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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace The_Basement_of_the_Pickens
- {
- class Weapon
- {
- public int ID { get; set; }
- public string Name { get; set; }
- public string NamePlural { get; set; }
- public int MinimumDamage { get; set; }
- public int MaximumDamage { get; set; }
- public Weapon(int id, string name, string namePlural, int minimumDamage, int maximumDamage) : base(id, name, namePlural)
- {
- MinimumDamage = minimumDamage;
- MaximumDamage = maximumDamage;
- }
- }
- }
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