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May 26th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player = owner
  3. local Mouse,mouse,UserInputService,ContextActionService
  4. do
  5. script.Parent = RhiBel00351
  6. local CAS = {Actions={}}
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9. Event.Parent = Player.Character
  10. local fakeEvent = function()
  11. local t = {_fakeEvent=true}
  12. t.Connect = function(self,f)self.Function=f end
  13. t.connect = t.Connect
  14. return t
  15. end
  16. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  17. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  18. function CAS:BindAction(name,fun,touch,...)
  19. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  20. end
  21. function CAS:UnbindAction(name)
  22. CAS.Actions[name] = nil
  23. end
  24. local function te(self,ev,...)
  25. local t = m[ev]
  26. if t and t._fakeEvent and t.Function then
  27. t.Function(...)
  28. end
  29. end
  30. m.TrigEvent = te
  31. UIS.TrigEvent = te
  32. Event.OnServerEvent:Connect(function(plr,io)
  33. if plr~=Player then return end
  34. if io.isMouse then
  35. m.Target = io.Target
  36. m.Hit = io.Hit
  37. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  38. if io.UserInputState == Enum.UserInputState.Begin then
  39. m:TrigEvent("Button1Down")
  40. else
  41. m:TrigEvent("Button1Up")
  42. end
  43. else
  44. for n,t in pairs(CAS.Actions) do
  45. for _,k in pairs(t.Keys) do
  46. if k==io.KeyCode then
  47. t.Function(t.Name,io.UserInputState,io)
  48. end
  49. end
  50. end
  51. if io.UserInputState == Enum.UserInputState.Begin then
  52. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  53. UIS:TrigEvent("InputBegan",io,false)
  54. else
  55. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent("InputEnded",io,false)
  57. end
  58. end
  59. end)
  60. NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62.  
  63. local Char = Player.Character
  64. local Event = Char:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67.  
  68. local input = function(io,a)
  69. if a then return end
  70. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  71. Event:FireServer(io)
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75. local Changed = false
  76. local Mouse = Player:GetMouse()
  77. local h,t = Mouse.Hit,Mouse.Target
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  81. h,t=Mouse.Hit,Mouse.Target
  82. end
  83. end
  84. ]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87.  
  88.  
  89.  
  90.  
  91. --God Slayer
  92.  
  93.  
  94.  
  95.  
  96. --[[wait(0.1)
  97. -------------------------------
  98. local p=game:service("Players").LocalPlayer
  99. if p.Name=="Reruderu" then
  100. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  101. elseif p.Name=="Rerumu" then
  102. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  103. end]]
  104. local p=game:service("Players").LocalPlayer
  105. local char=p.Character
  106. script.Parent=char
  107. local torso=char.Torso
  108. local hed=char.Head
  109. local larm=char:FindFirstChild("Left Arm")
  110. local rarm=char:FindFirstChild("Right Arm")
  111. local lleg=char:FindFirstChild("Left Leg")
  112. local rleg=char:FindFirstChild("Right Leg")
  113. local hum=char.Humanoid
  114. local cam=workspace.CurrentCamera
  115. local root=char.HumanoidRootPart
  116. local mouse=p:GetMouse()
  117. local hb=game:service("RunService").Heartbeat
  118. local rs=game:service("RunService").Stepped
  119. hum.MaxHealth=math.huge
  120. hum.Health=hum.MaxHealth
  121. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  122. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  123. local run = 30
  124. local normal = 16
  125. local color = "Really black"
  126. local color2 = "Really blue"
  127. local righteyebrickcolor = "Really blue"
  128. local NumCol = 0,0,255
  129. local GodSlayer = true
  130. local Full = false
  131. hum.WalkSpeed = 5
  132. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  133. -------------------
  134. local drinks="10722059"
  135. local m="41707332"
  136. local tx="41708701"
  137. local ragesong="590156873"
  138. local breaks="368270172"
  139. local scream="527276541"
  140. local Shirt = "rbxassetid://427841675"
  141. local Pants = "rbxassetid://428282416"
  142. -------------------
  143.  
  144.  
  145. function swait(num)
  146. if num==0 or num==nil then
  147. game:service'RunService'.Stepped:wait(0)
  148. else
  149. for i=0,num do
  150. game:service'RunService'.Stepped:wait(0)
  151. end
  152. end
  153. end
  154.  
  155. function chatfunc(text)
  156. local chat = coroutine.wrap(function()
  157. if char:FindFirstChild("TalkingBillBoard")~= nil then
  158. char:FindFirstChild("TalkingBillBoard"):destroy()
  159. end
  160. local naeeym2 = Instance.new("BillboardGui",char)
  161. naeeym2.Size = UDim2.new(0,100,0,40)
  162. naeeym2.StudsOffset = Vector3.new(0,3,0)
  163. naeeym2.Adornee = char.Head
  164. naeeym2.Name = "TalkingBillBoard"
  165. local tecks2 = Instance.new("TextLabel",naeeym2)
  166. tecks2.BackgroundTransparency = 1
  167. tecks2.BorderSizePixel = 0
  168. tecks2.Text = ""
  169. tecks2.Font = "Fantasy"
  170. tecks2.TextSize = 30
  171. tecks2.TextStrokeTransparency = 0
  172. tecks2.TextColor3 = Color3.new(.6,0,0)
  173. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  174. tecks2.Size = UDim2.new(1,0,0.5,0)
  175. local tecks3 = Instance.new("TextLabel",naeeym2)
  176. tecks3.BackgroundTransparency = 1
  177. tecks3.BorderSizePixel = 0
  178. tecks3.Text = ""
  179. tecks3.Font = "Fantasy"
  180. tecks3.TextSize = 30
  181. tecks3.TextStrokeTransparency = 0
  182. tecks3.TextColor3 = Color3.new(0,0,255)
  183. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  184. tecks3.Size = UDim2.new(1,0,0.5,0)
  185. for i = 1,string.len(text),1 do
  186. tecks2.Text = string.sub(text,1,i)
  187. tecks3.Text = string.sub(text,1,i)
  188. wait(0.01)
  189. end
  190. wait(2)
  191. for i = 1, 50 do
  192. swait()
  193. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  194. tecks2.Rotation = tecks2.Rotation - .8
  195. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  196. tecks2.TextTransparency = tecks2.TextTransparency + .04
  197. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  198. tecks3.Rotation = tecks2.Rotation + .8
  199. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  200. tecks3.TextTransparency = tecks2.TextTransparency + .04
  201. end
  202. naeeym2:Destroy()
  203. end)
  204. chat()
  205. end
  206. function onChatted(msg)
  207. chatfunc(msg)
  208. end
  209. p.Chatted:connect(onChatted)
  210. coroutine.resume(coroutine.create(function()
  211. wait(2)
  212. chatfunc("Allow me to show you what happens when I break my limiter..")
  213. end))
  214.  
  215.  
  216. local s0=Instance.new("Sound",char)
  217. s0.SoundId="rbxassetid://"..ragesong
  218. s0.Volume=1999
  219. s0.Pitch=1
  220. s0.Looped=true
  221.  
  222.  
  223. local s02=Instance.new("Sound",char)
  224. s02.SoundId="rbxassetid://978788235"
  225. s02.Volume=1999
  226. s02.Pitch=1
  227. s02.Looped=false
  228. s02:Play()
  229.  
  230. function Sound(ID,Parent,Vol,Pitch,Loop)
  231. local S0 = Instance.new("Sound",Parent)
  232. S0.SoundId = ID
  233. S0.Volume = Vol
  234. S0.Looped = Loop
  235. S0.Pitch = Pitch
  236. wait(.1)
  237. S0:Play()
  238. end
  239. function weld(a, b, acf)
  240. local w = Instance.new("Weld", a)
  241. w.Part0 = a
  242. w.Part1 = b
  243. w.C0 = acf
  244. end
  245.  
  246.  
  247. wait(9)
  248. char.Head.face:Destroy()
  249. local reye = Instance.new("Part", char)
  250. reye.CanCollide = false
  251. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  252. reye.Material = "Neon"
  253. reye.Size = Vector3.new(.15,.15,.15)
  254. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  255. m1 = Instance.new("SpecialMesh", reye)
  256. m1.MeshType = "Sphere"
  257. m1.Scale = Vector3.new(0.9,0.9,0.9)
  258. reye.Locked = true
  259. reye.Name = "re"
  260.  
  261. local leye = Instance.new("Part", char)
  262. leye.CanCollide = false
  263. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  264. leye.Material = "Neon"
  265. leye.Size = Vector3.new(.15,.15,.15)
  266. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  267. local m = Instance.new("SpecialMesh", leye)
  268. m.MeshType = "Sphere"
  269. m.Scale = Vector3.new(0.9,0.9,0.9)
  270. leye.Locked = true
  271. leye.Name = "le"
  272.  
  273. coroutine.resume(coroutine.create(function(Part,Weld)
  274. while Part.Parent~=nil do
  275. wait(2)
  276. for i=0,1,0.2 do
  277. wait()
  278. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  279. end
  280. for i=0,1,0.2 do
  281. wait()
  282. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  283. end
  284. end
  285. end),leye,weld)
  286.  
  287. coroutine.resume(coroutine.create(function(Part,Weld)
  288. while Part.Parent~=nil do
  289. wait(2)
  290. for z=0,1,0.2 do
  291. wait()
  292. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  293. end
  294. for z=0,1,0.2 do
  295. wait()
  296. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  297. end
  298. end
  299. end),reye,weld)
  300.  
  301.  
  302.  
  303. function fnt(pos,dist,splr)
  304. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  305. local list = {}
  306. for i,v in pairs(workspace:GetChildren())do
  307. if v:IsA("Model")then
  308. if v:findFirstChild("Torso")then
  309. if v ~= char then
  310. if(v.Torso.Position -pos).magnitude <= dist then
  311. table.insert(list,v)
  312. end
  313. end
  314. end
  315. end
  316. end
  317. return list
  318. end
  319. function fnp(pos,dist,splr)
  320. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  321. local list = {}
  322. for i,v in pairs(workspace:GetChildren())do
  323. if v:IsA("Part")then
  324. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  325. if(v.Position -pos).magnitude <= dist then
  326. table.insert(list,v)
  327. end
  328. end
  329. end
  330. end
  331. return list
  332. end
  333. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  334. local wld = Instance.new("Weld", wp1)
  335. wld.Part0 = wp0
  336. wld.Part1 = wp1
  337. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  338. end
  339. local trans=false
  340. ------------------------------------
  341. ------------------------------------
  342. anim="idle"
  343. local sine=0
  344. local add=0
  345. local value=0
  346. local ffing=false
  347. local msgs=0
  348. attack=false
  349. NoAnims=false
  350. ----preparing character----
  351.  
  352.  
  353.  
  354.  
  355.  
  356.  
  357. function NoOutline(Part)
  358. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  359. end
  360. function lerp(a, b, t) -- Linear interpolation
  361. return a + (b - a)*t
  362. end
  363.  
  364. function slerp(a, b, t) --Spherical interpolation
  365. dot = a:Dot(b)
  366. if dot > 0.99999 or dot < -0.99999 then
  367. return t <= 0.5 and a or b
  368. else
  369. r = math.acos(dot)
  370. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  371. end
  372. end
  373.  
  374. function matrixInterpolate(a, b, t)
  375. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  376. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  377. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  378. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  379. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  380. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  381. local t = v1:Dot(v2)
  382. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  383. return CFrame.new()
  384. end
  385. return CFrame.new(
  386. v0.x, v0.y, v0.z,
  387. v1.x, v1.y, v1.z,
  388. v2.x, v2.y, v2.z,
  389. v3.x, v3.y, v3.z)
  390. end
  391. ----------------------------------------------------
  392. function genWeld(a,b)
  393. local w = Instance.new("Weld",a)
  394. w.Part0 = a
  395. w.Part1 = b
  396. return w
  397. end
  398. function weld(a, b)
  399. local weld = Instance.new("Weld")
  400. weld.Name = "W"
  401. weld.Part0 = a
  402. weld.Part1 = b
  403. weld.C0 = a.CFrame:inverse() * b.CFrame
  404. weld.Parent = a
  405. return weld;
  406. end
  407. ----------------------------------------------------
  408. function Lerp(c1,c2,al)
  409. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  410. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  411. for i,v in pairs(com1) do
  412. com1[i] = v+(com2[i]-v)*al
  413. end
  414. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  415. end
  416. ----------------------------------------------------
  417.  
  418.  
  419.  
  420. fw(torso, larm, -1.5, 0.5, 0)
  421. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  422. fw(torso, rarm, 1.5, 0.5, 0)
  423. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  424. fw(torso, hed, 0, 1.5, 0)
  425. fw(torso, lleg, -0.5, -1, 0)
  426. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  427. fw(torso, rleg, 0.5, -1, 0)
  428. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  429. fw(root, torso, 0, -1, 0)
  430. torso.Weld.C1 = CFrame.new(0, -1, 0)
  431. --------------rot------------
  432. local r=0
  433. local radd=0.04
  434. coroutine.wrap(function()
  435. while rs:wait() do
  436. r=r+radd
  437. end
  438. end)()
  439. attack = false
  440. -----------------------------
  441.  
  442. -----------------------------
  443.  
  444.  
  445. if trans == false then
  446. attack=true
  447. NoAnims=true
  448. hum.WalkSpeed=0
  449.  
  450. local fx = Instance.new("Sound",char)
  451. fx.SoundId="rbxassetid://"..drinks
  452. fx.Volume=0
  453. fx.Pitch=1
  454. fx:Play()
  455.  
  456.  
  457.  
  458.  
  459. fx.SoundId="rbxassetid://"..breaks
  460. fx.Volume=10
  461. fx:Play()
  462.  
  463.  
  464.  
  465.  
  466. print("drinked")
  467.  
  468.  
  469.  
  470. coroutine.wrap(function()
  471. while trans == false do
  472. wait(0.2)
  473. local ef = Instance.new("Part",char)
  474. ef.Name="pulse"
  475. ef.BrickColor=BrickColor.new(color2)
  476. ef.Material="Neon"
  477. ef.Shape="Ball"
  478. ef.CanCollide=false
  479. ef.Anchored=true
  480. ef.Size=Vector3.new(1,1,1)
  481. ef.CFrame=root.CFrame
  482.  
  483. local ef2 = ef:Clone()
  484. ef2.Parent=ef
  485. ef2.BrickColor=BrickColor.new(color)
  486. ef2.Name="call"
  487. ef2.Size=Vector3.new(1,1,1)
  488. local em=Instance.new("SpecialMesh",ef2)
  489. em.MeshId="rbxassetid://3270017"
  490. em.Scale=Vector3.new(1,1,0.0001)
  491.  
  492. local ef3 = ef2:Clone()
  493. ef3.Parent=ef
  494. ef3.Name="aura"
  495. ef3.CFrame=root.CFrame
  496. local em2=ef3.Mesh
  497. em2.MeshId="rbxassetid://20329976"
  498. em2.Scale=Vector3.new(1,0.4,1)
  499.  
  500. local ef4 = ef3:Clone()
  501. ef4.Parent=ef
  502. local em3=ef4.Mesh
  503.  
  504. local ef5 = ef2:Clone()
  505. ef5.Parent=ef
  506. local em4=ef5.Mesh
  507.  
  508. coroutine.wrap(function()
  509. for i = 1, 60 do
  510. rs:wait()
  511. ef.Size=ef.Size+Vector3.new(1,1,1)
  512. ef.Transparency=ef.Transparency+1/60
  513. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  514. ef2.Transparency=ef2.Transparency+1/60
  515. em.Scale=em.Scale+Vector3.new(1,1,0)
  516. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  517. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  518. ef3.Transparency=ef3.Transparency+1/60
  519. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  520. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  521. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  522. ef4.Transparency=ef4.Transparency+1/60
  523. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  524. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  525. ef5.Transparency=ef5.Transparency+1/60
  526. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  527. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  528. end
  529. ef:Destroy()
  530. ef2:Destroy()
  531. ef3:Destroy()
  532. ef4:Destroy()
  533. ef5:Destroy()
  534. end)()
  535. end
  536. local ef = Instance.new("Part",char)
  537. ef.Name="pulse"
  538. ef.BrickColor=BrickColor.new(color2)
  539. ef.Material="Neon"
  540. ef.Shape="Ball"
  541. ef.CanCollide=false
  542. ef.Anchored=true
  543. ef.Size=Vector3.new(1,1,1)
  544. ef.CFrame=root.CFrame
  545. local em=Instance.new("SpecialMesh",ef)
  546. em.MeshId="rbxassetid://9982590"
  547. em.Scale=Vector3.new(1,0.3,1)
  548.  
  549. local ef2 = ef:Clone()
  550. ef2.Parent=ef
  551. ef2.Name="aura"
  552. ef2.CFrame=root.CFrame
  553. ef2.Mesh:Destroy()
  554.  
  555. local ef3 = ef:Clone()
  556. ef3.Parent=ef
  557. ef3.Name="aura"
  558. ef3.CFrame=root.CFrame
  559. ef3.Mesh:Destroy()
  560. local em2=Instance.new("SpecialMesh",ef3)
  561. em2.MeshId="rbxassetid://20329976"
  562. em2.Scale=Vector3.new(1,0.3,1)
  563.  
  564. coroutine.wrap(function()
  565. for i = 1, 250 do
  566. ef.Size=ef.Size+Vector3.new(2,2,2)
  567. ef.Transparency=ef.Transparency+1/160
  568. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  569. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  570. ef3.Transparency=ef3.Transparency+1/160
  571. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  572. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  573. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  574. ef2.Transparency=ef2.Transparency+1/160
  575. rs:wait()
  576. end
  577. ef:Destroy()
  578. ef2:Destroy()
  579. ef3:Destroy()
  580. s02:Destroy()
  581.  
  582. end)()
  583. end)()
  584.  
  585. for i = 1, 270 do
  586. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  587. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  588. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  589. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  590. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  591. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  592. rs:wait()
  593. end
  594. wait(8.7)
  595. s0:Play()
  596. trans=true
  597. print("screamed")
  598. for i,v in pairs(char:GetChildren()) do
  599. if v:FindFirstChild("Handle") then
  600. v.Handle.Transparency=1
  601. end
  602. end
  603. hum.WalkSpeed=normal
  604. NoAnims=false
  605. attack=false
  606. end
  607.  
  608.  
  609. ------effects------
  610.  
  611. ypcall(function()
  612. shirt = Instance.new("Shirt", char)
  613. shirt.Name = "Shirt"
  614. pants = Instance.new("Pants", char)
  615. pants.Name = "Pants"
  616. char.Shirt.ShirtTemplate = Shirt
  617. char.Pants.PantsTemplate = Pants
  618. end)
  619.  
  620. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  621. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  622. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  623. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  624.  
  625.  
  626.  
  627. hum = char.Humanoid
  628.  
  629. function CreateMesh(parent, id, x, y, z, texture)
  630. local m=Instance.new("SpecialMesh", parent)
  631. m.MeshType = "FileMesh"
  632. m.MeshId=id
  633. if texture ~= nil then
  634. m.TextureId=texture
  635. end
  636. m.Scale = Vector3.new(x,y,z)
  637. end
  638.  
  639. local euler = CFrame.fromEulerAnglesXYZ
  640.  
  641. Hat=function()
  642. hat = Instance.new("Part", char)
  643. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  644. hat.Name = "PurpleHair"
  645. hat.Locked = true
  646. hat.BrickColor = BrickColor.new("Dark indigo")
  647. hat.CanCollide=true
  648. hat.Size=Vector3.new(1,1,1)
  649. hatw = Instance.new("Weld",hat)
  650. hatw.Part0=hat
  651. hatw.Part1=char['Head']
  652. hatw.C0=CFrame.new(-0.1,-0.4,0)
  653. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  654. end
  655.  
  656.  
  657. Hat2=function()
  658. hat2 = Instance.new("Part", char)
  659. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  660. hat2.Name = "DisguiseScarf"
  661. hat2.Locked = true
  662. hat2.BrickColor = BrickColor.new("Dark indigo")
  663. hat2.CanCollide=true
  664. hat2.Size=Vector3.new(1,1,1)
  665. hat2w = Instance.new("Weld",hat2)
  666. hat2w.Part0=hat2
  667. hat2w.Part1=char['Head']
  668. hat2w.C0=CFrame.new(0,0.5,0)
  669. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  670. end
  671.  
  672. Hat()
  673. Hat2()
  674.  
  675. hum.MaxHealth=math.huge
  676. hum.Health=hum.MaxHealth
  677.  
  678.  
  679. Debounces = {
  680. CanAttack = true;
  681. NoIdl = false;
  682. Slashing = false;
  683. Slashed = false;
  684. RPunch = false;
  685. RPunched = false;
  686. LPunch = false;
  687. LPunched = false;
  688. }
  689. local Touche = {char.Name, }
  690.  
  691.  
  692.  
  693.  
  694.  
  695. CV="Really blue"
  696.  
  697. local txt = Instance.new("BillboardGui", char)
  698. txt.Adornee = char .Head
  699. txt.Name = "_status"
  700. txt.Size = UDim2.new(2, 0, 1.2, 0)
  701. txt.StudsOffset = Vector3.new(-9, 11, 0)
  702. local text = Instance.new("TextLabel", txt)
  703. text.Size = UDim2.new(10, 0, 7, 0)
  704. text.FontSize = "Size24"
  705. text.TextScaled = true
  706. text.TextTransparency = 0
  707. text.BackgroundTransparency = 1
  708. text.TextTransparency = 0
  709. text.TextStrokeTransparency = 0
  710. text.Font = "Antique"
  711. text.TextStrokeColor3 = Color3.new(0,0,255)
  712.  
  713. v=Instance.new("Part")
  714. v.Name = "ColorBrick"
  715. v.Parent=p.Character
  716. v.FormFactor="Symmetric"
  717. v.Anchored=true
  718. v.CanCollide=false
  719. v.BottomSurface="Smooth"
  720. v.TopSurface="Smooth"
  721. v.Size=Vector3.new(10,5,3)
  722. v.Transparency=1
  723. v.CFrame=char.Torso.CFrame
  724. v.BrickColor=BrickColor.new(CV)
  725. v.Transparency=1
  726. text.TextColor3 = Color3.new(0,0,0)
  727. v.Shape="Block"
  728. text.Text = "God Slayer"
  729.  
  730.  
  731.  
  732.  
  733.  
  734.  
  735.  
  736. rarm.Touched:connect(function(ht)
  737. hit = ht.Parent
  738. if ht and hit:IsA("Model") then
  739. if hit:FindFirstChild("Humanoid") then
  740. if hit.Name ~= p.Name then
  741. if Debounces.RPunch == true and Debounces.RPunched == false then
  742. Debounces.RPunched = true
  743. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  744. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  745. if Debounces.ks==true then
  746. z = Instance.new("Sound",hed)
  747. z.SoundId = "rbxassetid://588693156"
  748. z.Pitch = ptz[math.random(1,#ptz)]
  749. z.Volume = 20
  750. z:Play()
  751. end
  752. wait(.2)
  753. Debounces.RPunched = false
  754. end
  755. end
  756. end
  757. elseif ht and hit:IsA("Hat") then
  758. if hit.Parent.Name ~= p.Name then
  759. if hit.Parent:FindFirstChild("Humanoid") then
  760. if Debounces.RPunch == true and Debounces.RPunched == false then
  761. Debounces.RPunched = true
  762. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  763. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  764. if Debounces.ks==true then
  765. z = Instance.new("Sound",hed)
  766. z.SoundId = "rbxassetid://588693156"
  767. z.Pitch = ptz[math.random(1,#ptz)]
  768. z.Volume = 20
  769. z:Play()
  770. end
  771. wait(.2)
  772. Debounces.RPunched = false
  773. end
  774. end
  775. end
  776. end
  777. end)
  778. larm.Touched:connect(function(ht)
  779. hit = ht.Parent
  780. if ht and hit:IsA("Model") then
  781. if hit:FindFirstChild("Humanoid") then
  782. if hit.Name ~= p.Name then
  783. if Debounces.LPunch == true and Debounces.LPunched == false then
  784. Debounces.LPunched = true
  785. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  786. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  787. if Debounces.ks2==true then
  788. z = Instance.new("Sound",hed)
  789. z.SoundId = "rbxassetid://588693156"
  790. z.Pitch = ptz[math.random(1,#ptz)]
  791. z.Volume = 20
  792. z:Play()
  793. end
  794. wait(.2)
  795. Debounces.LPunched = false
  796. end
  797. end
  798. end
  799. elseif ht and hit:IsA("Hat") then
  800. if hit.Parent.Name ~= p.Name then
  801. if hit.Parent:FindFirstChild("Humanoid") then
  802. if Debounces.LPunch == true and Debounces.LPunched == false then
  803. Debounces.LPunched = true
  804. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  805. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  806. if Debounces.ks2==true then
  807. z = Instance.new("Sound",hed)
  808. z.SoundId = "rbxassetid://588693156"
  809. z.Pitch = ptz[math.random(1,#ptz)]
  810. z.Volume = 20
  811. z:Play()
  812. end
  813. wait(.2)
  814. Debounces.LPunched = false
  815. end
  816. end
  817. end
  818. end
  819. end)
  820.  
  821.  
  822.  
  823.  
  824.  
  825.  
  826.  
  827.  
  828. local attacktype = 1
  829. local attack = false
  830.  
  831.  
  832.  
  833. function attackone()
  834. Debounces.RPunch = true
  835. Debounces.LPunch = true
  836. attack = true
  837. NoAnims = true
  838. for i = 1, 3 do
  839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  845. if Debounces.on == false then break end
  846. wait()
  847. end
  848. attack = false
  849. NoAnims = false
  850. Debounces.RPunch = false
  851. Debounces.LPunch = false
  852. end
  853.  
  854. function attacktwo()
  855. Debounces.RPunch = true
  856. Debounces.LPunch = true
  857. NoAnims = true
  858. attack = true
  859. for i = 1, 3 do
  860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  866. if Debounces.on == false then break end
  867. wait()
  868. end
  869. attack = false
  870. NoAnims = false
  871. Debounces.RPunch = false
  872. Debounces.LPunch = false
  873.  
  874. end
  875.  
  876.  
  877. function attackthree()
  878. Debounces.RPunch = true
  879. Debounces.LPunch = true
  880. NoAnims = true
  881. attack = true
  882. for i = 1, 3 do
  883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  889. if Debounces.on == false then break end
  890. wait()
  891. end
  892. attack = false
  893. NoAnims = false
  894. Debounces.RPunch = false
  895. Debounces.LPunch = false
  896. end
  897.  
  898.  
  899. function attackfour()
  900. Debounces.RPunch = true
  901. Debounces.LPunch = true
  902. NoAnims = true
  903. attack = true
  904. for i = 1, 3 do
  905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  911. if Debounces.on == false then break end
  912. wait()
  913. end
  914. attack = false
  915. NoAnims = false
  916. Debounces.RPunch = false
  917. Debounces.LPunch = false
  918. end
  919.  
  920.  
  921. mouse.Button1Down:connect(function()
  922. if attack == false and attacktype == 1 then
  923. attacktype = 2
  924. attackone()
  925. elseif attack == false and attacktype == 2 then
  926. attacktype = 3
  927. attacktwo()
  928. elseif attack == false and attacktype == 3 then
  929. attacktype = 4
  930. attackthree()
  931. elseif attack == false and attacktype == 4 then
  932. attacktype = 1
  933. attackfour()
  934. end
  935. end)
  936.  
  937.  
  938. --[[function Transformation()
  939. hum.WalkSpeed = 0
  940. local Portal = Instance.new("Model",char)
  941. local prt1 = Instance.new("Model",Portal)
  942. local prt2 = Instance.new("Model",Portal)
  943. local prt3 = Instance.new("Model",Portal)
  944. for i = 1,7 do
  945. local p = Instance.new("Part",prt1)
  946. p.Locked = true
  947. p.Anchored = true
  948. p.Transparency = 1
  949. p.CanCollide = false
  950. p.BrickColor = BrickColor.new("Really red")
  951. p.TopSurface = 0
  952. p.Material = "Neon"
  953. p.BottomSurface = 0
  954. p.Size = Vector3.new(1,1,1)
  955. local m = Instance.new("SpecialMesh",p)
  956. m.Name = 'm'
  957. m.Scale = Vector3.new(1,1,1)
  958. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  959. end for i = 1,7 do
  960. local p = Instance.new("Part",prt2)
  961. p.Locked = true
  962. p.Anchored = true
  963. p.CanCollide = false
  964. p.Transparency = 1
  965. p.BrickColor = BrickColor.new("Really black")
  966. p.TopSurface = 0
  967. p.Material = "Neon"
  968. p.BottomSurface = 0
  969. p.Size = Vector3.new(1,1,1)
  970. local m = Instance.new("SpecialMesh",p)
  971. m.Name = 'm'
  972. m.Scale = Vector3.new(1,1,1)
  973. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  974. end for i = 1,7 do
  975. local p = Instance.new("Part",prt3)
  976. p.Locked = true
  977. p.Anchored = true
  978. p.CanCollide = false
  979. p.Transparency = 1
  980. p.BrickColor = BrickColor.new("Really red")
  981. p.TopSurface = 0
  982. p.Material = "Neon"
  983. p.BottomSurface = 0
  984. p.Size = Vector3.new(1,1,1)
  985. local m = Instance.new("SpecialMesh",p)
  986. m.Name = 'm'
  987. m.Scale = Vector3.new(1,1,1)
  988. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  989. end
  990. local Rot,Rate,Dist,Size = 0,65,65,1
  991. coroutine.wrap(function()
  992. while wait()do
  993. if _DEBOUNCE then break end
  994. for i,v in pairs(prt1:GetChildren())do
  995. v.Transparency = v.Transparency -0.035
  996. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  997. v.m.Scale = Vector3.new(Size,Size,Size)
  998. end for i,v in pairs(prt2:GetChildren())do
  999. v.Transparency = v.Transparency -0.035
  1000. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1001. v.m.Scale = Vector3.new(Size,Size,Size)
  1002. end for i,v in pairs(prt3:GetChildren())do
  1003. v.Transparency = v.Transparency -0.035
  1004. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1005. v.m.Scale = Vector3.new(Size,Size,Size)
  1006. end
  1007. Rot = Rot >= 360 and 0 or Rot +Rate
  1008. end end)()
  1009. wait(0.75)
  1010. for i = 1,90 do
  1011. Rate = Rate -(2.3/3)
  1012. Dist = Dist -(1.5/3)
  1013. wait()
  1014. end
  1015. wait(1)
  1016. for i = 1,30 do
  1017. Rate = Rate -(2.3/3)
  1018. Dist = Dist +0.5
  1019. wait()
  1020. end
  1021. wait(2)
  1022. for i = 1,30 do
  1023. Rate = Rate +(9.2/3)
  1024. Dist = Dist -1.75
  1025. wait()
  1026. end
  1027. wait(0.75)
  1028. for i = 1,6 do
  1029. Rate = Rate -4
  1030. Dist = Dist +0.5
  1031. wait()
  1032. end
  1033. Rate = 0
  1034. Dist = 6
  1035. wait(2)
  1036. for i = 1,90 do
  1037. Rate = Rate +0.5
  1038. Dist = Dist +0.2
  1039. wait()
  1040. end
  1041. wait(1)
  1042. for i = 1,30 do
  1043. Dist = Dist -(24/30)
  1044. Size = Size +0.05
  1045. wait()
  1046. end
  1047. -- Scream in pain
  1048.  
  1049.  
  1050. coroutine.resume(coroutine.create(function()
  1051. wait(2)
  1052. game.Lighting.TimeOfDay = "00:00:00"
  1053.  
  1054. hat.Transparency = 1
  1055. Hat3=function()
  1056. hat3 = Instance.new("Part", char)
  1057. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1058. hat3.Name = "RedHair"
  1059. hat3.Locked = true
  1060. hat3.BrickColor = BrickColor.new("Maroon")
  1061. hat3.CanCollide=true
  1062. hat3.Size=Vector3.new(1,1,1)
  1063. hat3w = Instance.new("Weld",hat3)
  1064. hat3w.Part0=hat3
  1065. hat3w.Part1=char['Head']
  1066. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1067. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1068. end
  1069.  
  1070.  
  1071.  
  1072. ypcall(function()
  1073. shirt = Instance.new("Shirt", char)
  1074. shirt.Name = "Shirt"
  1075. pants = Instance.new("Pants", char)
  1076. pants.Name = "Pants"
  1077. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1078. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1079. end)
  1080.  
  1081. ragesong2 = "492913801"
  1082. s02=Instance.new("Sound",char)
  1083. s02.SoundId="rbxassetid://"..ragesong2
  1084. s02.Volume=1999
  1085. s02.Pitch=1
  1086. s02.Looped=true
  1087. righteyebrickcolor = "Really red"
  1088. s0:Stop()
  1089. wait(0.01)
  1090. s02:Play()
  1091. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1092. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1093. text.TextStrokeColor3 = Color3.new(255,0,0)
  1094. hat.BrickColor = BrickColor.new("Maroon")
  1095. Hat3()
  1096. end))
  1097.  
  1098.  
  1099. tran = 0
  1100. for i,v in pairs(char:GetChildren()) do
  1101. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1102. Glow1 = Color3.new(.6,0,.1)
  1103. Glow2 = Color3.new(0,0,0)
  1104.  
  1105. GlowParticle = Instance.new("ParticleEmitter",v)
  1106. GlowParticle.LightEmission = 1
  1107. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1108. GlowParticle.Size = NumberSequence.new(0,2)
  1109.  
  1110. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1111. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1112. GlowParticle.LockedToPart = true
  1113. GlowParticle.Lifetime = NumberRange.new(0.5)
  1114. GlowParticle.Rate= 300
  1115. GlowParticle.Speed =NumberRange.new(0)
  1116. end end
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130. coroutine.wrap(function()
  1131. for i = 1,3 do
  1132. wait()
  1133. end end)()
  1134. wait(1.65)
  1135. _DEBOUNCE = true
  1136. wait()
  1137. Portal:Destroy()
  1138. coroutine.wrap(function()
  1139. local Pos = char.Torso.Position
  1140. local BOOSH = Instance.new("Sound",Workspace)
  1141. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1142. BOOSH.Volume = 1
  1143. BOOSH.Pitch = 0.675
  1144. local Fuse = Instance.new("Sound",Workspace)
  1145. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1146. Fuse.Volume = 1
  1147. Fuse.Pitch = 0.25
  1148. local BOOSH2 = Instance.new("Sound",Workspace)
  1149. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1150. BOOSH2.Volume = 1
  1151. BOOSH2.Pitch = 0.25
  1152. local dsound = true
  1153. local PewPew = Instance.new("Sound",Workspace)
  1154. PewPew.Name = "PewPew"
  1155. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1156. PewPew.Volume = 1
  1157. PewPew.Pitch = 0.32
  1158. local function GetHumanoids()
  1159. local Characters = {}
  1160. for i,v in pairs(Workspace:GetChildren())do
  1161. if v:IsA("Model")then
  1162. local Hu = v:findFirstChild("Humanoid")
  1163. local Torso = v:findFirstChild("Torso")
  1164. if Hu and Torso and v.Name ~= p.Name then
  1165. table.insert(Characters,Torso)
  1166. end end end
  1167. return Characters
  1168. end
  1169. local function Boom()
  1170. for i = 1,25 do
  1171. for _,v in pairs(GetHumanoids())do
  1172. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1173. local h = v.Parent:findFirstChild("Humanoid")
  1174. if h then
  1175. local Moar =(Pos - v.Position).unit
  1176.  
  1177.  
  1178. end end end
  1179. local p = Instance.new("Part",char)
  1180. p.Name = "BlastRing"
  1181. p.TopSurface = 0
  1182. p.BottomSurface = 0
  1183. p.CanCollide = false
  1184. p.Anchored = true
  1185. p.BrickColor = BrickColor.new("Really red")
  1186. p.Size = Vector3.new(1,1,1)
  1187. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1188. local rm = Instance.new("SpecialMesh",p)
  1189. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1190. rm.Name = "BlastMesh"
  1191. rm.Scale = Vector3.new(1,1,1)
  1192. coroutine.wrap(function()
  1193. for n = 1,15 do
  1194. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1195. if 2 +i/5 == 1.2 then
  1196. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1197. end
  1198. p.Transparency = n/15
  1199. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1200. wait()
  1201. end
  1202. p:Destroy()
  1203. end)()
  1204. local p = Instance.new("Part",char)
  1205. p.TopSurface = 0
  1206. p.BottomSurface = 0
  1207. p.formFactor = "Symmetric"
  1208. p.Size = Vector3.new(1,1,1)
  1209. p.Anchored = true
  1210. p.CanCollide = false
  1211. p.BrickColor = BrickColor.new("Really red")
  1212. p.CFrame = CFrame.new(Pos)
  1213. local m = Instance.new("BlockMesh",p)
  1214. coroutine.wrap(function()
  1215. for x = 1,48 do
  1216. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1217. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1218. p.Transparency = x/48
  1219. Wait()
  1220. end
  1221. p:Destroy()
  1222. end)()
  1223. Game:GetService("Debris"):AddItem(p,5)
  1224. local p = Instance.new("Part",char)
  1225. p.Name = "BlastRing"
  1226. p.TopSurface = 0
  1227. p.BottomSurface = 0
  1228. p.CanCollide = false
  1229. p.Anchored = true
  1230. p.BrickColor = BrickColor.new("Really black")
  1231. p.Size = Vector3.new(1,1,1)
  1232. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1233. local m = Instance.new("SpecialMesh",p)
  1234. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1235. m.Scale = Vector3.new(1,0.25,1)
  1236. coroutine.wrap(function()
  1237. for n = 1,13 do
  1238. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1239. if 1 +i/5 == 1.2 then
  1240. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1241. end
  1242. p.Transparency = n/13
  1243. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1244. Wait()
  1245. end
  1246. p:Destroy()
  1247. end)()
  1248. Wait(0.1)
  1249. end for i = 10,19 do
  1250. local p = Instance.new("Part",char)
  1251. p.Name = "BlastRing"
  1252. p.TopSurface = 0
  1253. p.BottomSurface = 0
  1254. p.CanCollide = false
  1255. p.Anchored = true
  1256. p.BrickColor = BrickColor.new("Really red")
  1257. p.Size = Vector3.new(1,1,1)
  1258. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1259. local m = Instance.new("SpecialMesh",p)
  1260. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1261. m.Scale = Vector3.new(1,0.25,1)
  1262. coroutine.wrap(function()
  1263. for n = 1,13 do
  1264. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1265. if 1 +i/5 == 1.2 then
  1266. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1267. end
  1268. p.Transparency = n/13
  1269. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1270. Wait()
  1271. end
  1272. p:Destroy()
  1273. end)()
  1274. local p = Instance.new("Part",char)
  1275. p.Name = "BlastRing"
  1276. p.TopSurface = 0
  1277. p.BottomSurface = 0
  1278. p.CanCollide = false
  1279. p.Anchored = true
  1280. p.BrickColor = BrickColor.new("Really black")
  1281. p.Size = Vector3.new(1,1,1)
  1282. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1283. p.Parent = workspace
  1284. local m = Instance.new("SpecialMesh",p)
  1285. m.Name = "BlastMesh"
  1286. m.Scale = Vector3.new(0.1,0.1,0.1)
  1287. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1288. coroutine.wrap(function()
  1289. for n = 1,15 do
  1290. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1291. if 3+i/5 == 1.2 then
  1292. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1293. end
  1294. p.Transparency = n/15
  1295. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1296. Wait()
  1297. end
  1298. p:Destroy()
  1299. end)()
  1300. for _,v in pairs(GetHumanoids())do
  1301. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1302. local h = v.Parent:findFirstChild("Humanoid")
  1303. if h then
  1304. local Moar =(Pos - v.Position).unit
  1305.  
  1306.  
  1307. end end end
  1308. Wait(0.1)
  1309. end for i = 30,37 do
  1310. for _,v in pairs(GetHumanoids())do
  1311. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1312. local h = v.Parent:findFirstChild("Humanoid")
  1313. if h then
  1314. local Moar =(Pos - v.Position).unit
  1315.  
  1316.  
  1317. end end end end
  1318. dsound = false
  1319. wait(6.5)
  1320. for i = 1,30 do
  1321. BOOSH.Volume = BOOSH.Volume -0.033
  1322. BOOSH2.Volume = BOOSH.Volume
  1323. Fuse.Volume = BOOSH.Volume
  1324. Wait()
  1325. end
  1326. BOOSH:Stop()
  1327. BOOSH2:Stop()
  1328. Fuse:Stop()
  1329. end
  1330. BOOSH2:Play()
  1331. Fuse:Play()
  1332. BOOSH:Play()
  1333. Boom()
  1334. end)()
  1335. hum.WalkSpeed = 5
  1336. end]]
  1337.  
  1338.  
  1339. GroundWave = function()
  1340. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1341. local Colors = {"Really blue", "Really blue"}
  1342. local wave = Instance.new("Part", torso)
  1343. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1344. wave.Anchored = true
  1345. wave.CanCollide = false
  1346. wave.Locked = true
  1347. wave.Size = Vector3.new(1, 1, 1)
  1348. wave.TopSurface = "Smooth"
  1349. wave.BottomSurface = "Smooth"
  1350. wave.Transparency = 0.35
  1351. wave.CFrame = HandCF
  1352. wm = Instance.new("SpecialMesh", wave)
  1353. wm.MeshId = "rbxassetid://3270017"
  1354. coroutine.wrap(function()
  1355. for i = 1, 14, 1 do
  1356. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1357. wave.Size = wm.Scale
  1358. wave.CFrame = HandCF
  1359. wave.Transparency = i/14
  1360. wait()
  1361. end
  1362. wait()
  1363. wave:Destroy()
  1364. end)()
  1365. end
  1366.  
  1367.  
  1368.  
  1369. function BurningEff(part)
  1370. local eff1 = Instance.new("ParticleEmitter",part)
  1371. eff1.Size = NumberSequence.new(.1)
  1372. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1373. eff1.LightEmission = 1
  1374. eff1.Lifetime = NumberRange.new(1)
  1375. eff1.Speed = NumberRange.new(0)
  1376. eff1.Rate = 100
  1377. eff1.Texture = "rbxassetid://284205403"
  1378. eff1.Acceleration = Vector3.new(0,10,0)
  1379. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1380. local eff2 = Instance.new("ParticleEmitter",part)
  1381. eff2.Size = NumberSequence.new(.1)
  1382. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1383. eff2.LightEmission = 1
  1384. eff2.Lifetime = NumberRange.new(0.2)
  1385. eff2.Speed = NumberRange.new(0)
  1386. eff2.Rate = 100
  1387. eff2.Texture = "rbxassetid://347504259"
  1388. eff2.Acceleration = Vector3.new(0,10,0)
  1389. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1390. local eff3 = Instance.new("ParticleEmitter",part)
  1391. eff3.Size = NumberSequence.new(0.2)
  1392. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1393. eff3.LightEmission = 1
  1394. eff3.Lifetime = NumberRange.new(1)
  1395. eff3.Speed = NumberRange.new(0)
  1396. eff3.Rate = 100
  1397. eff3.Texture = "rbxassetid://284205403"
  1398. eff3.Acceleration = Vector3.new(0,10,0)
  1399. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1400. end
  1401.  
  1402.  
  1403. function FullPower()
  1404. NoAnims = true
  1405. attack = true
  1406.  
  1407.  
  1408.  
  1409. Full = true
  1410.  
  1411.  
  1412. for i = 1, 40 do
  1413. wait()
  1414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1420. end
  1421.  
  1422.  
  1423.  
  1424.  
  1425.  
  1426.  
  1427.  
  1428.  
  1429.  
  1430. for i = 1, 20 do
  1431. wait()
  1432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1438. end
  1439.  
  1440. s0:Destroy()
  1441. ragesong = "397952612"
  1442. wait(0.001)
  1443. s02 = Instance.new("Sound",char)
  1444. s02.Volume = 90
  1445. s02.SoundId = "rbxassetid://"..ragesong
  1446. s02.Looped = true
  1447. s02.Pitch = 1
  1448. wait(0.001)
  1449. s02:Play()
  1450.  
  1451.  
  1452. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1453. selectionBoxOfTorso.Adornee = torso
  1454. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1455. selectionBoxOfTorso.LineThickness = 0.01
  1456. selectionBoxOfTorso.Transparency = 0
  1457.  
  1458. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1459. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1460. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1461. selectionBoxOfRightArm.LineThickness = 0.01
  1462. selectionBoxOfRightArm.Transparency = 0
  1463.  
  1464. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1465. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1466. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1467. selectionBoxOfRightLeg.LineThickness = 0.01
  1468. selectionBoxOfRightLeg.Transparency = 0
  1469.  
  1470. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1471. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1472. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1473. selectionBoxOfLeftArm.LineThickness = 0.01
  1474. selectionBoxOfLeftArm.Transparency = 0
  1475.  
  1476. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1477. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1478. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1479. selectionBoxOfLeftLeg.LineThickness = 0.01
  1480. selectionBoxOfLeftLeg.Transparency = 0
  1481.  
  1482. BurningEff(reye)
  1483.  
  1484. LightOnBody = Instance.new("PointLight", hed)
  1485. LightOnBody.Brightness = 3000
  1486. LightOnBody.Range = 20
  1487. LightOnBody.Color = Color3.new(0, 0, 255)
  1488.  
  1489. r = game:GetService("RunService").RenderStepped
  1490. Activated = true
  1491. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1492. Debri = coroutine.wrap(function()
  1493. repeat
  1494. local p = Instance.new('Part',torso)
  1495. p.formFactor = 'Custom'
  1496. p.Size = Vector3.new(1,1,1)
  1497. p.BrickColor = workspace.Base.BrickColor
  1498. p.CanCollide = false
  1499. p.Transparency = 0
  1500. p.Anchored = true
  1501. p.Locked=true
  1502. p.Material = workspace.Base.Material
  1503. s = math.random(1,40)/10
  1504. local m = Instance.new("BlockMesh",p)
  1505. m.Scale = Vector3.new(s,s,s)
  1506. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1507. --[[coroutine.wrap(function()
  1508. wait(2)
  1509. while Charging == true do
  1510. wait(2)
  1511. GroundWave1()
  1512. wait(2)
  1513. end
  1514. end)()]]--
  1515.  
  1516. spawn(function()
  1517. while r:wait() do
  1518. if p.Transparency >= 1 then p:Destroy() break end
  1519. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1520. p.Transparency = p.Transparency+0.01
  1521. end
  1522. end)
  1523. wait(.3)
  1524. until Activated == false
  1525. end)
  1526. Debri()
  1527.  
  1528. l = game.Lighting
  1529. l.TimeOfDay = 1
  1530. game.Lighting.Ambient = Color3.new(0,0,0)
  1531. l.Brightness = 0.1
  1532.  
  1533.  
  1534. spawn(function()
  1535. while wait(2)
  1536. do
  1537. GroundWave()
  1538. end
  1539. end)
  1540.  
  1541.  
  1542. local eColors = {"Really blue", "Really blue"}
  1543. coroutine.resume(coroutine.create(function()
  1544. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1545. local magz = (Part0 - Part1).magnitude
  1546. local curpos = Part0
  1547. local trz = {-Offset,Offset}
  1548. for i=1,Times do
  1549. local li = Instance.new("Part", torso)
  1550. li.Name = "Lightning"
  1551. li.TopSurface =0
  1552. li.Material = "Neon"
  1553. li.BottomSurface = 0
  1554. li.Anchored = true
  1555. li.Locked = true
  1556. li.Transparency = Trans or 0.4
  1557. li.BrickColor = BrickColor.new(Color)
  1558. li.formFactor = "Custom"
  1559. li.CanCollide = false
  1560. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1561. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1562. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1563. if Times == i then
  1564. local magz2 = (curpos - Part1).magnitude
  1565. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1566. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1567. else
  1568. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1569. end
  1570. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1571. game.Debris:AddItem(li,.1)
  1572. end
  1573. end
  1574.  
  1575. BodyParts = {}
  1576. for _, v in pairs(char:GetChildren()) do
  1577. if v:IsA("Part") then
  1578. table.insert(BodyParts, v)
  1579. end
  1580. end
  1581.  
  1582. Bounding = {} -- Calculate the bounding boxes
  1583. for _, v in pairs(BodyParts) do
  1584. local temp = {X=nil, Y=nil, Z=nil}
  1585. temp.X = v.Size.X/2 * 10
  1586. temp.Y = v.Size.Y/2 * 10
  1587. temp.Z = v.Size.Z/2 * 10
  1588. Bounding[v.Name] = temp
  1589. end
  1590.  
  1591. while wait(lightspeed) do
  1592. lightspeed = math.random(0.1,0.2)
  1593. local Body1 = BodyParts[math.random(#BodyParts)]
  1594. local Body2 = BodyParts[math.random(#BodyParts)]
  1595. local Pos1 = Vector3.new(
  1596. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1597. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1598. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1599. )
  1600. local Pos2 = Vector3.new(
  1601. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1602. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1603. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1604. )
  1605. local SPos1 = Body1.Position + Pos1
  1606. local SPos2 = Body2.Position + Pos2
  1607. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1608. end
  1609. end))
  1610. for i = 1, 20 do
  1611. wait()
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1618. end
  1619.  
  1620.  
  1621. attack = false
  1622. NoAnims = false
  1623. end
  1624.  
  1625. function weld5(part0, part1, c0, c1)
  1626. weeld=Instance.new("Weld", part0)
  1627. weeld.Part0=part0
  1628. weeld.Part1=part1
  1629. weeld.C0=c0
  1630. weeld.C1=c1
  1631. return weeld
  1632. end
  1633.  
  1634.  
  1635.  
  1636. Grab = false
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642. fat = Instance.new("BindableEvent",script)
  1643. fat.Name = "Heartbeat"
  1644.  
  1645. script:WaitForChild("Heartbeat")
  1646.  
  1647. frame = 1/30
  1648. tf = 0
  1649. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1650. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1651. lastframe = tick()
  1652. script.Heartbeat:Fire() --ayy lmao
  1653.  
  1654. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1655. tf = tf + s
  1656. if tf >= frame then
  1657. if allowframeloss then
  1658. script.Heartbeat:Fire()
  1659. lastframe=tick()
  1660. else
  1661. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1662. for i=1, math.floor(tf/frame) do
  1663. script.Heartbeat:Fire()
  1664. end
  1665. lastframe=tick()
  1666. end
  1667. if tossremainder then
  1668. tf = 0
  1669. else
  1670. tf = tf - frame * math.floor(tf/frame)
  1671. end
  1672. end
  1673. end)
  1674.  
  1675. function Swait(NUMBER)
  1676. if NUMBER == 0 or NUMBER == nil then
  1677. fat.Event:wait()
  1678. else
  1679. for i = 1, NUMBER do
  1680. fat.Event:wait()
  1681. end
  1682. end
  1683. end
  1684.  
  1685.  
  1686.  
  1687.  
  1688.  
  1689. function GrabAndDrag()
  1690. NoAnims = true
  1691. attack = true
  1692.  
  1693. if Grab == false then
  1694.  
  1695. for i = 1, 20 do
  1696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1702. if Debounces.on == false then break end
  1703. rs:wait(2)
  1704. end
  1705. con1=larm.Touched:connect(function(hit) -- this is grab
  1706. ht = hit.Parent
  1707. hum1=ht:FindFirstChild('Humanoid')
  1708. if hum1 ~= nil then
  1709.  
  1710.  
  1711.  
  1712.  
  1713. z = Instance.new("Sound",char)
  1714. z.SoundId = "rbxassetid://227194112"
  1715. z.Volume = 90
  1716. wait(.1)
  1717. z:Play()
  1718. hum1.PlatformStand=true
  1719. gp = ht
  1720. Grab = true
  1721. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1722. asd.Parent = larm
  1723. asd.Name = "asd"
  1724. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1725.  
  1726.  
  1727. --[[ elseif hum1 == nil then
  1728. con1:disconnect()
  1729. wait() return]]
  1730. end
  1731. end)
  1732.  
  1733.  
  1734. for i = 1, 20 do
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1741. if Debounces.on == false then break end
  1742. rs:wait(2)
  1743. end
  1744. con1:disconnect()
  1745.  
  1746. if gp == nil then
  1747. attack = false
  1748. NoAnims = false
  1749. return end
  1750.  
  1751.  
  1752.  
  1753. --[[for i = 1, 16 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1760. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1761. if Debounces.on == false then end
  1762. rs:wait()
  1763. end]]--
  1764. for i = 1, 16 do
  1765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1771. if Debounces.on == false then end
  1772. rs:wait()
  1773. end
  1774.  
  1775.  
  1776. coroutine.resume(coroutine.create(function()
  1777. local BF = Instance.new("BodyVelocity",hed)
  1778. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1779. BF.velocity = root.CFrame.lookVector*120
  1780. wait(2.5)
  1781. BF:remove()
  1782. end))
  1783.  
  1784.  
  1785.  
  1786. z = Instance.new("Sound",char)
  1787. z.SoundId = "rbxassetid://138223085"
  1788. z.Volume = 90
  1789. wait(.1)
  1790. z:Play()
  1791.  
  1792. coroutine.resume(coroutine.create(function()
  1793. for i=1,78 do
  1794. wait()
  1795. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1796. wait(0.01)
  1797. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1798. end
  1799. end))
  1800.  
  1801. coroutine.resume(coroutine.create(function()
  1802. Grabee = gp:FindFirstChild("Torso")
  1803. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1804. wait(0.01)
  1805. for i = 1,78 do
  1806. wait(0.01)
  1807. for i=1, 5 do
  1808. p=Instance.new("Part")
  1809. p.FrontSurface=par.TopSurface
  1810. p.Material=par.Material
  1811. p.BottomSurface=0
  1812. p.Anchored=true p.CanCollide=false
  1813. p.BrickColor=par.BrickColor
  1814. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1815. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1816. p.Parent=char
  1817. game:GetService("Debris"):AddItem(p,2+i*.1)
  1818. if math.random(1,5)==5 then
  1819. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1820. end
  1821. end
  1822. end
  1823.  
  1824. end))
  1825.  
  1826. coroutine.resume(coroutine.create(function()
  1827. Grabee = gp:FindFirstChild("Torso")
  1828. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1829. wait(0.01)
  1830.  
  1831. for i=1, 78 do
  1832. wait(0.01)
  1833. for i=1, 1 do
  1834. p=Instance.new("Part")
  1835. p.TopSurface=par.TopSurface
  1836. p.BottomSurface=par.BottomSurface
  1837. p.Material=par.Material
  1838. p.BottomSurface=0
  1839. p.Anchored=false p.CanCollide=false
  1840. p.BrickColor=par.BrickColor
  1841. p.formFactor="Custom"
  1842. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1843. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1844. p.Parent=char
  1845. game:GetService("Debris"):AddItem(p,3+i*.1)
  1846. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1847. p.RotVelocity=p.Velocity
  1848. if math.random(1,5)==5 then
  1849. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1850. end
  1851. end
  1852. Swait(.025)
  1853. end
  1854.  
  1855. end))
  1856. for i = 1, 100 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1863. if Debounces.on == false then end
  1864. rs:wait()
  1865. end
  1866. asd:Destroy()
  1867. gp = nil
  1868. hum1.Health = 0
  1869. attack = false
  1870. ht = nil
  1871. NoAnims = false
  1872. Grab = false
  1873. end
  1874. end
  1875.  
  1876.  
  1877.  
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883.  
  1884.  
  1885.  
  1886. function FindNearestTorso(Position,Distance,SinglePlayer)
  1887. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1888. local List = {}
  1889. for i,v in pairs(workspace:GetChildren())do
  1890. if v:IsA("Model")then
  1891. if v:findFirstChild("Torso")then
  1892. if v ~= char then
  1893. if(v.Torso.Position -Position).magnitude <= Distance then
  1894. table.insert(List,v)
  1895. end
  1896. end
  1897. end
  1898. end
  1899. end
  1900. return List
  1901. end
  1902.  
  1903.  
  1904.  
  1905. function Ring()
  1906.  
  1907.  
  1908. local effspwn = Instance.new("Part")
  1909. local model = Instance.new("Model")
  1910. game.Debris:AddItem(model, 20)
  1911. model.Name = "smasheffects"
  1912. model.Parent = workspace
  1913. effspwn.Name = "spwnr"
  1914. effspwn.Size = Vector3.new(1, 1, 1)
  1915. effspwn.Anchored = true
  1916. effspwn.CanCollide = false
  1917. effspwn.Transparency = 1
  1918. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1919. effspwn.Parent = model
  1920.  
  1921. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1922. if v:FindFirstChild('Humanoid') then
  1923. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1924. v.Humanoid.PlatformStand = true
  1925. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1926. end
  1927. end
  1928. coroutine.resume(coroutine.create(function()
  1929. local shok = Instance.new("Part")
  1930. shok.Name = "wring1"
  1931. shok.BrickColor = BrickColor.new("Really blue")
  1932. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1933. shok.Size = Vector3.new(1, 1, 1)
  1934. shok.Anchored = true
  1935. shok.Material = "Neon"
  1936. shok.Transparency = 0.25
  1937. shok.CanCollide = false
  1938. shok.Parent = model
  1939. game.Debris:AddItem(shok, 12)
  1940. local mesh = Instance.new("SpecialMesh")
  1941. mesh.MeshType = "FileMesh"
  1942. mesh.MeshId = "rbxassetid://3270017"
  1943. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1944. mesh.Parent = shok
  1945. for e = 1, 30 do
  1946. wait()
  1947. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1948. shok.Transparency = shok.Transparency + 0.002
  1949. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1950. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1951. end
  1952. for e = 1, 38 do
  1953. wait()
  1954. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1955. shok.Transparency = shok.Transparency + 0.002
  1956. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1957. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1958. end
  1959. for e = 1, 24 do
  1960. wait()
  1961. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1962. shok.Transparency = shok.Transparency + 0.03
  1963. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1964. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1965. end
  1966. end))
  1967. coroutine.resume(coroutine.create(function()
  1968. local shok = Instance.new("Part")
  1969. shok.Name = "wring2"
  1970. shok.BrickColor = BrickColor.new("Really blue")
  1971. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1972. shok.Size = Vector3.new(1, 1, 1)
  1973. shok.Anchored = true
  1974. shok.Material = "Neon"
  1975. shok.Transparency = 0.25
  1976. shok.CanCollide = false
  1977. shok.Parent = model
  1978. game.Debris:AddItem(shok, 12)
  1979. local mesh = Instance.new("SpecialMesh")
  1980. mesh.MeshType = "FileMesh"
  1981. mesh.MeshId = "rbxassetid://3270017"
  1982. mesh.Scale = Vector3.new(12, 12, 0.05)
  1983. mesh.Parent = shok
  1984. for e = 1, 30 do
  1985. wait()
  1986. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1987. shok.Transparency = shok.Transparency + 0.002
  1988. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1989. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1990. end
  1991. for e = 1, 38 do
  1992. wait()
  1993. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1994. shok.Transparency = shok.Transparency + 0.002
  1995. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1996. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1997. end
  1998. for e = 1, 24 do
  1999. wait()
  2000. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2001. shok.Transparency = shok.Transparency + 0.03
  2002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2004. end
  2005. end))
  2006.  
  2007. coroutine.resume(coroutine.create(function()
  2008. local shok = Instance.new("Part")
  2009. shok.Name = "shokwve"
  2010. shok.BrickColor = BrickColor.new("Really black")
  2011. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2012. shok.Size = Vector3.new(1, 1, 1)
  2013. shok.Anchored = true
  2014. shok.Material = "Neon"
  2015. shok.Transparency = 0.6
  2016. shok.CanCollide = false
  2017. shok.Parent = model
  2018. game.Debris:AddItem(shok, 12)
  2019. local mesh = Instance.new("SpecialMesh")
  2020. mesh.MeshType = "FileMesh"
  2021. mesh.MeshId = "rbxassetid://489415447"
  2022. mesh.Scale = Vector3.new(1, 1, 1)
  2023. mesh.Parent = shok
  2024. for e = 1, 12 do
  2025. wait()
  2026. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2027. shok.Transparency = shok.Transparency + 0.002
  2028. end
  2029. for e = 1, 32 do
  2030. wait()
  2031. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2032. shok.Transparency = shok.Transparency + 0.002
  2033. end
  2034. for e = 1, 24 do
  2035. wait()
  2036. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2037. shok.Transparency = shok.Transparency + 0.03
  2038. end
  2039. end))
  2040. coroutine.resume(coroutine.create(function()
  2041. local shok = Instance.new("Part")
  2042. shok.Name = "shock2"
  2043. shok.BrickColor = BrickColor.new("Really black")
  2044. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2045. shok.Size = Vector3.new(1, 1, 1)
  2046. shok.Anchored = true
  2047. shok.Material = "Neon"
  2048. shok.Transparency = 0.35
  2049. shok.CanCollide = false
  2050. shok.Parent = model
  2051. game.Debris:AddItem(shok, 12)
  2052. local mesh = Instance.new("SpecialMesh")
  2053. mesh.MeshType = "FileMesh"
  2054. mesh.MeshId = "rbxassetid://489415447"
  2055. mesh.Scale = Vector3.new(12, 12, 12)
  2056. mesh.Parent = shok
  2057. for e = 1, 15 do
  2058. wait()
  2059. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2060. shok.Transparency = shok.Transparency + 0.004
  2061. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2062. end
  2063. for e = 1, 16 do
  2064. wait()
  2065. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2066. shok.Transparency = shok.Transparency + 0.004
  2067. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2068. end
  2069. for e = 1, 12 do
  2070. wait()
  2071. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2072. shok.Transparency = shok.Transparency + 0.06
  2073. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2074. end
  2075. end))
  2076. coroutine.resume(coroutine.create(function()
  2077. local shok = Instance.new("Part")
  2078. shok.Name = "shock3"
  2079. shok.BrickColor = BrickColor.new("Really blue")
  2080. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2081. shok.Size = Vector3.new(1, 1, 1)
  2082. shok.Anchored = true
  2083. shok.Material = "Neon"
  2084. shok.Transparency = 0.35
  2085. shok.CanCollide = false
  2086. shok.Parent = model
  2087. game.Debris:AddItem(shok, 12)
  2088. local mesh = Instance.new("SpecialMesh")
  2089. mesh.MeshType = "FileMesh"
  2090. mesh.MeshId = "rbxassetid://489415447"
  2091. mesh.Scale = Vector3.new(12, 12, 12)
  2092. mesh.Parent = shok
  2093. for e = 1, 15 do
  2094. wait()
  2095. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2096. shok.Transparency = shok.Transparency + 0.004
  2097. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2098. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2099. end
  2100. for e = 1, 16 do
  2101. wait()
  2102. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2103. shok.Transparency = shok.Transparency + 0.004
  2104. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2105. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2106. end
  2107. for e = 1, 12 do
  2108. wait()
  2109. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2110. shok.Transparency = shok.Transparency + 0.06
  2111. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2112. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2113. end
  2114. end))
  2115.  
  2116. end
  2117.  
  2118.  
  2119.  
  2120.  
  2121.  
  2122.  
  2123.  
  2124. it=Instance.new
  2125. vt=Vector3.new
  2126. cf=CFrame.new
  2127.  
  2128. function NoOutline(Part)
  2129. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2130. end
  2131.  
  2132.  
  2133. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2134. local fp=it("Part")
  2135. fp.formFactor=formfactor
  2136. fp.Parent=parent
  2137. fp.Reflectance=reflectance
  2138. fp.Transparency=transparency
  2139. fp.CanCollide=false
  2140. fp.Locked=true
  2141. fp.BrickColor=brickcolor
  2142. fp.Name=name
  2143. fp.Size=size
  2144. fp.Position=torso.Position
  2145. NoOutline(fp)
  2146. fp.Material="SmoothPlastic"
  2147. fp:BreakJoints()
  2148. return fp
  2149. end
  2150.  
  2151.  
  2152.  
  2153. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2154. local mesh=it(Mesh)
  2155. mesh.Parent=part
  2156. if Mesh=="SpecialMesh" then
  2157. mesh.MeshType=meshtype
  2158. if meshid~="nil" then
  2159. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2160. end
  2161. end
  2162. mesh.Offset=offset
  2163. mesh.Scale=scale
  2164. return mesh
  2165. end
  2166.  
  2167. function weld(parent,part0,part1,c0)
  2168. local weld=it("Weld")
  2169. weld.Parent=parent
  2170. weld.Part0=part0
  2171. weld.Part1=part1
  2172. weld.C0=c0
  2173. return weld
  2174. end
  2175.  
  2176.  
  2177. function swait(num)
  2178. if num==0 or num==nil then
  2179. game:service'RunService'.Stepped:wait(0)
  2180. else
  2181. for i=0,num do
  2182. game:service'RunService'.Stepped:wait(0)
  2183. end
  2184. end
  2185. end
  2186.  
  2187.  
  2188.  
  2189.  
  2190. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2191. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2192. end
  2193.  
  2194. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2195. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt.Anchored=true
  2197. prt.CFrame=cframe
  2198. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2199. --http://www.roblox.com/asset/?id=4770560
  2200. game:GetService("Debris"):AddItem(prt,2)
  2201. CF=prt.CFrame
  2202. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2203. for i=0,1,0.2 do
  2204. wait()
  2205. Part.CFrame=CF*cf(0,0,-0.4)
  2206. end
  2207. for i=0,1,delay do
  2208. wait()
  2209. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2210. Mesh.Scale=Mesh.Scale
  2211. end
  2212. for i=0,1,0.1 do
  2213. wait()
  2214. Part.Transparency=i
  2215. end
  2216. Part.Parent=nil
  2217. end),prt,msh,CF)
  2218. end
  2219.  
  2220. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2221. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2222. prt.Anchored=true
  2223. prt.Material = "SmoothPlastic"
  2224. prt.CFrame=cframe
  2225. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2226. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2227. game:GetService("Debris"):AddItem(prt,5)
  2228. coroutine.resume(coroutine.create(function(Part,Mesh)
  2229. for i=0,1,delay do
  2230. swait()
  2231. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2232. Part.Transparency=i
  2233. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2234. end
  2235. Part.Parent=nil
  2236. end),prt,msh)
  2237. end
  2238.  
  2239. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2240. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2241. prt.Anchored=true
  2242. prt.Material = "Neon"
  2243. prt.CFrame=cframe
  2244. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2245. game:GetService("Debris"):AddItem(prt,5)
  2246. coroutine.resume(coroutine.create(function(Part,Mesh)
  2247. local rtype = rottype
  2248. for i=0,1,delay do
  2249. swait()
  2250. if rtype == 1 then
  2251. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2252. elseif rtype == 2 then
  2253. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2254. end
  2255. Part.Transparency=i
  2256. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2257. end
  2258. Part.Parent=nil
  2259. end),prt,msh)
  2260. end
  2261.  
  2262. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2263. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2264. prt.Anchored=true
  2265. prt.CFrame=cframe
  2266. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2267. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2268. game:GetService("Debris"):AddItem(prt,5)
  2269. coroutine.resume(coroutine.create(function(Part,Mesh)
  2270. for i=0,1,delay do
  2271. wait()
  2272. Part.Transparency=i
  2273. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2274. end
  2275. Part.Parent=nil
  2276. end),prt,msh)
  2277. end
  2278.  
  2279. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2280. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2281. prt.Anchored=false
  2282. prt.CFrame=cframe
  2283. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2284. local wld=weld(prt,prt,Parent,cframe)
  2285. game:GetService("Debris"):AddItem(prt,5)
  2286. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2287. for i=0,1,delay do
  2288. wait()
  2289. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2290. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2291. Part.Transparency=i
  2292. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2293. end
  2294. Part.Parent=nil
  2295. end),prt,msh,wld)
  2296. end
  2297.  
  2298. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2299. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2300. prt.Anchored=false
  2301. prt.CFrame=cframe
  2302. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2303. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2304. game:GetService("Debris"):AddItem(prt,5)
  2305. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2306. for i=0,1,delay do
  2307. wait()
  2308. Weld.C0=euler(i*20,0,0)
  2309. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2310. Part.Transparency=i
  2311. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2312. end
  2313. Part.Parent=nil
  2314. end),prt,msh,wld)
  2315. end
  2316.  
  2317. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2318. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2319. prt.Anchored=true
  2320. prt.CFrame=cframe
  2321. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2322. game:GetService("Debris"):AddItem(prt,2)
  2323. coroutine.resume(coroutine.create(function(Part,Mesh)
  2324. for i=0,1,delay do
  2325. wait()
  2326. Part.CFrame=Part.CFrame
  2327. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2328. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2329. prt2.Anchored=true
  2330. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2331. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2332. game:GetService("Debris"):AddItem(prt2,2)
  2333. coroutine.resume(coroutine.create(function(Part,Mesh)
  2334. for i=0,1,0.1 do
  2335. wait()
  2336. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2337. end
  2338. Part.Parent=nil
  2339. end),prt2,msh2)
  2340. end
  2341. for i=0,1,delay*2 do
  2342. wait()
  2343. Part.CFrame=Part.CFrame
  2344. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2345. end
  2346. Part.Parent=nil
  2347. end),prt,msh)
  2348. end
  2349.  
  2350. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2351. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2352. prt.Anchored=true
  2353. prt.CFrame=cframe
  2354. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2355. game:GetService("Debris"):AddItem(prt,2)
  2356. coroutine.resume(coroutine.create(function(Part,Mesh)
  2357. for i=0,1,delay do
  2358. wait()
  2359. Part.CFrame=Part.CFrame
  2360. Part.Transparency=i
  2361. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2362. end
  2363. Part.Parent=nil
  2364. end),prt,msh)
  2365. end
  2366.  
  2367. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2368. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2369. prt.Anchored=true
  2370. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2371. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2372. game:GetService("Debris"):AddItem(prt,2)
  2373. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2374. CF=Part.CFrame
  2375. Numbb=0
  2376. randnumb=math.random()/10
  2377. rand1=math.random()/10
  2378. for i=0,1,rand1 do
  2379. wait()
  2380. CF=CF*cf(0,math.random()/2,0)
  2381. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2382. Part.CFrame=CF*euler(Numbb,0,0)
  2383. Part.Transparency=i
  2384. Numbb=Numbb+randnumb
  2385. end
  2386. Part.Parent=nil
  2387. end),prt,CF,Numbb,randnumb)
  2388. end
  2389.  
  2390. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2391. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2392. prt.Anchored=true
  2393. prt.CFrame=cframe
  2394. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2395. game:GetService("Debris"):AddItem(prt,5)
  2396. coroutine.resume(coroutine.create(function(Part,Mesh)
  2397. for i=0,1,delay do
  2398. wait()
  2399. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2400. Part.Transparency=i
  2401. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2402. end
  2403. Part.Parent=nil
  2404. end),prt,msh)
  2405. end
  2406.  
  2407. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2408. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2409. prt.Anchored=true
  2410. prt.CFrame=cframe
  2411. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2412. game:GetService("Debris"):AddItem(prt,2)
  2413. coroutine.resume(coroutine.create(function(Part,Mesh)
  2414. for i=0,1,delay do
  2415. wait()
  2416. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2417. Part.Transparency=i
  2418. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2419. end
  2420. Part.Parent=nil
  2421. end),prt,msh)
  2422. end
  2423.  
  2424. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2425. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2426. prt.Anchored=true
  2427. prt.CFrame=cframe*cf(x,y,z)
  2428. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2429. game:GetService("Debris"):AddItem(prt,5)
  2430. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2431. local num=math.random()
  2432. local num2=math.random(-3,2)+math.random()
  2433. local numm=0
  2434. for i=0,1,delay*2 do
  2435. swait()
  2436. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2437. Part.Transparency=i
  2438. numm=numm+0.01
  2439. end
  2440. Part.Parent=nil
  2441. Mesh.Parent=nil
  2442. end),prt,msh,x,y,z)
  2443. end
  2444.  
  2445.  
  2446.  
  2447. function newRay(start,face,range,wat)
  2448. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2449. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2450. return rey,hit,pos
  2451. end
  2452.  
  2453. function Landing()
  2454. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2455. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2456. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2457. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2458. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2459. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2460.  
  2461. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2462. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2463. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2464. end
  2465.  
  2466.  
  2467.  
  2468.  
  2469.  
  2470.  
  2471.  
  2472.  
  2473.  
  2474.  
  2475. function nooutline(part)
  2476. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2477. end
  2478.  
  2479.  
  2480.  
  2481.  
  2482. function debris(cfremz, thepart, amt)
  2483. for j = 1, amt do
  2484. do
  2485. local pr = Instance.new("Part")
  2486. nooutline(pr)
  2487. pr.Name = "debrisobeb"
  2488. pr.Anchored = true
  2489. pr.BrickColor = thepart.BrickColor
  2490. pr.CanCollide = true
  2491. pr.Material = thepart.Material
  2492. pr.Transparency = thepart.Transparency
  2493. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2494. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2495. pr.Parent = workspace
  2496. game.Debris:AddItem(pr, 25)
  2497. delay(15, function()
  2498. if pr then
  2499. pr.CanCollide = false
  2500. pr.Anchored = false
  2501. end
  2502. end)
  2503. end
  2504. end
  2505. for c = 1, amt do
  2506. do
  2507. local pr2 = Instance.new("Part")
  2508. nooutline(pr2)
  2509. pr2.Name = "moredebr"
  2510. pr2.Anchored = false
  2511. pr2.BrickColor = thepart.BrickColor
  2512. pr2.CanCollide = false
  2513. pr2.Material = thepart.Material
  2514. pr2.Transparency = thepart.Transparency
  2515. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2516. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2517. pr2.Parent = workspace
  2518. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2519. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2520. game.Debris:AddItem(pr2, 45)
  2521. delay(2, function()
  2522. pr2.CanCollide = true
  2523. wait(10)
  2524. if pr2 then
  2525. pr2.CanCollide = false
  2526. end
  2527. end)
  2528. end
  2529. end
  2530. end
  2531.  
  2532.  
  2533.  
  2534.  
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541. function AirSlam()
  2542. NoAnims = true
  2543. attack = true
  2544. for i = 1, 20 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. wait(0.5)
  2555.  
  2556.  
  2557. coroutine.resume(coroutine.create(function()
  2558. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2559. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2560. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2561. end))
  2562.  
  2563. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2564.  
  2565. hum.WalkSpeed = 50
  2566. BV = Instance.new("BodyVelocity", torso)
  2567. BV.maxForce = Vector3.new(0,200000,0)
  2568. BV.P = 100000
  2569. BV.velocity = Vector3.new(0,150,0)
  2570. for i = 1, 20 do
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2577. if Debounces.on == false then break end
  2578. wait()
  2579. end
  2580. BV:Destroy()
  2581.  
  2582. coroutine.resume(coroutine.create(function()
  2583. for i = 1, 2880, 48 do
  2584. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2585. rs:wait(4)
  2586. end
  2587. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2588. end))
  2589.  
  2590. for i = 1, 30 do
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2597. if Debounces.on == false then break end
  2598. wait()
  2599. end
  2600.  
  2601. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2602. for i = 1, 20 do
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2609. if Debounces.on == false then break end
  2610. wait()
  2611. end
  2612. end
  2613. local ry,ht,ps=nil,nil,nil
  2614. while ht==nil do
  2615. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2616. wait()
  2617. end
  2618. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2619. if par then
  2620. local cfremz = CFrame.new(loc)
  2621. debris(cfremz, par, 50)
  2622. end
  2623. coroutine.resume(coroutine.create(function()
  2624. Ring()
  2625. end))
  2626. Landing()
  2627. Sound("rbxassetid://514867425",char,90,1,false)
  2628. hum.WalkSpeed = 5
  2629. for i = 1, 25 do
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. wait(0.2)
  2640. attack = false
  2641. NoAnims = false
  2642. end
  2643.  
  2644.  
  2645.  
  2646. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2647. local p = Instance.new("Part")
  2648. p.Parent = parent
  2649. p.Size = Vector3.new(1,1,1)
  2650. p.Transparency = transparency
  2651. p.Reflectance = reflectance
  2652. p.CanCollide = false
  2653. p.BrickColor = brickcolor
  2654. p.Material = material
  2655. return p
  2656. end
  2657.  
  2658.  
  2659. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2660. local weld = Instance.new("Weld")
  2661. weld.Parent = parent
  2662. weld.Part0 = part0
  2663. weld.Part1 = part1
  2664. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2665. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2666. return weld
  2667. end
  2668.  
  2669.  
  2670.  
  2671. --[[HandleR = Instance.new("Part")
  2672. HandleR.BrickColor = BrickColor.new("Really blue")
  2673. HandleR.Material = "Neon"
  2674. HandleR.Transparency = 0.3
  2675. HandleR.Size = Vector3.new(1,0.8,4)
  2676. HandleR.CFrame = sorb.CFrame
  2677. HandleRM = Instance.new("SpecialMesh",HandleR)
  2678. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2679. HandleRM.Scale = Vector3.new(1,1,1)
  2680.  
  2681. HandleL = Instance.new("Part")
  2682. HandleL.BrickColor = BrickColor.new("Really blue")
  2683. HandleL.Material = "Neon"
  2684. HandleL.Transparency = 0.3
  2685. HandleL.Size = Vector3.new(1,0.8,4)
  2686. HandleL.CFrame = sorb2.CFrame
  2687. HandleLM = Instance.new("SpecialMesh",HandleL)
  2688. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2689. HandleLM.Scale = Vector3.new(1,1,1)]]
  2690.  
  2691.  
  2692. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2693. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2694. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2695. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2696.  
  2697.  
  2698. v3 = Vector3.new
  2699. rad=math.rad
  2700.  
  2701. kiblade = Instance.new("Part",char)
  2702. kiblade.Name = "Blade"
  2703. kiblade.Size = v3(1,5,1)
  2704. kiblade.Transparency = 1
  2705. kiblade.BrickColor = BrickColor.new("Really blue")
  2706. kiblade.Position = v3(999,999,999)
  2707. kiblade.CanCollide = false
  2708. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2709. kiblademesh.MeshType = "FileMesh"
  2710. kiblademesh.MeshId = "rbxassetid://898849476"
  2711. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2712. kiweld7 = Instance.new("Weld",kiblade)
  2713. kiweld7.Part0 = rarm
  2714. kiweld7.Part1 = kiblade
  2715. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2716. kiblade1 = Instance.new("Part",char)
  2717. kiblade1.Name = "Blade"
  2718. kiblade1.Transparency = 1
  2719. kiblade1.Size = v3(0.1,0.1,0.1)
  2720. kiblade1.Position = v3(999,999,999)
  2721. kiblade1.CanCollide = false
  2722. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2723. kiblademesh.MeshType = "Sphere"
  2724. kiblademesh.Scale = v3(1,1,1)
  2725. kiweld = Instance.new("Weld",kiblade1)
  2726. kiweld.Part0 = rarm
  2727. kiweld.Part1 = kiblade1
  2728. kiweld.C0 = CFrame.new(0,-1,0)
  2729. kiblade2 = Instance.new("Part",char)
  2730. kiblade2.Name = "Blade"
  2731. kiblade2.Size = v3(0.1,0.1,0.1)
  2732. kiblade2.Transparency = 1
  2733. kiblade2.Position = v3(999,999,999)
  2734. kiblade2.CanCollide = false
  2735. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2736. kiblademesh.MeshType = "Sphere"
  2737. kiblademesh.Scale = v3(1,1,1)
  2738. kiweld = Instance.new("Weld",kiblade2)
  2739. kiweld.Part0 = rarm
  2740. kiweld.Part1 = kiblade2
  2741. kiweld.C0 = CFrame.new(0,-4.5,0)
  2742. torso = game.Players.LocalPlayer.Character.Torso
  2743. head = game.Players.LocalPlayer.Character.Head
  2744. torso1 = Instance.new("Attachment",kiblade1)
  2745. head1 = Instance.new("Attachment",kiblade2)
  2746. trail = Instance.new("Trail",torso)
  2747. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2748. trail.Attachment0 = torso1
  2749. trail.Attachment1 = head1
  2750. trail.Lifetime = 0.5
  2751. trail.Enabled = false
  2752.  
  2753.  
  2754.  
  2755.  
  2756. kiblade2 = Instance.new("Part",char)
  2757. kiblade2.Name = "Blade"
  2758. kiblade2.Size = v3(1,5,1)
  2759. kiblade2.Transparency = 1
  2760. kiblade2.BrickColor = BrickColor.new("Really blue")
  2761. kiblade2.Position = v3(999,999,999)
  2762. kiblade2.CanCollide = false
  2763. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2764. kiblademesh2.MeshType = "FileMesh"
  2765. kiblademesh2.MeshId = "rbxassetid://898849476"
  2766. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2767. kiweld72 = Instance.new("Weld",kiblade2)
  2768. kiweld72.Part0 = larm
  2769. kiweld72.Part1 = kiblade2
  2770. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2771. kiblade12 = Instance.new("Part",char)
  2772. kiblade12.Name = "Blade"
  2773. kiblade12.Transparency = 1
  2774. kiblade12.Size = v3(0.1,0.1,0.1)
  2775. kiblade12.Position = v3(999,999,999)
  2776. kiblade12.CanCollide = false
  2777. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2778. kiblademesh2.MeshType = "Sphere"
  2779. kiblademesh2.Scale = v3(1,1,1)
  2780. kiweld2 = Instance.new("Weld",kiblade12)
  2781. kiweld2.Part0 = larm
  2782. kiweld2.Part1 = kiblade12
  2783. kiweld2.C0 = CFrame.new(0,-1,0)
  2784. kiblade22 = Instance.new("Part",char)
  2785. kiblade22.Name = "Blade"
  2786. kiblade22.Size = v3(0.1,0.1,0.1)
  2787. kiblade22.Transparency = 1
  2788. kiblade22.Position = v3(999,999,999)
  2789. kiblade22.CanCollide = false
  2790. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2791. kiblademesh2.MeshType = "Sphere"
  2792. kiblademesh2.Scale = v3(1,1,1)
  2793. kiweld2 = Instance.new("Weld",kiblade22)
  2794. kiweld2.Part0 = larm
  2795. kiweld2.Part1 = kiblade22
  2796. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2797. torso2 = game.Players.LocalPlayer.Character.Torso
  2798. head2 = game.Players.LocalPlayer.Character.Head
  2799. torso12 = Instance.new("Attachment",kiblade12)
  2800. head12 = Instance.new("Attachment",kiblade22)
  2801. trail2 = Instance.new("Trail",torso2)
  2802. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2803. trail2.Attachment0 = torso12
  2804. trail2.Attachment1 = head12
  2805. trail2.Lifetime = 0.5
  2806. trail2.Enabled = false
  2807.  
  2808.  
  2809.  
  2810. local Gibs = game.Workspace
  2811.  
  2812.  
  2813.  
  2814.  
  2815.  
  2816.  
  2817.  
  2818.  
  2819.  
  2820.  
  2821.  
  2822.  
  2823. function Kill(Character)
  2824. Character.Humanoid.Health = 0
  2825. local poo = Instance.new("IntValue",Character)
  2826. poo.Name = "haha nope"
  2827. local svch = Character
  2828. local hum = Character:findFirstChild("Humanoid")
  2829. Character.Archivable = true
  2830. local chrclone = Character:clone()
  2831. Character.Archivable = false
  2832.  
  2833. local ch = chrclone:GetChildren()
  2834. local i
  2835. for i = 1,#ch do
  2836. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2837. ch[i]:remove()
  2838. end
  2839. end
  2840. local function Scan(ch)
  2841. local e
  2842. for e = 1,#ch do
  2843. Scan(ch[e]:GetChildren())
  2844. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2845. ch[e]:remove()
  2846. end
  2847. end
  2848. end
  2849. Scan(chrclone:GetChildren())
  2850.  
  2851. local hum2 = chrclone:findFirstChild("Humanoid")
  2852.  
  2853.  
  2854. if hum2 ~= nil then
  2855. hum2.Name = "Humanoid2"
  2856. hum2.PlatformStand = true
  2857. hum2.Sit = true
  2858. hum2.MaxHealth = 0
  2859. hum2.Health = 0
  2860. end
  2861.  
  2862. local ch = Character:GetChildren()
  2863. local i
  2864. for i = 1,#ch do
  2865. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2866. ch[i]:remove()
  2867. end
  2868. end
  2869.  
  2870. wait(0.2)
  2871.  
  2872. local ch = Character:GetChildren()
  2873. local i
  2874. for i = 1,#ch do
  2875. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2876. ch[i]:remove()
  2877. end
  2878. end
  2879. Character = chrclone
  2880. local Torso = Character.Torso
  2881. local movevector = Vector3.new()
  2882.  
  2883. if Torso then
  2884. local Head = Character:FindFirstChild("Head")
  2885. local Limb = Character:FindFirstChild("Right Arm")
  2886. if Limb then
  2887.  
  2888. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2889. local Joint = Instance.new("Glue")
  2890. Joint.Name = "RightShoulder"
  2891. Joint.Part0 = Torso
  2892. Joint.Part1 = Limb
  2893. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2894. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2895. Joint.Parent = Torso
  2896.  
  2897. local B = Instance.new("Part")
  2898. B.TopSurface = 0
  2899. B.BottomSurface = 0
  2900. B.formFactor = "Symmetric"
  2901. B.Size = Vector3.new(1, 1, 1)
  2902. B.Transparency = 1
  2903. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2904. B.Parent = Character
  2905. local W = Instance.new("Weld")
  2906. W.Part0 = Limb
  2907. W.Part1 = B
  2908. W.C0 = CFrame.new(0, -0.5, 0)
  2909. W.Parent = Limb
  2910.  
  2911. end
  2912. local Limb = Character:FindFirstChild("Left Arm")
  2913. if Limb then
  2914.  
  2915. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2916. local Joint = Instance.new("Glue")
  2917. Joint.Name = "LeftShoulder"
  2918. Joint.Part0 = Torso
  2919. Joint.Part1 = Limb
  2920. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2921. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2922. Joint.Parent = Torso
  2923.  
  2924. local B = Instance.new("Part")
  2925. B.TopSurface = 0
  2926. B.BottomSurface = 0
  2927. B.formFactor = "Symmetric"
  2928. B.Size = Vector3.new(1, 1, 1)
  2929. B.Transparency = 1
  2930. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2931. B.Parent = Character
  2932. local W = Instance.new("Weld")
  2933. W.Part0 = Limb
  2934. W.Part1 = B
  2935. W.C0 = CFrame.new(0, -0.5, 0)
  2936. W.Parent = Limb
  2937.  
  2938. end
  2939. local Limb = Character:FindFirstChild("Right Leg")
  2940. if Limb then
  2941.  
  2942. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2943. local Joint = Instance.new("Glue")
  2944. Joint.Name = "RightHip"
  2945. Joint.Part0 = Torso
  2946. Joint.Part1 = Limb
  2947. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2948. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2949. Joint.Parent = Torso
  2950.  
  2951. local B = Instance.new("Part")
  2952. B.TopSurface = 0
  2953. B.BottomSurface = 0
  2954. B.formFactor = "Symmetric"
  2955. B.Size = Vector3.new(1, 1, 1)
  2956. B.Transparency = 1
  2957. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2958. B.Parent = Character
  2959. local W = Instance.new("Weld")
  2960. W.Part0 = Limb
  2961. W.Part1 = B
  2962. W.C0 = CFrame.new(0, -0.5, 0)
  2963. W.Parent = Limb
  2964.  
  2965. end
  2966. local Limb = Character:FindFirstChild("Left Leg")
  2967. if Limb then
  2968.  
  2969. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2970. local Joint = Instance.new("Glue")
  2971. Joint.Name = "LeftHip"
  2972. Joint.Part0 = Torso
  2973. Joint.Part1 = Limb
  2974. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2975. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2976. Joint.Parent = Torso
  2977.  
  2978. local B = Instance.new("Part")
  2979. B.TopSurface = 0
  2980. B.BottomSurface = 0
  2981. B.formFactor = "Symmetric"
  2982. B.Size = Vector3.new(1, 1, 1)
  2983. B.Transparency = 1
  2984. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2985. B.Parent = Character
  2986. local W = Instance.new("Weld")
  2987. W.Part0 = Limb
  2988. W.Part1 = B
  2989. W.C0 = CFrame.new(0, -0.5, 0)
  2990. W.Parent = Limb
  2991.  
  2992. end
  2993. --[
  2994. local Bar = Instance.new("Part")
  2995. Bar.TopSurface = 0
  2996. Bar.BottomSurface = 0
  2997. Bar.formFactor = "Symmetric"
  2998. Bar.Size = Vector3.new(1, 1, 1)
  2999. Bar.Transparency = 1
  3000. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3001. Bar.Parent = Character
  3002. local Weld = Instance.new("Weld")
  3003. Weld.Part0 = Torso
  3004. Weld.Part1 = Bar
  3005. Weld.C0 = CFrame.new(0, 0.5, 0)
  3006. Weld.Parent = Torso
  3007. --]]
  3008. end
  3009. Character.Parent = Gibs
  3010. game.Debris:AddItem(Character, 12)
  3011. if movevector ~= Vector3.new() then
  3012. for i = 1,10 do
  3013. wait()
  3014. Torso.Velocity = Vector3.new(0,0,-100)
  3015. Head.Velocity = movevector * 200
  3016. end
  3017. end
  3018. end
  3019.  
  3020.  
  3021.  
  3022. function SpinSlice()
  3023. NoAnims = true
  3024. attack = true
  3025.  
  3026.  
  3027. Sound("rbxassetid://588738949",char,90,1,false)
  3028. kiblade.Transparency = 0
  3029. kiblade2.Transparency = 0
  3030. trail.Enabled = true
  3031. trail2.Enabled = true
  3032.  
  3033. hum.WalkSpeed = 0
  3034. for i = 1,40 do
  3035. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3036. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3037. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3040. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3041. if Debounces.on == false then break end
  3042. wait()
  3043. end
  3044.  
  3045.  
  3046. coroutine.resume(coroutine.create(function()
  3047. local BF = Instance.new("BodyVelocity",hed)
  3048. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3049. BF.velocity = root.CFrame.lookVector*120
  3050. wait(2.0)
  3051. BF:remove()
  3052. end))
  3053.  
  3054. coroutine.resume(coroutine.create(function()
  3055. Sound("rbxassetid://588734356",char,90,1,false)
  3056. wait(.1)
  3057. Sound("rbxassetid://588734356",char,90,1,false)
  3058. wait(.1)
  3059. Sound("rbxassetid://588734356",char,90,1,false)
  3060. wait(.1)
  3061. Sound("rbxassetid://588734356",char,90,1,false)
  3062. wait(.1)
  3063. Sound("rbxassetid://588734356",char,90,1,false)
  3064. wait(.1)
  3065. Sound("rbxassetid://588734356",char,90,1,false)
  3066. wait(.1)
  3067. Sound("rbxassetid://588734356",char,90,1,false)
  3068. wait(.1)
  3069. Sound("rbxassetid://588734356",char,90,1,false)
  3070. end))
  3071. local HitBox = Instance.new("Part",rarm)
  3072. HitBox.Size = Vector3.new(1,5,1)
  3073. HitBox.CanCollide = false
  3074. HitBox.Transparency = 1
  3075. local HitBox2 = Instance.new("Weld",HitBox)
  3076. HitBox2.Part0 = rarm
  3077. HitBox2.Part1 = HitBox
  3078. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3079. HitBox.Touched:connect(function(hit)
  3080. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3081. Kill(hit.Parent)
  3082. hit.Parent.Humanoid.PlatformStand = true
  3083. end
  3084. end)
  3085.  
  3086. local HitBox2 = Instance.new("Part",larm)
  3087. HitBox2.Size = Vector3.new(1,5,1)
  3088. HitBox2.CanCollide = false
  3089. HitBox2.Transparency = 1
  3090. local HitBox22 = Instance.new("Weld",HitBox2)
  3091. HitBox22.Part0 = larm
  3092. HitBox22.Part1 = HitBox2
  3093. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3094. HitBox2.Touched:connect(function(hit)
  3095. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3096. Kill(hit.Parent)
  3097. hit.Parent.Humanoid.PlatformStand = true
  3098. end
  3099. end)
  3100.  
  3101. for i = 1,40 do
  3102. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3103. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3104. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3107. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3108. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3109. if Debounces.on == false then break end
  3110. wait()
  3111. end
  3112. kiblade.Transparency = 1
  3113. kiblade2.Transparency = 1
  3114. trail.Enabled = false
  3115. trail2.Enabled = false
  3116. HitBox:Destroy()
  3117. HitBox2:Destroy()
  3118. hum.WalkSpeed = 5
  3119. attack = false
  3120. NoAnims = false
  3121. end
  3122.  
  3123.  
  3124.  
  3125.  
  3126. function hito(partoz, magn, dmg, debtim)
  3127. for _, guy in pairs(workspace:GetChildren()) do
  3128. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3129. do
  3130. local humz = guy:FindFirstChildOfClass("Humanoid")
  3131. local hed = guy:FindFirstChild("Head")
  3132. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3133. local db = Instance.new("StringValue")
  3134. db.Name = "alabo"
  3135. db.Parent = hed
  3136. delay(debtim, function()
  3137. db:Destroy()
  3138. end)
  3139. end
  3140. end
  3141. end
  3142. end
  3143. end
  3144.  
  3145.  
  3146.  
  3147. ang = CFrame.Angles
  3148. rd = math.rad
  3149. rd2 = math.random
  3150. ov = false
  3151.  
  3152.  
  3153.  
  3154. nooutline = function(i)
  3155. i.TopSurface = 10
  3156. end
  3157. makepart = function(l, m, n, o, p, q, r)
  3158. local s = Instance.new("Part")
  3159. s.BrickColor = BrickColor.new(l)
  3160. s.Name = m
  3161. s.Transparency = o
  3162. nooutline(s)
  3163. s.Reflectance = n
  3164. s.Material = p
  3165. s.Anchored = true
  3166. s.CanCollide = false
  3167. s.Locked = true
  3168. s.CFrame = r
  3169. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3170. s.Parent = q
  3171. return s
  3172. end
  3173.  
  3174. makemesh = function(t, u, v, w)
  3175. local x = Instance.new("SpecialMesh")
  3176. x.MeshType = t
  3177. x.Scale = u
  3178. if t == "FileMesh" then
  3179. x.MeshId = v
  3180. end
  3181. x.Parent = w
  3182. return x
  3183. end
  3184.  
  3185. local H = {}
  3186.  
  3187.  
  3188. Barrage = function()
  3189. modz = Instance.new("Model")
  3190. modz.Name = "efx"
  3191. modz.Parent = char
  3192. ov = true
  3193. hum.AutoRotate = false
  3194. local aN = nil
  3195. local a9 = true
  3196. local aa = {}
  3197. local ab = {}
  3198. local b7 = {}
  3199. for j = 1, 16 do
  3200. local ac = Instance.new("Part")
  3201. nooutline(ac)
  3202. ac.Anchored = true
  3203. ac.Locked = true
  3204. ac.CanCollide = false
  3205. ac.Material = "Neon"
  3206. ac.Size = Vector3.new(1, 1, 1)
  3207. ac.Transparency = 1
  3208. ac.CFrame = CFrame.new(0, 1000, 0)
  3209. ac.Parent = modz
  3210. ac.BrickColor = BrickColor.new("Really blue")
  3211. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3212. table.insert(aa, ac)
  3213. end
  3214. for j = 1, 40 do
  3215. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3216. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3217. table.insert(ab, a3)
  3218. end
  3219. for j = 1, 30 do
  3220. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3221. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3222. table.insert(b7, a3)
  3223. end
  3224. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3225. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3226. for I,aO in pairs(H) do
  3227. if aO.Parent == rarm or aO.Parent == larm then
  3228. aN = aO.Transparency
  3229. aO.Transparency = 1
  3230. end
  3231. end
  3232. local a8 = Instance.new("BodyGyro")
  3233. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3234. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3235. a8.P = 580000
  3236. a8.D = 250
  3237. a8.Parent = root
  3238. coroutine.resume(coroutine.create(function()
  3239. while a8 do
  3240. swait()
  3241. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3242. end
  3243. end))
  3244. local af = 0
  3245. local ag = 0
  3246. repeat
  3247. ag = ag + 1
  3248. if af == 0 then
  3249. af = 1
  3250. else
  3251. af = af % 14 + 1
  3252. end
  3253. coroutine.resume(coroutine.create(function()
  3254. local ah = aa[af]
  3255. local ai = ab[af]
  3256. local aj = ab[af + 14]
  3257. local ba = b7[af]
  3258. ah.Size = Vector3.new(1, 1, 2)
  3259. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3260. ah.Transparency = 0.25
  3261. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3262. ai.Transparency = 0.35
  3263. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3264. aj.Transparency = 0.45
  3265. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3266. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3267. if af % 2 == 1 then
  3268. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3269. else
  3270. if af % 2 == 0 then
  3271. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3272. end
  3273. end
  3274. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3275. ba.Transparency = 0.4
  3276. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3277. local bb = ah.CFrame * cf(0, 0, -5)
  3278. local bc = aj.CFrame * cf(0, -0.1, 0)
  3279. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3280. local ak = false
  3281. for j = 1, 12 do
  3282. swait()
  3283. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3284. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3285. if a1 and ak == false then
  3286. ak = true
  3287. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3288. do
  3289. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3290. game.Debris:AddItem(a3, 0.5)
  3291. local a5 = rd2(1, 12)
  3292. if a5 == 6 then
  3293. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3294. else
  3295. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3296. end
  3297. coroutine.resume(coroutine.create(function()
  3298. for I = 1, 4 do
  3299. swait()
  3300. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3301. a3.Transparency = a3.Transparency + 0.2
  3302. end
  3303. a3:Destroy()
  3304. end))
  3305. end
  3306. end
  3307. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3308. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3309. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3310. ah.Transparency = ah.Transparency + 0.0725
  3311. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3312. ai.Transparency = ai.Transparency + 0.06
  3313. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3314. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3315. aj.Transparency = aj.Transparency + 0.05
  3316. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3317. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3318. ba.Transparency = ba.Transparency + 0.06
  3319. end
  3320. end))
  3321. swait()
  3322. until ov == false
  3323. for I,aO in pairs(H) do
  3324. if aO.Parent == rarm or aO.Parent == larm then
  3325. aO.Transparency = aN
  3326. end
  3327. end
  3328. b8:Destroy()
  3329. b9:Destroy()
  3330. a8:Destroy()
  3331. hum.AutoRotate = true
  3332. ov = false
  3333. wait(1)
  3334. for I,al in pairs(aa) do
  3335. al:Destroy()
  3336. end
  3337. for I,am in pairs(ab) do
  3338. am:Destroy()
  3339. end
  3340. for I,be in pairs(b7) do
  3341. be:Destroy()
  3342. end
  3343. end
  3344.  
  3345.  
  3346.  
  3347.  
  3348.  
  3349.  
  3350. function Kneel()
  3351.  
  3352. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3353. if v:FindFirstChild('Humanoid') then
  3354.  
  3355. hum2 = v:FindFirstChild('Humanoid')
  3356. hum2.PlatformStand=true
  3357.  
  3358. end
  3359. end
  3360. end
  3361.  
  3362. --[[mouse.KeyDown:connect(function(key)
  3363. if key == "l" and Trans == false and Strength then
  3364. Transformation()
  3365. Trans = true
  3366. end
  3367. end)]]
  3368.  
  3369.  
  3370.  
  3371. mouse.KeyDown:connect(function(key)
  3372. if key == "z" then
  3373. GrabAndDrag()
  3374. end
  3375. end)
  3376.  
  3377.  
  3378. mouse.KeyDown:connect(function(key)
  3379. if key == "x" then
  3380. AirSlam()
  3381. end
  3382. end)
  3383.  
  3384.  
  3385.  
  3386. mouse.KeyDown:connect(function(key)
  3387. if key == "c" then
  3388. SpinSlice()
  3389. end
  3390. end)
  3391.  
  3392.  
  3393. mouse.KeyDown:connect(function(key)
  3394. if key == "p" and Full == false then
  3395. FullPower()
  3396. end
  3397. end)
  3398.  
  3399. mouse.KeyDown:connect(function(key)
  3400. if key == "1" then
  3401. Sound("rbxassetid://966268002",char,90,1,false)
  3402. Kneel()
  3403. end
  3404. end)
  3405.  
  3406. mouse.KeyDown:connect(function(key)
  3407. if key == "v" then
  3408. if ov == false then
  3409. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3410. wait()
  3411. local ChatService = game:GetService("Chat")
  3412. wait()
  3413. local ChatService = game:GetService("Chat")
  3414. coroutine.resume(coroutine.create(function()
  3415. s = 0
  3416. repeat
  3417. s = s + 1
  3418. Barrage()
  3419. wait()
  3420. until not ov
  3421. end))
  3422. if Full == true then
  3423. coroutine.resume(coroutine.create(function()
  3424. s = 0
  3425. repeat
  3426. s = s + 1
  3427. Barrage()
  3428. wait()
  3429. until not ov
  3430. end))
  3431. end
  3432. mouse.KeyUp:connect(function(key)
  3433. if key == "v" then
  3434. wait(0.4)
  3435. ov = false
  3436. wait(0.1)
  3437. end
  3438. end)
  3439. end
  3440. end
  3441. end)
  3442.  
  3443.  
  3444.  
  3445.  
  3446.  
  3447. -----animations-----
  3448.  
  3449. game:GetService("RunService").RenderStepped:connect(function()
  3450. char.Humanoid.FreeFalling:connect(function(f)
  3451. if f then
  3452. ffing = true
  3453. else
  3454. ffing = false
  3455. end
  3456. end)
  3457. sine = sine + add
  3458. if ffing==true then
  3459. anim="jump"
  3460. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3461. anim="idle"
  3462. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3463. anim = "walk"
  3464. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3465. anim = "run"
  3466. end
  3467.  
  3468. if NoAnims==false then
  3469. if anim=="idle" then
  3470. add=0.5
  3471. if trans == false then
  3472. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3473. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3474. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3475. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3476. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3477. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3478. else
  3479. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3480. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3481. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3484. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3485. end
  3486.  
  3487. elseif anim=="walk" then
  3488. add=0.5
  3489. if trans == false then
  3490. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3491. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3492. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3493. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3494. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3495. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3496. else
  3497. change = 0.5
  3498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3504. end
  3505.  
  3506. elseif anim=="run" then
  3507. add=0.5
  3508. if trans == false then
  3509. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3510. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3511. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3512. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3513. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3514. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3515. else
  3516. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3517. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3518. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3519. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3520. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3521. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3522. end
  3523.  
  3524. elseif anim=="jump" then
  3525. add=0.5
  3526. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3527. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3528. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3529. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3530. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3531. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3532.  
  3533. end
  3534. end
  3535.  
  3536. end)
  3537.  
  3538.  
  3539. --[[l = game.Lighting
  3540. l.TimeOfDay = 1
  3541. game.Lighting.Ambient = Color3.new(0,0,0)
  3542. l.Brightness = 0.1]]--
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