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  1. Log: Log file open, 03/29/16 22:15:33
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  4. Init: Version: 9656
  5. Init: Epic Internal: 0
  6. Init: Compiled (32-bit): Mar 9 2016 16:03:31
  7. Init: Changelist: 1202061
  8. Init: Command line: server FLO_ColdFront_EX /GLOBAL /AuthServerUserName=Dennis /AuthServerPassword=swagaNabra /AuthServerIP=37.187.129.33 /STEAMSERVERIP=37.187.129.33 /NOPAUSE /NOHOMEDIR /CONFIGSUBDIR=AAHostAServerConfig3 /SGSP=7778 /INST=4
  9. Init: Base directory: D:\TCAFiles\Users\Dennis\1383\AAPG\Binaries\Win32\
  10. Init: AAGame Build Info OPEN BETA - CL 186038
  11. [0000.91] Init: Computer: NS316258
  12. [0000.91] Init: User: root
  13. [0000.91] Init: CPU Page size=4096, Processors=8
  14. [0000.91] Init: High frequency timer resolution =3.613285 MHz
  15. [0000.91] Init: Memory total: Physical=64.0GB (64GB approx) Pagefile=68.0GB Virtual=4.0GB
  16. [0000.91] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
  17. [0000.91] Init: Object subsystem initialized
  18. [0000.92] Log: CachePaths() took 0.01 Seconds
  19. [0000.92] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  20. [0000.92] Log: Shader platform (RHI): PC-D3D-SM3
  21. [0000.95] Log: PhysX GPU Support: DISABLED
  22. [0008.41] Log: 87531 objects as part of root set at end of initial load.
  23. [0008.41] Log: 0 out of 0 bytes used by permanent object pool.
  24. [0008.43] Log: Executing Class Engine.ServerCommandlet
  25. [0008.43] Log: Initializing Game Engine...
  26. [0008.47] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  27. [0008.51] Log: USING STEAM AAU INTERFACE
  28. [0008.51] DevOnline: UOnlineAAUInterfaceImpl::DefaultChallengesRequest Entered.
  29. [0008.52] DevOnline: UOnlinePlayerInterfaceAASteam::Login Failed to get SteamId. Assuming Lan Game.
  30. [0008.52] DevOnline: ASTARKEY:: UOnlinePlayerInterfaceAASteam::Login Login Completed. UNID[0x4CB6232725BB8121]
  31. [0008.52] SteamUGCManager: USteamUGCManager::Init SteamUtils is valid. SteamAppId is: 203290
  32. [0008.52] SteamUGCManager: USteamUGCManager::Init Successfully acquired SteamUGC instance.
  33. [0008.52] SteamUGCManager: USteamUGCManager::QuerySubscribedUGCItemDetails Entered.
  34. [0008.52] SteamUGCManager: USteamUGCManager::QueryPublishedUGCItemDetails Entered.
  35. [0008.52] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  36. [0008.52] Warning: Warning, Failed to find object 'Class None.'
  37. [0008.52] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  38. [0008.52] Warning: Warning, Failed to find object 'Class None.'
  39. [0008.53] Log: LoadMap: FLO_ColdFront_EX?Name=Player?Team=255
  40. [0008.66] Log: Game class is 'AAGameVeteran'
  41. [0008.66] Log: NetMode is now 1
  42. [0008.68] Log: Primary PhysX scene will be in software.
  43. [0008.68] Log: Creating Primary PhysX Scene.
  44. [0008.68] Log: Bringing World FLO_Coldfront_EX.TheWorld up for play (30) at 2016.03.29-22.15.40
  45. [0008.68] ScriptLog: Init Game: ?Name=Player?Team=255
  46. [0008.68] ScriptWarning: Accessed None 'GRI'
  47. AAAccessControl FLO_Coldfront_EX.TheWorld:PersistentLevel.AAAccessControl_0
  48. Function AAGame.AAAccessControl:InitAuthHooks:005D
  49. [0008.68] ScriptLog: (AAGameVeteran_0) AAGameInfo::AAGameVeteran:RegisterServer AAGameSettingsCommon OnlineSubsystemAASteam_0 None
  50. [0008.68] ScriptWarning: No game settings to register with the online service. Game won't be advertised
  51. AAGameVeteran FLO_Coldfront_EX.TheWorld:PersistentLevel.AAGameVeteran_0
  52. Function Engine.GameInfo:RegisterServer:02CC
  53. [0008.68] ScriptLog: (AAGameVeteran_0) AAGamePVPBase::AAGameVeteran:InitGame Testing is server now!
  54. [0008.68] ScriptLog: (AAGameVeteran_0) AAGamePVPBase::AAGameVeteran:InitGame Not server, not starting update loop
  55. [0008.68] Log: Updated Destroyable List: 0
  56. [0008.69] SteamUGCManager: USteamUGCManager::GetNumSubscribedUGCItems 0
  57. [0008.69] SteamUGCManager: USteamUGCManager::GetSubscribedUGCItemIds Entered.
  58. [0008.69] SteamUGCManager: Num Items Requested: 0. Num Items Returned: 0
  59. [0008.69] ScriptLog: Server Steam authentication or LAN MBS initialization starting.
  60. [0008.69] Log: INFORMATION: Trying to load blocked player list from "..\..\AAGame\Config\AAHostAServerConfig3\BPList.dat"
  61. [0008.69] Log: INFORMATION: Trying to load player admin list from "..\..\AAGame\Config\AAHostAServerConfig3\PAList.dat"
  62. [0008.69] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
  63. [0008.69] Log: DEBUG AUTH: Game server has steam game id of "90100375709595649"
  64. [0008.69] TriggerSteamUGCMapsUpdate: UGC Updates Triggered.
  65. [0008.69] TriggerSteamUGCMapsUpdate: The next UGC Update is scheduled for 10.0000 Minutes from now
  66. [0008.69] Log: UpdateServerSubscribedUGCMaps
  67. [0008.69] TriggerSteamUGCMapsUpdate: Steam is updating maps...
  68. [0008.69] Log: Bringing up level for play took: 0.015484
  69. [0008.69] Log: ########### Finished loading level: 0.164513 seconds
  70. [0008.69] Log: Initializing Game Engine Completed
  71. [0008.75] Log: Flushing async loaders.
  72. [0008.78] Log: Flushed async loaders.
  73. [0008.78] Log: Flushing async loaders.
  74. [0010.12] Log: Flushed async loaders.
  75. [0010.12] Log: Flushing async loaders.
  76. [0011.03] Log: Flushed async loaders.
  77. [0011.03] Log: Flushing async loaders.
  78. [0012.59] Log: Flushed async loaders.
  79. [0012.59] Log: Flushing async loaders.
  80. [0013.75] Log: Flushed async loaders.
  81. [0013.79] Log: Flushing async loaders.
  82. [0015.20] Log: Flushed async loaders.
  83. [0015.20] Log: Flushing async loaders.
  84. [0016.81] Log: Flushed async loaders.
  85. [0016.81] Log: Flushing async loaders.
  86. [0017.02] Log: Flushed async loaders.
  87. [0017.02] Log: Flushing async loaders.
  88. [0017.09] Log: Flushed async loaders.
  89. [0017.09] Log: Flushing async loaders.
  90. [0017.10] Log: Flushed async loaders.
  91. [0017.10] Log: PunkBuster Server: pb_sv_SsNext = 22034 (0 to 999999)
  92. [0017.10] Log: PunkBuster Server: pb_sv_LogNext = 11 (1 to 999999)
  93. [0017.10] Log: PunkBuster Server: PB Log File D:\TCAFiles\Users\Dennis\1383\AAPG\Binaries\Win32\pb\svlogs\00000011.log Opened for PG (w)
  94. [0017.10] Log: PunkBuster Server: 0 Power Players loaded from D:\TCAFiles\Users\Dennis\1383\AAPG\Binaries\Win32\pb\pbpower.dat
  95. [0017.10] Log: PunkBuster Server: 0 PB Rcon Filters loaded from D:\TCAFiles\Users\Dennis\1383\AAPG\Binaries\Win32\pb\pbrcon.dat
  96. [0017.10] Log: PunkBuster Server: 0 Map lines loaded from D:\TCAFiles\Users\Dennis\1383\AAPG\Binaries\Win32\pb\pbsvmaps.cfg
  97. [0017.10] Log: PunkBuster Server: Attempting to resolve master5.evenbalance.com
  98. [0017.12] Log: PunkBuster Server: Resolved to [50.63.136.194]
  99. [0017.13] Log: PunkBuster Server: PunkBuster Server for PG (v1.892 | A1376 C2.341) Enabled
  100. [0017.13] DevOnline: UOnlineAAUInterfaceImpl::DefaultChallengesResponse Entered
  101. [0017.13] DevOnline: UOnlineAAUInterfaceImpl::DefaultChallengesResponse(200)
  102. [0017.30] Log: PunkBuster Server: Game Version [186038]
  103. [0017.47] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: flo_koshe_townhall_geo.TheWorld:PersistentLevel.StaticMeshActor_495 Component: StaticMeshComponent_273 StaticMesh: Custom_Midnight.tarpA_JAS_SMesh) No geometries in FKAggregateGeom.
  104. [0017.47] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: flo_koshe_townhall_geo.TheWorld:PersistentLevel.StaticMeshActor_495 Component: StaticMeshComponent_273 StaticMesh: Custom_Midnight.tarpA_JAS_SMesh
  105. [0017.70] WarmUpMode: The server is currently downloading User Made Maps ( 0 of 0)
  106. [0017.70] WarmUpMode: No longer waiting for updates
  107. [0017.70] WarmUpMode: All Maps downloaded successfully
  108. [0031.70] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
  109. [0046.70] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
  110. [0061.70] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
  111. [0076.70] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000
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