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- local Player = game:service'Players'.LocalPlayer
- repeat wait() until Player.Character
- local Character = Player.Character
- local Char, Plr = Character, Player
- local Mouse = Player:GetMouse()
- Reaper2 = Instance.new("Model") --anime
- Reaper2.Parent = Player.Character
- Reaper2.Name = "Reaper2"
- rh2 = Instance.new("Part")
- rh2.Parent = Reaper2
- rh2.Locked = true
- rh2.CanCollide = false
- mesh2 = Instance.new("SpecialMesh")
- rh2.formFactor = "Symmetric"
- mesh2.MeshType = "FileMesh"
- mesh2.MeshId = "http://www.roblox.com/asset/?id=524411882"
- mesh2.TextureId = "http://www.roblox.com/asset/?id=377072700"
- mesh2.Scale = Vector3.new(0.08, 0.08, 0.08)
- mesh2.Parent = rh2
- local weld2 = Instance.new("Weld")
- weld2.Parent = rh2
- rh2.Transparency = 0
- weld2.Part0 = rh2
- weld2.Part1 = Player.Character.Head
- weld2.C0 = CFrame.new(-0, -0.1, 0.2)*CFrame.Angles(0, 216.7, 0)
- --// Removers
- for i,v in pairs(Char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(Char:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i,v in pairs(Char:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
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