Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- _vehicle_0 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1L1, [-227.244,-80.2471], [], 0, "CAN_COLLIDE"];
- _vehicle_0 = _this;
- _this setDir 33;
- _this setPos [-227.244,-80.2471];
- };
- _vehicle_1 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I1, [-224.409,-61.5449], [], 0, "CAN_COLLIDE"];
- _vehicle_1 = _this;
- _this setDir 214;
- _this setPos [-224.409,-61.5449];
- };
- _vehicle_2 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV2_03, [-224.485,-1.29297], [], 0, "CAN_COLLIDE"];
- _vehicle_2 = _this;
- _this setDir 304;
- _this setPos [-224.485,-1.29297];
- };
- _vehicle_3 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I2, [-248.474,9.69922], [], 0, "CAN_COLLIDE"];
- _vehicle_3 = _this;
- _this setDir 36;
- _this setPos [-248.474,9.69922];
- };
- _vehicle_4 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_psi_bouda, [-218.077,25.9141], [], 0, "CAN_COLLIDE"];
- _vehicle_4 = _this;
- _this setDir 125;
- _this setPos [-218.077,25.9141];
- };
- _vehicle_5 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1L2, [-238.271,40.6582], [], 0, "CAN_COLLIDE"];
- _vehicle_5 = _this;
- _this setDir 300;
- _this setPos [-238.271,40.6582];
- };
- _vehicle_6 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I2, [-217.959,30.4316], [], 0, "CAN_COLLIDE"];
- _vehicle_6 = _this;
- _this setDir 35;
- _this setPos [-217.959,30.4316];
- };
- _vehicle_7 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_M01, [-214.191,-73.6182], [], 0, "CAN_COLLIDE"];
- _vehicle_7 = _this;
- _this setDir 33;
- _this setPos [-214.191,-73.6182];
- };
- _vehicle_8 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV2_01B, [-204.739,-45.0303], [], 0, "CAN_COLLIDE"];
- _vehicle_8 = _this;
- _this setDir 123;
- _this setPos [-204.739,-45.0303];
- };
- _vehicle_9 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_pumpa, [-215.543,-38.9033], [], 0, "CAN_COLLIDE"];
- _vehicle_9 = _this;
- _this setDir 40;
- _this setPos [-215.543,-38.9033];
- };
- _vehicle_10 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_2L, [-200.607,-23.6396], [], 0, "CAN_COLLIDE"];
- _vehicle_10 = _this;
- _this setDir 33;
- _this setPos [-200.607,-23.6396];
- };
- _vehicle_11 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_SignB_Pub_RU3, [-212.612,-2.14648], [], 0, "CAN_COLLIDE"];
- _vehicle_11 = _this;
- _this setDir 304.504;
- _this setPos [-212.612,-2.14648];
- };
- _vehicle_12 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_SignB_PostOffice, [-190.927,-2.67383], [], 0, "CAN_COLLIDE"];
- _vehicle_12 = _this;
- _this setDir 124.01;
- _this setPos [-190.927,-2.67383];
- };
- _vehicle_13 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I1, [-205.025,19.2148], [], 0, "CAN_COLLIDE"];
- _vehicle_13 = _this;
- _this setDir 35;
- _this setPos [-205.025,19.2148];
- };
- _vehicle_14 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_W02, [-198.534,23.0205], [], 0, "CAN_COLLIDE"];
- _vehicle_14 = _this;
- _this setDir 36;
- _this setPos [-198.534,23.0205];
- };
- _vehicle_15 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Sign_Bar_RU, [-208.547,3.83496], [], 0, "CAN_COLLIDE"];
- _vehicle_15 = _this;
- _this setDir 33.4558;
- _this setPos [-208.547,3.83496];
- };
- _vehicle_16 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I4, [-197.076,40.3291], [], 0, "CAN_COLLIDE"];
- _vehicle_16 = _this;
- _this setDir 35;
- _this setPos [-197.076,40.3291];
- };
- _vehicle_17 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I3, [-171.834,-40.0361], [], 0, "CAN_COLLIDE"];
- _vehicle_17 = _this;
- _this setDir 18;
- _this setPos [-171.834,-40.0361];
- };
- _vehicle_18 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_W4, [-186.613,-34.9395], [], 0, "CAN_COLLIDE"];
- _vehicle_18 = _this;
- _this setDir 108;
- _this setPos [-186.613,-34.9395];
- };
- _vehicle_19 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV2_04_interier, [-180.084,-0.515625], [], 0, "CAN_COLLIDE"];
- _vehicle_19 = _this;
- _this setDir 124;
- _this setPos [-180.084,-0.515625];
- };
- _vehicle_20 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I2, [-163.932,22.7227], [], 0, "CAN_COLLIDE"];
- _vehicle_20 = _this;
- _this setDir 123;
- _this setPos [-163.932,22.7227];
- };
- _vehicle_21 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_KBud, [-160.197,27.0625], [], 0, "CAN_COLLIDE"];
- _vehicle_21 = _this;
- _this setDir 215;
- _this setPos [-160.197,27.0625];
- };
- _vehicle_22 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_houseV_2T2, [-167.367,98.6973], [], 0, "CAN_COLLIDE"];
- _vehicle_22 = _this;
- _this setDir 303;
- _this setPos [-167.367,98.6973];
- };
- _vehicle_23 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1L2, [-158.077,112.207], [], 0, "CAN_COLLIDE"];
- _vehicle_23 = _this;
- _this setDir 205;
- _this setPos [-158.077,112.207];
- };
- _vehicle_24 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_KBud, [-162.668,112.935], [], 0, "CAN_COLLIDE"];
- _vehicle_24 = _this;
- _this setDir 115;
- _this setPos [-162.668,112.935];
- };
- _vehicle_25 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I4, [-151.787,-47.1738], [], 0, "CAN_COLLIDE"];
- _vehicle_25 = _this;
- _this setDir 287;
- _this setPos [-151.787,-47.1738];
- };
- _vehicle_26 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1T, [-153.802,-12.6602], [], 0, "CAN_COLLIDE"];
- _vehicle_26 = _this;
- _this setDir 199;
- _this setPos [-153.802,-12.6602];
- };
- _vehicle_27 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_KBud, [-151.837,-3.25586], [], 0, "CAN_COLLIDE"];
- _vehicle_27 = _this;
- _this setDir 200;
- _this setPos [-151.837,-3.25586];
- };
- _vehicle_28 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I2, [-133.605,76.0898], [], 0, "CAN_COLLIDE"];
- _vehicle_28 = _this;
- _this setDir 121;
- _this setPos [-133.605,76.0898];
- };
- _vehicle_29 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_1I3, [-148.649,133.336], [], 0, "CAN_COLLIDE"];
- _vehicle_29 = _this;
- _this setDir 21;
- _this setPos [-148.649,133.336];
- };
- _vehicle_30 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_M01, [-146.037,125.414], [], 0, "CAN_COLLIDE"];
- _vehicle_30 = _this;
- _this setDir 201;
- _this setPos [-146.037,125.414];
- };
- _vehicle_31 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I3, [-132.847,155.338], [], 0, "CAN_COLLIDE"];
- _vehicle_31 = _this;
- _this setDir 109;
- _this setPos [-132.847,155.338];
- };
- _vehicle_32 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I4, [-121.216,97.6289], [], 0, "CAN_COLLIDE"];
- _vehicle_32 = _this;
- _this setDir 348;
- _this setPos [-121.216,97.6289];
- };
- _vehicle_33 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_W4, [-103.311,103.69], [], 0, "CAN_COLLIDE"];
- _vehicle_33 = _this;
- _this setDir 78;
- _this setPos [-103.311,103.69];
- };
- _vehicle_34 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_M03, [-125.349,89.3125], [], 0, "CAN_COLLIDE"];
- _vehicle_34 = _this;
- _this setDir 2.99996;
- _this setPos [-125.349,89.3125];
- };
- _vehicle_35 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_W03, [-126.389,171.408], [], 0, "CAN_COLLIDE"];
- _vehicle_35 = _this;
- _this setDir 19;
- _this setPos [-126.389,171.408];
- };
- _vehicle_36 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_HouseV_3I1, [-90.3906,197.034], [], 0, "CAN_COLLIDE"];
- _vehicle_36 = _this;
- _this setDir 110;
- _this setPos [-90.3906,197.034];
- };
- _vehicle_37 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_M03, [-57.9351,-136.727], [], 0, "CAN_COLLIDE"];
- _vehicle_37 = _this;
- _this setDir 306;
- _this setPos [-57.9351,-136.727];
- };
- _vehicle_38 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [-13.8965,-157.17], [], 0, "CAN_COLLIDE"];
- _vehicle_38 = _this;
- _this setDir 40;
- _this setPos [-13.8965,-157.17];
- };
- _vehicle_39 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [-35.666,-144.453], [], 0, "CAN_COLLIDE"];
- _vehicle_39 = _this;
- _this setDir 35;
- _this setPos [-35.666,-144.453];
- };
- _vehicle_40 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [-10.5176,-134.937], [], 0, "CAN_COLLIDE"];
- _vehicle_40 = _this;
- _this setDir 30;
- _this setPos [-10.5176,-134.937];
- };
- _vehicle_41 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [-33.6831,-146.191], [], 0, "CAN_COLLIDE"];
- _vehicle_41 = _this;
- _this setDir 40;
- _this setPos [-33.6831,-146.191];
- };
- _vehicle_42 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [-30.9185,-140.716], [], 0, "CAN_COLLIDE"];
- _vehicle_42 = _this;
- _this setDir 5;
- _this setPos [-30.9185,-140.716];
- };
- _vehicle_43 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Misc_WaterStation, [-32.7095,-85.5166], [], 0, "CAN_COLLIDE"];
- _vehicle_43 = _this;
- _this setDir 74.0977;
- _this setPos [-32.7095,-85.5166];
- };
- _vehicle_44 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Shed_M01, [-7.42578,28.6279], [], 0, "CAN_COLLIDE"];
- _vehicle_44 = _this;
- _this setDir 20;
- _this setPos [-7.42578,28.6279];
- };
- _vehicle_45 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_Wall_CGry_5_D, [-24.499,59.998], [], 0, "CAN_COLLIDE"];
- _vehicle_45 = _this;
- _this setDir 108.144;
- _this setPos [-24.499,59.998];
- };
- _vehicle_46 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [17.8345,-174.183], [], 0, "CAN_COLLIDE"];
- _vehicle_46 = _this;
- _this setDir 40;
- _this setPos [17.8345,-174.183];
- };
- _vehicle_47 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [11.0781,-115.426], [], 0, "CAN_COLLIDE"];
- _vehicle_47 = _this;
- _this setDir 40;
- _this setPos [11.0781,-115.426];
- };
- _vehicle_48 = objNull;
- if (true) then
- {
- _this = createVehicle [Land_seno_balik, [0.461914,-100.671], [], 0, "CAN_COLLIDE"];
- _vehicle_48 = _this;
- _this setDir 30;
- _this setPos [0.461914,-100.671];
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement