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- print("Gui Make By ClarkShadow(Discord Name)")
- print("Scripts Belong To V3rmillion")
- print("From Group Chia Se Hack Roblox(Facebook Group)")
- print("Don't Steal It To Other Group")
- local Main = Instance.new("ScreenGui")
- local MainGui = Instance.new("Frame")
- local Terrorists = Instance.new("TextButton")
- local CounterTerrorists = Instance.new("TextButton")
- local Tilte = Instance.new("TextLabel")
- local Credits = Instance.new("TextLabel")
- local Esp = Instance.new("TextButton")
- local warning2 = Instance.new("TextLabel")
- local warning1 = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local warning3 = Instance.new("TextLabel")
- local Logo = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local OpenGui = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- Main.Name = "Main"
- Main.Parent = game.CoreGui
- MainGui.Name = "MainGui"
- MainGui.Parent = Main
- MainGui.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGui.Position = UDim2.new(0.0790000036, 0, 1.70000005, 0)
- MainGui.Size = UDim2.new(0, 535, 0, 329)
- MainGui.Style = Enum.FrameStyle.DropShadow
- MainGui.Active = true
- MainGui.Draggable = true
- Terrorists.Name = "Terrorists"
- Terrorists.Parent = MainGui
- Terrorists.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- Terrorists.Position = UDim2.new(0.614504874, 0, 0.139817685, 0)
- Terrorists.Size = UDim2.new(0, 200, 0, 50)
- Terrorists.Font = Enum.Font.SourceSans
- Terrorists.Text = "Bring Enemy (Terrorists)"
- Terrorists.TextColor3 = Color3.new(0, 0, 0)
- Terrorists.TextSize = 14
- Terrorists.MouseButton1Down:connect(function()
- local team = "Terrorists" -- put in the other team aka if ur in ct put t in there (Counter-Terrorists)
- game:GetService("RunService").RenderStepped:connect(function()
- for i,v in pairs(game.Teams[team]:GetPlayers()) do
- v.Character.HumanoidRootPart.Anchored = true
- v.Character.HumanoidRootPart.CFrame = game:GetService"Players".LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(5,0,0)
- end
- end)
- end)
- CounterTerrorists.Name = "Counter-Terrorists"
- CounterTerrorists.Parent = MainGui
- CounterTerrorists.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- CounterTerrorists.Position = UDim2.new(-0.00253066979, 0, 0.139817595, 0)
- CounterTerrorists.Size = UDim2.new(0, 200, 0, 50)
- CounterTerrorists.Font = Enum.Font.SourceSans
- CounterTerrorists.Text = "Bring Enemy(Counter-Terrorists)"
- CounterTerrorists.TextColor3 = Color3.new(0, 0, 0)
- CounterTerrorists.TextSize = 14
- CounterTerrorists.MouseButton1Down:connect(function()
- local team = "Counter-Terrorists" -- put in the other team aka if ur in ct put t in there (Counter-Terrorists)
- game:GetService("RunService").RenderStepped:connect(function()
- for i,v in pairs(game.Teams[team]:GetPlayers()) do
- v.Character.HumanoidRootPart.Anchored = true
- v.Character.HumanoidRootPart.CFrame = game:GetService"Players".LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(5,0,0)
- end
- end)
- end)
- Tilte.Name = "Tilte"
- Tilte.Parent = MainGui
- Tilte.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- Tilte.Position = UDim2.new(-0.00275884569, 0, -0.00220858306, 0)
- Tilte.Size = UDim2.new(0, 462, 0, 31)
- Tilte.Font = Enum.Font.SourceSans
- Tilte.Text = "Counter Blox Gui"
- Tilte.TextColor3 = Color3.new(0, 0, 0)
- Tilte.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = MainGui
- Credits.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- Credits.Position = UDim2.new(-0.00580467144, 0, 0.923824608, 0)
- Credits.Size = UDim2.new(0, 526, 0, 31)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "Gui Make By ClarkShadow#1097 And Scripts Belongs To V3rmillion"
- Credits.TextColor3 = Color3.new(0, 0, 0)
- Credits.TextSize = 14
- Esp.Name = "Esp"
- Esp.Parent = MainGui
- Esp.BackgroundColor3 = Color3.new(0, 1, 0.498039)
- Esp.Position = UDim2.new(0.287996978, 0, 0.553191423, 0)
- Esp.Size = UDim2.new(0, 200, 0, 50)
- Esp.Font = Enum.Font.SourceSans
- Esp.Text = "Esp"
- Esp.TextColor3 = Color3.new(0, 0, 0)
- Esp.TextSize = 14
- Esp.MouseButton1Down:connect(function()
- local uis = game:GetService("UserInputService")
- local sg = game:GetService("StarterGui")
- local wp = game:GetService("Workspace")
- local cmr = wp.Camera
- local rs = game:GetService("ReplicatedStorage")
- local lgt = game:GetService("Lighting")
- local plrs = game:GetService("Players")
- local lplr = plrs.LocalPlayer
- local mouse = lplr:GetMouse()
- local faces = {"Back","Bottom","Front","Left","Right","Top"}
- function enableESPCode()
- for _, o in pairs(plrs:GetPlayers()) do
- o.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end
- plrs.PlayerAdded:Connect(function(newPlayer)
- newPlayer.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(newPlayer.Name) ~= tostring(lplr.Name) then
- if newPlayer.Name == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end)
- wp.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(75, 151, 75)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp.Debris.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name .. " fall here"
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp["Ray_Ignore"].ChildAdded:connect(function(p)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end
- enableESPCode()
- function espFirst()
- for _, o in pairs(plrs:GetPlayers()) do
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if o.Character ~= nil then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- end
- end
- end)
- warning2.Name = "warning2"
- warning2.Parent = MainGui
- warning2.BackgroundColor3 = Color3.new(1, 1, 1)
- warning2.BackgroundTransparency = 1
- warning2.Position = UDim2.new(-0.0037399726, 0, 0.352396101, 0)
- warning2.Size = UDim2.new(0, 186, 0, 26)
- warning2.Font = Enum.Font.SourceSans
- warning2.Text = "If you in Terrorists"
- warning2.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- warning2.TextSize = 14
- warning1.Name = "warning1"
- warning1.Parent = MainGui
- warning1.BackgroundColor3 = Color3.new(1, 1, 1)
- warning1.BackgroundTransparency = 1
- warning1.Position = UDim2.new(0.639250755, 0, 0.35543561, 0)
- warning1.Size = UDim2.new(0, 186, 0, 26)
- warning1.Font = Enum.Font.SourceSans
- warning1.Text = "If you in Counter-Terrorists"
- warning1.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- warning1.TextSize = 14
- Close.Name = "Close"
- Close.Parent = MainGui
- Close.BackgroundColor3 = Color3.new(0.945098, 0.313726, 0)
- Close.Position = UDim2.new(0.888135314, 0, -0.00450797565, 0)
- Close.Size = UDim2.new(0, 59, 0, 31)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- MainGui:TweenPosition(UDim2.new(0.079, 0, 1.7, 0), 'Out','Bounce', 1)
- OpenGui.Visible = true
- end)
- warning3.Name = "warning3"
- warning3.Parent = MainGui
- warning3.BackgroundColor3 = Color3.new(1, 1, 1)
- warning3.BackgroundTransparency = 1
- warning3.Position = UDim2.new(0.302802145, 0, 0.765770018, 0)
- warning3.Size = UDim2.new(0, 186, 0, 26)
- warning3.Font = Enum.Font.SourceSans
- warning3.Text = "Wait Until Match End And Esp Work"
- warning3.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- warning3.TextSize = 14
- Logo.Name = "Logo"
- Logo.Parent = Main
- Logo.BackgroundColor3 = Color3.new(1, 1, 1)
- Logo.BackgroundTransparency = 1
- Logo.Position = UDim2.new(0.207512885, 0, 0.161561787, 0)
- Logo.Size = UDim2.new(0, 556, 0, 284)
- Logo.Image = "rbxassetid://2524583203"
- Logo.ImageTransparency = 1
- TextLabel.Parent = Logo
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 1.04225349, 0)
- TextLabel.Size = UDim2.new(0, 556, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "CREATE : ClarkShadow#1097"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 30
- TextLabel.TextTransparency = 1
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = Main
- OpenGui.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGui.Position = UDim2.new(0, 0, 0.426294804, 0)
- OpenGui.Size = UDim2.new(0, 128, 0, 39)
- OpenGui.Style = Enum.FrameStyle.DropShadow
- OpenGui.Active = true
- Open.Name = "Open"
- Open.Parent = OpenGui
- Open.BackgroundColor3 = Color3.new(0.905882, 0.301961, 0)
- Open.Position = UDim2.new(-0.0853801966, 0, -0.104689375, 0)
- Open.Size = UDim2.new(0, 130, 0, 28)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- MainGui:TweenPosition(UDim2.new(0.221, 0,0.118, 0), 'Out','Bounce', 1)
- OpenGui.Visible = false
- end)
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 1
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 1
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.9
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.9
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.8
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.8
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.7
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.7
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.6
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.6
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.5
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.5
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.4
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.4
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.3
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.3
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.2
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.2
- wait(0.03)
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.1
- game.CoreGui.Main.Logo.ImageTransparency = 0.1
- wait(0.03)
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0
- game.CoreGui.Main.Logo.ImageTransparency = 0
- wait(3.5)
- game.CoreGui.Main.Logo.ImageTransparency = 0.1
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.1
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.2
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.2
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.3
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.3
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.4
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.4
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.5
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.5
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.6
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.6
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.7
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.7
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.8
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.8
- wait(0.03)
- game.CoreGui.Main.Logo.ImageTransparency = 0.9
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 0.9
- wait(0.03)
- game.CoreGui.Main.Logo.TextLabel.TextTransparency = 1
- game.CoreGui.Main.Logo.ImageTransparency = 1
- game.CoreGui.Main.Logo.Visible = false
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