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Apr 28th, 2017
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  1. Edit:husho deleted his post
  2.  
  3. There is a chance of crashing but in our testing we got 10/10 success.
  4. The mission fail marks several models as no longer needed. The result is sort of analogous to cars being markes as no longer needed. They get unloaded by some part of the game, eventually, but I don't know when and how it works. But if one of them is unloaded, the game crashes when trying to spawn s.o. with that model.
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  6. [U]another source of crashes[/U]
  7. Die on the Western island, it is faster and else you probably crash.
  8. In more detail: A consistent but avoidable crash is being near the Film Studios while not being on a PCJ and the PCJ model not loaded.
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  11. A PCJ replay unloads the PCJ model, btw, the opposite of the hoped effect.
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  13. [U]On saving/Ambulance parking[/U]
  14. The mission fails if the time is exactly 7:00 (time until 7:00 = 0), so saving once is enough. Maybe you can even skip the save if you are fast.
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  16. Failing G-spotlight crashes the game(due to call stack incompatibility).
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  18. Your vehicles like to despawn inside the office. I park them much closer to the office than husho but never inside.
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  20. You gain control in the cutscene by cancelling a held call. You have 2000 ms time after getting off the bike. If you have practice and park properly, that's safe.
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  22. Credits mainly go to husho for finding the call stack shenanigans. The specifics of this strat were mostly mine, and the 10 (in total) test runs were done by both of us.
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