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- Clicker Heroes 2 Console
- Press ` to close
- --> unlockConsole playsaurus4321
- --> help
- Local commands:
- AttackMultiple
- accessWizThumb
- add
- addClickable
- addDropDown
- addLevels
- addRage
- addRopeToStage
- addRubyShopToWorld
- alertTabs
- applyMonsterDebuff
- applyTalent
- applyUntimedMonsterDebuff
- approachNum
- ascend
- ascendToWizard
- assetViewer
- bind
- buttonHitTest
- cacheAllBitmaps
- cameraInfo
- changeBG
- changeResolutionTo1080
- changeResolutionTo1080AndQuit
- changeResolutionTo720
- changeResolutionTo720AndQuit
- changeSave
- checkFunctionParams
- clear
- clearSave
- clearWeather
- context3d
- countSFX
- createBigTexture
- createSave
- createTooltips
- currentPosition
- deactivateRoomsAndStop
- decreaseHue
- deleteSave
- disableGPURedrawDebug
- disablePost
- disableRubyShop
- disableUnnecessaryMouseChildren
- displayListCount
- displayListNames
- disposeAll
- disposeAllRoomsAndStopUpdatingdisposeBackground
- disposeTexture
- doBorderlessFullscreen
- doCasting
- doCritShake
- doRepeatAttack
- doSFX
- enableGPURedrawDebug
- enablePost
- enableRubyBonusShop
- endTimedZone
- exit
- exportEntireGame
- exportStatsCsv
- fadeIn
- fadeInOutBackgroundMusic
- fadeOut
- finishAscension
- finishWorld
- fonts
- forceAscension
- forceBossRooms
- forceClickable
- forceEventSend
- forceRoom
- fullScreen
- fuseItems
- garbageTest
- generateClouds
- generateDamageNumbers
- generateRubies
- getAntialiasingInfo
- getBonus
- getCursed
- getFuseItems
- getGraphAssets
- getHitboxDisplayRect
- getJugglerClips
- getMonsterCount
- getObjectPoolSize
- getRoomCount
- getServerTimestampLoadTimeAveragegetSkill
- getStarlingData
- getTile
- getTotalLoopsInInputLog
- getWeather
- gpuInfo
- help
- helplocal
- importEntireGame
- increaseHue
- listAllPlayingMovieClips
- listAnimatedClips
- listBrokenAssetsByName
- listCachedAssets
- listMonstersID
- listPlayingSounds
- listRoomChildren
- listSkills
- listStats
- load
- loadAssetGroupJson
- loadAtf
- loadBloopSound
- loadData
- loadMonstersForEnvironment
- loadedSave
- localhelp
- lowQuality
- maxEnergy
- memTestLoadHelpfulAdventurer
- memTestLoadWizard
- messUpRoom
- miniPanelGoldTest
- modTesting
- mouseWorldCoordinates
- moveMovieClipWithNameToFront
- numNodesOfType
- packingMenu
- pauseGame
- playBeamEffects
- playBossCleared
- playBossFailed
- playCastAnimation
- playClickAttack
- playDamageMusic
- playGameAtSpeed
- playLayeredMusic
- playLevelUpEffect
- playTest320kbps
- preloadRooms
- printCharacterMeterDistance
- printDistanceBasedClickables
- printHue
- printInputLog
- printKeybind
- printRoomDetails
- printSave
- printSettings
- printTimeBasedClickables
- printTreeTraversalToLeaves
- purchaseAllAutomator
- purchaseLevelUpNode
- quest
- quest2
- quickAscend
- quitGame
- refreshAllDisplays
- refreshBuffBar
- refreshDisplays
- refreshSkills
- reloadSounds
- removeAllStarlingDisplays
- replaceCurrentMonster
- reset
- resetCamera
- resetSkills
- rmap
- save
- scaleTest
- serverGet
- serverLogin
- serverRegister
- serverSave
- setAliasing
- setAntialiasing
- setCharacterClass
- setCharacterDisplayToNull
- setCloudAmount
- setCompletedRunsForWorld
- setDamage
- setEnvironment
- setFogAmount
- setLeafAmount
- setLevelForCurrentCharacter
- setMonsterHealth
- setSFX
- setSnowAmount
- setToIdle
- setWorld
- setupForTrailer
- shake
- showActiveRooms
- showAllSaves
- showCurrentSave
- showExportScreen
- showImportScreen
- showRedditPopup
- showSkillsPanel
- showTraces
- showWorldsEndPlatform
- skillSlotControlledBitmap
- skipToNearestBoss
- skipZones
- slideUI
- slowAutomator
- spawnCoins
- spawnRubies
- speedAutomator
- speedTest
- stageToggleMouseChildren
- starlingDisplayChildren
- startClickableHitboxUtility
- startMusic
- stop
- stopAllNativeAnimations
- stopMainPanel
- teleport
- testAlphabeticNotation
- testBeamChain
- testBigNumberFormatter
- testClickable
- testCritHit
- testEnvironmentChange
- testEnvironmentSnip
- testG
- testItemModifiers
- testMonsterSelection
- testNativeProcess
- testPartition
- testProgressBar
- testSS
- testTimeBasedClickablesWhenIdletextureToBitmap
- throwError
- timeLapse
- timeSinceGameStarted
- timeUntilRubyShop
- toggleClouds
- toggleEnvBack
- toggleItemPurchases
- toggleLeafs
- toggleMiniPanel
- toggleProgressionMode
- toggleRenderingLoop
- toggleRoomBack
- toggleRoomLines
- toggleRoomVisibility
- toggleSnow
- toggleSound
- toggleStarlingRoot
- toggleStarlingStageVisibility
- toggleTest
- toggleTextureDisposal
- toggleTracing
- toggleVignette
- toggleVisibilityOfUI
- totalImagesEstimate
- trailerSpawnCoins
- turnOnRedrawRegions
- unlock
- unlockConsole
- unlockWorldForCurrentCharacterunpauseGame
- validateGame
- viewSpriteSheets
- windowed1080
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