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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: E:/GoldSrc Package/Half-Life/gearbox
  5.  
  6.  
  7. ** Executing...
  8. ** Command: E:/Jackhammer/halflife/hlcsg.exe
  9. ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  10. hlcsg v3.4 VL33 (Feb 2 2014)
  11. Zoner's Half-Life Compilation Tools -- Custom Build
  12. Based on code modifications by Sean 'Zoner' Cavanaugh
  13. Based on Valve's version, modified with permission.
  14. Submit detailed bug reports to (vluzacn@163.com)
  15. ----- BEGIN hlcsg -----
  16. Command line: E:/Jackhammer/halflife/hlcsg.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  17. Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low -wadautodetect
  18. Entering E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.map
  19.  
  20. Current hlcsg Settings
  21. Name | Setting | Default
  22. ---------------------|-----------|-------------------------
  23. threads [ 2 ] [ Varies ]
  24. verbose [ off ] [ off ]
  25. log [ on ] [ on ]
  26. reset logfile [ on ] [ on ]
  27. developer [ 0 ] [ 0 ]
  28. chart [ off ] [ off ]
  29. estimate [ off ] [ off ]
  30. max texture memory [ 33554432 ] [ 33554432 ]
  31. max lighting memory [ 50331648 ] [ 50331648 ]
  32. priority [ Low ] [ Normal ]
  33.  
  34. noclip [ off ] [ off ]
  35. null texture stripping[ on ] [ on ]
  36. clipnode economy mode [ off ] [ off ]
  37. clip hull type [ simple ] [ simple ]
  38. onlyents [ off ] [ off ]
  39. wadtextures [ on ] [ on ]
  40. skyclip [ on ] [ on ]
  41. hullfile [ None ] [ None ]
  42. wad configuration file[ None ] [ None ]
  43. wad.cfg group name [ None ] [ None ]
  44. nullfile [ None ] [ None ]
  45. nullify trigger [ on ] [ on ]
  46. min surface area [ 0.000 ] [ 0.000 ]
  47. brush union threshold [ 0.000 ] [ 0.000 ]
  48. map scaling [ None ] [ None ]
  49. light name optimize [ on ] [ on ]
  50. UTF8 game_text [ on ] [ on ]
  51.  
  52. Using mapfile wad configuration
  53. Wadfiles not in use by the map will be excluded
  54. Wadinclude list :
  55. [zhlt.wad]
  56.  
  57. CreateBrush:
  58. (0.56 seconds)
  59. CSGBrush:
  60. (0.45 seconds)
  61.  
  62. Using Wadfile: \GoldSrc Package\Half-Life\valve\halflife.wad
  63. - Contains 2 used textures, 25.00 percent of map (3116 textures in wad)
  64. Using Wadfile: \GoldSrc Package\Half-Life\valve\xeno.wad
  65. - Contains 1 used texture, 12.50 percent of map (264 textures in wad)
  66. Using Wadfile: \GoldSrc Package\Half-Life\gearbox\OPFOR.WAD
  67. - Contains 3 used textures, 37.50 percent of map (332 textures in wad)
  68. Using Wadfile: \GoldSrc Package\Half-Life\gearbox\op4ctf.wad
  69. - Contains 2 used textures, 25.00 percent of map (296 textures in wad)
  70.  
  71. Wad files required to run the map: "halflife.wad;xeno.wad;OPFOR.WAD;op4ctf.wad;"
  72. Texture usage is at 0.19 mb (of 32.00 mb MAX)
  73. 1.36 seconds elapsed
  74.  
  75. ----- END hlcsg -----
  76.  
  77.  
  78.  
  79.  
  80.  
  81. ** Executing...
  82. ** Command: E:/Jackhammer/halflife/hlbsp.exe
  83. ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  84. hlbsp v3.4 VL33 (Feb 2 2014)
  85. Zoner's Half-Life Compilation Tools -- Custom Build
  86. Based on code modifications by Sean 'Zoner' Cavanaugh
  87. Based on Valve's version, modified with permission.
  88. Submit detailed bug reports to (vluzacn@163.com)
  89. ----- BEGIN hlbsp -----
  90. Command line: E:/Jackhammer/halflife/hlbsp.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  91. Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low -chart
  92.  
  93. Current hlbsp Settings
  94. Name | Setting | Default
  95. -------------------|-----------|-------------------------
  96. threads [ 2 ] [ Varies ]
  97. verbose [ off ] [ off ]
  98. log [ on ] [ on ]
  99. developer [ 0 ] [ 0 ]
  100. chart [ on ] [ off ]
  101. estimate [ off ] [ off ]
  102. max texture memory [ 33554432 ] [ 33554432 ]
  103. priority [ Low ] [ Normal ]
  104.  
  105. noclip [ off ] [ off ]
  106. nofill [ off ] [ off ]
  107. noinsidefill [ off ] [ off ]
  108. noopt [ off ] [ off ]
  109. no clipnode merging [ off ] [ off ]
  110. null tex. stripping [ on ] [ on ]
  111. notjunc [ off ] [ off ]
  112. nobrink [ off ] [ off ]
  113. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  114. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
  115. remove hull 2 [ off ] [ off ]
  116.  
  117.  
  118. SolidBSP [hull 0] 351 (0.17 seconds)
  119. BSP generation successful, writing portal file 'E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.prt'
  120. SolidBSP [hull 1] 430 (0.17 seconds)
  121. SolidBSP [hull 2] 375 (0.08 seconds)
  122. SolidBSP [hull 3] 430 (0.14 seconds)
  123. Reduced 1996 clipnodes to 1920
  124. Reduced 123 texinfos to 84
  125. Reduced 8 texdatas to 8 (356 bytes to 356)
  126. Reduced 4576 planes to 1020
  127. FixBrinks:
  128. Increased 1920 clipnodes to 1924.
  129.  
  130. Object names Objects/Maxobjs Memory / Maxmem Fullness
  131. ------------ --------------- --------------- --------
  132. models 17/512 1088/32768 ( 3.3%)
  133. planes 1020/32768 20400/655360 ( 3.1%)
  134. vertexes 1913/65535 22956/786420 ( 2.9%)
  135. nodes 548/32767 13152/786408 ( 1.7%)
  136. texinfos 84/32767 3360/1310680 ( 0.3%)
  137. faces 1460/65535 29200/1310700 ( 2.2%)
  138. * worldfaces 1304/32768 0/0 ( 4.0%)
  139. clipnodes 1924/32767 15392/262136 ( 5.9%)
  140. leaves 408/32760 11424/917280 ( 1.2%)
  141. * worldleaves 139/8192 0/0 ( 1.7%)
  142. marksurfaces 1843/65535 3686/131070 ( 2.8%)
  143. surfedges 6785/512000 27140/2048000 ( 1.3%)
  144. edges 3395/256000 13580/1024000 ( 1.3%)
  145. texdata [variable] 356/33554432 ( 0.0%)
  146. lightdata [variable] 0/50331648 ( 0.0%)
  147. visdata [variable] 0/8388608 ( 0.0%)
  148. entdata [variable] 45231/2097152 ( 2.2%)
  149. * AllocBlock 11/64 0/0 (17.2%)
  150. 8 textures referenced
  151. === Total BSP file data space used: 206965 bytes ===
  152. Wad files required to run the map: "halflife.wad;xeno.wad;OPFOR.WAD;op4ctf.wad;"
  153. 1.58 seconds elapsed
  154.  
  155. ----- END hlbsp -----
  156.  
  157.  
  158.  
  159.  
  160.  
  161. ** Executing...
  162. ** Command: E:/Jackhammer/halflife/hlvis.exe
  163. ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  164. hlvis v3.4 VL33 (Feb 2 2014)
  165. Zoner's Half-Life Compilation Tools -- Custom Build
  166. Based on code modifications by Sean 'Zoner' Cavanaugh
  167. Based on Valve's version, modified with permission.
  168. Submit detailed bug reports to (vluzacn@163.com)
  169. ----- BEGIN hlvis -----
  170. Command line: E:/Jackhammer/halflife/hlvis.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  171. Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low
  172. 139 portalleafs
  173. 450 numportals
  174.  
  175. -= Current hlvis Settings =-
  176. Name | Setting | Default
  177. -------------------|-----------|-------------------------
  178. threads [ 2 ] [ Varies ]
  179. verbose [ off ] [ off ]
  180. log [ on ] [ on ]
  181. developer [ 0 ] [ 0 ]
  182. chart [ off ] [ off ]
  183. estimate [ off ] [ off ]
  184. max texture memory [ 33554432 ] [ 33554432 ]
  185. max vis distance [ 0 ] [ 0 ]
  186. priority [ Low ] [ Normal ]
  187.  
  188. fast vis [ off ] [ off ]
  189. full vis [ off ] [ off ]
  190.  
  191.  
  192. BasePortalVis:
  193. (0.16 seconds)
  194. LeafThread:
  195. (3.17 seconds)
  196. average leafs visible: 136
  197. g_visdatasize:2502 compressed from 2502
  198. 3.35 seconds elapsed
  199.  
  200. ----- END hlvis -----
  201.  
  202.  
  203.  
  204.  
  205.  
  206. ** Executing...
  207. ** Command: E:/Jackhammer/halflife/hlrad.exe
  208. ** Parameters: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  209. hlrad v3.4 VL33 (Feb 2 2014)
  210. Zoner's Half-Life Compilation Tools -- Custom Build
  211. Based on code modifications by Sean 'Zoner' Cavanaugh
  212. Based on Valve's version, modified with permission.
  213. Submit detailed bug reports to (vluzacn@163.com)
  214. ----- BEGIN hlrad -----
  215. Command line: E:/Jackhammer/halflife/hlrad.exe "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast"
  216. Arguments: "E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast" -low
  217.  
  218. -= Current hlrad Settings =-
  219. Name | Setting | Default
  220. --------------------|---------------------|-------------------------
  221. threads [ 2 ] [ Varies ]
  222. verbose [ off ] [ off ]
  223. log [ on ] [ on ]
  224. developer [ 0 ] [ 0 ]
  225. chart [ off ] [ off ]
  226. estimate [ off ] [ off ]
  227. max texture memory [ 33554432 ] [ 33554432 ]
  228. max lighting memory [ 50331648 ] [ 50331648 ]
  229. priority [ Low ] [ Normal ]
  230.  
  231. fast rad [ off ] [ off ]
  232. vismatrix algorithm [ Sparse ] [ Sparse ]
  233. oversampling (-extra)[ off ] [ off ]
  234. bounces [ 8 ] [ 8 ]
  235. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  236. light limit threshold[ 188.000 ] [ 188.000 ]
  237. circus mode [ off ] [ off ]
  238.  
  239. smoothing threshold [ 50.000 ] [ 50.000 ]
  240. smoothing threshold 2[ no change ] [ no change ]
  241. direct threshold [ 10.000 ] [ 10.000 ]
  242. direct light scale [ 1.000 ] [ 1.000 ]
  243. coring threshold [ 0.010 ] [ 0.010 ]
  244. patch interpolation [ on ] [ on ]
  245.  
  246. texscale [ on ] [ on ]
  247. patch subdividing [ on ] [ on ]
  248. chop value [ 64.000 ] [ 64.000 ]
  249. texchop value [ 32.000 ] [ 32.000 ]
  250.  
  251. global fade [ 1.000 ] [ 1.000 ]
  252. global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
  253. global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
  254. global light scale [ 2.000 ] [ 2.000 ]
  255. global sky diffusion [ 1.000 ] [ 1.000 ]
  256.  
  257. spread angles [ on ] [ on ]
  258. opaque entities [ on ] [ on ]
  259. sky lighting fix [ on ] [ on ]
  260. incremental [ off ] [ off ]
  261. dump [ off ] [ off ]
  262.  
  263. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  264. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  265.  
  266. custom shadows with bounce light
  267. [ off ] [ off ]
  268. rgb transfers [ off ] [ off ]
  269. minimum final light [ 0 ] [ 0 ]
  270. size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
  271. size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
  272. soft sky [ on ] [ on ]
  273. translucent depth [ 2.000 ] [ 2.000 ]
  274. block opaque [ on ] [ on ]
  275. ignore textures [ off ] [ off ]
  276. reflectivity gamma [ 1.760 ] [ 1.760 ]
  277. reflectivity scale [ 0.700 ] [ 0.700 ]
  278. blur size [ 1.500 ] [ 1.500 ]
  279. no emitter range [ off ] [ off ]
  280. wall bleeding fix [ on ] [ on ]
  281.  
  282.  
  283. Load Textures:
  284. Using Wadfile: E:\GoldSrc Package\Half-Life\gearbox\maps\barnacle_city_fast.wa_
  285. 8 textures referenced
  286. Reading texlights from 'E:\Jackhammer\halflife\lights.rad'
  287. 0 opaque models
  288. 0 opaque faces
  289. 1460 faces
  290. Create Patches : 10985 base patches
  291. 218977 square feet [31532820.00 square inches]
  292. 146 direct lights and 0 fast direct lights
  293. 2 light styles
  294.  
  295. FindFacePositions:
  296. (6.12 seconds)
  297. BuildFacelights:
  298. (29.05 seconds)
  299. BuildVisLeafs:
  300. (39.61 seconds)
  301. visibility matrix : 17.4 megs
  302. MakeScales:
  303. (25.66 seconds)
  304. Transfer Lists : 47655534 : 47.66M transfers
  305. Indices : 17958000 : 17.13M bytes
  306. Data : 95343783 : 90.93M bytes
  307. Bounce 1 GatherLight:
  308. (7.44 seconds)
  309. Bounce 2 GatherLight:
  310. (9.83 seconds)
  311. Bounce 3 GatherLight:
  312. (10.50 seconds)
  313. Bounce 4 GatherLight:
  314. (9.83 seconds)
  315. Bounce 5 GatherLight:
  316. (9.81 seconds)
  317. Bounce 6 GatherLight:
  318. (9.81 seconds)
  319. Bounce 7 GatherLight:
  320. (9.83 seconds)
  321. Bounce 8 GatherLight:
  322. (9.86 seconds)
  323. CreateTriangulations:
  324. (1.08 seconds)
  325. AddPatchLights:
  326. (39.30 seconds)
  327. FinalLightFace:
  328. (0.12 seconds)
  329. 218.63 seconds elapsed [3m 38s]
  330.  
  331. ----- END hlrad -----
  332.  
  333.  
  334.  
  335.  
  336.  
  337. ** Executing...
  338. ** Command: Change Directory
  339. ** Parameters: E:/GoldSrc Package/Half-Life
  340.  
  341.  
  342. ** Executing...
  343. ** Command: E:/GoldSrc Package/Half-Life/hl.exe
  344. ** Parameters: -console -dev -game gearbox +map barnacle_city_fast
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