Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Physical Zoroark + Toxicroak
- So, i think this core is very interesting for obvious reasons. With him you can for example put Zoroark (as Toxicroak) in front of Psychic mons, setup Swords Dance, and even stay with your Focus Sash intact in the process, after then, sweep a lot with Sucker Punch/Knock Off and Return. Returns is a little bit weird, but it have a decente 102 base power, and gives nice neutral damage on a lot of things, is a nice coverage option since u gonna hit hard anyway with Swords Dance and an Adamant Nature.
- [IMG]
- Zoroark (M) @ Focus Sash
- Ability: Illusion
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Swords Dance
- - Sucker Punch
- - Knock Off
- - Return
- Sadly, this set fails miserably versus Ttars, Bisharps and bulky Fairies, and that's where Toxicroak enters!
- [IMG]
- Toxicroak @ Life Orb
- Ability: Dry Skin
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Gunk Shot
- - Drain Punch
- - Sucker Punch
- - Swords Dance
- With 2 excellent coverages to hit Fairy types and Dark Types, Toxicroak also brings one more priority to the core. These 2 guys working together are able to murder silently a lot of things, since most of the players underestimate Zoroark's ability, and this core takes advantage of it extremely well.
- Threats
- [IMG]
- Klefki is very hard to deal with since the only thing that can kill him is Toxicroak's boosted Drain Punch, but anyway, Klefki can T-wave and just disenable both Toxi and Zoro.
Add Comment
Please, Sign In to add comment