carlosname

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Apr 8th, 2020
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. function TakeDamage(hum, dmg)
  143. hum:TakeDamage(dmg)
  144. end
  145. plr = game.Players.LocalPlayer
  146. repeat
  147. wait(0.4)
  148. until plr.Character
  149. chr = plr.Character
  150. human = chr:FindFirstChild("Humanoid")
  151. human.MaxHealth, human.Health = math.huge, math.huge
  152. mouse = plr:GetMouse()
  153. cam = workspace.CurrentCamera
  154. selected = false
  155. equipd = false
  156. tors = chr.Torso
  157. rarm = chr["Right Arm"]
  158. larm = chr["Left Arm"]
  159. rleg = chr["Right Leg"]
  160. lleg = chr["Left Leg"]
  161. hrp = chr.HumanoidRootPart
  162. hed = chr.Head
  163. anim = human.Animator
  164. activu = false
  165. appeared = false
  166. animpose = nil
  167. POSU = false
  168. local wherto = hrp
  169. local addcfr = CFrame.new(0, 0, 0)
  170. Heartbeat = Instance.new("BindableEvent")
  171. Heartbeat.Name = "Heartbeat"
  172. Heartbeat.Parent = script
  173. frame = 0.03333333333333333
  174. tf = 0
  175. game:GetService("RunService").Heartbeat:connect(function(s, p)
  176. tf = tf + s
  177. if tf >= frame then
  178. for i = 1, math.floor(tf / frame) do
  179. Heartbeat:Fire()
  180. end
  181. tf = tf - frame * math.floor(tf / frame)
  182. end
  183. end)
  184. function swait(num)
  185. if num == 0 or num == nil then
  186. Heartbeat.Event:wait()
  187. else
  188. for i = 1, num do
  189. Heartbeat.Event:wait()
  190. end
  191. end
  192. end
  193. tool = Instance.new("Tool")
  194. tool.CanBeDropped = false
  195. tool.RequiresHandle = false
  196. tool.TextureId = "http://www.roblox.com/asset/?id=4025191505"
  197. tool.ToolTip = "KEKKA DAKE DA"
  198. tool.Name = "King Crismon"
  199. tool.Parent = plr.Backpack
  200. modz = Instance.new("Model")
  201. modz.Name = "efx"
  202. modz.Parent = chr
  203. ZANOOB = Instance.new("Model")
  204. ZANOOB.Name = "King Crimson"
  205. ZANOOB.Parent = chr
  206. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  207. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  208. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  209. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  210. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  211. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  212. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  213. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  214. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  215. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  217. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  218. RS = tors:FindFirstChild("Right Shoulder")
  219. LS = tors:FindFirstChild("Left Shoulder")
  220. RH = tors:FindFirstChild("Right Hip")
  221. LH = tors:FindFirstChild("Left Hip")
  222. RJ = hrp:FindFirstChild("RootJoint")
  223. N = tors:FindFirstChild("Neck")
  224. cf = CFrame.new
  225. ang = CFrame.Angles
  226. rd = math.rad
  227. rd2 = math.random
  228. function nooutline(p)
  229. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  230. end
  231. function makepart(color, name, reflec, mater, parnt, cfram)
  232. local port = Instance.new("Part")
  233. port.BrickColor = BrickColor.new(color)
  234. port.Name = name
  235. port.Transparency = 1
  236. nooutline(port)
  237. port.Reflectance = reflec
  238. port.Material = mater
  239. port.Anchored = false
  240. port.CanCollide = false
  241. port.Locked = true
  242. port.Size = Vector3.new(0.2, 0.2, 0.2)
  243. port.Parent = parnt
  244. return port
  245. end
  246. function makemesh(meshtype, scale, meshid, parent)
  247. local mes = Instance.new("SpecialMesh")
  248. mes.MeshType = meshtype
  249. mes.Scale = scale
  250. if meshtype == "FileMesh" then
  251. mes.MeshId = meshid
  252. end
  253. mes.Parent = parent
  254. return mes
  255. end
  256. function makemotor(parent, p0, p1, c0, c1)
  257. swait()
  258. local wel = Instance.new("Motor6D")
  259. wel.Part0 = p0
  260. wel.Part1 = p1
  261. wel.C0 = c0
  262. if c1 ~= nil then
  263. wel.C1 = c1
  264. end
  265. wel.Parent = parent
  266. return wel
  267. end
  268. local konodioda = Instance.new("Sound")
  269. konodioda.SoundId = "rbxassetid://3373967354"
  270. konodioda.Volume = 2
  271. konodioda.Parent = hrp
  272. local bast = Instance.new("Sound")
  273. bast.SoundId = "rbxassetid://3374531743"
  274. bast.Volume = 2
  275. bast.Parent = hrp
  276. local zaworld = Instance.new("Sound")
  277. zaworld.SoundId = "rbxassetid://3373956700"
  278. zaworld.Volume = 2
  279. zaworld.Parent = hrp
  280. local wry = Instance.new("Sound")
  281. wry.SoundId = "rbxassetid://3373975760"
  282. wry.Volume = 2
  283. wry.Parent = hrp
  284. function animo(yep)
  285. if yep == true then
  286. anim.Parent = human
  287. chr.Animate.Disabled = false
  288. elseif yep == false then
  289. chr.Animate.Disabled = true
  290. anim.Parent = nil
  291. end
  292. end
  293. animo(false)
  294. function lerpz(joint, prop, cfrmz, alp)
  295. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  296. end
  297. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  298. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  299. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  300. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  301. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  302. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  303. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  304. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  305. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  306. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  307. function resetlerp(whoever)
  308. if whoever == nil then
  309. RJ.C0 = RJC0
  310. RJ.C1 = RJC1
  311. N.C0 = NC0
  312. N.C1 = NC1
  313. RS.C0 = RSC0
  314. RS.C1 = RSC1
  315. LS.C0 = LSC0
  316. LS.C1 = LSC1
  317. RH.C0 = RHC0
  318. RH.C1 = RHC1
  319. LH.C0 = LHC0
  320. LH.C1 = LHC1
  321. elseif whoever ~= nil then
  322. nRJ.C0 = RJC0
  323. nRJ.C1 = RJC1
  324. nN.C0 = NC0
  325. nN.C1 = NC1
  326. nRS.C0 = RSC0
  327. nRS.C1 = RSC1
  328. nLS.C0 = LSC0
  329. nLS.C1 = LSC1
  330. nRH.C0 = RHC0
  331. nRH.C1 = RHC1
  332. nLH.C0 = LHC0
  333. nLH.C1 = LHC1
  334. end
  335. end
  336. function STANDO(cfr)
  337. local rooto = Instance.new("Part")
  338. nooutline(rooto)
  339. rooto.Name = "HumanoidRootPart"
  340. rooto.Anchored = true
  341. rooto.CFrame = cfr
  342. rooto.Size = Vector3.new(2, 2, 1)
  343. rooto.CanCollide = false
  344. rooto.Locked = true
  345. rooto.Transparency = 1
  346. rooto.Parent = ZANOOB
  347. local head = Instance.new("Part")
  348. nooutline(head)
  349. head.Anchored = false
  350. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  351. head.Size = Vector3.new(2, 1, 1)
  352. head.BrickColor = BrickColor.new("Bright red")
  353. head.CanCollide = false
  354. head.Name = "Head"
  355. head.Locked = true
  356. head.Transparency = 1
  357. head.Parent = ZANOOB
  358. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  359. local headdecal = Instance.new("Decal")
  360. headdecal.Name = "face"
  361. headdecal.Texture = "rbxasset://0"
  362. headdecal.Face = "Front"
  363. headdecal.Transparency = 1
  364. headdecal.Parent = head
  365. local torso = Instance.new("Part")
  366. nooutline(torso)
  367. torso.Name = "Torso"
  368. torso.Anchored = false
  369. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  370. torso.Size = Vector3.new(2, 1, 1)
  371. torso.BrickColor = BrickColor.new("Bright red")
  372. torso.CanCollide = false
  373. torso.Transparency = 1
  374. torso.Locked = true
  375. torso.Parent = ZANOOB
  376. local torsomesh = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxasset://fonts/torso.mesh", torso)
  377. local leftarm = Instance.new("Part")
  378. nooutline(leftarm)
  379. leftarm.Anchored = false
  380. leftarm.Name = "Left Arm"
  381. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  382. leftarm.Size = Vector3.new(1, 2, 1)
  383. leftarm.BrickColor = BrickColor.new("Bright red")
  384. leftarm.CanCollide = false
  385. leftarm.Transparency = 1
  386. leftarm.Locked = true
  387. leftarm.Parent = ZANOOB
  388. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", leftarm)
  389. local rightarm = Instance.new("Part")
  390. nooutline(rightarm)
  391. rightarm.Anchored = false
  392. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  393. rightarm.Name = "Right Arm"
  394. rightarm.Size = Vector3.new(1, 2, 1)
  395. rightarm.BrickColor = BrickColor.new("Bright red")
  396. rightarm.CanCollide = false
  397. rightarm.Locked = true
  398. rightarm.Transparency = 1
  399. rightarm.Parent = ZANOOB
  400. local rightarmmesh = makemesh("FileMesh", Vector3.new(0.8, 1, 1), "", rightarm)
  401. local leftleg = Instance.new("Part")
  402. nooutline(leftleg)
  403. leftleg.Anchored = false
  404. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  405. leftleg.Name = "Left Leg"
  406. leftleg.Size = Vector3.new(1, 2, 1)
  407. leftleg.BrickColor = BrickColor.new("Bright red")
  408. leftleg.CanCollide = false
  409. leftleg.Transparency = 1
  410. leftleg.Locked = true
  411. leftleg.Parent = ZANOOB
  412. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", leftleg)
  413. local rightleg = Instance.new("Part")
  414. nooutline(rightleg)
  415. rightleg.Anchored = false
  416. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  417. rightleg.Name = "Right Leg"
  418. rightleg.Size = Vector3.new(1, 2, 1)
  419. rightleg.BrickColor = BrickColor.new("Bright red")
  420. rightleg.CanCollide = false
  421. rightleg.Locked = true
  422. rightleg.Transparency = 1
  423. rightleg.Parent = ZANOOB
  424. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", rightleg)
  425. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  426. rootweld.Name = "RootJoint"
  427. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  428. neckweld.Name = "Neck"
  429. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  430. rshoulderweld.Name = "Right Shoulder"
  431. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  432. lshoulderweld.Name = "Left Shoulder"
  433. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  434. rhipweld.Name = "Right Hip"
  435. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  436. lhipweld.Name = "Left Hip"
  437. local la1 = Instance.new("Part")
  438. nooutline(la1)
  439. la1.Anchored = false
  440. la1.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  441. la1.Name = "la1" -- Head
  442. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  443. la1.BrickColor = BrickColor.new("Institutional white")
  444. la1.CanCollide = false
  445. la1.Locked = true
  446. la1.Transparency = 1
  447. la1.Parent = ZANOOB
  448. local la1m = makemesh("FileMesh", Vector3.new(1., 1.03, 1),"rbxassetid://1307316259", la1)
  449. local la1w = makemotor(la1, la1, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.01, 0), ang(rd(0), 0, 0))
  450. local la2 = Instance.new("Part")
  451. nooutline(la2)
  452. la2.Anchored = false
  453. la2.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  454. la2.Name = "la2" -- Head
  455. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  456. la2.BrickColor = BrickColor.new("Ghost grey")
  457. la2.CanCollide = false
  458. la2.Locked = true
  459. la2.Transparency = 1
  460. la2.Parent = ZANOOB
  461. local la2m = makemesh("FileMesh", Vector3.new(0.5, 0.5, 0.5),"rbxassetid://514528170", la2)
  462. local la2w = makemotor(la2, la2, head, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.2), ang(rd(0), 0, 0))
  463. local la3 = Instance.new("Part")
  464. nooutline(la3)
  465. la3.Anchored = false
  466. la3.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  467. la3.Name = "la3" -- Head
  468. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  469. la3.BrickColor = BrickColor.new("Smoky grey")
  470. la3.CanCollide = false
  471. la3.Locked = true
  472. la3.Transparency = 1
  473. la3.Parent = ZANOOB
  474. local la3m = makemesh("FileMesh", Vector3.new(0.2, 0.2, 0.2),"rbxassetid://514528170", la3)
  475. local la3w = makemotor(la3, la3, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.4, 0.5), ang(rd(0), 0, 0))
  476. local la4 = Instance.new("Part")
  477. nooutline(la4)
  478. la4.Anchored = false
  479. la4.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  480. la4.Name = "la4" -- Head
  481. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  482. la4.BrickColor = BrickColor.new("Persimmon")
  483. la4.CanCollide = false
  484. la4.Locked = true
  485. la4.Transparency = 1
  486. la4.Parent = ZANOOB
  487. local la4m = makemesh("FileMesh", Vector3.new(0.1, 0.1, 0.1),"rbxassetid://514528170", la4)
  488. local la4w = makemotor(la4, la4, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.4, 0.65), ang(rd(0), 0, 0))
  489. local la5 = Instance.new("Part")
  490. nooutline(la5)
  491. la5.Anchored = false
  492. la5.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  493. la5.Name = "la5" -- Torso
  494. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  495. la5.BrickColor = BrickColor.new("Institutional white")
  496. la5.CanCollide = false
  497. la5.Locked = true
  498. la5.Transparency = 1
  499. la5.Parent = ZANOOB
  500. local la5m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.01),"rbxassetid://1279394898", la5)
  501. local la5w = makemotor(la5, la5, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  502. local la8 = Instance.new("Part")
  503. nooutline(la8)
  504. la8.Anchored = false
  505. la8.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  506. la8.Name = "la8" -- Torso
  507. la8.Size = Vector3.new(0.2, 0.2, 0.2)
  508. la8.BrickColor = BrickColor.new("Institutional white")
  509. la8.CanCollide = false
  510. la8.Locked = true
  511. la8.Transparency = 1
  512. la8.Parent = ZANOOB
  513. local la8m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.01),"rbxassetid://1279394898", la8)
  514. local la8w = makemotor(la8, la8, torso, ang(rd(180), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  515. local la6 = Instance.new("Part")
  516. nooutline(la6)
  517. la6.Anchored = false
  518. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  519. la6.Name = "la6" -- Torso
  520. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  521. la6.BrickColor = BrickColor.new("Institutional white")
  522. la6.CanCollide = false
  523. la6.Locked = true
  524. la6.Transparency = 1
  525. la6.Parent = ZANOOB
  526. local la6m = makemesh("FileMesh", Vector3.new(0.005, 0.012, 0.006),"rbxassetid://1279434239", la6)
  527. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(3)) * cf(-0.3, 0.5, 0), ang(rd(0), 0, 0))
  528. local la6 = Instance.new("Part")
  529. nooutline(la6)
  530. la6.Anchored = false
  531. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  532. la6.Name = "la6" -- Torso
  533. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  534. la6.BrickColor = BrickColor.new("Institutional white")
  535. la6.CanCollide = false
  536. la6.Locked = true
  537. la6.Transparency = 1
  538. la6.Parent = ZANOOB
  539. local la6m = makemesh("FileMesh", Vector3.new(0.005, 0.012, 0.006),"rbxassetid://1279434239", la6)
  540. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(-3)) * cf(0.3, 0.5, 0), ang(rd(0), 0, 0))
  541. local la7 = Instance.new("Part")
  542. nooutline (la7)
  543. la7.Anchored = false
  544. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  545. la7.Name = "la7" -- Torso
  546. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  547. la7.BrickColor = BrickColor.new("Bright red")
  548. la7.CanCollide = false
  549. la7.Locked = true
  550. la7.Transparency = 1
  551. la7.Parent = ZANOOB
  552. local la7m = makemesh("FileMesh", Vector3.new(1, 0.5, 1),"rbxasset://fonts/torso.mesh", la7)
  553. local la7w = makemotor(la7, la7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  554. local la9 = Instance.new("Part")
  555. nooutline (la9)
  556. la9.Anchored = false
  557. la9.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  558. la9.Name = "la9" -- Torso
  559. la9.Size = Vector3.new(0.2, 0.2, 0.2)
  560. la9.BrickColor = BrickColor.new("Bright red")
  561. la9.CanCollide = false
  562. la9.Locked = true
  563. la9.Transparency = 1
  564. la9.Parent = ZANOOB
  565. local la9m = makemesh("FileMesh", Vector3.new(0.5, 0.3, 1),"rbxasset://fonts/torso.mesh", la9)
  566. local la9w = makemotor(la9, la9, torso, ang(rd(0), rd(0), rd(20)) * cf(-0.5, -0.3, 0), ang(rd(0), 0, 0))
  567. local la10 = Instance.new("Part")
  568. nooutline (la10)
  569. la10.Anchored = false
  570. la10.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  571. la10.Name = "la10" -- Torso
  572. la10.Size = Vector3.new(0.2, 0.2, 0.2)
  573. la10.BrickColor = BrickColor.new("Bright red")
  574. la10.CanCollide = false
  575. la10.Locked = true
  576. la10.Transparency = 1
  577. la10.Parent = ZANOOB
  578. local la10m = makemesh("FileMesh", Vector3.new(0.5, 0.3, 1),"rbxasset://fonts/torso.mesh", la10)
  579. local la10w = makemotor(la10, la10, torso, ang(rd(0), rd(0), rd(-20)) * cf(0.5, -0.3, 0), ang(rd(0), 0, 0))
  580. local la11 = Instance.new("Part")
  581. nooutline (la11)
  582. la11.Anchored = false
  583. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  584. la11.Name = "la11" -- Left Arm
  585. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  586. la11.BrickColor = BrickColor.new("Institutional white")
  587. la11.CanCollide = false
  588. la11.Locked = true
  589. la11.Transparency = 1
  590. la11.Parent = ZANOOB
  591. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  592. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  593. local la11 = Instance.new("Part")
  594. nooutline (la11)
  595. la11.Anchored = false
  596. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  597. la11.Name = "la11" -- Left Arm
  598. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  599. la11.BrickColor = BrickColor.new("Institutional white")
  600. la11.CanCollide = false
  601. la11.Locked = true
  602. la11.Transparency = 1
  603. la11.Parent = ZANOOB
  604. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  605. local la11w = makemotor(la11, la11, leftarm, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  606. local la11 = Instance.new("Part")
  607. nooutline (la11)
  608. la11.Anchored = false
  609. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  610. la11.Name = "la11" -- Left Arm
  611. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  612. la11.BrickColor = BrickColor.new("Institutional white")
  613. la11.CanCollide = false
  614. la11.Locked = true
  615. la11.Transparency = 1
  616. la11.Parent = ZANOOB
  617. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  618. local la11w = makemotor(la11, la11, leftarm, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  619. local la11 = Instance.new("Part")
  620. nooutline (la11)
  621. la11.Anchored = false
  622. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  623. la11.Name = "la11" -- Right Arm
  624. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  625. la11.BrickColor = BrickColor.new("Institutional white")
  626. la11.CanCollide = false
  627. la11.Locked = true
  628. la11.Transparency = 1
  629. la11.Parent = ZANOOB
  630. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  631. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  632. local la11 = Instance.new("Part")
  633. nooutline (la11)
  634. la11.Anchored = false
  635. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  636. la11.Name = "la11" -- Right Arm
  637. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  638. la11.BrickColor = BrickColor.new("Institutional white")
  639. la11.CanCollide = false
  640. la11.Locked = true
  641. la11.Transparency = 1
  642. la11.Parent = ZANOOB
  643. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  644. local la11w = makemotor(la11, la11, rightarm, ang(rd(90), rd(0), rd(-90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  645. local la11 = Instance.new("Part")
  646. nooutline (la11)
  647. la11.Anchored = false
  648. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  649. la11.Name = "la11" -- Right Arm
  650. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  651. la11.BrickColor = BrickColor.new("Institutional white")
  652. la11.CanCollide = false
  653. la11.Locked = true
  654. la11.Transparency = 1
  655. la11.Parent = ZANOOB
  656. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  657. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(-90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  658. local la11 = Instance.new("Part")
  659. nooutline (la11)
  660. la11.Anchored = false
  661. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  662. la11.Name = "la11" -- Right Arm
  663. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  664. la11.BrickColor = BrickColor.new("Bright red")
  665. la11.CanCollide = false
  666. la11.Locked = true
  667. la11.Transparency = 1
  668. la11.Parent = ZANOOB
  669. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/rightarm.mesh", la11)
  670. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  671. local la11 = Instance.new("Part")
  672. nooutline (la11)
  673. la11.Anchored = false
  674. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  675. la11.Name = "la11" -- Right Arm
  676. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  677. la11.BrickColor = BrickColor.new("Bright red")
  678. la11.CanCollide = false
  679. la11.Locked = true
  680. la11.Transparency = 1
  681. la11.Parent = ZANOOB
  682. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/rightarm.mesh", la11)
  683. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  684. local la11 = Instance.new("Part")
  685. nooutline (la11)
  686. la11.Anchored = false
  687. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  688. la11.Name = "la11" -- Torso
  689. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  690. la11.BrickColor = BrickColor.new("Institutional white")
  691. la11.CanCollide = false
  692. la11.Locked = true
  693. la11.Transparency = 1
  694. la11.Parent = ZANOOB
  695. local la11m = makemesh("FileMesh", Vector3.new(0.007, 0.01, 0.01),"rbxassetid://548881795", la11)
  696. local la11w = makemotor(la11, la11, torso, ang(rd(0), rd(180), rd(0)) * cf(0, -1.1, -0.05), ang(rd(0), 0, 0))
  697. local la6 = Instance.new("Part")
  698. nooutline(la6)
  699. la6.Anchored = false
  700. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  701. la6.Name = "la6" -- Torso
  702. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  703. la6.BrickColor = BrickColor.new("Smoky grey")
  704. la6.CanCollide = false
  705. la6.Locked = true
  706. la6.Transparency = 1
  707. la6.Parent = ZANOOB
  708. local la6m = makemesh("FileMesh", Vector3.new(1.34, 1.4, 1.4),"rbxassetid://448723209", la6)
  709. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.37, 0), ang(rd(0), 0, 0))
  710. local la11 = Instance.new("Part")
  711. nooutline (la11)
  712. la11.Anchored = false
  713. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  714. la11.Name = "la11" -- LeftLeg
  715. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  716. la11.BrickColor = BrickColor.new("Bright red")
  717. la11.CanCollide = false
  718. la11.Locked = true
  719. la11.Transparency = 1
  720. la11.Parent = ZANOOB
  721. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/leftleg.mesh", la11)
  722. local la11w = makemotor(la11, la11, leftleg, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  723. local la11 = Instance.new("Part")
  724. nooutline (la11)
  725. la11.Anchored = false
  726. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  727. la11.Name = "la11" -- RightLeg
  728. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  729. la11.BrickColor = BrickColor.new("Bright red")
  730. la11.CanCollide = false
  731. la11.Locked = true
  732. la11.Transparency = 1
  733. la11.Parent = ZANOOB
  734. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/Rightleg.mesh", la11)
  735. local la11w = makemotor(la11, la11, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  736. local la11 = Instance.new("Part")
  737. nooutline (la11)
  738. la11.Anchored = false
  739. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  740. la11.Name = "la11" -- Left Leg
  741. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  742. la11.BrickColor = BrickColor.new("Institutional white")
  743. la11.CanCollide = false
  744. la11.Locked = true
  745. la11.Transparency = 1
  746. la11.Parent = ZANOOB
  747. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  748. local la11w = makemotor(la11, la11, leftleg, ang(rd(0), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  749. local la11 = Instance.new("Part")
  750. nooutline (la11)
  751. la11.Anchored = false
  752. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  753. la11.Name = "la11" -- Left Arm
  754. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  755. la11.BrickColor = BrickColor.new("Institutional white")
  756. la11.CanCollide = false
  757. la11.Locked = true
  758. la11.Transparency = 1
  759. la11.Parent = ZANOOB
  760. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  761. local la11w = makemotor(la11, la11, leftleg, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  762. local la11 = Instance.new("Part")
  763. nooutline (la11)
  764. la11.Anchored = false
  765. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  766. la11.Name = "la11" -- Left Arm
  767. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  768. la11.BrickColor = BrickColor.new("Institutional white")
  769. la11.CanCollide = false
  770. la11.Locked = true
  771. la11.Transparency = 1
  772. la11.Parent = ZANOOB
  773. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  774. local la11w = makemotor(la11, la11, leftleg, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  775. local la11 = Instance.new("Part")
  776. nooutline (la11)
  777. la11.Anchored = false
  778. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  779. la11.Name = "la11" -- Left Leg
  780. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  781. la11.BrickColor = BrickColor.new("Institutional white")
  782. la11.CanCollide = false
  783. la11.Locked = true
  784. la11.Transparency = 1
  785. la11.Parent = ZANOOB
  786. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  787. local la11w = makemotor(la11, la11, rightleg, ang(rd(0), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  788. local la11 = Instance.new("Part")
  789. nooutline (la11)
  790. la11.Anchored = false
  791. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  792. la11.Name = "la11" -- Left Arm
  793. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  794. la11.BrickColor = BrickColor.new("Institutional white")
  795. la11.CanCollide = false
  796. la11.Locked = true
  797. la11.Transparency = 1
  798. la11.Parent = ZANOOB
  799. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  800. local la11w = makemotor(la11, la11, rightleg, ang(rd(90), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  801. local la11 = Instance.new("Part")
  802. nooutline (la11)
  803. la11.Anchored = false
  804. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  805. la11.Name = "la11" -- Left Arm
  806. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  807. la11.BrickColor = BrickColor.new("Institutional white")
  808. la11.CanCollide = false
  809. la11.Locked = true
  810. la11.Transparency = 1
  811. la11.Parent = ZANOOB
  812. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  813. local la11w = makemotor(la11, la11, rightleg, ang(rd(90), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  814. local la7 = Instance.new("Part")
  815. nooutline (la7)
  816. la7.Anchored = false
  817. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  818. la7.Name = "la7" -- LeftArm
  819. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  820. la7.BrickColor = BrickColor.new("Institutional white")
  821. la7.CanCollide = false
  822. la7.Locked = true
  823. la7.Transparency = 1
  824. la7.Parent = ZANOOB
  825. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  826. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.81, 0), ang(rd(0), 0, 0))
  827. local la7 = Instance.new("Part")
  828. nooutline (la7)
  829. la7.Anchored = false
  830. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  831. la7.Name = "la7" -- LeftArm
  832. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  833. la7.BrickColor = BrickColor.new("Smoky grey")
  834. la7.CanCollide = false
  835. la7.Locked = true
  836. la7.Transparency = 1
  837. la7.Parent = ZANOOB
  838. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  839. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(270)) * cf(0.39, 0.31, 0), ang(rd(0), 0, 0))
  840. local la7 = Instance.new("Part")
  841. nooutline (la7)
  842. la7.Anchored = false
  843. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  844. la7.Name = "la7" -- RightArm
  845. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  846. la7.BrickColor = BrickColor.new("Smoky grey")
  847. la7.CanCollide = false
  848. la7.Locked = true
  849. la7.Transparency = 1
  850. la7.Parent = ZANOOB
  851. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  852. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(-270)) * cf(-0.39, 0.31, 0), ang(rd(0), 0, 0))
  853. local la7 = Instance.new("Part")
  854. nooutline (la7)
  855. la7.Anchored = false
  856. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  857. la7.Name = "la7" -- LeftArm
  858. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  859. la7.BrickColor = BrickColor.new("Institutional white")
  860. la7.CanCollide = false
  861. la7.Locked = true
  862. la7.Transparency = 1
  863. la7.Parent = ZANOOB
  864. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  865. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.81, 0), ang(rd(0), 0, 0))
  866. local la7 = Instance.new("Part")
  867. nooutline (la7)
  868. la7.Anchored = false
  869. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  870. la7.Name = "la7" -- LeftArm
  871. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  872. la7.BrickColor = BrickColor.new("Institutional white")
  873. la7.CanCollide = false
  874. la7.Locked = true
  875. la7.Transparency = 1
  876. la7.Parent = ZANOOB
  877. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  878. local la7w = makemotor(la7, la7, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.92, 0), ang(rd(0), 0, 0))
  879. local la7 = Instance.new("Part")
  880. nooutline (la7)
  881. la7.Anchored = false
  882. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  883. la7.Name = "la7" -- LeftArm
  884. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  885. la7.BrickColor = BrickColor.new("Institutional white")
  886. la7.CanCollide = false
  887. la7.Locked = true
  888. la7.Transparency = 1
  889. la7.Parent = ZANOOB
  890. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  891. local la7w = makemotor(la7, la7, leftleg, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.92, 0), ang(rd(0), 0, 0))
  892. local la7 = Instance.new("Part")
  893. nooutline (la7)
  894. la7.Anchored = false
  895. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  896. la7.Name = "la7" -- LeftArm
  897. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  898. la7.BrickColor = BrickColor.new("Institutional white")
  899. la7.CanCollide = false
  900. la7.Locked = true
  901. la7.Transparency = 1
  902. la7.Parent = ZANOOB
  903. local la7m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  904. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(-25)) * cf(0, -0.92, 0), ang(rd(0), 0, 0))
  905. local la7 = Instance.new("Part")
  906. nooutline (la7)
  907. la7.Anchored = false
  908. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  909. la7.Name = "la7" -- LeftArm
  910. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  911. la7.BrickColor = BrickColor.new("Institutional white")
  912. la7.CanCollide = false
  913. la7.Locked = true
  914. la7.Transparency = 1
  915. la7.Parent = ZANOOB
  916. local la7m = makemesh("FileMesh", Vector3.new(0.5, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  917. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(-5)) * cf(0.3, -0.70, 0), ang(rd(0), 0, 0))
  918. local la7 = Instance.new("Part")
  919. nooutline (la7)
  920. la7.Anchored = false
  921. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  922. la7.Name = "la7" -- LeftArm
  923. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  924. la7.BrickColor = BrickColor.new("Institutional white")
  925. la7.CanCollide = false
  926. la7.Locked = true
  927. la7.Transparency = 1
  928. la7.Parent = ZANOOB
  929. local la7m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  930. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(25)) * cf(0, -0.92, 0), ang(rd(0), 0, 0))
  931. local la7 = Instance.new("Part")
  932. nooutline (la7)
  933. la7.Anchored = false
  934. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  935. la7.Name = "la7" -- LeftArm
  936. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  937. la7.BrickColor = BrickColor.new("Institutional white")
  938. la7.CanCollide = false
  939. la7.Locked = true
  940. la7.Transparency = 1
  941. la7.Parent = ZANOOB
  942. local la7m = makemesh("FileMesh", Vector3.new(0.5, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  943. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(5)) * cf(-0.3, -0.70, 0), ang(rd(0), 0, 0))
  944. local la7 = Instance.new("Part")
  945. nooutline (la7)
  946. la7.Anchored = false
  947. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  948. la7.Name = "la7" -- LeftArm
  949. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  950. la7.BrickColor = BrickColor.new("Smoky grey")
  951. la7.CanCollide = false
  952. la7.Locked = true
  953. la7.Transparency = 1
  954. la7.Parent = ZANOOB
  955. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  956. local la7w = makemotor(la7, la7, leftleg, ang(rd(90), rd(0), rd(270)) * cf(-0.09, -0.2, 0.55), ang(rd(0), 0, 0))
  957. local la7 = Instance.new("Part")
  958. nooutline (la7)
  959. la7.Anchored = false
  960. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  961. la7.Name = "la7" -- LeftArm
  962. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  963. la7.BrickColor = BrickColor.new("Smoky grey")
  964. la7.CanCollide = false
  965. la7.Locked = true
  966. la7.Transparency = 1
  967. la7.Parent = ZANOOB
  968. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  969. local la7w = makemotor(la7, la7, rightleg, ang(rd(90), rd(0), rd(270)) * cf(0.09, -0.2, 0.55), ang(rd(0), 0, 0))
  970. local raemblem = Instance.new("Part")
  971. nooutline(raemblem)
  972. raemblem.Anchored = false
  973. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  974. raemblem.Name = "raemblem"
  975. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  976. raemblem.BrickColor = BrickColor.new("Bright yellow")
  977. raemblem.CanCollide = false
  978. raemblem.Locked = true
  979. raemblem.Material = "SmoothPlastic"
  980. raemblem.Transparency = 1
  981. raemblem.Parent = ZANOOB
  982. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  983. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  984. local emmes = Instance.new("Decal")
  985. emmes.Texture = "N/A"
  986. emmes.Transparency = 1
  987. emmes.Face = "Right"
  988. emmes.Name = "embe"
  989. emmes.Parent = raemblem
  990. return ZANOOB
  991. end
  992. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  993. coroutine.resume(coroutine.create(function()
  994. local rot = thenoob.HumanoidRootPart
  995. repeat
  996. swait()
  997. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  998. until rot == nil
  999. end))
  1000. local rot = thenoob.HumanoidRootPart
  1001. local ntorso = thenoob:FindFirstChild("Torso")
  1002. local rightarm = thenoob:FindFirstChild("Right Arm")
  1003. local leftarm = thenoob:FindFirstChild("Left Arm")
  1004. local leftleg = thenoob:FindFirstChild("Left Leg")
  1005. local rightleg = thenoob:FindFirstChild("Right Leg")
  1006. local head = thenoob:FindFirstChild("Head")
  1007. local face = head:FindFirstChild("face")
  1008. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1009. local embpart = thenoob:FindFirstChild("raemblem")
  1010. local nRJ = rot:FindFirstChild("RootJoint")
  1011. local nN = ntorso:FindFirstChild("Neck")
  1012. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1013. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1014. local nRH = ntorso:FindFirstChild("Right Hip")
  1015. local nLH = ntorso:FindFirstChild("Left Hip")
  1016. function standappear(nbz)
  1017. if selected == false or activu == true then
  1018. return
  1019. end
  1020. if appeared == false then
  1021. appeared = true
  1022. wherto = hrp
  1023. addcfr = cf(-2, 1, 2)
  1024. local apear = Instance.new("Sound")
  1025. apear.SoundId = "rbxassetid://3373995015"
  1026. apear.Parent = rot
  1027. apear.Volume = 2
  1028. game.Debris:AddItem(apear, 1.5)
  1029. apear:Play()
  1030. for _, n in pairs(nbz:GetChildren()) do
  1031. coroutine.resume(coroutine.create(function()
  1032. for _ = 1, 5 do
  1033. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1034. swait()
  1035. n.Transparency = n.Transparency - 0.2
  1036. face.Transparency = face.Transparency - 0.2
  1037. emblem.Transparency = emblem.Transparency - 0.2
  1038. end
  1039. end
  1040. if n ~= rot and n ~= embpart then
  1041. n.Transparency = 0
  1042. end
  1043. face.Transparency = 0
  1044. emblem.Transparency = 0
  1045. end))
  1046. end
  1047. elseif appeared == true then
  1048. appeared = false
  1049. wherto = hrp
  1050. addcfr = cf(0, 0, 0)
  1051. for _, n in pairs(nbz:GetChildren()) do
  1052. coroutine.resume(coroutine.create(function()
  1053. for _ = 1, 5 do
  1054. if n ~= rot and n ~= embpart then
  1055. swait()
  1056. n.Transparency = n.Transparency + 0.2
  1057. face.Transparency = face.Transparency + 0.2
  1058. emblem.Transparency = emblem.Transparency + 0.2
  1059. end
  1060. end
  1061. if n ~= rot and n ~= embpart then
  1062. n.Transparency = 1
  1063. end
  1064. face.Transparency = 1
  1065. emblem.Transparency = 1
  1066. end))
  1067. end
  1068. end
  1069. end
  1070. function THREATENING()
  1071. if selected == false or activu == true then
  1072. return
  1073. end
  1074. if POSU == false then
  1075. POSU = true
  1076. local d = Instance.new("ParticleEmitter")
  1077. d.Name = "MENACINGU"
  1078. d.Lifetime = NumberRange.new(1)
  1079. d.Rate = 2
  1080. d.Texture = "rbxassetid://298768656"
  1081. d.VelocitySpread = 60
  1082. d.Parent = tors
  1083. human:SetStateEnabled(3, false)
  1084. local randomoth = math.random(1)
  1085. if randomoth == 1 then
  1086. repeat
  1087. swait()
  1088. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1089. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(10)), 0.3)
  1090. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(10)), 0.3)
  1091. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1092. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(-10)), 0.3)
  1093. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1094. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(0)), 0.3)
  1095. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1096. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1097. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1098. until POSU == false
  1099. elseif randomoth == 2 then
  1100. repeat
  1101. swait()
  1102. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1103. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1104. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1105. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1106. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1107. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1108. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1109. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1110. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1111. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1112. until POSU == false
  1113. end
  1114. elseif POSU == true then
  1115. POSU = false
  1116. human:SetStateEnabled(3, true)
  1117. tors.MENACINGU:Destroy()
  1118. activu = true
  1119. activu = false
  1120. end
  1121. end
  1122. local EHMMM = 0
  1123. function block()
  1124. if EHMMM == 50 or selected == false or activu == true then
  1125. return
  1126. end
  1127. if appeared == false then
  1128. standappear(thenoob)
  1129. end
  1130. wherto = hrp
  1131. addcfr = cf(0, 0, -3)
  1132. local bep = true
  1133. local humanshealth = human.Health
  1134. activu = true
  1135. human:SetStateEnabled(15, false)
  1136. local de = mouse.KeyUp:connect(function(key)
  1137. if key == "e" then
  1138. bep = false
  1139. end
  1140. end)
  1141. local poopes = 0
  1142. repeat
  1143. swait()
  1144. poopes = poopes + 1
  1145. human.Health = humanshealth
  1146. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1147. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1148. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1149. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1150. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1151. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1152. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1153. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1154. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1155. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1156. until bep == false or poopes > 240
  1157. de:Disconnect()
  1158. human:SetStateEnabled(15, true)
  1159. activu = false
  1160. EHMMM = 50
  1161. coroutine.resume(coroutine.create(function()
  1162. wait(7)
  1163. EHMMM = 0
  1164. end))
  1165. wherto = hrp
  1166. addcfr = cf(-2, 1, 2)
  1167. end
  1168. function MUDA()
  1169. if selected == false or activu == true then
  1170. return
  1171. end
  1172. if appeared == false then
  1173. standappear(thenoob)
  1174. wherto = hrp
  1175. addcfr = cf(0, 0, -3.5)
  1176. end
  1177. wry:Stop()
  1178. local bep = true
  1179. activu = true
  1180. wherto = hrp
  1181. addcfr = cf(0, 0, -3.5)
  1182. local function blur(limb)
  1183. coroutine.resume(coroutine.create(function()
  1184. local memedon = {}
  1185. for i = 1, 6 do
  1186. local b1 = Instance.new("Part")
  1187. nooutline(b1)
  1188. b1.Size = Vector3.new(1, 2, 1)
  1189. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1190. b1.CanCollide = false
  1191. b1.BrickColor = limb.BrickColor
  1192. b1.Anchored = true
  1193. b1.Transparency = 0.7
  1194. b1.Locked = true
  1195. b1.Parent = modz
  1196. table.insert(memedon, b1)
  1197. end
  1198. local num = 0
  1199. repeat
  1200. swait()
  1201. num = num % 6 + 1
  1202. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1203. until bep == false
  1204. for i = 1, #memedon do
  1205. swait()
  1206. memedon[i]:Destroy()
  1207. end
  1208. end))
  1209. end
  1210. local de = mouse.KeyUp:connect(function(key)
  1211. if key == "r" then
  1212. bep = false
  1213. end
  1214. end)
  1215. blur(rightarm)
  1216. blur(leftarm)
  1217. local mudodo = Instance.new("Sound")
  1218. mudodo.Volume = 2
  1219. mudodo.SoundId = "rbxassetid://220025689"
  1220. mudodo.Looped = true
  1221. mudodo.Parent = hrp
  1222. mudodo:Play()
  1223. repeat
  1224. for _ = 1, 2 do
  1225. swait()
  1226. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1227. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1228. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1229. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1230. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1231. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1232. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1233. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1234. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1235. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1236. end
  1237. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1238. for _ = 1, 2 do
  1239. swait()
  1240. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1241. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1242. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1243. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1244. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1245. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1246. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1247. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1248. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1249. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1250. end
  1251. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1252. for _ = 1, 2 do
  1253. swait()
  1254. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1255. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1256. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1257. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1258. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1259. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1260. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1261. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1262. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1263. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1264. end
  1265. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1266. for _ = 1, 2 do
  1267. swait()
  1268. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1269. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1270. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1271. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1272. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1273. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1274. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1275. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1276. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1277. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1278. end
  1279. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1280. until bep == false or 0 >= human.Health
  1281. de:Disconnect()
  1282. mudodo:Stop()
  1283. wry:Play()
  1284. for _ = 1, 6 do
  1285. swait()
  1286. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1287. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1288. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1289. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1290. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1291. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1292. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1293. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1294. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1295. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1296. end
  1297. for _ = 1, 7 do
  1298. swait()
  1299. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1300. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1301. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1302. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1303. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1304. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1305. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1306. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1307. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1308. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1309. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1310. end
  1311. swait(5)
  1312. wherto = hrp
  1313. mudodo:Destroy()
  1314. addcfr = cf(-2, 1, 2)
  1315. activu = false
  1316. end
  1317. function cability2()
  1318. if selected == false or activu == true then
  1319. return
  1320. end
  1321. if appeared == false then
  1322. standappear(thenoob)
  1323. wherto = hrp
  1324. addcfr = cf(0, 0, -3.75)
  1325. end
  1326. cancarry = false
  1327. activu = true
  1328. wherto = hrp
  1329. addcfr = cf(0, 0, -3.5)
  1330. local ZAWRU = Instance.new("Sound")
  1331. ZAWRU.SoundId = "rbxassetid://1056668930"
  1332. ZAWRU.TimePosition = 0
  1333. ZAWRU.Volume = 3
  1334. ZAWRU.Parent = hrp
  1335. ZAWRU:Play()
  1336. coroutine.resume(coroutine.create(function()
  1337. wait(0.5)
  1338. local ZAWRUA = Instance.new("Sound")
  1339. ZAWRUA.SoundId = "rbxassetid://1125531635"
  1340. ZAWRUA.TimePosition = 0
  1341. ZAWRUA.Volume = 3
  1342. ZAWRUA.Parent = hrp
  1343. ZAWRUA:Play()
  1344. end))
  1345. game.Debris:AddItem(ZAWRUA, 2.5)
  1346. local wate = Instance.new("Part")
  1347. nooutline(wate)
  1348. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1349. wate.Material = "Neon"
  1350. wate.Transparency = 1
  1351. wate.BrickColor = BrickColor.new("New Yeller")
  1352. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1353. wate.Anchored = true
  1354. wate.CanCollide = false
  1355. wate.Parent = modz
  1356. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1357. coroutine.resume(coroutine.create(function()
  1358. repeat
  1359. swait()
  1360. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1361. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1362. until not wate
  1363. end))
  1364. coroutine.resume(coroutine.create(function()
  1365. local pt = {}
  1366. for _ = 1, 10 do
  1367. local wp = Instance.new("Part")
  1368. nooutline(wp)
  1369. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1370. wp.Material = "Neon"
  1371. wp.Transparency = 1
  1372. wp.BrickColor = BrickColor.new("New Yeller")
  1373. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1374. wp.Anchored = true
  1375. wp.CanCollide = false
  1376. wp.Parent = modz
  1377. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1378. table.insert(pt, wp)
  1379. table.insert(pt, wmz)
  1380. end
  1381. for m = 1, 45 do
  1382. swait()
  1383. for _, hey in pairs(pt) do
  1384. if hey.ClassName == "SpecialMesh" then
  1385. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1386. elseif hey.ClassName == "Part" then
  1387. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1388. hey.Transparency = hey.Transparency - 0.015
  1389. end
  1390. end
  1391. end
  1392. for m = 45, 50 do
  1393. swait()
  1394. for _, hey in pairs(pt) do
  1395. if hey.ClassName == "SpecialMesh" then
  1396. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1397. elseif hey.ClassName == "Part" then
  1398. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1399. hey.Transparency = hey.Transparency + 0.2
  1400. end
  1401. end
  1402. end
  1403. for _, AAA in pairs(pt) do
  1404. if AAA.ClassName == "Part" then
  1405. AAA:Destroy()
  1406. end
  1407. end
  1408. end))
  1409. for _ = 1, 50 do
  1410. swait()
  1411. wmesh.Scale = Vector3.new(9, 9, 9)
  1412. wate.Transparency = wate.Transparency - 0.008
  1413. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1414. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1415. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1416. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1417. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1418. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1419. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1420. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1421. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1422. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1423. end
  1424. local pooo = Instance.new("Sound")
  1425. pooo.SoundId = "rbxassetid://0"
  1426. pooo.Pitch = 1.25
  1427. pooo.Volume = 3
  1428. pooo.Parent = hrp
  1429. pooo:Play()
  1430. game.Debris:AddItem(pooo, 2.5)
  1431. for _ = 1, 1 do
  1432. swait()
  1433. wate.Transparency = wate.Transparency + 0.15
  1434. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1435. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1436. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1437. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1438. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1439. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1440. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1441. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1442. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1443. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1444. end
  1445. local swoo = Instance.new("Part")
  1446. nooutline(swoo)
  1447. swoo.Size = Vector3.new(1, 20, 1)
  1448. swoo.Material = "Plastic"
  1449. swoo.BrickColor = BrickColor.new("White")
  1450. swoo.Anchored = true
  1451. swoo.CanCollide = false
  1452. swoo.Parent = modz
  1453. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1454. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  1455. local pli = Instance.new("PointLight")
  1456. pli.Brightness = 2
  1457. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1458. pli.Range = 10
  1459. pli.Shadows = true
  1460. pli.Parent = swoo
  1461. for _ = 1, 25 do
  1462. swait()
  1463. wate.Transparency = wate.Transparency + 0.05
  1464. pli.Range = pli.Range - 1
  1465. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1466. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1467. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  1468. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1469. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1470. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1471. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1472. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1473. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1474. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1475. hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
  1476. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  1477. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1478. end
  1479. wate:Destroy()
  1480. pli:Destroy()
  1481. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  1482. swait()
  1483. swoo:Destroy()
  1484. wherto = hrp
  1485. addcfr = cf(-2, 1, 2)
  1486. activu = false
  1487. cancarry = true
  1488. end
  1489. function cability3()
  1490. if selected == false or activu == true then
  1491. return
  1492. end
  1493. if appeared == false then
  1494. standappear(thenoob)
  1495. wherto = hrp
  1496. addcfr = cf(0, 0, -3.75)
  1497. end
  1498. local bep = true
  1499. local de = mouse.KeyUp:connect(function(key)
  1500. if key == "c" then
  1501. bep = false
  1502. end
  1503. end)
  1504. cancarry = false
  1505. activu = true
  1506. wherto = hrp
  1507. addcfr = cf(0, 0, -3.5)
  1508. local ZAWRU = Instance.new("Sound")
  1509. ZAWRU.SoundId = "rbxassetid://1056668930"
  1510. ZAWRU.TimePosition = 0
  1511. ZAWRU.Volume = 3
  1512. ZAWRU.Parent = hrp
  1513. ZAWRU:Play()
  1514. local wate = Instance.new("Part")
  1515. nooutline(wate)
  1516. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1517. wate.Material = "Neon"
  1518. wate.Transparency = 1
  1519. wate.BrickColor = BrickColor.new("New Yeller")
  1520. wate.CFrame = head.CFrame * cf(0, 0, -1)
  1521. wate.Anchored = true
  1522. wate.CanCollide = false
  1523. wate.Parent = modz
  1524. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1525. coroutine.resume(coroutine.create(function()
  1526. repeat
  1527. swait()
  1528. wate.CFrame = head.CFrame * cf(0, 0, -1)
  1529. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1530. until not wate
  1531. end))
  1532. coroutine.resume(coroutine.create(function()
  1533. local pt = {}
  1534. for _ = 1, 10 do
  1535. local wp = Instance.new("Part")
  1536. nooutline(wp)
  1537. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1538. wp.Material = "Neon"
  1539. wp.Transparency = 1
  1540. wp.BrickColor = BrickColor.new("New Yeller")
  1541. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1542. wp.Anchored = true
  1543. wp.CanCollide = false
  1544. wp.Parent = modz
  1545. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1546. table.insert(pt, wp)
  1547. table.insert(pt, wmz)
  1548. end
  1549. for m = 1, 45 do
  1550. swait()
  1551. for _, hey in pairs(pt) do
  1552. if hey.ClassName == "SpecialMesh" then
  1553. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1554. elseif hey.ClassName == "Part" then
  1555. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1556. hey.Transparency = hey.Transparency - 0.015
  1557. end
  1558. end
  1559. end
  1560. for m = 45, 50 do
  1561. swait()
  1562. for _, hey in pairs(pt) do
  1563. if hey.ClassName == "SpecialMesh" then
  1564. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1565. elseif hey.ClassName == "Part" then
  1566. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1567. hey.Transparency = hey.Transparency + 0.2
  1568. end
  1569. end
  1570. end
  1571. for _, AAA in pairs(pt) do
  1572. if AAA.ClassName == "Part" then
  1573. AAA:Destroy()
  1574. end
  1575. end
  1576. end))
  1577. for _ = 1, 50 do
  1578. swait()
  1579. wmesh.Scale = Vector3.new(9, 9, 9)
  1580. wate.Transparency = wate.Transparency - 0.008
  1581. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  1582. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1583. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  1584. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1585. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  1586. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1587. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1588. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1589. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1590. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1591. end
  1592. for _ = 1, 1 do
  1593. swait()
  1594. wate.Transparency = wate.Transparency + 0.15
  1595. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1596. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1597. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1598. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1599. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1600. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1601. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1602. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1603. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1604. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1605. end
  1606. local swoo = Instance.new("Part")
  1607. nooutline(swoo)
  1608. swoo.Size = Vector3.new(50, 50, 50)
  1609. swoo.Material = "Plastic"
  1610. swoo.BrickColor = BrickColor.new("Institutional white")
  1611. swoo.Transparency = 0.5
  1612. swoo.Anchored = true
  1613. swoo.CanCollide = false
  1614. swoo.Parent = modz
  1615. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  1616. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  1617. local pooo = Instance.new("Sound")
  1618. pooo.SoundId = "rbxassetid://130839563"
  1619. pooo.Volume = 3
  1620. pooo.Looped = true
  1621. pooo.Parent = hrp
  1622. pooo:Play()
  1623. repeat
  1624. for _ = 1, 2 do
  1625. swait()
  1626. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  1627. wate.Transparency = wate.Transparency + 0.05
  1628. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  1629. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1630. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  1631. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1632. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  1633. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1634. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1635. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1636. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1637. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1638. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  1639. end
  1640. until bep == false or 0 >= human.Health
  1641. wate:Destroy()
  1642. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  1643. swait()
  1644. swoo:Destroy()
  1645. pooo:Destroy()
  1646. wherto = hrp
  1647. addcfr = cf(-2, 1, 2)
  1648. activu = false
  1649. cancarry = true
  1650. end
  1651. function cability()
  1652. if selected == false or activu == true then
  1653. return
  1654. end
  1655. if appeared == false then
  1656. standappear(thenoob)
  1657. wherto = hrp
  1658. addcfr = cf(0, 0, -3.75)
  1659. end
  1660. activu = true
  1661. wherto = hrp
  1662. addcfr = cf(0, 0, -3.5)
  1663. local ZAWRUA = Instance.new("Sound")
  1664. ZAWRUA.SoundId = "rbxassetid://3373975760"
  1665. ZAWRUA.Volume = 2
  1666. ZAWRUA.Parent = hrp
  1667. ZAWRUA:Play()
  1668. game.Debris:AddItem(ZAWRUA, 2.5)
  1669. local wate = Instance.new("Part")
  1670. nooutline(wate)
  1671. wate.Size = Vector3.new(0, 0, 0)
  1672. wate.Material = "Neon"
  1673. wate.Transparency = 1
  1674. wate.BrickColor = BrickColor.new("Institutional white")
  1675. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1676. wate.Anchored = true
  1677. wate.CanCollide = false
  1678. wate.Parent = modz
  1679. local wmesh = makemesh("Sphere", Vector3.new(0, 0, 0), nil, wate)
  1680. coroutine.resume(coroutine.create(function()
  1681. repeat
  1682. swait()
  1683. wate.CFrame = rightarm.CFrame * cf(0, 0, 0)
  1684. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(0, 0, 0), 0.5)
  1685. until not wate
  1686. end))
  1687. coroutine.resume(coroutine.create(function()
  1688. local pt = {}
  1689. for _ = 1, 10 do
  1690. local wp = Instance.new("Part")
  1691. nooutline(wp)
  1692. wp.Size = Vector3.new(0, 0, 0)
  1693. wp.Material = "Neon"
  1694. wp.Transparency = 1
  1695. wp.BrickColor = BrickColor.new("Institutional white")
  1696. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1697. wp.Anchored = true
  1698. wp.CanCollide = false
  1699. wp.Parent = modz
  1700. local wmz = makemesh("Sphere", Vector3.new(0, 0, 0), nil, wp)
  1701. table.insert(pt, wp)
  1702. table.insert(pt, wmz)
  1703. end
  1704. for m = 1, 45 do
  1705. for _, hey in pairs(pt) do
  1706. if hey.ClassName == "SpecialMesh" then
  1707. hey.Scale = hey.Scale + Vector3.new(0, 0, 0)
  1708. elseif hey.ClassName == "Part" then
  1709. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1710. hey.Transparency = hey.Transparency - 0.015
  1711. end
  1712. end
  1713. end
  1714. for m = 45, 50 do
  1715. swait()
  1716. for _, hey in pairs(pt) do
  1717. if hey.ClassName == "SpecialMesh" then
  1718. hey.Scale = hey.Scale + Vector3.new(0, 0, 0)
  1719. elseif hey.ClassName == "Part" then
  1720. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1721. hey.Transparency = hey.Transparency + 0.2
  1722. end
  1723. end
  1724. end
  1725. for _, AAA in pairs(pt) do
  1726. if AAA.ClassName == "Part" then
  1727. AAA:Destroy()
  1728. end
  1729. end
  1730. end))
  1731. for _ = 1, 10 do
  1732. swait()
  1733. wmesh.Scale = Vector3.new(9, 9, 9)
  1734. wate.Transparency = wate.Transparency - 0.008
  1735. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1736. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1737. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1738. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1739. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1740. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1741. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1742. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1743. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1744. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1745. end
  1746. local pooo = Instance.new("Sound")
  1747. pooo.SoundId = "rbxassetid://3939937734"
  1748. pooo.Volume = 0.5
  1749. pooo.Parent = hrp
  1750. pooo:Play()
  1751. game.Debris:AddItem(pooo, 2.5)
  1752. for _ = 1, 1 do
  1753. swait()
  1754. wate.Transparency = wate.Transparency + 0.15
  1755. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1756. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1757. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1758. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1759. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1760. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1761. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1762. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1763. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1764. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1765. end
  1766. local swoo = Instance.new("Part")
  1767. nooutline(swoo)
  1768. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1769. swoo.Material = "Neon"
  1770. swoo.Transparency = 0.2
  1771. swoo.BrickColor = BrickColor.new("Institutional white")
  1772. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(15), rd(240)) * cf(1.5, -2.5, 0)
  1773. swoo.Anchored = true
  1774. swoo.CanCollide = false
  1775. swoo.Parent = modz
  1776. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1777. local pli = Instance.new("PointLight")
  1778. pli.Brightness = 0
  1779. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1780. pli.Range = 10
  1781. pli.Shadows = true
  1782. pli.Parent = swoo
  1783. hito(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 10)
  1784. tagability(swoo, 4)
  1785. for _ = 1, 10 do
  1786. swait()
  1787. wate.Transparency = wate.Transparency + 0.05
  1788. swoo.Transparency = swoo.Transparency + 0.075
  1789. pli.Range = pli.Range - 1
  1790. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(25), rd(0), rd(25)), 0.5)
  1791. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(-25)), 0.5)
  1792. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(90), rd(-30), rd(100)), 0.5)
  1793. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1794. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1795. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1796. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1797. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1798. lerpz(nLH, "C0", LHC0 * cf(-0.3, 0.7, -0.2) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1799. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1800. end
  1801. wate:Destroy()
  1802. swoo:Destroy()
  1803. pli:Destroy()
  1804. swait(0)
  1805. wherto = hrp
  1806. addcfr = cf(-2, 1, 2)
  1807. activu = false
  1808. end
  1809. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1810. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1811. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1812. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1813. function THEBEST()
  1814. if selected == false or activu == true or appeared == true or POSU == true then
  1815. return
  1816. end
  1817. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1818. local dipperrot
  1819. if dipperhat then
  1820. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1821. end
  1822. activu = true
  1823. POSU = true
  1824. cam.CameraType = "Scriptable"
  1825. chr.PrimaryPart = hrp
  1826. human:SetStateEnabled(3, false)
  1827. local actmus1 = Instance.new("Sound")
  1828. actmus1.SoundId = "rbxassetid://188959462"
  1829. actmus1.Volume = 1.5
  1830. actmus1.RollOffMode = 1
  1831. actmus1.TimePosition = 0
  1832. actmus1.Parent = cam
  1833. local actmus2 = Instance.new("Sound")
  1834. actmus2.SoundId = "rbxassetid://188959462"
  1835. actmus2.Volume = 1.5
  1836. actmus2.RollOffMode = 1
  1837. actmus2.TimePosition = 0
  1838. actmus2.Parent = hrp
  1839. actmus1:Play()
  1840. actmus2:Play()
  1841. local mus1 = Instance.new("Sound")
  1842. mus1.SoundId = "rbxassetid://616594208"
  1843. mus1.Volume = 1.25
  1844. mus1.TimePosition = 0.45
  1845. mus1.Parent = cam
  1846. local mus2 = Instance.new("Sound")
  1847. mus2.SoundId = "rbxassetid://616594208"
  1848. mus2.Volume = 1.25
  1849. mus2.TimePosition = 0.45
  1850. mus2.Parent = hrp
  1851. local zawarudoda = Instance.new("Sound")
  1852. zawarudoda.SoundId = "rbxassetid://616576400"
  1853. zawarudoda.Volume = 2
  1854. zawarudoda.TimePosition = 0.3
  1855. zawarudoda.Parent = hrp
  1856. mus1:Play()
  1857. mus2:Play()
  1858. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1859. local regface = hed.face.Texture
  1860. local whogothit, bodyvel
  1861. local function checkhit(partoz, magn)
  1862. for _, guy in pairs(workspace:GetChildren()) do
  1863. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1864. whogothit = guy
  1865. guy:FindFirstChild("Humanoid").PlatformStand = true
  1866. do
  1867. local derp = Instance.new("BodyPosition")
  1868. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1869. derp.P = 8000
  1870. derp.D = 500
  1871. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1872. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1873. bodyvel = derp
  1874. local derp2 = Instance.new("BodyAngularVelocity")
  1875. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1876. derp2.P = 8000
  1877. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1878. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1879. delay(0.1, function()
  1880. derp2:Destroy()
  1881. end)
  1882. bodyvel = derp
  1883. end
  1884. end
  1885. end
  1886. end
  1887. coroutine.resume(coroutine.create(function()
  1888. for _ = 1, 25 do
  1889. swait()
  1890. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1891. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1892. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1893. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1894. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1895. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1896. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1897. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1898. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1899. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1900. end
  1901. for _ = 1, 20 do
  1902. swait()
  1903. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1904. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1905. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1906. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1907. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1908. if dipperhat then
  1909. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1910. end
  1911. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1912. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1913. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1914. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1915. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1916. end
  1917. end))
  1918. repeat
  1919. swait()
  1920. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1921. until mus1.TimePosition > 2.9
  1922. mus1:Pause()
  1923. mus2:Pause()
  1924. zawarudoda:Play()
  1925. coroutine.resume(coroutine.create(function()
  1926. for _ = 1, 7 do
  1927. swait()
  1928. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1929. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1930. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1931. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1932. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1933. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1934. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1935. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1936. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1937. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1938. end
  1939. for _ = 1, 16 do
  1940. swait()
  1941. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1942. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1943. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1944. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1945. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1946. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1947. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1948. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1949. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1950. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1951. end
  1952. end))
  1953. repeat
  1954. swait()
  1955. until zawarudoda.TimePosition > 1.4
  1956. zawarudoda:Pause()
  1957. activu = false
  1958. standappear(thenoob)
  1959. wherto = hrp
  1960. addcfr = cf(3, 0.25, -1.5)
  1961. activu = true
  1962. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1963. for _ = 1, 10 do
  1964. swait()
  1965. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1966. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1967. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1968. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1969. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1970. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1971. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1972. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1973. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1974. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1975. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1976. end
  1977. wherto = hrp
  1978. addcfr = cf(-3, 0.25, -1.5)
  1979. for _ = 1, 25 do
  1980. swait()
  1981. checkhit(rightarm, 3)
  1982. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1983. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1984. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1985. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1986. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1987. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1988. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1989. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1990. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1991. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1992. end
  1993. if whogothit then
  1994. print("derp")
  1995. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1996. local laugo = Instance.new("Sound")
  1997. laugo.SoundId = "rbxassetid://291088606"
  1998. laugo.Volume = 1.5
  1999. laugo.Parent = hrp
  2000. game.Debris:AddItem(laugo, 2.5)
  2001. laugo:Play()
  2002. local sda = 0
  2003. local chn = 2
  2004. local cs = math.cos
  2005. for D = 1, 60 do
  2006. swait()
  2007. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2008. sda = sda + chn
  2009. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2010. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2011. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2012. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2013. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2014. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2015. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2016. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2017. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2018. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2019. end
  2020. hed.face.Texture = "rbxassetid://176777497"
  2021. mus1.TimePosition = 2.75
  2022. mus1:Play()
  2023. for C = 1, 30 do
  2024. swait()
  2025. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2026. sda = sda + chn
  2027. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2028. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2029. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2030. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2031. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2032. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2033. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2034. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2035. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2036. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2037. end
  2038. for _ = 1, 5 do
  2039. swait()
  2040. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2041. sda = sda + chn
  2042. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2043. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2044. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2045. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2046. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2047. if dipperhat then
  2048. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2049. end
  2050. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2051. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2052. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2053. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2054. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2055. end
  2056. wait(2)
  2057. elseif whogothit == nil then
  2058. print("noderp")
  2059. end
  2060. human:SetStateEnabled(3, true)
  2061. activu = false
  2062. standappear(thenoob)
  2063. activu = true
  2064. if dipperhat then
  2065. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2066. end
  2067. actmus1:Destroy()
  2068. actmus2:Destroy()
  2069. bast:Play()
  2070. if bodyvel then
  2071. bodyvel:Destroy()
  2072. end
  2073. cam.CameraType = "Custom"
  2074. hed.face.Texture = regface
  2075. chr.PrimaryPart = head
  2076. activu = false
  2077. POSU = false
  2078. end
  2079. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2080. for _, guy in pairs(workspace:GetChildren()) do
  2081. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2082. do
  2083. local humz = guy:FindFirstChild("Humanoid")
  2084. local horp = guy:FindFirstChild("HumanoidRootPart")
  2085. TakeDamage(humz, dmg)
  2086. local db = Instance.new("StringValue")
  2087. db.Name = "alabo"
  2088. db.Parent = horp
  2089. delay(debtim, function()
  2090. db:Destroy()
  2091. end)
  2092. local b = Instance.new("Part")
  2093. nooutline(b)
  2094. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2095. b.Transparency = 0.25
  2096. b.Anchored = true
  2097. b.CanCollide = false
  2098. b.BrickColor = BrickColor.new("Institutional white")
  2099. b.Locked = true
  2100. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2101. b.Parent = modz
  2102. local c = Instance.new("SpecialMesh")
  2103. c.MeshType = "Sphere"
  2104. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2105. c.Parent = b
  2106. game.Debris:AddItem(b, 1)
  2107. if bodyfdire then
  2108. local boopyve = Instance.new("BodyVelocity")
  2109. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2110. boopyve.P = math.huge
  2111. boopyve.Velocity = bodyfdire
  2112. boopyve.Parent = horp
  2113. game.Debris:AddItem(boopyve, debtim)
  2114. end
  2115. local bet = Instance.new("Sound")
  2116. bet.Pitch = rd2(9, 11) / 10
  2117. bet.Volume = rd2(12, 14) / 10
  2118. bet.SoundId = "rbxassetid://165604684"
  2119. bet.Parent = b
  2120. bet:Play()
  2121. coroutine.resume(coroutine.create(function()
  2122. for _ = 1, 5 do
  2123. swait()
  2124. b.Transparency = b.Transparency + 0.15
  2125. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  2126. end
  2127. end))
  2128. end
  2129. end
  2130. end
  2131. end
  2132. function tagability(partoz, magn)
  2133. for _, guy in pairs(workspace:GetChildren()) do
  2134. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  2135. do
  2136. local humz = guy:FindFirstChild("Humanoid")
  2137. humz.PlatformStand = true
  2138. delay(1, function()
  2139. humz.PlatformStand = false
  2140. end)
  2141. coroutine.resume(coroutine.create(function()
  2142. if aL then
  2143. aL.Name = "Right Arm"
  2144. wait()
  2145. end
  2146. if bL then
  2147. bL.Name = "Left Leg"
  2148. wait()
  2149. end
  2150. if cL then
  2151. cL.Name = "Left Arm"
  2152. wait()
  2153. end
  2154. if dL then
  2155. dL.Name = "Right Leg"
  2156. end
  2157. end))
  2158. end
  2159. end
  2160. end
  2161. end
  2162. mouse.KeyDown:connect(function(key)
  2163. if human.Health <= 0 then
  2164. return
  2165. end
  2166. if key == "f" then
  2167. standappear(thenoob)
  2168. end
  2169. if key == "r" then
  2170. MUDA()
  2171. end
  2172. if key == "e" then
  2173. block()
  2174. end
  2175. if key == "c" then
  2176. cability3()
  2177. end
  2178. if key == "b" then
  2179. cability2()
  2180. end
  2181. if key == "q" then
  2182. cability()
  2183. end
  2184. if key == "m" and plr.UserId then
  2185. THEBEST()
  2186. end
  2187. if key == "j" then
  2188. THREATENING()
  2189. end
  2190. if key == "k" then
  2191. konodioda:Play()
  2192. end
  2193. if key == "l" then
  2194. bast:Play()
  2195. end
  2196. if key == "p" then
  2197. zaworld:Play()
  2198. end
  2199. if key == "m" then
  2200. bast:Stop()
  2201. end
  2202. end)
  2203. tool.Equipped:connect(function()
  2204. selected = true
  2205. end)
  2206. tool.Unequipped:connect(function()
  2207. selected = false
  2208. end)
  2209. sine = 0
  2210. charge = 1
  2211. cos = math.cos
  2212. game:GetService("RunService").RenderStepped:connect(function()
  2213. if POSU == false then
  2214. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2215. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2216. local checkstate = human:GetState()
  2217. if checkstate.Value == 13 then
  2218. animpose = "Sitting"
  2219. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2220. animpose = "Jumping"
  2221. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2222. animpose = "Falling"
  2223. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2224. animpose = "Idle"
  2225. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2226. animpose = "Walking"
  2227. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2228. animpose = "TooFast"
  2229. end
  2230. if animpose == "Idle" then
  2231. sine = sine + charge
  2232. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2233. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2234. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2235. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2236. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2237. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2238. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2239. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2240. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2241. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2242. end
  2243. if animpose == "Walking" then
  2244. sine = sine + charge
  2245. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2246. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2247. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2248. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2249. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2250. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2251. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2252. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2253. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2254. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2255. end
  2256. if animpose == "Jumping" then
  2257. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2258. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2259. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2260. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2261. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2262. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2263. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2264. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2265. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2266. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2267. end
  2268. if animpose == "Falling" then
  2269. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2270. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2271. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2272. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2273. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2274. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2275. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2276. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2277. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2278. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2279. end
  2280. if animpose == "TooFast" then
  2281. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2282. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2283. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2284. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2285. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2286. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2287. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2288. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2289. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2291. end
  2292. if animpose == "Sitting" then
  2293. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2294. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2295. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2296. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2297. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2298. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2299. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2300. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2301. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2302. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2303. end
  2304. end
  2305. if appeared == false and activu == false then
  2306. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2307. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2308. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2309. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2310. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2311. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2312. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2313. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2314. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2315. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2316. elseif appeared == true and activu == false then
  2317. sine = sine + charge
  2318. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2319. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2320. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2321. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2322. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2323. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2324. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2325. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2326. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2327. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2328. end
  2329. end)
  2330. function dispose()
  2331. for i, v in pairs(getfenv(0)) do
  2332. v = nil
  2333. end
  2334. error = nil
  2335. print = nil
  2336. warn = nil
  2337. end
  2338. human.Died:connect(dispose)
  2339. chr.Changed:connect(function()
  2340. if chr.Parent == nil then
  2341. dispose()
  2342. end
  2343. end)
  2344.  
  2345. --- [[ Simple Time Rewind ]] ---
  2346. -- by fo43123
  2347.  
  2348. local me = game.Players.LocalPlayer
  2349. local mouse = me:GetMouse()
  2350. local char = me.Character
  2351. local hum = char:FindFirstChild('Humanoid')
  2352. local hd = char:FindFirstChild('Head')
  2353. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  2354. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  2355. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  2356. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  2357. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  2358. local root = char:FindFirstChild('HumanoidRootPart')
  2359. local rj = root:FindFirstChild('RootJoint')
  2360. local rs = ts:FindFirstChild('Right Shoulder')
  2361. local ls = ts:FindFirstChild('Left Shoulder')
  2362. local rh = ts:FindFirstChild('Right Hip')
  2363. local lh = ts:FindFirstChild('Left Hip')
  2364. local nk = ts:FindFirstChild('Neck')
  2365. local anim = char:FindFirstChild('Animate')
  2366. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  2367. local cantimerewind = true
  2368. local cooldown = false
  2369. local selfrewind = true
  2370. local cc = workspace.CurrentCamera
  2371. local cos = math.cos
  2372. local sin = math.sin
  2373. local rad = math.rad
  2374. local rand = math.random
  2375. local cfn = CFrame.new
  2376. local cfa = CFrame.Angles
  2377. local v3 = Vector3.new
  2378. local str = string
  2379. local past = {}
  2380. local lastpast = {}
  2381. local sine = 0
  2382. local rewind = Instance.new('Sound', hd)
  2383. local onrewind = Instance.new('Sound', workspace.CurrentCamera)
  2384. onrewind.Looped = true
  2385. onrewind.Volume = 10
  2386. onrewind.SoundId = 'rbxassetid://2061143306'
  2387. rewind.SoundId = 'rbxassetid://864569342'
  2388. rewind.Name = 'trewind'
  2389. rewind.Volume = 1
  2390. rewind.PlaybackSpeed = 1.25
  2391. hum.WalkSpeed = 23
  2392. effects = Instance.new('Folder', char)
  2393. effects.Name = 'Effects'
  2394. print([[
  2395. -- // Moves
  2396. N - Rewind, T - TP
  2397. ]])
  2398.  
  2399. ArtificialHB = Instance.new('BindableEvent', script)
  2400. ArtificialHB.Name = 'Heartbeat'
  2401. script:WaitForChild('Heartbeat')
  2402.  
  2403. frame = 1 / 60
  2404. tf = 0
  2405. allowframeloss = false
  2406. tossremainder = false
  2407. lastframe = tick()
  2408. script.Heartbeat:Fire()
  2409.  
  2410. game:GetService('RunService').Heartbeat:connect(function(s, p)
  2411. tf = tf + s
  2412. if tf >= frame then
  2413. if allowframeloss then
  2414. script.Heartbeat:Fire()
  2415. lastframe = tick()
  2416. else
  2417. for i = 1, math.floor(tf / frame) do
  2418. script.Heartbeat:Fire()
  2419. end
  2420. lastframe = tick()
  2421. end
  2422. if tossremainder then
  2423. tf = 0
  2424. else
  2425. tf = tf - frame * math.floor(tf / frame)
  2426. end
  2427. end
  2428. end)
  2429.  
  2430. function swait(t)
  2431. if t == 0 or t == nil then
  2432. script.Heartbeat.Event:Wait()
  2433. else
  2434. for i = 0, t do
  2435. script.Heartbeat.Event:Wait()
  2436. end
  2437. end
  2438. end
  2439.  
  2440. function sound(id, parent, vol, pitch, timepos)
  2441. local s = Instance.new('Sound')
  2442. s.Parent = parent
  2443. s.SoundId = id
  2444. s.Volume = vol
  2445. s.PlaybackSpeed = pitch
  2446. s.TimePosition = timepos
  2447. s:Play()
  2448. game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  2449. end
  2450.  
  2451. function camshake(duration, intensity)
  2452. coroutine.wrap(function()
  2453. for i = 0, duration*60 do
  2454. hum.CameraOffset = v3(rand(-(intensity*10),(intensity*10))/10, rand(-(intensity*10),(intensity*10))/10, rand(-(intensity*10), (intensity*10))/10)
  2455. swait()
  2456. end
  2457. hum.CameraOffset = v3(0, 0, 0)
  2458. end)()
  2459. end
  2460.  
  2461. function readyrewind()
  2462. cantimerewind = false
  2463. cooldown = true
  2464. onrewind:Play()
  2465. for i,v in pairs(workspace:GetDescendants()) do
  2466. if v:IsA('BasePart') then
  2467. local lastpos = v.CFrame
  2468. table.insert(past, {part = v, change = lastpos})
  2469. end
  2470. if v.Parent then
  2471. local lastparent2 = v.Parent
  2472. table.insert(lastpast, {part2 = v, change4 = lastparent2})
  2473. end
  2474. if v:IsA('Camera') then
  2475. local lastcam = v.CFrame
  2476. table.insert(past, {cam = v, change3 = lastcam})
  2477. end
  2478. if v:IsA('Sound') then
  2479. if v ~= rewind then
  2480. local lastsongpos = v.TimePosition
  2481. table.insert(past, {sound = v, pchange = lastsongpos})
  2482. end
  2483. end
  2484. if v:IsA('Humanoid') then
  2485. local lasthp = v.Health
  2486. local always = lasthp
  2487. table.insert(past, {health = v, hchange = lasthp})
  2488. end
  2489. end
  2490. newpast = workspace.DescendantAdded:Connect(function(v)
  2491. if v:IsA('BasePart') then
  2492. local lastpos = v.CFrame
  2493. local lastparent = v.Parent
  2494. table.insert(past, {part = v, change = lastpos, change4 = lastparent})
  2495. end
  2496. if v.Parent then
  2497. local lastparent2 = v.Parent
  2498. table.insert(lastpast, {part2 = v, change4 = lastparent2})
  2499. end
  2500. if v:IsA('Camera') then
  2501. local lastcampos = v.CFrame
  2502. table.insert(past, {cam = v, change3 = lastcampos})
  2503. end
  2504. if v:IsA('Sound') then
  2505. if v ~= rewind then
  2506. local lastsongpos = v.TimePosition
  2507. table.insert(past, {sound = v, pchange = lastsongpos})
  2508. end
  2509. end
  2510. if v:IsA('Humanoid') then
  2511. local lasthp = v.Health
  2512. local always = lasthp
  2513. table.insert(past, {health = v, hchange = lasthp})
  2514. end
  2515. end)
  2516. end
  2517.  
  2518. function timerewind()
  2519. if cooldown then
  2520. rewind:Play()
  2521. sine = 0
  2522. onrewind:Stop()
  2523. coroutine.wrap(function()
  2524. local blur = Instance.new('BlurEffect', game.Lighting)
  2525. local effect2 = Instance.new('Part', effects)
  2526. local effect3 = Instance.new('Part', effects)
  2527. effect3.Shape = 'Ball'
  2528. effect3.Material = 'ForceField'
  2529. effect3.Anchored = true
  2530. effect3.CanCollide = false
  2531. effect3.Name = 'eff3'
  2532. effect3.BrickColor = BrickColor.new('Really red')
  2533. effect3.Size = v3(30, 30, 30)
  2534. effect3.Transparency = 0
  2535. effect2.CastShadow = false
  2536. effect2.Shape = 'Ball'
  2537. effect2.BrickColor = BrickColor.new('Bright red')
  2538. effect2.Material = 'ForceField'
  2539. effect2.Name = 'eff2'
  2540. effect2.Anchored = true
  2541. effect2.CanCollide = false
  2542. effect2.Size = v3(50, 50, 50)
  2543. effect2.Transparency = 0
  2544. cantimerewind = true
  2545. for i,v in pairs(past) do
  2546. pcall(function()
  2547. v.part.CFrame = v.change
  2548. end)
  2549. pcall(function()
  2550. v.cam.CFrame = v.change3
  2551. end)
  2552. pcall(function()
  2553. v.sound.TimePosition = v.pchange
  2554. end)
  2555. pcall(function()
  2556. v.health.Health = v.hchange
  2557. end)
  2558. end
  2559. for i,v in pairs(lastpast) do
  2560. pcall(function()
  2561. v.part2.Parent = v.change4
  2562. end)
  2563. end
  2564. pcall(function()
  2565. newpast:Disconnect()
  2566. end)
  2567. coroutine.wrap(function()
  2568. for i = 1, 1000 do
  2569. effect2.CFrame = ts.CFrame
  2570. effect3.CFrame = ts.CFrame
  2571. blur.Size = v3(blur.Size, 0, 0):lerp(v3(0, 0, 0), .010).X
  2572. effect2.Transparency = effect2.Transparency + 0.020
  2573. effect3.Transparency = effect3.Transparency + 0.020
  2574. effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.050)
  2575. effect3.Size = effect3.Size:lerp(v3(0, 0, 0), 0.030)
  2576. if effect2.Transparency >= 1 then
  2577. effect2:Destroy()
  2578. end
  2579. if effect3.Transparency >= 1 then
  2580. effect3:Destroy()
  2581. end
  2582. swait()
  2583. end
  2584. end)()
  2585. wait(1)
  2586. blur:Destroy()
  2587. end)()
  2588. wait(1.5) -- cooldown
  2589. past = {}
  2590. cooldown = false
  2591. end
  2592. end
  2593.  
  2594. mouse.KeyDown:connect(function(key)
  2595. if str.lower(key) == 'n' and cantimerewind and cooldown == false then
  2596. readyrewind()
  2597. elseif str.lower(key) == 'n' and cantimerewind == false and cooldown then
  2598. timerewind()
  2599. end
  2600. end)
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