artucox7

The K!||er

Apr 14th, 2018
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local Lighty = game:GetService"Lighting"
  30. local attacktype = 1
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local Create = LoadLibrary("RbxUtility").Create
  36. local targetted = nil;
  37.  
  38. local chara = Character
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. Character:WaitForChild("Bandana"):Destroy()
  48. Character:WaitForChild("BoiledWoolWinterHat"):Destroy()
  49.  
  50. Humanoid.WalkSpeed = 7
  51. Sound = Instance.new("Sound", Torso)
  52. Sound.Name = ("Lavander Town")
  53. Sound.SoundId = ("rbxassetid://921645347")
  54. Sound.Playing = true
  55. Sound.Looped = true
  56. Sound.Volume = 3
  57.  
  58.  
  59.  
  60. Character:WaitForChild("Shirt").ShirtTemplate = "rbxassetid://55485354"
  61. Character:WaitForChild("Pants").PantsTemplate = "http://www.roblox.com/asset/?id=30604118"
  62.  
  63. shades = Instance.new("Part",Character)
  64. shades.Name = "Shades"
  65. shades.Size = Vector3.new(2,2,2)
  66. shades.CFrame = Head.CFrame
  67. shades.CanCollide = false
  68. shadesweld = Instance.new("Weld",shades)
  69. shadesweld.Part0 = shades
  70. shadesweld.Part1 = Head
  71. shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
  72. mshades = Instance.new("SpecialMesh", shades)
  73. mshades.MeshType = "FileMesh"
  74. mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
  75. mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
  76.  
  77. fedora = Instance.new("Part",Character)
  78. fedora.Name = "Fedora"
  79. fedora.Size = Vector3.new(2,2,2)
  80. fedora.CFrame = Head.CFrame
  81. fedora.CanCollide = false
  82. fedoraweld = Instance.new("Weld",fedora)
  83. fedoraweld.Part0 = fedora
  84. fedoraweld.Part1 = Head
  85. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
  86. mfedora = Instance.new("SpecialMesh", fedora)
  87. mfedora.MeshType = "FileMesh"
  88. mfedora.Scale = Vector3.new(.97, .97, .97)
  89. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  90.  
  91. Mouse.KeyDown:Connect(function(Key)
  92. if Key == "e" then
  93. attack = false
  94. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  95. local chatr = math.random(1,3)
  96.  
  97. if chatr == 1 then
  98. chat("Move one cell and you will die")
  99. end
  100.  
  101. if chatr == 2 then
  102. chat("I'll hang you with your guts")
  103. end
  104.  
  105. if chatr == 3 then
  106. chat("I'll take your head off")
  107. end
  108. end
  109. end)
  110.  
  111. Mouse.KeyDown:connect(function(Key)
  112. if Key == "r" then
  113. attack = false
  114. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  115. local scary = Instance.new("Sound", Character.Head)
  116. scary.SoundId = "rbxassetid://319332735"
  117. scary.Volume = 10
  118. chat("Im Your Worst Dream")
  119. Head.face.Texture = "http://www.roblox.com/asset/?id=8636265"
  120. Sound:Stop()
  121. Humanoid.WalkSpeed = 0
  122. Humanoid.JumpPower = 0
  123. wait(2)
  124. chat("HAHAHAHAHAHAHA!!!")
  125. shades.Transparency = 1
  126. Head.face.Texture = "http://www.roblox.com/asset/?id=1524303605"
  127. scary:Play()
  128. wait(6)
  129. Head.face.Texture = "rbxassetid://67493879"
  130. shades.Transparency = 0
  131. Humanoid.WalkSpeed = 7
  132. Humanoid.JumpPower = 50
  133. Sound:Play()
  134. end
  135. end)
  136.  
  137. local newMotor = function(part0, part1, c0, c1)
  138. local w = Create('Motor'){
  139. Parent = part0,
  140. Part0 = part0,
  141. Part1 = part1,
  142. C0 = c0,
  143. C1 = c1,
  144. }
  145. return w
  146. end
  147.  
  148. function clerp(a, b, t)
  149. return a:lerp(b, t)
  150. end
  151.  
  152. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  153. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  154.  
  155. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  156. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  157. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  158. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  159. RootJoint.C1 = CFrame.new(0, 0, 0)
  160. RootJoint.C0 = CFrame.new(0, 0, 0)
  161. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  162. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  163.  
  164. local rarmc1 = RW.C1
  165. local larmc1 = LW.C1
  166. local rlegc1 = RH.C1
  167. local llegc1 = LH.C1
  168.  
  169. local resetc1 = false
  170.  
  171. function PlayAnimationFromTable(table, speed, bool)
  172. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  173. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  174. RW.C0 = clerp(RW.C0, table[3], speed)
  175. LW.C0 = clerp(LW.C0, table[4], speed)
  176. RH.C0 = clerp(RH.C0, table[5], speed)
  177. LH.C0 = clerp(LH.C0, table[6], speed)
  178. if bool == true then
  179. if resetc1 == false then
  180. resetc1 = true
  181. RootJoint.C1 = RootJoint.C1
  182. Torso.Neck.C1 = Torso.Neck.C1
  183. RW.C1 = rarmc1
  184. LW.C1 = larmc1
  185. RH.C1 = rlegc1
  186. LH.C1 = llegc1
  187. end
  188. end
  189. end
  190.  
  191. ArtificialHB = Create("BindableEvent", script){
  192. Parent = script,
  193. Name = "Heartbeat",
  194. }
  195.  
  196. script:WaitForChild("Heartbeat")
  197.  
  198. frame = 1 / 30
  199. tf = 0
  200. allowframeloss = false
  201. tossremainder = false
  202. lastframe = tick()
  203. script.Heartbeat:Fire()
  204.  
  205.  
  206. New = function(Object, Parent, Name, Data)
  207. local Object = Instance.new(Object)
  208. for Index, Value in pairs(Data or {}) do
  209. Object[Index] = Value
  210. end
  211. Object.Parent = Parent
  212. Object.Name = Name
  213. return Object
  214. end
  215.  
  216. if chara.Head:FindFirstChild"face" then
  217. chara.Head.face.Texture = "rbxassetid://67493879"
  218. end
  219. --Credit to Psychopath for this shit
  220.  
  221. Knifu = New("Model",chara,"Knifu",{})
  222. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  223. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  224. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  225. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  226. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  227. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  228. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  229. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  230. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  231. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  232. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  233. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  234. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  235. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  236. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  237. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  238. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  239. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  240. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  241. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  242. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  243. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  244. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  245. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  246. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  247. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  248. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  249. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  250. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  251. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  252. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  253. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  254. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  255. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  256. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  257. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  258. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  259. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  260. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  261. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  262. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  263. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  264. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  265. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  266. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  267. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  268. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  269. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  270. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  271. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  272. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  273. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  274. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  275. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  276. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  277. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  278. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  279. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  280. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  281. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  282. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  283. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  284. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  285. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  286. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  287. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  288. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  289. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  290.  
  291. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  292. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  293. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  294. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  295. p1mit.Lifetime = NumberRange.new(2)
  296. p1mit.Rate = 100
  297. p1mit.Enabled = false
  298. p1mit.Acceleration = Vector3.new(0,-5,0)
  299. p1mit.Rotation = NumberRange.new(0,359)
  300. p1mit.Speed = NumberRange.new(0)
  301. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  302. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  303. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  304. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  305. p2mit.Lifetime = NumberRange.new(1)
  306. p2mit.Rate = 10
  307. p2mit.Acceleration = Vector3.new(0,-10,0)
  308. p2mit.Speed = NumberRange.new(0)
  309. local p3mit = p2mit:Clone()
  310. p3mit.Parent = Blood2Part
  311.  
  312. game:GetService("RunService").Heartbeat:connect(function(s, p)
  313. tf = tf + s
  314. if tf >= frame then
  315. if allowframeloss then
  316. script.Heartbeat:Fire()
  317. lastframe = tick()
  318. else
  319. for i = 1, math.floor(tf / frame) do
  320. script.Heartbeat:Fire()
  321. end
  322. lastframe = tick()
  323. end
  324. if tossremainder then
  325. tf = 0
  326. else
  327. tf = tf - frame * math.floor(tf / frame)
  328. end
  329. end
  330. end)
  331.  
  332. function swait(num)
  333. if num == 0 or num == nil then
  334. ArtificialHB.Event:wait()
  335. else
  336. for i = 0, num do
  337. ArtificialHB.Event:wait()
  338. end
  339. end
  340. end
  341.  
  342. function RemoveOutlines(part)
  343. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  344. end
  345.  
  346.  
  347. local txt = Instance.new("BillboardGui", chara)
  348. txt.Adornee = chara.Head
  349. txt.Name = "Nametag"
  350. txt.Size = UDim2.new(2, 0, 1.2, 0)
  351. txt.StudsOffset = Vector3.new(-9, 6, 0)
  352. local text = Instance.new("TextLabel", txt)
  353. text.Size = UDim2.new(10, 0, 7, 0)
  354. text.TextSize = 24
  355. text.Font = Enum.Font.Cartoon
  356. text.TextScaled = false
  357. text.BackgroundTransparency = 1
  358. text.TextColor3 = Color3.new(255,0,0)
  359. text.TextStrokeTransparency = 0
  360. text.TextStrokeColor3 = Color3.new(0,0,0)
  361. text.Text = "The K!||er"
  362.  
  363. function chat(...)
  364. local txxt = {...}
  365. local ch = coroutine.wrap(function()
  366. if chara:FindFirstChild("Chatt")~= nil then
  367. Character:FindFirstChild("Chatt"):destroy()
  368. end
  369. local txt = Instance.new("BillboardGui", chara)
  370. txt.Adornee = chara.Head
  371. txt.Name = "Chatt"
  372. txt.Size = UDim2.new(2, 0, 1.2, 0)
  373. txt.StudsOffset = Vector3.new(-9, 7, 0)
  374. local text = Instance.new("TextLabel", txt)
  375. text.Size = UDim2.new(10, 0, 7, 0)
  376. text.TextSize = 24
  377. text.Font = Enum.Font.Cartoon
  378. text.TextScaled = false
  379. text.BackgroundTransparency = 1
  380. text.TextColor3 = Color3.new(0,0,0)
  381. text.TextStrokeTransparency = 0
  382. text.TextStrokeColor3 = Color3.new(1,0,0)
  383. text.Text = ""
  384. txxt = table.concat(txxt,"\t")
  385. for i = 1, #txxt do
  386. text.Text = txxt:sub(1,i)
  387. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  388. wait()
  389. end
  390. wait(2)
  391. for trans = 0,1,.1 do
  392. text.TextTransparency = trans
  393. text.TextStrokeTransparency = trans
  394. wait()
  395. end
  396. wait()
  397. txt:destroy()
  398. end)
  399.  
  400. ch(...)
  401. end
  402. CFuncs = {
  403. ["Part"] = {
  404. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  405. local Part = Create("Part"){
  406. Parent = Parent,
  407. Reflectance = Reflectance,
  408. Transparency = Transparency,
  409. CanCollide = false,
  410. Locked = true,
  411. BrickColor = BrickColor.new(tostring(BColor)),
  412. Name = Name,
  413. Size = Size,
  414. Material = Material,
  415. }
  416. RemoveOutlines(Part)
  417. return Part
  418. end;
  419. };
  420.  
  421. ["Mesh"] = {
  422. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  423. local Msh = Create(Mesh){
  424. Parent = Part,
  425. Offset = OffSet,
  426. Scale = Scale,
  427. }
  428. if Mesh == "SpecialMesh" then
  429. Msh.MeshType = MeshType
  430. Msh.MeshId = MeshId
  431. end
  432. return Msh
  433. end;
  434. };
  435.  
  436. ["Mesh"] = {
  437. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  438. local Msh = Create(Mesh){
  439. Parent = Part,
  440. Offset = OffSet,
  441. Scale = Scale,
  442. }
  443. if Mesh == "SpecialMesh" then
  444. Msh.MeshType = MeshType
  445. Msh.MeshId = MeshId
  446. end
  447. return Msh
  448. end;
  449. };
  450.  
  451. ["Weld"] = {
  452. Create = function(Parent, Part0, Part1, C0, C1)
  453. local Weld = Create("Weld"){
  454. Parent = Parent,
  455. Part0 = Part0,
  456. Part1 = Part1,
  457. C0 = C0,
  458. C1 = C1,
  459. }
  460. return Weld
  461. end;
  462. };
  463.  
  464. ["Sound"] = {
  465. Create = function(id, par, vol, pit)
  466. coroutine.resume(coroutine.create(function()
  467. local S = Create("Sound"){
  468. Volume = vol,
  469. Pitch = pit or 1,
  470. SoundId = id,
  471. Parent = par or workspace,
  472. }
  473. wait()
  474. S:play()
  475. game:GetService("Debris"):AddItem(S, 6)
  476. end))
  477. end;
  478. };
  479.  
  480. ["ParticleEmitter"] = {
  481. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  482. local fp = Create("ParticleEmitter"){
  483. Parent = Parent,
  484. Color = ColorSequence.new(Color1, Color2),
  485. LightEmission = LightEmission,
  486. Size = Size,
  487. Texture = Texture,
  488. Transparency = Transparency,
  489. ZOffset = ZOffset,
  490. Acceleration = Accel,
  491. Drag = Drag,
  492. LockedToPart = LockedToPart,
  493. VelocityInheritance = VelocityInheritance,
  494. EmissionDirection = EmissionDirection,
  495. Enabled = Enabled,
  496. Lifetime = LifeTime,
  497. Rate = Rate,
  498. Rotation = Rotation,
  499. RotSpeed = RotSpeed,
  500. Speed = Speed,
  501. VelocitySpread = VelocitySpread,
  502. }
  503. return fp
  504. end;
  505. };
  506.  
  507. CreateTemplate = {
  508.  
  509. };
  510. }
  511.  
  512. function rayCast(Position, Direction, Range, Ignore)
  513. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  514. end
  515.  
  516.  
  517. FindNearestTorso = function(pos)
  518. local list = (game.Workspace:children())
  519. local torso = nil
  520. local dist = 1000
  521. local temp, human, temp2 = nil, nil, nil
  522. for x = 1, #list do
  523. temp2 = list[x]
  524. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  525. temp = temp2:findFirstChild("Torso")
  526. human = temp2:findFirstChild("Humanoid")
  527. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  528. local dohit = true
  529. if dohit == true then
  530. torso = temp
  531. dist = (temp.Position - pos).magnitude
  532. end
  533. end
  534. end
  535. end
  536. return torso, dist
  537. end
  538.  
  539. function FindNearestTorsos(Position, Distance, SinglePlayer)
  540. if SinglePlayer then
  541. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  542. end
  543. local List = {}
  544. for i, v in pairs(workspace:GetChildren()) do
  545. if v:IsA("Model") then
  546. if v:findFirstChild("Torso") then
  547. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  548. if v ~= Character then
  549. if (v.Torso.Position - Position).magnitude <= Distance then
  550. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  551. end
  552. end
  553. end
  554. end
  555. end
  556. end
  557. return List
  558. end
  559.  
  560.  
  561. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  562. if hit.Parent == nil then
  563. return
  564. end
  565. local h = hit.Parent:FindFirstChild("Humanoid")
  566. for _, v in pairs(hit.Parent:children()) do
  567. if v:IsA("Humanoid") then
  568. h = v
  569. end
  570. end
  571. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  572. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  573. if hit.Parent.DebounceHit.Value == true then
  574. return
  575. end
  576. end
  577. local c = Create("ObjectValue"){
  578. Name = "creator",
  579. Value = game:service("Players").LocalPlayer,
  580. Parent = h,
  581. }
  582. game:GetService("Debris"):AddItem(c, .5)
  583. if HitSound ~= nil and HitPitch ~= nil then
  584. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  585. end
  586. local Damage = math.random(minim, maxim)
  587. local blocked = false
  588. local block = hit.Parent:findFirstChild("Block")
  589. if block ~= nil then
  590. if block.className == "IntValue" then
  591. if block.Value > 0 then
  592. blocked = true
  593. block.Value = block.Value - 1
  594. print(block.Value)
  595. end
  596. end
  597. end
  598. if blocked == false then
  599. h.Health = h.Health - Damage
  600. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  601. else
  602. h.Health = h.Health - (Damage / 2)
  603. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  604. end
  605. if Type == "Knockdown" then
  606. local hum = hit.Parent.Humanoid
  607. hum.PlatformStand = true
  608. coroutine.resume(coroutine.create(function(HHumanoid)
  609. swait(1)
  610. HHumanoid.PlatformStand = false
  611. end), hum)
  612. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  613. local bodvol = Create("BodyVelocity"){
  614. velocity = angle * knockback,
  615. P = 5000,
  616. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  617. Parent = hit,
  618. }
  619. local rl = Create("BodyAngularVelocity"){
  620. P = 3000,
  621. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  622. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  623. Parent = hit,
  624. }
  625. game:GetService("Debris"):AddItem(bodvol, .5)
  626. game:GetService("Debris"):AddItem(rl, .5)
  627. elseif Type == "Normal" then
  628. local vp = Create("BodyVelocity"){
  629. P = 500,
  630. maxForce = Vector3.new(math.huge, 0, math.huge),
  631. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  632. }
  633. if knockback > 0 then
  634. vp.Parent = hit.Parent.Torso
  635. end
  636. game:GetService("Debris"):AddItem(vp, .5)
  637. elseif Type == "Up" then
  638. local bodyVelocity = Create("BodyVelocity"){
  639. velocity = Vector3.new(0, 20, 0),
  640. P = 5000,
  641. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  642. Parent = hit,
  643. }
  644. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  645. elseif Type == "DarkUp" then
  646. coroutine.resume(coroutine.create(function()
  647. for i = 0, 1, 0.1 do
  648. swait()
  649. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  650. end
  651. end))
  652. local bodyVelocity = Create("BodyVelocity"){
  653. velocity = Vector3.new(0, 20, 0),
  654. P = 5000,
  655. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  656. Parent = hit,
  657. }
  658. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  659. elseif Type == "Snare" then
  660. local bp = Create("BodyPosition"){
  661. P = 2000,
  662. D = 100,
  663. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  664. position = hit.Parent.Torso.Position,
  665. Parent = hit.Parent.Torso,
  666. }
  667. game:GetService("Debris"):AddItem(bp, 1)
  668. elseif Type == "Freeze" then
  669. local BodPos = Create("BodyPosition"){
  670. P = 50000,
  671. D = 1000,
  672. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  673. position = hit.Parent.Torso.Position,
  674. Parent = hit.Parent.Torso,
  675. }
  676. local BodGy = Create("BodyGyro") {
  677. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  678. P = 20e+003,
  679. Parent = hit.Parent.Torso,
  680. cframe = hit.Parent.Torso.CFrame,
  681. }
  682. hit.Parent.Torso.Anchored = true
  683. coroutine.resume(coroutine.create(function(Part)
  684. swait(1.5)
  685. Part.Anchored = false
  686. end), hit.Parent.Torso)
  687. game:GetService("Debris"):AddItem(BodPos, 3)
  688. game:GetService("Debris"):AddItem(BodGy, 3)
  689. end
  690. local debounce = Create("BoolValue"){
  691. Name = "DebounceHit",
  692. Parent = hit.Parent,
  693. Value = true,
  694. }
  695. game:GetService("Debris"):AddItem(debounce, Delay)
  696. c = Create("ObjectValue"){
  697. Name = "creator",
  698. Value = Player,
  699. Parent = h,
  700. }
  701. game:GetService("Debris"):AddItem(c, .5)
  702. end
  703. end
  704.  
  705. function ShowDamage(Pos, Text, Time, Color)
  706. local Rate = (1 / 30)
  707. local Pos = (Pos or Vector3.new(0, 0, 0))
  708. local Text = (Text or "")
  709. local Time = (Time or 2)
  710. local Color = (Color or Color3.new(1, 0, 1))
  711. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  712. EffectPart.Anchored = true
  713. local BillboardGui = Create("BillboardGui"){
  714. Size = UDim2.new(3, 0, 3, 0),
  715. Adornee = EffectPart,
  716. Parent = EffectPart,
  717. }
  718. local TextLabel = Create("TextLabel"){
  719. BackgroundTransparency = 1,
  720. Size = UDim2.new(1, 0, 1, 0),
  721. Text = Text,
  722. Font = "SciFi",
  723. TextColor3 = Color,
  724. TextScaled = true,
  725. Parent = BillboardGui,
  726. }
  727. game.Debris:AddItem(EffectPart, (Time))
  728. EffectPart.Parent = game:GetService("Workspace")
  729. delay(0, function()
  730. local Frames = (Time / Rate)
  731. for Frame = 1, Frames do
  732. wait(Rate)
  733. local Percent = (Frame / Frames)
  734. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  735. TextLabel.TextTransparency = Percent
  736. end
  737. if EffectPart and EffectPart.Parent then
  738. EffectPart:Destroy()
  739. end
  740. end)
  741. end
  742.  
  743. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  744. for _, c in pairs(workspace:children()) do
  745. local hum = c:findFirstChild("Humanoid")
  746. if hum ~= nil then
  747. local head = c:findFirstChild("Torso")
  748. if head ~= nil then
  749. local targ = head.Position - Part.Position
  750. local mag = targ.magnitude
  751. if mag <= Magnitude and c.Name ~= Player.Name then
  752. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  753. end
  754. end
  755. end
  756. end
  757. end
  758.  
  759. EffectModel = Create("Model"){
  760. Parent = Character,
  761. Name = "Effects",
  762. }
  763.  
  764. Effects = {
  765. Block = {
  766. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  767. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  768. prt.Anchored = true
  769. prt.CFrame = cframe
  770. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  771. game:GetService("Debris"):AddItem(prt, 10)
  772. if Type == 1 or Type == nil then
  773. table.insert(Effects, {
  774. prt,
  775. "Block1",
  776. delay,
  777. x3,
  778. y3,
  779. z3,
  780. msh
  781. })
  782. elseif Type == 2 then
  783. table.insert(Effects, {
  784. prt,
  785. "Block2",
  786. delay,
  787. x3,
  788. y3,
  789. z3,
  790. msh
  791. })
  792. end
  793. end;
  794. };
  795.  
  796. Cylinder = {
  797. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  798. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  799. prt.Anchored = true
  800. prt.CFrame = cframe
  801. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  802. game:GetService("Debris"):AddItem(prt, 10)
  803. table.insert(Effects, {
  804. prt,
  805. "Cylinder",
  806. delay,
  807. x3,
  808. y3,
  809. z3,
  810. msh
  811. })
  812. end;
  813. };
  814. Head = {
  815. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  816. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  817. prt.Anchored = true
  818. prt.CFrame = cframe
  819. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  820. game:GetService("Debris"):AddItem(prt, 10)
  821. table.insert(Effects, {
  822. prt,
  823. "Cylinder",
  824. delay,
  825. x3,
  826. y3,
  827. z3,
  828. msh
  829. })
  830. end;
  831. };
  832.  
  833. Sphere = {
  834. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  836. prt.Anchored = true
  837. prt.CFrame = cframe
  838. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Cylinder",
  843. delay,
  844. x3,
  845. y3,
  846. z3,
  847. msh
  848. })
  849. end;
  850. };
  851.  
  852. Elect = {
  853. Create = function(cff, x, y, z)
  854. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  855. prt.Anchored = true
  856. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  857. prt.CFrame = CFrame.new(prt.Position)
  858. game:GetService("Debris"):AddItem(prt, 2)
  859. local xval = math.random() / 2
  860. local yval = math.random() / 2
  861. local zval = math.random() / 2
  862. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  863. table.insert(Effects, {
  864. prt,
  865. "Elec",
  866. 0.1,
  867. x,
  868. y,
  869. z,
  870. xval,
  871. yval,
  872. zval
  873. })
  874. end;
  875.  
  876. };
  877.  
  878. Ring = {
  879. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  880. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  881. prt.Anchored = true
  882. prt.CFrame = cframe
  883. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  884. game:GetService("Debris"):AddItem(prt, 10)
  885. table.insert(Effects, {
  886. prt,
  887. "Cylinder",
  888. delay,
  889. x3,
  890. y3,
  891. z3,
  892. msh
  893. })
  894. end;
  895. };
  896.  
  897.  
  898. Wave = {
  899. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  900. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  901. prt.Anchored = true
  902. prt.CFrame = cframe
  903. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  904. game:GetService("Debris"):AddItem(prt, 10)
  905. table.insert(Effects, {
  906. prt,
  907. "Cylinder",
  908. delay,
  909. x3,
  910. y3,
  911. z3,
  912. msh
  913. })
  914. end;
  915. };
  916.  
  917. Break = {
  918. Create = function(brickcolor, cframe, x1, y1, z1)
  919. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  920. prt.Anchored = true
  921. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  922. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  923. local num = math.random(10, 50) / 1000
  924. game:GetService("Debris"):AddItem(prt, 10)
  925. table.insert(Effects, {
  926. prt,
  927. "Shatter",
  928. num,
  929. prt.CFrame,
  930. math.random() - math.random(),
  931. 0,
  932. math.random(50, 100) / 100
  933. })
  934. end;
  935. };
  936.  
  937. Fire = {
  938. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  939. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  940. prt.Anchored = true
  941. prt.CFrame = cframe
  942. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  943. game:GetService("Debris"):AddItem(prt, 10)
  944. table.insert(Effects, {
  945. prt,
  946. "Fire",
  947. delay,
  948. 1,
  949. 1,
  950. 1,
  951. msh
  952. })
  953. end;
  954. };
  955.  
  956. FireWave = {
  957. Create = function(brickcolor, cframe, x1, y1, z1)
  958. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  959. prt.Anchored = true
  960. prt.CFrame = cframe
  961. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  962. local d = Create("Decal"){
  963. Parent = prt,
  964. Texture = "rbxassetid://26356434",
  965. Face = "Top",
  966. }
  967. local d = Create("Decal"){
  968. Parent = prt,
  969. Texture = "rbxassetid://26356434",
  970. Face = "Bottom",
  971. }
  972. game:GetService("Debris"):AddItem(prt, 10)
  973. table.insert(Effects, {
  974. prt,
  975. "FireWave",
  976. 1,
  977. 30,
  978. math.random(400, 600) / 100,
  979. msh
  980. })
  981. end;
  982. };
  983.  
  984. Lightning = {
  985. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  986. local magz = (p0 - p1).magnitude
  987. local curpos = p0
  988. local trz = {
  989. -ofs,
  990. ofs
  991. }
  992. for i = 1, tym do
  993. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  994. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  995. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  996. li.Material = "Neon"
  997. if tym == i then
  998. local magz2 = (curpos - p1).magnitude
  999. li.Size = Vector3.new(th, th, magz2)
  1000. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1001. table.insert(Effects, {
  1002. li,
  1003. "Disappear",
  1004. last
  1005. })
  1006. else
  1007. do
  1008. do
  1009. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1010. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1011. game.Debris:AddItem(li, 10)
  1012. table.insert(Effects, {
  1013. li,
  1014. "Disappear",
  1015. last
  1016. })
  1017. end
  1018. end
  1019. end
  1020. end
  1021. end
  1022. };
  1023.  
  1024. EffectTemplate = {
  1025.  
  1026. };
  1027. }
  1028.  
  1029. function attackone()
  1030. attack = true
  1031. for i = 0, 1, 0.1 do
  1032. swait()
  1033. PlayAnimationFromTable({
  1034. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1035. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1036. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1037. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1038. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1039. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1040. }, .3, false)
  1041. end
  1042. attack = false
  1043. end
  1044.  
  1045. Mouse.KeyDown:connect(function(k)
  1046. k = k:lower()
  1047. if attack == false and k == '' then
  1048.  
  1049. end
  1050. end)
  1051.  
  1052. abss = Instance.new("BillboardGui",Character)
  1053. abss.Size = UDim2.new(10,0,10,0)
  1054. abss.Enabled = false
  1055. imgl = Instance.new("ImageLabel",abss)
  1056. imgl.Position = UDim2.new(0,0,0,0)
  1057. imgl.Size = UDim2.new(1,0,1,0)
  1058. imgl.Image = "rbxassetid://711463989"
  1059. imgl.BackgroundTransparency = 1
  1060. imgl.ImageColor3 = Color3.new(.9,0,0)
  1061. img2 = Instance.new("ImageLabel",abss)
  1062. img2.Position = UDim2.new(0,0,0,0)
  1063. img2.Size = UDim2.new(1,0,1,0)
  1064. img2.Image = "rbxassetid://711463989"
  1065. img2.BackgroundTransparency = 1
  1066. img2.ImageColor3 = Color3.new(.9,0,0)
  1067.  
  1068.  
  1069. function ohshityougothit(dude)
  1070. coroutine.wrap(function()
  1071. repeat wait() until dude:FindFirstChild"Head"
  1072. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1073. game:GetService("Debris"):AddItem(KnifuHit,3)
  1074. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1075. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1076. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1077. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1078. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1079. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1080. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1081. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1082. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1083. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1084. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1085. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1086. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1087. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1088. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1089. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1090. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1091. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1092. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1093. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1094. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1095. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1096. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1097. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1098. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1099. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1100. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1101. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1102. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1103. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1104. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1105. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1106. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1107. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1108. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1109. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1110. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1111. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1112. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1113. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1114. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1115. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1116. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1117. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1118. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1119. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1120. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1121. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1122. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1123. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1124. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1125. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1126. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1127. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1128. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1129. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1130. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1131. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1132. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1133. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1134. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1135. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1136. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1137. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1138. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1139. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1140. end)()
  1141. end
  1142.  
  1143. function fuckingdie(dude)
  1144. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1145. dude.Humanoid.PlatformStand = true
  1146. local bgf = Instance.new("BodyGyro",dude.Head)
  1147. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1148. local val = Instance.new("BoolValue",dude)
  1149. val.Name = "IsHit"
  1150. for i = 1, 6 do
  1151. local blo = Instance.new("Part",game.Workspace)
  1152. blo.Size = Vector3.new(.6,.2,.6)
  1153. blo.Material = "SmoothPlastic"
  1154. blo.BrickColor = BrickColor.new("Crimson")
  1155. blo.Position = dude.Head.Position
  1156. blo.CFrame = dude.Head.CFrame
  1157. game:GetService("Debris"):AddItem(blo,15)
  1158. end
  1159. local ds = coroutine.wrap(function()
  1160. wait(1)
  1161. if dude == targetted then
  1162. targetted = nil
  1163. end
  1164. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1165. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1166. ragdoll(dude)
  1167. end)
  1168. ds()
  1169. end
  1170. end
  1171.  
  1172. local Sitting = false
  1173. function fuckingdiethro(dude)
  1174. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1175. dude.Humanoid.PlatformStand = true
  1176. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1177. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1178. local val = Instance.new("BoolValue",dude)
  1179. val.Name = "IsHit"
  1180. if dude:FindFirstChild"Head" then
  1181. for i = 1, 6 do
  1182. local blo = Instance.new("Part",game.Workspace)
  1183. blo.Size = Vector3.new(.6,.2,.6)
  1184. blo.Material = "SmoothPlastic"
  1185. blo.BrickColor = BrickColor.new("Crimson")
  1186. blo.Position = dude.Head.Position
  1187. blo.CFrame = dude.Head.CFrame
  1188. game:GetService("Debris"):AddItem(blo,15)
  1189. end
  1190. end
  1191. local ds = coroutine.wrap(function()
  1192. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1193. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1194. end
  1195. wait(0.3)
  1196. if dude == targetted then
  1197. targetted = nil
  1198. end
  1199. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1200. ragdoll(dude)
  1201. end)
  1202. ds()
  1203. end
  1204. end
  1205.  
  1206. function ragdoll(guy)
  1207. guy.Archivable = true
  1208. clone = guy:Clone()
  1209. clone.Parent = workspace
  1210. game:service'Debris':AddItem(clone,10)
  1211. for i,v in pairs(clone:GetChildren()) do
  1212. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1213. v:destroy()
  1214. end
  1215. for i,p in pairs(v:GetChildren()) do
  1216. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1217. p:destroy()
  1218. end
  1219. end
  1220. end
  1221. for i,t in pairs(guy:GetChildren()) do
  1222. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1223. t:destroy()
  1224. end
  1225. end
  1226. for i,v in next, clone:children() do
  1227. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1228. v.Disabled = true
  1229. wait()
  1230. v:destroy()
  1231. end
  1232. end
  1233. local vel
  1234. if clone:FindFirstChild"Torso" then
  1235. vel = Instance.new("BodyVelocity", clone.Torso)
  1236. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1237. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1238. end
  1239. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1240. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1241. end
  1242. using = false
  1243. local leftarm = clone:findFirstChild("Left Arm")
  1244. local rightrm = clone:findFirstChild("Right Arm")
  1245. local leftleg = clone:findFirstChild("Left Leg")
  1246. local rightleg = clone:findFirstChild("Right Leg")
  1247. local head = clone:findFirstChild("Head")
  1248. for i, g in pairs(guy:GetChildren()) do
  1249. if g.ClassName == "Part" then
  1250. g:destroy()
  1251. end
  1252. end
  1253. for i, h in pairs(guy:GetChildren()) do
  1254. if h.ClassName == "Accesory" then
  1255. h:destroy()
  1256. end
  1257. end
  1258.  
  1259. if head ~= nil then
  1260. local glue13 = Instance.new("Glue", clone.Torso)
  1261. glue13.Part0 = clone.Torso
  1262. glue13.Part1 = head
  1263. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1264. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1265. local collider13 = Instance.new("Part", head)
  1266. collider13.Position = Vector3.new(0,999,0)
  1267. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1268. collider13.Shape = "Cylinder"
  1269. collider13.Transparency = 1
  1270. local weld = Instance.new("Weld", collider13)
  1271. weld.Part0 = head
  1272. weld.Part1 = collider13
  1273. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1274. collider13.TopSurface = "Smooth"
  1275. collider13.BottomSurface = "Smooth"
  1276. collider13.formFactor = "Symmetric"
  1277. end
  1278. if leftleg ~= nil then
  1279. local glue = Instance.new("Glue", clone.Torso)
  1280. glue.Part0 = clone.Torso
  1281. glue.Part1 = leftleg
  1282. glue.Name = "Left leg"
  1283. local collider = Instance.new("Part", leftleg)
  1284. collider.Position = Vector3.new(0,999,0)
  1285. collider.Size = Vector3.new(1.7, 1, 1)
  1286. collider.Shape = "Cylinder"
  1287. local weld = Instance.new("Weld", collider)
  1288. weld.Part0 = leftleg
  1289. weld.Part1 = collider
  1290. weld.C0 = CFrame.Angles(0, 0, 80)
  1291. collider.TopSurface = "Smooth"
  1292. collider.BottomSurface = "Smooth"
  1293. collider.formFactor = "Symmetric"
  1294. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1295. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1296. collider.Transparency = 1
  1297. end
  1298. ------------
  1299. if rightleg ~= nil then
  1300. local glue1 = Instance.new("Glue", clone.Torso)
  1301. glue1.Part0 = clone.Torso
  1302. glue1.Part1 = rightleg
  1303. glue1.Name = "Right leg"
  1304. local collider1 = Instance.new("Part", rightleg)
  1305. collider1.Position = Vector3.new(0,999,0)
  1306. collider1.Size = Vector3.new(1.7, 1, 1)
  1307. collider1.Shape = "Cylinder"
  1308. local weld1 = Instance.new("Weld", collider1)
  1309. weld1.Part0 = rightleg
  1310. weld1.Part1 = collider1
  1311. weld1.C0 = CFrame.Angles(0, 0, 80)
  1312. collider1.TopSurface = "Smooth"
  1313. collider1.BottomSurface = "Smooth"
  1314. collider1.formFactor = "Symmetric"
  1315. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1316. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1317. collider1.Transparency = 1
  1318. end
  1319. ------------
  1320. if rightrm ~= nil then
  1321. local glue11 = Instance.new("Glue", clone.Torso)
  1322. glue11.Part0 = clone.Torso
  1323. glue11.Part1 = rightrm
  1324. glue11.Name = "Right shoulder"
  1325. local collider11 = Instance.new("Part", rightrm)
  1326. collider11.Position = Vector3.new(0,9999,0)
  1327. collider11.Size = Vector3.new(1.8,1,1)
  1328. collider11.Shape = "Cylinder"
  1329. local weld11 = Instance.new("Weld", collider11)
  1330. weld11.Part0 = rightrm
  1331. weld11.Part1 = collider11
  1332. weld11.C0 = CFrame.Angles(0, 0, 80)
  1333. collider11.TopSurface = "Smooth"
  1334. collider11.BottomSurface = "Smooth"
  1335. collider11.formFactor = "Symmetric"
  1336. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1337. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1338. collider11.Transparency = 1
  1339. end
  1340. ------------
  1341. if leftarm ~= nil then
  1342. local glue111 = Instance.new("Glue", clone.Torso)
  1343. glue111.Part0 = clone.Torso
  1344. glue111.Part1 = leftarm
  1345. glue111.Name = "Left shoulder"
  1346. local collider111 = Instance.new("Part", leftarm)
  1347. collider111.Position = Vector3.new(0,9999,0)
  1348. collider111.Size = Vector3.new(1.8,1,1)
  1349. collider111.Shape = "Cylinder"
  1350. local weld111 = Instance.new("Weld", collider111)
  1351. weld111.Part0 = leftarm
  1352. weld111.Part1 = collider111
  1353. weld111.C0 = CFrame.Angles(0, 0, 80)
  1354. collider111.TopSurface = "Smooth"
  1355. collider111.BottomSurface = "Smooth"
  1356. collider111.formFactor = "Symmetric"
  1357. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1358. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1359. collider111.Transparency = 1
  1360. ----------------
  1361. sensoring = Instance.new("Part", clone.Torso)
  1362. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1363. sensoring.CanCollide = false
  1364. sensoring.Position = clone.Torso.Position
  1365. local welder = Instance.new("Weld", sensoring)
  1366. welder.Part0 = clone.Torso
  1367. welder.Part1 = sensoring
  1368. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1369. sensoring.Transparency = 1
  1370. -----------------
  1371. sensoring1 = Instance.new("Part", clone.Torso)
  1372. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1373. sensoring1.CanCollide = false
  1374. sensoring1.Position = clone.Torso.Position
  1375. local welder1 = Instance.new("Weld", sensoring)
  1376. welder1.Part0 = clone.Torso
  1377. welder1.Part1 = sensoring1
  1378. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1379. sensoring1.Transparency = 1
  1380. end
  1381. clone.Name = guy.Name.." (Murdered)"
  1382. if vel then vel:destroy() end
  1383.  
  1384. end
  1385.  
  1386. local slashes = {}
  1387. table.insert(slashes,220833967)
  1388. table.insert(slashes,220833976)
  1389. table.insert(slashes,220834000)
  1390. table.insert(slashes,220834019)
  1391. function fucktheworld()
  1392. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1393. a.TintColor = Color3.new(1,1,1)
  1394. local b = Instance.new("BlurEffect",Lighty)
  1395. b.Size = 0
  1396. for i = 1,0, -.1 do
  1397. a.TintColor = Color3.new(i,i,i)
  1398. b.Size = b.Size + 1
  1399. end
  1400.  
  1401. wait(1)
  1402.  
  1403.  
  1404. coroutine.wrap(function()
  1405. for i,v in next, workspace:children() do
  1406. if v:IsA"Model" or v:IsA"Part" then
  1407. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1408. v:BreakJoints()
  1409. if v:FindFirstChild"Torso" then ragdoll(v) end
  1410. wait(.15)
  1411. end
  1412. end
  1413. end
  1414. end)()
  1415.  
  1416.  
  1417. for i = 1, 7 do
  1418. for i = 0,1,.3 do
  1419. a.TintColor = Color3.new(i,i,i)
  1420. wait()
  1421. end
  1422. local slash = math.random(1,4)
  1423. local sou = Instance.new("Sound",workspace)
  1424. sou.Pitch = math.random(0.75,1)
  1425. sou.Volume = 10
  1426. sou.SoundId = "rbxassetid://"..slashes[slash]
  1427. sou:Play()
  1428. a.TintColor = Color3.new(0,0,0)
  1429. wait()
  1430. end
  1431.  
  1432. --165487479
  1433.  
  1434. local sou = Instance.new("Sound",workspace)
  1435. sou.Pitch = 1
  1436. sou.Volume = 10
  1437. sou.SoundId = "rbxassetid://137473066"
  1438. sou:Play()
  1439. wait(3)
  1440.  
  1441. for i = 0,1,.1 do
  1442. a.TintColor = Color3.new(i,i,i)
  1443. b.Size = b.Size - 1
  1444. wait()
  1445. end
  1446. a:destroy()
  1447. game:service'Debris':AddItem(b,3)
  1448. end
  1449. function endit()
  1450. attack = true
  1451. Humanoid.WalkSpeed = 0
  1452. Humanoid.JumpPower = 0
  1453. for i = 0, 1, 0.1 do
  1454. swait()
  1455. PlayAnimationFromTable({
  1456. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. }, .3, false)
  1463. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1464. end
  1465. chat("This world is getting boring...")
  1466. wait(1.5)
  1467. chat("Well...")
  1468. wait(1)
  1469. chat("LETS MOVE ON TO THE NEXT!")
  1470. wait(2)
  1471. for i = 1, 3 do
  1472. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1473. local part = Instance.new("Part",EffectModel)
  1474. part.Shape = "Ball"
  1475. part.Anchored = true
  1476. part.CanCollide = false
  1477. part.BrickColor = BrickColor.new"Really red"
  1478. part.Material = Enum.Material.Neon
  1479. part.Size = Vector3.new(1,1,1)
  1480. part.CFrame = BloodPart.CFrame
  1481. part.TopSurface,part.BottomSurface = 10,10
  1482. for i = 0,1,.1 do
  1483. part.Size = part.Size+ Vector3.new(4,4,4)
  1484. part.Transparency = i
  1485. wait()
  1486. end
  1487. part:destroy()
  1488. wait(.05)
  1489. end
  1490. wait(.5)
  1491. attack = false
  1492. fucktheworld()
  1493. wait(2)
  1494. Humanoid.WalkSpeed = 8
  1495. Humanoid.JumpPower = 50
  1496.  
  1497. end
  1498. function sleepchild()
  1499. attack = true
  1500. Humanoid.WalkSpeed = 0
  1501. Humanoid.JumpPower = 0
  1502. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1503. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1504. a.Anchored = true
  1505. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1506. wait(.01)
  1507. Character.Torso.Anchored = true
  1508. for i = 0, 1, 0.1 do
  1509. swait()
  1510. PlayAnimationFromTable({
  1511. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. }, .3, false)
  1518. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1519. end
  1520. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1521. wait(2)
  1522. a.Anchored = false
  1523. local sel = math.random(1,3)
  1524. if sel == 1 then
  1525. chat("What was I thinking...")
  1526. elseif sel == 2 then
  1527. if targetted.Name == "Quil_Cyndaquil" then
  1528. chat("Sorry, Nebula.")
  1529. elseif targetted.Name == "CKbackup" then
  1530. chat("Didn't know it was you, Sugarie")
  1531. elseif targetted.Name == "Salvo_Starly" then
  1532. chat("Didn't realize, Genocider. I'm so sorry.")
  1533. elseif targetted.Name == "Lime_Pidgey" then
  1534. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1535. end
  1536. elseif sel == 3 then
  1537. chat("Why.. did I try that..?")
  1538. end
  1539. for i = 0, 5, 0.1 do
  1540. swait()
  1541. PlayAnimationFromTable({
  1542. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1544. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. }, .3, false)
  1549. end
  1550. attack = false
  1551. Character.Torso.Anchored = false
  1552. Humanoid.WalkSpeed = 8
  1553. Humanoid.JumpPower = 50
  1554. else
  1555. local chatr = math.random(1,4)
  1556. if chatr == 1 then
  1557. chat("G0 T0 H3|| Fuk1n6 W0RM")
  1558. end
  1559. if chatr == 2 then
  1560. chat("Go Sl33p,and d0nt w4ke up 4nym0r3")
  1561. end
  1562. if chatr == 3 then
  1563. chat("Hav3 a sl0w D3ath")
  1564. end
  1565. if chatr == 4 then
  1566. chat("g0 c0mmit3 n3ck br0k3n")
  1567. end
  1568. wait(2)
  1569. for i = 0, 1, 0.1 do
  1570. swait()
  1571. PlayAnimationFromTable({
  1572. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. }, .3, false)
  1579. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1580. end
  1581. fuckingdie(targetted)
  1582. wait(1)
  1583. attack = false
  1584. Character.Torso.Anchored = false
  1585. Humanoid.WalkSpeed = 8
  1586. Humanoid.JumpPower = 50
  1587. end
  1588. end
  1589.  
  1590. local combo = false
  1591. local input = ""
  1592. local didCombo = false
  1593.  
  1594. function chainreaction()
  1595. attack = true
  1596. Humanoid.WalkSpeed = 0
  1597. Humanoid.JumpPower = 0
  1598. local func
  1599. for i = 0, 0.05, 0.1 do
  1600. swait()
  1601. PlayAnimationFromTable({
  1602. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. }, .4, false)
  1609. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1610. end
  1611. swait()
  1612. for i = 0, 0.45, 0.1 do
  1613. swait()
  1614. PlayAnimationFromTable({
  1615. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. }, .6, false)
  1622. end
  1623. for i,v in next, Knifu:children() do
  1624. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1625. v.Transparency = 1
  1626. end
  1627. end
  1628. p2mit.Enabled = false
  1629. p3mit.Enabled = false
  1630. local stopIt = false
  1631. local asd
  1632. local count = 0
  1633. asd = function(dude)
  1634. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1635. local cTorso,mag = nil, 0
  1636. if torso then
  1637. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1638. if v[2] > mag then
  1639. cTorso = v[1]
  1640. mag = v[2]
  1641. end
  1642. wait()
  1643. end
  1644. count = count + 1
  1645. fuckingdiethro(dude)
  1646. if not cTorso or mag < 1 or count > 7 then
  1647. stopIt = true
  1648. else
  1649. asd(cTorso)
  1650. end
  1651. else
  1652. stopIt = true
  1653. end
  1654.  
  1655.  
  1656. end
  1657. func = coroutine.wrap(function()
  1658. asd(targetted)
  1659. end)()
  1660. repeat wait() until stopIt == true
  1661. wait(3)
  1662. for i,v in next, Knifu:children() do
  1663. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1664. v.Transparency = 0
  1665. end
  1666. end
  1667. p2mit.Enabled = true
  1668. p3mit.Enabled = true
  1669. attack = false
  1670. Humanoid.WalkSpeed = 8
  1671. Humanoid.JumpPower = 50
  1672. end
  1673. function throwit()
  1674. attack = true
  1675. Humanoid.WalkSpeed = 0
  1676. for i = 0, 0.05, 0.1 do
  1677. swait()
  1678. PlayAnimationFromTable({
  1679. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. }, .4, false)
  1686. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1687. end
  1688. swait()
  1689. for i = 0, 0.45, 0.1 do
  1690. swait()
  1691. PlayAnimationFromTable({
  1692. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. }, .6, false)
  1699. end
  1700. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1701. for i,v in next, Knifu:children() do
  1702. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1703. v.Transparency = 1
  1704. end
  1705. end
  1706. p2mit.Enabled = false
  1707. p3mit.Enabled = false
  1708. ohshityougothit(targetted)
  1709. fuckingdiethro(targetted)
  1710. wait(3)
  1711. for i,v in next, Knifu:children() do
  1712. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1713. v.Transparency = 0
  1714. end
  1715. end
  1716. p2mit.Enabled = true
  1717. p3mit.Enabled = true
  1718. attack = false
  1719. Character.Torso.Anchored = false
  1720. Humanoid.WalkSpeed = 8
  1721. Humanoid.JumpPower = 50
  1722. elseif targetted.Name == "CKbackup" then
  1723. wait(2)
  1724. for i = 0, 1, 0.1 do
  1725. swait()
  1726. PlayAnimationFromTable({
  1727. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. }, .3, false)
  1734. end
  1735. local sel = math.random(1,3)
  1736. if sel == 1 then
  1737. chat("Sorry, thought you were on the other side.")
  1738. elseif sel == 2 then
  1739. chat("I forgot, we are one and the same. Psychopaths.")
  1740. elseif sel == 3 then
  1741. chat("Oh, Psycho! How's the Genocider been?")
  1742. end
  1743. wait(2)
  1744. attack = false
  1745. Character.Torso.Anchored = false
  1746. Humanoid.WalkSpeed = 8
  1747. Humanoid.JumpPower = 50
  1748. elseif targetted.Name == "Lime_Pidgey" then
  1749. wait(2)
  1750. local sel = math.random(1,3)
  1751. if sel == 1 then
  1752. chat("Sorry, thought you were on the other side.")
  1753. elseif sel == 2 then
  1754. chat("Heyy... Jerry? I think it was?")
  1755. elseif sel == 3 then
  1756. chat("Uhh... Sorry.")
  1757. end
  1758. for i = 0, 5, 0.1 do
  1759. swait()
  1760. PlayAnimationFromTable({
  1761. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1763. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1766. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. }, .3, false)
  1768. end
  1769. wait(2)
  1770. attack = false
  1771. Character.Torso.Anchored = false
  1772. Humanoid.WalkSpeed = 8
  1773. Humanoid.JumpPower = 50
  1774. elseif targetted.Name == "Salvo_Starly" then
  1775. wait(2)
  1776. for i = 0, 1, 0.1 do
  1777. swait()
  1778. PlayAnimationFromTable({
  1779. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1785. }, .3, false)
  1786. end
  1787. local sel = math.random(1,3)
  1788. if sel == 1 then
  1789. chat("Sorry, thought you were on the other side.")
  1790. elseif sel == 2 then
  1791. chat("Ah, Genocider. We've got to talk more!")
  1792. elseif sel == 3 then
  1793. chat("Oh, it's you.. How's Sugarie?")
  1794. end
  1795. wait(2)
  1796. attack = false
  1797. Character.Torso.Anchored = false
  1798. Humanoid.WalkSpeed = 8
  1799. Humanoid.JumpPower = 50
  1800. else
  1801. wait(2)
  1802. for i = 0, 1, 0.1 do
  1803. swait()
  1804. PlayAnimationFromTable({
  1805. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. }, .3, false)
  1812. end
  1813. local sel = math.random(1,3)
  1814. if sel == 1 then
  1815. chat("Why.. Did I even try?")
  1816. elseif sel == 2 then
  1817. chat("Sorry, Nebula. I thought you were against me")
  1818. elseif sel == 3 then
  1819. chat("I can't")
  1820. end
  1821. wait(2)
  1822. attack = false
  1823. Character.Torso.Anchored = false
  1824. Humanoid.WalkSpeed = 8
  1825. Humanoid.JumpPower = 50
  1826. end
  1827. end
  1828. function LockOn()
  1829. if Mouse.Target and Mouse.Target.Parent then
  1830. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1831. if a and a.Parent ~= Character then
  1832. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1833. coroutine.wrap(function()
  1834. if targetted ~= Mouse.Target.Parent then
  1835. targetted = Mouse.Target.Parent
  1836. img2.Size = UDim2.new(1,0,1,0)
  1837. img2.ImageTransparency = 0
  1838. img2.Position = UDim2.new(0,0,0,0)
  1839. for i = 0, 2, 0.1 do
  1840. swait()
  1841. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1842. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1843. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1844. end
  1845. end
  1846. end)()
  1847. end
  1848. end
  1849. end
  1850. Mouse.KeyDown:connect(function(k)
  1851. if k == 'q' and attack == false and combo == false then
  1852. LockOn()
  1853. end
  1854. end)
  1855. Mouse.KeyDown:connect(function(k)
  1856. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1857. sleepchild()
  1858. end
  1859. end)
  1860.  
  1861.  
  1862.  
  1863. Mouse.KeyDown:connect(function(k)
  1864. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1865. throwit()
  1866. end
  1867. end)
  1868.  
  1869. Mouse.KeyDown:connect(function(k)
  1870. if k == 'c' and attack == false and combo == false then
  1871. coroutine.wrap(function()
  1872. combo = true
  1873. Humanoid.WalkSpeed = 0
  1874. Humanoid.JumpPower = 0
  1875. local asd = false
  1876. for i = 0, 1.5, .1 do
  1877. wait(.1)
  1878. if combo == false then
  1879. asd = true
  1880. break;
  1881. end
  1882. end
  1883. if asd == false then
  1884. if combo == true or input ~= '' then
  1885. Humanoid.WalkSpeed = 8
  1886. Humanoid.JumpPower = 50
  1887. combo = false
  1888. input = ''
  1889. end
  1890. end
  1891. end)()
  1892. end
  1893. end)
  1894.  
  1895. local Keys = {
  1896. [48] = "LShift",
  1897. [13] = "Enter",
  1898. [32] = "Space",
  1899. [47] = "RShift",
  1900. [92] = "Backslash",
  1901. [50] = "LCtrl",
  1902. [52] = "LAlt",
  1903. [49] = "RCtrl",
  1904. [51] = "RAlt",
  1905. [8] = "Backspace",
  1906. [45] = "CapsLock"
  1907.  
  1908. }
  1909.  
  1910. local alreadyEnded = false
  1911. Mouse.KeyDown:connect(function(k)
  1912. if k == 'n' and not attack and not combo then
  1913. Sitting = not Sitting
  1914. end
  1915. end)
  1916.  
  1917. Mouse.KeyDown:connect(function(k)
  1918. if attack == false and combo == true then
  1919. k = string.lower(k)
  1920. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1921. if #input < 8 then
  1922. input = input..k
  1923. print(input)
  1924. end
  1925. elseif Keys[string.byte(k)] == "Enter" then
  1926. combo = false
  1927. warn("Trying to execute combo: "..input)
  1928. if string.lower(input) == "aawdq" then
  1929. if targetted and attack == false then
  1930. chainreaction()
  1931. elseif not targetted then
  1932. Humanoid.WalkSpeed = 8
  1933. Humanoid.JumpPower = 50
  1934. chat("I need a target!")
  1935. end
  1936. elseif string.lower(input) == "etwzx" then
  1937. if attack == false then
  1938. if not alreadyEnded then
  1939. alreadyEnded = true
  1940. endit()
  1941. else
  1942. Humanoid.WalkSpeed = 8
  1943. Humanoid.JumpPower = 50
  1944. end
  1945. end
  1946. else
  1947. Humanoid.WalkSpeed = 8
  1948. Humanoid.JumpPower = 50
  1949. end
  1950. end
  1951. end
  1952. end)
  1953.  
  1954. local idleC = 0
  1955. while true do
  1956. swait()
  1957. imgl.Rotation = imgl.Rotation + 3
  1958. img2.Rotation = img2.Rotation + 3
  1959. if targetted ~= nil then
  1960. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1961. abss.Enabled = true
  1962. elseif targetted == nil then
  1963. abss.Adornee = nil
  1964. abss.Enabled = false
  1965. end
  1966. for i, v in pairs(Character:GetChildren()) do
  1967. if v:IsA("Part") then
  1968. v.Material = "SmoothPlastic"
  1969. elseif v:IsA("Accessory") then
  1970. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1971. end
  1972. end
  1973. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1974. velocity = RootPart.Velocity.y
  1975. sine = sine + change
  1976. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1977. if RootPart.Velocity.y > 1 and hit == nil then
  1978. Anim = "Jump"
  1979. idleC = 0
  1980. if attack == false then
  1981. PlayAnimationFromTable({
  1982. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1987. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. }, .3, false)
  1989. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1990. end
  1991. elseif RootPart.Velocity.y < -1 and hit == nil then
  1992. Anim = "Fall"
  1993. idleC = 0
  1994. if attack == false then
  1995. PlayAnimationFromTable({
  1996. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2001. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2002. }, .3, false)
  2003. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2004. end
  2005. elseif Torsovelocity < 1 and hit ~= nil then
  2006. if Sitting then
  2007. Anim = "Sitting"
  2008. if attack == false then
  2009. idleC = idleC+1
  2010. PlayAnimationFromTable({
  2011. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2012. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2013. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2014. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2017. }, .3, false)
  2018. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2019. end
  2020. else
  2021. Anim = "Idle"
  2022. if attack == false then
  2023. idleC = idleC+1
  2024. change = 1
  2025. if idleC < 175 then
  2026. PlayAnimationFromTable({
  2027. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2029. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2030. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2031. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. }, .3, false)
  2034. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2035. elseif idleC >= 175 and idleC < 200 then
  2036. PlayAnimationFromTable({
  2037. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2038. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2039. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043. }, .1, false)
  2044. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2045. elseif idleC >= 200 and idleC < 325 then
  2046. PlayAnimationFromTable({
  2047. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2051. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2052. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2053. }, .01, false)
  2054. else
  2055. idleC = 0
  2056. end
  2057. end
  2058. end
  2059. elseif Torsovelocity > 2 and hit ~= nil then
  2060. Anim = "Walk"
  2061. idleC = 0
  2062. if attack == false then
  2063. PlayAnimationFromTable({
  2064. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2065. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2067. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2068. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2069. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2070. }, .3, false)
  2071. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2072. end
  2073. end
  2074. if 0 < #Effects then
  2075. for e = 1, #Effects do
  2076. if Effects[e] ~= nil then
  2077. local Thing = Effects[e]
  2078. if Thing ~= nil then
  2079. local Part = Thing[1]
  2080. local Mode = Thing[2]
  2081. local Delay = Thing[3]
  2082. local IncX = Thing[4]
  2083. local IncY = Thing[5]
  2084. local IncZ = Thing[6]
  2085. if Thing[2] == "Shoot" then
  2086. local Look = Thing[1]
  2087. local move = 30
  2088. if Thing[8] == 3 then
  2089. move = 10
  2090. end
  2091. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2092. if Thing[10] ~= nil then
  2093. da = pos
  2094. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2095. cfa = CFrame.new(Thing[4], pos)
  2096. tehCF = cfa:lerp(cf2, 0.2)
  2097. Thing[1] = tehCF.lookVector
  2098. end
  2099. local mag = (Thing[4] - pos).magnitude
  2100. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2101. if Thing[8] == 2 then
  2102. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2103. end
  2104. Thing[4] = Thing[4] + Look * move
  2105. Thing[3] = Thing[3] - 1
  2106. if 2 < Thing[5] then
  2107. Thing[5] = Thing[5] - 0.3
  2108. Thing[6] = Thing[6] - 0.3
  2109. end
  2110. if hit ~= nil then
  2111. Thing[3] = 0
  2112. if Thing[8] == 1 or Thing[8] == 3 then
  2113. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2114. else
  2115. if Thing[8] == 2 then
  2116. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2117. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2118. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2119. ref.Anchored = true
  2120. ref.CFrame = CFrame.new(pos)
  2121. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2122. game:GetService("Debris"):AddItem(ref, 0.2)
  2123. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2124. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2125. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2126. end
  2127. end
  2128. end
  2129. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2130. ref.Anchored = true
  2131. ref.CFrame = CFrame.new(pos)
  2132. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2133. game:GetService("Debris"):AddItem(ref, 1)
  2134. end
  2135. if Thing[3] <= 0 then
  2136. table.remove(Effects, e)
  2137. end
  2138. end
  2139. do
  2140. do
  2141. if Thing[2] == "FireWave" then
  2142. if Thing[3] <= Thing[4] then
  2143. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2144. Thing[3] = Thing[3] + 1
  2145. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2146. else
  2147. Part.Parent = nil
  2148. table.remove(Effects, e)
  2149. end
  2150. end
  2151. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2152. if Thing[1].Transparency <= 1 then
  2153. if Thing[2] == "Block1" then
  2154. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2155. Mesh = Thing[7]
  2156. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2157. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2158. else
  2159. if Thing[2] == "Block2" then
  2160. Thing[1].CFrame = Thing[1].CFrame
  2161. Mesh = Thing[7]
  2162. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2163. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2164. else
  2165. if Thing[2] == "Fire" then
  2166. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2167. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2168. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2169. else
  2170. if Thing[2] == "Cylinder" then
  2171. Mesh = Thing[7]
  2172. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2173. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2174. else
  2175. if Thing[2] == "Blood" then
  2176. Mesh = Thing[7]
  2177. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2178. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2179. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2180. else
  2181. if Thing[2] == "Elec" then
  2182. Mesh = Thing[10]
  2183. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2184. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2185. else
  2186. if Thing[2] == "Disappear" then
  2187. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2188. else
  2189. if Thing[2] == "Shatter" then
  2190. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2191. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2192. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2193. Thing[6] = Thing[6] + Thing[5]
  2194.  
  2195. end
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. else
  2204. Part.Parent = nil
  2205. table.remove(Effects, e)
  2206. end
  2207. end
  2208. end
  2209. end
  2210. end
  2211. end
  2212. end
  2213. end
  2214. end
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