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- DAMAGE_POISON:
- Enabled: true
- Type: DAMAGE_BONUS
- Priority: 1
- Triggers:
- - ATTACK
- ExecutionPoint: PRE
- Display: 'Poison Damage'
- DamageType: POISON
- BaseValue: 0
- Tooltips:
- Additive: '+<value> Poison Damage'
- Multiply: '+<value> Poison Damage'
- Compound: 'x<value> Poison Damage'
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