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Antonio21Galinec

Znak!

Jun 30th, 2015
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  1. //Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
  2. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  3. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4. Remove BuildingForPlayer
  5. RemoveBuildingForPlayer(playerid, 1283, 1378.3594, -956.8516, 36.3672, 0.25);
  6.  
  7. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  8. new tmpobjid;
  9. tmpobjid = CreateDynamicObjectEx(3715,1370.461,-953.266,42.166,0.000,0.000,-8.000,300.000,300.000);
  10. SetDynamicObjectMaterial(tmpobjid, 0, 10765, "airportgnd_sfse", "black64", 0);
  11. SetDynamicObjectMaterial(tmpobjid, 2, 10765, "airportgnd_sfse", "white", 0);
  12. SetDynamicObjectMaterial(tmpobjid, 3, 10765, "airportgnd_sfse", "black64", 0);
  13. SetDynamicObjectMaterial(tmpobjid, 5, 10765, "airportgnd_sfse", "black64", 0);
  14. SetDynamicObjectMaterial(tmpobjid, 6, 10765, "airportgnd_sfse", "black64", 0);
  15. SetDynamicObjectMaterial(tmpobjid, 7, 10765, "airportgnd_sfse", "black64", 0);
  16. SetDynamicObjectMaterial(tmpobjid, 8, 10765, "airportgnd_sfse", "black64", 0);
  17.  
  18. new MyObject100 = CreatePlayerObject(playerid, 4238, 1373.8707, -924.7354, 34.6875, 0.0000, 0.0000, 260.0197);
  19. SetPlayerObjectMaterialText(playerid, MyObject100, "Los Arctic", 0, 50, "Arial", 24, 1, -16777216, 0, 1);
  20.  
  21. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  22. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  23. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  24. tmpobjid = CreateDynamicObjectEx(3715,1370.461,-953.266,42.166,0.000,0.000,-8.000,300.000,300.000);
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