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Aug 11th, 2021
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  1. Improvements:
  2. - Improved lag controller for synchronization operations
  3. - Commands that choose the arena by the players location, such as /bw arena spawner add, now won't look for voting arenas
  4. - It'll take special items from the held items first instead of picking a random one from the inventory
  5. - Arena create gui doesn't clear your name when typing an invalid one
  6.  
  7. Fixed bugs:
  8. - Fixed composing NBT of items back causes the NBT to be wrapped by a compound called "tag" and by that breaking it
  9. - Fixed error that occured when trying to compose ItemStacks with the type "air" https://pastebin.com/0JZmw02f
  10. - Fixed not being able to dye leather armor with e.g. "leather_helmet:#e100ff"
  11. - Fixed Lore, DisplayName and Amount NBT Tags not being correct in composed items
  12. - Fixed hologram not appearing when adding spawner / not disappearing when removing while being ingame
  13. - Fixed spawner holograms being misaligned
  14. - Fixed NullPointerException that occurred when buying an item with keep-on-death
  15. - Fixed a rare error that occurred when using an other unstable plugin https://hastebin.com/osuhinetex.md
  16. - Fixed error when starting it https://pastebin.com/iNgT8z4N
  17. - Fixed possible error when interacting an entity https://pastebin.com/NjasKvrr
  18. - Fixed light bugs for region arenas in 1.14+
  19. -> Move far away from the arena and come back if you still see glitchy light after regeneration
  20. - Fixed that guard dogs permanently were sitting on 1.17.1
  21. - Fixed ranking skulls always displaying "you're not looking at a player head" for 1.8 - 1.12
  22. - Fixed TNT Sheeps & Guard Dogs being way too fast on 1.16+
  23. - Fixed displaying a "skin not found" aka the silver steve for ranking skulls more often than it should
  24. - Fixed reversing sub and normal text in titles for 1.17
  25. - Fixed the "item taking from player" process being unprecise with the item selection
  26. -> Could've taken items that were similar, but not correct
  27. - Fixed error when opening an anvil gui in 1.17
  28. - Fixed bed block dropping as an item when exploaded by tnt
  29. - Fixed plugin not starting at all if it failed to connect with sql
  30.  
  31. API changes:
  32. - Added Helper#parseItemStack(String)
  33. - Added Helper#composeItemStack(ItemStack)
  34. - Added Helper#dye(ItemStack, DyeColor)
  35. - Added Helper#setUnbreakable(ItemMeta, boolean)
  36. - Added Helper#setUnbreakable(ItemStack, boolean)
  37. - Decimal places of the X and Z coordinates of spawners now always are .5
  38. - It's now possible to actually start an arena using Arena#setStatus(ArenaStatus.RUNNING) without breaking it
  39. - /bw debug 13 now calls ArenaStatusChangeEvent twice (1. lobby then 2. running)
  40. - GameAPI#getArenaByLocation() doesn't return voting arenas anymore
  41. - Added GameAPI#getSpecialItem(ItemStack)
  42. - Added SpecialItem#isSpecialItem(ItemStack)
  43. - Added SpecialItem#getOriginalItemStack()
  44. - Fixed SpecialItem#getItemStack() not being useable ingame
  45. - Added int DropType#getHoldingAmount(Player)
  46. - Added int DropType#getHoldingAmount(ItemStack[])
  47. - Renamed DropType#setDroppingMaterials to setConfigDroppingMaterials
  48. - Added DropType#getConfigDroppingMaterials
  49. - Fixed "broadcast" parameter in Arena#destroyBedNaturally having no effect
  50. - Arena#destroyBedNaturally now breaks the bed block
  51. - Renamed ArenaBedBreakEvent.State#CONTINUE to DONT_CANCEL
  52. - Renamed ArenaBedBreakEvent.State#BREAK_BLOCK to IGNORE_STATE_UPDATE
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