DemBonez3

Bones Quest Skills & Inventory

Apr 22nd, 2021 (edited)
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  1. >1----------------------------------------------------------------<CONTENTS>-----------------------------------------------------------
  2. I. STAT BONE-USES (PERKS)
  3. II. SYB SPELLS
  4. III. MITZI STUFF
  5. IV. STAN INVENTORY
  6. V. VAN INVENTORY & UPGRADES
  7.  
  8. ----------------------------------------------------------------<BONE-USES>----------------------------------------------------------
  9. >BONE SPEED: You’re faster than the average meatbag thanks to stronger tendons and other stuff. You can move quickly and your reflexes are pretty cool too!
  10.  
  11. >EMU LEG BONES: Leap high, kick harder! Maybe larger toenails, too?
  12.  
  13. >BONE CLAWS: Retractable nail claws that allow you to carve, climb, and cling!
  14.  
  15. >ROCKABILLY RIBS: Your ribs and the rest of your skeleton are built to last--you can take hits and damage that would prove fatal to a normal meatbag!
  16.  
  17. >LIL' SLUGGER: Harsh practice at the batting cages have made you a demon with bats and bat-like tools. Hit ‘em outta the park!
  18.  
  19. >FORGOTTEN ABILITY: You feel like you had something before... Weird.
  20.  
  21. >FORGOTTEN ABILITY: Yea, this is REALLY weird--didn't you have another upgraded version of an ability here too?
  22.  
  23. >TALBOT CYBER EYE: Eye can't believe you put this into your eye socket! No matter--this marvel of Goodboynium engineering connects directly to your optic nerves and provides extra accuracy with firearms! Oh, it fires a MEAN laser, too--just don't overdo it!
  24.  
  25. >DENTAL DEFENDER: Hope you’ve been brushing--calcium deposits in your teeth can cover your ENTIRE BODY with an extremely dense set of BONE ARMOR! The downside is that besides being heavy as heck, using the ability hurts your teeth like HELL! Small price to pay for armor like this!
  26.  
  27. >FORGOTTEN ABILITY: Okay, you're freakin' out here. What was this ability? Did it involve Ly? You don't know! It's gone now, whatever it was!
  28.  
  29. >SUGAR N' SPICE: Your whole body appears to have a sugary-cinnamon scent now. You're not sure if it's permanent or not, but it's there. Whether this is a perk or not is up to you...
  30.  
  31. >SEA LEGS: Ever get that sinking feeling? Not anymore! With these babies you’ll be swimming and moving underwater almost as well as you would on land! Enjoy BONE-USES every time you do something UNDERWATER!
  32.  
  33. >FENCER’S FEMURS: No self-respecting swashbuckler is complete without an uncanny sense of balance and cat-like poise! Besides getting better with BLADED WEAPONS, you’ll also become better at BALANCING and performing ACROBATIC FEATS!
  34.  
  35. >CUT TO THE CHASE: Your knowledge of anatomy and where to cut has been augmented by reading a book--guess knowledge really IS power! You'll receive a BONE-US to any attacks or actions that involve CUTTING!
  36.  
  37. >COUNTER-INTUITIVE: Remembering the good-ole' days practicing martial arts with Sue has reminded you how useful countering attacks can be! You'll receive a BONE-US when you COUNTER a melee attack!
  38.  
  39. >DISTAL DECOY: Two Stans? One’s bad enough! That’s what your enemies will be thinking when you pick this BONEUS! Once a day you can conjure up a DECOY in the spitting image of Stan using BONE FOG! It’ll do whatever you tell it to, but enough interference (AKA BULLETS, ATTACKS, STRONG WIND) will make it dissipate! Use wisely!
  40.  
  41. BUNNY OUTFIT: When worn, you’ll gain a small BONEUS to STRENGTH, DEFENSE, AND SPEED checks! ALL OF ‘EM! Miiiight cause some, uh, DISTRACTIONS too. Might lead to embarrassment.
  42.  
  43. HELLISH HOST: You're carrying a DEMONIC TENANT inside of your body--don't worry, you ain't preggo. In exchange for feeding off of your LIFE ESSENCE now and then, you gain a small BONEUS to STRENGTH, DEFENSE, and SPEED CHECKS and, on occasion (ONCE PER DAY PERMITTING DEMON HAS ENOUGH POWER), will get some surges of DEMONIC POWER! Careful though--it has a kick to it!
  44.  
  45. HOLY HURTS: Not really much of a BONEUS, but due to your new DEMONIC RENTER you are MORE SUSCEPTIBLE to HOLY ITEMS including HOLY WATER and CRUCIFIXES! You might wanna skip church for a few weeks...
  46.  
  47. ELEMENTAL ETHNOID: Attacking things is cool and all, but don’t you want a little more FLAVOR? This BONEUS allows you to add an ELEMENT of your choice to your next attack: LIGHTNING, ICE, MAGIC, or FIRE! Pairing the right element with the right foe will do EXTRA DAMAGE, plus think of the UTILITIES!
  48. -------------------------------------------------------------<SYB'S SPELLS>----------------------------------------------------------
  49. <AT-WILL:>
  50. >ARCANE BOLT: Weak, but rapid magical darts! Can be fired in BURSTS!
  51. >BLINK: Instant teleportation in any direction! Don't use near walls!
  52. >CLAIRVOYANCE: Can LOCATE and TRACK one known target at a time! Requires concentration! Can be blocked by spells and other protections.
  53. >LIGHT TELEKINESIS: Can lift and toss small objects from afar!
  54. >RADIANT BLADE: Finger-emitted rapier made of light--cuts through shit.
  55.  
  56. <ENCOUNTER:>
  57. >SHOCKING GRASP: Touch-based electrical surge. Can shock people AND machines.
  58. >ARCTIC BLAST: A cone of freezing air that can stop enemies and objects dead in their tracks!
  59. >FIREBALL: Large ball of exploding fire--don't use in close range!
  60.  
  61. DAILY:
  62. >GLAMOR: Changes the appearance of a target using illusion magic--lasts for about an hour. Can only transform target into being or object of similar size.
  63. >HASTE: Transfers magical energy from self to a TARGET or SELF, speeding them up for about a minute (longer if Syb is concentrating). Target becomes FASTER and HARDER TO HIT!
  64. >ELDRITCH RAGE: Only triggers when Syb gets MAD. Encounter spells become AT-WILLS, AT-WILLS become massively more powerful, and DAILIES become ENCOUNTER SPELLS (with the exception of this one, of course.) EXTREMELY DRAINING AND MIGHT HAVE LONG-TERM EFFECTS! BEWARE!
  65. FISH FORM: OF'FISH'ally the coolest power in Syb's repertoire--fish form does exactly what it says on the label: turns the target into a fish. A talking, sentient fish, that is! Like GLAMOR, this spell is once-a-day only, but can work for up to an HOUR if the target doesn't fight it! Careful though--fish need water to breathe!
  66. -------------------------------------------------------------<MITZI STUFF>----------------------------------------------------------
  67. INVENTORY:
  68. >1 SECURITY HELMET AND MASK
  69. >1 BODY ARMOR
  70.  
  71. >1 SCIENCY GUN
  72. >1 STUN BATON
  73. >1 SUBMACHINE GUN
  74. >1 DIVING KNIFE
  75.  
  76. >1 PAIR OF BINOCULARS
  77. >1 RADIO (TO CONTACT STAN)
  78. >1 FAMILY PHOTO
  79. >1 CLEARWATER DAM BIKINI (NOT WORN)
  80. >1 TUBE OF LIP BALM
  81. >1 PACK OF PEACH GUM
  82. >1 PACK OF MINT GUM
  83. >5 BAGS OF PICKLE CHIPS
  84.  
  85.  
  86. PERKS:
  87. >COVERT N' ALERT! Mitzi gets a +5 BONEUS to all STEALTH, SCOUT, and TECHNICAL ROLLS!
  88. >TOMBOY TREADS! Mitzi gets a +5 BONEUS to all ATHLETIC ROLLS thanks to her SMOKIN' BOD!
  89. >NINJA PRO! Mitzi gains a +5 BONEUS to any attack on an unaware opponent!
  90. >AUTOGRAPHED ARMOR! Clad in armor signed by a bunch of skeletons, Mitz now gets a +5 to all rolls! Don't ask how it works, just enjoy it!
  91. ----------------------------------------------------<Updated ‘LIST OF STUFF YOU HAVE’>-----------------------------------------------
  92. >1 PONGOS POUCH (2 PONGOS)
  93. >4 PEARLS
  94. >2 DOLLARS
  95.  
  96. CLOTHES:
  97.  
  98. >1 MAGICAL BUNNY SUIT W/EARS AND STOCKINGS (BONE-USES TO ALL STRENGTH AND SPEED ROLLS!) (WORN UNDER:)
  99. >1 GOOD BOY DOGGIE BONES EVENING SANITATION COORDINATOR COVERALLS (WORN)
  100. >2 YELLOW RUBBER GALOSHES (WORN)
  101. >1 EVENING SANITATION COORDINATOR CAP (WORN)
  102. >1 PAIR OF SWEET SHADES (WORN)
  103.  
  104. >1 PAIR OF PRISONER COVERALLS
  105. >1 PAIR OF RUBBER GALOSHES
  106. >1 SECURITY ARMORED VEST
  107. >1 POST-EM NOTE
  108. >1 SEA CLOAK
  109. >3 EXTRA SEA CLOAKS
  110. >1 SCUBA GEAR
  111. >1 SKULL HOODIE
  112. >1 PAIR OF BLACK JEANS
  113. >2 SPIKED GOTH BOOTS
  114. >1 PAIR OF SWEET SHADES
  115. >1 CAP with the Good Boy logo and the letters ESC.
  116. >1 JANITOR COVERALLS (Note:CLEAN)
  117. >2 RUBBER BOOTS
  118. >1 STRANGE AMULET (Found in principal’s office)
  119. >1 STETHOSCOPE
  120. >1 KITTY BIKE HELMET
  121. >2 WETSUITS
  122. >2 PAIRS OF SWIMMING GOGGLES
  123. >2 LIFE JACKETS
  124. >3 PAIRS OF SWIMMING FLIPPERS
  125. >1 FISHERMAN'S HAT
  126. >1 LUCKY COIN NECKLACE
  127. >1 DAM HOODIE
  128. >1 PIRATE CAPTAIN'S TRICORNER HAT
  129. >1 GOLD NECKLACE
  130. >1 SEA CLOAK (CREATES BREATHABLE BUBBLE AROUND WEARER, BUT MAKES THEM COMPLETELY LOSE BUOYANCY)
  131. >1 COONSKIN HAT
  132. >1 TRAPPER'S FUR COAT
  133. >1 GAMER T-SHIRT
  134. >1 PAIR OF CARGO PANTS
  135. >1 PAIR OF COMBAT BOOTS
  136. >1 PAIR OF KITTY HIGH-SOCKS
  137. >1 DEPUTY MARSHAL BADGE
  138. >1 TACTI'COOL' HAT
  139.  
  140. WEAPONS:
  141. N4 AUTOMATIC RIFLE
  142.  
  143. >1 REPEATER RIFLE (BELONGED TO GRAMPS)
  144. >1 DEMONIC TELESCOPING PITCHFORK
  145. >1 BACKUUM 1000 (CAN SUCK AND BLAST OBJECTS UP TO THE SIZE AND/OR WEIGHT OF A FRUIT CART!)
  146. >1 SUPER HELPFUL SKELETON (NOTE: LY INSISTED YOU WRITE THIS DOWN.)
  147. >1 MAGICAL SNAKE TIRE IRON (SEE LY, I DIDN'T FORGET THIS-STOP HASSLING ME!)
  148. >1 CULT RITUAL DAGGER
  149. >1 AUTOMATED BONE SHAPER (ABS)
  150. >1 TELESCOPING BLUE STEEL MOP ('THE KAISER')
  151. >1 CHINCHILL PUMP-ACTION SHOTGUN (FOUND! :DDDDDD)
  152. >1 .38 REVOLVER
  153. >1 GOODBOYNIUM TELESCOPING MOP
  154. >1 REGGINGTON BOLT-ACTION SCOPED RIFLE
  155. >1 ROCKET LAUNCHER
  156. >1 SPRAY BOTTLE WITH STINGING, SHINY WATER! (1/2 Left)
  157. >1 PISSY MARROW-SERUM'D RACCOON NAMED STAN
  158.  
  159. GIVEN TO PALS:
  160. >1 STORM STAFF (TAKEN BY SYBIL)
  161. >1 TELESCOPING ALUMINUM MOP (LOANED TO ART)
  162. >1 BENETTI HANDGUN (LOANED TO ART)
  163. >1 SCIENCE GUN(LENT TO MITZI)
  164. >1 FANCY BOWTIE (GIVEN TO TALBOT)
  165. >1 SCOOTER KEY (GIVEN TO PAULIE)
  166. >1 GOLD REVOLVER (GIVEN TO EDDIE)
  167. >1 BLACK REVOLVER (GIVEN TO ART)
  168. >1 MAGIC-PINGING DEVICE (CAUSES BUT ALSO TAKES STAN OUT OF BLACKOUTS!) (GIVEN TO SYBIL)
  169. >1 TRANQ RIFLE (GIVEN TO TUCKER)
  170. >1 MAKESHIFT FLAMETHROWER (LENT TO KIKI)
  171. >1 MAGIC TRACKING BOLT WAND (ART)
  172. >1 MAGIC TRACKING BOLT WAND (EDDIE)
  173.  
  174. TOOLS:
  175. >1 SET OF WOODEN DICE (BELONGED TO CLIFF)
  176. >1 MAGIC-STORING PRISM (FULL!)
  177. >1 RECTANGULAR GIZMO
  178. >1 JAR OF FLESHY FLAKES
  179. >1 STAN BONE MARROW SERUM DOSE (FOR ONE PARTY MEMBER)
  180. >1 COMPANY-ISSUED BLACKBERRY.
  181. >1 FIXED CELLPHONE
  182. >1 MICROBUCKET (CARRIES WATER)
  183. >1 KEYRING WITH WORK, APARTMENT, and SCOOTER KEYS
  184. >1 PAINFULLY SMALL WALLET. 67 CENTS MADE OF RANDOM COINS. ALSO A DEBIT CARD: CHIP CURRENTLY SMUDGED.)
  185. >1 SYBIL DOLL (She communicates through it)
  186. >1 TACTICAL FLASHLIGHT
  187. >1 ZIPPO LIGHTER
  188. >1 CLEARWATER MAP
  189. >1 EMPTY SPRAY BOTTLE
  190. >1 KNIFE SHARPENER
  191. >1 VAN KEY
  192. >1 GPS TRACKER
  193. >1 ROPE LADDER W/FASTENERS
  194. >1 REMOTE-CONTROLLED DUCK
  195. >1 10-FOOT ROPE
  196. >1 FRAYED NET
  197. >1 SNEAKY BOX (CARDBOARD)
  198. >1 TELESCOPING FISHING POLE WITH ATTACHED MINI-TACKLEBOX
  199. >1 COMPASS
  200. >1 BRASS SPYGLASS
  201. >1 JEWELED CRUCIFIX
  202. >1 GOOD BOY STAMP
  203. >1 CHRISTY-MODDED RADIO (CHANNEL 1 FOR TEAM CBB, CHANNEL 2 FOR REPORT, CHANNEL 3 FOR GOOD BOY, 9 FOR TRIO, 10 FOR HAULIE PAULIE, 11 FOR CHRISTY (SECURE)
  204.  
  205. MEDICAL & FOOD:
  206. >1 BOTTLE OF PAINKILLERS (FROM TUCKER)
  207. >1 BOTTLE OF ISOPROPYL ALCOHOL
  208. >1 ROLL OF BANDAGES
  209. >3 PACKS OF MYSTERY MEAT
  210. >7 CANS OF INFINAMEAT
  211. >1 REAPER LOLLIPOP
  212. >1 FIRST AID KIT
  213. >1 BAG OF PICKLE CHIPS
  214. >1 JAR OF BERRY JAM
  215.  
  216. KEYS AND MEMOS:
  217. >1 SIGIL OF DUDE WHO LAST KILLED TIM
  218. >1 GOOD BOY MASTER KEY
  219. >1 LETTER FROM KIKI!
  220. >1 JANITOR KEYCARD (FOR SCIENCE LAB)
  221. >1 DAM COMPUTER PASSWORD SHEET
  222. >1 ADDRESS (Given by ART)
  223. >1 NEWSPAPERS AND NOTE FROM CORPSE-ART KILLER
  224. >1 BOOK ON CARVING (READ)
  225. >1 GREASER SHOPPING LIST
  226. >1 TALBOT'S JOURNAL
  227. >1 SHOPPING LIST WITH GREEN WRITING
  228. >1 'NATURE OF NATURE' GUIDEBOOK
  229. >1 ORDER OF THE WANDERING EYE KEYCARD (THEIR COMPOUND'S IN THE ADMIN WING!)
  230. >1 LIST OF EX-CULT MEMBER NAMES
  231. >1 OLD MAP TO PITCHFORK ROCK (ATLANTIS LANDMARK)
  232. >1 CITY HALL KEYCARD (JAY REYES)
  233. >1 KEY TO JOPLIN SALOON
  234.  
  235. NOVELTIES AND MISC:
  236. >1 BUNDLE OF COMPANY CREDIT CARDS
  237. >1 CIGAR BUTT (TROPHY FROM KING)
  238. >1 TIN of DR. HARRINGTON'S HAIR-WRANGLER POMADE
  239. >1 BOX OF ALL-OCCASION STICKERS: OVER 6 MILLION SITUATIONAL STICKERS!
  240. >1 PACK OF TISSUES
  241. >1 PEACH GUM WRAPPER (FROM MITZI)
  242. >1 $500 CHEQUE
  243. >1 LUDWIG REPLICA (HAIRY CATFISH)
  244. >1 ALLY GATOR PLUSH!
  245. >1 STAN DOLL MADE BY SANDY THE VENT URCHIN
  246. >1 FISH GODDESS(?) TOTEM
  247. >1 MERMAID PLUSH
  248. >1 PICTURE OF YOU AND LUDWIG
  249. >1 GOODBOYNIUM-COVERED ROCK (FROM BEANING TALBOT IN THE HEAD)
  250. >1 GUNKY FLINTLOCK PISTOL
  251. >1 TOME OF MERMAID SMUT (EXTREMELY LEWD AND DEFINITELY EVIL)
  252. --------------------------------------------------------------------<IN’VAN’TORY>----------------------------------------------------
  253. CURRENT VAN UPGRADES:
  254. >WHEEL AND CHASSIS ARMOR
  255. >EMERGENCY FORCE FIELD (LY THOUGHT THE BUTTON WAS FOR THE EMERGENCY LIGHTS)
  256. >TURBO BOOST MK II (Can boost more often and for longer!)
  257. >EASY ACCESS BETWEEN CABIN AND BACK
  258. >COMFY SEATS
  259. >RIP KORD CUTOUT IN THE BACK
  260. >FUZZY DICE
  261. >AMPLE BACK STORAGE
  262.  
  263. >2 PAIRS OF BINOCULARS
  264. >4 COMBAT KNIVES
  265. >2 SMGS
  266. >2 LONG-RANGE RIFLES
  267. >4 PACKS OF SMOKES (JOHNNY PATRIOT REDS)
  268. >5 BOXES OF TOASTER TARTS
  269. >20 BAGS OF MIXED CANDIES
  270. >5 BAGS OF COFFEE GROUNDS
  271. >1 COFFEE MAKER
  272. >3 CARTONS OF MILK
  273. >1 TOOL KID
  274. >20 BAGS OF CHIPS
  275. >5 RISQUE MAGAZINES (No one fessed up to bringing these. PERVERTS!)
  276. >36 BEERS
  277. >5 BOTTLES OF HARD LIQUOR
  278. >20 SANDWICHES
  279. >4 FLASHLIGHTS
  280. >3 PACKS OF BATTERIES
  281. >3 FIRST AID KITS
  282. >2 CANS OF SPRAY CHEESE
  283. >4 TUBS OF ICE CREAM
  284. >1 CUTOUT OF RIP KORD
  285. >EXTRA AMMO (A LOT)
  286. >7 SOLDIER HELMETS
  287. >20 DAM MAGNETS
  288. >15 POCKET KNIVES
  289. >10 BEAVER DOLLS
  290. >25 BOTTLE OF DAM WATER (IT'S DAM GOOD)
  291. >15 CLEARWATER DAM HOODIES
  292. >15 CLEARWATER DAM SWIMWEAR (MALE AND FEMALE)
  293. >1 ELECTRICAL TOOLBOX
  294. >1 PACK OF CORN BARS
  295. >1 PACK OF DINO CRISPS
  296. >1 PACK OF FREEZE-DRIED PICKLES
  297. >5 BOTTLES OF PAINKILLERS
  298.  
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