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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\gmod\garrysmod\maps\Cookie Clicker Map.vmf"
- Valve Software - vbsp.exe (Dec 9 2014)
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\gmod\garrysmod\maps\Cookie Clicker Map.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\gmod\garrysmod\maps\Cookie Clicker Map.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (16744 bytes)
- Error! prop_static using model "models/johny-srka/snowman.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/johny-srka/snowman.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 21 texinfos to 4
- Reduced 3 texdatas to 3 (59 bytes to 59)
- Writing C:\gmod\garrysmod\maps\Cookie Clicker Map.bsp
- 0 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\gmod\garrysmod\maps\Cookie Clicker Map"
- Valve Software - vvis.exe (Dec 9 2014)
- 4 threads
- reading c:\gmod\garrysmod\maps\Cookie Clicker Map.bsp
- reading c:\gmod\garrysmod\maps\Cookie Clicker Map.prt
- 1 portalclusters
- 0 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 1
- Average clusters visible: 1
- Building PAS...
- Average clusters audible: 1
- visdatasize:14 compressed from 16
- writing c:\gmod\garrysmod\maps\Cookie Clicker Map.bsp
- 0 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\gmod\garrysmod\maps\Cookie Clicker Map"
- Valve Software - vrad.exe SSE (Dec 9 2014)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\gmod\garrysmod\maps\Cookie Clicker Map.bsp
- Setting up ray-trace acceleration structure... Done (0.01 seconds)
- 6 faces
- 6712 square feet [966656.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 6 patches before subdivision
- 1020 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
- transfers 68500, max 180
- transfer lists: 0.5 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 46/8192 552/98304 ( 0.6%)
- brushsides 276/65536 2208/524288 ( 0.4%)
- planes 116/65536 2320/1310720 ( 0.2%)
- vertexes 29/65536 348/786432 ( 0.0%)
- nodes 10/65536 320/2097152 ( 0.0%)
- texinfos 4/12288 288/884736 ( 0.0%)
- texdata 3/2048 96/65536 ( 0.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 6/65536 336/3670016 ( 0.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6/65536 336/3670016 ( 0.0%)
- leaves 12/65536 384/2097152 ( 0.0%)
- leaffaces 6/65536 12/131072 ( 0.0%)
- leafbrushes 66/65536 132/131072 ( 0.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 48/512000 192/2048000 ( 0.0%)
- edges 37/256000 148/1024000 ( 0.0%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 0/32768 0/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 0/65536 0/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 13064/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 14/16777216 ( 0.0%)
- entdata [variable] 645/393216 ( 0.2%)
- LDR ambient table 12/65536 48/262144 ( 0.0%)
- HDR ambient table 12/65536 48/262144 ( 0.0%)
- LDR leaf ambient 1/65536 28/1835008 ( 0.0%)
- HDR leaf ambient 12/65536 336/1835008 ( 0.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105703/0 ( 0.0%)
- physics [variable] 16744/4194304 ( 0.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 12
- Writing c:\gmod\garrysmod\maps\Cookie Clicker Map.bsp
- 0 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\gmod\garrysmod\maps\Cookie Clicker Map.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\Cookie Clicker Map.bsp"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" +map "Cookie Clicker Map"
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