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Feb 22nd, 2019
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  1.  
  2.  
  3.  
  4. --https://github.com/Mokiros/roblox-FE-compatibility
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,game,owner = owner,game
  7. local RealPlayer = Player
  8. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  9. local char = game.Players.LocalPlayer.Character
  10. for i,v in pairs(char:children()) do
  11. if v:IsA("Accessory") then
  12. v:Destroy()
  13. end
  14. end
  15. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  16. aura.Size = NumberSequence.new(0)
  17. aura.Lifetime = NumberRange.new(0)
  18. aura.LightEmission = 0
  19. local jun =owner
  20. local Player=owner
  21. repeat wait()
  22. until Player
  23. local Char=Player.Character
  24. repeat wait()
  25. until Char
  26. local CurrentEffects={}
  27. local CurrentDamages={}
  28. local Human=Char.Humanoid
  29. local LArm=Char["Left Arm"]
  30. local RArm=Char["Right Arm"]
  31. local LLeg=Char["Left Leg"]
  32. local RLeg=Char["Right Leg"]
  33. local Torso=Char.Torso
  34. local RS=Torso["Right Shoulder"]
  35. local LS=Torso["Left Shoulder"]
  36. local RH=Torso["Right Hip"]
  37. local LH=Torso["Left Hip"]
  38. local Head=Char.Head
  39. local Neck=Torso.Neck
  40. local RootPart=Char.HumanoidRootPart
  41. local RootJoint=RootPart.RootJoint
  42. local equipped=false
  43. local Debounce=false
  44. local Anim="Idle"
  45. local chat = game:GetService("Chat")
  46. local Mouse=Player:GetMouse()
  47. local Lighting=game.Lighting
  48. local cf=CFrame.new
  49. local v3=Vector3.new
  50. local c3=Color3.new
  51. local it=Instance.new
  52. local angles=CFrame.Angles
  53. local rad=math.rad
  54. local ran=math.random
  55. local huge=math.huge
  56. local attacking=false
  57. local attacktype=1
  58. local Portalling=false
  59. local p = game.Players.LocalPlayer
  60. local char = p.Character
  61. local mouse = p:GetMouse()
  62. local larm = char["Left Arm"]
  63. local rarm = char["Right Arm"]
  64. local lleg = char["Left Leg"]
  65. local rleg = char["Right Leg"]
  66. local hed = char.Head
  67. local symbolimg = "rbxassetid://349165228"
  68. local torso = char.Torso
  69. local hum = char.Humanoid
  70. local cam = game.Workspace.CurrentCamera
  71. local root = char.HumanoidRootPart
  72. local deb = false
  73. local shot = 0
  74. local debris=game:service"Debris"
  75. local l = game:GetService("Lighting")
  76. local rs = game:GetService("RunService").RenderStepped
  77. local eColors = {"Royal purple", "Really black"}
  78. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  79. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  80. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  81. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  82. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  83. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  84. r=game:service'RunService'.RenderStepped
  85. --------------------------------------------------------------------
  86.  
  87.  
  88.  
  89. local Transforming = true
  90. Human.WalkSpeed = 0
  91.  
  92.  
  93. Player:ClearCharacterAppearance()
  94. wait(0.1)
  95. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  96. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  97. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  98. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  99. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  100. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  101. Player.Character.Head.face:Destroy()
  102.  
  103.  
  104.  
  105.  
  106.  
  107.  
  108.  
  109. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  110. selectionBoxOfTorso.Adornee = Torso
  111. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  112. selectionBoxOfTorso.LineThickness = 0.01
  113. selectionBoxOfTorso.Transparency = 0
  114.  
  115. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  116. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  117. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  118. selectionBoxOfRightArm.LineThickness = 0.01
  119. selectionBoxOfRightArm.Transparency = 0
  120.  
  121. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  122. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  123. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  124. selectionBoxOfRightLeg.LineThickness = 0.01
  125. selectionBoxOfRightLeg.Transparency = 0
  126.  
  127. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  128. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  129. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  130. selectionBoxOfLeftArm.LineThickness = 0.01
  131. selectionBoxOfLeftArm.Transparency = 0
  132.  
  133. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  134. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  135. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  136. selectionBoxOfLeftLeg.LineThickness = 0.01
  137. selectionBoxOfLeftLeg.Transparency = 0
  138.  
  139.  
  140. LightOnBody = Instance.new("PointLight", Head)
  141. LightOnBody.Brightness = 3000
  142. LightOnBody.Range = 20
  143. LightOnBody.Color = Color3.new(0, 225, 0)
  144.  
  145.  
  146.  
  147. local p = game.Players.LocalPlayer
  148. local char = p.Character
  149. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  150. GodOfDestruction.Name = "GodOfDestruction"
  151. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  152. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. shirt.Name = "Shirt"
  154. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  155. pants.Name = "Pants"
  156. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  157. torso.Size = Vector3.new(2,2,1)
  158. torso.Rotation = Vector3.new(0,180,0)
  159. torso.Position = Vector3.new(0,4,0)
  160. torso.BrickColor = BrickColor.new("Really black")
  161. torso.Name = "Torso"
  162. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  163. head.Size = Vector3.new(1.25,1.25,1.25)
  164. head.BrickColor = BrickColor.new("Really black")
  165. head.Name = "Head"
  166. head.Position = Vector3.new(0,6,0)
  167. headmesh = Instance.new("SpecialMesh",head)
  168. headmesh.MeshType = "Head"
  169. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  170. larm.Size = Vector3.new(1,2,1)
  171. larm.BrickColor = BrickColor.new("Really black")
  172. larm.Name = "Left Arm"
  173. larm.Position = Vector3.new(-2,4,0)
  174. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  175. rarm.Size = Vector3.new(1,2,1)
  176. rarm.BrickColor = BrickColor.new("Really black")
  177. rarm.Name = "Right Arm"
  178. rarm.Position = Vector3.new(2,4,0)
  179. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  180. lleg.Size = Vector3.new(1,2,1)
  181. lleg.Name = "Left Leg"
  182. lleg.Position = Vector3.new(1,2,0)
  183. lleg.BrickColor = BrickColor.new("Really black")
  184. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  185. rleg.Size = Vector3.new(1,2,1)
  186. rleg.Name = "Right Leg"
  187. rleg.Position = Vector3.new(-1,2,0)
  188. rleg.BrickColor = BrickColor.new("Really black")
  189. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  190. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  191. headweld.Part1 = torso
  192. headweld.C0 = CFrame.new(0, -1.5, 0)
  193. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. larmweld.Part1 = larm
  196. larmweld.C0 = CFrame.new(1.5, 0, 0)
  197. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. rarmweld.Part1 = rarm
  200. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  201. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  202. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  203. rlegweld.Part1 = rleg
  204. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  205. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  206. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  207. llegweld.Part1 = lleg
  208. llegweld.C0 = CFrame.new(0.5, -2, 0)
  209. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  210. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  211. npctoplayer.Part1 = torso
  212. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  213.  
  214.  
  215. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  216. selectionBoxOfTorso.Adornee = torso
  217. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  218. selectionBoxOfTorso.LineThickness = 0.01
  219. selectionBoxOfTorso.Transparency = 0
  220.  
  221. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  222. selectionBoxOfRightArm.Adornee =rarm
  223. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  224. selectionBoxOfRightArm.LineThickness = 0.01
  225. selectionBoxOfRightArm.Transparency = 0
  226.  
  227. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  228. selectionBoxOfRightLeg.Adornee =rleg
  229. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  230. selectionBoxOfRightLeg.LineThickness = 0.01
  231. selectionBoxOfRightLeg.Transparency = 0
  232.  
  233. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  234. selectionBoxOfLeftArm.Adornee = larm
  235. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  236. selectionBoxOfLeftArm.LineThickness = 0.01
  237. selectionBoxOfLeftArm.Transparency = 0
  238.  
  239. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  240. selectionBoxOfLeftLeg.Adornee = lleg
  241. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  242. selectionBoxOfLeftLeg.LineThickness = 0.01
  243. selectionBoxOfLeftLeg.Transparency = 0
  244.  
  245.  
  246. LightOnBody = Instance.new("PointLight", head)
  247. LightOnBody.Brightness = 3000
  248. LightOnBody.Range = 20
  249. LightOnBody.Color = Color3.new(225, 0, 0)
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257.  
  258. CV="Pastel blue"
  259.  
  260. local txt = Instance.new("BillboardGui", GodOfDestruction)
  261. txt.Adornee = head
  262. txt.Name = "_status"
  263. txt.Size = UDim2.new(2, 0, 1.2, 0)
  264. txt.StudsOffset = Vector3.new(-9, 8, 0)
  265. local text = Instance.new("TextLabel", txt)
  266. text.Size = UDim2.new(10, 0, 7, 0)
  267. text.FontSize = "Size24"
  268. text.TextScaled = true
  269. text.TextTransparency = 0
  270. text.BackgroundTransparency = 1
  271. text.TextTransparency = 0
  272. text.TextStrokeTransparency = 0
  273. text.Font = "Antique"
  274. text.TextStrokeColor3 = Color3.new(225,0,0)
  275.  
  276. v=Instance.new("Part")
  277. v.Name = "ColorBrick"
  278. v.Parent=Player.Character
  279. v.FormFactor="Symmetric"
  280. v.Anchored=true
  281. v.CanCollide=false
  282. v.BottomSurface="Smooth"
  283. v.TopSurface="Smooth"
  284. v.Size=Vector3.new(10,5,3)
  285. v.Transparency=1
  286. v.CFrame=Char.Torso.CFrame
  287. v.BrickColor=BrickColor.new(CV)
  288. v.Transparency=1
  289. text.TextColor3 = Color3.new(0,0,0)
  290. v.Shape="Block"
  291. text.Text = "God Of Destruction"
  292.  
  293.  
  294.  
  295.  
  296. local ChatService = game:GetService("Chat")
  297.  
  298. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  299. wait(4)
  300. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  301. wait(4)
  302. ChatService:Chat(Head, "Lets do this...", "Green")
  303.  
  304.  
  305. local close = -10
  306. for i=1,10 do
  307. wait(0.2)
  308. close = close + 1
  309. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  310. end
  311. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  312. wait(0.1)
  313. local p = game.Players.LocalPlayer
  314. local char = p.Character
  315. local mouse = p:GetMouse()
  316. local larm = char["Left Arm"]
  317. local rarm = char["Right Arm"]
  318. local lleg = char["Left Leg"]
  319. local rleg = char["Right Leg"]
  320. local hed = char.Head
  321. local torso = char.Torso
  322. local hum = char.Humanoid
  323. local cam = game.Workspace.CurrentCamera
  324. local root = char.HumanoidRootPart
  325. local deb = false
  326. local shot = 0
  327. local debris=game:service"Debris"
  328. local l = game:GetService("Lighting")
  329. local rs = game:GetService("RunService").RenderStepped
  330.  
  331.  
  332. Debounces = {
  333. CanAttack = true;
  334. NoIdl = false;
  335. Slashing = false;
  336. Slashed = false;
  337. RPunch = false;
  338. Invisible = false;
  339. RPunched = false;
  340. LPunch = false;
  341. LPunched = false;
  342. }
  343. local Touche = {char.Name, }
  344.  
  345.  
  346. function genWeld(a,b)
  347. local w = Instance.new("Weld",a)
  348. w.Part0 = a
  349. w.Part1 = b
  350. return w
  351. end
  352. function weld(a, b)
  353. local weld = Instance.new("Weld")
  354. weld.Name = "W"
  355. weld.Part0 = a
  356. weld.Part1 = b
  357. weld.C0 = a.CFrame:inverse() * b.CFrame
  358. weld.Parent = a
  359. return weld;
  360. end
  361. ----------------------------------------------------
  362. function Lerp(c1,c2,al)
  363. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  364. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  365. for i,v in pairs(com1) do
  366. com1[i] = v+(com2[i]-v)*al
  367. end
  368. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  369. end
  370. ----------------------------------------------------
  371. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  372. local wld = Instance.new("Weld", wp1)
  373. wld.Part0 = wp0
  374. wld.Part1 = wp1
  375. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  376. end
  377. ----------------------------------------------------
  378. function weld5(part0, part1, c0, c1)
  379. weeld=Instance.new("Weld", part0)
  380. weeld.Part0=part0
  381. weeld.Part1=part1
  382. weeld.C0=c0
  383. weeld.C1=c1
  384. return weeld
  385. end
  386. ----------------------------------------------------
  387. function HasntTouched(plrname)
  388. local ret = true
  389. for _, v in pairs(Touche) do
  390. if v == plrname then
  391. ret = false
  392. end
  393. end
  394. return ret
  395. end
  396. ----------------------------------------------------
  397.  
  398. newWeld(torso, larm, -1.5, 0.5, 0)
  399. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  400. newWeld(torso, rarm, 1.5, 0.5, 0)
  401. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  402. newWeld(torso, hed, 0, 1.5, 0)
  403. newWeld(torso, lleg, -0.5, -1, 0)
  404. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  405. newWeld(torso, rleg, 0.5, -1, 0)
  406. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  407. newWeld(root, torso, 0, -1, 0)
  408. torso.Weld.C1 = CFrame.new(0, -1, 0)
  409.  
  410.  
  411. p = Instance.new("Part")
  412. p.BrickColor = BrickColor.new("Dark indigo")
  413. p.Transparency = 1
  414. TorsoColor = p.BrickColor
  415.  
  416.  
  417. local Transforming = true
  418. hum.WalkSpeed = 0
  419.  
  420.  
  421.  
  422.  
  423. local fx = Instance.new("Part",Torso)
  424. wit = p.BrickColor.Color
  425. wit2 = Color3.new(85,0,127)
  426. local glowz = Instance.new("ParticleEmitter",fx)
  427. glowz.LightEmission = 1
  428. glowz.Texture = "rbxassetid://284205403"
  429. glowz.Color = ColorSequence.new(wit)
  430. glowz.Size = NumberSequence.new(5)
  431. glowz.Speed = NumberRange.new(25,50)
  432. glowz.LockedToPart = false
  433. glowz.Transparency = NumberSequence.new(0.75)
  434. glowz.RotSpeed = NumberRange.new(-2000,2000)
  435. glowz.Lifetime = NumberRange.new(1)
  436. glowz.Rate = 50000
  437. glowz.VelocitySpread = 9001
  438. local glowz2 = Instance.new("ParticleEmitter",fx)
  439. glowz2.LightEmission = 0.5
  440. glowz.Texture = "rbxassetid://284205403"
  441. glowz2.Color = ColorSequence.new(wit2)
  442. glowz2.Size = NumberSequence.new(5)
  443. glowz2.Speed = NumberRange.new(25,50)
  444. glowz2.LockedToPart = false
  445. glowz2.Transparency = NumberSequence.new(0.75)
  446. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  447. glowz2.Lifetime = NumberRange.new(1)
  448. glowz2.Rate = 50000
  449. glowz2.VelocitySpread = 9001
  450. fx.Anchored = true
  451. fx.Material = "Neon"
  452. fx.CanCollide = false
  453. fx.Locked = true
  454. fx.Transparency = 1
  455. fx.Material = "Neon"
  456. fx.Size = Vector3.new(1,1,1)
  457. fx.TopSurface = "SmoothNoOutlines"
  458. fx.BottomSurface = "SmoothNoOutlines"
  459. fx.BrickColor = BrickColor.new("Really black")
  460. fxm = Instance.new("SpecialMesh",fx)
  461. fxm.MeshType = "Sphere"
  462. local sa2 = Instance.new("Sound",Torso)
  463. sa2.SoundId = "rbxassetid://93724183"
  464. sa2.Pitch = 0.5
  465. sa2.Volume = 5
  466. sa2.Looped = false
  467. sa2:Play()
  468. local value = 1
  469. fxm.Scale = Vector3.new(1,1,1)
  470. for i = 1, 20 do rs:wait()
  471. value = value - 0.05
  472. fx.Transparency = fx.Transparency - (1/20)
  473. fx.CFrame = Torso.CFrame
  474. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  475. rs:wait()
  476. end
  477.  
  478.  
  479. selectionBoxOfTorso:Destroy()
  480. selectionBoxOfRightArm:Destroy()
  481. selectionBoxOfRightLeg:Destroy()
  482. selectionBoxOfLeftArm:Destroy()
  483. selectionBoxOfLeftLeg:Destroy()
  484. LightOnBody:Destroy()
  485.  
  486.  
  487. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  488. selectionBoxOfTorso.Adornee = Torso
  489. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  490. selectionBoxOfTorso.LineThickness = 0.01
  491. selectionBoxOfTorso.Transparency = 0
  492.  
  493. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  494. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  495. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  496. selectionBoxOfRightArm.LineThickness = 0.01
  497. selectionBoxOfRightArm.Transparency = 0
  498.  
  499. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  500. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  501. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  502. selectionBoxOfRightLeg.LineThickness = 0.01
  503. selectionBoxOfRightLeg.Transparency = 0
  504.  
  505. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  506. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  507. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  508. selectionBoxOfLeftArm.LineThickness = 0.01
  509. selectionBoxOfLeftArm.Transparency = 0
  510.  
  511. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  512. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  513. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  514. selectionBoxOfLeftLeg.LineThickness = 0.01
  515. selectionBoxOfLeftLeg.Transparency = 0
  516.  
  517.  
  518.  
  519.  
  520. local Orbd = Instance.new("Part", char)
  521. Orbd.Name = "Orbd"
  522. Orbd.Shape = Enum.PartType.Ball
  523. Orbd.CanCollide = false
  524.  
  525. Orbd.BrickColor = BrickColor.new("Royal purple")
  526.  
  527. Orbd.Transparency = 0
  528. Orbd.Material = "Neon"
  529. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  530. Orbd.TopSurface = Enum.SurfaceType.Smooth
  531. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  532.  
  533. local Weld = Instance.new("Weld", Orbd)
  534. Weld.Part0 = char.Head
  535. Weld.Part1 = Orbd
  536. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  537. local glov = Instance.new("PointLight", Orbd)
  538. glov.Brightness = 3000
  539. glov.Range = 20
  540. glov.Color = Color3.new(255, 0, 255)
  541.  
  542. --------------------------------------------------------
  543. local Orbvc = Instance.new("Part", char)
  544. Orbvc.Name = "Orbvc"
  545. Orbvc.Shape = Enum.PartType.Ball
  546. Orbvc.CanCollide = false
  547.  
  548. Orbvc.BrickColor = BrickColor.new("Royal purple")
  549.  
  550. Orbvc.Transparency = 0
  551. Orbvc.Material = "Neon"
  552. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  553. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  554. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  555.  
  556. local Weld = Instance.new("Weld", Orbvc)
  557. Weld.Part0 = char.Head
  558. Weld.Part1 = Orbvc
  559. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  560. local glo = Instance.new("PointLight", Orbvc)
  561. glo.Brightness = 3000
  562. glo.Range = 20
  563. glo.Color = Color3.new(255, 0, 255)
  564. ----------------------------------------------------
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571.  
  572.  
  573.  
  574.  
  575. function FindNearestTorso(Position,Distance,SinglePlayer)
  576. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  577. local List = {}
  578. for i,v in pairs(workspace:GetChildren())do
  579. if v:IsA("Model")then
  580. if v:findFirstChild("Torso")then
  581. if v ~= char then
  582. if(v.Torso.Position -Position).magnitude <= Distance then
  583. table.insert(List,v)
  584. end
  585. end
  586. end
  587. end
  588. end
  589. return List
  590. end
  591.  
  592.  
  593.  
  594.  
  595. GroundWave1 = function()
  596. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  597. local Colors = {"Royal purple", "Really black"}
  598. local wave = Instance.new("Part", Torso)
  599. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  600. wave.Anchored = true
  601. wave.CanCollide = false
  602. wave.Locked = true
  603. wave.Size = Vector3.new(1, 1, 1)
  604. wave.TopSurface = "Smooth"
  605. wave.BottomSurface = "Smooth"
  606. wave.Transparency = 0.35
  607. wave.CFrame = HandCF
  608. wm = Instance.new("SpecialMesh", wave)
  609. wm.MeshId = "rbxassetid://3270017"
  610. coroutine.wrap(function()
  611. for i = 1, 30, 1 do
  612. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  613. wave.Size = wm.Scale
  614. wave.CFrame = HandCF
  615. wave.Transparency = i/30
  616. wait()
  617. end
  618. wait()
  619. wave:Destroy()
  620. end)()
  621. end
  622. ----------------------------------------------------
  623.  
  624.  
  625. GroundWave3 = function()
  626. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  627. local Colors = {"Royal purple", "Royal purple"}
  628. local wave = Instance.new("Part", torso)
  629. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  630. wave.Anchored = true
  631. wave.CanCollide = false
  632. wave.Locked = true
  633. wave.Size = Vector3.new(1, 1, 1)
  634. wave.TopSurface = "Smooth"
  635. wave.BottomSurface = "Smooth"
  636. wave.Transparency = 0.35
  637. wave.CFrame = HandCF
  638. wm = Instance.new("SpecialMesh", wave)
  639. wm.MeshId = "rbxassetid://3270017"
  640. coroutine.wrap(function()
  641. for i = 1, 14, 1 do
  642. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  643. wave.Size = wm.Scale
  644. wave.CFrame = HandCF
  645. wave.Transparency = i/14
  646. wait()
  647. end
  648. wait()
  649. wave:Destroy()
  650. end)()
  651. end
  652.  
  653.  
  654.  
  655.  
  656.  
  657. local acos = math.acos
  658. local sqrt = math.sqrt
  659. local Vec3 = Vector3.new
  660. local fromAxisAngle = CFrame.fromAxisAngle
  661.  
  662. local function toAxisAngle(CFr)
  663. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  664. local Angle = math.acos((R00+R11+R22-1)/2)
  665. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  666. A = A == 0 and 0.00001 or A
  667. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  668. B = B == 0 and 0.00001 or B
  669. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  670. C = C == 0 and 0.00001 or C
  671. local x = (R21-R12)/sqrt(A)
  672. local y = (R02-R20)/sqrt(B)
  673. local z = (R10-R01)/sqrt(C)
  674. return Vec3(x,y,z),Angle
  675. end
  676.  
  677. local acos = math.acos
  678. local sqrt = math.sqrt
  679. local Vec3 = Vector3.new
  680. local fromAxisAngle = CFrame.fromAxisAngle
  681.  
  682. local function toAxisAngle(CFr)
  683. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  684. local Angle = math.acos((R00+R11+R22-1)/2)
  685. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  686. A = A == 0 and 0.00001 or A
  687. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  688. B = B == 0 and 0.00001 or B
  689. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  690. C = C == 0 and 0.00001 or C
  691. local x = (R21-R12)/sqrt(A)
  692. local y = (R02-R20)/sqrt(B)
  693. local z = (R10-R01)/sqrt(C)
  694. return Vec3(x,y,z),Angle
  695. end
  696.  
  697. function ApplyTrig(Num,Func)
  698. local Min,Max = Func(0),Func(1)
  699. local i = Func(Num)
  700. return (i-Min)/(Max-Min)
  701. --[[if Func == "sin" then
  702. return (math.sin((1-Num)*math.pi)+1)/2
  703. elseif Func == "cos" then
  704. return (math.cos((1-Num)*math.pi)+1)/2
  705. end]]
  706. end
  707.  
  708. function LerpCFrame(CFrame1,CFrame2,Num)
  709. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  710. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  711. end
  712.  
  713.  
  714.  
  715. local togglecamshake = true
  716.  
  717. function camshake(partoz, magn, intens)
  718. if togglecamshake == true then
  719. return
  720. end
  721. for _, guy in pairs(workspace:GetChildren()) do
  722. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  723. coroutine.resume(coroutine.create(function()
  724. local humz = guy:FindFirstChild("Humanoid")
  725. local torse = guy:FindFirstChild("Torso")
  726. for _ = 1, 5 * intens do
  727. wait()
  728. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  729. end
  730. humz.CameraOffset = Vector3.new(0, 0, 0)
  731. end))
  732. end
  733. end
  734. end
  735.  
  736.  
  737. function Crater(Torso,Radius)
  738. Spawn(function()
  739. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  740. local Ignore = {}
  741. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  742. if v.Character ~= nil then
  743. Ignore[#Ignore+1] = v.Character
  744. end
  745. end
  746. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  747. if Hit == nil then return end
  748. local Parts = {}
  749. for i = 1,360,10 do
  750. local P = Instance.new("Part",Torso.Parent)
  751. P.Anchored = true
  752. P.FormFactor = "Custom"
  753. P.BrickColor = BrickColor.new("Royal purple")
  754. P.Material = "Granite"
  755. P.TopSurface = "Smooth"
  756. P.BottomSurface = "Smooth"
  757. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  758. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  759. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  760. if math.random(0,5) == 0 then -- rubble
  761. local P = Instance.new("Part",Torso.Parent)
  762. P.Anchored = true
  763. P.FormFactor = "Custom"
  764. P.BrickColor = BrickColor.new("Royal Purple")
  765. P.Material = Hit.Material
  766. P.TopSurface = "Smooth"
  767. P.BottomSurface = "Smooth"
  768. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  769. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  770. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  771. end
  772. end
  773. for i = 0,1,0.05 do
  774. for i2,v in pairs(Parts) do
  775. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  776. end
  777. wait(0.02)
  778. end
  779. for i,v in pairs(Parts) do
  780. if v[1].Size.X > 2.1 then
  781. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  782. end
  783. v[1].Anchored = false
  784. end
  785. for i = 0,1,0.05 do
  786. for i2,v in pairs(Parts) do
  787. v[1].Transparency = i
  788. if i == 1 then
  789. v[1]:Destroy()
  790. elseif i >= 0.25 then
  791. v[1].CanCollide = false
  792. end
  793. end
  794. wait(0.02)
  795. end
  796. Parts = nil
  797. end)
  798. end
  799.  
  800.  
  801.  
  802. GroundWave = function()
  803. if Transforming == true then
  804. local value = 5
  805. local value2 = 10
  806. local value3 = 20
  807. local sa2 = Instance.new("Sound",Torso)
  808. sa2.SoundId = "rbxassetid://393621716"
  809. sa2.Pitch = 1
  810. sa2.Volume = 10
  811. sa2.Looped = false
  812. sa2:Play()
  813. local wave = Instance.new("Part", Torso)
  814. local glowz = Instance.new("ParticleEmitter",wave)
  815. glowz.LightEmission = 1
  816. glowz.Texture = "rbxassetid://284205403"
  817. glowz.Color = ColorSequence.new(wit)
  818. glowz.Size = NumberSequence.new(30)
  819. glowz.Speed = NumberRange.new(25,100)
  820. glowz.LockedToPart = false
  821. glowz.Transparency = NumberSequence.new(0.75)
  822. glowz.RotSpeed = NumberRange.new(-2000,2000)
  823. glowz.Lifetime = NumberRange.new(1)
  824. glowz.Rate = 50000
  825. glowz.VelocitySpread = 9001
  826. local glowz2 = Instance.new("ParticleEmitter",wave)
  827. glowz2.LightEmission = 1
  828. glowz.Texture = "rbxassetid://284205403"
  829. glowz2.Color = ColorSequence.new(wit)
  830. glowz2.Size = NumberSequence.new(30)
  831. glowz2.Speed = NumberRange.new(25,100)
  832. glowz2.LockedToPart = false
  833. glowz2.Transparency = NumberSequence.new(0.75)
  834. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  835. glowz2.Lifetime = NumberRange.new(1)
  836. glowz2.Rate = 50000
  837. glowz2.VelocitySpread = 9001
  838. wave.BrickColor = BrickColor.new("Really black")
  839. wave.Anchored = true
  840. wave.CanCollide = false
  841. wave.Locked = true
  842. wave.Size = Vector3.new(1, 1, 1)
  843. wave.TopSurface = "Smooth"
  844. wave.BottomSurface = "Smooth"
  845. wave.Transparency = 0.35
  846. wave.CFrame = fx.CFrame
  847. wave.Material = "Neon"
  848. wm = Instance.new("SpecialMesh", wave)
  849. wm.MeshType = "Sphere"
  850. wm.Scale = Vector3.new(1,1,1)
  851. local wave2 = Instance.new("Part", Torso)
  852. wave2.BrickColor = TorsoColor
  853. wave2.Anchored = true
  854. wave2.CanCollide = false
  855. wave2.Locked = true
  856. wave2.Size = Vector3.new(1, 1, 1)
  857. wave2.TopSurface = "Smooth"
  858. wave2.BottomSurface = "Smooth"
  859. wave2.Transparency = 0.35
  860. wave2.CFrame = fx.CFrame
  861. wave2.Material = "Neon"
  862. wm2 = Instance.new("SpecialMesh", wave2)
  863. wm2.MeshType = "FileMesh"
  864. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  865. wm2.Scale = Vector3.new(1,1,1)
  866. local wave3 = Instance.new("Part", Torso)
  867. wave3.BrickColor = BrickColor.new("Really black")
  868. wave3.Anchored = true
  869. wave3.CanCollide = false
  870. wave3.Locked = true
  871. wave3.Size = Vector3.new(1, 1, 1)
  872. wave3.TopSurface = "Smooth"
  873. wave3.BottomSurface = "Smooth"
  874. wave3.Transparency = 0.35
  875. wave3.CFrame = fx.CFrame
  876. wave3.Material = "Neon"
  877. wm3 = Instance.new("SpecialMesh", wave3)
  878. wm3.MeshType = "FileMesh"
  879. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  880. wm3.Scale = Vector3.new(1,1,1)
  881. coroutine.wrap(function()
  882. for i = 1, 18, 1 do
  883. value = value - 0.5
  884. value2 = value2 - 0.75*1.5
  885. value3 = value3 - 0.475*1.5
  886. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  887. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  888. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  889. --wave.Size = wm.Scale
  890. wave.CFrame = fx.CFrame
  891. wave.Transparency = i/14
  892. --wave2.Size = wm2.Scale
  893. wave2.CFrame = fx.CFrame
  894. wave2.Rotation = Vector3.new(90, 0, 0)
  895. wave2.Transparency = i/14
  896. --wave3.Size = wm3.Scale
  897. wave3.CFrame = fx.CFrame
  898. wave3.Rotation = Vector3.new(90, 0, 0)
  899. wave3.Transparency = i/14
  900. wait()
  901. glowz.Rate = 0
  902. glowz2.Rate = 0
  903. end
  904. wait()
  905. wave:Destroy()
  906. wave2:Destroy()
  907. wave3:Destroy()
  908. end)()
  909. elseif Transforming == false then
  910. wait()
  911. end
  912. end
  913.  
  914. for i = 1, 100 do rs:wait()
  915. fx.CFrame = Torso.CFrame
  916. end
  917.  
  918. spawn(function()
  919. while wait(1) do
  920. GroundWave()
  921. end
  922. end)
  923.  
  924.  
  925.  
  926.  
  927.  
  928.  
  929. local RbxUtility = LoadLibrary("RbxUtility")
  930. local Create = RbxUtility.Create
  931.  
  932. function RemoveOutlines(part)
  933. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  934. end
  935. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  936. local Part = Create("Part"){
  937. Parent = Parent,
  938. Reflectance = Reflectance,
  939. Transparency = Transparency,
  940. CanCollide = false,
  941. Locked = true,
  942. BrickColor = BrickColor.new(tostring(BColor)),
  943. Name = Name,
  944. Size = Size,
  945. Material = Material,
  946. }
  947. RemoveOutlines(Part)
  948. return Part
  949. end
  950. local Effects = {}
  951.  
  952.  
  953.  
  954. wait(2)
  955. local Muss = Instance.new("Sound",char)
  956. Muss.SoundId = "rbxassetid://186942568"
  957. Muss.Pitch = 1
  958. Muss.Volume = 0
  959. Muss.Looped = true
  960. Muss:Play()
  961. Transforming = false
  962.  
  963.  
  964. local value2 = 1
  965. for i = 1, 20 do rs:wait()
  966. value2 = value2 - 0.05
  967. glowz.Rate = 0
  968. glowz2.Rate = 0
  969. fx.Transparency = fx.Transparency + (1/20)
  970. fx.CFrame = torso.CFrame
  971. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  972. rs:wait()
  973. end
  974.  
  975.  
  976. local Mus = Instance.new("Sound",char)
  977. Mus.SoundId = "rbxassetid://752647397"
  978. Mus.Pitch = 1
  979. Mus.Volume = 40
  980. Mus.Looped = false
  981. wait(0.3)
  982. Mus:Play()
  983.  
  984. glowz:Destroy()
  985. glowz2:Destroy()
  986. for i = 1,20 do
  987.  
  988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  993. end
  994. wait(1)
  995. for i = 1,20 do
  996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  999.  
  1000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1002.  
  1003. end
  1004.  
  1005.  
  1006. wait(5)
  1007.  
  1008. wait(1.3)
  1009. for i = 1,20 do
  1010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1011.  
  1012.  
  1013. end
  1014. wait(0.4)
  1015. for i = 1,20 do
  1016.  
  1017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1018. end
  1019. wait(0.6)
  1020. for i = 1,20 do
  1021. wait()
  1022. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1027. end
  1028. wait(0.2)
  1029. for i = 1,20 do
  1030. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1033.  
  1034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1036.  
  1037. end
  1038. wait()
  1039.  
  1040. camshake(torso, 48, 6)
  1041. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1042. if v:FindFirstChild('Humanoid') then
  1043. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1044. end
  1045. end
  1046.  
  1047.  
  1048.  
  1049.  
  1050. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1051. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1052. end
  1053.  
  1054. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1055. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1056. end
  1057. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1058. TBlast.BrickColor = BrickColor.new("Pink")
  1059. TBlast.Transparency = 1
  1060. TBlast.Anchored = true
  1061. TBlast.CanCollide = false
  1062. TBlast.CFrame = root.CFrame
  1063. TBlast.Size = Vector3.new(2,2,2)
  1064. TBMesh.Parent = TBlast
  1065. TBMesh.MeshType = "Sphere"
  1066. game.Lighting.Brightness = 0
  1067. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1068. game.Lighting.TimeOfDay = 0.1
  1069. game.Lighting.FogEnd = 1000
  1070. game.Lighting.FogColor = TBlast.BrickColor.Color
  1071. game.Lighting.TimeOfDay = "00:00:00"
  1072. game.Lighting.Ambient = Color3.new(0,0,0)
  1073. game.Lighting.FogColor = Color3.new(0,0,0)
  1074. game.Lighting.FogEnd = 500
  1075. game.Lighting.FogStart = 0
  1076. game.Lighting.GlobalShadows = true
  1077.  
  1078.  
  1079.  
  1080. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1081. local valuer = 5
  1082. local valuer2 = 10
  1083. local valuer3 = 15
  1084. local sa2 = Instance.new("Sound",torso)
  1085. sa2.SoundId = "rbxassetid://130972023"
  1086. sa2.Pitch = 1
  1087. sa2.Volume = 5
  1088. sa2.Looped = false
  1089. sa2:Play()
  1090. local sar2 = Instance.new("Sound",torso)
  1091. sar2.SoundId = "rbxassetid://153274423"
  1092. sar2.Pitch = 1
  1093. sar2.Volume = 5
  1094. sar2.Looped = false
  1095. sar2:Play()
  1096. Crater(torso,67)
  1097.  
  1098. GroundWave4 = function()
  1099.  
  1100. local wave = Instance.new("Part", torso)
  1101. wave.BrickColor = BrickColor.new("Royal purple")
  1102. wave.Anchored = true
  1103. wave.CanCollide = false
  1104. wave.Locked = true
  1105. wave.Size = Vector3.new(1, 1, 1)
  1106. wave.TopSurface = "Smooth"
  1107. wave.BottomSurface = "Smooth"
  1108. wave.Transparency = 0.35
  1109. wave.CFrame = fx.CFrame
  1110. wm = Instance.new("SpecialMesh", wave)
  1111. wm.MeshType = "Sphere"
  1112. wm.Scale = Vector3.new(1,1,1)
  1113. coroutine.wrap(function()
  1114. for i = 1, 18, 1 do
  1115. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1116. --wave.Size = wm.Scale
  1117. wave.CFrame = fx.CFrame
  1118. wave.Transparency = i/14
  1119. wait()
  1120. end
  1121. wait()
  1122. wave:Destroy()
  1123. end)()
  1124.  
  1125. end
  1126.  
  1127.  
  1128.  
  1129.  
  1130.  
  1131. GroundWave1()
  1132.  
  1133.  
  1134. CV="Pastel blue"
  1135.  
  1136. local txt = Instance.new("BillboardGui", Char)
  1137. txt.Adornee = Char .Head
  1138. txt.Name = "_status"
  1139. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1140. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1141. local text = Instance.new("TextLabel", txt)
  1142. text.Size = UDim2.new(10, 0, 7, 0)
  1143. text.FontSize = "Size24"
  1144. text.TextScaled = true
  1145. text.TextTransparency = 0
  1146. text.BackgroundTransparency = 1
  1147. text.TextTransparency = 0
  1148. text.TextStrokeTransparency = 0
  1149. text.Font = "Antique"
  1150. text.TextStrokeColor3 = Color3.new(170,0,255)
  1151.  
  1152. v=Instance.new("Part")
  1153. v.Name = "ColorBrick"
  1154. v.Parent=Player.Character
  1155. v.FormFactor="Symmetric"
  1156. v.Anchored=true
  1157. v.CanCollide=false
  1158. v.BottomSurface="Smooth"
  1159. v.TopSurface="Smooth"
  1160. v.Size=Vector3.new(10,5,3)
  1161. v.Transparency=1
  1162. v.CFrame=Char.Torso.CFrame
  1163. v.BrickColor=BrickColor.new(CV)
  1164. v.Transparency=1
  1165. text.TextColor3 = Color3.new(0,0,0)
  1166. v.Shape="Block"
  1167. text.Text = "The Omni-God of Erradication"
  1168.  
  1169.  
  1170.  
  1171.  
  1172. ROW = function(out, trans, s, wt, t, ang, plus)
  1173. for i = 1, 360, 360/t do
  1174. local c = Instance.new("Part", game.Workspace)
  1175. c.FormFactor = 3
  1176. c.TopSurface = 0
  1177. c.BottomSurface = 0
  1178. c.Size = s
  1179. c.Anchored = true
  1180. c.CanCollide = wt
  1181. c.Material=workspace.Base.Material
  1182. c.Transparency = trans
  1183. c.BrickColor = workspace.Base.BrickColor
  1184. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1185. c.Locked=true
  1186. game.Debris:AddItem(c,15)
  1187. end
  1188. end
  1189.  
  1190. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1191.  
  1192.  
  1193.  
  1194.  
  1195.  
  1196.  
  1197.  
  1198. local wave = Instance.new("Part", torso)
  1199. wave.BrickColor = TorsoColor
  1200. wave.Anchored = true
  1201. wave.CanCollide = false
  1202. wave.Locked = true
  1203. wave.Size = Vector3.new(1, 1, 1)
  1204. wave.TopSurface = "Smooth"
  1205. wave.BottomSurface = "Smooth"
  1206. wave.Transparency = 0.35
  1207. wave.CFrame = HandCF
  1208. wm = Instance.new("SpecialMesh", wave)
  1209. wm.MeshId = "rbxassetid://3270017"
  1210. local wave2 = Instance.new("Part", torso)
  1211. wave2.BrickColor = BrickColor.new("Really black")
  1212. wave2.Anchored = true
  1213. wave2.CanCollide = false
  1214. wave2.Locked = true
  1215. wave2.Size = Vector3.new(1, 1, 1)
  1216. wave2.TopSurface = "Smooth"
  1217. wave2.BottomSurface = "Smooth"
  1218. wave2.Transparency = 0.35
  1219. wave2.CFrame = HandCF
  1220. wm2 = Instance.new("SpecialMesh", wave2)
  1221. wm2.MeshId = "rbxassetid://3270017"
  1222. local wave3 = Instance.new("Part", torso)
  1223. wave3.BrickColor = TorsoColor
  1224. wave3.Anchored = true
  1225. wave3.CanCollide = false
  1226. wave3.Locked = true
  1227. wave3.Size = Vector3.new(1, 1, 1)
  1228. wave3.TopSurface = "Smooth"
  1229. wave3.BottomSurface = "Smooth"
  1230. wave3.Transparency = 0.35
  1231. wave3.CFrame = HandCF
  1232. wm3 = Instance.new("SpecialMesh", wave3)
  1233. wm3.MeshId = "rbxassetid://3270017"
  1234. coroutine.wrap(function()
  1235. for i = 1, 14, 1 do
  1236. valuer = valuer - 0.35
  1237. valuer2 = valuer - 0.45
  1238. valuer3 = valuer3 - 0.475
  1239. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1240. wave.Size = wm.Scale
  1241. wave.CFrame = HandCF
  1242. wave.Transparency = i/14
  1243. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1244. wave2.Size = wm2.Scale
  1245. wave2.CFrame = HandCF
  1246. wave2.Transparency = i/14
  1247. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1248. wave3.Size = wm2.Scale
  1249. wave3.CFrame = HandCF
  1250. wave3.Transparency = i/14
  1251. wait()
  1252. end
  1253. wait()
  1254. wave:Destroy()
  1255. wave2:Destroy()
  1256. end)()
  1257.  
  1258. local torso = game.Players.LocalPlayer.Character.Torso
  1259. local block = Instance.new("Part",torso)
  1260. block.Size = Vector3.new(0.1,0.1,0.1)
  1261. block.Position = block.Position + Vector3.new(2,2,2)
  1262. block.Transparency = 1
  1263. local weld = Instance.new("Weld",torso)
  1264. weld.Part0 = torso
  1265. weld.Part1 = block
  1266. weld.C0 = CFrame.new(0,5,0)
  1267. local tables = {5,4,3,2,1}
  1268. local part = Instance.new("ParticleEmitter")
  1269. part.Parent = game.Players.LocalPlayer.Character.Torso
  1270. part.LockedToPart = true
  1271.  
  1272. part.Texture = "rbxassetid://300899196"
  1273. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1274. part.Transparency = NumberSequence.new(0.7)
  1275. part.Lifetime = NumberRange.new(2)
  1276. part.Rate = 30
  1277. local part2 = Instance.new("ParticleEmitter",block)
  1278. part2.Lifetime = NumberRange.new(5)
  1279. part2.Speed = NumberRange.new(0)
  1280. part2.Size = NumberSequence.new(18)
  1281. part2.LockedToPart = true
  1282. part2.Transparency = NumberSequence.new(0.5)
  1283. part2.Rate = 3
  1284. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1285. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1286. local model = Instance.new("Model",torso)
  1287.  
  1288. local ball0 = Instance.new("Part",model)
  1289. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1290. ball0.Transparency = 0.5
  1291. ball0.BrickColor = BrickColor.new("Royal purple")
  1292. ball0.Size = Vector3.new(1,1,1)
  1293. ball0mesh = Instance.new("SpecialMesh",ball0)
  1294. ball0mesh.MeshType = "Sphere"
  1295. ball0mesh.Scale = Vector3.new(1,1,1)
  1296. ballweld = Instance.new("Weld",model)
  1297. ballweld.Part0 = torso
  1298. ballweld.Part1 = ball0
  1299.  
  1300.  
  1301.  
  1302.  
  1303. for i = 1,15 do
  1304. wait(0.1)
  1305. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1306. part2.Size = NumberSequence.new(15)
  1307. for i = 1 , 3 do
  1308. wait()
  1309. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1310.  
  1311. end
  1312.  
  1313. wait(0.1)
  1314. part2.Size = NumberSequence.new(8)
  1315. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1316. ball0mesh.Scale = Vector3.new(1,1,1)
  1317.  
  1318. end
  1319.  
  1320. hum.WalkSpeed = 16
  1321. Muss.Volume = 8
  1322.  
  1323.  
  1324. Charging = true
  1325. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1326. function FDebris()
  1327. repeat
  1328. local p = Instance.new('Part',Torso)
  1329. p.formFactor = 'Custom'
  1330. p.Size = Vector3.new(1,1,1)
  1331. p.BrickColor = BrickColor.new("Dark indigo")
  1332. p.CanCollide = false
  1333. p.Transparency = 0.2
  1334. p.Anchored = true
  1335. p.Locked=true
  1336. p.Material = "Neon"
  1337. s = math.random(1,40)/10
  1338. local m = Instance.new("BlockMesh",p)
  1339. m.Scale = Vector3.new(s,s,s)
  1340. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1341. --[[coroutine.wrap(function()
  1342. wait(2)
  1343. while Charging == true do
  1344. wait(2)
  1345. GroundWave1()
  1346. wait(2)
  1347. end
  1348. end)()]]--
  1349.  
  1350. spawn(function()
  1351. while rs:wait() do
  1352. if p.Transparency >= 1 then p:Destroy() break end
  1353. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1354. p.Transparency = p.Transparency+0.01
  1355. end
  1356. end)
  1357. wait(.3)
  1358. until Charging == false
  1359. end
  1360.  
  1361.  
  1362. spawn(function()
  1363. while wait(.01)
  1364. do
  1365. FDebris()
  1366. end
  1367. end)
  1368.  
  1369.  
  1370.  
  1371. FloatPart = function()
  1372. local Part = Instance.new('Part',Torso)
  1373. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1374. Part.Anchored = true
  1375. Part.Material = 'Neon'
  1376. Part.CanCollide = false
  1377. Part.BrickColor = BrickColor.new("Royal purple")
  1378. local Mesh = Instance.new('SpecialMesh',Part)
  1379. Mesh.Scale = Vector3.new(4,4,.2)
  1380. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1381. Mesh.VertexColor = Vector3.new(0,170,255)
  1382. spawn(function()
  1383. for i = 1,30 do
  1384. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1385. Part.Transparency = Part.Transparency + .035
  1386. game["Run Service"].RenderStepped:wait()
  1387. end
  1388. Part:Destroy()
  1389. end)
  1390. end;
  1391.  
  1392. DubPart = function()
  1393. local Part = Instance.new('Part',Torso)
  1394. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1395. Part.Anchored = true
  1396. Part.CanCollide = false
  1397. Part.Material = 'Neon'
  1398. Part.BrickColor = BrickColor.new(SecondaryColor)
  1399. local Mesh = Instance.new('SpecialMesh',Part)
  1400. Mesh.Scale = Vector3.new(7,7,.2)
  1401. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1402. Mesh.VertexColor = Vector3.new(0,170,255)
  1403. spawn(function()
  1404. for i = 1,30 do
  1405. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1406. Part.Transparency = Part.Transparency + .035
  1407. game["Run Service"].RenderStepped:wait()
  1408. end
  1409. Part:Destroy()
  1410. end)
  1411. end;
  1412.  
  1413. Fade = function(Item,t)
  1414. spawn(function()
  1415. for i = 1,20 do
  1416. Item.Transparency = Item.Transparency + .05
  1417. if t then
  1418. wait(t)
  1419. else
  1420. wait()
  1421. end
  1422. end
  1423. Item:Destroy()
  1424. end)
  1425. end
  1426.  
  1427. Particle = function(PrimaryColor)
  1428. local Part = Instance.new('Part',Torso)
  1429. Part.BrickColor = BrickColor.new(PrimaryColor)
  1430. Part.Anchored = true
  1431. Part.Transparency = .3
  1432. Part.CanCollide = false
  1433. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1434. local Mesh = Instance.new('BlockMesh',Part)
  1435. Mesh.Scale = Vector3.new(.05,.1,.1)
  1436. spawn(function()
  1437. for i = 1,40 do
  1438. Part.Transparency = Part.Transparency + .0125
  1439. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1440. game["Run Service"].RenderStepped:wait()
  1441. end
  1442. Part:Destroy()
  1443. end)
  1444. end;
  1445.  
  1446. --[[spawn(function()
  1447. while wait() do
  1448. wait(.05)
  1449. FloatPart()
  1450. wait(.08)
  1451. FloatPart()
  1452. wait(.05)
  1453. DubPart()
  1454. wait(.08)
  1455. end
  1456. end)]]
  1457.  
  1458. game["Run Service"].RenderStepped:connect(function(_)
  1459. Particle("Royale purple")
  1460. Particle("Really black")
  1461. Particle("Royal purple")
  1462. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1463. end)
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480. function FindNearestTorso(Position,Distance,SinglePlayer)
  1481. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1482. local List = {}
  1483. for i,v in pairs(workspace:GetChildren())do
  1484. if v:IsA("Model")then
  1485. if v:findFirstChild("Torso")then
  1486. if v ~= char then
  1487. if(v.Torso.Position -Position).magnitude <= Distance then
  1488. table.insert(List,v)
  1489. end
  1490. end
  1491. end
  1492. end
  1493. end
  1494. return List
  1495. end
  1496.  
  1497.  
  1498.  
  1499.  
  1500. vt = Vector3.new
  1501.  
  1502.  
  1503.  
  1504. local player = game.Players.LocalPlayer
  1505. local pchar = player.Character
  1506. local mouse = player:GetMouse()
  1507. local cam = workspace.CurrentCamera
  1508.  
  1509. local rad = math.rad
  1510. bodyparts = {}
  1511. local keysDown = {}
  1512. local flySpeed = 0
  1513. local MAX_FLY_SPEED = 150
  1514.  
  1515. local canFly = false
  1516. local flyToggled = false
  1517.  
  1518. local forward, side = 0, 0
  1519. local lastForward, lastSide = 0, 0
  1520.  
  1521. local floatBP = Instance.new("BodyPosition")
  1522. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1523. local flyBV = Instance.new("BodyVelocity")
  1524. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1525. local turnBG = Instance.new("BodyGyro")
  1526. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1527.  
  1528. mouse.KeyDown:connect(function(key)
  1529. keysDown[key] = true
  1530.  
  1531. if key == "f" then
  1532. flyToggled = not flyToggled
  1533.  
  1534. if not flyToggled then
  1535. stanceToggle = "Normal"
  1536. floatBP.Parent = nil
  1537. flyBV.Parent = nil
  1538. turnBG.Parent = nil
  1539. root.Velocity = Vector3.new()
  1540. pchar.Humanoid.PlatformStand = false
  1541. end
  1542. end
  1543.  
  1544. end)
  1545. mouse.KeyUp:connect(function(key)
  1546. keysDown[key] = nil
  1547. end)
  1548.  
  1549. local function updateFly()
  1550.  
  1551.  
  1552.  
  1553.  
  1554. if not flyToggled then return end
  1555.  
  1556. lastForward = forward
  1557. lastSide = side
  1558.  
  1559. forward = 0
  1560. side = 0
  1561.  
  1562. if keysDown.w then
  1563. forward = forward + 1
  1564. end
  1565. if keysDown.s then
  1566. forward = forward - 1
  1567. end
  1568. if keysDown.a then
  1569. side = side - 1
  1570. end
  1571. if keysDown.d then
  1572. side = side + 1
  1573. end
  1574.  
  1575. canFly = (forward ~= 0 or side ~= 0)
  1576.  
  1577. if canFly then
  1578. stanceToggle = "Floating"
  1579. turnBG.Parent = root
  1580. floatBP.Parent = nil
  1581. flyBV.Parent = root
  1582.  
  1583. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1584. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1585. else
  1586. floatBP.position = root.Position
  1587. floatBP.Parent = root
  1588.  
  1589. flySpeed = flySpeed - 1
  1590. if flySpeed < 0 then flySpeed = 0 end
  1591. end
  1592.  
  1593. local camCF = cam.CoordinateFrame
  1594. local in_forward = canFly and forward or lastForward
  1595. local in_side = canFly and side or lastSide
  1596.  
  1597. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1598.  
  1599. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1600. end
  1601.  
  1602. game:service'RunService'.RenderStepped:connect(function()
  1603. if flyToggled then
  1604. pchar.Humanoid.PlatformStand = true
  1605. end
  1606. updateFly()
  1607. end)
  1608.  
  1609.  
  1610.  
  1611. mouse.KeyDown:connect(function(key)
  1612. if key == "b" then
  1613. hum.WalkSpeed = 0
  1614. if Debounces.CanAttack == true then
  1615. Debounces.CanAttack = false
  1616. Debounces.NoIdl = true
  1617. Debounces.on = true
  1618. v = Instance.new("Sound")
  1619. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1620. v.Parent = char
  1621. v.Looped = false
  1622. v.Pitch = 1
  1623. v.Volume = 3000
  1624. wait(0.01)
  1625. v:Play()
  1626. wait()
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1633. if Debounces.on == false then
  1634. end
  1635. wait()
  1636. end
  1637. wait()
  1638.  
  1639.  
  1640. local function Shockwave7()
  1641. local ENERGY = Instance.new("Part", Char)
  1642. ENERGY.Name = "ENERGY"
  1643. ENERGY.CanCollide = false
  1644. ENERGY.BrickColor = BrickColor.new("Really black")
  1645. ENERGY.Transparency = 0.2
  1646. ENERGY.TopSurface = 0
  1647. ENERGY.BottomSurface = 0
  1648. ENERGY.Anchored = true
  1649. local cm = Instance.new("CylinderMesh", ENERGY)
  1650. cm.Scale = Vector3.new(1, 20, 1)
  1651. ENERGY.Size = Vector3.new(5, 20, 5)
  1652. ENERGY.CFrame = char.Torso.CFrame
  1653. ENERGY.Touched:connect(function(hit)
  1654. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1655. local Occlude = true
  1656. local NotOccludes = {
  1657. char.Name;
  1658. "Wings";
  1659. "Scythe";
  1660. "Thingy";
  1661. "Thingy2"; -- put all of the names in a table pls
  1662. }
  1663. for i,v in pairs(NotOccludes) do
  1664. if hit.Parent.Name == v then
  1665. Occlude = false
  1666. end
  1667. end
  1668. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1669. if Occlude then
  1670. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1671. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1672. end
  1673. end
  1674. end)
  1675. for i = 1, 50 do
  1676. ENERGY.CFrame = char.Torso.CFrame
  1677. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1678. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1679. wait()
  1680. end
  1681. ENERGY:Destroy()
  1682. end
  1683. Shockwave7()
  1684.  
  1685.  
  1686. pt=Instance.new('Part',torso)
  1687. pt.Anchored=true
  1688. pt.CanCollide=false
  1689. pt.Locked = true
  1690. pt.FormFactor='Custom'
  1691. pt.Size=Vector3.new(1,1,1)
  1692. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1693. pt.Transparency=.6
  1694. pt.BrickColor=BrickColor.new('Royal purple')
  1695. msh=Instance.new('SpecialMesh',pt)
  1696. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1697. msh.Scale=Vector3.new(8,4,8)
  1698. pt2=pt:clone()
  1699. pt2.Parent = torso
  1700. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1701. pt2.BrickColor=BrickColor.new("Really black")
  1702. msh2=msh:clone()
  1703. msh2.Parent=pt2
  1704. msh2.Scale=Vector3.new(10,5,10)
  1705.  
  1706. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1707. bl = Instance.new("Part", char)
  1708. bl.Locked = true
  1709. bl.Name = "Shell"
  1710. bl.BrickColor = BrickColor.new("Royal purple")
  1711. bl.Anchored = true
  1712. bl.CanCollide = false
  1713. bl.Transparency = 0
  1714. bl.Reflectance = 0
  1715. bl.BottomSurface = 0
  1716. bl.TopSurface = 0
  1717. bl.Shape = 0
  1718. blm = Instance.new("SpecialMesh",bl)
  1719. blm.MeshType = "Sphere"
  1720. blm.Scale = Vector3.new(1,1,1)
  1721. blm.MeshId = "rbxassetid://9982590"
  1722.  
  1723. coroutine.resume(coroutine.create(function()
  1724. for i=1, math.huge, 4 do
  1725. rs:wait()
  1726. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1727. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1728. bl.Transparency = bl.Transparency + 0.005
  1729. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1730. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1731. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1732. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1733. end
  1734. end))
  1735.  
  1736. for i = 1, 15 do
  1737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1743. if Debounces.on == false then
  1744. break
  1745. end
  1746. wait()
  1747. end
  1748. for i = 1, 15 do
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1755. if Debounces.on == false then
  1756. break
  1757. end
  1758. wait()
  1759. end
  1760. for i = 1, 15 do
  1761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1767. if Debounces.on == false then
  1768. break
  1769. end
  1770. wait()
  1771. end
  1772. for i = 1, 15 do
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1779. if Debounces.on == false then
  1780. break
  1781. end
  1782. wait()
  1783. end
  1784. for i = 1, 15 do
  1785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1791. if Debounces.on == false then
  1792. break
  1793. end
  1794. wait()
  1795. end
  1796. for i = 1, 10 do
  1797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1803. if Debounces.on == false then
  1804. break
  1805. end
  1806. wait()
  1807. end
  1808. wait(1.4)
  1809. Debounces.NoIdl = false
  1810. hum.WalkSpeed = 5
  1811. Debounces.on = false
  1812. wait()
  1813. if Debounces.CanAttack == false then
  1814. Debounces.CanAttack = true
  1815. v:Destroy()
  1816. bl:Destroy()
  1817. blm:Destroy()
  1818. pt:Destroy()
  1819. pt2:Destroy()
  1820. msh:Destroy()
  1821. msh2:Destroy()
  1822. end
  1823. end
  1824. end)
  1825.  
  1826.  
  1827.  
  1828.  
  1829.  
  1830. local grabbed = false
  1831. local cf = CFrame.new
  1832. local mr = math.rad
  1833. local angles = CFrame.Angles
  1834. local ud = UDim2.new
  1835. local c3 = Color3.new
  1836. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1837. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1838. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1839. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1840.  
  1841. clerp = function(a, b, t)
  1842. return a:lerp(b, t)
  1843. end
  1844.  
  1845. local RbxUtility = LoadLibrary("RbxUtility")
  1846. local Create = RbxUtility.Create
  1847. RemoveOutlines = function(part)
  1848. part.TopSurface = 10
  1849. end
  1850.  
  1851. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1852. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1853. RemoveOutlines(Part)
  1854. return Part
  1855. end
  1856.  
  1857. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1858. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1859. if Mesh == "SpecialMesh" then
  1860. Msh.MeshType = MeshType
  1861. Msh.MeshId = MeshId
  1862. end
  1863. return Msh
  1864. end
  1865.  
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871.  
  1872. ArtificialHB = Instance.new("BindableEvent", script)
  1873. ArtificialHB.Name = "Heartbeat"
  1874. script:WaitForChild("Heartbeat")
  1875. frame = 0.033333333333333
  1876. tf = 0
  1877. allowframeloss = false
  1878. tossremainder = false
  1879. lastframe = tick()
  1880. script.Heartbeat:Fire()
  1881. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1882. tf = tf + s
  1883. if frame <= tf then
  1884. if allowframeloss then
  1885. script.Heartbeat:Fire()
  1886. lastframe = tick()
  1887. else
  1888. for i = 1, math.floor(tf / frame) do
  1889. script.Heartbeat:Fire()
  1890. end
  1891. lastframe = tick()
  1892. end
  1893. if tossremainder then
  1894. tf = 0
  1895. else
  1896. tf = tf - frame * math.floor(tf / frame)
  1897. end
  1898. end
  1899. end
  1900. )
  1901. swait = function(num)
  1902. if num == 0 or num == nil then
  1903. ArtificialHB.Event:wait()
  1904. else
  1905. for i = 0, num do
  1906. ArtificialHB.Event:wait()
  1907. end
  1908. end
  1909. end
  1910.  
  1911.  
  1912.  
  1913.  
  1914.  
  1915.  
  1916.  
  1917.  
  1918.  
  1919. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1920. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1921. return Weld
  1922. end
  1923.  
  1924. rayCast = function(Position, Direction, Range, Ignore)
  1925. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1926. end
  1927.  
  1928. CreateSound = function(id, par, vol, pit)
  1929. coroutine.resume(coroutine.create(function()
  1930. local sou = Instance.new("Sound", par or workspace)
  1931. sou.Volume = vol
  1932. sou.Pitch = pit or 1
  1933. sou.SoundId = id
  1934. swait()
  1935. sou:play()
  1936. game:GetService("Debris"):AddItem(sou, 6)
  1937. end
  1938. ))
  1939. end
  1940.  
  1941. local getclosest = function(obj, distance)
  1942. local last, lastx = distance + 1, nil
  1943. for i,v in pairs(workspace:GetChildren()) do
  1944. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1945. local t = v.Torso
  1946. local dist = t.Position - obj.Position.magnitude
  1947. if dist <= distance and dist < last then
  1948. last = dist
  1949. lastx = v
  1950. end
  1951. end
  1952. end
  1953. return lastx
  1954. end
  1955.  
  1956. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1957. if hit.Parent == nil then
  1958. return
  1959. end
  1960. local h = hit.Parent:FindFirstChild("Humanoid")
  1961. for _,v in pairs(hit.Parent:children()) do
  1962. if v:IsA("Humanoid") then
  1963. h = v
  1964. end
  1965. end
  1966. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1967. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1968. return
  1969. end
  1970. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1971. game:GetService("Debris"):AddItem(c, 0.5)
  1972. if HitSound ~= nil and HitPitch ~= nil then
  1973. CreateSound(HitSound, hit, 1, HitPitch)
  1974. end
  1975. local Damage = math.random(minim, maxim)
  1976. local blocked = false
  1977. local block = hit.Parent:findFirstChild("Block")
  1978. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1979. blocked = true
  1980. block.Value = block.Value - 1
  1981. print(block.Value)
  1982. end
  1983. if blocked == false then
  1984. h.Health = h.Health - Damage
  1985. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1986. else
  1987. h.Health = h.Health - Damage / 2
  1988. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1989. end
  1990. if Type == "Knockdown" then
  1991. local hum = hit.Parent.Humanoid
  1992. hum.PlatformStand = true
  1993. coroutine.resume(coroutine.create(function(HHumanoid)
  1994. swait(1)
  1995. HHumanoid.PlatformStand = false
  1996. end
  1997. ), hum)
  1998. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1999. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2000. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2001. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2002. game:GetService("Debris"):AddItem(rl, 0.5)
  2003. else
  2004. do
  2005. if Type == "Debuff" then
  2006. print'hi'
  2007. else
  2008. if Type == "Up" then
  2009. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2010. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2011. else
  2012. do
  2013. if Type == "DarkUp" then
  2014. coroutine.resume(coroutine.create(function()
  2015. for i = 0, 1, 0.1 do
  2016. swait()
  2017. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2018. end
  2019. end
  2020. ))
  2021. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2022. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2023. else
  2024. do
  2025. if Type == "Snare" then
  2026. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2027. game:GetService("Debris"):AddItem(bp, 1)
  2028. else
  2029. do
  2030. if Type == "Freeze" then
  2031. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2032. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2033. hit.Parent.Torso.Anchored = true
  2034. coroutine.resume(coroutine.create(function(Part)
  2035. swait(1.5)
  2036. Part.Anchored = false
  2037. end), hit.Parent.Torso)
  2038. game:GetService("Debris"):AddItem(BodPos, 3)
  2039. game:GetService("Debris"):AddItem(BodGy, 3)
  2040. end
  2041. do
  2042. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2043. game:GetService("Debris"):AddItem(debounce, Delay)
  2044. c = Instance.new("ObjectValue")
  2045. c.Name = "creator"
  2046. c.Value = Player
  2047. c.Parent = h
  2048. game:GetService("Debris"):AddItem(c, 0.5)
  2049. end
  2050. end
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
  2061.  
  2062. ShowDamage = function(Pos, Text, Time, Color)
  2063. local Rate = 0.033333333333333
  2064. if not Pos then
  2065. local Pos = Vector3.new(0, 0, 0)
  2066. end
  2067. local Text = Text or ""
  2068. local Time = Time or 2
  2069. if not Color then
  2070. local Color = Color3.new(1, 0, 1)
  2071. end
  2072. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2073. EffectPart.Anchored = true
  2074. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2075. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2076. game.Debris:AddItem(EffectPart, Time + 0.1)
  2077. EffectPart.Parent = game:GetService("Workspace")
  2078. delay(0, function()
  2079. local Frames = Time / Rate
  2080. for Frame = 1, Frames do
  2081. wait(Rate)
  2082. local Percent = Frame / Frames
  2083. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2084. TextLabel.TextTransparency = Percent
  2085. end
  2086. if EffectPart and EffectPart.Parent then
  2087. EffectPart:Destroy()
  2088. end
  2089. end
  2090. )
  2091. end
  2092.  
  2093. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2094. for _,c in pairs(workspace:children()) do
  2095. local hum = c:findFirstChild("Humanoid")
  2096. if hum ~= nil then
  2097. local head = c:findFirstChild("Torso")
  2098. if head ~= nil then
  2099. local targ = head.Position - Part.Position
  2100. local mag = targ.magnitude
  2101. if mag <= magni and c.Name ~= Player.Name then
  2102. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108.  
  2109.  
  2110.  
  2111.  
  2112.  
  2113. local effect = Instance.new("Model", Char)
  2114. effect.Name = "Effects"
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2121. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2122. prt.Anchored = true
  2123. prt.CFrame = cframe
  2124. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2125. game:GetService("Debris"):AddItem(prt, 10)
  2126. if Type == 1 or Type == nil then
  2127. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2128. else
  2129. if Type == 2 then
  2130. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2131. end
  2132. end
  2133. end
  2134.  
  2135.  
  2136.  
  2137.  
  2138. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2139. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2140. prt.Anchored = true
  2141. prt.CFrame = cframe
  2142. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2143. game:GetService("Debris"):AddItem(prt, 10)
  2144. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2145. end
  2146.  
  2147.  
  2148.  
  2149. local grabbing = false
  2150. WindFloor = function()
  2151.  
  2152. end
  2153.  
  2154.  
  2155.  
  2156. bc = BrickColor.new
  2157. function WindFloor2()
  2158. local shur = Instance.new("Part",char)
  2159. local gahd = Instance.new("Sound",shur)
  2160. gahd.SoundId = "rbxassetid://402981977"
  2161. gahd.Volume = 5
  2162. gahd.Pitch = 0.75
  2163. gahd:Play()
  2164. shur.Transparency = 1
  2165. shur.Material = "Neon"
  2166. shur.BrickColor = bc("Royal purple")
  2167. shur.Anchored = true
  2168. shur.CFrame = mouse.Hit
  2169. shur.Rotation = vt(0,math.random(-500,500),0)
  2170. shur.Size = vt(1,0.2,1)
  2171. shur.CanCollide = false
  2172. local dec = Instance.new("Decal",shur)
  2173. dec.Texture = symbolimg
  2174. dec.Face = "Top"
  2175. local dec2 = dec:Clone()
  2176. dec2.Parent = shur
  2177. dec2.Face = "Bottom"
  2178. local Meshshur = Instance.new("CylinderMesh",shur)
  2179. Meshshur.Scale = vt(0,1,0)
  2180. local value1 = 1*2.25
  2181. for i = 0, 50 do
  2182. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2183. value1 = value1 - 0.015*2.25
  2184. wait(0)
  2185. end
  2186. local spart = Instance.new("Part",char)
  2187. local tick = Instance.new("Sound",spart)
  2188. tick.SoundId = "rbxassetid://414516914"
  2189. tick.Volume = 2.5
  2190. tick.Pitch = 0.45
  2191. tick:Play()
  2192. spart.Size = vt(1,1,1)
  2193. spart.BrickColor = BrickColor.new("Royal purple")
  2194. spart.Transparency = 0.1
  2195. spart.Anchored = true
  2196. spart.CanCollide = false
  2197. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2198. local expld = Instance.new("Explosion", spart)
  2199. expld.BlastRadius = 27.5
  2200. expld.Position = spart.Position
  2201. local mesh = Instance.new("SpecialMesh",spart)
  2202. mesh.MeshType = "FileMesh"
  2203. mesh.Scale = vt(1,0.01,1)
  2204. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2205. local parz = spart:Clone()
  2206. local mshe = parz.Mesh
  2207. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2208. parz.CFrame = spart.CFrame
  2209. parz.Parent = char
  2210. local par2 = spart:Clone()
  2211. local msh = par2.Mesh
  2212. par2.Mesh.MeshType = "Sphere"
  2213. par2.Material = "Neon"
  2214. par2.CFrame = spart.CFrame
  2215. par2.BrickColor = BrickColor.new("Royal purple")
  2216. par2.Parent = char
  2217. local par3 = spart:Clone()
  2218. local msh3 = par2.Mesh
  2219. msh3.Scale = vt(15,0,15)
  2220. par3.Mesh.MeshType = "Sphere"
  2221. par3.Material = "Neon"
  2222. par3.CFrame = spart.CFrame
  2223. par3.BrickColor = BrickColor.new("Royal purple")
  2224. par3.Parent = char
  2225. for i = 0, 150 do
  2226. spart.Transparency = spart.Transparency + 0.01
  2227. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2228. spart.Position = spart.Position
  2229. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2230. par2.Transparency = par2.Transparency + 0.01
  2231. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2232. par2.Position = par2.Position
  2233. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2234. par3.Transparency = par2.Transparency + 0.05
  2235. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2236. par3.Position = par2.Position
  2237. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2238. parz.Transparency = par2.Transparency + 0.01
  2239. mshe.Scale = msh.Scale + vt(4,1,4)
  2240. parz.Position = parz.Position
  2241. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2242. wait(0)
  2243. end
  2244. for i = 0, 100 do
  2245. dec.Transparency = dec.Transparency + 0.015
  2246. dec2.Transparency = dec.Transparency
  2247. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2248. value1 = value1 - 0.015*2.25
  2249. wait(0)
  2250. end
  2251. shur:Destroy()
  2252. par2:Destroy()
  2253. spart:Destroy()
  2254. end
  2255.  
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261.  
  2262. function BlastStorm()
  2263.  
  2264. local lag = Instance.new("Sound", workspace)
  2265. lag.SoundId = "rbxassetid://752783199"
  2266. lag.Volume = 20000
  2267. lag.Pitch = 1
  2268. lag:Play()
  2269. wait(0)
  2270. local ff = Instance.new("ForceField",char)
  2271. local shur = Instance.new("Part",char)
  2272. local gahd = Instance.new("Sound",char)
  2273. gahd.SoundId = "rbxassetid://402981977"
  2274. gahd.Volume = 2.5
  2275. gahd.Pitch = 0.6
  2276. gahd:Play()
  2277. shur.Transparency = 1
  2278. shur.Material = "Neon"
  2279. shur.BrickColor = bc("Royal purple")
  2280. shur.Anchored = true
  2281. shur.CFrame = mouse.Hit
  2282. shur.Size = vt(1,0.2,1)
  2283. shur.CanCollide = false
  2284. local dec = Instance.new("Decal",shur)
  2285. dec.Texture = symbolimg
  2286. dec.Face = "Top"
  2287. local dec2 = dec:Clone()
  2288. dec2.Parent = shur
  2289. dec2.Face = "Bottom"
  2290. local Meshshur = Instance.new("CylinderMesh",shur)
  2291. Meshshur.Scale = vt(0,1,0)
  2292. local value1 = 1*12.5
  2293. for i = 0, 50 do
  2294. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2295. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2296. value1 = value1 - 0.015*12.5
  2297. wait(0)
  2298. end
  2299.  
  2300. wait(0)
  2301. local spart = Instance.new("Part",char)
  2302. local tick = Instance.new("Sound",char)
  2303. tick.SoundId = "rbxassetid://414516914"
  2304. tick.Volume = 2.5
  2305. tick.Pitch = 0.4
  2306. tick:Play()
  2307. local tickz = Instance.new("Sound",char)
  2308. tickz.SoundId = "rbxassetid://435742675"
  2309. tickz.Volume = 1
  2310. tickz.Pitch = 1
  2311. tickz:Play()
  2312. local tickr = Instance.new("Sound",char)
  2313. tickr.SoundId = "rbxassetid://435742675"
  2314. tickr.Volume = 2.5
  2315. tickr.Pitch = 0.5
  2316. tickr:Play()
  2317. local tickel = Instance.new("Sound",char)
  2318. tickel.SoundId = "rbxassetid://2248511"
  2319. tickel.Volume = 3
  2320. tickel.Pitch = 0.2
  2321. tickel:Play()
  2322. spart.Size = vt(1,1,1)
  2323. spart.BrickColor = BrickColor.new("Royal purple")
  2324. spart.Transparency = 0.1
  2325. spart.Anchored = true
  2326. spart.CanCollide = false
  2327. spart.CFrame = mouse.Hit
  2328. local expld = Instance.new("Explosion", spart)
  2329. expld.BlastRadius = 500000
  2330. expld.Position = spart.Position
  2331. local mesh = Instance.new("SpecialMesh",spart)
  2332. mesh.MeshType = "FileMesh"
  2333. mesh.Scale = vt(1,0.01,1)
  2334. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2335. local parz = spart:Clone()
  2336. local mshe = parz.Mesh
  2337. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2338. parz.CFrame = spart.CFrame
  2339. parz.Parent = char
  2340. local par2 = spart:Clone()
  2341. local msh = par2.Mesh
  2342. par2.Mesh.MeshType = "Sphere"
  2343. par2.Material = "Neon"
  2344. par2.CFrame = spart.CFrame
  2345. par2.BrickColor = BrickColor.new("Royal purple")
  2346. par2.Parent = char
  2347. for i = 0, 200 do
  2348. spart.Transparency = spart.Transparency + 0.005
  2349. mesh.Scale = mesh.Scale + vt(10,1,10)
  2350. spart.Position = spart.Position
  2351. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2352. par2.Transparency = par2.Transparency + 0.005
  2353. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2354. par2.Position = par2.Position
  2355. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2356. parz.Transparency = par2.Transparency + 0.005
  2357. mshe.Scale = msh.Scale + vt(6,1,6)
  2358. parz.Position = parz.Position
  2359. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2360. wait(0)
  2361. end
  2362. ff:Destroy()
  2363. for i = 0, 100 do
  2364. dec.Transparency = dec.Transparency + 0.015
  2365. dec2.Transparency = dec.Transparency
  2366. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2367. value1 = value1 - 0.015*12.5
  2368. wait(0)
  2369. end
  2370. shur:Destroy()
  2371. par2:Destroy()
  2372. spart:Destroy()
  2373. tick:Destroy()
  2374. tickr:Destroy()
  2375. tickz:Destroy()
  2376. tickel:Destroy()
  2377. end
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386. local maincolor = Color3.new(170/255,0/255,255/255)
  2387.  
  2388.  
  2389.  
  2390. function noobyisscripter()
  2391. local hitted = false
  2392. local valuesize = 5
  2393. local lb = Instance.new("Part")
  2394. lb.Parent = char
  2395. lb.Material = "Neon"
  2396. lb.BrickColor = BrickColor.new(maincolor)
  2397. lb.CanCollide = false
  2398. lb.Shape = "Ball"
  2399. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2400. lb.Anchored = false
  2401. lb.Size = vt(1,1,1)
  2402. local thing = Instance.new("SpecialMesh",lb)
  2403. thing.MeshType = "Sphere"
  2404. local trail = Instance.new("ParticleEmitter",lb)
  2405. trail.Texture = "rbxassetid://296874871"
  2406. trail.LightEmission = 0.95
  2407. trail.Color = ColorSequence.new(maincolor)
  2408. trail.Rate = 10000
  2409. trail.Lifetime = NumberRange.new(1.5)
  2410. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2411. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2412. trail.Speed = NumberRange.new(0,0)
  2413. trail.RotSpeed = NumberRange.new(-500,500)
  2414. local bv = Instance.new("BodyVelocity")
  2415. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2416. bv.velocity = mouse.Hit.lookVector *100
  2417. bv.Parent = lb
  2418. wait(0.1)
  2419. pewdiepie=lb.Touched:connect(function(hit)
  2420. if hitted == false then
  2421. local sd = Instance.new("Sound",lb)
  2422. sd.SoundId = "rbxassetid://138210320"
  2423. sd.Volume = 2.5
  2424. sd:Play()
  2425. hitted = true
  2426. trail.Rate = 0
  2427. lb.Anchored = true
  2428. local explosion = Instance.new("Explosion",lb)
  2429. explosion.BlastRadius = 10
  2430. explosion.Position = lb.Position
  2431. local ex = Instance.new("ParticleEmitter",lb)
  2432. ex.Texture = "rbxassetid://296874871"
  2433. ex.LightEmission = 0.95
  2434. ex.Color = ColorSequence.new(maincolor)
  2435. ex.Rate = 10000
  2436. ex.Lifetime = NumberRange.new(1.75)
  2437. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2438. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2439. ex.Speed = NumberRange.new(25,45)
  2440. ex.VelocitySpread = 90000
  2441. ex.RotSpeed = NumberRange.new(-500,500)
  2442. for i = 0, 19 do
  2443. wait()
  2444. valuesize = valuesize - 0.25
  2445. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2446. end
  2447. ex.Rate = 0
  2448. for i = 0, 9 do
  2449. wait()
  2450. lb.Transparency = lb.Transparency + 0.1
  2451. end
  2452. wait(5)
  2453. lb:Destroy()
  2454. end
  2455. end)
  2456. end
  2457.  
  2458.  
  2459. mouse.KeyDown:connect(function(key)
  2460. if key == "g" then
  2461. if Debounces.CanAttack == true then
  2462. Debounces.CanAttack = false
  2463. Debounces.on = true
  2464. Debounces.NoIdl = true
  2465. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2466. shot1 = Instance.new("Sound",Torso)
  2467. shot1.SoundId = "rbxassetid://200633492"
  2468. shot1.Looped = false
  2469. shot1.Pitch = 3
  2470. shot1.Volume = 400
  2471. shot1:Play()
  2472. Debounces.RPunch = true
  2473. Debounces.LPunch = true
  2474. Debounces.ks = true
  2475. Debounces.ks2 = true
  2476. for i = 1, 3 do
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. shot1 = Instance.new("Sound",Torso)
  2487. shot1.SoundId = "rbxassetid://200633492"
  2488. shot1.Looped = false
  2489. shot1.Pitch = 3
  2490. shot1.Volume = 400
  2491. shot1:Play()
  2492. wait(0.5)
  2493. noobyisscripter()
  2494. for i = 1, 3 do
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2501. if Debounces.on == false then break end
  2502. wait()
  2503. end
  2504. shot1 = Instance.new("Sound",Torso)
  2505. shot1.SoundId = "rbxassetid://200633492"
  2506. shot1.Looped = false
  2507. shot1.Pitch = 3
  2508. shot1.Volume = 400
  2509. shot1:Play()
  2510. wait(0.5)
  2511. noobyisscripter()
  2512. for i = 1, 3 do
  2513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2519. if Debounces.on == false then break end
  2520. wait()
  2521. end
  2522. shot1 = Instance.new("Sound",Torso)
  2523. shot1.SoundId = "rbxassetid://200633492"
  2524. shot1.Looped = false
  2525. shot1.Pitch = 3
  2526. shot1.Volume = 400
  2527. shot1:Play()
  2528. wait(0.5)
  2529. noobyisscripter()
  2530. for i = 1, 3 do
  2531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2537. if Debounces.on == false then break end
  2538. wait()
  2539. end
  2540. shot1 = Instance.new("Sound",Torso)
  2541. shot1.SoundId = "rbxassetid://200633492"
  2542. shot1.Looped = false
  2543. shot1.Pitch = 3
  2544. shot1.Volume = 400
  2545. shot1:Play()
  2546. wait(0.5)
  2547. noobyisscripter()
  2548. for i = 1, 3 do
  2549. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2550. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2551. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2552. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2553. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2554. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2555. if Debounces.on == false then break end
  2556. wait()
  2557. end
  2558. shot1 = Instance.new("Sound",Torso)
  2559. shot1.SoundId = "rbxassetid://200633492"
  2560. shot1.Looped = false
  2561. shot1.Pitch = 3
  2562. shot1.Volume = 400
  2563. shot1:Play()
  2564. wait(0.5)
  2565. noobyisscripter()
  2566. for i = 1, 3 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. shot1 = Instance.new("Sound",Torso)
  2577. shot1.SoundId = "rbxassetid://200633492"
  2578. shot1.Looped = false
  2579. shot1.Pitch = 3
  2580. shot1.Volume = 400
  2581. shot1:Play()
  2582. wait(0.5)
  2583. noobyisscripter()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. shot1 = Instance.new("Sound",Torso)
  2595. shot1.SoundId = "rbxassetid://200633492"
  2596. shot1.Looped = false
  2597. shot1.Pitch = 3
  2598. shot1.Volume = 400
  2599. shot1:Play()
  2600. wait(0.5)
  2601. noobyisscripter()
  2602. for i = 1, 3 do
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2609. if Debounces.on == false then break end
  2610. wait()
  2611. end
  2612. shot1 = Instance.new("Sound",Torso)
  2613. shot1.SoundId = "rbxassetid://200633492"
  2614. shot1.Looped = false
  2615. shot1.Pitch = 3
  2616. shot1.Volume = 400
  2617. shot1:Play()
  2618. wait(0.5)
  2619. noobyisscripter()
  2620. for i = 1, 3 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. shot1 = Instance.new("Sound",Torso)
  2631. shot1.SoundId = "rbxassetid://200633492"
  2632. shot1.Looped = false
  2633. shot1.Pitch = 3
  2634. shot1.Volume = 400
  2635. shot1:Play()
  2636. wait(0.5)
  2637. noobyisscripter()
  2638. for i = 1, 3 do
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2645. if Debounces.on == false then break end
  2646. wait()
  2647. end
  2648. shot1 = Instance.new("Sound",Torso)
  2649. shot1.SoundId = "rbxassetid://200633492"
  2650. shot1.Looped = false
  2651. shot1.Pitch = 3
  2652. shot1.Volume = 400
  2653. shot1:Play()
  2654. wait(0.5)
  2655. noobyisscripter()
  2656. for i = 1, 3 do
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. shot1 = Instance.new("Sound",Torso)
  2667. shot1.SoundId = "rbxassetid://200633492"
  2668. shot1.Looped = false
  2669. shot1.Pitch = 3
  2670. shot1.Volume = 400
  2671. shot1:Play()
  2672. wait(0.5)
  2673. noobyisscripter()
  2674. for i = 1, 3 do
  2675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2681. if Debounces.on == false then break end
  2682. wait()
  2683. end
  2684. shot1 = Instance.new("Sound",Torso)
  2685. shot1.SoundId = "rbxassetid://200633492"
  2686. shot1.Looped = false
  2687. shot1.Pitch = 3
  2688. shot1.Volume = 400
  2689. shot1:Play()
  2690. wait(0.5)
  2691. noobyisscripter()
  2692. for i = 1, 3 do
  2693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2699. if Debounces.on == false then break end
  2700. wait()
  2701. end
  2702. shot1 = Instance.new("Sound",Torso)
  2703. shot1.SoundId = "rbxassetid://200633492"
  2704. shot1.Looped = false
  2705. shot1.Pitch = 3
  2706. shot1.Volume = 400
  2707. shot1:Play()
  2708. wait(0.5)
  2709. noobyisscripter()
  2710. for i = 1, 3 do
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2717. if Debounces.on == false then break end
  2718. wait()
  2719. end
  2720. shot1 = Instance.new("Sound",Torso)
  2721. shot1.SoundId = "rbxassetid://200633492"
  2722. shot1.Looped = false
  2723. shot1.Pitch = 3
  2724. shot1.Volume = 400
  2725. shot1:Play()
  2726. wait(0.5)
  2727. noobyisscripter()
  2728. for i = 1, 3 do
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2735. if Debounces.on == false then break end
  2736. wait()
  2737. end
  2738. shot1 = Instance.new("Sound",Torso)
  2739. shot1.SoundId = "rbxassetid://200633492"
  2740. shot1.Looped = false
  2741. shot1.Pitch = 3
  2742. shot1.Volume = 400
  2743. shot1:Play()
  2744. wait(0.5)
  2745. noobyisscripter()
  2746. for i = 1, 3 do
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2753. if Debounces.on == false then break end
  2754. wait()
  2755. end
  2756. shot1 = Instance.new("Sound",Torso)
  2757. shot1.SoundId = "rbxassetid://200633492"
  2758. shot1.Looped = false
  2759. shot1.Pitch = 3
  2760. shot1.Volume = 400
  2761. shot1:Play()
  2762. wait(0.5)
  2763. noobyisscripter()
  2764. for i = 1, 3 do
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2771. if Debounces.on == false then break end
  2772. wait()
  2773. end
  2774. shot1 = Instance.new("Sound",Torso)
  2775. shot1.SoundId = "rbxassetid://200633492"
  2776. shot1.Looped = false
  2777. shot1.Pitch = 3
  2778. shot1.Volume = 400
  2779. shot1:Play()
  2780. wait(0.5)
  2781. noobyisscripter()
  2782. for i = 1, 3 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2789. if Debounces.on == false then break end
  2790. wait()
  2791. end
  2792. shot1 = Instance.new("Sound",Torso)
  2793. shot1.SoundId = "rbxassetid://200633492"
  2794. shot1.Looped = false
  2795. shot1.Pitch = 3
  2796. shot1.Volume = 400
  2797. shot1:Play()
  2798. wait(0.5)
  2799. noobyisscripter()
  2800. for i = 1, 3 do
  2801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2807. if Debounces.on == false then break end
  2808. wait()
  2809. end
  2810. shot1 = Instance.new("Sound",Torso)
  2811. shot1.SoundId = "rbxassetid://200633492"
  2812. shot1.Looped = false
  2813. shot1.Pitch = 3
  2814. shot1.Volume = 400
  2815. shot1:Play()
  2816. wait(0.5)
  2817. noobyisscripter()
  2818. for i = 1, 3 do
  2819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2825. if Debounces.on == false then break end
  2826. wait()
  2827. end
  2828.  
  2829. Debounces.LPunch = false
  2830. Debounces.RPunch = false
  2831. Debounces.ks = false
  2832. Debounces.ks2 = false
  2833. if Debounces.CanAttack == false then
  2834. Debounces.CanAttack = true
  2835. Debounces.on = false
  2836. Debounces.NoIdl = false
  2837. end
  2838. end
  2839. end
  2840. end)
  2841.  
  2842.  
  2843.  
  2844.  
  2845. mouse.KeyDown:connect(function(key)
  2846. if key == "r" then
  2847.  
  2848. if Debounces.CanAttack == true then
  2849. Debounces.CanAttack = false
  2850. Debounces.NoIdl = true
  2851. Debounces.on = true
  2852. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2853. function FindNearestTorso(Position,Distance,SinglePlayer)
  2854. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2855. local List = {}
  2856. for i,v in pairs(workspace:GetChildren())do
  2857. if v:IsA("Model")then
  2858. if v:findFirstChild("Torso")then
  2859. if v ~= char then
  2860. if(v.Torso.Position -Position).magnitude <= Distance then
  2861. table.insert(List,v)
  2862. end
  2863. end
  2864. end
  2865. end
  2866. end
  2867. return List
  2868. end
  2869. z = Instance.new("Sound",hed)
  2870. z.SoundId = "rbxassetid://232213955"
  2871. z.Pitch = 1
  2872. z.Volume = 1
  2873. wait(0.2)
  2874. z:Play()
  2875. sp = Instance.new("Part",hed)
  2876. sp.Anchored = true
  2877. sp.CanCollide = false
  2878. sp.Locked = false
  2879. sp.Transparency = 0
  2880. sp.Material = "Neon"
  2881. sp.Size = Vector3.new(1,1,1)
  2882. sp.TopSurface = "SmoothNoOutlines"
  2883. sp.BottomSurface = "SmoothNoOutlines"
  2884. sp.BrickColor = BrickColor.new("Royal purple")
  2885. spm = Instance.new("SpecialMesh",sp)
  2886. spm.MeshType = "Sphere"
  2887. spm.Scale = Vector3.new(100,100,100)
  2888. sp2 = Instance.new("Part", rarm)
  2889. sp2.Name = "Energy"
  2890. sp2.BrickColor = BrickColor.new("Royal purple")
  2891. sp2.Size = Vector3.new(1,1,1)
  2892. sp2.Shape = "Ball"
  2893. sp2.CanCollide = false
  2894. sp2.Anchored = true
  2895. sp2.Locked = true
  2896. sp2.TopSurface = 0
  2897. sp2.BottomSurface = 0
  2898. sp2.Transparency = 1
  2899. spm2 = Instance.new("SpecialMesh",sp2)
  2900. spm2.MeshId = "rbxassetid://9982590"
  2901. spm2.Scale = Vector3.new(100,100,100)
  2902. for i = 1, 20 do
  2903. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2904. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2911. if Debounces.on == false then break end
  2912. rs:wait()
  2913. end
  2914. for i = 1, 100, 20 do rs:wait()
  2915. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2916. end
  2917. for i = 1, 20 do
  2918. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2925. if Debounces.on == false then break end
  2926. rs:wait()
  2927. end
  2928. sp.Transparency = 0
  2929. for i = 1, 20 do
  2930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2932. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2933. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2935. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2936. if Debounces.on == false then break end
  2937. rs:wait()
  2938. end
  2939. wait(1)
  2940. sp.Transparency = 0
  2941. sp2.Transparency = 0.84
  2942. for i = 1, 20 do
  2943. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2944. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2945. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2952. if Debounces.on == false then break end
  2953. rs:wait()
  2954. end
  2955. for i = 1, 2880, 50 do
  2956. rs:wait()
  2957. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2958. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2959. rs:wait()
  2960. end
  2961. sp:Destroy()
  2962. sp2:Destroy()
  2963. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2964. local X = Instance.new("Part",char)
  2965. local O = Instance.new("ObjectValue",X)
  2966. O.Name = "creator"
  2967. X.Locked = true
  2968. X.Name = "Shell"
  2969. X.Anchored = false
  2970. X.CanCollide = false
  2971. X.Transparency = 0
  2972. X.Reflectance = 0
  2973. X.BottomSurface = 0
  2974. X.TopSurface = 0
  2975. X.Shape = 0
  2976. local V = Instance.new("ObjectValue",X)
  2977. V.Value = char
  2978. V.Name = "creator"
  2979. X.BrickColor = BrickColor.new("Royal purple")
  2980. X.Size = Vector3.new(1,1,1)
  2981. X.Material = "Neon"
  2982. local Z = Instance.new("SpecialMesh",X)
  2983. Z.MeshType = "Sphere"
  2984. Z.Scale = Vector3.new(100,100,100)
  2985. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2986. local bv = Instance.new("BodyVelocity",X)
  2987. bv.maxForce = Vector3.new(99999,99999,99999)
  2988. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2989. bv.velocity = X.CFrame.lookVector*65
  2990.  
  2991. Explode = X.Touched:connect(function(hit)
  2992.  
  2993. local cf = X.CFrame
  2994. bv:Destroy()
  2995. X.Anchored = true
  2996. Z:Remove()
  2997. Explode:disconnect()
  2998.  
  2999. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3000. for i = 1, 360, 360/t do
  3001. local c = Instance.new("Part", game.Workspace)
  3002. c.FormFactor = 3
  3003. c.TopSurface = 0
  3004. c.BottomSurface = 0
  3005. c.Size = s
  3006. c.Anchored = true
  3007. c.CanCollide = wt
  3008. c.Material=workspace.Base.Material
  3009. c.Transparency = trans
  3010. c.BrickColor = workspace.Base.BrickColor
  3011. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3012. c.Locked=true
  3013. game.Debris:AddItem(c,25)
  3014. end
  3015. end
  3016.  
  3017. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3018.  
  3019.  
  3020. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3021. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3022. if part then
  3023. local cfremz = CFrame.new(positi)
  3024. debris(cfremz, part, 30)
  3025. end
  3026.  
  3027. X.Size = Vector3.new(6,6,6)
  3028. X.Touched:connect(function(hit) end)
  3029. X.CanCollide = false
  3030. local part3 = Instance.new("Part", rarm)
  3031. part3.Anchored=true
  3032. part3.CanCollide=false
  3033. part3.Locked = true
  3034. part3.TopSurface = "SmoothNoOutlines"
  3035. part3.BottomSurface = "SmoothNoOutlines"
  3036. part3.FormFactor='Custom'
  3037. part3.Size=Vector3.new(2,2, 2)
  3038. part3.CFrame=X.CFrame
  3039. part3.Transparency=0
  3040. part3.BrickColor=TorsoColor
  3041. local mesh3 = Instance.new("SpecialMesh",part3)
  3042. mesh3.MeshType = "Sphere"
  3043. mesh3.Scale = Vector3.new(2,2,2)
  3044. --debris:AddItem(X,8)
  3045. local part4 = Instance.new("Part", rarm)
  3046. part4.Material = "Neon"
  3047. part4.Anchored=true
  3048. part4.CanCollide=false
  3049. part4.Locked = true
  3050. part4.TopSurface = "SmoothNoOutlines"
  3051. part4.BottomSurface = "SmoothNoOutlines"
  3052. part4.FormFactor='Custom'
  3053. part4.Size=Vector3.new(2,2, 2)
  3054. part4.CFrame=X.CFrame
  3055. part4.Transparency=0
  3056. part4.BrickColor=BrickColor.new("Black")
  3057. local mesh4 = Instance.new("SpecialMesh",part4)
  3058. mesh4.MeshType = "Sphere"
  3059. mesh4.Scale = Vector3.new(1,1,1)
  3060. local part7 = Instance.new("Part", rarm)
  3061. part7.Material = "Neon"
  3062. part7.Anchored=true
  3063. part7.CanCollide=false
  3064. part7.Locked = true
  3065. part7.TopSurface = "SmoothNoOutlines"
  3066. part7.BottomSurface = "SmoothNoOutlines"
  3067. part7.FormFactor='Custom'
  3068. part7.Size=Vector3.new(2,2, 2)
  3069. part7.CFrame=X.CFrame
  3070. part7.Transparency=0
  3071. part7.BrickColor=BrickColor.new("Really black")
  3072. local mesh7 = Instance.new("SpecialMesh",part7)
  3073. mesh7.MeshType = "Sphere"
  3074. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3075. --[[X.Touched:connect(function(ht)
  3076. hit = ht.Parent
  3077. if ht and hit:IsA("Model") then
  3078. if hit:FindFirstChild("Humanoid") then
  3079. if hit.Name ~= p.Name then
  3080. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3081. wait(.3)
  3082. end
  3083. end
  3084. elseif ht and hit:IsA("Hat") then
  3085. if hit.Parent.Name ~= p.Name then
  3086. if hit.Parent:FindFirstChild("Humanoid") then
  3087. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3088. wait(.3)
  3089. end
  3090. end
  3091. end
  3092. end)
  3093. part3.Touched:connect(function(ht)
  3094. hit = ht.Parent
  3095. if ht and hit:IsA("Model") then
  3096. if hit:FindFirstChild("Humanoid") then
  3097. if hit.Name ~= p.Name then
  3098. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3099. wait(.3)
  3100. end
  3101. end
  3102. elseif ht and hit:IsA("Hat") then
  3103. if hit.Parent.Name ~= p.Name then
  3104. if hit.Parent:FindFirstChild("Humanoid") then
  3105. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3106. wait(.3)
  3107. end
  3108. end
  3109. end
  3110. end)]]--
  3111. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3112. if v:FindFirstChild('Humanoid') then
  3113. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3114. v.Humanoid.PlatformStand = true
  3115. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3116. end
  3117. end
  3118.  
  3119. local acos = math.acos
  3120. local sqrt = math.sqrt
  3121. local Vec3 = Vector3.new
  3122. local fromAxisAngle = CFrame.fromAxisAngle
  3123.  
  3124. local function toAxisAngle(CFr)
  3125. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3126. local Angle = math.acos((R00+R11+R22-1)/2)
  3127. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3128. A = A == 0 and 0.00001 or A
  3129. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3130. B = B == 0 and 0.00001 or B
  3131. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3132. C = C == 0 and 0.00001 or C
  3133. local x = (R21-R12)/sqrt(A)
  3134. local y = (R02-R20)/sqrt(B)
  3135. local z = (R10-R01)/sqrt(C)
  3136. return Vec3(x,y,z),Angle
  3137. end
  3138.  
  3139. function ApplyTrig(Num,Func)
  3140. local Min,Max = Func(0),Func(1)
  3141. local i = Func(Num)
  3142. return (i-Min)/(Max-Min)
  3143. end
  3144.  
  3145. function LerpCFrame(CFrame1,CFrame2,Num)
  3146. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3147. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3148. end
  3149.  
  3150. function Crater(Torso,Radius)
  3151. Spawn(function()
  3152. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3153. local Ignore = {}
  3154. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3155. if v.Character ~= nil then
  3156. Ignore[#Ignore+1] = v.Character
  3157. end
  3158. end
  3159. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3160. if Hit == nil then return end
  3161. local Parts = {}
  3162. for i = 1,360,10 do
  3163. local P = Instance.new("Part",Torso.Parent)
  3164. P.Anchored = true
  3165. P.FormFactor = "Custom"
  3166. P.BrickColor = Hit.BrickColor
  3167. P.Material = Hit.Material
  3168. P.TopSurface = "Smooth"
  3169. P.BottomSurface = "Smooth"
  3170. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3171. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3172. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3173. if math.random(0,5) == 0 then -- rubble
  3174. local P = Instance.new("Part",Torso.Parent)
  3175. P.Anchored = true
  3176. P.FormFactor = "Custom"
  3177. P.BrickColor = Hit.BrickColor
  3178. P.Material = Hit.Material
  3179. P.TopSurface = "Smooth"
  3180. P.BottomSurface = "Smooth"
  3181. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3182. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3183. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3184. end
  3185. end
  3186. for i = 0,1,0.05 do
  3187. for i2,v in pairs(Parts) do
  3188. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3189. end
  3190. wait(0.02)
  3191. end
  3192. for i,v in pairs(Parts) do
  3193. if v[1].Size.X > 2.1 then
  3194. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3195. end
  3196. v[1].Anchored = false
  3197. end
  3198. for i = 0,1,0.05 do
  3199. for i2,v in pairs(Parts) do
  3200. v[1].Transparency = i
  3201. if i == 1 then
  3202. v[1]:Destroy()
  3203. elseif i >= 0.25 then
  3204. v[1].CanCollide = false
  3205. end
  3206. end
  3207. wait(0.02)
  3208. end
  3209. Parts = nil
  3210. end)
  3211. end
  3212.  
  3213.  
  3214. Part = function(x,y,z,color,tr,cc,an,parent)
  3215. local p = Instance.new('Part',parent or Weapon)
  3216. p.formFactor = 'Custom'
  3217. p.Size = Vector3.new(x,y,z)
  3218. p.BrickColor = BrickColor.new(color)
  3219. p.CanCollide = cc
  3220. p.Transparency = tr
  3221. p.Anchored = an
  3222. p.TopSurface,p.BottomSurface = 0,0
  3223. p.Locked=true
  3224. p:BreakJoints()
  3225. return p end
  3226.  
  3227. Mesh = function(par,num,x,y,z)
  3228. local msh = _
  3229. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3230. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3231. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3232. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3233. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3234. end msh.Scale = Vector3.new(x,y,z)
  3235. return msh end
  3236.  
  3237. function explosion(col1,col2,cfr,sz,rng,dmg)
  3238. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3239. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3240. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3241. v1,v2,v3=sz.x,sz.y,sz.z
  3242. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3243. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3244. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3245. a.CFrame=cfr
  3246. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3247. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3248.  
  3249. Spawn(function()
  3250. while wait() do
  3251. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3252. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3253. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3254. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3255. a.Transparency=a.Transparency+0.05
  3256. a2.Transparency=a2.Transparency+0.05
  3257. a3.Transparency=a3.Transparency+0.05
  3258. end
  3259. end)
  3260. end
  3261.  
  3262. Crater(X,120)
  3263. Crater(X,220)
  3264. Crater(X,320)
  3265. z = Instance.new("Sound",workspace)
  3266. z.SoundId = "rbxassetid://231917744"
  3267. z.Pitch = .5
  3268. z.Volume = 5
  3269. z1 = Instance.new("Sound",workspace)
  3270. z1.SoundId = "rbxassetid://231917744"
  3271. z1.Pitch = .5
  3272. z1.Volume = 5
  3273. z2 = Instance.new("Sound",workspace)
  3274. z2.SoundId = "rbxassetid://231917744"
  3275. z2.Pitch = .5
  3276. z2.Volume = 5
  3277. z3 = Instance.new("Sound",workspace)
  3278. z3.SoundId = "rbxassetid://245537790"
  3279. z3.Pitch = .7
  3280. z3.Volume = 5
  3281. z4 = Instance.new("Sound",workspace)
  3282. z4.SoundId = "rbxassetid://245537790"
  3283. z4.Pitch = .7
  3284. z4.Volume = 5
  3285. z4a = Instance.new("Sound",workspace)
  3286. z4a.SoundId = "rbxassetid://419447292"
  3287. z4a.Pitch = 1
  3288. z4a.Volume = 5
  3289. z3a = Instance.new("Sound",workspace)
  3290. z3a.SoundId = "rbxassetid://421328847"
  3291. z3a.Pitch = 1
  3292. z3a.Volume = 5
  3293. wait(0.1)
  3294. z:Play()
  3295. z1:Play()
  3296. z2:Play()
  3297. z3:Play()
  3298. z4:Play()
  3299. z3a:Play()
  3300. z4a:Play()
  3301.  
  3302. local part=Instance.new('Part',rarm)
  3303. part.Anchored=true
  3304. part.CanCollide=false
  3305. part.Locked = true
  3306. part.FormFactor='Custom'
  3307. part.Size=Vector3.new(2,2,2)
  3308. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3309. part.Transparency=0
  3310. part.BrickColor=BrickColor.new('Really black')
  3311. local mesh=Instance.new('SpecialMesh',part)
  3312. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3313. mesh.Scale=Vector3.new(4,4,4)
  3314. local part2=part:clone()
  3315. part2.Parent = rarm
  3316. part2.BrickColor=TorsoColor
  3317. local part5=part:clone()
  3318. part5.Parent = rarm
  3319. part5.BrickColor=TorsoColor
  3320. local part6=part:clone()
  3321. part6.Parent = rarm
  3322. part6.BrickColor=BrickColor.new("Black")
  3323. local mesh2=mesh:clone()
  3324. mesh2.Parent=part2
  3325. mesh2.Scale=Vector3.new(6, 6, 6)
  3326. local mesh5=mesh:clone()
  3327. mesh5.Parent=part5
  3328. mesh5.Scale=Vector3.new(6, 6, 6)
  3329. local mesh6=mesh:clone()
  3330. mesh6.Parent=part6
  3331. mesh6.Scale=Vector3.new(6, 6, 6)
  3332. local blast = Instance.new("Part", rarm)
  3333. blast.BrickColor = BrickColor.new("Really black")
  3334. blast.Anchored = true
  3335. blast.CanCollide = false
  3336. blast.Locked = true
  3337. blast.Size = Vector3.new(2, 2, 2)
  3338. blast.TopSurface = "Smooth"
  3339. blast.BottomSurface = "Smooth"
  3340. blast.Transparency = 0
  3341. blast.CFrame = HandCF
  3342. local bm = Instance.new("SpecialMesh", blast)
  3343. bm.Scale = Vector3.new(10,2,10)
  3344. bm.MeshId = "rbxassetid://3270017"
  3345. local blast2 = Instance.new("Part", rarm)
  3346. blast2.BrickColor = BrickColor.new("Really black")
  3347. blast2.Anchored = true
  3348. blast2.CanCollide = false
  3349. blast2.Locked = true
  3350. blast2.Size = Vector3.new(2, 2, 2)
  3351. blast2.TopSurface = "Smooth"
  3352. blast2.BottomSurface = "Smooth"
  3353. blast2.Transparency = 0
  3354. blast2.CFrame = HandCF
  3355. local bm2 = Instance.new("SpecialMesh", blast2)
  3356. bm2.Scale = Vector3.new(6,2,6)
  3357. bm2.MeshId = "rbxassetid://3270017"
  3358. local blast3 = Instance.new("Part", rarm)
  3359. blast3.BrickColor = BrickColor.new("Really black")
  3360. blast3.Anchored = true
  3361. blast3.CanCollide = false
  3362. blast3.Locked = true
  3363. blast3.Size = Vector3.new(1, 1, 1)
  3364. blast3.TopSurface = "Smooth"
  3365. blast3.BottomSurface = "Smooth"
  3366. blast3.Transparency = 0
  3367. blast3.CFrame = HandCF
  3368. local bm3 = Instance.new("SpecialMesh", blast3)
  3369. bm3.Scale = Vector3.new(6,2,6)
  3370. bm3.MeshId = "rbxassetid://3270017"
  3371. for i = 1,120 do rs:wait()
  3372. X.Transparency = X.Transparency + (1/120)
  3373. part.Transparency = part.Transparency + (1/120)
  3374. part2.Transparency = part2.Transparency + (1/120)
  3375. part3.Transparency = part3.Transparency + (1/120)
  3376. part4.Transparency = part4.Transparency + (1/120)
  3377. part5.Transparency = part5.Transparency + (1/120)
  3378. part6.Transparency = part6.Transparency + (1/120)
  3379. part7.Transparency = part7.Transparency + (1/120)
  3380. blast.Transparency = blast.Transparency + (1/120)
  3381. blast2.Transparency = blast2.Transparency + (1/120)
  3382. blast3.Transparency = blast3.Transparency + (1/120)
  3383. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3384. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3385. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3386. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3387. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3388. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3389. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3390. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3391. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3392. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3393. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3394. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3395. X.CFrame = cf
  3396. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3397. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3398. part3.CFrame=X.CFrame
  3399. part4.CFrame=X.CFrame
  3400. part7.CFrame=X.CFrame
  3401. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3402. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3403. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3404. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3405. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3406. rs:wait()
  3407. end
  3408. X:Destroy()
  3409. part:Destroy()
  3410. part2:Destroy()
  3411. part3:Destroy()
  3412. part4:Destroy()
  3413. part5:Destroy()
  3414. part6:Destroy()
  3415. blast:Destroy()
  3416. blast2:Destroy()
  3417. blast3:Destroy()
  3418. z:Destroy()
  3419. z1:Destroy()
  3420. z2:Destroy()
  3421. z3:Destroy()
  3422. z4:Destroy()
  3423. for i = 1, 20 do
  3424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3430. if Debounces.on == false then break end
  3431. rs:wait()
  3432. end
  3433. if Debounces.CanAttack == false then
  3434. Debounces.CanAttack = true
  3435. Debounces.NoIdl = false
  3436. Debounces.on = false
  3437. end
  3438. end)
  3439. end
  3440. end
  3441. end)
  3442.  
  3443.  
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449. WindFloor = function()
  3450. local useRageVer = false
  3451. local locor = 0
  3452. if TrackFunction ~= nil then
  3453. TrackFunction:disconnect()
  3454. TrackFunction = nil
  3455. end
  3456. Ult = true
  3457. Ragemode = false
  3458. CanInterrupt(false)
  3459. PlayerIsAttacking = true
  3460. local cl = 0
  3461. local clastframe = lastframe
  3462. BodyVel.velocity = Vector3.new()
  3463. local CPlane = MousePlane()
  3464. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3465. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3466. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3467. local cl = 0
  3468. DesiredWalkspeed = 0
  3469. p = Instance.new("Sound", vPlayer.Character.Torso)
  3470. p.Volume = 0.8
  3471. p.Pitch = 1
  3472. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3473. p:Play()
  3474. game:GetService("Debris"):AddItem(p, 3)
  3475. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3476. pb.Volume = 1
  3477. pb.Pitch = 0.85
  3478. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3479. pb:Play()
  3480. game:GetService("Debris"):AddItem(pb, 10)
  3481. do
  3482. for i = 1, 8 do
  3483. swait()
  3484. cl = cl + i * 0.02
  3485. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3486. if i == 4 then
  3487. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3488. pc.Mesh.MeshType = "FileMesh"
  3489. pc.Anchored = true
  3490. pc.CanCollide = false
  3491. pc.Parent = workspace
  3492. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3493. pc.Name = "Shockwave"
  3494. game:GetService("Debris"):AddItem(pc, 5)
  3495. coroutine.resume(coroutine.create(function(p)
  3496. for ii = 1, 10 do
  3497. p.Transparency = ii / 10
  3498. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3499. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3500. swait()
  3501. end
  3502. p:Remove()
  3503. end), pc)
  3504. end
  3505. end
  3506. end
  3507. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3508. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3509. cl = 0
  3510. clastframe = lastframe
  3511. for i = 1, 6 do
  3512. swait()
  3513. cl = cl + i * 0.05
  3514. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3515. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3516. eff.Parent = workspace
  3517. eff.Name = "BloodEffect"
  3518. eff.Anchored = true
  3519. eff.CanCollide = false
  3520. game:GetService("Debris"):AddItem(eff, 5)
  3521. coroutine.resume(coroutine.create(function(p, V, x)
  3522. A = vPlayer.Character.Torso.Velocity / 60
  3523. for i = 1, 12 do
  3524. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3525. p.Transparency = 0.75 + i / 48
  3526. p.CFrame = p.CFrame * V + A
  3527. swait()
  3528. end
  3529. p:Remove()
  3530. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3531. if i ~= 1 and (i ~= 4 or i == 6) then
  3532. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3533. pc.Mesh.MeshType = "FileMesh"
  3534. pc.Anchored = true
  3535. pc.CanCollide = false
  3536. pc.Parent = workspace
  3537. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3538. pc.Name = "Shockwave"
  3539. game:GetService("Debris"):AddItem(pc, 5)
  3540. coroutine.resume(coroutine.create(function(p)
  3541. for ii = 1, 7 do
  3542. p.Transparency = ii / 7
  3543. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3544. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3545. swait()
  3546. end
  3547. p:Remove()
  3548. end), pc)
  3549. end
  3550. end
  3551. swait()
  3552. for i = 1, 20 do
  3553. do
  3554. CPlane = MousePlane()
  3555. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3556. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3557. if i == 5 or i == 10 then
  3558. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3559. pc.Mesh.MeshType = "FileMesh"
  3560. pc.Anchored = true
  3561. pc.CanCollide = false
  3562. pc.Parent = workspace
  3563. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3564. pc.Name = "Shockwave"
  3565. game:GetService("Debris"):AddItem(pc, 5)
  3566. coroutine.resume(coroutine.create(function(p)
  3567. for ii = 1, 13 do
  3568. p.Transparency = ii / 13
  3569. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3570. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3571. swait()
  3572. end
  3573. p:Remove()
  3574. end), pc)
  3575. else
  3576. do
  3577. do
  3578. if i == 2 or i == 10 then
  3579. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3580. pc.Mesh.MeshType = "FileMesh"
  3581. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3582. pc.Parent = workspace
  3583. pc.Anchored = true
  3584. pc.CanCollide = false
  3585. pc.Transparency = 0.5
  3586. game:GetService("Debris"):AddItem(pc, 5)
  3587. coroutine.resume(coroutine.create(function(p)
  3588. for ii = 1, 20 do
  3589. p.Transparency = ii / 20
  3590. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3591. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3592. swait()
  3593. end
  3594. p:Remove()
  3595. end), pc)
  3596. end
  3597. if i % 4 == 0 then
  3598. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3599. applyCameraShake(v, 80 + i * 10, 4)
  3600. end
  3601. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3602. pc.Mesh.MeshType = "FileMesh"
  3603. pc.Anchored = true
  3604. pc.CanCollide = false
  3605. pc.Parent = workspace
  3606. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3607. pc.Name = "Shockwave"
  3608. game:GetService("Debris"):AddItem(pc, 5)
  3609. coroutine.resume(coroutine.create(function(p)
  3610. for ii = 1, 10 do
  3611. p.Transparency = ii / 10
  3612. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3613. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3614. swait()
  3615. end
  3616. p:Remove()
  3617. end), pc)
  3618. else
  3619. do
  3620. do
  3621. if i % 1 == 0 then
  3622. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3623. eff.Parent = workspace
  3624. eff.Name = "BloodEffect"
  3625. eff.Anchored = true
  3626. eff.CanCollide = false
  3627. game:GetService("Debris"):AddItem(eff, 5)
  3628. coroutine.resume(coroutine.create(function(p, V, x)
  3629. A = vPlayer.Character.Torso.Velocity / 60
  3630. for i = 1, 8 do
  3631. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3632. p.Transparency = 0.2
  3633. p.CFrame = p.CFrame * V + A
  3634. swait()
  3635. end
  3636. p:Remove()
  3637. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3638. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3639. eff.Parent = workspace
  3640. eff.Name = "BloodEffect"
  3641. eff.Anchored = true
  3642. eff.CanCollide = false
  3643. game:GetService("Debris"):AddItem(eff, 5)
  3644. coroutine.resume(coroutine.create(function(p, V, x)
  3645. A = vPlayer.Character.Torso.Velocity / 60
  3646. for i = 1, 12 do
  3647. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3648. p.Transparency = 0.75 + i / 48
  3649. p.CFrame = p.CFrame * V + A
  3650. swait()
  3651. end
  3652. p:Remove()
  3653. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3654. end
  3655. do
  3656. fwait()
  3657. end
  3658. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3659.  
  3660. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3661.  
  3662. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3663.  
  3664. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3665.  
  3666. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3667.  
  3668. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3669.  
  3670. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3671.  
  3672. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3673.  
  3674. end
  3675. end
  3676. end
  3677. end
  3678. end
  3679. end
  3680. end
  3681. end
  3682. cl = 0
  3683. clastframe = lastframe
  3684. for i = 1, 6 do
  3685. swait()
  3686. cl = cl + i * 0.05
  3687. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3688. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3689. pc.CanCollide = false
  3690. pc.Anchored = true
  3691. pc.Parent = workspace
  3692. game:GetService("Debris"):AddItem(pc, 5)
  3693. coroutine.resume(coroutine.create(function(p)
  3694. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3695. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3696. for i = 1, 30 do
  3697. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3698. p.Transparency = i / 30
  3699. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3700. swait()
  3701. end
  3702. p:Remove()
  3703. end), pc)
  3704. end
  3705. cl = 0
  3706. clastframe = lastframe
  3707. local Grabbee = nil
  3708. for i = 1, 15 do
  3709. fwait()
  3710. do
  3711. if i == 3 then
  3712. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3713. pc.Mesh.MeshType = "FileMesh"
  3714. pc.Anchored = true
  3715. pc.CanCollide = false
  3716. pc.Parent = workspace
  3717. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3718. pc.Name = "Shockwave"
  3719. game:GetService("Debris"):AddItem(pc, 5)
  3720. coroutine.resume(coroutine.create(function(p)
  3721. for ii = 1, 10 do
  3722. p.Transparency = ii / 10
  3723. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3724. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3725. swait()
  3726. end
  3727. p:Remove()
  3728. end), pc)
  3729. end
  3730. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3731. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3732. Grabbee = v
  3733. do break end
  3734. end
  3735. do
  3736. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3737. pc.CanCollide = false
  3738. pc.Anchored = true
  3739. pc.Parent = workspace
  3740. game:GetService("Debris"):AddItem(pc, 5)
  3741. coroutine.resume(coroutine.create(function(p)
  3742. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3743. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3744. for i = 1, 20 do
  3745. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3746. p.Transparency = i / 20
  3747. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3748. swait()
  3749. end
  3750. p:Remove()
  3751. end), pc)
  3752. do
  3753. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3754. pc.CanCollide = false
  3755. pc.Anchored = true
  3756. pc.Parent = workspace
  3757. game:GetService("Debris"):AddItem(pc, 5)
  3758. coroutine.resume(coroutine.create(function(p)
  3759. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3760. for i = 1, 20 do
  3761. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3762. p.Transparency = 0.5 + i / 40
  3763. p.CFrame = p.CFrame * R
  3764. swait()
  3765. end
  3766. p:Remove()
  3767. end), pc)
  3768. if i <= 6 then
  3769. cl = cl + i * 0.05
  3770. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3771. end
  3772. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3773.  
  3774. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3775.  
  3776. end
  3777. end
  3778. end
  3779. end
  3780. if Grabbee ~= nil then
  3781. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3782. Grabbee.Stats.Stun.Value = 999
  3783. end
  3784. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3785. cbuff.Name = "DecreaseDef"
  3786. cbuff.Value = -2
  3787. Mana.Value = Mana.Value - 10
  3788. if useRageVer == true then
  3789. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3790. else
  3791. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3792. end
  3793. local Grabdone = false
  3794. gpos = Instance.new("BodyPosition")
  3795. gpos.Name = ":<"
  3796. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3797. gpos.P = 5000
  3798. gpos.D = 600
  3799. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3800. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3801. coroutine.resume(coroutine.create(function(NNoob)
  3802. nubgyro = nil
  3803. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3804. if NNoob.Parent == nil then
  3805. break
  3806. else
  3807. if NNoob.Humanoid.Health < 0 then
  3808. break
  3809. end
  3810. end
  3811. NNoob.Humanoid.PlatformStand = true
  3812. if nubgyro == nil or nubpos == nil then
  3813. if NNoob.Torso:FindFirstChild(":>") then
  3814. NNoob.Torso[":>"]:Remove()
  3815. end
  3816. if NNoob.Torso:FindFirstChild(":<") then
  3817. NNoob.Torso[":<"]:Remove()
  3818. end
  3819. nubgyro = Instance.new("BodyGyro")
  3820. nubgyro.Name = ":>"
  3821. nubgyro.Parent = NNoob.Torso
  3822. nubgyro.P = 5000
  3823. nubgyro.D = 200
  3824. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3825. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3826. nubpos = Instance.new("BodyPosition")
  3827. nubpos.Name = ":<"
  3828. nubpos.Parent = NNoob.Torso
  3829. nubpos.P = 8000
  3830. nubpos.D = 200
  3831. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3832. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3833. else
  3834. if nubgyro.Parent == nil then
  3835. nubgyro = nil
  3836. nubpos = nil
  3837. else
  3838. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3839. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3840. end
  3841. end
  3842. swait()
  3843. end
  3844. if nubpos and nubgyro then
  3845. nubpos:Remove()
  3846. nubgyro:Remove()
  3847. if NNoob:FindFirstChild("Humanoid") then
  3848. NNoob.Humanoid.PlatformStand = false
  3849. end
  3850. end
  3851. end), Grabbee)
  3852. p = Instance.new("Sound", vPlayer.Character.Torso)
  3853. p.Volume = 1
  3854. p.Pitch = 0.9
  3855. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3856. p:Play()
  3857. game:GetService("Debris"):AddItem(p, 3)
  3858. BodyVel.velocity = Vector3.new()
  3859. cl = 0
  3860. clastframe = lastframe
  3861. for i = 1, 7 do
  3862. swait()
  3863. cl = cl + i * 0.036
  3864. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3865. end
  3866. cl = 0
  3867. clastframe = lastframe
  3868. for i = 1, 8 do
  3869. swait()
  3870. cl = cl + i * 0.028
  3871. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3872. end
  3873. p = Instance.new("Sound", vPlayer.Character.Torso)
  3874. p.Volume = 1
  3875. p.Pitch = 0.55
  3876. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3877. p:Play()
  3878. game:GetService("Debris"):AddItem(p, 3)
  3879. p = Instance.new("Sound", vPlayer.Character.Torso)
  3880. p.Volume = 1
  3881. p.Pitch = 1
  3882. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3883. p:Play()
  3884. game:GetService("Debris"):AddItem(p, 3)
  3885. p = Instance.new("Sound", vPlayer.Character.Torso)
  3886. p.Volume = 1
  3887. p.Pitch = 0.4
  3888. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3889. p:Play()
  3890. game:GetService("Debris"):AddItem(p, 3)
  3891. p = Instance.new("Sound", Grabbee.Torso)
  3892. p.Volume = 1
  3893. p.Pitch = 1
  3894. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3895. p:Play()
  3896. game:GetService("Debris"):AddItem(p, 3)
  3897. local sees = math.ceil(Mana.Value / borb)
  3898. local sees2 = (math.ceil(Corruption / borb))
  3899. local partic1, partic2 = nil, nil
  3900. partic1 = Instance.new("ParticleEmitter")
  3901. partic1.Name = "AttackParticleEmitter3"
  3902. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3903. partic1.LightEmission = 0
  3904. partic1.ZOffset = 2
  3905. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3906. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3907. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3908. partic1.Rate = 80
  3909. partic1.VelocitySpread = 180
  3910. partic1.Speed = NumberRange.new(6, 10)
  3911. partic1.Lifetime = NumberRange.new(1, 1.2)
  3912. partic1.Rotation = NumberRange.new(-180, 180)
  3913. partic1.RotSpeed = NumberRange.new(-100, 100)
  3914. partic1.Parent = Grabbee.Torso
  3915. if useRageVer then
  3916. partic2 = Instance.new("ParticleEmitter", p)
  3917. partic2.Name = "AttackParticleEmitter3"
  3918. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3919. partic2.LightEmission = 0
  3920. partic2.ZOffset = 1
  3921. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3922. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3923. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3924. partic2.Rate = 60
  3925. partic2.VelocitySpread = 180
  3926. partic2.Speed = NumberRange.new(1, 2)
  3927. partic2.Lifetime = NumberRange.new(1, 1.2)
  3928. partic2.Rotation = NumberRange.new(-180, 180)
  3929. partic2.RotSpeed = NumberRange.new(-100, 100)
  3930. partic2.Acceleration = Vector3.new(0, 10, 0)
  3931. partic2.Parent = Grabbee.Torso
  3932. end
  3933. for i = 1, borb + borb % 2 do
  3934. swait()
  3935. if i % 2 == 0 then
  3936. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3937. local st = Grabbee:FindFirstChild("Stats")
  3938. if st and st:FindFirstChild("Mana") then
  3939. if st.Mana.Value >= 3 then
  3940. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3941. st.Mana.Value = st.Mana.Value - 3
  3942. else
  3943. st.Mana.Value = 0
  3944. end
  3945. end
  3946. end
  3947. do
  3948. if sees <= Mana.Value then
  3949. Mana.Value = Mana.Value - sees
  3950. else
  3951. Mana.Value = 0
  3952. end
  3953. if useRageVer then
  3954. if sees2 <= Corruption then
  3955. Corruption = Corruption - sees2
  3956. else
  3957. Corruption = 0
  3958. end
  3959. end
  3960. if useRageVer == true and i % 2 == 0 then
  3961. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3962. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3963. end
  3964. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3965. eb.Parent = workspace
  3966. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3967. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3968. game:GetService("Debris"):AddItem(eb, 3)
  3969. coroutine.resume(coroutine.create(function(p)
  3970. local r = math.random(-3, 3) * 9
  3971. if r > -12 and r < 1 then
  3972. r = -12
  3973. else
  3974. if r < 12 and r > -1 then
  3975. r = 12
  3976. end
  3977. end
  3978. for i = 1, 12 do
  3979. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3980. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3981. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3982. swait()
  3983. end
  3984. p:Remove()
  3985. end), eb)
  3986. end
  3987. do
  3988. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3989. eff.Parent = workspace
  3990. eff.Name = "BloodEffect"
  3991. eff.Anchored = true
  3992. eff.CanCollide = false
  3993. game:GetService("Debris"):AddItem(eff, 5)
  3994. coroutine.resume(coroutine.create(function(p, V, x)
  3995. A = vPlayer.Character.Torso.Velocity / 60
  3996. for i = 1, 8 do
  3997. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3998. p.Transparency = 0.75 + i / 32
  3999. p.CFrame = p.CFrame * V + A
  4000. swait()
  4001. end
  4002. p:Remove()
  4003. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4004. if i % 5 == 0 then
  4005. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4006. applyCameraShake(v, 120, 5)
  4007. end
  4008. applyCameraShake(vPlayer.Character, 120, 5)
  4009. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4010. pc.Mesh.MeshType = "FileMesh"
  4011. pc.Anchored = true
  4012. pc.CanCollide = false
  4013. pc.Parent = workspace
  4014. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4015. pc.Name = "Shockwave"
  4016. game:GetService("Debris"):AddItem(pc, 5)
  4017. coroutine.resume(coroutine.create(function(p)
  4018. for ii = 1, 13 do
  4019. p.Transparency = ii / 13
  4020. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4021. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4022. swait()
  4023. end
  4024. p:Remove()
  4025. end), pc)
  4026. end
  4027. do
  4028. if Grabbee.Parent == nil then
  4029. break
  4030. else
  4031. if Grabbee:FindFirstChild("Humanoid") == nil then
  4032. break
  4033. end
  4034. end
  4035. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4036. eff.Parent = workspace
  4037. eff.Name = "BloodEffect"
  4038. eff.Anchored = true
  4039. eff.CanCollide = false
  4040. game:GetService("Debris"):AddItem(eff, 5)
  4041. coroutine.resume(coroutine.create(function(p, V, x)
  4042. A = vPlayer.Character.Torso.Velocity / 60
  4043. for i = 1, 12 do
  4044. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4045. p.Transparency = 0.25 + i / 48
  4046. p.CFrame = p.CFrame * V + A
  4047. swait()
  4048. end
  4049. p:Remove()
  4050. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4051. do
  4052. if i % 3 == 0 then
  4053. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4054. pc.CanCollide = false
  4055. pc.Anchored = true
  4056. pc.Parent = workspace
  4057. game:GetService("Debris"):AddItem(pc, 5)
  4058. coroutine.resume(coroutine.create(function(p)
  4059. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4060. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4061. for i = 1, 20 do
  4062. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4063. p.Transparency = i / 20
  4064. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4065. swait()
  4066. end
  4067. p:Remove()
  4068. end), pc)
  4069. end
  4070. end
  4071. end
  4072. end
  4073. end
  4074. end
  4075. cl = 0
  4076. clastframe = lastframe
  4077. for i = 1, 5 do
  4078. wait()
  4079. cl = cl + i * 0.07
  4080. if i == 3 then
  4081. Grabdone = true
  4082. partic1.Enabled = false
  4083. game:GetService("Debris"):AddItem(partic1, 5)
  4084. if partic2 then
  4085. partic2.Enabled = false
  4086. game:GetService("Debris"):AddItem(partic2, 5)
  4087. end
  4088. p = Instance.new("Sound", vPlayer.Character.Torso)
  4089. p.Volume = 1
  4090. p.Pitch = 0.95
  4091. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4092. p:Play()
  4093. game:GetService("Debris"):AddItem(p, 3)
  4094. if Grabbee:FindFirstChild("Stats") then
  4095. if Grabbee.Stats.Mana.Value >= 10 then
  4096. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4097. else
  4098. Grabbee.Stats.Mana.Value = 0
  4099. end
  4100. if Grabbee.Stats.Stunned.Value == false then
  4101. Grabbee.Stats.Stun.Value = 999
  4102. end
  4103. end
  4104. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4105. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4106. pc.Mesh.MeshType = "FileMesh"
  4107. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4108. pc.Parent = workspace
  4109. pc.Anchored = true
  4110. pc.CanCollide = false
  4111. pc.Transparency = 0.5
  4112. game:GetService("Debris"):AddItem(pc, 5)
  4113. coroutine.resume(coroutine.create(function(p)
  4114. for ii = 1, 28 do
  4115. p.Transparency = ii / 28
  4116. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4117. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4118. swait()
  4119. end
  4120. p:Remove()
  4121. end), pc)
  4122. for loel = 1, 8 do
  4123. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4124. eff.Parent = workspace
  4125. eff.Name = "BloodEffect"
  4126. eff.Anchored = true
  4127. eff.CanCollide = false
  4128. game:GetService("Debris"):AddItem(eff, 5)
  4129. coroutine.resume(coroutine.create(function(p, V, x)
  4130. for i = 1, 25 do
  4131. p.Transparency = 0.5 + i / 50
  4132. p.CFrame = p.CFrame + x / 2
  4133. swait()
  4134. end
  4135. p:Remove()
  4136. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4137. end
  4138. for loel = 1, 3 do
  4139. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4140. eff.Parent = workspace
  4141. eff.Name = "BloodEffect"
  4142. eff.Anchored = true
  4143. eff.CanCollide = false
  4144. game:GetService("Debris"):AddItem(eff, 5)
  4145. coroutine.resume(coroutine.create(function(p, V, x)
  4146. for i = 1, 25 do
  4147. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4148. p.Transparency = 0.25 + i / 18.75
  4149. p.CFrame = p.CFrame * V
  4150. swait()
  4151. end
  4152. p:Remove()
  4153. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4154. end
  4155. end
  4156. do
  4157. do
  4158. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4159. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4160.  
  4161. end
  4162. end
  4163. end
  4164. cbuff:Remove()
  4165. gpos:Remove()
  4166. else
  4167. do
  4168. for i = 1, 4 do
  4169. fwait()
  4170. BodyVel.velocity = BodyVel.velocity / 1.25
  4171. end
  4172. do
  4173. cl = 0
  4174. coroutine.resume(coroutine.create(function(p)
  4175. for i = 1, 30 do
  4176. p.Volume = 1 - i / 30
  4177. swait()
  4178. end
  4179. p:Stop()
  4180. end), pb)
  4181. clastframe = lastframe
  4182. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4183. for i = 1, 15 do
  4184. fwait()
  4185. BodyVel.velocity = BodyVel.velocity / 1.2
  4186. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4187. end
  4188. if Grabbee == nil then
  4189. Cooldowns["4"] = CooldownsB["4"] / 3
  4190. else
  4191. Cooldowns["4"] = CooldownsB["4"]
  4192. end
  4193. end
  4194. end
  4195. end
  4196. CanInterrupt(true)
  4197. PlayerIsAttacking = false
  4198. BodyVel.Parent = nil
  4199. BodyGyro.Parent = nil
  4200. Ult = false
  4201. end
  4202.  
  4203.  
  4204.  
  4205. mouse.KeyDown:connect(function(k)
  4206.  
  4207. k = k:lower()
  4208. if k == "q" then
  4209. BlastStorm()
  4210. end
  4211. if k == "e" then
  4212. WindFloor2()
  4213. end
  4214. if k == "t" then
  4215. WindFloor()
  4216. end
  4217. end)
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224.  
  4225.  
  4226. local BC = BrickColor.new
  4227. local Col3 = Color3.new
  4228. local Inst = Instance.new
  4229. local Ud2 = UDim2.new
  4230. local FONT = "SourceSansLight"
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237.  
  4238. Colour1 = BC("Pastel Blue")
  4239. Colour2 = BC("Black")
  4240. Colour3 = BC("Ghost grey")
  4241. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4242. Chaos_UI.Name = "Chaos UI"
  4243. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4244.  
  4245.  
  4246. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4247. Moves.BackgroundTransparency = .8
  4248. Moves.BorderSizePixel = 0
  4249. Moves.Name = "Moves"
  4250. Moves.Position = Ud2(-.2, 0, .4, 0)
  4251. Moves.Size = Ud2(.2, 0, .5, 0)
  4252. Moves.ScrollBarThickness = 8
  4253. OM.Name = "VML"
  4254. OM.Position = Ud2(.002, 0, .83, 0)
  4255. OM.Size = Ud2(.05, 0, .08, 0)
  4256. OM.Visible = false
  4257. OM.Style = "RobloxRoundButton"
  4258. OM.Font = FONT
  4259. OM.Text = "View Move List"
  4260. OM.TextColor3 = Col3(1,1,1)
  4261. OM.TextScaled = true
  4262. local Title = Inst("TextLabel", Moves)
  4263. Title.BackgroundTransparency = 1
  4264. Title.Name = "Title"
  4265. Title.Size = Ud2(1, 0, .014, 0)
  4266. Title.Font = FONT
  4267. Title.Text = "Move List"
  4268. Title.TextColor3 = Col3(1,1,1)
  4269. Title.TextScaled = true
  4270. Title.TextStrokeTransparency = 0
  4271.  
  4272. OM.Visible = true
  4273.  
  4274. function Create_Moves_In_List()
  4275. local ah = .012
  4276. local am = .012
  4277. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4283. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4284. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4285. end
  4286. Create_Moves_In_List()
  4287.  
  4288.  
  4289. local mopen = false
  4290. OM.MouseButton1Click:connect(function()
  4291. if not Debounces.UIAction and not mopen then
  4292. Debounces.UIAction = true
  4293. OM.Text = "Hide Move List"
  4294. mopen = true
  4295. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4296. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4297. wait(.3)
  4298. Debounces.UIAction = false
  4299. elseif not Debounces.UIAction and mopen then
  4300. Debounces.UIAction = true
  4301. OM.Text = "View Move List"
  4302. mopen = false
  4303. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4304. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4305. wait(.3)
  4306. Debounces.UIAction = false
  4307. end
  4308. end)
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314. local animpose = "Idle"
  4315. local lastanimpose = "Idle"
  4316. local sine = 0
  4317. local change = 1
  4318. local val = 0
  4319. local ffing = false
  4320. -------------------------------
  4321. game:GetService("RunService").RenderStepped:connect(function()
  4322. --[[if char.Humanoid.Jump == true then
  4323. jump = true
  4324. else
  4325. jump = false
  4326. end]]
  4327. char.Humanoid.FreeFalling:connect(function(f)
  4328. if f then
  4329. ffing = true
  4330. else
  4331. ffing = false
  4332. end
  4333. end)
  4334. sine = sine + change
  4335. if jumpn == true then
  4336. animpose = "Jumping"
  4337. elseif ffing == true then
  4338. animpose = "Freefalling"
  4339. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4340. animpose = "Idle"
  4341. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4342. animpose = "Walking"
  4343. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4344. animpose = "Running"
  4345. end
  4346. if animpose ~= lastanimpose then
  4347. sine = 0
  4348. if Debounces.NoIdl == false then
  4349. if animpose == "Idle" then
  4350. for i = 1, 2 do
  4351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4357. end
  4358. elseif animpose == "Walking" then
  4359. for i = 1, 2 do
  4360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4366. end
  4367. elseif animpose == "Running" then
  4368. for i = 1, 2 do
  4369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4375. wait()
  4376. end
  4377. end
  4378. else
  4379. end
  4380. end
  4381. lastanimpose = animpose
  4382. if Debounces.NoIdl == false then
  4383. if animpose == "Idle" then
  4384. change = 0.5
  4385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4388. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4392. elseif animpose == "Walking" then
  4393. change = 1
  4394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4400. elseif animpose == "Running" then
  4401. change = 1
  4402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4408. end
  4409. end
  4410. end)
  4411.  
  4412. hum.MaxHealth = math.huge
  4413. wait(3)
  4414. hum.Health = math.huge
  4415.  
  4416.  
  4417. spawn(function()
  4418. while wait(2)
  4419. do
  4420. GroundWave3()
  4421. end
  4422. end)
  4423.  
  4424.  
  4425. while true do --Loop
  4426. wait(0.04)
  4427. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4428. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4429. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4430. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4431. wait(0.04)
  4432. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4433. wait(0.04)
  4434. end
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