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  1. Could not load UnityEngine.Texture2D at Things/Weapon/Slugger in any active mod or in base resources.
  2. Verse.Log:Error(String)
  3. Verse.ContentFinder`1:Get(String, Boolean)
  4. Verse.Graphic_Single:Init(GraphicRequest)
  5. Verse.GraphicDatabase:GetInner(GraphicRequest)
  6. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  7. Verse.GraphicData:Init()
  8. Verse.GraphicData:get_Graphic()
  9. Verse.ThingDef:<PostLoad>m__3()
  10. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  11. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  12. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  13. Verse.Root:Update_Patch1(Object)
  14. Verse.Root_Entry:Update()
  15.  
  16. MatFrom with null sourceTex.
  17. Verse.Log:Error(String)
  18. Verse.MaterialPool:MatFrom(MaterialRequest)
  19. Verse.Graphic_Single:Init(GraphicRequest)
  20. Verse.GraphicDatabase:GetInner(GraphicRequest)
  21. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  22. Verse.GraphicData:Init()
  23. Verse.GraphicData:get_Graphic()
  24. Verse.ThingDef:<PostLoad>m__3()
  25. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  26. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  27. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  28. Verse.Root:Update_Patch1(Object)
  29. Verse.Root_Entry:Update()
  30.  
  31. Could not load UnityEngine.Texture2D at Things/Projectiles/Bullet_Small in any active mod or in base resources.
  32. Verse.Log:Error(String)
  33. Verse.ContentFinder`1:Get(String, Boolean)
  34. Verse.Graphic_Single:Init(GraphicRequest)
  35. Verse.GraphicDatabase:GetInner(GraphicRequest)
  36. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  37. Verse.GraphicData:Init()
  38. Verse.GraphicData:get_Graphic()
  39. Verse.ThingDef:<PostLoad>m__3()
  40. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  41. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  42. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  43. Verse.Root:Update_Patch1(Object)
  44. Verse.Root_Entry:Update()
  45.  
  46. MatFrom with null sourceTex.
  47. Verse.Log:Error(String)
  48. Verse.MaterialPool:MatFrom(MaterialRequest)
  49. Verse.Graphic_Single:Init(GraphicRequest)
  50. Verse.GraphicDatabase:GetInner(GraphicRequest)
  51. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  52. Verse.GraphicData:Init()
  53. Verse.GraphicData:get_Graphic()
  54. Verse.ThingDef:<PostLoad>m__3()
  55. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  56. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  57. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  58. Verse.Root:Update_Patch1(Object)
  59. Verse.Root_Entry:Update()
  60.  
  61. Could not load UnityEngine.Texture2D at Things/Weapon/Supremacy in any active mod or in base resources.
  62. Verse.Log:Error(String)
  63. Verse.ContentFinder`1:Get(String, Boolean)
  64. Verse.Graphic_Single:Init(GraphicRequest)
  65. Verse.GraphicDatabase:GetInner(GraphicRequest)
  66. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  67. Verse.GraphicData:Init()
  68. Verse.GraphicData:get_Graphic()
  69. Verse.ThingDef:<PostLoad>m__3()
  70. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  71. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  72. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  73. Verse.Root:Update_Patch1(Object)
  74. Verse.Root_Entry:Update()
  75.  
  76. MatFrom with null sourceTex.
  77. Verse.Log:Error(String)
  78. Verse.MaterialPool:MatFrom(MaterialRequest)
  79. Verse.Graphic_Single:Init(GraphicRequest)
  80. Verse.GraphicDatabase:GetInner(GraphicRequest)
  81. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  82. Verse.GraphicData:Init()
  83. Verse.GraphicData:get_Graphic()
  84. Verse.ThingDef:<PostLoad>m__3()
  85. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  86. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  87. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  88. Verse.Root:Update_Patch1(Object)
  89. Verse.Root_Entry:Update()
  90.  
  91. Could not load UnityEngine.Texture2D at Things/Projectiles/Bullet_Big in any active mod or in base resources.
  92. Verse.Log:Error(String)
  93. Verse.ContentFinder`1:Get(String, Boolean)
  94. Verse.Graphic_Single:Init(GraphicRequest)
  95. Verse.GraphicDatabase:GetInner(GraphicRequest)
  96. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  97. Verse.GraphicData:Init()
  98. Verse.GraphicData:get_Graphic()
  99. Verse.ThingDef:<PostLoad>m__3()
  100. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  101. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  102. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  103. Verse.Root:Update_Patch1(Object)
  104. Verse.Root_Entry:Update()
  105.  
  106. MatFrom with null sourceTex.
  107. Verse.Log:Error(String)
  108. Verse.MaterialPool:MatFrom(MaterialRequest)
  109. Verse.Graphic_Single:Init(GraphicRequest)
  110. Verse.GraphicDatabase:GetInner(GraphicRequest)
  111. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  112. Verse.GraphicData:Init()
  113. Verse.GraphicData:get_Graphic()
  114. Verse.ThingDef:<PostLoad>m__3()
  115. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  116. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  117. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  118. Verse.Root:Update_Patch1(Object)
  119. Verse.Root_Entry:Update()
  120.  
  121. Could not load UnityEngine.Texture2D at Things/Weapon/TheLong in any active mod or in base resources.
  122. Verse.Log:Error(String)
  123. Verse.ContentFinder`1:Get(String, Boolean)
  124. Verse.Graphic_Single:Init(GraphicRequest)
  125. Verse.GraphicDatabase:GetInner(GraphicRequest)
  126. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  127. Verse.GraphicData:Init()
  128. Verse.GraphicData:get_Graphic()
  129. Verse.ThingDef:<PostLoad>m__3()
  130. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  131. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  132. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  133. Verse.Root:Update_Patch1(Object)
  134. Verse.Root_Entry:Update()
  135.  
  136. MatFrom with null sourceTex.
  137. Verse.Log:Error(String)
  138. Verse.MaterialPool:MatFrom(MaterialRequest)
  139. Verse.Graphic_Single:Init(GraphicRequest)
  140. Verse.GraphicDatabase:GetInner(GraphicRequest)
  141. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  142. Verse.GraphicData:Init()
  143. Verse.GraphicData:get_Graphic()
  144. Verse.ThingDef:<PostLoad>m__3()
  145. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  146. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  147. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  148. Verse.Root:Update_Patch1(Object)
  149. Verse.Root_Entry:Update()
  150.  
  151. Could not load UnityEngine.Texture2D at Things/Projectiles/Arrow_Nano in any active mod or in base resources.
  152. Verse.Log:Error(String)
  153. Verse.ContentFinder`1:Get(String, Boolean)
  154. Verse.Graphic_Single:Init(GraphicRequest)
  155. Verse.GraphicDatabase:GetInner(GraphicRequest)
  156. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  157. Verse.GraphicData:Init()
  158. Verse.GraphicData:get_Graphic()
  159. Verse.ThingDef:<PostLoad>m__3()
  160. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  161. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  162. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  163. Verse.Root:Update_Patch1(Object)
  164. Verse.Root_Entry:Update()
  165.  
  166. MatFrom with null sourceTex.
  167. Verse.Log:Error(String)
  168. Verse.MaterialPool:MatFrom(MaterialRequest)
  169. Verse.Graphic_Single:Init(GraphicRequest)
  170. Verse.GraphicDatabase:GetInner(GraphicRequest)
  171. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  172. Verse.GraphicData:Init()
  173. Verse.GraphicData:get_Graphic()
  174. Verse.ThingDef:<PostLoad>m__3()
  175. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  176. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  177. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  178. Verse.Root:Update_Patch1(Object)
  179. Verse.Root_Entry:Update()
  180.  
  181. Could not load UnityEngine.Texture2D at Things/Weapon/UltraBow in any active mod or in base resources.
  182. Verse.Log:Error(String)
  183. Verse.ContentFinder`1:Get(String, Boolean)
  184. Verse.Graphic_Single:Init(GraphicRequest)
  185. Verse.GraphicDatabase:GetInner(GraphicRequest)
  186. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  187. Verse.GraphicData:Init()
  188. Verse.GraphicData:get_Graphic()
  189. Verse.ThingDef:<PostLoad>m__3()
  190. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  191. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  192. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  193. Verse.Root:Update_Patch1(Object)
  194. Verse.Root_Entry:Update()
  195.  
  196. MatFrom with null sourceTex.
  197. Verse.Log:Error(String)
  198. Verse.MaterialPool:MatFrom(MaterialRequest)
  199. Verse.Graphic_Single:Init(GraphicRequest)
  200. Verse.GraphicDatabase:GetInner(GraphicRequest)
  201. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  202. Verse.GraphicData:Init()
  203. Verse.GraphicData:get_Graphic()
  204. Verse.ThingDef:<PostLoad>m__3()
  205. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  206. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  207. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  208. Verse.Root:Update_Patch1(Object)
  209. Verse.Root_Entry:Update()
  210.  
  211. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  212. Verse.Log:Error(String)
  213. Verse.Graphic_Multi:Init(GraphicRequest)
  214. Verse.GraphicDatabase:GetInner(GraphicRequest)
  215. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  216. Verse.GraphicData:Init()
  217. Verse.GraphicData:get_Graphic()
  218. Verse.ThingDef:<PostLoad>m__3()
  219. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  220. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  221. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  222. Verse.Root:Update_Patch1(Object)
  223. Verse.Root_Entry:Update()
  224.  
  225. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  226. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  227. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  228. Verse.Log:Error(String)
  229. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  230. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  231. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  232. Verse.Root:Update_Patch1(Object)
  233. Verse.Root_Entry:Update()
  234.  
  235. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  236. Verse.Log:Error(String)
  237. Verse.Graphic_Multi:Init(GraphicRequest)
  238. Verse.GraphicDatabase:GetInner(GraphicRequest)
  239. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  240. Verse.GraphicData:Init()
  241. Verse.GraphicData:get_Graphic()
  242. Verse.ThingDef:<PostLoad>m__3()
  243. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  244. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  245. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  246. Verse.Root:Update_Patch1(Object)
  247. Verse.Root_Entry:Update()
  248.  
  249. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  250. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  251. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  252. Verse.Log:Error(String)
  253. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  254. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  255. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  256. Verse.Root:Update_Patch1(Object)
  257. Verse.Root_Entry:Update()
  258.  
  259. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  260. Verse.Log:Error(String)
  261. Verse.Graphic_Multi:Init(GraphicRequest)
  262. Verse.GraphicDatabase:GetInner(GraphicRequest)
  263. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  264. Verse.GraphicData:Init()
  265. Verse.GraphicData:get_Graphic()
  266. Verse.ThingDef:<PostLoad>m__3()
  267. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  268. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  269. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  270. Verse.Root:Update_Patch1(Object)
  271. Verse.Root_Entry:Update()
  272.  
  273. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  274. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  275. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  276. Verse.Log:Error(String)
  277. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  278. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  279. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  280. Verse.Root:Update_Patch1(Object)
  281. Verse.Root_Entry:Update()
  282.  
  283. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  284. Verse.Log:Error(String)
  285. Verse.Graphic_Multi:Init(GraphicRequest)
  286. Verse.GraphicDatabase:GetInner(GraphicRequest)
  287. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  288. Verse.GraphicData:Init()
  289. Verse.GraphicData:get_Graphic()
  290. Verse.ThingDef:<PostLoad>m__3()
  291. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  292. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  293. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  294. Verse.Root:Update_Patch1(Object)
  295. Verse.Root_Entry:Update()
  296.  
  297. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  298. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  299. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  300. Verse.Log:Error(String)
  301. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  302. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  303. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  304. Verse.Root:Update_Patch1(Object)
  305. Verse.Root_Entry:Update()
  306.  
  307. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  308. Verse.Log:Error(String)
  309. Verse.ContentFinder`1:Get(String, Boolean)
  310. Verse.Graphic_Single:Init(GraphicRequest)
  311. Verse.GraphicDatabase:GetInner(GraphicRequest)
  312. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  313. Verse.GraphicData:Init()
  314. Verse.GraphicData:get_Graphic()
  315. Verse.ThingDef:<PostLoad>m__3()
  316. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  317. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  318. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  319. Verse.Root:Update_Patch1(Object)
  320. Verse.Root_Entry:Update()
  321.  
  322. MatFrom with null sourceTex.
  323. Verse.Log:Error(String)
  324. Verse.MaterialPool:MatFrom(MaterialRequest)
  325. Verse.Graphic_Single:Init(GraphicRequest)
  326. Verse.GraphicDatabase:GetInner(GraphicRequest)
  327. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  328. Verse.GraphicData:Init()
  329. Verse.GraphicData:get_Graphic()
  330. Verse.ThingDef:<PostLoad>m__3()
  331. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  332. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  333. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  334. Verse.Root:Update_Patch1(Object)
  335. Verse.Root_Entry:Update()
  336.  
  337. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  338. Verse.Log:Error(String)
  339. Verse.ContentFinder`1:Get(String, Boolean)
  340. Verse.Graphic_Single:Init(GraphicRequest)
  341. Verse.GraphicDatabase:GetInner(GraphicRequest)
  342. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  343. Verse.GraphicData:Init()
  344. Verse.GraphicData:get_Graphic()
  345. Verse.ThingDef:<PostLoad>m__3()
  346. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  347. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  348. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  349. Verse.Root:Update_Patch1(Object)
  350. Verse.Root_Entry:Update()
  351.  
  352. MatFrom with null sourceTex.
  353. Verse.Log:Error(String)
  354. Verse.MaterialPool:MatFrom(MaterialRequest)
  355. Verse.Graphic_Single:Init(GraphicRequest)
  356. Verse.GraphicDatabase:GetInner(GraphicRequest)
  357. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  358. Verse.GraphicData:Init()
  359. Verse.GraphicData:get_Graphic()
  360. Verse.ThingDef:<PostLoad>m__3()
  361. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  362. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  363. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  364. Verse.Root:Update_Patch1(Object)
  365. Verse.Root_Entry:Update()
  366.  
  367. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  368. Verse.Log:Error(String)
  369. Verse.ContentFinder`1:Get(String, Boolean)
  370. Verse.Graphic_Single:Init(GraphicRequest)
  371. Verse.GraphicDatabase:GetInner(GraphicRequest)
  372. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  373. Verse.GraphicData:Init()
  374. Verse.GraphicData:get_Graphic()
  375. Verse.ThingDef:<PostLoad>m__3()
  376. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  377. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  378. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  379. Verse.Root:Update_Patch1(Object)
  380. Verse.Root_Entry:Update()
  381.  
  382. MatFrom with null sourceTex.
  383. Verse.Log:Error(String)
  384. Verse.MaterialPool:MatFrom(MaterialRequest)
  385. Verse.Graphic_Single:Init(GraphicRequest)
  386. Verse.GraphicDatabase:GetInner(GraphicRequest)
  387. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  388. Verse.GraphicData:Init()
  389. Verse.GraphicData:get_Graphic()
  390. Verse.ThingDef:<PostLoad>m__3()
  391. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  392. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  393. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  394. Verse.Root:Update_Patch1(Object)
  395. Verse.Root_Entry:Update()
  396.  
  397. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  398. Verse.Log:Error(String)
  399. Verse.ContentFinder`1:Get(String, Boolean)
  400. Verse.Graphic_Single:Init(GraphicRequest)
  401. Verse.GraphicDatabase:GetInner(GraphicRequest)
  402. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  403. Verse.GraphicData:Init()
  404. Verse.GraphicData:get_Graphic()
  405. Verse.ThingDef:<PostLoad>m__3()
  406. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  407. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  408. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  409. Verse.Root:Update_Patch1(Object)
  410. Verse.Root_Entry:Update()
  411.  
  412. MatFrom with null sourceTex.
  413. Verse.Log:Error(String)
  414. Verse.MaterialPool:MatFrom(MaterialRequest)
  415. Verse.Graphic_Single:Init(GraphicRequest)
  416. Verse.GraphicDatabase:GetInner(GraphicRequest)
  417. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  418. Verse.GraphicData:Init()
  419. Verse.GraphicData:get_Graphic()
  420. Verse.ThingDef:<PostLoad>m__3()
  421. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  422. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  423. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  424. Verse.Root:Update_Patch1(Object)
  425. Verse.Root_Entry:Update()
  426.  
  427. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  428. Verse.Log:Error(String)
  429. Verse.ContentFinder`1:Get(String, Boolean)
  430. Verse.Graphic_Single:Init(GraphicRequest)
  431. Verse.GraphicDatabase:GetInner(GraphicRequest)
  432. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  433. Verse.GraphicData:Init()
  434. Verse.GraphicData:get_Graphic()
  435. Verse.ThingDef:<PostLoad>m__3()
  436. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  437. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  438. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  439. Verse.Root:Update_Patch1(Object)
  440. Verse.Root_Entry:Update()
  441.  
  442. MatFrom with null sourceTex.
  443. Verse.Log:Error(String)
  444. Verse.MaterialPool:MatFrom(MaterialRequest)
  445. Verse.Graphic_Single:Init(GraphicRequest)
  446. Verse.GraphicDatabase:GetInner(GraphicRequest)
  447. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  448. Verse.GraphicData:Init()
  449. Verse.GraphicData:get_Graphic()
  450. Verse.ThingDef:<PostLoad>m__3()
  451. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  452. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  453. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  454. Verse.Root:Update_Patch1(Object)
  455. Verse.Root_Entry:Update()
  456.  
  457. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  458. Verse.Log:Error(String)
  459. Verse.ContentFinder`1:Get(String, Boolean)
  460. Verse.Graphic_Single:Init(GraphicRequest)
  461. Verse.GraphicDatabase:GetInner(GraphicRequest)
  462. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  463. Verse.GraphicData:Init()
  464. Verse.GraphicData:get_Graphic()
  465. Verse.ThingDef:<PostLoad>m__3()
  466. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  467. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  468. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  469. Verse.Root:Update_Patch1(Object)
  470. Verse.Root_Entry:Update()
  471.  
  472. MatFrom with null sourceTex.
  473. Verse.Log:Error(String)
  474. Verse.MaterialPool:MatFrom(MaterialRequest)
  475. Verse.Graphic_Single:Init(GraphicRequest)
  476. Verse.GraphicDatabase:GetInner(GraphicRequest)
  477. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  478. Verse.GraphicData:Init()
  479. Verse.GraphicData:get_Graphic()
  480. Verse.ThingDef:<PostLoad>m__3()
  481. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  482. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  483. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  484. Verse.Root:Update_Patch1(Object)
  485. Verse.Root_Entry:Update()
  486.  
  487. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  488. Verse.Log:Error(String)
  489. Verse.ContentFinder`1:Get(String, Boolean)
  490. Verse.Graphic_Single:Init(GraphicRequest)
  491. Verse.GraphicDatabase:GetInner(GraphicRequest)
  492. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  493. Verse.GraphicData:Init()
  494. Verse.GraphicData:get_Graphic()
  495. Verse.ThingDef:<PostLoad>m__3()
  496. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  497. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  498. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  499. Verse.Root:Update_Patch1(Object)
  500. Verse.Root_Entry:Update()
  501.  
  502. MatFrom with null sourceTex.
  503. Verse.Log:Error(String)
  504. Verse.MaterialPool:MatFrom(MaterialRequest)
  505. Verse.Graphic_Single:Init(GraphicRequest)
  506. Verse.GraphicDatabase:GetInner(GraphicRequest)
  507. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  508. Verse.GraphicData:Init()
  509. Verse.GraphicData:get_Graphic()
  510. Verse.ThingDef:<PostLoad>m__3()
  511. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  512. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  513. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  514. Verse.Root:Update_Patch1(Object)
  515. Verse.Root_Entry:Update()
  516.  
  517. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  518. Verse.Log:Error(String)
  519. Verse.ContentFinder`1:Get(String, Boolean)
  520. Verse.Graphic_Single:Init(GraphicRequest)
  521. Verse.GraphicDatabase:GetInner(GraphicRequest)
  522. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  523. Verse.GraphicData:Init()
  524. Verse.GraphicData:get_Graphic()
  525. Verse.ThingDef:<PostLoad>m__3()
  526. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  527. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  528. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  529. Verse.Root:Update_Patch1(Object)
  530. Verse.Root_Entry:Update()
  531.  
  532. MatFrom with null sourceTex.
  533. Verse.Log:Error(String)
  534. Verse.MaterialPool:MatFrom(MaterialRequest)
  535. Verse.Graphic_Single:Init(GraphicRequest)
  536. Verse.GraphicDatabase:GetInner(GraphicRequest)
  537. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  538. Verse.GraphicData:Init()
  539. Verse.GraphicData:get_Graphic()
  540. Verse.ThingDef:<PostLoad>m__3()
  541. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  542. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  543. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  544. Verse.Root:Update_Patch1(Object)
  545. Verse.Root_Entry:Update()
  546.  
  547. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  548. Verse.Log:Error(String)
  549. Verse.ContentFinder`1:Get(String, Boolean)
  550. Verse.Graphic_Single:Init(GraphicRequest)
  551. Verse.GraphicDatabase:GetInner(GraphicRequest)
  552. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  553. Verse.GraphicData:Init()
  554. Verse.GraphicData:get_Graphic()
  555. Verse.ThingDef:<PostLoad>m__3()
  556. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  557. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  558. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  559. Verse.Root:Update_Patch1(Object)
  560. Verse.Root_Entry:Update()
  561.  
  562. MatFrom with null sourceTex.
  563. Verse.Log:Error(String)
  564. Verse.MaterialPool:MatFrom(MaterialRequest)
  565. Verse.Graphic_Single:Init(GraphicRequest)
  566. Verse.GraphicDatabase:GetInner(GraphicRequest)
  567. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  568. Verse.GraphicData:Init()
  569. Verse.GraphicData:get_Graphic()
  570. Verse.ThingDef:<PostLoad>m__3()
  571. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  572. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  573. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  574. Verse.Root:Update_Patch1(Object)
  575. Verse.Root_Entry:Update()
  576.  
  577. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
  578. Verse.Log:Error(String)
  579. Verse.ContentFinder`1:Get(String, Boolean)
  580. Verse.Graphic_Single:Init(GraphicRequest)
  581. Verse.GraphicDatabase:GetInner(GraphicRequest)
  582. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  583. Verse.GraphicData:Init()
  584. Verse.GraphicData:get_Graphic()
  585. Verse.ThingDef:<PostLoad>m__3()
  586. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  587. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  588. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  589. Verse.Root:Update_Patch1(Object)
  590. Verse.Root_Entry:Update()
  591.  
  592. MatFrom with null sourceTex.
  593. Verse.Log:Error(String)
  594. Verse.MaterialPool:MatFrom(MaterialRequest)
  595. Verse.Graphic_Single:Init(GraphicRequest)
  596. Verse.GraphicDatabase:GetInner(GraphicRequest)
  597. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  598. Verse.GraphicData:Init()
  599. Verse.GraphicData:get_Graphic()
  600. Verse.ThingDef:<PostLoad>m__3()
  601. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  602. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  603. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  604. Verse.Root:Update_Patch1(Object)
  605. Verse.Root_Entry:Update()
  606.  
  607. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  608. Verse.Log:Error(String)
  609. Verse.ContentFinder`1:Get(String, Boolean)
  610. Verse.Graphic_Single:Init(GraphicRequest)
  611. Verse.GraphicDatabase:GetInner(GraphicRequest)
  612. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  613. Verse.GraphicData:Init()
  614. Verse.GraphicData:get_Graphic()
  615. Verse.ThingDef:<PostLoad>m__3()
  616. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  617. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  618. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  619. Verse.Root:Update_Patch1(Object)
  620. Verse.Root_Entry:Update()
  621.  
  622. MatFrom with null sourceTex.
  623. Verse.Log:Error(String)
  624. Verse.MaterialPool:MatFrom(MaterialRequest)
  625. Verse.Graphic_Single:Init(GraphicRequest)
  626. Verse.GraphicDatabase:GetInner(GraphicRequest)
  627. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  628. Verse.GraphicData:Init()
  629. Verse.GraphicData:get_Graphic()
  630. Verse.ThingDef:<PostLoad>m__3()
  631. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  632. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  633. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  634. Verse.Root:Update_Patch1(Object)
  635. Verse.Root_Entry:Update()
  636.  
  637. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  638. Verse.Log:Error(String)
  639. Verse.ContentFinder`1:Get(String, Boolean)
  640. Verse.Graphic_Single:Init(GraphicRequest)
  641. Verse.GraphicDatabase:GetInner(GraphicRequest)
  642. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  643. Verse.GraphicData:Init()
  644. Verse.GraphicData:get_Graphic()
  645. Verse.ThingDef:<PostLoad>m__3()
  646. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  647. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  648. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  649. Verse.Root:Update_Patch1(Object)
  650. Verse.Root_Entry:Update()
  651.  
  652. MatFrom with null sourceTex.
  653. Verse.Log:Error(String)
  654. Verse.MaterialPool:MatFrom(MaterialRequest)
  655. Verse.Graphic_Single:Init(GraphicRequest)
  656. Verse.GraphicDatabase:GetInner(GraphicRequest)
  657. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  658. Verse.GraphicData:Init()
  659. Verse.GraphicData:get_Graphic()
  660. Verse.ThingDef:<PostLoad>m__3()
  661. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  662. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  663. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  664. Verse.Root:Update_Patch1(Object)
  665. Verse.Root_Entry:Update()
  666.  
  667. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  668. Verse.Log:Error(String)
  669. Verse.ContentFinder`1:Get(String, Boolean)
  670. Verse.Graphic_Single:Init(GraphicRequest)
  671. Verse.GraphicDatabase:GetInner(GraphicRequest)
  672. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  673. Verse.GraphicData:Init()
  674. Verse.GraphicData:get_Graphic()
  675. Verse.ThingDef:<PostLoad>m__3()
  676. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  677. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  678. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  679. Verse.Root:Update_Patch1(Object)
  680. Verse.Root_Entry:Update()
  681.  
  682. MatFrom with null sourceTex.
  683. Verse.Log:Error(String)
  684. Verse.MaterialPool:MatFrom(MaterialRequest)
  685. Verse.Graphic_Single:Init(GraphicRequest)
  686. Verse.GraphicDatabase:GetInner(GraphicRequest)
  687. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  688. Verse.GraphicData:Init()
  689. Verse.GraphicData:get_Graphic()
  690. Verse.ThingDef:<PostLoad>m__3()
  691. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  692. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  693. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  694. Verse.Root:Update_Patch1(Object)
  695. Verse.Root_Entry:Update()
  696.  
  697. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  698. Verse.Log:Error(String)
  699. Verse.ContentFinder`1:Get(String, Boolean)
  700. Verse.Graphic_Single:Init(GraphicRequest)
  701. Verse.GraphicDatabase:GetInner(GraphicRequest)
  702. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  703. Verse.GraphicData:Init()
  704. Verse.GraphicData:get_Graphic()
  705. Verse.ThingDef:<PostLoad>m__3()
  706. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  707. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  708. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  709. Verse.Root:Update_Patch1(Object)
  710. Verse.Root_Entry:Update()
  711.  
  712. MatFrom with null sourceTex.
  713. Verse.Log:Error(String)
  714. Verse.MaterialPool:MatFrom(MaterialRequest)
  715. Verse.Graphic_Single:Init(GraphicRequest)
  716. Verse.GraphicDatabase:GetInner(GraphicRequest)
  717. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  718. Verse.GraphicData:Init()
  719. Verse.GraphicData:get_Graphic()
  720. Verse.ThingDef:<PostLoad>m__3()
  721. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  722. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  723. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  724. Verse.Root:Update_Patch1(Object)
  725. Verse.Root_Entry:Update()
  726.  
  727. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  728. Verse.Log:Error(String)
  729. Verse.ContentFinder`1:Get(String, Boolean)
  730. Verse.Graphic_Single:Init(GraphicRequest)
  731. Verse.GraphicDatabase:GetInner(GraphicRequest)
  732. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  733. Verse.GraphicData:Init()
  734. Verse.GraphicData:get_Graphic()
  735. Verse.ThingDef:<PostLoad>m__3()
  736. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  737. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  738. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  739. Verse.Root:Update_Patch1(Object)
  740. Verse.Root_Entry:Update()
  741.  
  742. MatFrom with null sourceTex.
  743. Verse.Log:Error(String)
  744. Verse.MaterialPool:MatFrom(MaterialRequest)
  745. Verse.Graphic_Single:Init(GraphicRequest)
  746. Verse.GraphicDatabase:GetInner(GraphicRequest)
  747. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  748. Verse.GraphicData:Init()
  749. Verse.GraphicData:get_Graphic()
  750. Verse.ThingDef:<PostLoad>m__3()
  751. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  752. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  753. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  754. Verse.Root:Update_Patch1(Object)
  755. Verse.Root_Entry:Update()
  756.  
  757. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  758. Verse.Log:Error(String)
  759. Verse.ContentFinder`1:Get(String, Boolean)
  760. Verse.Graphic_Single:Init(GraphicRequest)
  761. Verse.GraphicDatabase:GetInner(GraphicRequest)
  762. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  763. Verse.GraphicData:Init()
  764. Verse.GraphicData:get_Graphic()
  765. Verse.ThingDef:<PostLoad>m__3()
  766. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  767. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  768. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  769. Verse.Root:Update_Patch1(Object)
  770. Verse.Root_Entry:Update()
  771.  
  772. MatFrom with null sourceTex.
  773. Verse.Log:Error(String)
  774. Verse.MaterialPool:MatFrom(MaterialRequest)
  775. Verse.Graphic_Single:Init(GraphicRequest)
  776. Verse.GraphicDatabase:GetInner(GraphicRequest)
  777. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  778. Verse.GraphicData:Init()
  779. Verse.GraphicData:get_Graphic()
  780. Verse.ThingDef:<PostLoad>m__3()
  781. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  782. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  783. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  784. Verse.Root:Update_Patch1(Object)
  785. Verse.Root_Entry:Update()
  786.  
  787. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
  788. Verse.Log:Error(String)
  789. Verse.ContentFinder`1:Get(String, Boolean)
  790. Verse.Graphic_Single:Init(GraphicRequest)
  791. Verse.GraphicDatabase:GetInner(GraphicRequest)
  792. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  793. Verse.GraphicData:Init()
  794. Verse.GraphicData:get_Graphic()
  795. Verse.ThingDef:<PostLoad>m__3()
  796. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  797. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  798. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  799. Verse.Root:Update_Patch1(Object)
  800. Verse.Root_Entry:Update()
  801.  
  802. MatFrom with null sourceTex.
  803. Verse.Log:Error(String)
  804. Verse.MaterialPool:MatFrom(MaterialRequest)
  805. Verse.Graphic_Single:Init(GraphicRequest)
  806. Verse.GraphicDatabase:GetInner(GraphicRequest)
  807. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  808. Verse.GraphicData:Init()
  809. Verse.GraphicData:get_Graphic()
  810. Verse.ThingDef:<PostLoad>m__3()
  811. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  812. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  813. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  814. Verse.Root:Update_Patch1(Object)
  815. Verse.Root_Entry:Update()
  816.  
  817. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  818. Verse.Log:Error(String)
  819. Verse.ContentFinder`1:Get(String, Boolean)
  820. Verse.Graphic_Single:Init(GraphicRequest)
  821. Verse.GraphicDatabase:GetInner(GraphicRequest)
  822. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  823. Verse.GraphicData:Init()
  824. Verse.GraphicData:get_Graphic()
  825. Verse.ThingDef:<PostLoad>m__3()
  826. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  827. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  828. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  829. Verse.Root:Update_Patch1(Object)
  830. Verse.Root_Entry:Update()
  831.  
  832. MatFrom with null sourceTex.
  833. Verse.Log:Error(String)
  834. Verse.MaterialPool:MatFrom(MaterialRequest)
  835. Verse.Graphic_Single:Init(GraphicRequest)
  836. Verse.GraphicDatabase:GetInner(GraphicRequest)
  837. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  838. Verse.GraphicData:Init()
  839. Verse.GraphicData:get_Graphic()
  840. Verse.ThingDef:<PostLoad>m__3()
  841. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  842. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  843. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  844. Verse.Root:Update_Patch1(Object)
  845. Verse.Root_Entry:Update()
  846.  
  847. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  848. Verse.Log:Error(String)
  849. Verse.ContentFinder`1:Get(String, Boolean)
  850. Verse.Graphic_Single:Init(GraphicRequest)
  851. Verse.GraphicDatabase:GetInner(GraphicRequest)
  852. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  853. Verse.GraphicData:Init()
  854. Verse.GraphicData:get_Graphic()
  855. Verse.ThingDef:<PostLoad>m__3()
  856. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  857. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  858. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  859. Verse.Root:Update_Patch1(Object)
  860. Verse.Root_Entry:Update()
  861.  
  862. MatFrom with null sourceTex.
  863. Verse.Log:Error(String)
  864. Verse.MaterialPool:MatFrom(MaterialRequest)
  865. Verse.Graphic_Single:Init(GraphicRequest)
  866. Verse.GraphicDatabase:GetInner(GraphicRequest)
  867. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  868. Verse.GraphicData:Init()
  869. Verse.GraphicData:get_Graphic()
  870. Verse.ThingDef:<PostLoad>m__3()
  871. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  872. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  873. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  874. Verse.Root:Update_Patch1(Object)
  875. Verse.Root_Entry:Update()
  876.  
  877. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  878. Verse.Log:Error(String)
  879. Verse.ContentFinder`1:Get(String, Boolean)
  880. Verse.Graphic_Single:Init(GraphicRequest)
  881. Verse.GraphicDatabase:GetInner(GraphicRequest)
  882. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  883. Verse.GraphicData:Init()
  884. Verse.GraphicData:get_Graphic()
  885. Verse.ThingDef:<PostLoad>m__3()
  886. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  887. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  888. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  889. Verse.Root:Update_Patch1(Object)
  890. Verse.Root_Entry:Update()
  891.  
  892. MatFrom with null sourceTex.
  893. Verse.Log:Error(String)
  894. Verse.MaterialPool:MatFrom(MaterialRequest)
  895. Verse.Graphic_Single:Init(GraphicRequest)
  896. Verse.GraphicDatabase:GetInner(GraphicRequest)
  897. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  898. Verse.GraphicData:Init()
  899. Verse.GraphicData:get_Graphic()
  900. Verse.ThingDef:<PostLoad>m__3()
  901. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  902. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  903. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  904. Verse.Root:Update_Patch1(Object)
  905. Verse.Root_Entry:Update()
  906.  
  907. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  908. Verse.Log:Error(String)
  909. Verse.ContentFinder`1:Get(String, Boolean)
  910. Verse.Graphic_Single:Init(GraphicRequest)
  911. Verse.GraphicDatabase:GetInner(GraphicRequest)
  912. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  913. Verse.GraphicData:Init()
  914. Verse.GraphicData:get_Graphic()
  915. Verse.ThingDef:<PostLoad>m__3()
  916. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  917. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  918. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  919. Verse.Root:Update_Patch1(Object)
  920. Verse.Root_Entry:Update()
  921.  
  922. MatFrom with null sourceTex.
  923. Verse.Log:Error(String)
  924. Verse.MaterialPool:MatFrom(MaterialRequest)
  925. Verse.Graphic_Single:Init(GraphicRequest)
  926. Verse.GraphicDatabase:GetInner(GraphicRequest)
  927. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  928. Verse.GraphicData:Init()
  929. Verse.GraphicData:get_Graphic()
  930. Verse.ThingDef:<PostLoad>m__3()
  931. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  932. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  933. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  934. Verse.Root:Update_Patch1(Object)
  935. Verse.Root_Entry:Update()
  936.  
  937. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  938. Verse.Log:Error(String)
  939. Verse.ContentFinder`1:Get(String, Boolean)
  940. Verse.Graphic_Single:Init(GraphicRequest)
  941. Verse.GraphicDatabase:GetInner(GraphicRequest)
  942. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  943. Verse.GraphicData:Init()
  944. Verse.GraphicData:get_Graphic()
  945. Verse.ThingDef:<PostLoad>m__3()
  946. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  947. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  948. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  949. Verse.Root:Update_Patch1(Object)
  950. Verse.Root_Entry:Update()
  951.  
  952. MatFrom with null sourceTex.
  953. Verse.Log:Error(String)
  954. Verse.MaterialPool:MatFrom(MaterialRequest)
  955. Verse.Graphic_Single:Init(GraphicRequest)
  956. Verse.GraphicDatabase:GetInner(GraphicRequest)
  957. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  958. Verse.GraphicData:Init()
  959. Verse.GraphicData:get_Graphic()
  960. Verse.ThingDef:<PostLoad>m__3()
  961. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  962. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  963. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  964. Verse.Root:Update_Patch1(Object)
  965. Verse.Root_Entry:Update()
  966.  
  967. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  968. Verse.Log:Error(String)
  969. Verse.ContentFinder`1:Get(String, Boolean)
  970. Verse.Graphic_Single:Init(GraphicRequest)
  971. Verse.GraphicDatabase:GetInner(GraphicRequest)
  972. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  973. Verse.GraphicData:Init()
  974. Verse.GraphicData:get_Graphic()
  975. Verse.ThingDef:<PostLoad>m__3()
  976. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  977. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  978. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  979. Verse.Root:Update_Patch1(Object)
  980. Verse.Root_Entry:Update()
  981.  
  982. MatFrom with null sourceTex.
  983. Verse.Log:Error(String)
  984. Verse.MaterialPool:MatFrom(MaterialRequest)
  985. Verse.Graphic_Single:Init(GraphicRequest)
  986. Verse.GraphicDatabase:GetInner(GraphicRequest)
  987. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  988. Verse.GraphicData:Init()
  989. Verse.GraphicData:get_Graphic()
  990. Verse.ThingDef:<PostLoad>m__3()
  991. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  992. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  993. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  994. Verse.Root:Update_Patch1(Object)
  995. Verse.Root_Entry:Update()
  996.  
  997. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  998. Verse.Log:Error(String)
  999. Verse.ContentFinder`1:Get(String, Boolean)
  1000. Verse.Graphic_Single:Init(GraphicRequest)
  1001. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1002. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1003. Verse.GraphicData:Init()
  1004. Verse.GraphicData:get_Graphic()
  1005. Verse.ThingDef:<PostLoad>m__3()
  1006. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1007. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1008. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1009. Verse.Root:Update_Patch1(Object)
  1010. Verse.Root_Entry:Update()
  1011.  
  1012. MatFrom with null sourceTex.
  1013. Verse.Log:Error(String)
  1014. Verse.MaterialPool:MatFrom(MaterialRequest)
  1015. Verse.Graphic_Single:Init(GraphicRequest)
  1016. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1017. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1018. Verse.GraphicData:Init()
  1019. Verse.GraphicData:get_Graphic()
  1020. Verse.ThingDef:<PostLoad>m__3()
  1021. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1022. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1023. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1024. Verse.Root:Update_Patch1(Object)
  1025. Verse.Root_Entry:Update()
  1026.  
  1027. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1028. Verse.Log:Error(String)
  1029. Verse.ContentFinder`1:Get(String, Boolean)
  1030. Verse.Graphic_Single:Init(GraphicRequest)
  1031. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1032. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1033. Verse.GraphicData:Init()
  1034. Verse.GraphicData:get_Graphic()
  1035. Verse.ThingDef:<PostLoad>m__3()
  1036. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1037. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1038. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1039. Verse.Root:Update_Patch1(Object)
  1040. Verse.Root_Entry:Update()
  1041.  
  1042. MatFrom with null sourceTex.
  1043. Verse.Log:Error(String)
  1044. Verse.MaterialPool:MatFrom(MaterialRequest)
  1045. Verse.Graphic_Single:Init(GraphicRequest)
  1046. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1047. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1048. Verse.GraphicData:Init()
  1049. Verse.GraphicData:get_Graphic()
  1050. Verse.ThingDef:<PostLoad>m__3()
  1051. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1052. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1053. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1054. Verse.Root:Update_Patch1(Object)
  1055. Verse.Root_Entry:Update()
  1056.  
  1057. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1058. Verse.Log:Error(String)
  1059. Verse.ContentFinder`1:Get(String, Boolean)
  1060. Verse.Graphic_Single:Init(GraphicRequest)
  1061. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1062. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1063. Verse.GraphicData:Init()
  1064. Verse.GraphicData:get_Graphic()
  1065. Verse.ThingDef:<PostLoad>m__3()
  1066. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1067. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1068. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1069. Verse.Root:Update_Patch1(Object)
  1070. Verse.Root_Entry:Update()
  1071.  
  1072. MatFrom with null sourceTex.
  1073. Verse.Log:Error(String)
  1074. Verse.MaterialPool:MatFrom(MaterialRequest)
  1075. Verse.Graphic_Single:Init(GraphicRequest)
  1076. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1077. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1078. Verse.GraphicData:Init()
  1079. Verse.GraphicData:get_Graphic()
  1080. Verse.ThingDef:<PostLoad>m__3()
  1081. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1082. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1083. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1084. Verse.Root:Update_Patch1(Object)
  1085. Verse.Root_Entry:Update()
  1086.  
  1087. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1088. Verse.Log:Error(String)
  1089. Verse.ContentFinder`1:Get(String, Boolean)
  1090. Verse.Graphic_Single:Init(GraphicRequest)
  1091. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1092. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1093. Verse.GraphicData:Init()
  1094. Verse.GraphicData:get_Graphic()
  1095. Verse.ThingDef:<PostLoad>m__3()
  1096. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1097. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1098. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1099. Verse.Root:Update_Patch1(Object)
  1100. Verse.Root_Entry:Update()
  1101.  
  1102. MatFrom with null sourceTex.
  1103. Verse.Log:Error(String)
  1104. Verse.MaterialPool:MatFrom(MaterialRequest)
  1105. Verse.Graphic_Single:Init(GraphicRequest)
  1106. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1107. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1108. Verse.GraphicData:Init()
  1109. Verse.GraphicData:get_Graphic()
  1110. Verse.ThingDef:<PostLoad>m__3()
  1111. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1112. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1113. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1114. Verse.Root:Update_Patch1(Object)
  1115. Verse.Root_Entry:Update()
  1116.  
  1117. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1118. Verse.Log:Error(String)
  1119. Verse.ContentFinder`1:Get(String, Boolean)
  1120. Verse.Graphic_Single:Init(GraphicRequest)
  1121. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1122. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1123. Verse.GraphicData:Init()
  1124. Verse.GraphicData:get_Graphic()
  1125. Verse.ThingDef:<PostLoad>m__3()
  1126. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1127. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1128. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1129. Verse.Root:Update_Patch1(Object)
  1130. Verse.Root_Entry:Update()
  1131.  
  1132. MatFrom with null sourceTex.
  1133. Verse.Log:Error(String)
  1134. Verse.MaterialPool:MatFrom(MaterialRequest)
  1135. Verse.Graphic_Single:Init(GraphicRequest)
  1136. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1137. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1138. Verse.GraphicData:Init()
  1139. Verse.GraphicData:get_Graphic()
  1140. Verse.ThingDef:<PostLoad>m__3()
  1141. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1142. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1143. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1144. Verse.Root:Update_Patch1(Object)
  1145. Verse.Root_Entry:Update()
  1146.  
  1147. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1148. Verse.Log:Error(String)
  1149. Verse.ContentFinder`1:Get(String, Boolean)
  1150. Verse.Graphic_Single:Init(GraphicRequest)
  1151. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1152. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1153. Verse.GraphicData:Init()
  1154. Verse.GraphicData:get_Graphic()
  1155. Verse.ThingDef:<PostLoad>m__3()
  1156. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1157. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1158. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1159. Verse.Root:Update_Patch1(Object)
  1160. Verse.Root_Entry:Update()
  1161.  
  1162. MatFrom with null sourceTex.
  1163. Verse.Log:Error(String)
  1164. Verse.MaterialPool:MatFrom(MaterialRequest)
  1165. Verse.Graphic_Single:Init(GraphicRequest)
  1166. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1167. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1168. Verse.GraphicData:Init()
  1169. Verse.GraphicData:get_Graphic()
  1170. Verse.ThingDef:<PostLoad>m__3()
  1171. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1172. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1173. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1174. Verse.Root:Update_Patch1(Object)
  1175. Verse.Root_Entry:Update()
  1176.  
  1177. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1178. Verse.Log:Error(String)
  1179. Verse.ContentFinder`1:Get(String, Boolean)
  1180. Verse.Graphic_Single:Init(GraphicRequest)
  1181. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1182. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1183. Verse.GraphicData:Init()
  1184. Verse.GraphicData:get_Graphic()
  1185. Verse.ThingDef:<PostLoad>m__3()
  1186. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1187. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1188. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1189. Verse.Root:Update_Patch1(Object)
  1190. Verse.Root_Entry:Update()
  1191.  
  1192. MatFrom with null sourceTex.
  1193. Verse.Log:Error(String)
  1194. Verse.MaterialPool:MatFrom(MaterialRequest)
  1195. Verse.Graphic_Single:Init(GraphicRequest)
  1196. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1197. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1198. Verse.GraphicData:Init()
  1199. Verse.GraphicData:get_Graphic()
  1200. Verse.ThingDef:<PostLoad>m__3()
  1201. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1202. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1203. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1204. Verse.Root:Update_Patch1(Object)
  1205. Verse.Root_Entry:Update()
  1206.  
  1207. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1208. Verse.Log:Error(String)
  1209. Verse.ContentFinder`1:Get(String, Boolean)
  1210. Verse.Graphic_Single:Init(GraphicRequest)
  1211. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1212. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1213. Verse.GraphicData:Init()
  1214. Verse.GraphicData:get_Graphic()
  1215. Verse.ThingDef:<PostLoad>m__3()
  1216. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1217. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1218. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1219. Verse.Root:Update_Patch1(Object)
  1220. Verse.Root_Entry:Update()
  1221.  
  1222. MatFrom with null sourceTex.
  1223. Verse.Log:Error(String)
  1224. Verse.MaterialPool:MatFrom(MaterialRequest)
  1225. Verse.Graphic_Single:Init(GraphicRequest)
  1226. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1227. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1228. Verse.GraphicData:Init()
  1229. Verse.GraphicData:get_Graphic()
  1230. Verse.ThingDef:<PostLoad>m__3()
  1231. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1232. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1233. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1234. Verse.Root:Update_Patch1(Object)
  1235. Verse.Root_Entry:Update()
  1236.  
  1237. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1238. Verse.Log:Error(String)
  1239. Verse.ContentFinder`1:Get(String, Boolean)
  1240. Verse.Graphic_Single:Init(GraphicRequest)
  1241. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1242. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1243. Verse.GraphicData:Init()
  1244. Verse.GraphicData:get_Graphic()
  1245. Verse.ThingDef:<PostLoad>m__3()
  1246. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1247. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1248. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1249. Verse.Root:Update_Patch1(Object)
  1250. Verse.Root_Entry:Update()
  1251.  
  1252. MatFrom with null sourceTex.
  1253. Verse.Log:Error(String)
  1254. Verse.MaterialPool:MatFrom(MaterialRequest)
  1255. Verse.Graphic_Single:Init(GraphicRequest)
  1256. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1257. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1258. Verse.GraphicData:Init()
  1259. Verse.GraphicData:get_Graphic()
  1260. Verse.ThingDef:<PostLoad>m__3()
  1261. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1262. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1263. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1264. Verse.Root:Update_Patch1(Object)
  1265. Verse.Root_Entry:Update()
  1266.  
  1267. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
  1268. Verse.Log:Error(String)
  1269. Verse.ContentFinder`1:Get(String, Boolean)
  1270. Verse.Graphic_Single:Init(GraphicRequest)
  1271. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1272. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1273. Verse.GraphicData:Init()
  1274. Verse.GraphicData:get_Graphic()
  1275. Verse.ThingDef:<PostLoad>m__3()
  1276. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1277. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1278. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1279. Verse.Root:Update_Patch1(Object)
  1280. Verse.Root_Entry:Update()
  1281.  
  1282. MatFrom with null sourceTex.
  1283. Verse.Log:Error(String)
  1284. Verse.MaterialPool:MatFrom(MaterialRequest)
  1285. Verse.Graphic_Single:Init(GraphicRequest)
  1286. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1287. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1288. Verse.GraphicData:Init()
  1289. Verse.GraphicData:get_Graphic()
  1290. Verse.ThingDef:<PostLoad>m__3()
  1291. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1292. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1293. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1294. Verse.Root:Update_Patch1(Object)
  1295. Verse.Root_Entry:Update()
  1296.  
  1297. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1298. Verse.Log:Error(String)
  1299. Verse.ContentFinder`1:Get(String, Boolean)
  1300. Verse.Graphic_Single:Init(GraphicRequest)
  1301. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1302. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1303. Verse.GraphicData:Init()
  1304. Verse.GraphicData:get_Graphic()
  1305. Verse.ThingDef:<PostLoad>m__3()
  1306. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1307. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1308. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1309. Verse.Root:Update_Patch1(Object)
  1310. Verse.Root_Entry:Update()
  1311.  
  1312. MatFrom with null sourceTex.
  1313. Verse.Log:Error(String)
  1314. Verse.MaterialPool:MatFrom(MaterialRequest)
  1315. Verse.Graphic_Single:Init(GraphicRequest)
  1316. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1317. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1318. Verse.GraphicData:Init()
  1319. Verse.GraphicData:get_Graphic()
  1320. Verse.ThingDef:<PostLoad>m__3()
  1321. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1322. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1323. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1324. Verse.Root:Update_Patch1(Object)
  1325. Verse.Root_Entry:Update()
  1326.  
  1327. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1328. Verse.Log:Error(String)
  1329. Verse.ContentFinder`1:Get(String, Boolean)
  1330. Verse.Graphic_Single:Init(GraphicRequest)
  1331. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1332. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1333. Verse.GraphicData:Init()
  1334. Verse.GraphicData:get_Graphic()
  1335. Verse.ThingDef:<PostLoad>m__3()
  1336. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1337. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1338. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1339. Verse.Root:Update_Patch1(Object)
  1340. Verse.Root_Entry:Update()
  1341.  
  1342. MatFrom with null sourceTex.
  1343. Verse.Log:Error(String)
  1344. Verse.MaterialPool:MatFrom(MaterialRequest)
  1345. Verse.Graphic_Single:Init(GraphicRequest)
  1346. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1347. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1348. Verse.GraphicData:Init()
  1349. Verse.GraphicData:get_Graphic()
  1350. Verse.ThingDef:<PostLoad>m__3()
  1351. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1352. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1353. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1354. Verse.Root:Update_Patch1(Object)
  1355. Verse.Root_Entry:Update()
  1356.  
  1357. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1358. Verse.Log:Error(String)
  1359. Verse.ContentFinder`1:Get(String, Boolean)
  1360. Verse.Graphic_Single:Init(GraphicRequest)
  1361. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1362. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1363. Verse.GraphicData:Init()
  1364. Verse.GraphicData:get_Graphic()
  1365. Verse.ThingDef:<PostLoad>m__3()
  1366. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1367. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1368. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1369. Verse.Root:Update_Patch1(Object)
  1370. Verse.Root_Entry:Update()
  1371.  
  1372. MatFrom with null sourceTex.
  1373. Verse.Log:Error(String)
  1374. Verse.MaterialPool:MatFrom(MaterialRequest)
  1375. Verse.Graphic_Single:Init(GraphicRequest)
  1376. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1377. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1378. Verse.GraphicData:Init()
  1379. Verse.GraphicData:get_Graphic()
  1380. Verse.ThingDef:<PostLoad>m__3()
  1381. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1382. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1383. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1384. Verse.Root:Update_Patch1(Object)
  1385. Verse.Root_Entry:Update()
  1386.  
  1387. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1388. Verse.Log:Error(String)
  1389. Verse.ContentFinder`1:Get(String, Boolean)
  1390. Verse.Graphic_Single:Init(GraphicRequest)
  1391. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1392. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1393. Verse.GraphicData:Init()
  1394. Verse.GraphicData:get_Graphic()
  1395. Verse.ThingDef:<PostLoad>m__3()
  1396. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1397. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1398. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1399. Verse.Root:Update_Patch1(Object)
  1400. Verse.Root_Entry:Update()
  1401.  
  1402. MatFrom with null sourceTex.
  1403. Verse.Log:Error(String)
  1404. Verse.MaterialPool:MatFrom(MaterialRequest)
  1405. Verse.Graphic_Single:Init(GraphicRequest)
  1406. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1407. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1408. Verse.GraphicData:Init()
  1409. Verse.GraphicData:get_Graphic()
  1410. Verse.ThingDef:<PostLoad>m__3()
  1411. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1412. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1413. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1414. Verse.Root:Update_Patch1(Object)
  1415. Verse.Root_Entry:Update()
  1416.  
  1417. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1418. Verse.Log:Error(String)
  1419. Verse.ContentFinder`1:Get(String, Boolean)
  1420. Verse.Graphic_Single:Init(GraphicRequest)
  1421. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1422. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1423. Verse.GraphicData:Init()
  1424. Verse.GraphicData:get_Graphic()
  1425. Verse.ThingDef:<PostLoad>m__3()
  1426. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1427. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1428. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1429. Verse.Root:Update_Patch1(Object)
  1430. Verse.Root_Entry:Update()
  1431.  
  1432. MatFrom with null sourceTex.
  1433. Verse.Log:Error(String)
  1434. Verse.MaterialPool:MatFrom(MaterialRequest)
  1435. Verse.Graphic_Single:Init(GraphicRequest)
  1436. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1437. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1438. Verse.GraphicData:Init()
  1439. Verse.GraphicData:get_Graphic()
  1440. Verse.ThingDef:<PostLoad>m__3()
  1441. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1442. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1443. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1444. Verse.Root:Update_Patch1(Object)
  1445. Verse.Root_Entry:Update()
  1446.  
  1447. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1448. Verse.Log:Error(String)
  1449. Verse.ContentFinder`1:Get(String, Boolean)
  1450. Verse.Graphic_Single:Init(GraphicRequest)
  1451. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1452. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1453. Verse.GraphicData:Init()
  1454. Verse.GraphicData:get_Graphic()
  1455. Verse.ThingDef:<PostLoad>m__3()
  1456. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1457. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1458. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1459. Verse.Root:Update_Patch1(Object)
  1460. Verse.Root_Entry:Update()
  1461.  
  1462. MatFrom with null sourceTex.
  1463. Verse.Log:Error(String)
  1464. Verse.MaterialPool:MatFrom(MaterialRequest)
  1465. Verse.Graphic_Single:Init(GraphicRequest)
  1466. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1467. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1468. Verse.GraphicData:Init()
  1469. Verse.GraphicData:get_Graphic()
  1470. Verse.ThingDef:<PostLoad>m__3()
  1471. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1472. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1473. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1474. Verse.Root:Update_Patch1(Object)
  1475. Verse.Root_Entry:Update()
  1476.  
  1477. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
  1478. Verse.Log:Error(String)
  1479. Verse.ContentFinder`1:Get(String, Boolean)
  1480. Verse.Graphic_Single:Init(GraphicRequest)
  1481. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1482. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1483. Verse.GraphicData:Init()
  1484. Verse.GraphicData:get_Graphic()
  1485. Verse.ThingDef:<PostLoad>m__3()
  1486. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1487. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1488. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1489. Verse.Root:Update_Patch1(Object)
  1490. Verse.Root_Entry:Update()
  1491.  
  1492. MatFrom with null sourceTex.
  1493. Verse.Log:Error(String)
  1494. Verse.MaterialPool:MatFrom(MaterialRequest)
  1495. Verse.Graphic_Single:Init(GraphicRequest)
  1496. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1497. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1498. Verse.GraphicData:Init()
  1499. Verse.GraphicData:get_Graphic()
  1500. Verse.ThingDef:<PostLoad>m__3()
  1501. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1502. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1503. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1504. Verse.Root:Update_Patch1(Object)
  1505. Verse.Root_Entry:Update()
  1506.  
  1507. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1508. Verse.Log:Error(String)
  1509. Verse.ContentFinder`1:Get(String, Boolean)
  1510. Verse.Graphic_Single:Init(GraphicRequest)
  1511. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1512. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1513. Verse.GraphicData:Init()
  1514. Verse.GraphicData:get_Graphic()
  1515. Verse.ThingDef:<PostLoad>m__3()
  1516. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1517. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1518. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1519. Verse.Root:Update_Patch1(Object)
  1520. Verse.Root_Entry:Update()
  1521.  
  1522. MatFrom with null sourceTex.
  1523. Verse.Log:Error(String)
  1524. Verse.MaterialPool:MatFrom(MaterialRequest)
  1525. Verse.Graphic_Single:Init(GraphicRequest)
  1526. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1527. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1528. Verse.GraphicData:Init()
  1529. Verse.GraphicData:get_Graphic()
  1530. Verse.ThingDef:<PostLoad>m__3()
  1531. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1532. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1533. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1534. Verse.Root:Update_Patch1(Object)
  1535. Verse.Root_Entry:Update()
  1536.  
  1537. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1538. Verse.Log:Error(String)
  1539. Verse.ContentFinder`1:Get(String, Boolean)
  1540. Verse.Graphic_Single:Init(GraphicRequest)
  1541. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1542. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1543. Verse.GraphicData:Init()
  1544. Verse.GraphicData:get_Graphic()
  1545. Verse.ThingDef:<PostLoad>m__3()
  1546. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1547. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1548. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1549. Verse.Root:Update_Patch1(Object)
  1550. Verse.Root_Entry:Update()
  1551.  
  1552. MatFrom with null sourceTex.
  1553. Verse.Log:Error(String)
  1554. Verse.MaterialPool:MatFrom(MaterialRequest)
  1555. Verse.Graphic_Single:Init(GraphicRequest)
  1556. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1557. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1558. Verse.GraphicData:Init()
  1559. Verse.GraphicData:get_Graphic()
  1560. Verse.ThingDef:<PostLoad>m__3()
  1561. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1562. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1563. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1564. Verse.Root:Update_Patch1(Object)
  1565. Verse.Root_Entry:Update()
  1566.  
  1567. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1568. Verse.Log:Error(String)
  1569. Verse.ContentFinder`1:Get(String, Boolean)
  1570. Verse.Graphic_Single:Init(GraphicRequest)
  1571. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1572. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1573. Verse.GraphicData:Init()
  1574. Verse.GraphicData:get_Graphic()
  1575. Verse.ThingDef:<PostLoad>m__3()
  1576. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1577. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1578. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1579. Verse.Root:Update_Patch1(Object)
  1580. Verse.Root_Entry:Update()
  1581.  
  1582. MatFrom with null sourceTex.
  1583. Verse.Log:Error(String)
  1584. Verse.MaterialPool:MatFrom(MaterialRequest)
  1585. Verse.Graphic_Single:Init(GraphicRequest)
  1586. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1587. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1588. Verse.GraphicData:Init()
  1589. Verse.GraphicData:get_Graphic()
  1590. Verse.ThingDef:<PostLoad>m__3()
  1591. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1592. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1593. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1594. Verse.Root:Update_Patch1(Object)
  1595. Verse.Root_Entry:Update()
  1596.  
  1597. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1598. Verse.Log:Error(String)
  1599. Verse.ContentFinder`1:Get(String, Boolean)
  1600. Verse.Graphic_Single:Init(GraphicRequest)
  1601. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1602. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1603. Verse.GraphicData:Init()
  1604. Verse.GraphicData:get_Graphic()
  1605. Verse.ThingDef:<PostLoad>m__3()
  1606. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1607. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1608. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1609. Verse.Root:Update_Patch1(Object)
  1610. Verse.Root_Entry:Update()
  1611.  
  1612. MatFrom with null sourceTex.
  1613. Verse.Log:Error(String)
  1614. Verse.MaterialPool:MatFrom(MaterialRequest)
  1615. Verse.Graphic_Single:Init(GraphicRequest)
  1616. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1617. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1618. Verse.GraphicData:Init()
  1619. Verse.GraphicData:get_Graphic()
  1620. Verse.ThingDef:<PostLoad>m__3()
  1621. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1622. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1623. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1624. Verse.Root:Update_Patch1(Object)
  1625. Verse.Root_Entry:Update()
  1626.  
  1627. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1628. Verse.Log:Error(String)
  1629. Verse.ContentFinder`1:Get(String, Boolean)
  1630. Verse.Graphic_Single:Init(GraphicRequest)
  1631. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1632. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1633. Verse.GraphicData:Init()
  1634. Verse.GraphicData:get_Graphic()
  1635. Verse.ThingDef:<PostLoad>m__3()
  1636. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1637. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1638. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1639. Verse.Root:Update_Patch1(Object)
  1640. Verse.Root_Entry:Update()
  1641.  
  1642. MatFrom with null sourceTex.
  1643. Verse.Log:Error(String)
  1644. Verse.MaterialPool:MatFrom(MaterialRequest)
  1645. Verse.Graphic_Single:Init(GraphicRequest)
  1646. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1647. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1648. Verse.GraphicData:Init()
  1649. Verse.GraphicData:get_Graphic()
  1650. Verse.ThingDef:<PostLoad>m__3()
  1651. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1652. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1653. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1654. Verse.Root:Update_Patch1(Object)
  1655. Verse.Root_Entry:Update()
  1656.  
  1657. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1658. Verse.Log:Error(String)
  1659. Verse.ContentFinder`1:Get(String, Boolean)
  1660. Verse.Graphic_Single:Init(GraphicRequest)
  1661. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1662. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1663. Verse.GraphicData:Init()
  1664. Verse.GraphicData:get_Graphic()
  1665. Verse.ThingDef:<PostLoad>m__3()
  1666. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1667. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1668. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1669. Verse.Root:Update_Patch1(Object)
  1670. Verse.Root_Entry:Update()
  1671.  
  1672. MatFrom with null sourceTex.
  1673. Verse.Log:Error(String)
  1674. Verse.MaterialPool:MatFrom(MaterialRequest)
  1675. Verse.Graphic_Single:Init(GraphicRequest)
  1676. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1677. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1678. Verse.GraphicData:Init()
  1679. Verse.GraphicData:get_Graphic()
  1680. Verse.ThingDef:<PostLoad>m__3()
  1681. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1682. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1683. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1684. Verse.Root:Update_Patch1(Object)
  1685. Verse.Root_Entry:Update()
  1686.  
  1687. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1688. Verse.Log:Error(String)
  1689. Verse.ContentFinder`1:Get(String, Boolean)
  1690. Verse.Graphic_Single:Init(GraphicRequest)
  1691. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1692. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1693. Verse.GraphicData:Init()
  1694. Verse.GraphicData:get_Graphic()
  1695. Verse.ThingDef:<PostLoad>m__3()
  1696. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1697. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1698. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1699. Verse.Root:Update_Patch1(Object)
  1700. Verse.Root_Entry:Update()
  1701.  
  1702. MatFrom with null sourceTex.
  1703. Verse.Log:Error(String)
  1704. Verse.MaterialPool:MatFrom(MaterialRequest)
  1705. Verse.Graphic_Single:Init(GraphicRequest)
  1706. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1707. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1708. Verse.GraphicData:Init()
  1709. Verse.GraphicData:get_Graphic()
  1710. Verse.ThingDef:<PostLoad>m__3()
  1711. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1712. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1713. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1714. Verse.Root:Update_Patch1(Object)
  1715. Verse.Root_Entry:Update()
  1716.  
  1717. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1718. Verse.Log:Error(String)
  1719. Verse.ContentFinder`1:Get(String, Boolean)
  1720. Verse.Graphic_Single:Init(GraphicRequest)
  1721. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1722. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1723. Verse.GraphicData:Init()
  1724. Verse.GraphicData:get_Graphic()
  1725. Verse.ThingDef:<PostLoad>m__3()
  1726. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1727. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1728. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1729. Verse.Root:Update_Patch1(Object)
  1730. Verse.Root_Entry:Update()
  1731.  
  1732. MatFrom with null sourceTex.
  1733. Verse.Log:Error(String)
  1734. Verse.MaterialPool:MatFrom(MaterialRequest)
  1735. Verse.Graphic_Single:Init(GraphicRequest)
  1736. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1737. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1738. Verse.GraphicData:Init()
  1739. Verse.GraphicData:get_Graphic()
  1740. Verse.ThingDef:<PostLoad>m__3()
  1741. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1742. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1743. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1744. Verse.Root:Update_Patch1(Object)
  1745. Verse.Root_Entry:Update()
  1746.  
  1747. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1748. Verse.Log:Error(String)
  1749. Verse.ContentFinder`1:Get(String, Boolean)
  1750. Verse.Graphic_Single:Init(GraphicRequest)
  1751. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1752. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1753. Verse.GraphicData:Init()
  1754. Verse.GraphicData:get_Graphic()
  1755. Verse.ThingDef:<PostLoad>m__3()
  1756. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1757. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1758. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1759. Verse.Root:Update_Patch1(Object)
  1760. Verse.Root_Entry:Update()
  1761.  
  1762. MatFrom with null sourceTex.
  1763. Verse.Log:Error(String)
  1764. Verse.MaterialPool:MatFrom(MaterialRequest)
  1765. Verse.Graphic_Single:Init(GraphicRequest)
  1766. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1767. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1768. Verse.GraphicData:Init()
  1769. Verse.GraphicData:get_Graphic()
  1770. Verse.ThingDef:<PostLoad>m__3()
  1771. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1772. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1773. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1774. Verse.Root:Update_Patch1(Object)
  1775. Verse.Root_Entry:Update()
  1776.  
  1777. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
  1778. Verse.Log:Error(String)
  1779. Verse.ContentFinder`1:Get(String, Boolean)
  1780. Verse.Graphic_Single:Init(GraphicRequest)
  1781. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1782. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1783. Verse.GraphicData:Init()
  1784. Verse.GraphicData:get_Graphic()
  1785. Verse.ThingDef:<PostLoad>m__3()
  1786. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1787. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1788. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1789. Verse.Root:Update_Patch1(Object)
  1790. Verse.Root_Entry:Update()
  1791.  
  1792. MatFrom with null sourceTex.
  1793. Verse.Log:Error(String)
  1794. Verse.MaterialPool:MatFrom(MaterialRequest)
  1795. Verse.Graphic_Single:Init(GraphicRequest)
  1796. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1797. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1798. Verse.GraphicData:Init()
  1799. Verse.GraphicData:get_Graphic()
  1800. Verse.ThingDef:<PostLoad>m__3()
  1801. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1802. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1803. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1804. Verse.Root:Update_Patch1(Object)
  1805. Verse.Root_Entry:Update()
  1806.  
  1807. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1808. Verse.Log:Error(String)
  1809. Verse.ContentFinder`1:Get(String, Boolean)
  1810. Verse.Graphic_Single:Init(GraphicRequest)
  1811. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1812. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1813. Verse.GraphicData:Init()
  1814. Verse.GraphicData:get_Graphic()
  1815. Verse.ThingDef:<PostLoad>m__3()
  1816. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1817. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1818. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1819. Verse.Root:Update_Patch1(Object)
  1820. Verse.Root_Entry:Update()
  1821.  
  1822. MatFrom with null sourceTex.
  1823. Verse.Log:Error(String)
  1824. Verse.MaterialPool:MatFrom(MaterialRequest)
  1825. Verse.Graphic_Single:Init(GraphicRequest)
  1826. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1827. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1828. Verse.GraphicData:Init()
  1829. Verse.GraphicData:get_Graphic()
  1830. Verse.ThingDef:<PostLoad>m__3()
  1831. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1832. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1833. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1834. Verse.Root:Update_Patch1(Object)
  1835. Verse.Root_Entry:Update()
  1836.  
  1837. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1838. Verse.Log:Error(String)
  1839. Verse.ContentFinder`1:Get(String, Boolean)
  1840. Verse.Graphic_Single:Init(GraphicRequest)
  1841. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1842. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1843. Verse.GraphicData:Init()
  1844. Verse.GraphicData:get_Graphic()
  1845. Verse.ThingDef:<PostLoad>m__3()
  1846. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1847. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1848. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1849. Verse.Root:Update_Patch1(Object)
  1850. Verse.Root_Entry:Update()
  1851.  
  1852. MatFrom with null sourceTex.
  1853. Verse.Log:Error(String)
  1854. Verse.MaterialPool:MatFrom(MaterialRequest)
  1855. Verse.Graphic_Single:Init(GraphicRequest)
  1856. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1857. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1858. Verse.GraphicData:Init()
  1859. Verse.GraphicData:get_Graphic()
  1860. Verse.ThingDef:<PostLoad>m__3()
  1861. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1862. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1863. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1864. Verse.Root:Update_Patch1(Object)
  1865. Verse.Root_Entry:Update()
  1866.  
  1867. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1868. Verse.Log:Error(String)
  1869. Verse.ContentFinder`1:Get(String, Boolean)
  1870. Verse.Graphic_Single:Init(GraphicRequest)
  1871. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1872. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1873. Verse.GraphicData:Init()
  1874. Verse.GraphicData:get_Graphic()
  1875. Verse.ThingDef:<PostLoad>m__3()
  1876. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1877. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1878. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1879. Verse.Root:Update_Patch1(Object)
  1880. Verse.Root_Entry:Update()
  1881.  
  1882. MatFrom with null sourceTex.
  1883. Verse.Log:Error(String)
  1884. Verse.MaterialPool:MatFrom(MaterialRequest)
  1885. Verse.Graphic_Single:Init(GraphicRequest)
  1886. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1887. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1888. Verse.GraphicData:Init()
  1889. Verse.GraphicData:get_Graphic()
  1890. Verse.ThingDef:<PostLoad>m__3()
  1891. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1892. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1893. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1894. Verse.Root:Update_Patch1(Object)
  1895. Verse.Root_Entry:Update()
  1896.  
  1897. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1898. Verse.Log:Error(String)
  1899. Verse.ContentFinder`1:Get(String, Boolean)
  1900. Verse.Graphic_Single:Init(GraphicRequest)
  1901. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1902. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1903. Verse.GraphicData:Init()
  1904. Verse.GraphicData:get_Graphic()
  1905. Verse.ThingDef:<PostLoad>m__3()
  1906. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1907. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1908. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1909. Verse.Root:Update_Patch1(Object)
  1910. Verse.Root_Entry:Update()
  1911.  
  1912. MatFrom with null sourceTex.
  1913. Verse.Log:Error(String)
  1914. Verse.MaterialPool:MatFrom(MaterialRequest)
  1915. Verse.Graphic_Single:Init(GraphicRequest)
  1916. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1917. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1918. Verse.GraphicData:Init()
  1919. Verse.GraphicData:get_Graphic()
  1920. Verse.ThingDef:<PostLoad>m__3()
  1921. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1922. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1923. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1924. Verse.Root:Update_Patch1(Object)
  1925. Verse.Root_Entry:Update()
  1926.  
  1927. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1928. Verse.Log:Error(String)
  1929. Verse.ContentFinder`1:Get(String, Boolean)
  1930. Verse.Graphic_Single:Init(GraphicRequest)
  1931. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1932. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1933. Verse.GraphicData:Init()
  1934. Verse.GraphicData:get_Graphic()
  1935. Verse.ThingDef:<PostLoad>m__3()
  1936. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1937. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1938. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1939. Verse.Root:Update_Patch1(Object)
  1940. Verse.Root_Entry:Update()
  1941.  
  1942. MatFrom with null sourceTex.
  1943. Verse.Log:Error(String)
  1944. Verse.MaterialPool:MatFrom(MaterialRequest)
  1945. Verse.Graphic_Single:Init(GraphicRequest)
  1946. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1947. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1948. Verse.GraphicData:Init()
  1949. Verse.GraphicData:get_Graphic()
  1950. Verse.ThingDef:<PostLoad>m__3()
  1951. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1952. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1953. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1954. Verse.Root:Update_Patch1(Object)
  1955. Verse.Root_Entry:Update()
  1956.  
  1957. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
  1958. Verse.Log:Error(String)
  1959. Verse.ContentFinder`1:Get(String, Boolean)
  1960. Verse.Graphic_Single:Init(GraphicRequest)
  1961. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1962. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1963. Verse.GraphicData:Init()
  1964. Verse.GraphicData:get_Graphic()
  1965. Verse.ThingDef:<PostLoad>m__3()
  1966. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1967. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1968. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1969. Verse.Root:Update_Patch1(Object)
  1970. Verse.Root_Entry:Update()
  1971.  
  1972. MatFrom with null sourceTex.
  1973. Verse.Log:Error(String)
  1974. Verse.MaterialPool:MatFrom(MaterialRequest)
  1975. Verse.Graphic_Single:Init(GraphicRequest)
  1976. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1977. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1978. Verse.GraphicData:Init()
  1979. Verse.GraphicData:get_Graphic()
  1980. Verse.ThingDef:<PostLoad>m__3()
  1981. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1982. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1983. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1984. Verse.Root:Update_Patch1(Object)
  1985. Verse.Root_Entry:Update()
  1986.  
  1987. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  1988. Verse.Log:Error(String)
  1989. Verse.ContentFinder`1:Get(String, Boolean)
  1990. Verse.Graphic_Single:Init(GraphicRequest)
  1991. Verse.GraphicDatabase:GetInner(GraphicRequest)
  1992. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  1993. Verse.GraphicData:Init()
  1994. Verse.GraphicData:get_Graphic()
  1995. Verse.ThingDef:<PostLoad>m__3()
  1996. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  1997. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  1998. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1999. Verse.Root:Update_Patch1(Object)
  2000. Verse.Root_Entry:Update()
  2001.  
  2002. MatFrom with null sourceTex.
  2003. Verse.Log:Error(String)
  2004. Verse.MaterialPool:MatFrom(MaterialRequest)
  2005. Verse.Graphic_Single:Init(GraphicRequest)
  2006. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2007. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2008. Verse.GraphicData:Init()
  2009. Verse.GraphicData:get_Graphic()
  2010. Verse.ThingDef:<PostLoad>m__3()
  2011. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2012. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2013. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2014. Verse.Root:Update_Patch1(Object)
  2015. Verse.Root_Entry:Update()
  2016.  
  2017. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2018. Verse.Log:Error(String)
  2019. Verse.ContentFinder`1:Get(String, Boolean)
  2020. Verse.Graphic_Single:Init(GraphicRequest)
  2021. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2022. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2023. Verse.GraphicData:Init()
  2024. Verse.GraphicData:get_Graphic()
  2025. Verse.ThingDef:<PostLoad>m__3()
  2026. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2027. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2028. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2029. Verse.Root:Update_Patch1(Object)
  2030. Verse.Root_Entry:Update()
  2031.  
  2032. MatFrom with null sourceTex.
  2033. Verse.Log:Error(String)
  2034. Verse.MaterialPool:MatFrom(MaterialRequest)
  2035. Verse.Graphic_Single:Init(GraphicRequest)
  2036. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2037. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2038. Verse.GraphicData:Init()
  2039. Verse.GraphicData:get_Graphic()
  2040. Verse.ThingDef:<PostLoad>m__3()
  2041. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2042. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2043. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2044. Verse.Root:Update_Patch1(Object)
  2045. Verse.Root_Entry:Update()
  2046.  
  2047. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2048. Verse.Log:Error(String)
  2049. Verse.ContentFinder`1:Get(String, Boolean)
  2050. Verse.Graphic_Single:Init(GraphicRequest)
  2051. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2052. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2053. Verse.GraphicData:Init()
  2054. Verse.GraphicData:get_Graphic()
  2055. Verse.ThingDef:<PostLoad>m__3()
  2056. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2057. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2058. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2059. Verse.Root:Update_Patch1(Object)
  2060. Verse.Root_Entry:Update()
  2061.  
  2062. MatFrom with null sourceTex.
  2063. Verse.Log:Error(String)
  2064. Verse.MaterialPool:MatFrom(MaterialRequest)
  2065. Verse.Graphic_Single:Init(GraphicRequest)
  2066. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2067. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2068. Verse.GraphicData:Init()
  2069. Verse.GraphicData:get_Graphic()
  2070. Verse.ThingDef:<PostLoad>m__3()
  2071. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2072. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2073. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2074. Verse.Root:Update_Patch1(Object)
  2075. Verse.Root_Entry:Update()
  2076.  
  2077. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2078. Verse.Log:Error(String)
  2079. Verse.ContentFinder`1:Get(String, Boolean)
  2080. Verse.Graphic_Single:Init(GraphicRequest)
  2081. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2082. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2083. Verse.GraphicData:Init()
  2084. Verse.GraphicData:get_Graphic()
  2085. Verse.ThingDef:<PostLoad>m__3()
  2086. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2087. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2088. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2089. Verse.Root:Update_Patch1(Object)
  2090. Verse.Root_Entry:Update()
  2091.  
  2092. MatFrom with null sourceTex.
  2093. Verse.Log:Error(String)
  2094. Verse.MaterialPool:MatFrom(MaterialRequest)
  2095. Verse.Graphic_Single:Init(GraphicRequest)
  2096. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2097. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2098. Verse.GraphicData:Init()
  2099. Verse.GraphicData:get_Graphic()
  2100. Verse.ThingDef:<PostLoad>m__3()
  2101. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2102. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2103. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2104. Verse.Root:Update_Patch1(Object)
  2105. Verse.Root_Entry:Update()
  2106.  
  2107. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2108. Verse.Log:Error(String)
  2109. Verse.ContentFinder`1:Get(String, Boolean)
  2110. Verse.Graphic_Single:Init(GraphicRequest)
  2111. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2112. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2113. Verse.GraphicData:Init()
  2114. Verse.GraphicData:get_Graphic()
  2115. Verse.ThingDef:<PostLoad>m__3()
  2116. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2117. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2118. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2119. Verse.Root:Update_Patch1(Object)
  2120. Verse.Root_Entry:Update()
  2121.  
  2122. MatFrom with null sourceTex.
  2123. Verse.Log:Error(String)
  2124. Verse.MaterialPool:MatFrom(MaterialRequest)
  2125. Verse.Graphic_Single:Init(GraphicRequest)
  2126. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2127. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2128. Verse.GraphicData:Init()
  2129. Verse.GraphicData:get_Graphic()
  2130. Verse.ThingDef:<PostLoad>m__3()
  2131. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2132. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2133. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2134. Verse.Root:Update_Patch1(Object)
  2135. Verse.Root_Entry:Update()
  2136.  
  2137. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2138. Verse.Log:Error(String)
  2139. Verse.ContentFinder`1:Get(String, Boolean)
  2140. Verse.Graphic_Single:Init(GraphicRequest)
  2141. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2142. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2143. Verse.GraphicData:Init()
  2144. Verse.GraphicData:get_Graphic()
  2145. Verse.ThingDef:<PostLoad>m__3()
  2146. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2147. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2148. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2149. Verse.Root:Update_Patch1(Object)
  2150. Verse.Root_Entry:Update()
  2151.  
  2152. MatFrom with null sourceTex.
  2153. Verse.Log:Error(String)
  2154. Verse.MaterialPool:MatFrom(MaterialRequest)
  2155. Verse.Graphic_Single:Init(GraphicRequest)
  2156. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2157. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2158. Verse.GraphicData:Init()
  2159. Verse.GraphicData:get_Graphic()
  2160. Verse.ThingDef:<PostLoad>m__3()
  2161. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2162. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2163. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2164. Verse.Root:Update_Patch1(Object)
  2165. Verse.Root_Entry:Update()
  2166.  
  2167. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2168. Verse.Log:Error(String)
  2169. Verse.ContentFinder`1:Get(String, Boolean)
  2170. Verse.Graphic_Single:Init(GraphicRequest)
  2171. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2172. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2173. Verse.GraphicData:Init()
  2174. Verse.GraphicData:get_Graphic()
  2175. Verse.ThingDef:<PostLoad>m__3()
  2176. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2177. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2178. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2179. Verse.Root:Update_Patch1(Object)
  2180. Verse.Root_Entry:Update()
  2181.  
  2182. MatFrom with null sourceTex.
  2183. Verse.Log:Error(String)
  2184. Verse.MaterialPool:MatFrom(MaterialRequest)
  2185. Verse.Graphic_Single:Init(GraphicRequest)
  2186. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2187. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2188. Verse.GraphicData:Init()
  2189. Verse.GraphicData:get_Graphic()
  2190. Verse.ThingDef:<PostLoad>m__3()
  2191. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2192. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2193. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2194. Verse.Root:Update_Patch1(Object)
  2195. Verse.Root_Entry:Update()
  2196.  
  2197. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2198. Verse.Log:Error(String)
  2199. Verse.ContentFinder`1:Get(String, Boolean)
  2200. Verse.Graphic_Single:Init(GraphicRequest)
  2201. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2202. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2203. Verse.GraphicData:Init()
  2204. Verse.GraphicData:get_Graphic()
  2205. Verse.ThingDef:<PostLoad>m__3()
  2206. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2207. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2208. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2209. Verse.Root:Update_Patch1(Object)
  2210. Verse.Root_Entry:Update()
  2211.  
  2212. MatFrom with null sourceTex.
  2213. Verse.Log:Error(String)
  2214. Verse.MaterialPool:MatFrom(MaterialRequest)
  2215. Verse.Graphic_Single:Init(GraphicRequest)
  2216. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2217. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2218. Verse.GraphicData:Init()
  2219. Verse.GraphicData:get_Graphic()
  2220. Verse.ThingDef:<PostLoad>m__3()
  2221. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2222. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2223. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2224. Verse.Root:Update_Patch1(Object)
  2225. Verse.Root_Entry:Update()
  2226.  
  2227. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
  2228. Verse.Log:Error(String)
  2229. Verse.ContentFinder`1:Get(String, Boolean)
  2230. Verse.Graphic_Single:Init(GraphicRequest)
  2231. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2232. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2233. Verse.GraphicData:Init()
  2234. Verse.GraphicData:get_Graphic()
  2235. Verse.ThingDef:<PostLoad>m__3()
  2236. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2237. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2238. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2239. Verse.Root:Update_Patch1(Object)
  2240. Verse.Root_Entry:Update()
  2241.  
  2242. MatFrom with null sourceTex.
  2243. Verse.Log:Error(String)
  2244. Verse.MaterialPool:MatFrom(MaterialRequest)
  2245. Verse.Graphic_Single:Init(GraphicRequest)
  2246. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2247. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2248. Verse.GraphicData:Init()
  2249. Verse.GraphicData:get_Graphic()
  2250. Verse.ThingDef:<PostLoad>m__3()
  2251. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2252. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2253. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2254. Verse.Root:Update_Patch1(Object)
  2255. Verse.Root_Entry:Update()
  2256.  
  2257. Could not load UnityEngine.Texture2D at Things/Item/Resource/EnergizedComponents in any active mod or in base resources.
  2258. Verse.Log:Error(String)
  2259. Verse.ContentFinder`1:Get(String, Boolean)
  2260. Verse.Graphic_Single:Init(GraphicRequest)
  2261. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2262. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2263. Verse.GraphicData:Init()
  2264. Verse.GraphicData:get_Graphic()
  2265. Verse.ThingDef:<PostLoad>m__3()
  2266. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2267. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2268. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2269. Verse.Root:Update_Patch1(Object)
  2270. Verse.Root_Entry:Update()
  2271.  
  2272. MatFrom with null sourceTex.
  2273. Verse.Log:Error(String)
  2274. Verse.MaterialPool:MatFrom(MaterialRequest)
  2275. Verse.Graphic_Single:Init(GraphicRequest)
  2276. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2277. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2278. Verse.GraphicData:Init()
  2279. Verse.GraphicData:get_Graphic()
  2280. Verse.ThingDef:<PostLoad>m__3()
  2281. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2282. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2283. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2284. Verse.Root:Update_Patch1(Object)
  2285. Verse.Root_Entry:Update()
  2286.  
  2287. Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
  2288. Verse.Log:Error(String)
  2289. Verse.ContentFinder`1:Get(String, Boolean)
  2290. Verse.Graphic_Single:Init(GraphicRequest)
  2291. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2292. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2293. Verse.GraphicData:Init()
  2294. Verse.GraphicData:get_Graphic()
  2295. Verse.ThingDef:<PostLoad>m__3()
  2296. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2297. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2298. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2299. Verse.Root:Update_Patch1(Object)
  2300. Verse.Root_Entry:Update()
  2301.  
  2302. MatFrom with null sourceTex.
  2303. Verse.Log:Error(String)
  2304. Verse.MaterialPool:MatFrom(MaterialRequest)
  2305. Verse.Graphic_Single:Init(GraphicRequest)
  2306. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2307. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2308. Verse.GraphicData:Init()
  2309. Verse.GraphicData:get_Graphic()
  2310. Verse.ThingDef:<PostLoad>m__3()
  2311. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2312. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2313. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2314. Verse.Root:Update_Patch1(Object)
  2315. Verse.Root_Entry:Update()
  2316.  
  2317. Failed to find any texture while constructing Multi(initPath=Things/Building/AIRobot_RechargeStation/AIRobotRechargeStation_HBot, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2318. Verse.Log:Error(String)
  2319. Verse.Graphic_Multi:Init(GraphicRequest)
  2320. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2321. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2322. Verse.GraphicData:Init()
  2323. Verse.GraphicData:get_Graphic()
  2324. Verse.ThingDef:<PostLoad>m__3()
  2325. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2326. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2327. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2328. Verse.Root:Update_Patch1(Object)
  2329. Verse.Root_Entry:Update()
  2330.  
  2331. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2332. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2333. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2334. Verse.Log:Error(String)
  2335. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2336. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2337. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2338. Verse.Root:Update_Patch1(Object)
  2339. Verse.Root_Entry:Update()
  2340.  
  2341. Failed to find any texture while constructing Multi(initPath=Things/Building/AIRobot_RechargeStation/AIRobotRechargeStation_CBot, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2342. Verse.Log:Error(String)
  2343. Verse.Graphic_Multi:Init(GraphicRequest)
  2344. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2345. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2346. Verse.GraphicData:Init()
  2347. Verse.GraphicData:get_Graphic()
  2348. Verse.ThingDef:<PostLoad>m__3()
  2349. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2350. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2351. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2352. Verse.Root:Update_Patch1(Object)
  2353. Verse.Root_Entry:Update()
  2354.  
  2355. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2356. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2357. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2358. Verse.Log:Error(String)
  2359. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2360. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2361. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2362. Verse.Root:Update_Patch1(Object)
  2363. Verse.Root_Entry:Update()
  2364.  
  2365. Failed to find any texture while constructing Multi(initPath=RT_Buildings/Building_RTCircuitBreaker, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2366. Verse.Log:Error(String)
  2367. Verse.Graphic_Multi:Init(GraphicRequest)
  2368. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2369. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2370. Verse.GraphicData:Init()
  2371. Verse.GraphicData:get_Graphic()
  2372. Verse.ThingDef:<PostLoad>m__3()
  2373. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2374. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2375. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2376. Verse.Root:Update_Patch1(Object)
  2377. Verse.Root_Entry:Update()
  2378.  
  2379. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2380. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2381. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2382. Verse.Log:Error(String)
  2383. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2384. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2385. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2386. Verse.Root:Update_Patch1(Object)
  2387. Verse.Root_Entry:Update()
  2388.  
  2389. Could not load UnityEngine.Texture2D at RT_Buildings/Building_RTMakeshiftFuse in any active mod or in base resources.
  2390. Verse.Log:Error(String)
  2391. Verse.ContentFinder`1:Get(String, Boolean)
  2392. Verse.Graphic_Single:Init(GraphicRequest)
  2393. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2394. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2395. Verse.GraphicData:Init()
  2396. Verse.GraphicData:get_Graphic()
  2397. Verse.ThingDef:<PostLoad>m__3()
  2398. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2399. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2400. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2401. Verse.Root:Update_Patch1(Object)
  2402. Verse.Root_Entry:Update()
  2403.  
  2404. MatFrom with null sourceTex.
  2405. Verse.Log:Error(String)
  2406. Verse.MaterialPool:MatFrom(MaterialRequest)
  2407. Verse.Graphic_Single:Init(GraphicRequest)
  2408. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2409. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2410. Verse.GraphicData:Init()
  2411. Verse.GraphicData:get_Graphic()
  2412. Verse.ThingDef:<PostLoad>m__3()
  2413. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2414. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2415. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2416. Verse.Root:Update_Patch1(Object)
  2417. Verse.Root_Entry:Update()
  2418.  
  2419. Could not load UnityEngine.Texture2D at RT_Buildings/Building_RTMagneticShield in any active mod or in base resources.
  2420. Verse.Log:Error(String)
  2421. Verse.ContentFinder`1:Get(String, Boolean)
  2422. Verse.Graphic_Single:Init(GraphicRequest)
  2423. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2424. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2425. Verse.GraphicData:Init()
  2426. Verse.GraphicData:get_Graphic()
  2427. Verse.ThingDef:<PostLoad>m__3()
  2428. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2429. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2430. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2431. Verse.Root:Update_Patch1(Object)
  2432. Verse.Root_Entry:Update()
  2433.  
  2434. MatFrom with null sourceTex.
  2435. Verse.Log:Error(String)
  2436. Verse.MaterialPool:MatFrom(MaterialRequest)
  2437. Verse.Graphic_Single:Init(GraphicRequest)
  2438. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2439. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2440. Verse.GraphicData:Init()
  2441. Verse.GraphicData:get_Graphic()
  2442. Verse.ThingDef:<PostLoad>m__3()
  2443. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2444. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2445. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2446. Verse.Root:Update_Patch1(Object)
  2447. Verse.Root_Entry:Update()
  2448.  
  2449. Failed to find any texture while constructing Multi(initPath=Cupro/Object/Quarry, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2450. Verse.Log:Error(String)
  2451. Verse.Graphic_Multi:Init(GraphicRequest)
  2452. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2453. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2454. Verse.GraphicData:Init()
  2455. Verse.GraphicData:get_Graphic()
  2456. Verse.ThingDef:<PostLoad>m__3()
  2457. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2458. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2459. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2460. Verse.Root:Update_Patch1(Object)
  2461. Verse.Root_Entry:Update()
  2462.  
  2463. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2464. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2465. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2466. Verse.Log:Error(String)
  2467. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2468. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2469. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2470. Verse.Root:Update_Patch1(Object)
  2471. Verse.Root_Entry:Update()
  2472.  
  2473. Failed to find any texture while constructing Multi(initPath=Cupro/Object/MiniQuarry, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2474. Verse.Log:Error(String)
  2475. Verse.Graphic_Multi:Init(GraphicRequest)
  2476. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2477. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2478. Verse.GraphicData:Init()
  2479. Verse.GraphicData:get_Graphic()
  2480. Verse.ThingDef:<PostLoad>m__3()
  2481. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2482. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2483. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2484. Verse.Root:Update_Patch1(Object)
  2485. Verse.Root_Entry:Update()
  2486.  
  2487. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2488. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2489. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2490. Verse.Log:Error(String)
  2491. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2492. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2493. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2494. Verse.Root:Update_Patch1(Object)
  2495. Verse.Root_Entry:Update()
  2496.  
  2497. Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Smooth in any active mod or in base resources.
  2498. Verse.Log:Error(String)
  2499. Verse.ContentFinder`1:Get(String, Boolean)
  2500. Verse.Graphic_Single:Init(GraphicRequest)
  2501. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2502. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2503. Verse.GraphicData:Init()
  2504. Verse.GraphicData:get_Graphic()
  2505. Verse.ThingDef:<PostLoad>m__3()
  2506. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2507. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2508. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2509. Verse.Root:Update_Patch1(Object)
  2510. Verse.Root_Entry:Update()
  2511.  
  2512. MatFrom with null sourceTex.
  2513. Verse.Log:Error(String)
  2514. Verse.MaterialPool:MatFrom(MaterialRequest)
  2515. Verse.Graphic_Single:Init(GraphicRequest)
  2516. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2517. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2518. Verse.GraphicData:Init()
  2519. Verse.GraphicData:get_Graphic()
  2520. Verse.ThingDef:<PostLoad>m__3()
  2521. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2522. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2523. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2524. Verse.Root:Update_Patch1(Object)
  2525. Verse.Root_Entry:Update()
  2526.  
  2527. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableRepair, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2528. Verse.Log:Error(String)
  2529. Verse.Graphic_Multi:Init(GraphicRequest)
  2530. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2531. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2532. Verse.GraphicData:Init()
  2533. Verse.GraphicData:get_Graphic()
  2534. Verse.ThingDef:<PostLoad>m__3()
  2535. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2536. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2537. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2538. Verse.Root:Update_Patch1(Object)
  2539. Verse.Root_Entry:Update()
  2540.  
  2541. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2542. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2543. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2544. Verse.Log:Error(String)
  2545. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2546. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2547. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2548. Verse.Root:Update_Patch1(Object)
  2549. Verse.Root_Entry:Update()
  2550.  
  2551. Could not load UnityEngine.Texture2D at Things/Power/NanoFusionGenerator in any active mod or in base resources.
  2552. Verse.Log:Error(String)
  2553. Verse.ContentFinder`1:Get(String, Boolean)
  2554. Verse.Graphic_Single:Init(GraphicRequest)
  2555. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2556. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2557. Verse.GraphicData:Init()
  2558. Verse.GraphicData:get_Graphic()
  2559. Verse.ThingDef:<PostLoad>m__3()
  2560. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2561. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2562. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2563. Verse.Root:Update_Patch1(Object)
  2564. Verse.Root_Entry:Update()
  2565.  
  2566. MatFrom with null sourceTex.
  2567. Verse.Log:Error(String)
  2568. Verse.MaterialPool:MatFrom(MaterialRequest)
  2569. Verse.Graphic_Single:Init(GraphicRequest)
  2570. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2571. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2572. Verse.GraphicData:Init()
  2573. Verse.GraphicData:get_Graphic()
  2574. Verse.ThingDef:<PostLoad>m__3()
  2575. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2576. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2577. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2578. Verse.Root:Update_Patch1(Object)
  2579. Verse.Root_Entry:Update()
  2580.  
  2581. Could not load UnityEngine.Texture2D at Things/Power/NanoGeothermalPlant in any active mod or in base resources.
  2582. Verse.Log:Error(String)
  2583. Verse.ContentFinder`1:Get(String, Boolean)
  2584. Verse.Graphic_Single:Init(GraphicRequest)
  2585. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2586. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2587. Verse.GraphicData:Init()
  2588. Verse.GraphicData:get_Graphic()
  2589. Verse.ThingDef:<PostLoad>m__3()
  2590. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2591. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2592. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2593. Verse.Root:Update_Patch1(Object)
  2594. Verse.Root_Entry:Update()
  2595.  
  2596. MatFrom with null sourceTex.
  2597. Verse.Log:Error(String)
  2598. Verse.MaterialPool:MatFrom(MaterialRequest)
  2599. Verse.Graphic_Single:Init(GraphicRequest)
  2600. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2601. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2602. Verse.GraphicData:Init()
  2603. Verse.GraphicData:get_Graphic()
  2604. Verse.ThingDef:<PostLoad>m__3()
  2605. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2606. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2607. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2608. Verse.Root:Update_Patch1(Object)
  2609. Verse.Root_Entry:Update()
  2610.  
  2611. Could not load UnityEngine.Texture2D at Things/Power/NanoBattery in any active mod or in base resources.
  2612. Verse.Log:Error(String)
  2613. Verse.ContentFinder`1:Get(String, Boolean)
  2614. Verse.Graphic_Single:Init(GraphicRequest)
  2615. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2616. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2617. Verse.GraphicData:Init()
  2618. Verse.GraphicData:get_Graphic()
  2619. Verse.ThingDef:<PostLoad>m__3()
  2620. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2621. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2622. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2623. Verse.Root:Update_Patch1(Object)
  2624. Verse.Root_Entry:Update()
  2625.  
  2626. MatFrom with null sourceTex.
  2627. Verse.Log:Error(String)
  2628. Verse.MaterialPool:MatFrom(MaterialRequest)
  2629. Verse.Graphic_Single:Init(GraphicRequest)
  2630. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2631. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2632. Verse.GraphicData:Init()
  2633. Verse.GraphicData:get_Graphic()
  2634. Verse.ThingDef:<PostLoad>m__3()
  2635. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2636. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2637. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2638. Verse.Root:Update_Patch1(Object)
  2639. Verse.Root_Entry:Update()
  2640.  
  2641. Could not load UnityEngine.Texture2D at Things/Production/AdvancedNanoponicsBasin in any active mod or in base resources.
  2642. Verse.Log:Error(String)
  2643. Verse.ContentFinder`1:Get(String, Boolean)
  2644. Verse.Graphic_Single:Init(GraphicRequest)
  2645. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2646. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2647. Verse.GraphicData:Init()
  2648. Verse.GraphicData:get_Graphic()
  2649. Verse.ThingDef:<PostLoad>m__3()
  2650. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2651. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2652. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2653. Verse.Root:Update_Patch1(Object)
  2654. Verse.Root_Entry:Update()
  2655.  
  2656. MatFrom with null sourceTex.
  2657. Verse.Log:Error(String)
  2658. Verse.MaterialPool:MatFrom(MaterialRequest)
  2659. Verse.Graphic_Single:Init(GraphicRequest)
  2660. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2661. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2662. Verse.GraphicData:Init()
  2663. Verse.GraphicData:get_Graphic()
  2664. Verse.ThingDef:<PostLoad>m__3()
  2665. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2666. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2667. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2668. Verse.Root:Update_Patch1(Object)
  2669. Verse.Root_Entry:Update()
  2670.  
  2671. Failed to find any texture while constructing Multi(initPath=Things/Workbench/MaterialsBench, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2672. Verse.Log:Error(String)
  2673. Verse.Graphic_Multi:Init(GraphicRequest)
  2674. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2675. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2676. Verse.GraphicData:Init()
  2677. Verse.GraphicData:get_Graphic()
  2678. Verse.ThingDef:<PostLoad>m__3()
  2679. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2680. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2681. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2682. Verse.Root:Update_Patch1(Object)
  2683. Verse.Root_Entry:Update()
  2684.  
  2685. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2686. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2687. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2688. Verse.Log:Error(String)
  2689. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2690. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2691. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2692. Verse.Root:Update_Patch1(Object)
  2693. Verse.Root_Entry:Update()
  2694.  
  2695. Could not load UnityEngine.Texture2D at Things/Beds/NanoPod in any active mod or in base resources.
  2696. Verse.Log:Error(String)
  2697. Verse.ContentFinder`1:Get(String, Boolean)
  2698. Verse.Graphic_Single:Init(GraphicRequest)
  2699. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2700. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2701. Verse.GraphicData:Init()
  2702. Verse.GraphicData:get_Graphic()
  2703. Verse.ThingDef:<PostLoad>m__3()
  2704. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2705. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2706. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2707. Verse.Root:Update_Patch1(Object)
  2708. Verse.Root_Entry:Update()
  2709.  
  2710. MatFrom with null sourceTex.
  2711. Verse.Log:Error(String)
  2712. Verse.MaterialPool:MatFrom(MaterialRequest)
  2713. Verse.Graphic_Single:Init(GraphicRequest)
  2714. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2715. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2716. Verse.GraphicData:Init()
  2717. Verse.GraphicData:get_Graphic()
  2718. Verse.ThingDef:<PostLoad>m__3()
  2719. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2720. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2721. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2722. Verse.Root:Update_Patch1(Object)
  2723. Verse.Root_Entry:Update()
  2724.  
  2725. Failed to find any texture while constructing Multi(initPath=Things/Workbench/ProsthesisBench, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2726. Verse.Log:Error(String)
  2727. Verse.Graphic_Multi:Init(GraphicRequest)
  2728. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2729. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2730. Verse.GraphicData:Init()
  2731. Verse.GraphicData:get_Graphic()
  2732. Verse.ThingDef:<PostLoad>m__3()
  2733. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2734. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2735. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2736. Verse.Root:Update_Patch1(Object)
  2737. Verse.Root_Entry:Update()
  2738.  
  2739. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2740. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2741. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2742. Verse.Log:Error(String)
  2743. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2744. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2745. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2746. Verse.Root:Update_Patch1(Object)
  2747. Verse.Root_Entry:Update()
  2748.  
  2749. Could not load UnityEngine.Texture2D at Things/Beds/NanoBed in any active mod or in base resources.
  2750. Verse.Log:Error(String)
  2751. Verse.ContentFinder`1:Get(String, Boolean)
  2752. Verse.Graphic_Single:Init(GraphicRequest)
  2753. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2754. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2755. Verse.GraphicData:Init()
  2756. Verse.GraphicData:get_Graphic()
  2757. Verse.ThingDef:<PostLoad>m__3()
  2758. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2759. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2760. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2761. Verse.Root:Update_Patch1(Object)
  2762. Verse.Root_Entry:Update()
  2763.  
  2764. MatFrom with null sourceTex.
  2765. Verse.Log:Error(String)
  2766. Verse.MaterialPool:MatFrom(MaterialRequest)
  2767. Verse.Graphic_Single:Init(GraphicRequest)
  2768. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2769. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2770. Verse.GraphicData:Init()
  2771. Verse.GraphicData:get_Graphic()
  2772. Verse.ThingDef:<PostLoad>m__3()
  2773. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2774. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2775. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2776. Verse.Root:Update_Patch1(Object)
  2777. Verse.Root_Entry:Update()
  2778.  
  2779. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2780. Verse.Log:Error(String)
  2781. Verse.Graphic_Multi:Init(GraphicRequest)
  2782. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2783. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2784. Verse.GraphicData:Init()
  2785. Verse.GraphicData:get_Graphic()
  2786. Verse.ThingDef:<PostLoad>m__3()
  2787. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2788. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2789. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2790. Verse.Root:Update_Patch1(Object)
  2791. Verse.Root_Entry:Update()
  2792.  
  2793. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2794. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2795. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2796. Verse.Log:Error(String)
  2797. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2798. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2799. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2800. Verse.Root:Update_Patch1(Object)
  2801. Verse.Root_Entry:Update()
  2802.  
  2803. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2804. Verse.Log:Error(String)
  2805. Verse.Graphic_Multi:Init(GraphicRequest)
  2806. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2807. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2808. Verse.GraphicData:Init()
  2809. Verse.GraphicData:get_Graphic()
  2810. Verse.ThingDef:<PostLoad>m__3()
  2811. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2812. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2813. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2814. Verse.Root:Update_Patch1(Object)
  2815. Verse.Root_Entry:Update()
  2816.  
  2817. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2818. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2819. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2820. Verse.Log:Error(String)
  2821. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2822. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2823. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2824. Verse.Root:Update_Patch1(Object)
  2825. Verse.Root_Entry:Update()
  2826.  
  2827. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2828. Verse.Log:Error(String)
  2829. Verse.Graphic_Multi:Init(GraphicRequest)
  2830. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2831. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2832. Verse.GraphicData:Init()
  2833. Verse.GraphicData:get_Graphic()
  2834. Verse.ThingDef:<PostLoad>m__3()
  2835. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2836. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2837. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2838. Verse.Root:Update_Patch1(Object)
  2839. Verse.Root_Entry:Update()
  2840.  
  2841. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2842. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2843. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2844. Verse.Log:Error(String)
  2845. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2846. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2847. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2848. Verse.Root:Update_Patch1(Object)
  2849. Verse.Root_Entry:Update()
  2850.  
  2851. Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
  2852. Verse.Log:Error(String)
  2853. Verse.Graphic_Multi:Init(GraphicRequest)
  2854. Verse.GraphicDatabase:GetInner(GraphicRequest)
  2855. Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
  2856. Verse.GraphicData:Init()
  2857. Verse.GraphicData:get_Graphic()
  2858. Verse.ThingDef:<PostLoad>m__3()
  2859. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2860. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2861. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2862. Verse.Root:Update_Patch1(Object)
  2863. Verse.Root_Entry:Update()
  2864.  
  2865. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  2866. at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  2867. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  2868. Verse.Log:Error(String)
  2869. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2870. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2871. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2872. Verse.Root:Update_Patch1(Object)
  2873. Verse.Root_Entry:Update()
  2874.  
  2875. Could not load UnityEngine.Texture2D at Cupro/UI/Designators/ReclaimSoil in any active mod or in base resources.
  2876. Verse.Log:Error(String)
  2877. Verse.ContentFinder`1:Get(String, Boolean)
  2878. Verse.MaterialPool:MatFrom(String, Shader)
  2879. Verse.DesignationDef:<ResolveReferences>m__0()
  2880. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2881. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2882. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2883. Verse.Root:Update_Patch1(Object)
  2884. Verse.Root_Entry:Update()
  2885.  
  2886. MatFrom with null sourceTex.
  2887. Verse.Log:Error(String)
  2888. Verse.MaterialPool:MatFrom(MaterialRequest)
  2889. Verse.MaterialPool:MatFrom(String, Shader)
  2890. Verse.DesignationDef:<ResolveReferences>m__0()
  2891. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  2892. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  2893. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2894. Verse.Root:Update_Patch1(Object)
  2895. Verse.Root_Entry:Update()
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