Jack

Halo: Reach Cut Content

May 24th, 2018
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  1. -----------------------------------------------------------------------------------------------------------------------------
  2. ----- I AM PUTTING THIS ALL ON TCRF EVENTUALLY IF YOU WANT TO HELP CONTRIBUTE THEN MESSAGE ME ON DISCORD JANGOOSED#3664 -----
  3. ------------------------------------------------ http://tcrf.net/Halo:_Reach ------------------------------------------------
  4. -----------------------------------------------------------------------------------------------------------------------------
  5.  
  6. -- Audio --
  7. - m10 Falcon crash
  8. - m10 Armor lock tutorial
  9. - m20 Drop/alpha shield tutorial
  10. - m30 Active Camo Tutorial
  11. - m30 Guta draft animal
  12. - m35 Scarab fight
  13. - m35 Jetpack tutorial
  14. - m45 Disrupting relays CE Style
  15.  
  16.  
  17. -- Gamemodes --
  18. - Space fight gamemode (need to research)
  19. - Schism setting Firefight (need to research, already on tcrf)
  20.  
  21. These gamemodes only have an audio file announcing the game starting and a string in the beta mainmenu.map:
  22. - Bumper Cars
  23. - Custom (?)
  24. - Dogfight
  25. - Golf
  26. - Hogpile
  27. - Pinata
  28. - Soccer
  29.  
  30.  
  31. -- Unused Location Markers --
  32. - Most are actually used, cleanup needed.
  33.  
  34.  
  35. -- Fireteam System --
  36. - Similar to H5, Zedd has some stuff about this, loot it off of him?
  37. - HUD elements exist in beta? Zedd knows more
  38.  
  39.  
  40. -- Graphics & Models --
  41.  
  42. Beta:
  43. - 20_sword_slayer Halsey pic in secret room, placeholder image
  44. - 70_boneyard beta forklift model exists here, get more pics
  45. - 30_settlement toilets removed from final game, still exist in campaign use them?
  46. - mainmenu background images different for campaign, matchmaking and forge. FF different as well?
  47. - img_medals_lg_ui beta medals, mostly different from retail including names (e.g: kill enemy while reloading)
  48. - HUD is different, get screenshot of beta to show HUD?
  49. - Weapon models are different, DMR has different display for example
  50.  
  51. Final:
  52. - Assassin skull has textures (already extracted)
  53. - Firefight icons that cannot be seen (already extracted)
  54.  
  55.  
  56. -- Strings --
  57. - Locked skull text, pic somewhere
  58. - Evade in campaign, pic somewhere
  59. - hud_messages has tons, specifically:
  60. - Armor abilities
  61. - <equipment_cloak/> | Active Camouflage
  62. - <equipment_cover/> | Armor Lockup
  63. - <equipment_hologram/> | Hologram
  64. - <equipment_speed_burst/> | Sprint
  65. - <equipment_jet_pack/> | Jet Pack
  66. - <equipment_evade/> | Evade
  67. - <equipment_drop_shield/> | Drop Shield
  68. - Unused:
  69. - <equipment_ammo_pack/> | Ammo Pack
  70. - <equipment_power_fist/> | Power Fist
  71. - <equipment_repulsor/> | Repulsor
  72. - <equipment_sensor_pack/> | Sensor Pack
  73. - <equipment_super_jump/> | Super Jump
  74. - <equipment_emp_pulse/> | EMP Pulse
  75. - <equipment_shield_generator/> | Shield Generator
  76.  
  77. - Internal weapon names:
  78. - <assault_rifle/> | Assault Rifle
  79. - <battle_rifle/> | DMR
  80. - <brute_shot/> | Grenade Launcher
  81. - <carbine/> | Needle Rifle
  82. - <energy_sword/> | Energy Sword
  83. - <fuel_rod_gun/> | Fuel Rod Gun
  84. - <gravity_hammer/> | Gravity Hammer
  85. - <guardian_eye_beam/> | Concussion Rifle
  86. - <machinegun_turret/> | Machinegun Turret
  87. - <magnum/> | Magnum
  88. - <missile_launcher/> | Golf Club
  89. - <needler/> | Needler
  90. - <particle_beam_rifle/> | Focus Rifle
  91. - <plasma_mortar_turret/> | Plasma Launcher
  92. - <plasma_pistol/> | Plasma Pistol
  93. - <plasma_rifle/> | Plasma Rifle
  94. - <plasma_turret/> | Plasma Turret
  95. - <pump_laser/> | Spartan Laser
  96. - <rocket_launcher/> | Rocket Launcher
  97. - <sentinel_beam/> | Plasma Repeater
  98. - <shotgun/> | Shotgun
  99. - <sniper_rifle/> | Sniper Rifle
  100. - <spike_rifle/> | Spiker
  101. - Unused:
  102. - <flamethrower/> | Flamethrower
  103.  
  104. - Glimpse into eternity
  105. - Loads leftover from previous games, write them down sometime!!
  106.  
  107.  
  108. -- Completely Cut --
  109. - fifthspartan/GRD helmet, dolls exist but no other data in game files. What do? Zedd has vid.
  110. - Raising forks on forklift, clip showing why somewhere.
  111. - Telfragging, img_medals_lg_ui has icon of teleporter.
  112. - NOBLE team had ability to use any weapon, audio exists.
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