KingMurdoc

Demon Slayer

Dec 29th, 2019
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  1. Name: Sanada Tsubasa
  2. Age: 16
  3. Gender/Sex: Female
  4. Race: Human
  5. Appearance: Tsubasa has medium length, dark brown hair with a few natural highlights running through it. She's rather taller than average, meeting the heights of most of her male companions. She has somewhat prominent bangs that often resemble the beak of an eagle as they fall over her face. Her build is athletic, as one might expect, but not particularly bulky. Tsubasa's eyes are a light golden brown. She has a few scars on her arms and legs, but has thus far kept her face and torso well-protected. Over her standard Demon Slayer Corps uniform of dark pants and shirt, she wears a mottled brown and white haori.
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  7. Personality: Seems to be the gruff, stoic, and intimidating type. Chances are they've actually just forgotten what they were going to say, though; they're actually quite sociable, but can be quite absentminded. Impulsive by nature, and while not unintelligent, prefers to act on gut instincts rather than carefully ponder their actions. Prone to getting caught up in their emotions.
  8.  
  9. Perks:
  10. Total Concentration Breathing: The bread and butter of a Demon Slayer. This technique allows one to harness the strength of one's breath and fight on par with demons. Allows Tsubasa to use their Constitution as an attacking stat in place of Dexterity, Strength, or Synergy.
  11.  
  12. Yin & Yang (Level 2): Tsubasa's fighting style emphasizes moving with the flow of battle, attack moving into defense and defense into attack when the time is right. They have a Yin and Yang meter, that start at zero and progressively fill. Every attack increases Yin by one, and every supportive action increases Yang by one. Yang also increases on turns an attack was received. These can be used to perform more powerful techniques. Whenever they are spent, the opposite gauge increases by the same amount. Each gauge is capped at 8 points. Resets to 0 after each battle.
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  14. Action & Reaction: When Tsubasa is attacked, they gain a stack of "Reaction." If two or more stacks of Reaction are present, Tsubasa expends all stacks to take an extra action on their next turn.
  15.  
  16. Flaw: Breathless: Tsubasa has not mastered the art of using Total Concentration Breathing full-time, and thus suffers the ill effects of stopping the technique. They have an additional "Breath" gauge that starts equal to their CON. Whenever Tsubasa uses an ability with a cooldown or gauge requirement, they lose half of that requirement (rounded down, but minimum 1) from this gauge. They lose the ability to act when this gauge is empty. Debuff cleanses restore Breath equal to the number of debuffs they would normally remove. Resets to 0 after each battle.
  17.  
  18. Level: 5
  19. HP: 90
  20. Initiative: 11
  21.  
  22. Base Stats:
  23.  
  24. Strength: 3
  25. Dexterity: 11
  26. Intelligence: 2
  27. Constitution: 12
  28. Synergy: 2
  29.  
  30. Actions: 18/18
  31.  
  32. First Form: Bolt from Blue Skies: A sword technique that emulates a sudden flash of lightning from a previously calm sky. Deals double damage, plus additional [DEX] damage, to a single target. Not usable if user has already attacked this encounter.
  33. -Level 1: Double weapon damage. Only usable if user has not attacked yet.
  34. -Level 2: Adds user DEX to the damage. If the attack is a DEX attack, add CON instead.
  35.  
  36. Second Form: Eye of the Storm: A breath technique that finds calm in chaos. Increases damage resistance by the user's Yin gauge for the remainder of the battle. Can be used again to double the resistance for a turn. Calculated off of user's Yin when they take damage, not when they use the move.
  37. -Level 1: When activated, increases the user's damage resistance by their Yin gauge for 3 turns. If the gauge increases, so does the resistance.
  38. -Level 2: Now permanent after use, but does not stack with itself.
  39. -Level 3: Can be activated again to double the resistance for one turn.
  40.  
  41. Third Form: Sky-Splitting Flash: A technique that launches the user in a direction at high speed, allowing gaps to be closed quickly. Tsubasa uses this to interpose herself between allies and foes. Intercepts 2+[Yin spent] attacks on targeted allies, carries over between turns.
  42. -Level 1: Intercepts the next attack on target ally. Can spend Yin to increase the number of attacks intercepted this turn.
  43. -Level 2: Intercepts carry over between turns.
  44. -Level 3: Intercepts can now target multiple allies.
  45. -Level 4: Intercepts an additional attack.
  46.  
  47. Fourth Form: Lightning Cracking the Ground: A slow, heavy attack whose true purpose is not inflicting damage, but forcing an opponent to interrupt what they're doing. Also good for clearing obstacles, in a pinch.
  48. -Level 1: Stuns a target. 3 round cooldown, can spend Yin to reduce this on a one-to-one basis.
  49. -Level 2: Also reduces target's damage by Yin gauge when this action was used for the turn after the stun wears off.
  50.  
  51. Fifth Form: Chain Lightning: Channels a destructive flow of energy, jumping from victim to victim along the path of least resistance. Costs 5 Yang. Attacks 3 times, targeting the nearest enemy in initiative to the original target for followups. Can hit the same enemy twice.
  52. -Level 1: Attacks an enemy for [weapon] damage, then attacks the enemy nearest them for the same until 3 attacks have been performed.
  53. -Level 2: Can retarget the same enemy once, if there are no other valid targets.
  54.  
  55. Sixth Form: Sweeping Current Surge: A strenuous, rapid stream of slashes that baffle, buffet, and cripple, striking multiple enemies at once. Costs 5 Yin. Deals [CON] damage to an enemy and each one above and below it in initiative, then reduces their damage by the same amount for 2 turns.
  56. -Level 1: Select a target. To it and each enemy above and below it in initiative, deal [CON] damage. The victims have their damage reduced by the damage they take from this for 2 turns.
  57.  
  58. Sixth Form Kai: Overwhelming Current Surge: A variant of the Sixth Form developed in response to numerous multilimbed demons, designed to temporarily overwhelm their ability to regenerate while avoiding their counterstrikes. Costs 4 Yin. Deals a normal attack to an enemy and reduces its damage by the same amount it took for 2 turns.
  59. -Level 1: Select a target. Use an attack with no cooldown or gauge requirements on it, then reduce the damage it deals by the damage it takes from this attack for 2 turns.
  60.  
  61. Seventh Form: Perfect Flow: A difficult technique requiring perfect balance and clarity. The user evades incoming attacks with an absolute minimum of motion, then strikes home while the target is exposed. Requires both Yin and Yang gauges to be full. One round cooldown. Dodges an attack from an enemy, then deals the maximum possible damage of the incoming attack plus a normal attack.
  62. -Level 1: Choose an enemy. Dodge the first attack from that enemy, then deal damage to that enemy equal to the maximum damage of that attack plus the maximum damage of a zero-requirement attack.
  63.  
  64. Eighth Form: Calm After the Storm: A flourish that also serves to ward off any parting shots from enemies that ends with the user returning to the state in which they began the battle. Removes two debuffs, and the user is considered to not have attacked this round.
  65. -Level 1: Cleanses a single debuff and causes the next attack to be considered the first attack made.
  66. -Level 2: Cleanses two debuffs.
  67. Equipment and Crafting:
  68.  
  69. Equipment & Tricks:
  70.  
  71. Demon Slayer's Uniform: The standard issue for those who passed Final Selection. The garment is breathable, resistant to extreme temperatures, and not liable to be torn or damaged by the attacks of weaker demons.
  72. -Level 1: Grants 2 damage resistance to slashing and similar attacks.
  73.  
  74. Nichirin Sword: One of the few instruments capable of slaying a demon for good. Infused with sunlight, these weapons are infallible if wielded properly - but beware the incautious strike. They change colors based on the wielder. Tsubasa's blade takes on a vibrant blue scheme with a tendency to catch and reflect the light. Weight 3. Deals 4d6+DEX damage
  75. -Level 1: Deals 1d6+DEX damage.
  76. -Level 2: If an enemy takes extra damage from light or sun based attacks, they take extra damage from this weapon.
  77. -Level 3: Enemies killed with this weapon cannot be revived. This effect may partially fail (based on GM discretion) on stronger enemies.
  78. -Level 4: 2d6 damage.
  79. -Level 5: 3d6 damage.
  80. -Level 6: 4d6 damage.
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