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- return model =
- name: 'STAR DESTOYER Class: Destoyer'
- level: 8
- model: 1
- size: 4
- specs:
- shield:
- capacity: [750,750]
- reload: [15,15]
- generator:
- capacity: [330,330]
- reload: [150,150]
- ship:
- mass: 700
- speed: [45,45]
- rotation: [20,20]
- acceleration: [150,150]
- tori: circle:
- segments: @
- radius: 95
- section_segments: 12
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20]
- height: [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]
- texture: [63,63,4,10,4,4,10,4,63,63,63,63,3,10,3,3,10,3,63]
- bodies:
- main:
- section_segments: 20
- offset:
- x: 100
- y: -10
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-130,-130,-85,-70,-60,-20,-25,40,40,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,20,40,45,10,12,30,30,40,30]
- height: [0,20,25,25,10,12,25,25,20,10,0]
- texture: [4,15,63,4,4,4,11,10,4,12]
- laser1:
- section_segments: 12
- offset:
- x: @
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0]
- y: [-25,-30,-20,0,20,30,20]
- z: [0,0,0,0,0,0,0]
- width: [0,3,5,5,5,3,0]
- height: [0,3,5,5,5,3,0]
- texture: [12,6,63,63,6,12]
- laser:
- damage: [20,20]
- rate: 3
- type: 1
- speed: [200,200]
- number: 1
- error: 0
- laser2:
- section_segments: 12
- offset:
- x: @
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0]
- y: [-25,-30,-20,0,20,30,20]
- z: [0,0,0,0,0,0,0]
- width: [0,3,5,5,5,3,0]
- height: [0,3,5,5,5,3,0]
- texture: [12,6,63,63,6,12]
- angle: 180
- laser:
- damage: [20,20]
- rate: 3
- type: 1
- speed: [200,200]
- number: 1
- error: 0
- cannon:
- section_segments: 6
- offset:
- x: 100
- y: -115
- z: 0
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [6,6,6,10]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 300
- cockpit:
- section_segments: 10
- offset:
- x: 0
- y: 0
- z: 15
- position:
- x: [0,0,0,0,0,0,0]
- y: [-30,-10,0,10,30]
- z: [0,0,0,0,0]
- width: [0,12,15,10,0]
- height: [0,20,22,18,0]
- texture: [9]
- bumpers:
- section_segments: 8
- offset:
- x: 75
- y: 20
- z: 0
- position:
- x: [-5,0,5,10,5,0,-5]
- y: [-85,-80,-40,0,20,50,55]
- z: [0,0,0,0,0,0,0]
- width: [0,10,15,15,15,5,0]
- height: [0,20,35,35,25,15,0]
- texture: [11,2,63,4,3]
- angle: 0
- toppropulsors:
- section_segments: 10
- offset:
- x: 100
- y: 50
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-20,-15,0,10,20,25,30,40,50,40]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,10,15,15,15,10,10,15,10,0]
- height: [0,10,15,15,15,10,10,15,10,0]
- texture: [3,4,10,3,3,63,4]
- propeller: true
- pulposersbottom:
- section_segments: 10
- offset:
- x: 100
- y: 50
- z: -15
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-20,-15,0,10,20,25,30,40,50,40]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,10,15,15,15,10,10,15,10]
- height: [0,10,15,15,15,10,10,15,10,0]
- texture: [3,4,10,3,3,63,4]
- propeller: true
- wings:
- topjoin:
- offset:
- x: 0
- y: 1
- z: 0
- doubleside: false
- length: [300]
- width: [100,50]
- angle: [0]
- position: [0,0,0,0]
- texture: [3]
- bump:
- position: 10
- size: 20
- bottomjoin:
- offset:
- x: 0
- y: -90
- z: 0
- doubleside: false
- length: [100]
- width: [20,2]
- angle: [0]
- position: [0,0,0,50,100]
- texture: [12]
- bump:
- position: -10
- size: 90
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