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CATCHUP Xianyin

Apr 26th, 2019
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  1. Jaime, or Jet as he was known in Barrio Chino and Chinatown, had put out word that he was looking for associates for a job. One that required quick wit, fleet feet, and deft hands. A set of coordinate had been communicated. Coordinates that would lead far, far away from Tijuana, and Prospect. That would lead out into the California-Nevada badlands.
  2. <OOC> Ai says, "No one else wants to come Chinese tomb diving? :O"
  3. Writing reality out to disk. Please wait...
  4. Reality saved. Thank you for your patience.
  5. GAME: You inform Aubrey of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  6. -- Players --
  7. Tora
  8. That Annoying Kuei-Jin Ayame
  9. Ken
  10. Jaime(#17935PXcO)
  11. Queen of the Oni, Kurumi
  12. Karasu
  13. DarthKitten
  14. Hideaki
  15. HoneyBadger
  16. -- Objects --
  17. -- Shen --
  18. [Shen] Jaime says, "anyone else wanna last minute join a tomb spelunk?"
  19. <---======##==============[ Jaime's XP Statistics ]===============##======--->
  20. Vote XP Received: 13.82 (65.7%) Vote XP Given: 17.52
  21. IC Time XP Received: 1.19 (5.6%)
  22. Nom XP Received: 6.00 (28.5%) XP Spent: 15.00
  23. Total Lifetime XP: 21.01 (100.0%) Current XP: 6.01
  24. <-------------=============++++++++++++++++++++++++=============------------->
  25. GAME: Aubrey accepted your request to meet.
  26. Aubrey has arrived.
  27. <OOC> Aubrey says, "You cancelled this according to the mail I got?"
  28. <OOC> Aubrey says, "Or rescheduled."
  29. [Shen] Ken says, "me me"
  30. [Shen] Hideaki is not up for it, sorry
  31.  
  32. Curiousity and ancient lore are two powerful motivators for the mysterious Ai and a mysterious Chinese tomb from another era out in the desert promises to indulge both of these things. She has also seen Jaime before but never really spoken to him at length, whatever secrets he holds would be an added bonus. So it is that Ai finds herself out in the badlands tonight seeking these coordinates. She is dressed in functional black clothing and carrying a leather satchel slung across her torso.
  33.  
  34. GAME: You inform Ken of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  35. [Shen] Queen of the Oni, Kurumi chews on Hideaki.
  36. Huh? (Type "help" for help.)
  37. [Shen] Queen of the Oni, Kurumi says, "But you could meet my Shinto Vampire :D"
  38. <OOC> Jaime had fucked up the +time cuz i alway smuff the tmz switch math :(
  39. [Shen] Hideaki blarghs.
  40.  
  41. Jaime, or Jet as he was known in Barrio Chino and Chinatown, had put out word that he was looking for associates for a job. One that required quick wit, fleet feet, and deft hands. A set of coordinate had been communicated. Coordinates that would lead far, far away from Tijuana, and Prospect. That would lead out into the California-Nevada badlands. The job? Unearthing an ancient city of the dead. Xianyin. The Lost Necropolis of Qin. (repose)
  42.  
  43. Curiousity and ancient lore are two powerful motivators for the mysterious Ai and a mysterious Chinese tomb from another era out in the desert promises to indulge both of these things. She has also seen Jaime before but never really spoken to him at length, whatever secrets he holds would be an added bonus. So it is that Ai finds herself out in the badlands tonight seeking these coordinates. She is dressed in functional black clothing and carrying a leather satchel slung across her torso. (repose)
  44. Ken pages: meet again?
  45. Ken pages: +meet again?
  46. From afar, Ai could try and invite some Sabbat if you want?
  47. GAME: You inform Ken of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  48. GAME: Ken accepted your request to meet.
  49. Ken has arrived.
  50. You paged Ken with 'Jaime, or Jet as he was known in Barrio Chino and Chinatown, had put out word that he was looking for associates for a job. One that required quick wit, fleet feet, and deft hands. A set of coordinate had been communicated. Coordinates that would lead far, far away from Tijuana, and Prospect. That would lead out into the California-Nevada badlands. The job? Unearthing an ancient city of the dead. Xianyin. The Lost Necropolis of Qin. (repose)'
  51. You paged Ken with 'Curiousity and ancient lore are two powerful motivators for the mysterious Ai and a mysterious Chinese tomb from another era out in the desert promises to indulge both of these things. She has also seen Jaime before but never really spoken to him at length, whatever secrets he holds would be an added bonus. So it is that Ai finds herself out in the badlands tonight seeking these coordinates. She is dressed in functional black clothing and carrying a leather satchel slung across her torso. (repose)'
  52. <OOC> Jaime pages Ken w catch-up :)
  53. From afar, Ai could probably grab Noa.
  54. <OOC> Aubrey was at another event as she thought this had been rescheduled consider her in jeans and a t-shirt.
  55.  
  56. Jaime was dressed in dark colors, the ballcap and hoodie adding to the whole skullduggery vibe. It was B&E at the least, a heist at the worst. Likely somewhere in between the two. He was unsure who would actually show up. But any port in a storm. Beggars couldn't be choosers.
  57. You paged Aubrey with 'eeep! sorry. i always fuck up the +events scheduling code'
  58. Aubrey slouches in jeans and a black Johnny Cash t-shirt a old straw cowboy hat on her head. She doesn't look either bored or exicited by the notion of exploring just kind of resigned.
  59.  
  60. Jaime blinks, reaching up to remove his eyeglasses and tucks them away safely in a case. They were just for show. He rubs at his eyes when Aubrey appears, as if making sure she wasn't a figment of his imagination.
  61. News of this 'odd' job that spreads throughout Barrio Chino has reached the ears of many, namely one bakemono, who happens to take odd jobs almost regularly. An oddity himself in his own right, Ken isn't above what looks to be a 'prospecting' job for a... city of the dead? Whatever that means. He travels to the coordinates for the meet-up, and while he's not especially fond of the desert, he still makes do anyway. Ken carries a sports bag, the largest (or longest?) size that he could find, for this occasion. He's definitely keeping God knows what inside.
  62. ERROR: You have too many recent votes for Aubrey
  63. ERROR: You have too many recent votes for Ai
  64. ERROR: You have too many recent votes for Ken
  65. *** Ken just looked at you!
  66. <---======##================[ Current Moon Phase ]================##======--->
  67. .__%_i: . . ..
  68. ._=IIln2nn|............ .
  69. _|||Ii|lliil.. ... ...........
  70. .||||||||%ixl|=. . . . . .-.::.: .
  71. =|i|||iiivxixi|: . . . .............
  72. _i|i|ii|i<iIvl|i=;. .......:.....
  73. .>inxnxxlli|i|++=|`. .. ..-.. . .
  74. =%vomovvi|||iii=>=:... ........
  75. xvnovIli>+|IvIxxx%;..... .. ... ...
  76. .ilvnon%ilIx|iixnxn;... . . ..... . . ...
  77. |ivivvnvonxnnxnnnn;.. .-....... ...........
  78. |iniixn|Innnnnnno2;...::..... .... .. . ...
  79. =i||%iIliIxnnxvnnv;. :.:.:.................
  80. <|liii|<|ioooooov> ... :-::.... ..... ...
  81. ~|lli|>|InXo22nx;........:.. .... -..:
  82. -{%xa%|xumomXwXc:-..:.::..-:...:::-.
  83. ""S#ZmmQmmZmXs:.--:.-.-.-.:-.:..-
  84. "!XBQWWmXmo=::.-...:::.:..
  85. -!??$##X2,-.::::-. -
  86. --
  87.  
  88. Current Phase: Last Quarter, Rage diff 6 (5 if Philodox and/or Crinos)
  89. <-------------=============++++++++++++++++++++++++=============------------->
  90.  
  91. A quick counting of heads as Jaime looks at the various shadowy figures converging on the coordinates that he had shared. An unnecessary breath is taken, and then he makes his way over towards a jeep that had been parked nearby, but hidden beneath netting and a tarp. He motions for folks to get inside. "We're burning moonlight."
  92.  
  93. Ai makes no immediate moves at socialization. She stands half in shadow near the edge of the site watching others arrive with dark eyes as she takes the measure of things, the moonlight causing her deep black hair to shine with bluish purple hues when it catches it at the right angle. Unobtrusiveness seems second nature to the tanned asian woman.
  94.  
  95. Lawrence comes in from Building Nexus
  96. Lawrence has arrived.
  97. <OOC> Lawrence waves
  98. <OOC> Jaime says, "?"
  99. Lawrence moves to Building Nexus
  100. Lawrence has left.
  101. ERROR: Out isn't configured for +lock.
  102. Aubrey pages: did you get permission to run this from staff in the nexus?
  103. <OOC> Ai o.O
  104. <OOC> Ken says, "Sure this is private? :o"
  105. You paged Aubrey with 'i thought we were allowed to use them like rp rooms?'
  106. Long distance to Aubrey: Jaime just figured it was easier than descing up rp rooms
  107. Aubrey pages: No you need to ask permission from staff as they are noted specifically not for rp.
  108. <OOC> Jaime lols and was just looking to save time by nothaving to desc out an rp room. grrr. sec
  109. <OOC> Jaime says, "or that i'd be linked by now. grrrr."
  110. You move to Building Nexus
  111. Building Nexus
  112.  
  113. The Building Nexus is where new building projects are started, constructed, and approved before being @link'ed to the grid. To get a building project, players should contact a member of staff to get approval. Private projects like homes, havens, haunts, etc, will require justification in concept and possibly resources. Public projects that all players are free to wander through and RP in are welcome and will have less stringent requirements.
  114. All projects must meet policies documented in +policy and standards listed in +bhelp. Each project will be given a room @link'ed off of this one to serve as the hub of that project. The exit going in will be locked so that only the builder and staff can enter. Inside the builder can use +help +meet to allow other players to visit the project.
  115.  
  116.  
  117. Contents:
  118. Sky Loft
  119. Wulfshead Cabin Parent
  120. Obvious Exits:
  121. Mohave Desert <Desert> Lobby <Lo> Maintenance Corridor 2B <MC> Compound <Co> Warehouse <CFI> Waterfront Compound <WC> Community Garden - Underground Tech Haven - Workroom <CG-UTH-W> Cabin <Ca> La Cave A Vin <LCV> Antiquated Manor <AM> Tavern Rooftop <TR> Main Villa <MV> Library Main Hall <LMH> Abandoned Lot <AL> Security Checkpoint <SC> Underground Bunker <UB> Derelict Build Projects <DBP> OOC Nexus <ON>
  122. You move to OOC Nexus
  123.  
  124. OOC Nexus(#36RA)
  125.  
  126. So you've had enough have ya? Time to take a little break, relax and cool down, or maybe you're here just for the beginning? Ready to start on that long journey ahead down the road to success, fortune, fame and prosperity? Ready to plunge into the depths of an awakened world and surrounding you in its tenebrous tendrils. Though please, feel free to wander about and be welcome here! Take a seat back, relax with others and have a drink in the OOC Tavern.
  127. Venture into the Building Nexus to see what delights we have for you there. Explore our expanded RP Rooms for extended phantasmal Terrain. Search our Sphere information Rooms to find what suits your pleasure, or simply feel free to go ahead into Chargen to start on a character and get ready for the approval process. For those that would like to search our NEWS files can simply type 'News' anything else that we can help you with feel free to page a friendly staff member that's on duty.
  128.  
  129.  
  130. Contents:
  131. Willow
  132. Pyre
  133. Ayame
  134. Velvet
  135. Sasha
  136. Crowley
  137. Anna
  138. Royce
  139. Shade
  140. Olivia
  141. Yaretzi
  142. Napalm-Sticks-To-Kids
  143. One Billion XP
  144. The Well
  145. Statue of the Stanley Cup(#14777Aet)
  146. Guests, type: Look at me!
  147. Obvious Exits:
  148. IC <IC> OOC Tavern <OT> RP Rooms <RP> Sphere Information Room <SIR> Chargen Lite <CL> Building Nexus <BN> Staff Hall <SH> Receiving <REC>
  149. You move to RP Rooms Lobby
  150. RP Rooms Lobby
  151.  
  152. Welcome to the RP Rooms Lobby. These rooms are available for temporary IC locations. Any player can access a variety of code that is available for the RP rooms by typing: +help +rprooms. We kindly ask that once you are done using the rooms that the descriptions are cleared and the room reset so that others can access them. Thank you and we hope that you all enjoy your rp!
  153.  
  154.  
  155. Contents:
  156. PLEASE UNLOCK YOUR ROOMS WHEN YOU'RE DONE WITH THEM THANK YOU!
  157. Obvious Exits:
  158. OOC Nexus <ON>
  159. <---======##===============[ RP Room Reservations ]===============##======--->
  160. Room <1>: Expires - Fri Apr 26 22:36:33 2019
  161. Room <2>: Expires - Sat Apr 27 09:40:39 2019
  162. Room <3>: Expires - Fri Apr 26 20:17:02 2019
  163. Room <4>: Expires - Sat Apr 27 17:48:32 2019
  164. Room <5>: UNRESERVED
  165. Room <6>: UNRESERVED
  166. Room <7>: UNRESERVED
  167. Room <8>: UNRESERVED
  168. Room <9>: UNRESERVED
  169. Room <10>: UNRESERVED
  170. <-------------=============++++++++++++++++++++++++=============------------->
  171. Huh? (Type "help" for help.)
  172. Reserved RP ROOM 5 until Sat Apr 27 19:48:41 2019. Renew it before that time with +rprooms/renew
  173. You move to RP Room 5
  174. RP Room 5
  175.  
  176. This is an unconfigured RP Room. See +help +rprooms.
  177.  
  178. This RP Room is RESERVED.
  179.  
  180.  
  181. Obvious Exits:
  182. Lobby <LO>
  183. GAME: You inform Aubrey of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  184. GAME: You inform Ai of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  185. GAME: You inform Ken of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  186. GAME: Ken accepted your request to meet.
  187. Ken has arrived.
  188. GAME: Ai accepted your request to meet.
  189. Ai has arrived.
  190. There's a quick glance around to acknowledge his surroundings, and then Ken moves to approach the jeep. "Yes, burning moonlight," he says in a hushed tone, though he barely understands what the guy was just saying. "So where are we headed? Never been in to this... place before. City of the Dead. Necropolises. Blergh."
  191. GAME: Aubrey accepted your request to meet.
  192. Aubrey has arrived.
  193. Aubrey lights a cigarette with an electric lighter before climbing in to the back of the jeep. She opens the large bag she sets between her feet. She reaches into it and pulls out a bottle of local brewed ale and pops the cap with her thumb. She drinks silently as they begin the ride across the desert, for those who can see the land of the dead the woman is certainly not alone this evening.
  194. There's a quick glance around to acknowledge his surroundings, and then Ken moves to approach the jeep. "Yes, burning moonlight," he says in a hushed tone, though he barely understands what the guy was just saying. "So where are we headed? Never been in to this... place before. City of the Dead. Necropolises. Blergh." (repose)
  195. Ai pages: Mind if I invite Noa or rather not?
  196. Ai pages: She is Ai's Mentor.
  197.  
  198. Jaime drives as if he MIGHT need those eyeglasses after all! Which is to say he's not great at it. But luckily for everyone? When there's no real "road" to speak of, you don't need to be particularly great at it. Ah, the joys and freedom of off-roading!
  199. Long distance to Ai: Jaime dunnos. who're their alts? I make it a general policy not to rp w any Faqirah alts ever. Also, Aubs would have to be ok with it.
  200. From afar, Ai thought you knew Noa. She's definitely not Faqirah.
  201. Ai pages: Faqirah is not exactly popular among current Sabbat.
  202. <---======##===================[ Current Time ]===================##======--->
  203. It is now currently Fri Apr 26 19:03:30 2019, PDT.
  204. The moon is currently Last Quarter, Rage diff 6 (5 if Philodox and/or Crinos).
  205. The current temperature is 65.0 F (18.3 C).
  206. Sunset is in 23m.
  207. See also: +moon, +weather
  208. <-------------=============++++++++++++++++++++++++=============------------->
  209.  
  210. Ai slips into the back of the jeep just before it takes off. Maybe it is being in the company of strangers she is unsure of but she remains quiet for the time being, almost eerily so, just watching and listening as they drive through the desert night.
  211.  
  212.  
  213. "Its a good night for this. The scroll says that the Demon of the Eight Fold Wind is unable to enter the city during a quarter moon." Jaime smiles, bringing the jeep to a halt near an abandoned mine. "Everybody out."
  214. Emi pages: PRP still on?
  215. Ai pages: Yay? Nay?
  216. Aubrey leaves her empty in the back of the jeep as she climbs down out of it. She still has said nothing during the trip but with spirits in tow she heads for the mine.
  217. Ken disembarks from the jeep carrying the bag and follows along.
  218.  
  219. Jaime hops on out and makes his way to the boarded up entrance of the abandoned mine. He picks a path along the faint trail that leads to the mine's mouth. Then he carefully pulls this or that boardplank with a small crowbar, creating an entrypoint. The inside? Is dark. Pitch black. Jaime's eyes suddenly glow red as he activates his eyes of the beast, and motions for the others to join him. "In we go," he says in a hushed tone.
  220.  
  221. Ai slips out of the back of the jeep nearly soundlessly and follows along. She takes a moment to adjust her satchel and jacket, making sure everything is secure for the trek ahead into the depths. A momentary glance in Jaime's direction when he mentions a Demon, "Are we expecting to run into many demons down there?" she can talk after all! She follows behind.
  222.  
  223. Aubrey steps into the darkness and her eyes to flare red becoming like those of an animal when hit by a flashlight. Her thumbs hook in to the belt loop of her pants as she waits for the others.
  224. You paged Ai with 'sorry, navigating pages and notes and allergy meds, ol'
  225. The entrance is dark, and it's not good for the bakemono. He struggles to find the correct path, often having to stick close to whoever's nearest to him and lets them lead the way for him. His hand is extended forward to feel whatever's in front of him, and he regularly bumps into things- if there are things.
  226. Noa pages: Do you really think I'm Faqirah!? :P
  227.  
  228. Jaime smiles, a glimpse of fang revealed by the expression. "Not under the current phase of the moon, no." He pats the scroll in his back pocket. "Assuming the scroll holds truth, anyway." As he and AUbrey can see in the dark, they'll take point. The interior of the mine is predictably cavernous. Jaime eyes the various shafts that litter the end, pausing to sniff the air. "Everyone pick a number one through six. Also? In here? Seven is /unlucky/ and /inauspicious/."
  229. You paged Noa with 'lol, no! but the ask was for general sabbat'
  230. You paged Noa with 'if Aubrey is ok with it, I'm ok with it.'
  231. Long distance to Emi: Jaime snugs, sorry, pages and notes and allergy meds
  232. You have voted for Emi
  233. You have voted for Emi
  234. I don't recognize "p".
  235. You paged Emi with 'can you follow along in fox form?'
  236. GAME: You inform Emi of your wish to meet that player at your current location. Be advised that moving from the current position voids the +meet.
  237. You paged Emi with 'tahtd be easiest to explain'
  238. GAME: Emi accepted your request to meet.
  239. Emi has arrived.
  240. You paged Emi with 'and integrate into scene'
  241. Noa pages: You're Danny, right? ;)
  242. You paged Noa with 'correct!'
  243. Emi pages: Sure. I guess.
  244. Noa pages: I'm one of your secret admirers! I've spoken so highly of you, Ai mistakenly assumed we were friends.
  245. Emi has voted for you.
  246. Emi has voted for you.
  247. Writing reality out to disk. Please wait...
  248. Reality saved. Thank you for your patience.
  249. You paged Emi with 'you can unfox after/later but we're too far in to ahve a person just show! a fox is esier to explain not having noticed!'
  250. Noa pages: Either way. It's entirely fine by me, whatever Aubrey's comfort level is.
  251. "Six," Ken replies loudly. "I can't see shit around here, fuck, man! And I don't think lighting some fire will bring any good." He has no idea that he's the only non-Kindred in the troupe, but he's taken notice that literally /no one/ has come up with the idea of bringing a torch along.
  252.  
  253. The party pauses inside the cavernous mine. Its dark, Jaime and Aubrey are using nightsight. Ai and Ken are behind them. In front of them at the end of the cavern? Six shafts can be vaguely discerned.
  254. From afar, Noa just had to make sure you didn't think I was a Faqirah alt. :P
  255. Emi pages: Maybe I should just leave. Every time these PRP's get pushed back. I don't get a event reminder. I'm upset I missed the beginning.
  256. Long distance to Noa: Jaime didn't! it was a general admonition on my part, lol
  257. You paged Emi with 'i didnt see you signe dup! or i woulda pinged!'
  258. Emi pages: Yeah. I sighed up. I was like the first one.
  259. You paged Emi with 'we are literally 5 poses deep - i can paste bin the raw text but that catchup sceneset i made is about it. its just hard to say a person snuck in behind us unnoticed, but a fo much easier.'
  260. You paged Emi with 'weird i didnt see you on the list. i fucked up teh date time an dha dto repost it'
  261. Long distance to Emi: Jaime hates our fubar events code
  262. From afar, Noa shivers.
  263. You paged Emi with 'its kinda clunky -_-'
  264. Emi pages: Yeah we talked about it and how I had a doctors appointment today and might be late. Just c/p and I'll try to catch up.
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