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Local Hub

Aug 16th, 2021
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  1. local Keylime = loadstring(game:HttpGet('https://pastebin.com/raw/Mvuhzgke'))()
  2. -- Treacherous Tower
  3. if game.GameId == 1383164929 then
  4. local Library = Keylime.new("Treacherous Tower")
  5. Library:Create("Toggle", "God Mode", function(thing)
  6. godmode = thing
  7. end, {Default = false})
  8. Library:Create("Toggle", "Inf Jump", function(thing)
  9. Jump = thing
  10. end, {Default = false})
  11. Library:Create("Slider", "Walkspeed", function(thing)
  12. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  13. end, {Default = 16, MinValue = 16, MaxValue = 100})
  14. Library:Create("Slider", "Jump Height", function(thing)
  15. game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  16. end, {Default = 50, MinValue = 50, MaxValue = 500})
  17. spawn(function()
  18. while wait() do
  19. if godmode == true then
  20. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  21. elseif godmode == false then
  22. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  23. end
  24.  
  25. end
  26. end)
  27. local UserInputService = game:GetService("UserInputService")
  28. local key = Enum.KeyCode.Space
  29. local function is()
  30. return UserInputService:IsKeyDown(key)
  31. end
  32. local function Input(input, gameProcessedEvent)
  33. while is() and Jump do
  34. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  35. wait(.1)
  36. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  37. end
  38. end
  39. UserInputService.InputBegan:Connect(Input)
  40. end
  41.  
  42. -- Arsenal
  43. if game.GameId == 111958650 then
  44. local Library = Keylime.new("Main Functions")
  45. Library:Create("Toggle", "Inf Jump", function(thing)
  46. Jump = thing
  47. end, {Default = false})
  48. Library:Create("Button", "No Falldamage", function()
  49. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  50. end)
  51.  
  52. Library:Create("Button", "Hitbox Extender", function()
  53. spawn(function()
  54. while wait() do
  55. for i,v in pairs (game.Players:GetChildren()) do
  56. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  57. if v2.Name == "LowerTorso" then
  58. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  59. if v2.CanCollide == true then
  60. v2.CanCollide = false
  61. v2.Size = Vector3.new(30,30,30)
  62. v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  63. end
  64. elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  65. if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  66. v2.CanCollide = true
  67. v2.Size = Vector3.new(2,0.4,1)
  68. v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  69. end
  70. end
  71. end
  72. end
  73. end
  74. end
  75. end)
  76. end)
  77.  
  78. Library:Create("Toggle", "Kill All", function(thing)
  79. mine = thing
  80. end, {Default = false})
  81.  
  82. distance = 5
  83. Library:Create("Toggle", "Lock Behind", function(thing)
  84. joe = thing
  85. end, {Default = false})
  86. Library:Create("Slider", "Distance", function(thing)
  87. distance = thing
  88. end, {Default = 5, MinValue = 2, MaxValue = 15})
  89. spawn(function()
  90. while wait() do
  91. for i,v in pairs(game.Players:GetPlayers()) do
  92. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  93. repeat
  94. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  95. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  96. wait()
  97. until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  98. end
  99. end
  100. end
  101. end)
  102.  
  103. local mt = getrawmetatable(game)
  104. local oldNamecall = mt.__namecall
  105. setreadonly(mt, false)
  106.  
  107. mt.__namecall = newcclosure(function(self, ...)
  108. local args = {...}
  109. if tostring(self) == "HitPart" then
  110. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  111. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  112. args[1] = v.Character.Head
  113. args[2] = v.Character.Head.Position
  114. for i = 1, 15 do
  115. oldNamecall(self, unpack(args))
  116. end
  117. end
  118. end
  119. end
  120. return oldNamecall(self, ...)
  121. end)
  122.  
  123. setreadonly(mt, true)
  124.  
  125. Library:Create("Button", "Gun Mod", function()
  126. for i,v in pairs(getgc()) do
  127. if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  128. for i2,v2 in pairs(getupvalues(v)) do
  129. game:GetService("RunService").Stepped:Connect(function()
  130. debug.setupvalue(v, 3, 69)
  131. end)
  132. end
  133. end
  134. end
  135. for i,v in pairs(getgc()) do
  136. if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  137. functionEnv = getfenv(v)
  138. break
  139. end
  140. end
  141.  
  142. while wait() do
  143. functionEnv.recoil = 0
  144. functionEnv.currentspread = 0
  145. functionEnv.spreadmodifier = 0
  146. end
  147. end)
  148. local UserInputService = game:GetService("UserInputService")
  149. local key = Enum.KeyCode.Space
  150. local function is()
  151. return UserInputService:IsKeyDown(key )
  152. end
  153. local function Input(input, gameProcessedEvent)
  154. while is() and Jump do
  155. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  156. wait(.1)
  157. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  158. end
  159. end
  160. UserInputService.InputBegan:Connect(Input)
  161. end
  162.  
  163. -- CBRO
  164. if game.GameId == 115797356 then
  165. local Library = Keylime.new("Main Functions")
  166. Library:Create("Toggle", "Inf Jump", function(thing)
  167. Jump = thing
  168. end, {Default = false})
  169. Library:Create("Button", "No Falldamage", function()
  170. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  171. end)
  172.  
  173. Library:Create("Button", "Gun Mod", function()
  174. for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  175. if v.Name == "FireRate" then
  176. v.Value = 0
  177. end
  178. if v.Name == "Ammo" then
  179. v.Value = 9e9
  180. end
  181. if v.Name == "StoredAmmo" then
  182. v.Value = 9e9
  183. end
  184. if v.Name == "Auto" then
  185. v.Value = true
  186. end
  187. end
  188. end)
  189.  
  190. Library:Create("Toggle", "Kill All", function(thing)
  191. mine = thing
  192. end, {Default = false})
  193.  
  194. local mt = getrawmetatable(game)
  195. local oldNamecall = mt.__namecall
  196. setreadonly(mt, false)
  197.  
  198. mt.__namecall = newcclosure(function(self, ...)
  199. local args = {...}
  200. if tostring(self) == "HitPart" then
  201. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  202. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  203. args[1] = v.Character.Head
  204. args[2] = v.Character.Head.Position
  205. for i = 1, 15 do
  206. oldNamecall(self, unpack(args))
  207. end
  208. end
  209. end
  210. end
  211. return oldNamecall(self, ...)
  212. end)
  213.  
  214. setreadonly(mt, true)
  215.  
  216. local UserInputService = game:GetService("UserInputService")
  217. local key = Enum.KeyCode.Space
  218. local function is()
  219. return UserInputService:IsKeyDown(key )
  220. end
  221. local function Input(input, gameProcessedEvent)
  222. while is() and Jump do
  223. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  224. wait(.1)
  225. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  226. end
  227. end
  228. UserInputService.InputBegan:Connect(Input)
  229. end
  230.  
  231. -- Big Paintball
  232. if game.GameId == 1247975681 then
  233. local Library = Keylime.new("Main Functions")
  234. Library:Create("Button", "Hitbox Extender (Buggy)", function()
  235. while wait() do
  236. spawn(function()
  237. while wait() do
  238. for i,v in pairs (game.Players:GetChildren()) do
  239. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  240. if v.Name == v2.Name then
  241. local tester = v2:WaitForChild("Hitbox")
  242. tester.Size = Vector3.new(100, 100, 100)
  243. tester.Transparency = .6
  244. tester.CanCollide = false
  245. tester.Anchored = false
  246. end
  247. end
  248. end
  249. end
  250. end)
  251.  
  252. spawn(function()
  253. while wait() do
  254. local play = game.Workspace[game.Players.LocalPlayer.Name]
  255. local player = play:WaitForChild("Hitbox")
  256. player.Size = Vector3.new(3.6, 6, 1.5)
  257. player.Transparency = 1
  258. player.CanCollide = false
  259. player.Anchored = false
  260. end
  261. end)
  262.  
  263. spawn(function()
  264. while wait() do
  265. for i,v in pairs (game.Players:GetChildren()) do
  266. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  267. if v.Name == v2.Name then
  268. local tester = v2:WaitForChild("Hitbox")
  269. local tester2 = tester:WaitForChild("WeldConstraint")
  270. local tester3 = tester:WaitForChild("OriginalSize")
  271. tester2:Destroy()
  272. tester3:Destroy()
  273. end
  274. end
  275. end
  276. end
  277. end)
  278. end
  279. end)
  280. Library:Create("Toggle", "Inf Jump", function(thing)
  281. Jump = thing
  282. end, {Default = false})
  283.  
  284. Library:Create("Button", "Gun Mod", function()
  285. for i,v in pairs(getgc(true)) do
  286. if type(v) == 'table' and rawget(v, "damage") then
  287. v.firerate = 0.00001
  288. v.automatic = true
  289. v.velocity = 1000
  290. end
  291. end
  292. end)
  293.  
  294. local UserInputService = game:GetService("UserInputService")
  295. local key = Enum.KeyCode.Space
  296. local function is()
  297. return UserInputService:IsKeyDown(key )
  298. end
  299. local function Input(input, gameProcessedEvent)
  300. while is() and Jump do
  301. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  302. wait(.1)
  303. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  304. end
  305. end
  306. UserInputService.InputBegan:Connect(Input)
  307. end
  308.  
  309. -- Strucid
  310. if game.GameId == 833423526 then
  311. local Library = Keylime.new("Main Functions")
  312. Library:Create("Toggle", "Inf Jump", function(thing)
  313. Jump = thing
  314. end, {Default = false})
  315.  
  316. Library:Create("Button", "God Mode", function()
  317. local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  318. ezpz2:Destroy()
  319. end)
  320.  
  321. Library:Create("Button", "No Falldamage", function()
  322. local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  323. local old = StrucidNetwork.FireServer
  324. StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  325. if action == "FallDamage" then
  326. return
  327. end
  328. return old(self, action, ...)
  329. end)
  330. end)
  331.  
  332. Library:Create("Button", "Gun Mod", function()
  333. spawn(function()
  334. while wait(5) do
  335. for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  336. if i == 3 then
  337. gunTbl = v
  338. end
  339. end
  340. game:GetService("RunService").Stepped:Connect(function()
  341. gunTbl.Debounce = 0.01
  342. end)
  343. getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  344. end
  345. end
  346. end)
  347. end)
  348.  
  349. local key = Enum.KeyCode.Space
  350. local function is()
  351. return UserInputService:IsKeyDown(key )
  352. end
  353. local function Input(input, gameProcessedEvent)
  354. while is() and Jump do
  355. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  356. wait(.1)
  357. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  358. end
  359. end
  360. UserInputService.InputBegan:Connect(Input)
  361. end
  362.  
  363. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  364. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  365.  
  366. -- Flee The Facility
  367. if game.GameId == 372226183 then
  368. local Library = Keylime.new("Main Functions")
  369. Library:Create("Slider", "Walkspeed", function(thing)
  370. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  371. end, {Default = 16, MinValue = 16, MaxValue = 100})
  372.  
  373. Library:Create("Button", "Third Person (Beast)", function()
  374. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  375. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  376. end)
  377.  
  378. Library:Create("Button", "Auto Computers", function()
  379.  
  380. for i,v in pairs (game.Workspace:GetDescendants()) do
  381. spawn(function()
  382. while wait() do
  383. game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  384. end
  385. end)
  386. repeat
  387. for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  388. if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  389. print("test")
  390. person.CFrame = v2.CFrame
  391. wait(1)
  392. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  393. wait(1)
  394. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  395. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  396. wait(1)
  397. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  398. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  399. wait(8)
  400. end
  401. end
  402. until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  403. end
  404. end)
  405.  
  406. Library:Create("Button", "Win (After Computers)", function()
  407.  
  408. for i,v in pairs (game.Workspace:GetDescendants()) do
  409. if v.Name == "ExitArea" then
  410. person.CFrame = v.CFrame
  411. end
  412. end
  413.  
  414. end)
  415.  
  416. Library:Create("Toggle", "Noclip", function(thing)
  417. noclip = thing
  418. end, {Default = false})
  419.  
  420.  
  421. game:GetService('RunService').Stepped:connect(function()
  422. if noclip then
  423. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  424. end
  425. end)
  426. end
  427.  
  428. -- Lost
  429. if game.GameId == 597889174 then
  430. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  431. local Library2 = Keylime.new("Main Functions")
  432.  
  433. Library2:Create("Toggle", "Inf Jump", function(thing)
  434. Jump = thing
  435. end, {Default = false})
  436.  
  437. Library2:Create("Button", "Fullbright", function()
  438. game.Lighting.FogEnd = 10000
  439. game.Lighting.GlobalShadows = true
  440. game.Lighting.Ambient = Color3.new(1,1,1)
  441. game.Lighting.ClockTime = 13
  442. game.Lighting.Brightness = 2
  443. end)
  444.  
  445. Library2:Create("Button", "Third Person", function()
  446. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  447. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  448. end)
  449.  
  450. Library2:Create("Button", "No Drown", function()
  451. local mt = getrawmetatable(game)
  452. setreadonly(mt, false)
  453. local oldNamecall = mt.__namecall
  454.  
  455. mt.__namecall = newcclosure(function(self, ...)
  456. if tostring(self) == "Drown" then
  457. return
  458. end
  459. return oldNamecall(self, ...)
  460. end)
  461.  
  462. setreadonly(mt, true)
  463. end)
  464.  
  465. local Library = Keylime.new("Raiding Tools")
  466. Library:Create("Toggle", "Wall", function(thing)
  467. wall = thing
  468. end, {Default = false})
  469. Library:Create("Toggle", "Doorway", function(thing2)
  470. doorway = thing2
  471. end, {Default = false})
  472. Library:Create("Toggle", "Floor", function(thing3)
  473. Floor = thing3
  474. end, {Default = false})
  475.  
  476. Library:Create("Toggle", "Item Esp", function(thing)
  477. lolok = thing
  478. end, {Default = false})
  479.  
  480. local cont = function(hook)
  481. local core = game:GetService("CoreGui")
  482. local gamer = Instance.new("BillboardGui")
  483. local frame = Instance.new("Frame")
  484. local namey = Instance.new("TextLabel")
  485. gamer.Parent = core
  486. gamer.Name = "goneisstupid"
  487. gamer.AlwaysOnTop = true
  488. gamer.Size = UDim2.new(2, 0, 2, 0)
  489. frame.BackgroundTransparency = 0.4
  490. frame.BorderSizePixel = 0
  491. frame.Size = UDim2.new(1, 0, 1, 0)
  492. frame.Parent = gamer
  493. gamer.Adornee = hook
  494. spawn(function()
  495. while wait() do
  496. if lolok then
  497. frame.Visible = true
  498. elseif not lolok then
  499. frame.Visible = false
  500. end
  501. end
  502. end)
  503. end
  504.  
  505. for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  506. if v.ClassName == "Part" then
  507. cont(v)
  508. end
  509. end
  510.  
  511. spawn(function()
  512. while wait() do
  513. if wall then
  514. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  515. if v.Name == "Wall" then
  516. v.Wall.Transparency = .7
  517. end
  518. end
  519. elseif not wall then
  520. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  521. if v.Name == "Wall" then
  522. v.Wall.Transparency = 0
  523. end
  524. end
  525. end
  526. end
  527. end)
  528. spawn(function()
  529. while wait() do
  530. if doorway then
  531. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  532. if v.Name == "Doorway" then
  533. v.Doorway.Transparency = .7
  534. end
  535. end
  536. elseif not doorway then
  537. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  538. if v.Name == "Doorway" then
  539. v.Doorway.Transparency = 0
  540. end
  541. end
  542. end
  543. end
  544. end)
  545. spawn(function()
  546. while wait() do
  547. if Floor then
  548. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  549. if v.Name == "Floor" then
  550. v.Floor.Transparency = .7
  551. end
  552. end
  553. elseif not doorway then
  554. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  555. if v.Name == "Floor" then
  556. v.Floor.Transparency = 0
  557. end
  558. end
  559. end
  560. end
  561. end)
  562.  
  563. local UserInputService = game:GetService("UserInputService")
  564. local key = Enum.KeyCode.Space
  565. local function is()
  566. return UserInputService:IsKeyDown(key)
  567. end
  568. local function Input(input, gameProcessedEvent)
  569. while is() and Jump do
  570. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  571. wait(2)
  572. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  573. end
  574. end
  575. UserInputService.InputBegan:Connect(Input)
  576. end
  577.  
  578. -- Spider
  579. if game.GameId == 1776914212 then
  580. local Library = Keylime.new("Main Functions")
  581.  
  582. local esp = function(hook)
  583. local core = game:GetService("CoreGui")
  584. local gamer = Instance.new("BillboardGui")
  585. local frame = Instance.new("Frame")
  586. local namey = Instance.new("TextLabel")
  587. gamer.Parent = core
  588. gamer.Name = "goneisstupid"
  589. gamer.AlwaysOnTop = true
  590. gamer.Size = UDim2.new(6, 0, 3, 0)
  591. frame.BackgroundTransparency = 0.4
  592. frame.BorderSizePixel = 2
  593. frame.Size = UDim2.new(1, 0, 1, 0)
  594. frame.Parent = gamer
  595. gamer.Adornee = hook
  596. end
  597.  
  598. local playeresp = function(hook)
  599. local core = game:GetService("CoreGui")
  600. local gamer = Instance.new("BillboardGui")
  601. local frame = Instance.new("Frame")
  602. local namey = Instance.new("TextLabel")
  603. gamer.Parent = core
  604. gamer.Name = "goneisstupid"
  605. gamer.AlwaysOnTop = true
  606. gamer.Size = UDim2.new(4, 0, 5, 0)
  607. frame.BackgroundTransparency = 0.4
  608. frame.BorderSizePixel = 2
  609. frame.Size = UDim2.new(1, 0, 1, 0)
  610. frame.Parent = gamer
  611. gamer.Adornee = hook
  612. end
  613.  
  614. Library:Create("Textbox", "Player Name", function(thing)
  615. _G.telename = thing
  616. person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  617. end)
  618.  
  619. local itemesp = function(hook, text, size1, size2)
  620. local core = game:GetService("CoreGui")
  621. local gamer = Instance.new("BillboardGui")
  622. local frame = Instance.new("Frame")
  623. local textthing = Instance.new("TextLabel")
  624. gamer.Parent = core
  625. gamer.Name = "goneisstupid"
  626. gamer.AlwaysOnTop = true
  627. gamer.Size = UDim2.new(size1, 0, size2, 0)
  628. frame.BackgroundTransparency = .4
  629. frame.Size = UDim2.new(1, 0, 1, 0)
  630. frame.Parent = gamer
  631. gamer.Adornee = hook
  632. textthing.Text = text
  633. textthing.TextSize = 12
  634. textthing.Visible = true
  635. textthing.Size = UDim2.new(0, .8, 0, .5)
  636. textthing.Parent = frame
  637. end
  638.  
  639. Library:Create("Button", "Spider Esp (Use as Player)", function()
  640. for i,v in pairs (game.Players:GetPlayers()) do
  641. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  642. if v2.Name == "IsSpiderCharacter" then
  643. espthing = v2.Parent.HumanoidRootPart
  644. esp(espthing, 6, 3)
  645. end
  646. end
  647. end
  648. print("loaded spider esp")
  649. warn("loaded spider esp")
  650. end)
  651.  
  652. Library:Create("Button", "Player Esp (Use as Spider)", function()
  653. for i,v in pairs (game.Players:GetPlayers()) do
  654. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  655. if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  656. if v2.Name == "IsSpiderCharacter" then
  657. break
  658. end
  659. if v2.Name == "HumanoidRootPart" then
  660. playeresp(v2)
  661. end
  662. end
  663. end
  664. end
  665. print("loaded player esp")
  666. warn("loaded player esp")
  667. end)
  668.  
  669. Library:Create("Button", "Item Esp (Use as Player)", function()
  670. for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  671. if v.Name == "Hitbox" or v.Name == "Handle" then
  672. itemesp(v, "test", 1, 1)
  673. end
  674. end
  675. end)
  676. end
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