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- #############################################################################################
- # A Codificação do texto está correta?
- # Codificação: ANSI -> UTF8 Without boom
- # Se você não está vendo a acentuação corretamente, seu arquivo está no formato incorreto.
- #############################################################################################
- # * Wiki do OpenKore em português:
- # http://w.openkore-brasil.com/
- # * Wiki do OpenKore internacional:
- # http://openkore.com
- ###############################################################################
- # * Fórum internacional do OpenKore:
- # http://forums.openkore.com
- # * Fórum em português do OpenKore:
- # http://forums.openkore-brasil.com/
- ###############################################################################
- ######## Opções de login e especificação do servidor ########
- master
- server
- username
- password
- loginPinCode
- char
- # Opções do Poseidon (http://wiki.openkore.com/index.php/PoseidonServer)
- # Essas configurações devem ser as mesmas do Poseidon.txt
- poseidonServer 127.0.0.1
- poseidonPort 24390
- bindIp
- forceMapIP
- # 1 = rodar dentro do cliente do RO, 2 = usar proxy autônomo, proxy = atua como proxy verdadeiro
- # http://wiki.openkore.com/index.php/XKore
- XKore 0
- XKore_port 2350
- XKore_dll NetRedirect.dll
- XKore_autoAttachIfOneExe 1
- XKore_silent 1
- XKore_bypassBotDetection 0
- XKore_exeName ragexe.exe
- # XKore 2 / Configurações de proxy
- XKore_listenIp 127.0.0.1
- XKore_listenPort 6901
- XKore_publicIp 127.0.0.1
- XKore_ID
- # Não é aconselhável usar secureAdminPassword se você estiver usando Xkore 2
- secureAdminPassword 1
- adminPassword
- callSign
- commandPrefix ;
- callSignGM 0
- inGameAuth 0
- pauseCharServer 0
- pauseMapServer 0
- ignoreInvalidLogin 0
- secureLogin_requestCode
- # Opening cash shop when connected to map server (recv/ST0)
- whenInGame_requestCashPoints 0
- message_length_max 80
- ######## Configuração principal ########
- alias_heal sp 28
- allowedMaps
- allowedMaps_reaction 1
- attackAuto 2
- attackAuto_party 1
- attackAuto_onlyWhenSafe 0
- attackAuto_followTarget 1
- attackAuto_inLockOnly 1
- attackAuto_notInTown 1
- attackDistance 1.5
- attackDistanceAuto 0
- attackMaxDistance 2.5
- attackMaxRouteDistance 100
- attackMaxRouteTime 4
- attackMinPlayerDistance 2
- attackMinPortalDistance 4
- attackUseWeapon 1
- attackNoGiveup 0
- attackCanSnipe 0
- attackCheckLOS 0
- attackLooters 0
- attackChangeTarget 1
- aggressiveAntiKS 0
- autoMoveOnDeath 0
- autoMoveOnDeath_x
- autoMoveOnDeath_y
- autoMoveOnDeath_map
- attackEquip_topHead
- attackEquip_midHead
- attackEquip_lowHead
- attackEquip_leftHand
- attackEquip_rightHand
- attackEquip_leftAccessory
- attackEquip_rightAccessory
- attackEquip_robe
- attackEquip_armor
- attackEquip_shoes
- attackEquip_arrow
- #Requer o plugin breakTime: http://wiki.openkore.com/index.php?title=BreakTime
- autoBreakTime {
- startTime
- stopTime
- }
- autoConfChange {
- minTime
- varTime
- lvl
- joblvl
- }
- autoMakeArrows 0
- autoRestart 0
- autoRestartMin 10800
- autoRestartSeed 3600
- autoRestartSleep 1
- autoSleepMin 900
- autoSleepSeed 900
- autoResponse 0
- autoResponseOnHeal 0
- autoSpell
- autoSpell_safe
- avoidGM_namePattern
- avoidGM_near 0
- avoidGM_near_inTown 0
- avoidGM_talk 0
- avoidGM_reconnect 1800
- avoidGM_ignoreList
- avoidList 1
- avoidList_inLockOnly 0
- avoidList_reconnect 1800
- cachePlayerNames 1
- cachePlayerNames_duration 900
- cachePlayerNames_maxSize 100
- clientSight 20
- dcPause 1
- dcOnDeath 0
- dcOnDualLogin 0
- dcOnDisconnect 0
- dcOnEmptyArrow 0
- dcOnMaxReconnections 0
- dcOnMute 0
- dcOnPM 0
- dcOnZeny 0
- dcOnStorageFull 1
- dcOnPlayer 0
- dcOnServerShutDown 0
- dcOnServerClose 0
- dcOnJobLevel
- dcOnLevel
- follow 0
- followCheckLOS 0
- followTarget
- followEmotion 1
- followEmotion_distance 4
- followFaceDirection 0
- followDistanceMax 6
- followDistanceMin 3
- followLostStep 12
- followSitAuto 0
- followBot 0
- followRandom 0
- followRandomDistance 4
- itemsTakeAuto 2
- itemsTakeAuto_party 0
- itemsGatherAuto 2
- itemsMaxWeight 89
- itemsMaxWeight_sellOrStore 48
- itemsMaxNum_sellOrStore 99
- cartMaxWeight 7900
- itemsTakeAuto_new 0
- itemsTakeGreed 0
- itemsCheckWeight 1
- lockMap
- lockMap_x
- lockMap_y
- lockMap_randX
- lockMap_randY
- route_escape_reachedNoPortal 1
- route_escape_randomWalk 1
- route_escape_shout
- route_avoidWalls 1
- route_randomWalk 1
- route_randomWalk_inTown 0
- route_randomWalk_maxRouteTime 75
- route_maxWarpFee
- route_maxNpcTries 5
- route_teleport 0
- route_teleport_minDistance 150
- route_teleport_maxTries 8
- route_teleport_notInMaps
- route_step 15
- route_removeMissingPortals_NPC 1
- route_removeMissingPortals 0
- route_tryToGuessMissingPortalByDistance 1
- route_reAddMissingPortals 1
- runFromTarget 0
- runFromTarget_dist 6
- saveMap
- saveMap_warpToBuyOrSell 1
- saveMap_warpChatCommand
- memo1
- memo2
- memo3
- memo4
- shopAuto_open 0
- shop_random 0
- shop_useSkill 1
- buyerShopAuto_open 0
- buyerShop_random 0
- sitAuto_hp_lower 40
- sitAuto_hp_upper 100
- sitAuto_sp_lower 0
- sitAuto_sp_upper 0
- sitAuto_follow 0
- sitAuto_over_50 0
- sitAuto_idle 1
- sitAuto_look
- sitAuto_look_from_wall
- sitTensionRelax 0
- statsAddAuto 0
- statsAddAuto_list
- statsAddAuto_dontUseBonus 0
- statsAdd_over_99 1
- skillsAddAuto 0
- skillsAddAuto_list
- tankMode 0
- tankModeTarget
- teleportAuto_hp 10
- teleportAuto_sp 0
- teleportAuto_idle 0
- teleportAuto_portal 0
- teleportAuto_search 0
- teleportAuto_minAggressives 0
- teleportAuto_minAggressivesInLock 0
- teleportAuto_onlyWhenSafe 0
- teleportAuto_maxDmg 500
- teleportAuto_maxDmgInLock 0
- teleportAuto_deadly 1
- teleportAuto_useSkill 1
- teleportAuto_useChatCommand
- teleportAuto_allPlayers 0
- teleportAuto_notPlayers
- teleportAuto_atkCount 0
- teleportAuto_atkMiss 10
- teleportAuto_unstuck 0
- teleportAuto_lostTarget 0
- teleportAuto_dropTarget 0
- teleportAuto_dropTargetKS 0
- teleportAuto_attackedWhenSitting 0
- teleportAuto_totalDmg 0
- teleportAuto_totalDmgInLock 0
- teleportAuto_equip_leftAccessory
- teleportAuto_equip_rightAccessory
- teleportAuto_lostHomunculus
- teleportAuto_useItemForRespawn
- teleportAuto_item1
- teleportAuto_item2
- dealAuto 1
- dealAuto_names
- partyAuto 1
- partyAutoShare 0
- partyAutoShareItem 0
- partyAutoShareItemDiv 0
- guildAutoDeny 1
- verbose 1
- showDomain 0
- showDomain_NPC parseMsg_presence
- showDomain_Shop list
- squelchDomains
- verboseDomains
- beepDomains
- beepDomains_notInTown
- friendlyAID
- showTime
- showTimeDomains
- showTimeDomainsFormat
- wx_map_maxAutoSize 300
- wx_map_monsterSticking 1
- wx_map_npcSticking 1
- wx_map_playersSticking 1
- wx_map_portalSticking 5
- wx_map_route
- wx_npcTalk
- wx_captcha
- showAllDamage 0
- manualURL http://wiki.openkore.com/index.php?title=Manual
- forumURL http://forums.openkore.com
- logChat 0
- logPrivateChat 1
- logPartyChat 1
- logGuildChat 1
- logSystemChat 1
- logEmoticons
- logConsole 0
- logAppendUsername 1
- logAppendServer 0
- monsterLog 0
- logDead 0
- chatTitleOversize 0
- shopTitleOversize 0
- buyerShopTitleOversize 0
- sleepTime 10000
- ignoreAll 0
- itemHistory 0
- autoTalkCont 1
- noAutoSkill 0
- portalCompile 1
- portalRecord 2
- missDamage 0
- tankersList
- repairAuto 0
- repairAuto_list
- status_mapProperty 0
- status_mapType 0
- removeActorWithDistance
- monster_filter
- ######## Configurações para Assistente ########
- mercenary_attackAuto 2
- mercenary_attackAuto_party 1
- mercenary_attackAuto_notInTown 1
- mercenary_attackAuto_onlyWhenSafe 0
- mercenary_attackDistance 1.5
- mercenary_attackMaxDistance 2.5
- mercenary_attackMaxRouteTime 4
- mercenary_attackCanSnipe 0
- mercenary_attackCheckLOS 0
- mercenary_attackNoGiveup 0
- mercenary_attackChangeTarget 1
- mercenary_followDistanceMax 10
- mercenary_followDistanceMin 3
- mercenary_route_step 15
- mercenary_tankMode 0
- mercenary_tankModeTarget
- mercenary_teleportAuto_hp 10
- mercenary_teleportAuto_maxDmg 500
- mercenary_teleportAuto_maxDmgInLock 0
- mercenary_teleportAuto_deadly 1
- mercenary_teleportAuto_unstuck 0
- mercenary_teleportAuto_dropTarget 0
- mercenary_teleportAuto_dropTargetKS 0
- mercenary_teleportAuto_totalDmg 0
- mercenary_teleportAuto_totalDmgInLock 0
- mercenary_teleportAuto_attackedWhenSitting 0
- ######## Configurações para homunculus ########
- homunculus_attackAuto 2
- homunculus_attackAuto_party 1
- homunculus_attackAuto_notInTown 1
- homunculus_attackAuto_onlyWhenSafe 0
- homunculus_attackDistance 1.5
- homunculus_attackMaxDistance 2.5
- homunculus_attackMaxRouteTime 4
- homunculus_attackCanSnipe 0
- homunculus_attackCheckLOS 0
- homunculus_attackNoGiveup 0
- homunculus_attackChangeTarget 1
- homunculus_followDistanceMax 10
- homunculus_followDistanceMin 3
- homunculus_route_step 15
- homunculus_tankMode 0
- homunculus_tankModeTarget
- homunculus_runFromTarget 0
- homunculus_runFromTarget_dist 6
- homunculus_StandByAuto 0
- homunculus_teleportAuto_hp 10
- homunculus_teleportAuto_maxDmg 500
- homunculus_teleportAuto_maxDmgInLock 0
- homunculus_teleportAuto_deadly 1
- homunculus_teleportAuto_unstuck 0
- homunculus_teleportAuto_dropTarget 0
- homunculus_teleportAuto_dropTargetKS 0
- homunculus_teleportAuto_totalDmg 0
- homunculus_teleportAuto_totalDmgInLock 0
- homunculus_teleportAuto_attackedWhenSitting 0
- # Ligar/desligar alimentações automáticas dos homunculus
- homunculus_autoFeed 1
- # Alimenta o homúnculo quando atingir o valor de fome (homunculus_hunger > homunculus_return)
- homunculus_hunger 15
- # Vaporiza o homúnculo quando atingir o valor de fome
- homunculus_return 11
- # Em quais mapas devemos permitir a alitemação? (deixe em branco para qualquer mapa)
- homunculus_autoFeedAllowedMaps
- # Liga/Desliga alimentação automática do pet
- pet_autoFeed 1
- # Alimentar pet quando alcançar o valor de fome
- pet_hunger 25
- # Retornar pet ao ovo quando atingir o valor de fome
- pet_return 20
- ######## Opções de blocos ########
- # Você pode copiar e colar qualquer bloco várias vezes. Então, se você quiser
- # configurar duas habilidades de ataque, apenas duplicar o bloco attackSkillSlot.
- attackSkillSlot {
- lvl 10
- dist 1.5
- maxCastTime 0
- minCastTime 0
- hp
- sp > 10
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- previousDamage
- stopWhenHit 0
- inLockOnly 0
- notInTown 0
- timeout 0
- disabled 0
- monsters
- notMonsters
- monstersCount
- maxAttempts 0
- maxUses 0
- target_hp
- target_whenStatusActive
- target_whenStatusInactive
- target_deltaHp
- inInventory
- isSelfSkill 0
- equip_topHead
- equip_midHead
- equip_lowHead
- equip_leftHand
- equip_rightHand
- equip_leftAccessory
- equip_rightAccessory
- equip_robe
- equip_armor
- equip_shoes
- equip_arrow
- manualAI 0
- }
- attackComboSlot {
- afterSkill
- waitBeforeUse
- dist 1.5
- isSelfSkill 1
- target_hp
- target_deltaHp
- monsters
- notMonsters
- monstersCount
- }
- doCommand {
- hp
- sp
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- monsters
- notMonsters
- monstersCount
- stopWhenHit 0
- inLockOnly 0
- notWhileSitting 0
- notInTown 0
- timeout
- disabled 0
- inInventory
- inCart
- inMap
- manualAI 0
- }
- useSelf_skill {
- lvl 10
- maxCastTime 0
- minCastTime 0
- hp
- sp
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- monsters
- notMonsters
- monstersCount
- stopWhenHit 0
- inLockOnly 0
- notWhileSitting 0
- notInTown 0
- timeout 0
- disabled 0
- inInventory
- manualAI 0
- }
- useSelf_skill_smartHeal 1
- partySkillDistance 0..8
- partySkill {
- lvl 10
- dist 3
- maxCastTime 0
- minCastTime 0
- hp
- sp
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- monsters
- notMonsters
- monstersCount
- stopWhenHit 0
- inLockOnly 0
- notWhileSitting 0
- notInTown 0
- timeout 0
- disabled 0
- manualAI 0
- target
- target_hp
- target_isJob
- target_isNotJob
- target_whenStatusActive
- target_whenStatusInactive
- target_aggressives
- target_monsters
- target_timeout 0
- target_deltaHp
- target_dead 0
- inInventory
- isSelfSkill 0
- }
- monsterSkill {
- target
- maxUses
- # Condições de uso de habilidades, incluindo isSelfSkill
- # Condições Self
- # Condição para alvo: monstro
- }
- autoSwitch_default_rightHand
- autoSwitch_default_leftHand
- autoSwitch_default_arrow
- # NOTA: No caso de armas de duas mãos, ou sem escudo,
- # duplicar o nome da arma para 'rightHand'.
- # Para atacar com as mãos, especifique "[NONE]" (sem as aspas) no rightHand
- autoSwitch {
- rightHand
- leftHand
- arrow
- distance
- useWeapon
- }
- equipAuto {
- topHead
- midHead
- lowHead
- leftHand
- rightHand
- leftAccessory
- rightAccessory
- robe
- armor
- shoes
- arrow
- monsters
- notMonsters
- monstersCount
- weight 0
- whileSitting 0
- hp
- sp
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- stopWhenHit 0
- inLockOnly 0
- notWhileSitting 0
- notInTown 0
- timeout 0
- disabled 0
- inInventory
- manualAI 0
- }
- useSelf_item {
- hp
- sp
- homunculus_hp
- homunculus_sp
- homunculus_dead
- onAction
- whenStatusActive
- whenStatusInactive
- whenFollowing
- spirit
- amuletType
- aggressives
- monsters
- notMonsters
- monstersCount
- stopWhenHit 0
- inLockOnly 0
- notWhileSitting 0
- notInTown 0
- timeout
- disabled 0
- inInventory
- manualAI 0
- }
- ######## Armazenamento Automático/Venda automática ########
- buyAuto {
- npc
- standpoint
- distance 5
- price
- minAmount 2
- maxAmount 3
- batchSize
- disabled 0
- }
- sellAuto 0
- sellAuto_npc
- sellAuto_standpoint
- sellAuto_distance 5
- sellAuto_npc_steps s
- storageAuto 0
- storageAuto_npc
- storageAuto_standpoint
- storageAuto_distance 5
- storageAuto_npc_type 1
- storageAuto_npc_steps
- storageAuto_password
- storageEncryptKey
- storageAuto_keepOpen 0
- storageAuto_useChatCommand
- storageAuto_useItem 0
- storageAuto_useItem_item
- storageAuto_notAfterDeath
- relogAfterStorage 0
- minStorageZeny 50
- npcTimeResponse
- npcWrongStepsMethod 0
- getAuto {
- minAmount
- maxAmount
- passive
- disabled 0
- }
- ######## Opções de depuração; útil apenas para desenvolvedores ########
- debug 0
- debugPacket_unparsed 0
- debugPacket_received 0
- debugPacket_ro_sent 0
- debugPacket_sent 0
- debugPacket_exclude
- debugPacket_include
- debugPacket_include_dumpMethod
- debugDomains
- logToFile_Debug
- logToFile_Errors
- logToFile_Messages
- logToFile_Warnings
- history_max 50
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