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  1. LeapPluginLog: LeapController::CleanupEventData Delete Called
  2. LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000014CAB7560
  3. LeapPluginLog: InterfaceObject: LeapAnimBodyConnector_C_19
  4. LeapPluginLog:Warning: Warning! More than one (6) Leap Controller Component detected! Duplication of work and output may result (inefficiency warning).
  5. LeapPluginLog: InterfaceObject: LeapAnimBodyConnector_C_20
  6. LeapPluginLog:Warning: Warning! More than one (7) Leap Controller Component detected! Duplication of work and output may result (inefficiency warning).
  7. LeapPluginLog: InterfaceObject: LeapAnimBodyConnector_C_21
  8. LeapPluginLog:Warning: Warning! More than one (8) Leap Controller Component detected! Duplication of work and output may result (inefficiency warning).
  9. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.10:004][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_01.uasset
  10. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:526][ 0]LogSavePackage: Save=10521.161133ms
  11. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:526][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_01.uasset'
  12. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:528][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_02 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/Parkin
  13. MainFrameActions: Cooking (Windows): gStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_02.uasset
  14. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:563][ 0]LogSavePackage: Save=34.506718ms
  15. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:563][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Building-01/Building_01_02.uasset'
  16. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:564][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Assets/Broken_Truck -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/Broken_Truck.uasset
  17. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:567][ 0]LogSavePackage: Save=2.468070ms
  18. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:567][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/Broken_Truck.uasset'
  19. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:568][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Matirals_Parking_Structure/Truck/Truck-01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Truck/Truck-01.uasset
  20. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:599][ 0]LogSavePackage: Save=30.877993ms
  21. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:600][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Truck/Truck-01.uasset'
  22. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:601][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Assets/Entena_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/Entena_01.uasset
  23. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:604][ 0]LogSavePackage: Save=2.360554ms
  24. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:604][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/Entena_01.uasset'
  25. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:605][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Assets/HeadHog_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/HeadHog_01.uasset
  26. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:608][ 0]LogSavePackage: Save=2.312061ms
  27. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:609][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/HeadHog_01.uasset'
  28. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:609][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_01.uasset
  29. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:612][ 0]LogSavePackage: Save=2.419257ms
  30. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:612][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_01.uasset'
  31. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:613][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_02 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_02.uasset
  32. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:616][ 0]LogSavePackage: Save=2.326737ms
  33. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:616][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Assets/SandBag_02.uasset'
  34. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:617][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Light_Traffic/Traffic_Light -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure
  35. MainFrameActions: Cooking (Windows): _Kit/ParkingStruture/Light_Traffic/Traffic_Light.uasset
  36. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:620][ 0]LogSavePackage: Save=2.556124ms
  37. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:620][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Light_Traffic/Traffic_Light.uasset'
  38. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:621][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/RE_BUILDParking_Structure/Stair_bolts -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/Parkin
  39. MainFrameActions: Cooking (Windows): gStructure_Kit/ParkingStruture/RE_BUILDParking_Structure/Stair_bolts.uasset
  40. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:636][ 0]LogSavePackage: Save=13.749217ms
  41. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:636][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/RE_BUILDParking_Structure/Stair_bolts.uasset'
  42. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:647][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/ParkingStruture/Shiping_contaner/StorageContainer -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Shiping_contaner/StorageContainer.uasset
  43. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:650][ 0]LogSavePackage: Save=2.728085ms
  44. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:650][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/ParkingStruture/Shiping_contaner/StorageContainer.uasset'
  45. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.20:651][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/Shiping_contatnerBars -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Con
  46. MainFrameActions: Cooking (Windows): tent/ParkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/Shiping_contatnerBars.uasset
  47. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:641][ 0]LogSavePackage: Save=7989.112793ms
  48. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:641][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/Shipin
  49. MainFrameActions: Cooking (Windows): g_contatnerBars.uasset'
  50. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:643][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/ShipingContaner -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/P
  51. MainFrameActions: Cooking (Windows): arkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/ShipingContaner.uasset
  52. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:674][ 0]LogSavePackage: Save=31.331026ms
  53. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:675][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Matirals_Parking_Structure/Siping_contaner/Shipin
  54. MainFrameActions: Cooking (Windows): gContaner.uasset'
  55. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:676][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/NewIVYPLane/Entry_Edge_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants
  56. MainFrameActions: Cooking (Windows): /NewIVYPLane/Entry_Edge_01.uasset
  57. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:679][ 0]LogSavePackage: Save=2.285900ms
  58. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:679][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/NewIVYPLane/Entry_Edge_01.uasset'
  59. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:680][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/TreePlane/Branch_Plane_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants
  60. MainFrameActions: Cooking (Windows): /TreePlane/Branch_Plane_01.uasset
  61. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:683][ 0]LogSavePackage: Save=2.337903ms
  62. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:683][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/TreePlane/Branch_Plane_01.uasset'
  63. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:684][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/TreePlane/Branch_Plane_02 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/TreePlane/Branch_Plane_02.uasset
  64. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:687][ 0]LogSavePackage: Save=2.425957ms
  65. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:687][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/TreePlane/Branch_Plane_02.uasset'
  66. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:688][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/Grass_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_01
  67. MainFrameActions: Cooking (Windows): .uasset
  68. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:690][ 0]LogSavePackage: Save=1.879766ms
  69. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:690][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_01.uasset'
  70. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:691][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/Grass_windy_Inst -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/
  71. MainFrameActions: Cooking (Windows): Grass_windy_Inst.uasset
  72. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:693][ 0]LogSavePackage: Save=1.288909ms
  73. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:693][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_windy_Inst.uasset'
  74. LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor)
  75. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.28:694][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/Grass_windy -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_windy.uasset
  76. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:605][ 0]LogSavePackage: Save=5911.535645ms
  77. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:605][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_windy.uasset'
  78. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:607][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/Grass_03 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_03
  79. MainFrameActions: Cooking (Windows): .uasset
  80. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:611][ 0]LogSavePackage: Save=3.045527ms
  81. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:611][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Grass_03.uasset'
  82. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:612][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlant_01 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Gr
  83. MainFrameActions: Cooking (Windows): oundPlant_01.uasset
  84. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:614][ 0]LogSavePackage: Save=2.122872ms
  85. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:614][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlant_01.uasset'
  86. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:615][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlant_02 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Gr
  87. MainFrameActions: Cooking (Windows): oundPlant_02.uasset
  88. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:617][ 0]LogSavePackage: Save=1.646869ms
  89. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:617][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlant_02.uasset'
  90. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:618][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlant_03 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Gr
  91. MainFrameActions: Cooking (Windows): oundPlant_03.uasset
  92. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:620][ 0]LogSavePackage: Save=1.641445ms
  93. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:620][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlant_03.uasset'
  94. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:621][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlant_04 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/Gr
  95. MainFrameActions: Cooking (Windows): oundPlant_04.uasset
  96. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:623][ 0]LogSavePackage: Save=2.009933ms
  97. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:623][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlant_04.uasset'
  98. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:624][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlants_windy_Inst -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlants_windy_Inst.uasset
  99. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:626][ 0]LogSavePackage: Save=1.377921ms
  100. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:626][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlants_windy_Inst.uasset'
  101. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  102. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.34:627][ 0]LogCook:Display: Cooking /Game/ParkingStructure_Kit/Plants/Two/GroundPlants_windy -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Tw
  103. MainFrameActions: Cooking (Windows): o/GroundPlants_windy.uasset
  104. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:385][ 0]LogSavePackage: Save=4757.304199ms
  105. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:385][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/The_City/Content/ParkingStructure_Kit/Plants/Two/GroundPlants_windy.uasset'
  106. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:387][ 0]LogCookCommandlet:Display: GC...
  107. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:616][ 0]LeapPluginLog: LeapController::CleanupEventData Delete Called
  108. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:634][ 0]LeapPluginLog: LeapController::CleanupEventData Delete Called
  109. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:656][ 0]LeapPluginLog: LeapController::CleanupEventData Delete Called
  110. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:953][ 0]Cmd: UpdateLandscapeEditorData
  111. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:955][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectio
  112. MainFrameActions: Cooking (Windows): nStick.uasset
  113. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:957][ 0]LogSavePackage: Save=0.961896ms
  114. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:957][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset'
  115. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:959][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
  116. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:960][ 0]LogSavePackage: Save=0.780683ms
  117. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:960][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset'
  118. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:962][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_Thumbs
  119. MainFrameActions: Cooking (Windows): tickOutter.uasset
  120. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:964][ 0]LogSavePackage: Save=1.074836ms
  121. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:964][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset'
  122. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:967][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
  123. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:969][ 0]LogSavePackage: Save=1.129391ms
  124. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:969][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset'
  125. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:971][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
  126. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:973][ 0]LogSavePackage: Save=0.886923ms
  127. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:973][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset'
  128. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:975][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirection
  129. MainFrameActions: Cooking (Windows): Pad2.uasset
  130. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:976][ 0]LogSavePackage: Save=1.046760ms
  131. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:976][ 0]LogSavePackage: Async saving from memory to 'E:/UnrealEngine/Epic Games/Project_Saves/The_City/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset'
  132. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:981][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
  133. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:991][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 768, size is 2895.82kb
  134. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.39:992][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
  135. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:210][ 0]LogCook:Display: Cook by the book total time in tick 500.433876s total time 515.261963
  136. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:210][ 0]LogInit:Display:
  137. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:210][ 0]LogInit:Display: Warning/Error Summary
  138. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:211][ 0]LogInit:Display: ---------------------
  139. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:211][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
  140. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: Localization Resource: (E:/UnrealEngine/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
  141. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: Localization Resource: (E:/UnrealEngine/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
  142. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:211][ 0]LogInit:Display:
  143. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:212][ 0]LogInit:Display: Success - 0 error(s), 1 warning(s)
  144. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:212][ 0]LogInit:Display:
  145. MainFrameActions: Cooking (Windows): UE4Editor-Cmd:
  146. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: Execution of commandlet took: 519.11 seconds
  147. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:212][ 0]LogExit: Preparing to exit.
  148. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:379][ 0]LogExit: Editor shut down
  149. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:393][ 0]LeapPluginLog: LeapController::CleanupEventData Delete Called
  150. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:518][ 0]LogExit: Object subsystem successfully closed.
  151. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:555][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (110)
  152. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:555][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (109)
  153. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:556][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (108)
  154. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:556][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (107)
  155. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:556][ 0]LogModuleManager: Shutting down and abandoning module AIModule (106)
  156. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:556][ 0]LogModuleManager: Shutting down and abandoning module SubstanceEditor (105)
  157. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:556][ 0]LogModuleManager: Shutting down and abandoning module LeapMotion (104)
  158. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:573][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (103)
  159. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:573][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (102)
  160. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:573][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (101)
  161. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:573][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (100)
  162. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:574][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (99)
  163. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:589][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (98)
  164. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:590][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (97)
  165. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:590][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (96)
  166. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:590][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (95)
  167. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:590][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (94)
  168. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:590][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (93)
  169. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (92)
  170. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (91)
  171. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (90)
  172. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module HotReload (89)
  173. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (88)
  174. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:591][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (87)
  175. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:592][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (86)
  176. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:592][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (85)
  177. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:592][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (84)
  178. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:592][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (83)
  179. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:592][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (82)
  180. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:593][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (81)
  181. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:593][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (80)
  182. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:593][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (79)
  183. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:594][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (78)
  184. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:594][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (77)
  185. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:594][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (76)
  186. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:611][ 0]LogModuleManager: Shutting down and abandoning module SubstanceCore (75)
  187. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:611][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74)
  188. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:611][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73)
  189. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:611][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72)
  190. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:611][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71)
  191. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70)
  192. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69)
  193. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68)
  194. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67)
  195. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66)
  196. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:612][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65)
  197. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:613][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64)
  198. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:613][ 0]LogModuleManager: Shutting down and abandoning module UMG (63)
  199. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:613][ 0]LogModuleManager: Shutting down and abandoning module Slate (62)
  200. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:613][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61)
  201. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:617][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60)
  202. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:617][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59)
  203. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:617][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58)
  204. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:617][ 0]LogModuleManager: Shutting down and abandoning module Networking (56)
  205. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:617][ 0]LogModuleManager: Shutting down and abandoning module Core (55)
  206. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:618][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54)
  207. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:618][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53)
  208. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:618][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52)
  209. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:618][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51)
  210. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:643][ 0]LogDerivedDataCache: Shutdown
  211. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:643][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50)
  212. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:643][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49)
  213. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:643][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48)
  214. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47)
  215. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46)
  216. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45)
  217. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44)
  218. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43)
  219. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:644][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42)
  220. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:645][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41)
  221. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:645][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40)
  222. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:645][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39)
  223. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:645][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38)
  224. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:646][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37)
  225. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:646][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36)
  226. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:646][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35)
  227. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:646][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34)
  228. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:646][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33)
  229. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:647][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32)
  230. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:647][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31)
  231. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:647][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30)
  232. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:647][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29)
  233. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:647][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28)
  234. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:648][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27)
  235. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:648][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26)
  236. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:648][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25)
  237. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:648][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24)
  238. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:649][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23)
  239. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:649][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22)
  240. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:649][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21)
  241. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:649][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20)
  242. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:649][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19)
  243. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:650][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18)
  244. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:650][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16)
  245. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:650][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15)
  246. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:650][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14)
  247. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:650][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13)
  248. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12)
  249. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11)
  250. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10)
  251. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9)
  252. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8)
  253. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7)
  254. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:651][ 0]LogModuleManager: Shutting down and abandoning module Engine (6)
  255. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:652][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
  256. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:652][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
  257. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:652][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
  258. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:652][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  259. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:652][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1)
  260. MainFrameActions: Cooking (Windows): UE4Editor-Cmd: [2015.09.23-03.35.40:653][ 0]LogExit: Exiting.
  261. MainFrameActions: Cooking (Windows): CommandUtils.Run: Run: Took 526.8461338s to run UE4Editor-Cmd.exe, ExitCode=0
  262. MainFrameActions: Cooking (Windows): InternalUtils.SafeCopyFile: SafeCopyFile E:\UnrealEngine\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Users\Leilan\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UnrealEngine+Epic+Games+4.8\Cook.txt
  263. MainFrameActions: Cooking (Windows): InternalUtils.SafeDeleteFile: SafeDeleteFile E:\UnrealEngine\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt
  264. MainFrameActions: Cooking (Windows): Project.Cook: ********** COOK COMMAND COMPLETED **********
  265. MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists E:\UnrealEngine\Epic Games\Project_Saves\The_City\The_City.uproject=True
  266. MainFrameActions: Cooking (Windows): BuildCommand.Execute: ERROR: BUILD FAILED
  267. MainFrameActions: Cooking (Windows): Program.Main: ERROR: AutomationTool terminated with exception:
  268. MainFrameActions: Cooking (Windows): Program.Main: ERROR: Exception in AutomationScripts.Automation: Missing receipt 'The_City-Win64-Development.target.xml'. Check that this target has been built.
  269. MainFrameActions: Cooking (Windows): Stacktrace: at Project.CreateDeploymentContext(ProjectParams Params, Boolean InDedicatedServ
  270. MainFrameActions: Cooking (Windows): er, Boolean DoCleanStage)
  271. MainFrameActions: Cooking (Windows): at Project.Package(ProjectParams Params, Int32 WorkingCL)
  272. MainFrameActions: Cooking (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  273. MainFrameActions: Cooking (Windows): at BuildCommand.Execute()
  274. MainFrameActions: Cooking (Windows): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  275. MainFrameActions: Cooking (Windows): at AutomationTool.Automation.Process(String[] CommandLine)
  276. MainFrameActions: Cooking (Windows): at AutomationTool.Program.MainProc(Object Param)
  277. MainFrameActions: Cooking (Windows): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
  278. MainFrameActions: Cooking (Windows): at AutomationTool.Program.Main()
  279. MainFrameActions: Cooking (Windows): Program.Main: ERROR: Missing receipt 'The_City-Win64-Development.target.xml'. Check that this target has been built.
  280. MainFrameActions: Cooking (Windows): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  281. MainFrameActions: Cooking (Windows): Program.Main: AutomationTool exiting with ExitCode=1
  282. MainFrameActions: Cooking (Windows): Domain_ProcessExit
  283. MainFrameActions: Cooking (Windows): ProcessManager.KillAll: Trying to kill 0 spawned processes.
  284. MainFrameActions: Cooking (Windows): copying UAT log files...
  285. MainFrameActions: Cooking (Windows): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
  286. MainFrameActions: Cooking (Windows): BUILD FAILED
  287. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  288. LogD3D11RHI: InitD3DDevice
  289. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  290. LogD3D11RHI: InitD3DDevice
  291. LogD3D11RHI: InitD3DDevice
  292. LogActorComponent: UnregisterComponent: (/Engine/Transient.CharMoveComp) Not registered. Aborting.
  293. LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_3) Not registered. Aborting.
  294. LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_4) Not registered. Aborting.
  295. LogSavePackage: Save=743.368591ms
  296. LogSavePackage: Moving '../../../../Project_Saves/The_City/Saved/The_City_Level_v2_Auto1244B33C344589E23DC8B7DB7D6EF2E00.tmp' to '../../../../Project_Saves/The_City/Saved/Autosaves/Game/FirstPersonBP/The_City_Level_v2_Auto1.umap'
  297. LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/FirstPersonBP/The_City_Level_v2' took 0.829
  298. LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.829
  299. OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/LeapMotion/Blueprints/LeapCollisionCharacter] ([1] browsable assets)...
  300. LeapPluginLog: InterfaceObject: LeapAnimBodyConnector_C_22
  301. LeapPluginLog:Warning: Warning! More than one (9) Leap Controller Component detected! Duplication of work and output may result (inefficiency warning).
  302. OBJ SavePackage: Rendered thumbnail for [Blueprint /LeapMotion/Blueprints/LeapCollisionCharacter.LeapCollisionCharacter]
  303. OBJ SavePackage: Finished generating thumbnails for package [/LeapMotion/Blueprints/LeapCollisionCharacter]
  304. LogSavePackage: Save=26.985422ms
  305. LogSavePackage: Moving '../../../../Project_Saves/The_City/Saved/LeapCollisionCharacter_Auto111EF1B4D473782026645439220974E37.tmp' to '../../../../Project_Saves/The_City/Saved/Autosaves/LeapMotion/Blueprints/LeapCollisionCharacter_Auto1.uasset'
  306. LogFileHelpers: Auto-saving content packages took 0.066
  307. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  308. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  309. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  310. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  311. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  312. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  313. LeapPluginLog: LeapController::CleanupEventData Delete Called
  314. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  315. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  316. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  317. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
  318. LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 450/400 MB (ok in editor, bad on fixed memory platform)
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