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- d2gs.log
- 07/26 17:52:47.857 D2GEThread: Server Thread 440 Created
- 07/26 17:52:48.669 D2GEThread: Game Server Thread Start Successfully
- 07/26 17:52:48.669 D2GSResetGameList: End all game in the Game List and in the GE
- 07/26 17:52:48.669 watchdog_init: CreateThread watchdog_thread, 780
- 07/26 17:52:48.669 main: Entering Main Server Loop
- 07/26 17:52:48.669 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 17:52:48.669 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 17:52:48.669 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 17:52:48.669 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 17:52:48.669 D2GSNetRecvPacket: CS socket become writable
- 07/26 17:52:48.669 D2GSNetRecvPacket: DBS socket become writable
- 07/26 17:52:48.669 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 17:52:48.669 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 17:52:48.685 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 17:52:48.685 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 17:52:48.685 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 17:53:30.341 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 17:53:35.341 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 17:53:35.341 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 17:53:35.341 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 17:53:36.450 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/26 17:53:42.482 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/26 17:53:48.622 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/26 17:53:53.622 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 17:53:53.622 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 17:53:53.622 D2GSNetRecvPacket: CS socket become writable
- 07/26 17:53:53.622 D2GSNetRecvPacket: DBS socket become writable
- 07/26 17:53:53.622 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 17:53:53.638 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 17:53:53.638 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 17:53:53.638 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 17:53:53.638 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 17:57:46.466 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 17:57:51.466 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 17:57:52.638 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 17:57:57.638 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 17:57:57.638 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 17:57:57.638 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 17:57:57.638 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 17:57:57.638 D2GSNetRecvPacket: CS socket become writable
- 07/26 17:57:57.638 D2GSNetRecvPacket: DBS socket become writable
- 07/26 17:57:57.653 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 17:57:57.653 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 17:57:57.653 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 17:57:57.653 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 17:57:57.653 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 17:59:14.966 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 17:59:19.966 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 17:59:20.966 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 17:59:27.091 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 17:59:32.091 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 17:59:32.091 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 17:59:32.091 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 17:59:32.091 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 17:59:32.091 D2GSNetRecvPacket: CS socket become writable
- 07/26 17:59:32.091 D2GSNetRecvPacket: DBS socket become writable
- 07/26 17:59:32.107 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 17:59:32.107 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 17:59:32.122 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 17:59:32.122 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 17:59:32.122 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 17:59:55.341 D2GSGameListInsert: Insert into game list 'Sad' (1)
- 07/26 17:59:55.341 D2CSCreateEmptyGame: Created game 'Sad', 1,expansion,normal,softcore,ladder, seqno=3
- 07/26 17:59:55.341 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Test(*localhost)@10.0.0.3
- 07/26 17:59:55.372 D2CSClientJoinGameRequest: Test(*localhost) join game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 17:59:55.669 D2GSCBFindPlayerToken: Found token of Test(*localhost) for game 'Sad'(1)
- 07/26 17:59:55.669 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for Test(*localhost)
- 07/26 17:59:55.669 D2DBSGetDataReply: send CHARSAVE to GE for test(*localhost) success, 130 bytes
- 07/26 17:59:55.778 D2GSCBEnterGame: Test(*localhost)[L=1,C=Bar]@10.0.0.3 enter game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 18:00:25.982 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for Test(*localhost)
- 07/26 18:00:25.982 D2GSUpdateCharacterLadder: Update ladder for Test@D2CS
- 07/26 18:00:25.982 D2GSCBLeaveGame: Test(*localhost)[L=1,C=Bar] leave game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 18:00:25.982 D2GSWriteCharInfoFile: Send CHARINFO data for Test(*localhost)
- 07/26 18:00:25.982 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for Test(*localhost)@D2CS
- 07/26 18:00:25.982 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for test success
- 07/26 18:00:25.997 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for test success
- 07/26 18:00:32.466 D2GSGameListInsert: Insert into game list 'Gdfg' (2)
- 07/26 18:00:32.466 D2CSCreateEmptyGame: Created game 'Gdfg', 2,expansion,normal,softcore,ladder, seqno=7
- 07/26 18:00:32.466 D2CSCreateEmptyGame: GameInfo: 'Gdfg','','', By Test(*localhost)@10.0.0.3
- 07/26 18:00:32.528 D2CSClientJoinGameRequest: Test(*localhost) join game 'Gdfg', id=2(exp,normal,softcore,ladder)
- 07/26 18:00:32.825 D2GSCBFindPlayerToken: Found token of Test(*localhost) for game 'Gdfg'(2)
- 07/26 18:00:32.825 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for Test(*localhost)
- 07/26 18:00:32.825 D2DBSGetDataReply: send CHARSAVE to GE for test(*localhost) success, 985 bytes
- 07/26 18:00:32.903 D2GSCBEnterGame: Test(*localhost)[L=1,C=Bar]@10.0.0.3 enter game 'Gdfg', id=2(exp,normal,softcore,ladder)
- 07/26 18:00:35.591 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for Test(*localhost)
- 07/26 18:00:35.591 D2GSUpdateCharacterLadder: Update ladder for Test@D2CS
- 07/26 18:00:35.591 D2GSCBLeaveGame: Test(*localhost)[L=1,C=Bar] leave game 'Gdfg', id=2(exp,normal,softcore,ladder)
- 07/26 18:00:35.591 D2GSWriteCharInfoFile: Send CHARINFO data for Test(*localhost)
- 07/26 18:00:35.591 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for Test(*localhost)@D2CS
- 07/26 18:00:35.607 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for test success
- 07/26 18:00:35.607 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for test success
- 07/26 18:00:55.388 D2GSCBCloseGame: Close game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 18:00:55.388 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sad' (1)
- 07/26 18:01:32.513 D2GSCBCloseGame: Close game 'Gdfg', id=2(exp,normal,softcore,ladder)
- 07/26 18:01:32.513 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Gdfg' (2)
- 07/26 18:02:00.778 admin_service: New admin request from 10.0.0.3(1440)
- 07/26 20:16:11.732 D2GSGameListInsert: Insert into game list 'Sad' (3)
- 07/26 20:16:11.732 D2CSCreateEmptyGame: Created game 'Sad', 3,expansion,normal,softcore,ladder, seqno=13
- 07/26 20:16:11.732 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Test(*localhost)@10.0.0.3
- 07/26 20:16:11.778 D2CSClientJoinGameRequest: Test(*localhost) join game 'Sad', id=3(exp,normal,softcore,ladder)
- 07/26 20:16:51.419 D2GSGameListInsert: Insert into game list 'Fdg' (4)
- 07/26 20:16:51.419 D2CSCreateEmptyGame: Created game 'Fdg', 4,expansion,normal,softcore,ladder, seqno=17
- 07/26 20:16:51.419 D2CSCreateEmptyGame: GameInfo: 'Fdg','','', By tgdf(*localhost)@10.0.0.3
- 07/26 20:16:51.450 D2CSClientJoinGameRequest: tgdf(*localhost) join game 'Fdg', id=4(exp,normal,softcore,ladder)
- 07/26 20:16:51.825 D2GSCBFindPlayerToken: Found token of tgdf(*localhost) for game 'Fdg'(4)
- 07/26 20:16:51.825 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for tgdf(*localhost)
- 07/26 20:16:51.825 D2DBSGetDataReply: send CHARSAVE to GE for tgdf(*localhost) success, 130 bytes
- 07/26 20:16:52.185 D2GSCBEnterGame: tgdf(*localhost)[L=1,C=Bar]@10.0.0.3 enter game 'Fdg', id=4(exp,normal,softcore,ladder)
- 07/26 20:17:11.747 D2GSCBCloseGame: Close game 'Sad', id=3(exp,normal,softcore,ladder)
- 07/26 20:17:11.747 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sad' (3)
- 07/26 20:17:12.138 D2GSDeletePendingChar: Delete a pending char Test(*localhost) in an already closed game
- 07/26 20:18:48.747 D2GSCBUpdateGameInformation: Update game info for char 'tgdf'(L=2,Bar), GameId 4
- 07/26 20:19:08.716 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for tgdf(*localhost)
- 07/26 20:19:08.716 D2GSUpdateCharacterLadder: Update ladder for tgdf@D2CS
- 07/26 20:19:08.716 D2GSCBLeaveGame: tgdf(*localhost)[L=2,C=Bar] leave game 'Fdg', id=4(exp,normal,softcore,ladder)
- 07/26 20:19:08.716 D2GSWriteCharInfoFile: Send CHARINFO data for tgdf(*localhost)
- 07/26 20:19:08.716 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for tgdf(*localhost)@D2CS
- 07/26 20:19:08.763 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for tgdf success
- 07/26 20:19:08.778 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for tgdf success
- 07/26 20:19:08.794 D2GSCBCloseGame: Close game 'Fdg', id=4(exp,normal,softcore,ladder)
- 07/26 20:19:08.794 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Fdg' (4)
- 07/26 20:19:13.482 D2GSGameListInsert: Insert into game list 'Sadg' (5)
- 07/26 20:19:13.482 D2CSCreateEmptyGame: Created game 'Sadg', 5,expansion,normal,softcore,ladder, seqno=22
- 07/26 20:19:13.482 D2CSCreateEmptyGame: GameInfo: 'Sadg','','', By Test(*localhost)@10.0.0.3
- 07/26 20:19:13.528 D2CSClientJoinGameRequest: Test(*localhost) join game 'Sadg', id=5(exp,normal,softcore,ladder)
- 07/26 20:19:13.888 D2GSCBFindPlayerToken: Found token of Test(*localhost) for game 'Sadg'(5)
- 07/26 20:19:13.888 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for Test(*localhost)
- 07/26 20:19:13.903 D2DBSGetDataReply: send CHARSAVE to GE for test(*localhost) success, 985 bytes
- 07/26 20:19:14.232 D2GSCBEnterGame: Test(*localhost)[L=1,C=Bar]@10.0.0.3 enter game 'Sadg', id=5(exp,normal,softcore,ladder)
- 07/26 20:19:25.403 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for Test(*localhost)
- 07/26 20:19:25.403 D2GSUpdateCharacterLadder: Update ladder for Test@D2CS
- 07/26 20:19:25.403 D2GSCBLeaveGame: Test(*localhost)[L=1,C=Bar] leave game 'Sadg', id=5(exp,normal,softcore,ladder)
- 07/26 20:19:25.403 D2GSWriteCharInfoFile: Send CHARINFO data for Test(*localhost)
- 07/26 20:19:25.403 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for Test(*localhost)@D2CS
- 07/26 20:19:25.403 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for test success
- 07/26 20:19:25.435 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for test success
- 07/26 20:20:13.513 D2GSCBCloseGame: Close game 'Sadg', id=5(exp,normal,softcore,ladder)
- 07/26 20:20:13.513 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sadg' (5)
- 07/26 20:21:05.169 D2GSGameListInsert: Insert into game list 'Test' (6)
- 07/26 20:21:05.169 D2CSCreateEmptyGame: Created game 'Test', 6,expansion,normal,softcore,ladder, seqno=29
- 07/26 20:21:05.169 D2CSCreateEmptyGame: GameInfo: 'Test','','', By tgdf(*localhost)@10.0.0.3
- 07/26 20:21:05.216 D2CSClientJoinGameRequest: tgdf(*localhost) join game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:21:05.560 D2GSCBFindPlayerToken: Found token of tgdf(*localhost) for game 'Test'(6)
- 07/26 20:21:05.560 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for tgdf(*localhost)
- 07/26 20:21:05.560 D2DBSGetDataReply: send CHARSAVE to GE for tgdf(*localhost) success, 1131 bytes
- 07/26 20:21:05.903 D2GSCBEnterGame: tgdf(*localhost)[L=2,C=Bar]@10.0.0.3 enter game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:21:11.107 D2CSClientJoinGameRequest: Luky(*localhost2) join game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:21:11.528 D2GSCBFindPlayerToken: Found token of Luky(*localhost2) for game 'Test'(6)
- 07/26 20:21:11.528 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for Luky(*localhost2)
- 07/26 20:21:11.528 D2DBSGetDataReply: send CHARSAVE to GE for luky(*localhost2) success, 130 bytes
- 07/26 20:21:11.825 D2GSCBEnterGame: Luky(*localhost2)[L=1,C=Bar]@10.0.0.3 enter game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:26:26.700 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for tgdf(*localhost)
- 07/26 20:26:26.700 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for Luky(*localhost2)
- 07/26 20:26:26.700 D2GSUpdateCharacterLadder: Update ladder for Luky@D2CS
- 07/26 20:26:26.700 D2GSUpdateCharacterLadder: Update ladder for tgdf@D2CS
- 07/26 20:26:26.700 D2GSCBLeaveGame: tgdf(*localhost)[L=2,C=Bar] leave game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:26:26.700 D2GSWriteCharInfoFile: Send CHARINFO data for tgdf(*localhost)
- 07/26 20:26:26.700 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for tgdf(*localhost)@D2CS
- 07/26 20:26:26.732 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for tgdf success
- 07/26 20:26:26.747 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for luky success
- 07/26 20:26:26.747 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for tgdf success
- 07/26 20:26:32.825 D2GSUpdateCharacterLadder: Update ladder for Luky@D2CS
- 07/26 20:29:37.872 D2GSCBLeaveGame: Luky(*localhost2)[L=1,C=Bar] leave game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:29:37.872 D2GSWriteCharInfoFile: Send CHARINFO data for Luky(*localhost2)
- 07/26 20:29:37.872 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for Luky(*localhost2)@D2CS
- 07/26 20:29:37.888 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for luky success
- 07/26 20:34:38.028 D2GSCBCloseGame: Close game 'Test', id=6(exp,normal,softcore,ladder)
- 07/26 20:34:38.028 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Test' (6)
- 07/26 20:35:57.325 D2GSGameListInsert: Insert into game list 'Asd' (7)
- 07/26 20:35:57.325 D2CSCreateEmptyGame: Created game 'Asd', 7,expansion,normal,softcore,ladder, seqno=38
- 07/26 20:35:57.325 D2CSCreateEmptyGame: GameInfo: 'Asd','','', By Luky(*localhost2)@10.0.0.3
- 07/26 20:35:57.357 D2CSClientJoinGameRequest: Luky(*localhost2) join game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/26 20:35:57.638 D2GSCBFindPlayerToken: Found token of Luky(*localhost2) for game 'Asd'(7)
- 07/26 20:35:57.638 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for Luky(*localhost2)
- 07/26 20:35:57.638 D2DBSGetDataReply: send CHARSAVE to GE for luky(*localhost2) success, 1007 bytes
- 07/26 20:35:57.747 D2GSCBEnterGame: Luky(*localhost2)[L=1,C=Bar]@10.0.0.3 enter game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/26 20:35:59.169 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for Luky(*localhost2)
- 07/26 20:35:59.169 D2GSUpdateCharacterLadder: Update ladder for Luky@D2CS
- 07/26 20:35:59.169 D2GSCBLeaveGame: Luky(*localhost2)[L=1,C=Bar] leave game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/26 20:35:59.169 D2GSWriteCharInfoFile: Send CHARINFO data for Luky(*localhost2)
- 07/26 20:35:59.169 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for Luky(*localhost2)@D2CS
- 07/26 20:35:59.169 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for luky success
- 07/26 20:35:59.169 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for luky success
- 07/26 20:36:16.419 D2GSCBCloseGame: Close game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/26 20:36:16.419 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Asd' (7)
- 07/26 20:36:16.419 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 20:36:21.419 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 20:36:22.435 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:36:28.372 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:36:33.372 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 20:36:33.372 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 20:36:33.372 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 20:36:33.372 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 20:36:33.372 D2GSNetRecvPacket: CS socket become writable
- 07/26 20:36:33.372 D2GSNetRecvPacket: DBS socket become writable
- 07/26 20:36:33.372 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 20:36:33.388 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 20:36:33.388 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 20:36:33.388 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 20:36:33.388 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 20:41:59.247 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 20:42:04.247 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 20:42:05.232 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:11.278 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:17.310 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:23.341 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:29.482 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:35.419 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:41.450 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:47.482 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:53.419 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:42:59.450 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:05.482 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:11.528 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:17.560 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:23.700 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:29.732 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:35.763 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:41.794 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:47.841 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:53.763 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:43:59.700 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:05.841 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:11.872 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:17.903 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:23.841 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:29.888 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:36.013 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:42.060 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:47.982 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:44:54.028 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:45:00.153 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:45:06.294 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:45:12.435 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:45:18.560 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 20:45:23.560 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 20:45:23.560 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 20:45:24.700 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/26 20:45:29.700 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 20:45:29.700 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 20:45:29.700 D2GSNetRecvPacket: CS socket become writable
- 07/26 20:45:29.700 D2GSNetRecvPacket: DBS socket become writable
- 07/26 20:45:29.700 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 20:45:29.700 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 20:45:29.700 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 20:45:29.700 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/26 20:45:29.700 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/26 20:46:04.778 D2GSGameListInsert: Insert into game list 'Asd' (8)
- 07/26 20:46:04.778 D2CSCreateEmptyGame: Created game 'Asd', 8,expansion,normal,softcore,ladder, seqno=3
- 07/26 20:46:04.778 D2CSCreateEmptyGame: GameInfo: 'Asd','','', By testa(*Luki)@10.0.0.3
- 07/26 20:46:04.794 D2CSClientJoinGameRequest: testa(*Luki) join game 'Asd', id=8(exp,normal,softcore,ladder)
- 07/26 20:46:05.075 D2GSCBFindPlayerToken: Found token of testa(*Luki) for game 'Asd'(8)
- 07/26 20:46:05.075 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for testa(*Luki)
- 07/26 20:46:05.075 D2DBSGetDataReply: send CHARSAVE to GE for testa(*Luki) success, 130 bytes
- 07/26 20:46:05.185 D2GSCBEnterGame: testa(*Luki)[L=1,C=Bar]@10.0.0.3 enter game 'Asd', id=8(exp,normal,softcore,ladder)
- 07/26 20:46:28.575 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for testa(*Luki)
- 07/26 20:46:28.575 D2GSUpdateCharacterLadder: Update ladder for testa@D2CS
- 07/26 20:46:28.575 D2GSCBLeaveGame: testa(*Luki)[L=1,C=Bar] leave game 'Asd', id=8(exp,normal,softcore,ladder)
- 07/26 20:46:28.575 D2GSWriteCharInfoFile: Send CHARINFO data for testa(*Luki)
- 07/26 20:46:28.575 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for testa(*Luki)@D2CS
- 07/26 20:46:28.591 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for testa success
- 07/26 20:46:28.607 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for testa success
- 07/26 20:46:54.685 D2GSGameListInsert: Insert into game list 'Sadsadfgdfgfd' (9)
- 07/26 20:46:54.685 D2CSCreateEmptyGame: Created game 'Sadsadfgdfgfd', 9,expansion,normal,softcore,ladder, seqno=9
- 07/26 20:46:54.685 D2CSCreateEmptyGame: GameInfo: 'Sadsadfgdfgfd','','', By testa(*Luki)@10.0.0.3
- 07/26 20:46:54.700 D2CSClientJoinGameRequest: testa(*Luki) join game 'Sadsadfgdfgfd', id=9(exp,normal,softcore,ladder)
- 07/26 20:46:54.966 D2GSCBFindPlayerToken: Found token of testa(*Luki) for game 'Sadsadfgdfgfd'(9)
- 07/26 20:46:54.966 D2GSCBGetDatabaseCharacter: Send GetDataRequest to D2DBS for testa(*Luki)
- 07/26 20:46:54.966 D2DBSGetDataReply: send CHARSAVE to GE for testa(*Luki) success, 980 bytes
- 07/26 20:46:55.075 D2GSCBEnterGame: testa(*Luki)[L=1,C=Bar]@10.0.0.3 enter game 'Sadsadfgdfgfd', id=9(exp,normal,softcore,ladder)
- 07/26 20:46:56.200 D2GSCBSaveDatabaseCharacter: Save CHARSAVE for testa(*Luki)
- 07/26 20:46:56.200 D2GSUpdateCharacterLadder: Update ladder for testa@D2CS
- 07/26 20:46:56.200 D2GSCBLeaveGame: testa(*Luki)[L=1,C=Bar] leave game 'Sadsadfgdfgfd', id=9(exp,normal,softcore,ladder)
- 07/26 20:46:56.200 D2GSWriteCharInfoFile: Send CHARINFO data for testa(*Luki)
- 07/26 20:46:56.200 D2GSSetCharLockStatus: Set charlock status to UNLOCKED for testa(*Luki)@D2CS
- 07/26 20:46:56.200 D2DBSSaveDataReply: Save <CHARSAVE> data to D2DBS for testa success
- 07/26 20:46:56.216 D2DBSSaveDataReply: Save <CHARINFO> data to D2DBS for testa success
- 07/26 20:47:04.872 D2GSCBCloseGame: Close game 'Asd', id=8(exp,normal,softcore,ladder)
- 07/26 20:47:04.872 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Asd' (8)
- 07/26 20:47:54.747 D2GSCBCloseGame: Close game 'Sadsadfgdfgfd', id=9(exp,normal,softcore,ladder)
- 07/26 20:47:54.747 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sadsadfgdfgfd' (9)
- 07/26 21:37:46.474 D2GEThread: Server Thread 6876 Created
- 07/26 21:37:50.435 D2GEThread: Game Server Thread Start Successfully
- 07/26 21:37:50.438 D2GSResetGameList: End all game in the Game List and in the GE
- 07/26 21:37:50.439 watchdog_init: CreateThread watchdog_thread, 5876
- 07/26 21:37:50.439 main: Entering Main Server Loop
- 07/26 21:37:51.432 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:37:57.428 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:38:03.423 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:38:09.422 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:38:15.423 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:38:21.422 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:38:26.422 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 21:38:26.422 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 21:38:27.418 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/26 21:38:32.418 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 21:38:32.418 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 21:38:32.418 D2GSNetRecvPacket: CS socket become writable
- 07/26 21:38:32.418 D2GSNetRecvPacket: DBS socket become writable
- 07/26 21:38:32.419 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 21:38:32.431 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 21:38:32.461 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 21:38:32.461 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 99
- 07/26 21:38:32.462 D2GSSetGameInfoByD2CS: Set current maxgame to 99
- 07/26 21:39:36.501 D2GSGameListInsert: Insert into game list 'Sad' (1)
- 07/26 21:39:36.501 D2CSCreateEmptyGame: Created game 'Sad', 1,expansion,normal,softcore,ladder, seqno=3
- 07/26 21:39:36.501 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By testa(*Luki)@88.117.105.4
- 07/26 21:39:36.590 D2CSClientJoinGameRequest: testa(*Luki) join game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 21:40:30.701 D2GSGameListInsert: Insert into game list 'Dsfdsf' (2)
- 07/26 21:40:30.701 D2CSCreateEmptyGame: Created game 'Dsfdsf', 2,expansion,normal,softcore,ladder, seqno=7
- 07/26 21:40:30.701 D2CSCreateEmptyGame: GameInfo: 'Dsfdsf','','', By testa(*Luki)@88.117.105.4
- 07/26 21:40:30.789 D2CSClientJoinGameRequest: testa(*Luki) join game 'Dsfdsf', id=2(exp,normal,softcore,ladder)
- 07/26 21:40:36.506 D2GSCBCloseGame: Close game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/26 21:40:36.506 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sad' (1)
- 07/26 21:40:37.741 D2GSCBCloseGame: Close game 'Dsfdsf', id=2(exp,normal,softcore,ladder)
- 07/26 21:40:37.741 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Dsfdsf' (2)
- 07/26 21:40:37.743 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 21:40:42.745 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 21:40:43.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:40:49.745 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:40:55.744 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:01.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:07.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:13.748 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:19.748 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:25.757 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:30.815 D2GSDeletePendingChar: Delete a pending char testa(*Luki) in an already closed game
- 07/26 21:41:31.749 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:37.748 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:43.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:49.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:41:55.738 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:01.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:07.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:13.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:19.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:25.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:31.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:37.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:43.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:49.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:42:55.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:01.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:07.728 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:13.718 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:19.718 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:25.718 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:31.718 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:37.718 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:43.709 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:49.708 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:43:54.708 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 21:43:54.708 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 21:43:54.710 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 21:43:54.710 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 21:43:54.711 D2GSNetRecvPacket: CS socket become writable
- 07/26 21:43:54.711 D2GSNetRecvPacket: DBS socket become writable
- 07/26 21:43:54.711 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 21:43:54.712 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 21:43:54.718 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 21:43:54.718 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 99
- 07/26 21:43:54.719 D2GSSetGameInfoByD2CS: Set current maxgame to 99
- 07/26 21:44:04.431 D2GSGameListInsert: Insert into game list 'Dsfgfdg' (3)
- 07/26 21:44:04.431 D2CSCreateEmptyGame: Created game 'Dsfgfdg', 3,expansion,normal,softcore,ladder, seqno=3
- 07/26 21:44:04.431 D2CSCreateEmptyGame: GameInfo: 'Dsfgfdg','','', By testa(*Luki)@88.117.105.4
- 07/26 21:44:04.513 D2CSClientJoinGameRequest: testa(*Luki) join game 'Dsfgfdg', id=3(exp,normal,softcore,ladder)
- 07/26 21:45:04.450 D2GSCBCloseGame: Close game 'Dsfgfdg', id=3(exp,normal,softcore,ladder)
- 07/26 21:45:04.450 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Dsfgfdg' (3)
- 07/26 21:45:04.581 D2GSDeletePendingChar: Delete a pending char testa(*Luki) in an already closed game
- 07/26 21:52:53.549 CloseConnectionToD2CS: Close Connection to D2CS
- 07/26 21:52:58.551 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/26 21:52:59.552 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:05.552 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:11.552 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:17.552 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:23.542 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:29.542 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:35.532 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:41.533 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:47.532 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/26 21:53:52.532 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 21:53:52.532 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 21:53:52.534 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 21:53:52.534 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 21:53:52.534 D2GSNetRecvPacket: CS socket become writable
- 07/26 21:53:52.534 D2GSNetRecvPacket: DBS socket become writable
- 07/26 21:53:52.535 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 21:53:52.536 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 21:53:52.539 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 21:53:52.539 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 99
- 07/26 21:53:52.540 D2GSSetGameInfoByD2CS: Set current maxgame to 99
- 07/26 21:54:29.620 D2GSGameListInsert: Insert into game list 'Sadad' (4)
- 07/26 21:54:29.621 D2CSCreateEmptyGame: Created game 'Sadad', 4,expansion,normal,softcore,ladder, seqno=3
- 07/26 21:54:29.621 D2CSCreateEmptyGame: GameInfo: 'Sadad','','', By testa(*Luki)@88.117.105.4
- 07/26 21:54:29.718 D2CSClientJoinGameRequest: testa(*Luki) join game 'Sadad', id=4(exp,normal,softcore,ladder)
- 07/26 21:55:29.658 D2GSCBCloseGame: Close game 'Sadad', id=4(exp,normal,softcore,ladder)
- 07/26 21:55:29.659 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sadad' (4)
- 07/26 21:55:29.810 D2GSDeletePendingChar: Delete a pending char testa(*Luki) in an already closed game
- 07/26 21:59:30.199 D2GSGameListInsert: Insert into game list 'Sad' (5)
- 07/26 21:59:30.199 D2CSCreateEmptyGame: Created game 'Sad', 5,expansion,normal,softcore,ladder, seqno=12
- 07/26 21:59:30.199 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Luki(*Luki)@88.117.105.4
- 07/26 21:59:30.290 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sad', id=5(exp,normal,softcore,ladder)
- 07/26 22:00:30.237 D2GSCBCloseGame: Close game 'Sad', id=5(exp,normal,softcore,ladder)
- 07/26 22:00:30.237 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sad' (5)
- 07/26 22:00:30.312 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:12:03.541 D2GSGameListInsert: Insert into game list 'Sdf' (6)
- 07/26 22:12:03.541 D2CSCreateEmptyGame: Created game 'Sdf', 6,expansion,normal,softcore,ladder, seqno=16
- 07/26 22:12:03.541 D2CSCreateEmptyGame: GameInfo: 'Sdf','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:12:03.635 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sdf', id=6(exp,normal,softcore,ladder)
- 07/26 22:13:03.554 D2GSCBCloseGame: Close game 'Sdf', id=6(exp,normal,softcore,ladder)
- 07/26 22:13:03.554 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sdf' (6)
- 07/26 22:13:03.662 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:16:11.661 admin_service: New admin request from 85.214.203.254(252)
- 07/26 22:19:10.921 admin_setmaxgame: Change max game number to 50 by admin 252
- 07/26 22:19:10.921 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 50
- 07/26 22:19:10.921 D2GSSetGameInfoByD2CS: Set current maxgame to 50
- 07/26 22:19:17.637 D2GSGameListInsert: Insert into game list 'Asdasd' (7)
- 07/26 22:19:17.637 D2CSCreateEmptyGame: Created game 'Asdasd', 7,expansion,normal,softcore,ladder, seqno=20
- 07/26 22:19:17.637 D2CSCreateEmptyGame: GameInfo: 'Asdasd','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:19:17.753 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asdasd', id=7(exp,normal,softcore,ladder)
- 07/26 22:20:17.650 D2GSCBCloseGame: Close game 'Asdasd', id=7(exp,normal,softcore,ladder)
- 07/26 22:20:17.650 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asdasd' (7)
- 07/26 22:20:17.814 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:21:13.243 admin_shutdown: shutdown d2gs by admin 252 in 300 seconds
- 07/26 22:24:56.423 D2GEThread: Server Thread 9016 Created
- 07/26 22:24:57.792 D2GEThread: Game Server Thread Start Successfully
- 07/26 22:24:57.794 D2GSResetGameList: End all game in the Game List and in the GE
- 07/26 22:24:57.795 watchdog_init: CreateThread watchdog_thread, 5628
- 07/26 22:24:57.795 main: Entering Main Server Loop
- 07/26 22:24:57.795 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/26 22:24:57.796 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/26 22:24:57.796 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/26 22:24:57.796 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/26 22:24:57.796 D2GSNetRecvPacket: CS socket become writable
- 07/26 22:24:57.796 D2GSNetRecvPacket: DBS socket become writable
- 07/26 22:24:57.797 D2GSAuthreq: Auth request for 'D2CS'
- 07/26 22:24:57.798 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/26 22:24:57.808 D2GSAuthReply: Game Server Activated by D2CS
- 07/26 22:24:57.808 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 50
- 07/26 22:24:57.808 D2GSSetGameInfoByD2CS: Set current maxgame to 50
- 07/26 22:24:57.809 D2GSGameListInsert: Insert into game list 'Sadasd' (1)
- 07/26 22:24:57.809 D2CSCreateEmptyGame: Created game 'Sadasd', 1,expansion,normal,softcore,ladder, seqno=28
- 07/26 22:24:57.809 D2CSCreateEmptyGame: GameInfo: 'Sadasd','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:24:57.888 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sadasd', id=1(exp,normal,softcore,ladder)
- 07/26 22:25:35.214 D2GSGameListInsert: Insert into game list 'Asdasd' (2)
- 07/26 22:25:35.214 D2CSCreateEmptyGame: Created game 'Asdasd', 2,expansion,normal,softcore,ladder, seqno=32
- 07/26 22:25:35.214 D2CSCreateEmptyGame: GameInfo: 'Asdasd','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:25:35.310 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asdasd', id=2(exp,normal,softcore,ladder)
- 07/26 22:25:57.870 D2GSCBCloseGame: Close game 'Sadasd', id=1(exp,normal,softcore,ladder)
- 07/26 22:25:57.870 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sadasd' (1)
- 07/26 22:26:35.227 D2GSCBCloseGame: Close game 'Asdasd', id=2(exp,normal,softcore,ladder)
- 07/26 22:26:35.227 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asdasd' (2)
- 07/26 22:26:35.396 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:38:33.090 D2GSGameListInsert: Insert into game list 'Sadsad' (3)
- 07/26 22:38:33.090 D2CSCreateEmptyGame: Created game 'Sadsad', 3,expansion,normal,softcore,ladder, seqno=36
- 07/26 22:38:33.091 D2CSCreateEmptyGame: GameInfo: 'Sadsad','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:38:33.173 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sadsad', id=3(exp,normal,softcore,ladder)
- 07/26 22:39:33.142 D2GSCBCloseGame: Close game 'Sadsad', id=3(exp,normal,softcore,ladder)
- 07/26 22:39:33.142 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sadsad' (3)
- 07/26 22:39:33.249 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:40:30.732 D2GSGameListInsert: Insert into game list 'Sadsad' (4)
- 07/26 22:40:30.732 D2CSCreateEmptyGame: Created game 'Sadsad', 4,expansion,normal,softcore,ladder, seqno=42
- 07/26 22:40:30.732 D2CSCreateEmptyGame: GameInfo: 'Sadsad','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:40:30.821 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sadsad', id=4(exp,normal,softcore,ladder)
- 07/26 22:41:30.776 D2GSCBCloseGame: Close game 'Sadsad', id=4(exp,normal,softcore,ladder)
- 07/26 22:41:30.776 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sadsad' (4)
- 07/26 22:41:30.854 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/26 22:45:46.519 D2GSGameListInsert: Insert into game list 'Asd' (5)
- 07/26 22:45:46.519 D2CSCreateEmptyGame: Created game 'Asd', 5,expansion,normal,softcore,ladder, seqno=47
- 07/26 22:45:46.519 D2CSCreateEmptyGame: GameInfo: 'Asd','','', By Luki(*Luki)@88.117.105.4
- 07/26 22:45:46.568 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asd', id=5(exp,normal,softcore,ladder)
- 07/26 22:46:46.518 D2GSCBCloseGame: Close game 'Asd', id=5(exp,normal,softcore,ladder)
- 07/26 22:46:46.518 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asd' (5)
- 07/26 22:46:46.587 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 22:28:54.049 D2GSGameListInsert: Insert into game list 'Sad' (6)
- 07/27 22:28:54.076 D2CSCreateEmptyGame: Created game 'Sad', 6,expansion,normal,softcore,ladder, seqno=55
- 07/27 22:28:54.076 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Luki(*Luki)@88.117.107.72
- 07/27 22:28:54.156 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sad', id=6(exp,normal,softcore,ladder)
- 07/27 22:29:54.080 D2GSCBCloseGame: Close game 'Sad', id=6(exp,normal,softcore,ladder)
- 07/27 22:29:54.087 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sad' (6)
- 07/27 22:29:54.161 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 22:41:18.072 D2GSGameListInsert: Insert into game list 'Asd' (7)
- 07/27 22:41:18.072 D2CSCreateEmptyGame: Created game 'Asd', 7,expansion,normal,softcore,ladder, seqno=60
- 07/27 22:41:18.072 D2CSCreateEmptyGame: GameInfo: 'Asd','','', By Luki(*Luki)@88.117.107.72
- 07/27 22:41:18.161 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/27 22:42:18.114 D2GSCBCloseGame: Close game 'Asd', id=7(exp,normal,softcore,ladder)
- 07/27 22:42:18.114 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asd' (7)
- 07/27 22:42:18.171 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 22:49:48.516 CloseConnectionToD2CS: Close Connection to D2CS
- 07/27 22:49:53.552 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/27 22:49:53.809 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/27 22:49:53.815 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/27 22:49:54.878 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:00.878 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:06.878 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:12.879 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:18.878 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:24.868 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:50:30.868 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/27 22:51:26.454 D2GEThread: Server Thread 9608 Created
- 07/27 22:51:29.302 D2GEThread: Game Server Thread Start Successfully
- 07/27 22:51:29.304 D2GSResetGameList: End all game in the Game List and in the GE
- 07/27 22:51:29.304 watchdog_init: CreateThread watchdog_thread, 10052
- 07/27 22:51:29.304 main: Entering Main Server Loop
- 07/27 22:51:29.305 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/27 22:51:29.305 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/27 22:51:29.305 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/27 22:51:29.306 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/27 22:51:29.306 D2GSNetRecvPacket: CS socket become writable
- 07/27 22:51:29.306 D2GSNetRecvPacket: DBS socket become writable
- 07/27 22:51:29.306 D2GSAuthreq: Auth request for 'D2CS'
- 07/27 22:51:29.318 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/27 22:51:29.358 D2GSAuthReply: Game Server Activated by D2CS
- 07/27 22:51:29.358 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 50
- 07/27 22:51:29.358 D2GSSetGameInfoByD2CS: Set current maxgame to 50
- 07/27 22:51:40.847 D2GSGameListInsert: Insert into game list 'Sad' (1)
- 07/27 22:51:40.847 D2CSCreateEmptyGame: Created game 'Sad', 1,expansion,normal,softcore,ladder, seqno=4
- 07/27 22:51:40.847 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Luki(*Luki)@88.117.107.72
- 07/27 22:51:40.939 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/27 22:52:40.898 D2GSCBCloseGame: Close game 'Sad', id=1(exp,normal,softcore,ladder)
- 07/27 22:52:40.898 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sad' (1)
- 07/27 22:52:41.033 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 22:55:00.720 CloseConnectionToD2CS: Close Connection to D2CS
- 07/27 22:55:05.720 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/27 22:55:06.717 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 22:55:12.717 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 22:55:18.717 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 22:55:24.717 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 22:55:30.717 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 22:56:09.717 D2GEThread: Server Thread 7348 Created
- 07/27 22:56:10.977 D2GEThread: Game Server Thread Start Successfully
- 07/27 22:56:10.979 D2GSResetGameList: End all game in the Game List and in the GE
- 07/27 22:56:10.979 watchdog_init: CreateThread watchdog_thread, 3364
- 07/27 22:56:10.979 main: Entering Main Server Loop
- 07/27 22:56:10.980 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/27 22:56:10.980 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/27 22:56:10.981 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/27 22:56:10.981 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/27 22:56:10.981 D2GSNetRecvPacket: CS socket become writable
- 07/27 22:56:10.981 D2GSNetRecvPacket: DBS socket become writable
- 07/27 22:56:10.982 D2GSAuthreq: Auth request for 'D2CS'
- 07/27 22:56:10.983 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/27 22:56:10.997 D2GSAuthReply: Game Server Activated by D2CS
- 07/27 22:56:10.997 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 50
- 07/27 22:56:10.997 D2GSSetGameInfoByD2CS: Set current maxgame to 50
- 07/27 22:56:21.844 D2GSGameListInsert: Insert into game list 'Asfgf' (1)
- 07/27 22:56:21.844 D2CSCreateEmptyGame: Created game 'Asfgf', 1,expansion,normal,softcore,ladder, seqno=3
- 07/27 22:56:21.844 D2CSCreateEmptyGame: GameInfo: 'Asfgf','','', By Luki(*Luki)@88.117.107.72
- 07/27 22:56:21.936 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asfgf', id=1(exp,normal,softcore,ladder)
- 07/27 22:57:21.894 D2GSCBCloseGame: Close game 'Asfgf', id=1(exp,normal,softcore,ladder)
- 07/27 22:57:21.894 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asfgf' (1)
- 07/27 22:57:21.982 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 23:03:32.006 CloseConnectionToD2CS: Close Connection to D2CS
- 07/27 23:03:37.007 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/27 23:03:38.007 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:03:44.007 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:03:49.997 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:03:55.997 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:04:01.987 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:04:07.988 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:04:13.988 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:04:19.987 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/27 23:04:44.837 D2GEThread: Server Thread 8924 Created
- 07/27 23:04:46.142 D2GEThread: Game Server Thread Start Successfully
- 07/27 23:04:46.144 D2GSResetGameList: End all game in the Game List and in the GE
- 07/27 23:04:46.145 watchdog_init: CreateThread watchdog_thread, 8528
- 07/27 23:04:46.145 main: Entering Main Server Loop
- 07/27 23:04:46.145 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/27 23:04:46.146 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/27 23:04:46.146 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/27 23:04:46.146 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/27 23:04:46.146 D2GSNetRecvPacket: CS socket become writable
- 07/27 23:04:46.146 D2GSNetRecvPacket: DBS socket become writable
- 07/27 23:04:46.147 D2GSAuthreq: Auth request for 'D2CS'
- 07/27 23:04:46.148 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/27 23:04:46.159 D2GSAuthReply: Game Server Activated by D2CS
- 07/27 23:04:46.159 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 50
- 07/27 23:04:46.159 D2GSSetGameInfoByD2CS: Set current maxgame to 50
- 07/27 23:05:24.037 D2GSGameListInsert: Insert into game list 'Fhfh' (1)
- 07/27 23:05:24.037 D2CSCreateEmptyGame: Created game 'Fhfh', 1,expansion,normal,softcore,ladder, seqno=3
- 07/27 23:05:24.037 D2CSCreateEmptyGame: GameInfo: 'Fhfh','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:05:24.123 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Fhfh', id=1(exp,normal,softcore,ladder)
- 07/27 23:05:56.111 D2GSGameListInsert: Insert into game list 'Sdf' (2)
- 07/27 23:05:56.111 D2CSCreateEmptyGame: Created game 'Sdf', 2,expansion,normal,softcore,ladder, seqno=9
- 07/27 23:05:56.111 D2CSCreateEmptyGame: GameInfo: 'Sdf','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:05:56.209 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sdf', id=2(exp,normal,softcore,ladder)
- 07/27 23:06:24.057 D2GSCBCloseGame: Close game 'Fhfh', id=1(exp,normal,softcore,ladder)
- 07/27 23:06:24.057 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Fhfh' (1)
- 07/27 23:06:56.135 D2GSCBCloseGame: Close game 'Sdf', id=2(exp,normal,softcore,ladder)
- 07/27 23:06:56.135 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sdf' (2)
- 07/27 23:06:56.322 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 23:08:02.057 admin_service: New admin request from 127.0.0.1(252)
- 07/27 23:08:13.049 admin_setmaxgame: Change max game number to 0 by admin 252
- 07/27 23:08:13.049 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 0
- 07/27 23:08:13.050 D2GSSetGameInfoByD2CS: Set current maxgame to 0
- 07/27 23:08:22.142 admin_setmaxgame: Change max game number to 5 by admin 252
- 07/27 23:08:22.142 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 5
- 07/27 23:08:22.143 D2GSSetGameInfoByD2CS: Set current maxgame to 5
- 07/27 23:08:35.341 D2GSGameListInsert: Insert into game list 'Sadad' (3)
- 07/27 23:08:35.341 D2CSCreateEmptyGame: Created game 'Sadad', 3,expansion,normal,softcore,ladder, seqno=13
- 07/27 23:08:35.342 D2CSCreateEmptyGame: GameInfo: 'Sadad','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:08:35.427 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sadad', id=3(exp,normal,softcore,ladder)
- 07/27 23:08:51.881 D2GSGameListInsert: Insert into game list 'Asdsad' (4)
- 07/27 23:08:51.881 D2CSCreateEmptyGame: Created game 'Asdsad', 4,expansion,normal,softcore,ladder, seqno=17
- 07/27 23:08:51.881 D2CSCreateEmptyGame: GameInfo: 'Asdsad','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:08:51.975 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asdsad', id=4(exp,normal,softcore,ladder)
- 07/27 23:09:13.224 admin_setmaxgame: Change max game number to 100 by admin 252
- 07/27 23:09:13.224 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/27 23:09:13.224 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/27 23:09:24.872 D2GSGameListInsert: Insert into game list 'Sad' (5)
- 07/27 23:09:24.872 D2CSCreateEmptyGame: Created game 'Sad', 5,expansion,normal,softcore,ladder, seqno=21
- 07/27 23:09:24.872 D2CSCreateEmptyGame: GameInfo: 'Sad','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:09:24.956 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Sad', id=5(exp,normal,softcore,ladder)
- 07/27 23:09:35.366 D2GSCBCloseGame: Close game 'Sadad', id=3(exp,normal,softcore,ladder)
- 07/27 23:09:35.366 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Sadad' (3)
- 07/27 23:09:43.183 admin_thread: admin thread (252) terminated
- 07/27 23:09:51.885 D2GSCBCloseGame: Close game 'Asdsad', id=4(exp,normal,softcore,ladder)
- 07/27 23:09:51.885 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Asdsad' (4)
- 07/27 23:10:24.883 D2GSCBCloseGame: Close game 'Sad', id=5(exp,normal,softcore,ladder)
- 07/27 23:10:24.883 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Sad' (5)
- 07/27 23:10:25.051 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/27 23:36:36.721 D2GSGameListInsert: Insert into game list 'Asdf' (6)
- 07/27 23:36:36.721 D2CSCreateEmptyGame: Created game 'Asdf', 6,expansion,normal,softcore,ladder, seqno=29
- 07/27 23:36:36.721 D2CSCreateEmptyGame: GameInfo: 'Asdf','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:36:36.816 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asdf', id=6(exp,normal,softcore,ladder)
- 07/27 23:37:24.903 D2GSGameListInsert: Insert into game list 'Asf' (7)
- 07/27 23:37:24.903 D2CSCreateEmptyGame: Created game 'Asf', 7,expansion,normal,softcore,ladder, seqno=35
- 07/27 23:37:24.903 D2CSCreateEmptyGame: GameInfo: 'Asf','','', By Luki(*Luki)@88.117.107.72
- 07/27 23:37:24.983 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asf', id=7(exp,normal,softcore,ladder)
- 07/27 23:37:36.790 D2GSCBCloseGame: Close game 'Asdf', id=6(exp,normal,softcore,ladder)
- 07/27 23:37:36.790 D2GSDeleteAllCharInGame: Delete 0(0) character in game 'Asdf' (6)
- 07/27 23:38:24.947 D2GSCBCloseGame: Close game 'Asf', id=7(exp,normal,softcore,ladder)
- 07/27 23:38:24.947 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asf' (7)
- 07/27 23:38:25.072 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- 07/28 17:55:54.587 admin_service: New admin request from 193.188.140.18(1568)
- 07/28 17:56:28.899 admin_thread: admin thread (1568) terminated
- 07/28 19:00:53.356 CloseConnectionToD2CS: Close Connection to D2CS
- 07/28 19:00:58.357 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/28 19:00:58.359 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/28 19:00:58.359 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/28 19:00:59.352 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/28 19:01:05.352 D2GSConnectToD2xS: Failed connecting to D2CS, wait to retry
- 07/28 19:02:31.123 D2GEThread: Server Thread 6796 Created
- 07/28 19:02:33.001 D2GEThread: Game Server Thread Start Successfully
- 07/28 19:02:33.003 D2GSResetGameList: End all game in the Game List and in the GE
- 07/28 19:02:33.003 watchdog_init: CreateThread watchdog_thread, 8236
- 07/28 19:02:33.003 main: Entering Main Server Loop
- 07/28 19:02:34.002 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/28 19:02:39.002 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/28 19:02:39.002 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/28 19:02:39.003 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/28 19:02:39.003 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/28 19:02:39.003 D2GSNetRecvPacket: CS socket become writable
- 07/28 19:02:39.004 D2GSNetRecvPacket: DBS socket become writable
- 07/28 19:02:39.004 D2GSAuthreq: Auth request for 'D2CS'
- 07/28 19:02:39.043 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/28 19:02:39.064 D2GSAuthReply: Game Server Activated by D2CS
- 07/28 19:02:39.064 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/28 19:02:39.064 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/28 19:07:27.011 D2GSGameListInsert: Insert into game list 'Asdasd' (1)
- 07/28 19:07:27.011 D2CSCreateEmptyGame: Created game 'Asdasd', 1,expansion,normal,softcore,ladder, seqno=3
- 07/28 19:07:27.011 D2CSCreateEmptyGame: GameInfo: 'Asdasd','','', By Luki(*Luki)@91.115.233.92
- 07/28 19:07:27.093 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Asdasd', id=1(exp,normal,softcore,ladder)
- 07/28 19:07:57.367 D2GSCBCloseGame: Close game 'Asdasd', id=1(exp,normal,softcore,ladder)
- 07/28 19:07:57.367 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Asdasd' (1)
- 07/28 19:07:57.369 CloseConnectionToD2CS: Close Connection to D2CS
- 07/28 19:08:02.370 CloseConnectionToD2DBS: Close Connection to D2DBS
- 07/28 19:08:03.372 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/28 19:08:09.372 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/28 19:08:15.372 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/28 19:08:47.463 D2GEThread: Server Thread 2596 Created
- 07/28 19:08:49.287 D2GEThread: Game Server Thread Start Successfully
- 07/28 19:08:49.290 D2GSResetGameList: End all game in the Game List and in the GE
- 07/28 19:08:49.290 watchdog_init: CreateThread watchdog_thread, 8684
- 07/28 19:08:49.290 main: Entering Main Server Loop
- 07/28 19:08:50.282 D2GSConnectToD2xS: Failed connecting to D2DBS, wait to retry
- 07/28 19:08:55.282 D2GSConnectToD2xS: Connected to D2DBS Successfully
- 07/28 19:08:55.282 D2GSSendClassToD2DBS: Send connection class packet to D2DBS
- 07/28 19:08:55.283 D2GSConnectToD2xS: Connected to D2CS Successfully
- 07/28 19:08:55.283 D2GSSendClassToD2CS: Send connection class packet to D2CS
- 07/28 19:08:55.283 D2GSNetRecvPacket: CS socket become writable
- 07/28 19:08:55.283 D2GSNetRecvPacket: DBS socket become writable
- 07/28 19:08:55.284 D2GSAuthreq: Auth request for 'D2CS'
- 07/28 19:08:55.285 D2GSGetConfFile: get D2Server.ini from D2CS
- 07/28 19:08:55.297 D2GSAuthReply: Game Server Activated by D2CS
- 07/28 19:08:55.297 D2GSSetD2CSMaxGameNumber: Tell D2CS to set max game to 100
- 07/28 19:08:55.298 D2GSSetGameInfoByD2CS: Set current maxgame to 100
- 07/28 19:09:23.629 D2GSGameListInsert: Insert into game list 'Testgame' (1)
- 07/28 19:09:23.629 D2CSCreateEmptyGame: Created game 'Testgame', 1,expansion,normal,softcore,ladder, seqno=3
- 07/28 19:09:23.629 D2CSCreateEmptyGame: GameInfo: 'Testgame','','', By Luki(*Luki)@91.115.233.92
- 07/28 19:09:23.709 D2CSClientJoinGameRequest: Luki(*Luki) join game 'Testgame', id=1(exp,normal,softcore,ladder)
- 07/28 19:10:23.682 D2GSCBCloseGame: Close game 'Testgame', id=1(exp,normal,softcore,ladder)
- 07/28 19:10:23.682 D2GSDeleteAllCharInGame: Delete 0(1) character in game 'Testgame' (1)
- 07/28 19:10:23.790 D2GSDeletePendingChar: Delete a pending char Luki(*Luki) in an already closed game
- d2cs.log:
- Jul 28 19:08:51 [info ] main: D2CS Version 1.10.1.1 Built Jul 23 2008
- Jul 28 19:08:51 [info ] d2gs_create: added game server 85.214.203.254 (id: 1) to list
- Jul 28 19:08:51 [info ] d2ladder_readladder: ladder file loaded successfully (28 types 35 maxtype)
- Jul 28 19:08:51 [info ] d2ladder_init: ladder data initialized
- Jul 28 19:08:51 [info ] trans_load: trans file loaded
- Jul 28 19:08:51 [info ] fdw_select_init: fdwatch select() based layer initialized (max 1000 sockets)
- Jul 28 19:08:51 [info ] main: server initialized
- Jul 28 19:08:51 [info ] d2cs_server_process: network initialized
- Jul 28 19:08:51 [info ] s2s_create: try make s2s connection to 85.214.203.254:6112
- Jul 28 19:08:51 [info ] s2s_create: connection to s2s server 85.214.203.254:6112 is in progress
- Jul 28 19:08:51 [info ] d2cs_conn_create: created session=1 socket=248 (1 current connections)
- Jul 28 19:08:51 [info ] server_listen: listen on 0.0.0.0:6113
- Jul 28 19:08:51 [info ] d2cs_server_process: entering server loop
- Jul 28 19:08:51 [info ] conn_handle_connecting: connected to 85.214.203.254:6112
- Jul 28 19:08:51 [info ] handle_bnetd_init: sent init class packet to bnetd
- Jul 28 19:08:51 [info ] on_bnetd_authreq: received bnetd sessionnum 0
- Jul 28 19:08:51 [info ] on_bnetd_authreply: authed by bnetd
- Jul 28 19:08:51 [info ] d2ladder_readladder: ladder file loaded successfully (28 types 35 maxtype)
- Jul 28 19:08:55 [info ] server_accept: accept connection from 85.214.203.254
- Jul 28 19:08:55 [info ] d2cs_conn_create: created session=2 socket=264 (2 current connections)
- Jul 28 19:08:55 [info ] on_d2gs_initconn: [264] client initiated d2gs connection
- Jul 28 19:08:55 [info ] handle_d2gs_init: sent init packet to d2gs 1 (sessionnum=2)
- Jul 28 19:08:55 [info ] on_d2gs_authreply: game server 85.214.203.254 authed
- Jul 28 19:08:55 [info ] d2gs_active: game server 85.214.203.254:60150 (id: 1) actived (1 total)
- Jul 28 19:08:55 [info ] on_d2gs_setgsinfo: change game server 85.214.203.254 max game from 0 to 100 (0 current)
- Jul 28 19:09:17 [info ] server_accept: accept connection from 91.115.233.92
- Jul 28 19:09:17 [info ] d2cs_conn_create: created session=3 socket=268 (3 current connections)
- Jul 28 19:09:17 [info ] on_d2cs_initconn: [268] client initiated d2cs connection
- Jul 28 19:09:17 [info ] on_client_loginreq: got client (*Luki) login request sessionnum=0x3
- Jul 28 19:09:17 [info ] on_bnetd_accountloginreply: account Luki authed
- Jul 28 19:09:17 [debug] on_client_charlistreq_110: adding char luki (*Luki)
- Jul 28 19:09:18 [info ] on_client_charloginreq: got character Luki(*Luki) login request
- Jul 28 19:09:18 [info ] on_bnetd_charloginreply: character Luki authed
- Jul 28 19:09:23 [info ] d2cs_game_create: game Testgame pass= desc= gameflag=0x00300004 created (1 total)
- Jul 28 19:09:23 [info ] on_client_creategamereq: request create game Testgame on gs 1
- Jul 28 19:09:23 [info ] on_d2gs_creategamereply: game Testgame created on gs 1
- Jul 28 19:09:23 [info ] on_client_joingamereq: request join game Testgame for character Luki on gs 1
- Jul 28 19:09:23 [info ] on_d2gs_joingamereply: added Luki to game Testgame on gs 1
- Jul 28 19:09:23 [debug] trans_net: checking 85.214.203.254:4000 for client 91.115.233.92 ...
- Jul 28 19:09:23 [debug] trans_net: no match found for 85.214.203.254:4000 (not translated)
- Jul 28 19:09:23 [info ] on_d2gs_joingamereply: no translation required for gamserver 85.214.203.254
- Jul 28 19:09:23 [info ] d2cs_conn_destroy: [268] closed connection 3 (2 left)
- Jul 28 19:09:34 [info ] server_accept: accept connection from 91.115.233.92
- Jul 28 19:09:34 [info ] d2cs_conn_create: created session=4 socket=268 (3 current connections)
- Jul 28 19:09:34 [info ] on_d2cs_initconn: [268] client initiated d2cs connection
- Jul 28 19:09:34 [info ] on_client_loginreq: got client (*Luki) login request sessionnum=0x3
- Jul 28 19:09:34 [info ] on_bnetd_accountloginreply: account Luki authed
- Jul 28 19:09:34 [info ] on_client_charloginreq: got character Luki(*Luki) login request
- Jul 28 19:09:34 [info ] on_bnetd_charloginreply: character Luki authed
- Jul 28 19:09:36 [debug] on_client_charlistreq_110: adding char luki (*Luki)
- Jul 28 19:09:37 [info ] d2cs_conn_destroy: [268] closed connection 4 (2 left)
- Jul 28 19:10:23 [info ] game_destroy: game Testgame removed from game list (0 left)
- d2dbs.log:
- Jul 28 19:08:50 [info ] main: D2DBS Version 1.10.1.1 Built Jul 23 2008 15:19:37
- Jul 28 19:08:50 [info ] main: server initialized
- Jul 28 19:08:50 [info ] dbs_server_main: establishing the listener...
- Jul 28 19:08:50 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0x78B9C2E8)
- Jul 28 19:08:50 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0x78B9C2E8)
- Jul 28 19:08:50 [info ] d2ladder_saveladder: backup ladder file
- Jul 28 19:08:50 [info ] d2ladder_saveladder: ladder file saved (6 changes)
- Jul 28 19:08:50 [info ] dbs_server_main: waiting for connections...
- Jul 28 19:08:50 [info ] d2ladder_checksum_check: ladder file check pass (checksum=0x78B9C2E8)
- Jul 28 19:08:50 [info ] d2ladder_saveladder: backup ladder file
- Jul 28 19:08:50 [info ] d2ladder_saveladder: ladder file saved (0 changes)
- Jul 28 19:08:55 [info ] dbs_server_loop: accepted connection from 85.214.203.254:60148 , socket 252 .
- Jul 28 19:08:55 [info ] setsockopt_keepalive: set KEEPALIVE option for socket 252
- Jul 28 19:08:55 [info ] dbs_verify_ipaddr: ip address 85.214.203.254 is valid
- Jul 28 19:08:55 [info ] dbs_packet_handle: set connection type for gs 85.214.203.254(1) on socket 252
- bnetd.log:
- empty
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