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- ~ Bans ~
- Link State Manipulation - Causing Link to be in a state which is in conflict with the action he previously took or doing actions which preserve previous states when they shouldn't be. This includes, but is not limited to: Groundjumps, opening chests underwater, quickdraw, quick putaway, stealing the fishing rod, items on B (other than sword normally, bow on epona, and minigames), superslides, walking while talking, A-button glitches (return A, down A, blank A), ISG, action swap, swimming with iron boots, swimming on land.
- Clipping through polygonal collision (see definition in discord)
- Megaflips and Megasidehops
- Hovering
- Hessing
- EPG and Actor Glitch
- Flame Storage
- All forms of IM (BA, RBA, GIM)
- SRM and ACE
- Purposefully duplicating Items or Actors (Rain actor in GY or beam actor in Trials for example)
- Wrong warping
- Void warping (except in the case of a natural void)
- Ocarina Items
- Being in an unloaded room
- Using Restricted Items
- Manipulating flags (KZ's ice despawning, dying on the DC switch)
- Hookshot jumps
- ~ Allowed ~
- Anything that isn't banned
- ~ Up for debate ~
- Using Collection Delay to your advantage
- Shooting bow through walls
- Hookshotting through walls (link's cylinder isn't active)
- Having actors pass through link while he isn't updating (redead scream shadow Bk)
- Having link pass through actors while they aren't updating (holding ocarina on a moving platform)
- Swimming with iron boots?
- Cutscene diving (related to hookshot thing above)
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