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- Improvements:
- - Improved lag controller for synchronization operations
- - Commands that choose the arena by the players location, such as /bw arena spawner add, now won't look for voting arenas
- - It'll take special items from the held items first instead of picking a random one from the inventory
- - Arena create gui doesn't clear your name when typing an invalid one
- Fixed bugs:
- - Fixed composing NBT of items back causes the NBT to be wrapped by a compound called "tag" and by that breaking it
- - Fixed error that occured when trying to compose ItemStacks with the type "air" https://pastebin.com/0JZmw02f
- - Fixed not being able to dye leather armor with e.g. "leather_helmet:#e100ff"
- - Fixed Lore, DisplayName and Amount NBT Tags not being correct in composed items
- - Fixed hologram not appearing when adding spawner / not disappearing when removing while being ingame
- - Fixed spawner holograms being misaligned
- - Fixed NullPointerException that occurred when buying an item with keep-on-death
- - Fixed a rare error that occurred when using an other unstable plugin https://hastebin.com/osuhinetex.md
- - Fixed error when starting it https://pastebin.com/iNgT8z4N
- - Fixed possible error when interacting an entity https://pastebin.com/NjasKvrr
- - Fixed light bugs for region arenas in 1.14+
- -> Move far away from the arena and come back if you still see glitchy light after regeneration
- - Fixed that guard dogs permanently were sitting on 1.17.1
- - Fixed ranking skulls always displaying "you're not looking at a player head" for 1.8 - 1.12
- - Fixed TNT Sheeps & Guard Dogs being way too fast on 1.16+
- - Fixed displaying a "skin not found" aka the silver steve for ranking skulls more often than it should
- - Fixed reversing sub and normal text in titles for 1.17
- - Fixed the "item taking from player" process being unprecise with the item selection
- -> Could've taken items that were similar, but not correct
- - Fixed error when opening an anvil gui in 1.17
- - Fixed bed block dropping as an item when exploaded by tnt
- - Fixed plugin not starting at all if it failed to connect with sql
- API changes:
- - Added Helper#parseItemStack(String)
- - Added Helper#composeItemStack(ItemStack)
- - Added Helper#dye(ItemStack, DyeColor)
- - Added Helper#setUnbreakable(ItemMeta, boolean)
- - Added Helper#setUnbreakable(ItemStack, boolean)
- - Decimal places of the X and Z coordinates of spawners now always are .5
- - It's now possible to actually start an arena using Arena#setStatus(ArenaStatus.RUNNING) without breaking it
- - /bw debug 13 now calls ArenaStatusChangeEvent twice (1. lobby then 2. running)
- - GameAPI#getArenaByLocation() doesn't return voting arenas anymore
- - Added GameAPI#getSpecialItem(ItemStack)
- - Added SpecialItem#isSpecialItem(ItemStack)
- - Added SpecialItem#getOriginalItemStack()
- - Fixed SpecialItem#getItemStack() not being useable ingame
- - Added int DropType#getHoldingAmount(Player)
- - Added int DropType#getHoldingAmount(ItemStack[])
- - Renamed DropType#setDroppingMaterials to setConfigDroppingMaterials
- - Added DropType#getConfigDroppingMaterials
- - Fixed "broadcast" parameter in Arena#destroyBedNaturally having no effect
- - Arena#destroyBedNaturally now breaks the bed block
- - Renamed ArenaBedBreakEvent.State#CONTINUE to DONT_CANCEL
- - Renamed ArenaBedBreakEvent.State#BREAK_BLOCK to IGNORE_STATE_UPDATE
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