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  1. Log uploaded on Friday, May 10, 2019, 7:37:41 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. Zombieland: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), ZombieLand(1.12.8.0)
  6.  
  7. Active Harmony patches:
  8. <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
  9. <JumpIfTargetDowned>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
  10. <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
  11. ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix
  12. AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
  13. AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
  14. AttackTargetFinder.GetShootingTargetScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
  15. AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
  16. AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
  17. CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
  18. Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix
  19. Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
  20. DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
  21. DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
  22. DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
  23. DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
  24. DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
  25. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  26. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  27. DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
  28. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  29. EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
  30. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  31. Faction.TryAffectGoodwillWith: PRE: ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix
  32. FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
  33. Fire.DoFireDamage: TRANS: ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
  34. Fire.VulnerableToRain: post: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Postfix
  35. FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
  36. FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
  37. ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
  38. ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
  39. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  40. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  41. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix
  42. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
  43. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
  44. GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
  45. GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
  46. Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
  47. HealthCardUtility.DrawOverviewTab: post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix
  48. Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
  49. HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
  50. HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
  51. ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
  52. JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
  53. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  54. MainMenuDrawer.DoMainMenuControls: TRANS: ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
  55. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  56. MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
  57. MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
  58. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  59. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  60. Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
  61. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  62. MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
  63. MentalStateHandler.TryStartMentalState: TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
  64. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  65. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  66. MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
  67. Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
  68. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  69. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  70. PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
  71. Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
  72. Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix
  73. Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
  74. Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix
  75. Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
  76. PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
  77. PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
  78. PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
  79. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
  80. PawnDownedWiggler.WigglerTick: post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
  81. PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix
  82. PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
  83. PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
  84. PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix
  85. PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix
  86. PawnRenderer.RenderPawnInternal: post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Transpiler
  87. Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
  88. Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
  89. Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
  90. Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix
  91. Pawn_HealthTracker.PreApplyDamage: TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
  92. Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
  93. Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
  94. Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
  95. Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
  96. Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
  97. Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
  98. Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
  99. Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
  100. Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
  101. Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
  102. Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
  103. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  104. PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
  105. Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
  106. Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
  107. Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
  108. RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
  109. RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
  110. ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
  111. ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix
  112. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  113. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  114. Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
  115. SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  116. SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
  117. Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
  118. StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix
  119. TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
  120. Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
  121. Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
  122. ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
  123. ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix
  124. ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
  125. ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
  126. TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
  127. TickManager.TickManagerUpdate: PRE: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Prefix TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
  128. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  129. Verb.CausesTimeSlowdown: post: ZombieLand.Patches+Verb_CausesTimeSlowdown_Patch.Postfix
  130. Verb.TryStartCastOn: TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
  131. VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
  132. Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
  133. Widgets.ButtonTextWorker: TRANS: ZombieLand.Patches+Widgets_ButtonText_Path.Transpiler
  134. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  135. WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  136. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.zombieland, multiversionmodfix, brrainz-crosspromotion
  137.  
  138. Platform information: (hidden, hold Shift while publishing to include)
  139.  
  140. Log file contents:
  141. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  142. GfxDevice: [Renderer information redacted]
  143. Begin MonoManager ReloadAssembly
  144. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  145. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  146. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  151. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  152. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  153. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  154. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  155. RimWorld 1.0.2231 rev1144
  156.  
  157. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  158.  
  159. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 9247.
  160. Total: 44.487030 ms (FindLiveObjects: 0.323960 ms CreateObjectMapping: 0.508934 ms MarkObjects: 43.592564 ms DeleteObjects: 0.061061 ms)
  161.  
  162. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  163.  
  164. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 9747.
  165. Total: 43.810493 ms (FindLiveObjects: 0.344143 ms CreateObjectMapping: 0.478530 ms MarkObjects: 42.954098 ms DeleteObjects: 0.033213 ms)
  166.  
  167. Initializing new game with mods Core, 928376710
  168.  
  169. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  170.  
  171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21135.
  172. Total: 168.241333 ms (FindLiveObjects: 0.943010 ms CreateObjectMapping: 2.153261 ms MarkObjects: 165.108017 ms DeleteObjects: 0.036279 ms)
  173.  
  174. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  175.  
  176. Unloading 11166 unused Assets to reduce memory usage. Loaded Objects now: 9824.
  177. Total: 77.938217 ms (FindLiveObjects: 0.698762 ms CreateObjectMapping: 1.089916 ms MarkObjects: 55.009346 ms DeleteObjects: 21.139675 ms)
  178.  
  179. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  180.  
  181. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9999.
  182. Total: 60.896584 ms (FindLiveObjects: 0.338012 ms CreateObjectMapping: 0.493860 ms MarkObjects: 60.045036 ms DeleteObjects: 0.019161 ms)
  183.  
  184. Loading game from file 北方海斗斯 (永久死亡模式) with mods Core, 928376710
  185.  
  186. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  187.  
  188. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21188.
  189. Total: 177.989517 ms (FindLiveObjects: 1.514283 ms CreateObjectMapping: 2.618762 ms MarkObjects: 173.827606 ms DeleteObjects: 0.028359 ms)
  190.  
  191. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  192.  
  193. Unloading 11215 unused Assets to reduce memory usage. Loaded Objects now: 9940.
  194. Total: 108.630630 ms (FindLiveObjects: 1.004582 ms CreateObjectMapping: 2.057964 ms MarkObjects: 81.252419 ms DeleteObjects: 24.314636 ms)
  195.  
  196. Setting up 4 worker threads for Enlighten.
  197. Thread -> id: 3d1c -> priority: 1
  198. Thread -> id: 3048 -> priority: 1
  199. Thread -> id: 3600 -> priority: 1
  200. Thread -> id: 664 -> priority: 1
  201. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  202. GfxDevice: creating device client; threaded=1
  203. Direct3D:
  204. Version: Direct3D 9.0c [aticfx64.dll 25.20.15031.1000]
  205. Renderer: Radeon (TM) RX 480 Graphics
  206. Vendor: ATI
  207. VRAM: 4076 MB (via DXGI)
  208. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  209. Begin MonoManager ReloadAssembly
  210. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  211. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  212. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  213. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  214. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  215. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  216. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  217. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  218. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  219. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  220. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  221. RimWorld 1.0.2231 rev1144
  222.  
  223. [HugsLib] version 6.1.1
  224.  
  225. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  226.  
  227. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9276.
  228. Total: 43.854950 ms (FindLiveObjects: 0.326770 ms CreateObjectMapping: 0.513277 ms MarkObjects: 42.965084 ms DeleteObjects: 0.049309 ms)
  229.  
  230. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  231.  
  232. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 9736.
  233. Total: 50.375034 ms (FindLiveObjects: 0.339033 ms CreateObjectMapping: 0.485684 ms MarkObjects: 49.505093 ms DeleteObjects: 0.044710 ms)
  234.  
  235. Initializing new game with mods Core, 818773962, 928376710
  236.  
  237. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  238.  
  239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23692.
  240. Total: 166.942169 ms (FindLiveObjects: 2.104207 ms CreateObjectMapping: 2.215090 ms MarkObjects: 162.586853 ms DeleteObjects: 0.035512 ms)
  241.  
  242. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  243.  
  244. Unloading 13817 unused Assets to reduce memory usage. Loaded Objects now: 9871.
  245. Total: 106.788040 ms (FindLiveObjects: 0.774642 ms CreateObjectMapping: 0.885780 ms MarkObjects: 77.435410 ms DeleteObjects: 27.690926 ms)
  246.  
  247. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  248.  
  249. Malformed (correct format is Major.Minor) version string on mod HugsLib from UnlimitedHugs "1.0.0" - parsed as "1.0"
  250.  
  251. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  252.  
  253. Malformed (correct format is Major.Minor) version string on mod Zombieland from Andreas Pardeike "1.0.0" - parsed as "1.0"
  254.  
  255. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  256.  
  257. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 10287.
  258. Total: 98.178062 ms (FindLiveObjects: 0.355896 ms CreateObjectMapping: 0.543680 ms MarkObjects: 94.885826 ms DeleteObjects: 2.392144 ms)
  259.  
  260. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  261.  
  262. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10360.
  263. Total: 94.929771 ms (FindLiveObjects: 0.356918 ms CreateObjectMapping: 0.606020 ms MarkObjects: 93.947159 ms DeleteObjects: 0.019161 ms)
  264.  
  265. Initializing new game with mods Core, 818773962, 928376710
  266.  
  267. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  268.  
  269. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22091.
  270. Total: 215.955704 ms (FindLiveObjects: 2.404918 ms CreateObjectMapping: 1.950403 ms MarkObjects: 211.567413 ms DeleteObjects: 0.032191 ms)
  271.  
  272. Faction 丧尸 of def Zombies has no any PawnGroupMakers.
  273.  
  274. Got no pawns spawning raid from parms (target=(Map-0-PlayerHome) points=20 raidStrategy=ImmediateAttack )
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