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Aug 20th, 2017
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  1. Update v1.02 Changelog:
  2. ____________________________________
  3.  
  4. Hail to the twelve!
  5.  
  6. And a nice weekend to you all! After some minor problems arose after our Hotfix 1.01 and some old little bugs were still in there, we didn't want to wait too long and hereby present to you Version 1.02:
  7.  
  8. • Checks for talents and spells inserted into the tooltips
  9. • Check for haggling at traders made a little easier
  10. • Fixed a missing translation in trader window
  11. • Modding: new modifier "nomoodcost", if a party member has this effect, no mood cost is deducted
  12. • In Kvirasim, Tiefhusen, and Lowangen, you can now read reports on the Third Orc Storm.
  13. • Trader kickout repaired in Lowangen
  14. • Aumond handling has been fixed
  15. • Ranged combat sound handling adapted, it should now match the volume to the other combat sounds
  16. • Class Effect of Skald "can ask people eternally" repaired
  17. • Unintenionally covers repaired in the portrait bar
  18. • Fixed the route planner, when turning around the planned route is now removed
  19. • Battle stance icons are visible again
  20. • Effecticons are visible again
  21. • Reworked representation of the class specialties in the status tab and at character generation
  22. • Various expired effects hide correctly now
  23. • Enemies now take their name tag display with them when they flee
  24. • Prevented items getting stuck when dragging them to an empty window area
  25. • Ansvell has a new, peculiar trader
  26. • Autosave after successful fight against the battle mages
  27. • A problem with the crank was fixed in the Finsterkoppen pit
  28. • In Finsterkoppen, witches and druids are no longer eyed suspiciously when leaving the mountain
  29. • In Lowangen there is less pushing and jumping when you don't belong somewhere
  30. • The tailor in Hillhaus now has a name
  31. • Several items now have their correct texts displayed
  32. • In the blood pinnacles, you can't help yourself to loot at the Gravesh shrine more than once
  33. • Fixed a Problem with the flame key chest and the amulet parts in the Temple of the Nameless
  34.  
  35. Due to a mandatory security update of our engine Unity (which only affected the editor side, no worries!) it will take several hours after this message for the patch to propagate to Mac and Linux, it is available at once for windows.
  36.  
  37. Version 1.01:
  38.  
  39. Hail to the twelve!
  40.  
  41. Version 1.0 is behind us, but as promised we will continue to work on patches, implement desired features from the community and eliminate annoying bugs. Here comes Hotfix 1.01, removing some serious problems that came up:
  42.  
  43. • The class descriptions are now also available in the character sheet under "Status".
  44. • Steamachievements for various activities have been repaired and will now be unlocked correctly
  45. • Steam Cloudsaves can now be activated in the Save / Load dialog.
  46. • Digital Deluxe: The special Dwarven armor is now available in the Finsterkoppen Pit (Caution: In existing savegames, where you have already been in the pit, this does not work!)
  47. • The modding map editor is now correctly localized and no longer switches to german when opening.
  48. • The problem with the "disappearing camp" has been fixed.
  49. • In the character generation view, there are no more isolated life- / astral-energy bars.
  50. • Fixed a bug that caused the Gashok Lynchmob scene to be aborted.
  51. • Fixed that the broom of the swamp-witch continues to fight indefinitely after their death. In addition, the witch now has a permanent fire bane, making her invulnerable to fire (spells).
  52. • Gashok: The burnt-out mill is now also triggerable by a location-based trigger.
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