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Sep 11th, 2021
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  1. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C986660.dll
  2. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C67C000.dll
  3. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C95B1D0.dll
  4. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000028C21000.dll
  5. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000029726D10.dll
  6. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-0000000028C55010.dll
  7. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C884E80.dll
  8. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CC4CD10.dll
  9. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CC6AD20.dll
  10. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C8D9190.dll
  11. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C97EDE0.dll
  12. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CC84D30.dll
  13. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C8AD2E0.dll
  14. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CC8B740.dll
  15. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CC9D350.dll
  16. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CCA0960.dll
  17. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CCA5F70.dll
  18. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CCC0380.dll
  19. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CCC9990.dll
  20. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CD439A0.dll
  21. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CD465B0.dll
  22. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CE1A3D0.dll
  23. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CEAFDE0.dll
  24. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002CFAA560.dll
  25. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D095B80.dll
  26. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D0BD790.dll
  27. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D0CBBA0.dll
  28. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D0F5FB0.dll
  29. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D1C21D0.dll
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D1C4FE0.dll
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D224C00.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D332710.dll
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002C7F5F90.dll
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D3D5920.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D49DF50.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D4A5D60.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D3B4A50.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D3B6A60.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D4DF780.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D4E0990.dll
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D505E80.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D511E90.dll
  43. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D51D6D0.dll
  44. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002D53D6A0.dll
  45. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002F67A220.dll
  46. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000000002F96EE50.dll
  47. [9/11/2021 6:06:09 PM] [BetterLoading] Verifying all mods loaded properly...
  48. [BetterLoading] Injecting into main UI.
  49. [BetterLoading] Injected into main UI.
  50. [HugsLib] version 9.0.0
  51. [VanillaAchievementsExpanded] version 1.3.7862
  52. Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
  53. Combat Extended :: initialized
  54. Fallback handler could not load library C:/Users/Admin/Desktop/lekcje/RimWorld.v1.3.3115.Unstable.Version/RimWorld.v1.3.3115.Unstable.Version/RimWorldWin64_Data/Mono/data-0000000036661CC0.dll
  55. DubsMintMenus v1.3.916
  56. Rimatomics 1.7.2442
  57. dubwise.dubsbadhygiene 3.0.2097
  58. [BetterLoading] Finished stage Initializing Mods at 6:06:28 PM.
  59. [BetterLoading] HugsLib detected, adding HugsLib support.
  60. [BetterLoading:HugsLib Compat] Resolved required HugsLib types as follows: Controller: HugsLib.HugsLibController / Mod Identifier (Property): ModIdentifier
  61. [BetterLoading:HugsLib Compat] Successfully blind-patched HugsLib.
  62. [BetterLoading] Starting stage Reading Mod Content Files.
  63. [BetterLoading] Finished stage Reading Mod Content Files at 6:06:33 PM.
  64. [BetterLoading] Starting stage Injecting Mod XML.
  65. [BetterLoading] [Enhanced XML Load] Loaded 1541 loadable assets.
  66. [BetterLoading] Finished stage Injecting Mod XML at 6:06:34 PM.
  67. [BetterLoading] Starting stage Applying Patches.
  68. [BetterLoading] Finished stage Applying Patches at 6:06:49 PM.
  69. [BetterLoading] Starting stage Registering Defs.
  70. [BetterLoading] Finished stage Registering Defs at 6:06:49 PM.
  71. [BetterLoading] Starting stage Constructing Defs.
  72. [BetterLoading] Finished stage Constructing Defs at 6:07:04 PM.
  73. [BetterLoading] Starting stage Reloading Def Databases.
  74. [BetterLoading] Finished stage Reloading Def Databases at 6:07:11 PM.
  75. [BetterLoading] Tips should now be available. Showing...
  76. [BetterLoading] Starting stage Running Post Content Load Callbacks.
  77. [BetterLoading] Processing 9598 post-load tasks.
  78. Translation data for language English has 124 errors. Generate translation report for more info.
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  80.  
  81. Combat Extended :: Ammo injected
  82. Combat Extended :: Bounds pre-generated
  83. [BetterLoading] Obtained synclock, assuming post-load actions are complete and starting static constructors.
  84. [BetterLoading] Starting Antifreeze(tm) StaticConstructorCaller. Synchronizing retransmission chronicity...
  85. Type GizmoAmmoStatus probably needs a StaticConstructorOnStartup attribute, because it has a field FullTex of type Texture2D. All assets must be loaded in the main thread.
  86. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  87.  
  88. Type ITab_Inventory probably needs a StaticConstructorOnStartup attribute, because it has a field _iconEditAttachments of type Texture2D. All assets must be loaded in the main thread.
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  90.  
  91. [BetterLoading] Finished stage Running Post Content Load Callbacks at 6:11:23 PM.
  92. [BetterLoading] Starting stage Finalizing Mods.
  93. <color=orange>[CSG]</color> Symbols Creator Started.
  94. <color=orange>[CSG]</color> Created 12101 symbolDefs for 4 mods. Took 00.92s.
  95. [BetterLoading] Finished stage Finalizing Mods at 6:12:25 PM.
  96. [BetterLoading] Starting stage Running Post-Finalize Callbacks.
  97. [BetterLoading] Finished calling static constructors at 6:12:25 PM.
  98. [BetterLoading] Processing 1 post-finalize tasks.
  99. [BetterLoading] Finished stage Running Post-Finalize Callbacks at 6:12:31 PM.
  100. [BetterLoading] Starting stage Initializing HugsLib.
  101. [HugsLib] initializing CodeOptimist.JobsOfOpportunity, Hospitality
  102. [BetterLoading:HugsLib Compat] HugsLib has enumerated child mods, it has found 2 of them.
  103. [BetterLoading:HugsLib Compat] HugsLib has Loaded, Reloaded, and Initialized. Marking as done.
  104. [BetterLoading] Finished processing load list, hiding.
  105. [BetterLoading] Game load has finished. Timing data follows:
  106. Spent 39190.2415ms reading, building, and patching XML tree.
  107. Spent 14833.8485ms turning XML into def instances.
  108. Spent 68494.9177ms resolving cross-references and running post-load, pre-finalize callbacks.
  109. Spent 257945.7536ms running static constructors (initializing mods).
  110. Spent -63766973550744ms running post-finalize callbacks.
  111. In total, spent 383180.9167ms launching the game.
  112. [BetterLoading] Obtained lock, assuming we're done with post-finalize.
  113. Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
  114. UnloadTime: 224.248151 ms
  115.  
  116. Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 22795.
  117. Total: 5444.039895 ms (FindLiveObjects: 1048.871188 ms CreateObjectMapping: 52.056823 ms MarkObjects: 4253.775070 ms DeleteObjects: 89.335570 ms)
  118.  
  119. Loading game from file Irbeñaro Covenant (Permadeath) with mods:
  120. - brrainz.harmony
  121. - me.samboycoding.betterloading
  122. - Ludeon.RimWorld
  123. - Ludeon.RimWorld.Royalty
  124. - Ludeon.RimWorld.Ideology
  125. - UnlimitedHugs.HugsLib
  126. - OskarPotocki.VanillaFactionsExpanded.Core
  127. - vanillaexpanded.achievements
  128. - EdB.PrepareCarefully
  129. - CETeam.CombatExtended
  130. - PeteTimesSix.SimpleSidearms
  131. - Dubwise.DubsMintMenus
  132. - CodeOptimist.JobsOfOpportunity
  133. - Haplo.Miscellaneous.Robots
  134. - Alaestor.MiscRobots.PlusPlus
  135. - Dubwise.Rimatomics
  136. - Orion.Hospitality
  137. - Dubwise.DubsBadHygiene
  138. - Rah.RBSE
  139. - weilbyte.snapout
  140. - avilmask.CommonSense
  141. - VanillaExpanded.VWE
  142. - VanillaExpanded.VWEQ
  143. - VanillaExpanded.VARME
  144. - VanillaExpanded.VAPPE
  145. - VanillaExpanded.VFEProduction
  146. - VanillaExpanded.VFEMedical
  147. - OskarPotocki.VFE.Vikings
  148. - OskarPotocki.VanillaFactionsExpanded.MedievalModule
  149. - OskarPotocki.VanillaFactionsExpanded.SettlersModule
  150. - reiquard.researchinfo
  151. [BetterLoading] Injected into main UI.
  152. [BetterLoading] This save file contains 1 map(s).
  153. [BetterLoading] Game Load detected, re-showing for save-load screen.
  154. [BetterLoading] Finished stage Loading Small Components at 6:13:07 PM.
  155. [BetterLoading] Starting stage Initializing World Map.
  156. Could not find class AdjustableTradeShips.WorldComp while resolving node li. Trying to use RimWorld.Planet.WorldComponent instead. Full node: <li Class="AdjustableTradeShips.WorldComp"><AdjustableTradeShips.OrbitalTrader><days>10</days><instances>1</instances></AdjustableTradeShips.OrbitalTrader></li>
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  158.  
  159. SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.Planet.WorldComponent
  160. at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00129] in <a88448d758ed45bc8a020d468b9268ce>:0
  161. Subnode:
  162. <li Class="AdjustableTradeShips.WorldComp"><AdjustableTradeShips.OrbitalTrader><days>10</days><instances>1</instances></AdjustableTradeShips.OrbitalTrader></li>
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  164.  
  165. [BetterLoading] Finished stage Initializing World Map at 6:13:12 PM.
  166. [BetterLoading] Starting stage Loading Maps.
  167. [BetterLoading] Finished stage Loading Maps at 6:13:17 PM.
  168. [BetterLoading] Starting stage Finishing file load and cleaning up....
  169. [BetterLoading] Finished stage Finishing file load and cleaning up... at 6:13:17 PM.
  170. [BetterLoading] Starting stage Spawning all things.
  171. [BetterLoading] Finished stage Spawning all things at 6:13:22 PM.
  172. [BetterLoading] Starting stage Setting up final game controllers.
  173. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  174.  
  175. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 28096.
  176. Total: 720.226686 ms (FindLiveObjects: 3.951022 ms CreateObjectMapping: 4.930069 ms MarkObjects: 681.593508 ms DeleteObjects: 29.750844 ms)
  177.  
  178. System.NullReferenceException: Object reference not set to an instance of an object
  179. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  180. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  181. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  182. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  183. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  184. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  185. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  187.  
  188. [BetterLoading] Long event has finished, hiding loading screen.
  189. System.NullReferenceException: Object reference not set to an instance of an object
  190. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  191. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  192. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  193. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  194. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  195. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  196. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  198.  
  199. System.NullReferenceException: Object reference not set to an instance of an object
  200. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  201. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  202. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  203. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  204. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  205. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  206. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  208.  
  209. System.NullReferenceException: Object reference not set to an instance of an object
  210. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  211. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  212. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  213. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  214. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  215. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  216. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  218.  
  219. System.NullReferenceException: Object reference not set to an instance of an object
  220. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  221. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  222. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  223. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  224. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  225. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  226. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  228.  
  229. System.NullReferenceException: Object reference not set to an instance of an object
  230. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  231. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  232. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  233. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  234. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  235. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  236. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  238.  
  239. System.NullReferenceException: Object reference not set to an instance of an object
  240. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  241. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  242. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  243. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  244. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  245. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  246. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  248.  
  249. System.NullReferenceException: Object reference not set to an instance of an object
  250. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  251. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  252. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  253. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  254. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  255. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  256. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  258.  
  259. System.NullReferenceException: Object reference not set to an instance of an object
  260. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  261. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  262. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  263. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  264. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  265. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  266. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  268.  
  269. System.NullReferenceException: Object reference not set to an instance of an object
  270. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  271. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  272. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  273. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  274. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  275. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  276. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  278.  
  279. System.NullReferenceException: Object reference not set to an instance of an object
  280. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  281. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  282. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  283. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  284. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  285. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  286. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  288.  
  289. System.NullReferenceException: Object reference not set to an instance of an object
  290. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  291. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  292. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  293. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  294. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  295. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  296. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  298.  
  299. System.NullReferenceException: Object reference not set to an instance of an object
  300. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  301. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  302. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  303. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  304. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  305. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  306. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  308.  
  309. System.NullReferenceException: Object reference not set to an instance of an object
  310. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  311. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  312. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  313. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  314. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  315. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  316. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  318.  
  319. VFEV_Wolfhound70823 started 10 jobs in one tick. newJob=Goto (Job_389313) A=(23, 0, 0) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Goto (Job_389266) A=(0, 0, 22)) (Goto (Job_389269) A=(0, 0, 11)) (Goto (Job_389273) A=(15, 0, 0)) (Goto (Job_389278) A=(16, 0, 0)) (Goto (Job_389283) A=(17, 0, 0)) (Goto (Job_389288) A=(18, 0, 0)) (Goto (Job_389293) A=(19, 0, 0)) (Goto (Job_389298) A=(20, 0, 0)) (Goto (Job_389303) A=(21, 0, 0)) (Goto (Job_389308) A=(22, 0, 0)) (Goto (Job_389313) A=(23, 0, 0))
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  321.  
  322. VFEV_Wolfhound70845 started 10 jobs in one tick. newJob=Goto (Job_389317) A=(24, 0, 0) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Goto (Job_389267) A=(16, 0, 0)) (Goto (Job_389271) A=(15, 0, 0)) (Goto (Job_389276) A=(16, 0, 0)) (Goto (Job_389281) A=(17, 0, 0)) (Goto (Job_389286) A=(18, 0, 0)) (Goto (Job_389291) A=(19, 0, 0)) (Goto (Job_389296) A=(20, 0, 0)) (Goto (Job_389301) A=(21, 0, 0)) (Goto (Job_389306) A=(22, 0, 0)) (Goto (Job_389311) A=(23, 0, 0)) (Goto (Job_389317) A=(24, 0, 0))
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  324.  
  325. VFEV_Wolfhound70883 started 10 jobs in one tick. newJob=Goto (Job_389319) A=(24, 0, 0) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Goto (Job_389268) A=(0, 0, 12)) (Goto (Job_389272) A=(15, 0, 0)) (Goto (Job_389277) A=(16, 0, 0)) (Goto (Job_389282) A=(17, 0, 0)) (Goto (Job_389287) A=(18, 0, 0)) (Goto (Job_389292) A=(19, 0, 0)) (Goto (Job_389297) A=(20, 0, 0)) (Goto (Job_389302) A=(21, 0, 0)) (Goto (Job_389307) A=(22, 0, 0)) (Goto (Job_389312) A=(23, 0, 0)) (Goto (Job_389319) A=(24, 0, 0))
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  327.  
  328. VFEV_Wolfhound70863 started 10 jobs in one tick. newJob=Goto (Job_389328) A=(26, 0, 0) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Goto (Job_389275) A=(16, 0, 0)) (Goto (Job_389280) A=(17, 0, 0)) (Goto (Job_389285) A=(18, 0, 0)) (Goto (Job_389290) A=(19, 0, 0)) (Goto (Job_389295) A=(20, 0, 0)) (Goto (Job_389300) A=(21, 0, 0)) (Goto (Job_389305) A=(22, 0, 0)) (Goto (Job_389310) A=(23, 0, 0)) (Goto (Job_389316) A=(24, 0, 0)) (Goto (Job_389323) A=(25, 0, 0)) (Goto (Job_389328) A=(26, 0, 0))
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  330.  
  331. VFEV_Wolfhound70838 started 10 jobs in one tick. newJob=Goto (Job_389333) A=(27, 0, 0) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Goto (Job_389279) A=(17, 0, 0)) (Goto (Job_389284) A=(18, 0, 0)) (Goto (Job_389289) A=(19, 0, 0)) (Goto (Job_389294) A=(20, 0, 0)) (Goto (Job_389299) A=(21, 0, 0)) (Goto (Job_389304) A=(22, 0, 0)) (Goto (Job_389309) A=(23, 0, 0)) (Goto (Job_389315) A=(24, 0, 0)) (Goto (Job_389322) A=(25, 0, 0)) (Goto (Job_389327) A=(26, 0, 0)) (Goto (Job_389333) A=(27, 0, 0))
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  333.  
  334. Unable to trigger event for card validation. To avoid further errors It Ain't Rocket Science has been automatically unlocked.
  335.  
  336. Exception=Index was outside the bounds of the array.
  337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  338.  
  339. VFEV_Wolfhound102408 started 10 jobs in one tick. newJob=AttackMelee (Job_389363) A=Thing_PassiveCooler57112 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(AttackMelee (Job_389345) A=Thing_WoodFiredGenerator102436) (AttackMelee (Job_389346) A=Thing_WoodFiredGenerator102436) (AttackMelee (Job_389347) A=Thing_PassiveCooler57112) (AttackMelee (Job_389349) A=Thing_TableButcher48871) (AttackMelee (Job_389351) A=Thing_TableButcher48871) (AttackMelee (Job_389353) A=Thing_TableButcher48871) (AttackMelee (Job_389355) A=Thing_PassiveCooler59874) (AttackMelee (Job_389357) A=Thing_PitLatrine49128) (AttackMelee (Job_389359) A=Thing_PassiveCooler59874) (AttackMelee (Job_389361) A=Thing_FueledStove48906) (AttackMelee (Job_389363) A=Thing_PassiveCooler57112)
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  341.  
  342. VFEV_Wolfhound102385 started 10 jobs in one tick. newJob=AttackMelee (Job_389371) A=Thing_GameOfUrBoard51091 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(AttackMelee (Job_389350) A=Thing_DiningChair65772) (AttackMelee (Job_389352) A=Thing_WoodFiredGenerator102435) (AttackMelee (Job_389354) A=Thing_SolarGenerator102393) (AttackMelee (Job_389356) A=Thing_PitLatrine49117) (AttackMelee (Job_389358) A=Thing_PassiveCooler60768) (AttackMelee (Job_389360) A=Thing_PitLatrine49117) (AttackMelee (Job_389362) A=Thing_TableButcher48871) (AttackMelee (Job_389365) A=Thing_PassiveCooler60901) (AttackMelee (Job_389367) A=Thing_PassiveCooler60833) (AttackMelee (Job_389369) A=Thing_GameOfUrBoard51091) (AttackMelee (Job_389371) A=Thing_GameOfUrBoard51091)
  343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  344.  
  345. VFEV_Wolfhound102406 started 10 jobs in one tick. newJob=AttackMelee (Job_389448) A=Thing_Wall102668 jobGiver=RimWorld.JobGiver_AISapper jobList=(AttackMelee (Job_389400) A=Thing_Wall102662) (AttackMelee (Job_389402) A=Thing_Wall102562) (AttackMelee (Job_389404) A=Thing_Wall102663) (AttackMelee (Job_389408) A=Thing_Wall102560) (AttackMelee (Job_389412) A=Thing_Wall102669) (AttackMelee (Job_389416) A=Thing_Wall102566) (AttackMelee (Job_389421) A=Thing_Wall102682) (AttackMelee (Job_389426) A=Thing_Wall102665) (AttackMelee (Job_389432) A=Thing_Wall102666) (AttackMelee (Job_389439) A=Thing_Wall102565) (AttackMelee (Job_389448) A=Thing_Wall102668)
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  347.  
  348. VFEV_Wolfhound102409 started 10 jobs in one tick. newJob=AttackMelee (Job_389678) A=Thing_Wall102839 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(AttackMelee (Job_389403) A=Thing_Wall102665) (AttackMelee (Job_389407) A=Thing_Wall102664) (AttackMelee (Job_389411) A=Thing_Wall102561) (AttackMelee (Job_389415) A=Thing_Wall102669) (AttackMelee (Job_389420) A=Thing_Wall102682) (AttackMelee (Job_389425) A=Thing_Wall102562) (AttackMelee (Job_389431) A=Thing_Wall102667) (AttackMelee (Job_389438) A=Thing_Wall102667) (AttackMelee (Job_389447) A=Thing_Wall102686) (AttackMelee (Job_389456) A=Thing_Wall102450) (AttackMelee (Job_389678) A=Thing_Wall102839)
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  350.  
  351. VFEV_Wolfhound102404 started 10 jobs in one tick. newJob=AttackMelee (Job_389728) A=Thing_Wall102454 jobGiver=RimWorld.JobGiver_AISapper jobList=(AttackMelee (Job_389409) A=Thing_Wall102558) (AttackMelee (Job_389413) A=Thing_Wall102663) (AttackMelee (Job_389418) A=Thing_Wall102564) (AttackMelee (Job_389423) A=Thing_Wall102564) (AttackMelee (Job_389429) A=Thing_Wall102665) (AttackMelee (Job_389436) A=Thing_Wall102667) (AttackMelee (Job_389445) A=Thing_Wall102668) (AttackMelee (Job_389454) A=Thing_Wall102440) (AttackMelee (Job_389676) A=Thing_Wall102845) (AttackMelee (Job_389699) A=Thing_Wall102860) (AttackMelee (Job_389728) A=Thing_Wall102454)
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  353.  
  354. VFEV_Wolfhound71149 started 10 jobs in one tick. newJob=GotoWander (Job_389730) A=(16, 0, 12) jobGiver=Verse.AI.JobGiver_WanderAnywhere jobList=(Wait_Wander (Job_389410)) (GotoWander (Job_389414) A=(15, 0, 1)) (Wait_Wander (Job_389419)) (GotoWander (Job_389424) A=(14, 0, 1)) (Wait_Wander (Job_389430)) (GotoWander (Job_389437) A=(16, 0, 1)) (Wait_Wander (Job_389446)) (GotoWander (Job_389455) A=(12, 0, 7)) (GotoWander (Job_389677) A=(16, 0, 7)) (Wait_Wander (Job_389700)) (GotoWander (Job_389730) A=(16, 0, 12))
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  356.  
  357. VFEV_Wolfhound71145 started 10 jobs in one tick. newJob=Wait_Wander (Job_389760) jobGiver=Verse.AI.JobGiver_WanderAnywhere jobList=(Wait_Wander (Job_389422)) (GotoWander (Job_389428) A=(15, 0, 1)) (Wait_Wander (Job_389435)) (GotoWander (Job_389443) A=(16, 0, 1)) (Wait_MaintainPosture (Job_389444)) (Goto (Job_389453) A=(0, 0, 5)) (GotoWander (Job_389674) A=(16, 0, 5)) (Wait_MaintainPosture (Job_389675)) (Wait_Wander (Job_389698)) (GotoWander (Job_389727) A=(16, 0, 9)) (Wait_Wander (Job_389760))
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  359.  
  360. VFEV_Wolfhound71155 started 10 jobs in one tick. newJob=AttackMelee (Job_389918) A=Thing_Wall102454 jobGiver=RimWorld.JobGiver_AISapper jobList=(AttackMelee (Job_389434) A=Thing_Wall102666) (AttackMelee (Job_389442) A=Thing_Wall102667) (AttackMelee (Job_389452) A=Thing_Wall102653) (AttackMelee (Job_389673) A=Thing_Wall102839) (AttackMelee (Job_389697) A=Thing_Wall102842) (AttackMelee (Job_389726) A=Thing_Wall102454) (AttackMelee (Job_389759) A=Thing_Wall102454) (AttackMelee (Job_389797) A=Thing_Wall102843) (AttackMelee (Job_389834) A=Thing_Wall102453) (AttackMelee (Job_389874) A=Thing_Wall102454) (AttackMelee (Job_389918) A=Thing_Wall102454)
  361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  362.  
  363. VFEV_Wolfhound71132 started 10 jobs in one tick. newJob=Wait_MaintainPosture (Job_389930) jobGiver=null jobList=(Wait_Wander (Job_389683)) (GotoWander (Job_389705) A=(16, 0, 10)) (Wait_Wander (Job_389736)) (GotoWander (Job_389768) A=(16, 0, 8)) (Wait_MaintainPosture (Job_389769)) (Wait_Wander (Job_389805)) (GotoWander (Job_389842) A=(16, 0, 10)) (Wait_MaintainPosture (Job_389843)) (Wait_Wander (Job_389883)) (GotoWander (Job_389929) A=(16, 0, 12)) (Wait_MaintainPosture (Job_389930))
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  365.  
  366. VFEV_Wolfhound71151 started 10 jobs in one tick. newJob=Wait_MaintainPosture (Job_389933) jobGiver=null jobList=(Wait_Wander (Job_389684)) (GotoWander (Job_389706) A=(16, 0, 6)) (Wait_MaintainPosture (Job_389707)) (Wait_Wander (Job_389737)) (GotoWander (Job_389770) A=(16, 0, 10)) (Wait_Wander (Job_389806)) (GotoWander (Job_389844) A=(16, 0, 10)) (Wait_MaintainPosture (Job_389845)) (Wait_Wander (Job_389884)) (GotoWander (Job_389932) A=(16, 0, 12)) (Wait_MaintainPosture (Job_389933))
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  368.  
  369. VFEV_Wolfhound71138 started 10 jobs in one tick. newJob=Goto (Job_389981) A=(0, 0, 16) jobGiver=Verse.AI.JobGiver_ExitMapPanic jobList=(Wait_MaintainPosture (Job_389652)) (Wait_Wander (Job_389670)) (GotoWander (Job_389694) A=(16, 0, 9)) (Wait_Wander (Job_389723)) (GotoWander (Job_389756) A=(16, 0, 12)) (Wait_Wander (Job_389794)) (GotoWander (Job_389831) A=(16, 0, 11)) (Wait_Wander (Job_389871)) (GotoWander (Job_389914) A=(16, 0, 12)) (Wait_MaintainPosture (Job_389915)) (Goto (Job_389981) A=(0, 0, 16))
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  371.  
  372. VFEV_Wolfhound102431 started 10 jobs in one tick. newJob=AttackMelee (Job_389983) A=Thing_WoodFiredGenerator102436 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(AttackMelee (Job_389249) A=Thing_PassiveCooler60768) (AttackMelee (Job_389450) A=Thing_Wall102438) (AttackMelee (Job_389671) A=Thing_Wall102844) (AttackMelee (Job_389695) A=Thing_Wall102842) (AttackMelee (Job_389724) A=Thing_Wall102842) (AttackMelee (Job_389757) A=Thing_Wall102455) (AttackMelee (Job_389795) A=Thing_Wall102854) (AttackMelee (Job_389832) A=Thing_Wall102455) (AttackMelee (Job_389872) A=Thing_Wall102453) (AttackMelee (Job_389916) A=Thing_Wall102846) (AttackMelee (Job_389983) A=Thing_WoodFiredGenerator102436)
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  374.  
  375. VFEV_Wolfhound71156 started 10 jobs in one tick. newJob=AttackMelee (Job_389985) A=Thing_WoodFiredGenerator102435 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(AttackMelee (Job_389441) A=Thing_Wall102544) (AttackMelee (Job_389451) A=Thing_Wall102450) (AttackMelee (Job_389672) A=Thing_Wall102846) (AttackMelee (Job_389696) A=Thing_Wall102852) (AttackMelee (Job_389725) A=Thing_Wall102853) (AttackMelee (Job_389758) A=Thing_Wall102455) (AttackMelee (Job_389796) A=Thing_Wall102845) (AttackMelee (Job_389833) A=Thing_Wall102847) (AttackMelee (Job_389873) A=Thing_Wall102856) (AttackMelee (Job_389917) A=Thing_Wall102453) (AttackMelee (Job_389985) A=Thing_WoodFiredGenerator102435)
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  377.  
  378. VFEV_Wolfhound102406 started 10 jobs in one tick. newJob=AttackMelee (Job_389992) A=Thing_Ideogram56765 jobGiver=RimWorld.JobGiver_AITrashBuildingsDistant jobList=(Wait (Job_389449)) (AttackMelee (Job_389457) A=Thing_Wall102647) (AttackMelee (Job_389680) A=Thing_Wall102845) (AttackMelee (Job_389702) A=Thing_Wall102840) (AttackMelee (Job_389733) A=Thing_Wall102851) (AttackMelee (Job_389765) A=Thing_Wall102857) (AttackMelee (Job_389802) A=Thing_Wall102863) (AttackMelee (Job_389839) A=Thing_Wall102854) (AttackMelee (Job_389880) A=Thing_Wall102454) (AttackMelee (Job_389924) A=Thing_Wall102847) (AttackMelee (Job_389992) A=Thing_Ideogram56765)
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  380.  
  381. System.NullReferenceException: Object reference not set to an instance of an object
  382. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  383. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  384. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  385. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  386. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  387. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  388. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  390.  
  391. System.NullReferenceException: Object reference not set to an instance of an object
  392. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  393. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  394. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  395. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  396. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  397. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  398. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  400.  
  401. Tried to discard Wall102650 whose state is -3.
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  403.  
  404. VFEV_Wolfhound102869 on unwalkable cell (11, 0, 0). Teleporting to (21, 0, 0)
  405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  406.  
  407. System.NullReferenceException: Object reference not set to an instance of an object
  408. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch1(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  409. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  410. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  411. at (wrapper dynamic-method) RimWorld.Storyteller.RimWorld.Storyteller.TryFire_Patch1(RimWorld.Storyteller,RimWorld.FiringIncident)
  412. at RimWorld.IncidentQueue.IncidentQueueTick () [0x00048] in <a88448d758ed45bc8a020d468b9268ce>:0
  413. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <a88448d758ed45bc8a020d468b9268ce>:0
  414. at (wrapper dynamic-method) Verse.TickManager.Verse.TickManager.DoSingleTick_Patch1(Verse.TickManager)
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  416.  
  417.  
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