. hum1.PlatformStand=true
  2502. gp = ht
  2503. Grab = true
  2504. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2505. asd.Parent = larm
  2506. asd.Name = "asd"
  2507. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2508. --[[elseif hum1 == nil then
  2509. con1:disconnect()
  2510. wait() return]]--
  2511. end
  2512. end)
  2513. for i = 1, 20 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2520. if Debounces.on == false then break end
  2521. rs:wait()
  2522. end
  2523. if hum1 == nil then
  2524. Debounces.on = false
  2525. Debounces.NoIdl = false
  2526. end
  2527. con1:disconnect()
  2528. elseif Grab == true then
  2529. Grab = false
  2530. Punch()
  2531. z = Instance.new("Sound",hed)
  2532. z.SoundId = "rbxassetid://169380525"
  2533. z.Pitch = ptz[math.random(1,#ptz)]
  2534. z.Volume = 1
  2535. z:Play()
  2536. for i = 1, 10 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2543. if Debounces.on == false then break end
  2544. rs:wait()
  2545. end
  2546. Punch()
  2547. z = Instance.new("Sound",hed)
  2548. z.SoundId = "rbxassetid://169380525"
  2549. z.Pitch = ptz[math.random(1,#ptz)]
  2550. z.Volume = 1
  2551. z:Play()
  2552. for i = 1, 10 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2559. if Debounces.on == false then break end
  2560. rs:wait()
  2561. end
  2562. Punch()
  2563. z = Instance.new("Sound",hed)
  2564. z.SoundId = "rbxassetid://169380525"
  2565. z.Pitch = ptz[math.random(1,#ptz)]
  2566. z.Volume = 1
  2567. z:Play()
  2568. for i = 1, 10 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2575. if Debounces.on == false then break end
  2576. rs:wait()
  2577. end
  2578. Punch()
  2579. z = Instance.new("Sound",hed)
  2580. z.SoundId = "rbxassetid://169380525"
  2581. z.Pitch = ptz[math.random(1,#ptz)]
  2582. z.Volume = 1
  2583. z:Play()
  2584. for i = 1, 10 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2591. if Debounces.on == false then break end
  2592. rs:wait()
  2593. end
  2594. Punch()
  2595. z = Instance.new("Sound",hed)
  2596. z.SoundId = "rbxassetid://169380525"
  2597. z.Pitch = ptz[math.random(1,#ptz)]
  2598. z.Volume = 1
  2599. z:Play()
  2600. for i = 1, 10 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2607. if Debounces.on == false then break end
  2608. rs:wait()
  2609. end
  2610. Punch()
  2611. z = Instance.new("Sound",hed)
  2612. z.SoundId = "rbxassetid://169380525"
  2613. z.Pitch = ptz[math.random(1,#ptz)]
  2614. z.Volume = 1
  2615. z:Play()
  2616. for i = 1, 10 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2623. if Debounces.on == false then break end
  2624. rs:wait()
  2625. end
  2626. Punch()
  2627. z = Instance.new("Sound",hed)
  2628. z.SoundId = "rbxassetid://169380525"
  2629. z.Pitch = ptz[math.random(1,#ptz)]
  2630. z.Volume = 1
  2631. z:Play()
  2632. for i = 1, 10 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2639. if Debounces.on == false then break end
  2640. rs:wait()
  2641. end
  2642. Punch()
  2643. z = Instance.new("Sound",hed)
  2644. z.SoundId = "rbxassetid://169380525"
  2645. z.Pitch = ptz[math.random(1,#ptz)]
  2646. z.Volume = 1
  2647. z:Play()
  2648. for i = 1, 10 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2655. if Debounces.on == false then break end
  2656. rs:wait()
  2657. end
  2658. Punch()
  2659. z = Instance.new("Sound",hed)
  2660. z.SoundId = "rbxassetid://169380525"
  2661. z.Pitch = ptz[math.random(1,#ptz)]
  2662. z.Volume = 1
  2663. z:Play()
  2664. for i = 1, 10 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2671. if Debounces.on == false then break end
  2672. rs:wait()
  2673. end
  2674. Punch()
  2675. z = Instance.new("Sound",hed)
  2676. z.SoundId = "rbxassetid://169380525"
  2677. z.Pitch = ptz[math.random(1,#ptz)]
  2678. z.Volume = 1
  2679. z:Play()
  2680. for i = 1, 10 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2687. if Debounces.on == false then break end
  2688. rs:wait()
  2689. end
  2690. Punch()
  2691. z = Instance.new("Sound",hed)
  2692. z.SoundId = "rbxassetid://169380525"
  2693. z.Pitch = ptz[math.random(1,#ptz)]
  2694. z.Volume = 1
  2695. z:Play()
  2696. for i = 1, 10 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2703. if Debounces.on == false then break end
  2704. rs:wait()
  2705. end
  2706. Punch()
  2707. z = Instance.new("Sound",hed)
  2708. z.SoundId = "rbxassetid://169380525"
  2709. z.Pitch = ptz[math.random(1,#ptz)]
  2710. z.Volume = 1
  2711. z:Play()
  2712. for i = 1, 10 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2719. if Debounces.on == false then break end
  2720. rs:wait()
  2721. end
  2722. con1:disconnect()
  2723. Debounces.on = false
  2724. Debounces.NoIdl = false
  2725. if gp ~= nil then
  2726. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2727. for i,v in pairs(larm:GetChildren()) do
  2728. if v.Name == "asd" and v:IsA("Weld") then
  2729. v:Remove()
  2730. end
  2731. end
  2732. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2733. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2734. bv.P = 125000
  2735. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2736. hum1=nil
  2737. ht=nil
  2738. Debounces.on = false
  2739. Debounces.NoIdl = false
  2740. elseif ht == nil then wait()
  2741. Grab = false
  2742. Debounces.on = false
  2743. Debounces.NoIdl = false
  2744. end
  2745. end
  2746. end
  2747. end)
  2748. ----------------------------------------------------
  2749. mouse.KeyDown:connect(function(key)
  2750. if string.byte(key) == 52 then
  2751. char.Humanoid.WalkSpeed = 60
  2752. end
  2753. end)
  2754. mouse.KeyUp:connect(function(key)
  2755. if string.byte(key) == 52 then
  2756. char.Humanoid.WalkSpeed = 8
  2757. end
  2758. end)
  2759. -------------------------------
  2760. local animpose = "Idle"
  2761. local lastanimpose = "Idle"
  2762. local sine = 0
  2763. local change = 1
  2764. local val = 0
  2765. local ffing = false
  2766. -------------------------------
  2767. game:GetService("RunService").RenderStepped:connect(function()
  2768. --[[if char.Humanoid.Jump == true then
  2769. jump = true
  2770. else
  2771. jump = false
  2772. end]]
  2773. char.Humanoid.FreeFalling:connect(function(f)
  2774. if f then
  2775. ffing = true
  2776. else
  2777. ffing = false
  2778. end
  2779. end)
  2780. sine = sine + change
  2781. if jumpn == true then
  2782. animpose = "Jumping"
  2783. elseif ffing == true then
  2784. animpose = "Freefalling"
  2785. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2786. animpose = "Idle"
  2787. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2788. animpose = "Walking"
  2789. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2790. animpose = "Running"
  2791. end
  2792. if animpose ~= lastanimpose then
  2793. sine = 0
  2794. if Debounces.NoIdl == false then
  2795. if animpose == "Idle" then
  2796. for i = 1, 2 do
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2803. end
  2804. elseif animpose == "Walking" then
  2805. for i = 1, 2 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2812. end
  2813. elseif animpose == "Running" then
  2814. for i = 1, 2 do
  2815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2821. wait()
  2822. end
  2823. end
  2824. else
  2825. end
  2826. end
  2827. lastanimpose = animpose
  2828. if Debounces.NoIdl == false then
  2829. if animpose == "Idle" then
  2830. change = 0.5
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2837. elseif animpose == "Walking" then
  2838. change = 1
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2845. elseif animpose == "Running" then
  2846. change = 1
  2847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2853. end
  2854. end
  2855. end)
  2856.  
  2857. hum.MaxHealth = 9001
  2858. wait(3)
  2859. hum.Health = 9001
  2860.  
  2861. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2862. --[[Part0 = Vector3 (Start pos)
  2863. Part1 = Vector3 (End pos)
  2864. Times = number (Amount of lightning parts)
  2865. Offset = number (Offset)
  2866. Color = color (brickcolor value)
  2867. Thickness = number (thickness)
  2868. Trans = number (transparency)
  2869. ]]--
  2870. local magz = (Part0 - Part1).magnitude
  2871. local curpos = Part0
  2872. local trz = {-Offset,Offset}
  2873. for i=1,Times do
  2874. local li = Instance.new("Part", torso)
  2875. li.Name = "Lightning"
  2876. li.TopSurface =0
  2877. li.Material = "Neon"
  2878. li.BottomSurface = 0
  2879. li.Anchored = true
  2880. li.Locked = true
  2881. li.Transparency = Trans or 0.4
  2882. li.BrickColor = BrickColor.new(Color)
  2883. li.formFactor = "Custom"
  2884. li.CanCollide = false
  2885. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2886. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2887. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2888. if Times == i then
  2889. local magz2 = (curpos - Part1).magnitude
  2890. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2891. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2892. else
  2893. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2894. end
  2895. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2896. game.Debris:AddItem(li,.1)
  2897. end
  2898. end
  2899.  
  2900. BodyParts = {} -- Parts to emit lightning effects from
  2901. for _, v in pairs(char:GetChildren()) do
  2902. if v:IsA("Part") then
  2903. table.insert(BodyParts, v)
  2904. end
  2905. end
  2906.  
  2907. Bounding = {} -- Calculate the bounding boxes
  2908. for _, v in pairs(BodyParts) do
  2909. local temp = {X=nil, Y=nil, Z=nil}
  2910. temp.X = v.Size.X/2 * 10
  2911. temp.Y = v.Size.Y/2 * 10
  2912. temp.Z = v.Size.Z/2 * 10
  2913. Bounding[v.Name] = temp
  2914. --table.insert(Bounding, v.Name, temp)
  2915. end
  2916.  
  2917. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2918. local Body1 = BodyParts[math.random(#BodyParts)]
  2919. local Body2 = BodyParts[math.random(#BodyParts)]
  2920. local Pos1 = Vector3.new(
  2921. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2922. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2923. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2924. )
  2925. local Pos2 = Vector3.new(
  2926. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2927. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2928. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2929. )
  2930. local SPos1 = Body1.Position + Pos1
  2931. local SPos2 = Body2.Position + Pos2
  2932. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  2933. end
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