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- ** Executing...
- ** Command: Change Directory
- ** Parameters: E:/GoldSrc Package/Half-Life/gearbox
- ** Executing...
- ** Command: E:/Jackhammer/halflife/hlcsg.exe
- ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- hlcsg v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: E:/Jackhammer/halflife/hlcsg.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low -wadautodetect
- Entering E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.56 seconds)
- CSGBrush:
- (0.45 seconds)
- Using Wadfile: \GoldSrc Package\Half-Life\valve\halflife.wad
- - Contains 2 used textures, 25.00 percent of map (3116 textures in wad)
- Using Wadfile: \GoldSrc Package\Half-Life\valve\xeno.wad
- - Contains 1 used texture, 12.50 percent of map (264 textures in wad)
- Using Wadfile: \GoldSrc Package\Half-Life\gearbox\OPFOR.WAD
- - Contains 3 used textures, 37.50 percent of map (332 textures in wad)
- Using Wadfile: \GoldSrc Package\Half-Life\gearbox\op4ctf.wad
- - Contains 2 used textures, 25.00 percent of map (296 textures in wad)
- Wad files required to run the map: "halflife.wad;xeno.wad;OPFOR.WAD;op4ctf.wad;"
- Texture usage is at 0.19 mb (of 32.00 mb MAX)
- 1.36 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: E:/Jackhammer/halflife/hlbsp.exe
- ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- hlbsp v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: E:/Jackhammer/halflife/hlbsp.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 351 (0.17 seconds)
- BSP generation successful, writing portal file 'E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.prt'
- SolidBSP [hull 1] 430 (0.17 seconds)
- SolidBSP [hull 2] 375 (0.08 seconds)
- SolidBSP [hull 3] 430 (0.14 seconds)
- Reduced 1996 clipnodes to 1920
- Reduced 123 texinfos to 84
- Reduced 8 texdatas to 8 (356 bytes to 356)
- Reduced 4576 planes to 1020
- FixBrinks:
- Increased 1920 clipnodes to 1924.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 17/512 1088/32768 ( 3.3%)
- planes 1020/32768 20400/655360 ( 3.1%)
- vertexes 1913/65535 22956/786420 ( 2.9%)
- nodes 548/32767 13152/786408 ( 1.7%)
- texinfos 84/32767 3360/1310680 ( 0.3%)
- faces 1460/65535 29200/1310700 ( 2.2%)
- * worldfaces 1304/32768 0/0 ( 4.0%)
- clipnodes 1924/32767 15392/262136 ( 5.9%)
- leaves 408/32760 11424/917280 ( 1.2%)
- * worldleaves 139/8192 0/0 ( 1.7%)
- marksurfaces 1843/65535 3686/131070 ( 2.8%)
- surfedges 6785/512000 27140/2048000 ( 1.3%)
- edges 3395/256000 13580/1024000 ( 1.3%)
- texdata [variable] 356/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 45231/2097152 ( 2.2%)
- * AllocBlock 11/64 0/0 (17.2%)
- 8 textures referenced
- === Total BSP file data space used: 206965 bytes ===
- Wad files required to run the map: "halflife.wad;xeno.wad;OPFOR.WAD;op4ctf.wad;"
- 1.58 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: E:/Jackhammer/halflife/hlvis.exe
- ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- hlvis v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: E:/Jackhammer/halflife/hlvis.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low
- 139 portalleafs
- 450 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (0.16 seconds)
- LeafThread:
- (3.17 seconds)
- average leafs visible: 136
- g_visdatasize:2502 compressed from 2502
- 3.35 seconds elapsed
- ----- END hlvis -----
- ** Executing...
- ** Command: E:/Jackhammer/halflife/hlrad.exe
- ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- hlrad v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: E:/Jackhammer/halflife/hlrad.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
- Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.wa_
- 8 textures referenced
- Reading texlights from 'E:\Jackhammer\halflife\lights.rad'
- 0 opaque models
- 0 opaque faces
- 1460 faces
- Create Patches : 10985 base patches
- 218977 square feet [31532820.00 square inches]
- 146 direct lights and 0 fast direct lights
- 2 light styles
- FindFacePositions:
- (6.12 seconds)
- BuildFacelights:
- (29.05 seconds)
- BuildVisLeafs:
- (39.61 seconds)
- visibility matrix : 17.4 megs
- MakeScales:
- (25.66 seconds)
- Transfer Lists : 47655534 : 47.66M transfers
- Indices : 17958000 : 17.13M bytes
- Data : 95343783 : 90.93M bytes
- Bounce 1 GatherLight:
- (7.44 seconds)
- Bounce 2 GatherLight:
- (9.83 seconds)
- Bounce 3 GatherLight:
- (10.50 seconds)
- Bounce 4 GatherLight:
- (9.83 seconds)
- Bounce 5 GatherLight:
- (9.81 seconds)
- Bounce 6 GatherLight:
- (9.81 seconds)
- Bounce 7 GatherLight:
- (9.83 seconds)
- Bounce 8 GatherLight:
- (9.86 seconds)
- CreateTriangulations:
- (1.08 seconds)
- AddPatchLights:
- (39.30 seconds)
- FinalLightFace:
- (0.12 seconds)
- 218.63 seconds elapsed [3m 38s]
- ----- END hlrad -----
- ** Executing...
- ** Command: Change Directory
- ** Parameters: E:/GoldSrc Package/Half-Life
- ** Executing...
- ** Command: E:/GoldSrc Package/Half-Life/hl.exe
- ** Parameters: -console -dev -game gearbox +map barnacle_city_fast
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