RiichardAmp

[GameMode] SDS - Style Drift Show

Oct 17th, 2012
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  1. /*
  2. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  3. > GameMode By:
  4.     @Riichard.
  5.                    
  6. > /MRampa By:
  7.     Hades_Ecko(Ades).
  8.                    
  9. > Outros Mapas By:
  10.     @Riichard.
  11.                    
  12. > /Tunar By:
  13.     Lucas_Bertone.
  14.  
  15. > Max Ips By:
  16.     SA-MP TEAM.
  17.    
  18. > Stock CriarVeiculo By:
  19.     [03]Garsino.
  20.  
  21. > Includes:
  22.     Zeex, SA-MP TEAM, Y_Less, Double-O-Seven e Incognito.
  23.                    
  24. > Thanks To:
  25.     BreakDrift, .FuneraL., Forum SA-MP e Bruno_Alves.
  26.  
  27. > Outros:
  28.     Não retire os créditos.
  29.     Visite: project-pawn.blogspot.com.
  30.     Em caso de bugs, avise.
  31.     Skype: Riichard.Amp.
  32. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  33. */
  34.  
  35. // == INCLUDE == //
  36. #include                <a_samp>
  37. #include                <zcmd>
  38. #include                <DOF2>
  39. #include                <streamer>
  40. #include                <sscanf2>
  41.  
  42. // == CORES == //
  43. #define Branco          0xFFFFFFAA
  44. #define Preto           0x000000AA
  45. #define Vermelho        0xFF0000AA
  46. #define Verde           0x32CD32AA
  47. #define Azul            0x6495EDAA
  48. #define Cinza           0xA9A9A9AA
  49. #define VerdeC          0x00FF00AA
  50. #define AzulC           0x00FFFFAA
  51. #define Laranja         0xFFA500AA
  52. #define Roxo            0x9400D3AA
  53. #define Rosa            0xFE58FFAA
  54. #define Amarelo         0xFFFF00AA
  55.  
  56. // == Dialogs == //
  57. #define rRegistro          1
  58. #define rLogin             2
  59. #define rFirstSpawn        3
  60. #define rMenuAdmin         4
  61. #define rListaAdm          5
  62. #define rComandos          6
  63. #define rComandos2         7
  64. #define rCreditos          8
  65. #define rRegras            9
  66. #define rAjuda             10
  67. #define rWTF               11
  68. #define rCores             12
  69. #define rOutros            13
  70. #define rTeles             14
  71. #define rRadios            15
  72. #define rMundos            16
  73. #define rAdmins            17
  74. #define rControles         18
  75. #define Dica               19
  76. #define Bug                20
  77. #define rConvidar          21
  78. #define rMembros           22
  79. #define rAjudaG            23
  80. #define CoresG             24
  81. #define rNew               25
  82. #define rINFO              26
  83. #define rAc                27
  84. #define rBar               28
  85. #define rLuta              29
  86.  
  87. // == Outros == //
  88. #define KeyReparar      KEY_SUBMISSION
  89. #define ADMIN_SPEC_TYPE_NONE 0
  90. #define ADMIN_SPEC_TYPE_PLAYER 1
  91. #define ADMIN_SPEC_TYPE_VEHICLE 2
  92. #define MAX_CONNECTIONS_FROM_IP     3
  93.  
  94. #define Registros         "SDServer/%s.ini"
  95. #define rDB               "SDServer/Outros/Dicas&Bugs.ini"
  96. #define Blacklist         "SDServer/Blacklist/%s.ini"
  97. #define Grupos            "SDServer/Grupos/%s.ini"
  98.  
  99. #define nGameMode  "[SDS]Drift-Brasil ® v1.5"
  100. #define nMapName   "mapname San Andreas BRASIL"
  101. #define nWebUrl    "weburl www.equipe-sds.blogspot.com"
  102. #define Nome1      "[SDS] - Style Drift Show 2012 - BRASIL ® DRIFT"
  103. #define Nome2      "[SDS] - Style Drift Show 2012 - GM v1.5 [0.3e]"
  104. #define Nome3      "[SDS] - Style Drift Show 2012 - BRASIL ® [0.3e]"
  105. #define Nome4      "[SDS] - Style Drift Show 2012 - Drift ® [0.3e]"
  106.  
  107. // == TextDraw == //
  108. new
  109.      Text:Intro,
  110.      Text:Intro2,
  111.      Text:Intro3,
  112.      Text:Intro4,
  113.      Text:Frase,
  114.      Text:Blog,
  115.      Text:SDS,
  116.      Text:Players,
  117.      Text:Novida,
  118.      PlayerOn,
  119.      CorSDS[MAX_PLAYERS],
  120.      TextoOn[MAX_PLAYERS],
  121.      bool:TextDrawOn[MAX_PLAYERS]
  122. ;
  123.  
  124. // == Variaveis== //
  125. new
  126.      SDSAdmin[MAX_PLAYERS],
  127.      Avisos[MAX_PLAYERS],
  128.      SpectadorON[MAX_PLAYERS],
  129.      SpectadorMode[MAX_PLAYERS],
  130.      Float: X, Float: Y, Float: Z,
  131.      Float:Angle,
  132.      Float:PosX[MAX_PLAYERS], Float:PosY[MAX_PLAYERS], Float:PosZ[MAX_PLAYERS], Float:PosA[MAX_PLAYERS], PosI[MAX_PLAYERS],
  133.      bool:Calado[MAX_PLAYERS],
  134.      bool:AFKP[MAX_PLAYERS],
  135.      bool:Logado[MAX_PLAYERS],
  136.      bool:Preso[MAX_PLAYERS],
  137.      bool:PrimeiroS[MAX_PLAYERS],
  138.      bool:GodCar[MAX_PLAYERS],
  139.      bool:EnCoche[MAX_PLAYERS],
  140.      bool:Pingon,
  141.      bool:AreaDM[MAX_PLAYERS],
  142.      bool:MundoDM[MAX_PLAYERS],
  143.      bool:GodMode[MAX_PLAYERS],
  144.      bool:TemGrupo[MAX_PLAYERS],
  145.      Player,
  146.      ConvidadoGrupoID[MAX_PLAYERS],
  147.      GrupoID,
  148.      Text3D:AfkTD[MAX_PLAYERS],
  149.      PingM,
  150.      LoadObject[MAX_PLAYERS],
  151.      TimeGrana[MAX_PLAYERS],
  152.      Flood[MAX_PLAYERS],
  153.      Kills[MAX_PLAYERS],
  154.      TimePreso,
  155.      TimeCar[MAX_PLAYERS],
  156.      Portao,
  157.      SDSCar[MAX_PLAYERS],
  158.      Lights[MAX_PLAYERS],
  159.      Bonnet[MAX_PLAYERS],
  160.      Boot[MAX_PLAYERS],
  161.      Engine[MAX_PLAYERS],
  162.      Alarm[MAX_PLAYERS]
  163. ;
  164.  
  165. // Static
  166. static
  167.      Contando,
  168.      pvehicleid[MAX_PLAYERS],
  169.      pmodelid[MAX_PLAYERS]
  170. ;
  171.  
  172. // Menu Tunar
  173. new
  174.      Menu:TuningMenu,
  175.      Menu:TuningMenu1,
  176.      Menu:Paintjobs,
  177.      Menu:Colors,
  178.      Menu:Colors1,
  179.      Menu:Exhausts,
  180.      Menu:Frontbumper,
  181.      Menu:Rearbumper,
  182.      Menu:Roof,
  183.      Menu:Spoilers,
  184.      Menu:Sideskirts,
  185.      Menu:Bullbars,
  186.      Menu:Wheels,
  187.      Menu:Wheels1,
  188.      Menu:Carstereo,
  189.      Menu:Hydraulics,
  190.      Menu:Nitro
  191. ;
  192.  
  193. // random nome
  194. new ccount = 0;
  195. new ServidorNome[4][128] =
  196. {
  197.     Nome1,
  198.     Nome2,
  199.     Nome3,
  200.     Nome4
  201. };
  202.  
  203. // Veiculos
  204. new rVNomes[212][]=
  205. {
  206.     "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch",
  207.     "Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington",
  208.     "Bobcat","MrWhoopee","BFInjection","Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino",
  209.     "Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo","RCBandit","Romero","Packer","Monster",
  210.     "Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee",
  211.     "Caddy","Solair","Berkley'sRCVan","Skimmer","PCJ-600","Faggio","Freeway","RCBaron","RCRaider","Glendale","Oceanic",
  212.     "Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR350","Walton","Regina","Comet",
  213.     "BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","newsChopper","Rancher","FBIRancher","Virgo","Greenwood",
  214.     "Jetmax","Hotring","Sandking","BlistaCompact","PoliceMaverick","Boxville","Benson","Mesa","RCGoblin","HotringRacer",
  215.     "HotringRacer","BloodringBanger","Rancher","SuperGT","Elegant","Journey","Bike","MountainBike","Beagle","Cropdust",
  216.     "Stunt","Tanker","RoadTrain","Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","CementTruck",
  217.     "TowTruck","Fortune","Cadrona","FBITruck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan",
  218.     "Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo",
  219.     "Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster","Monster","Uranus","Jester",
  220.     "Sultan","Stratum","Elegy","Raindance","RCTiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer","Kart","Mower",
  221.     "Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","newsvan","Tug","Trailer",
  222.     "Emperor","Wayfarer","Euros","Hotdog","Club","Trailer","Trailer","Andromada","Dodo","RCCam","Launch","PoliceCar(LSPD)",
  223.     "PoliceCar(SFPD)","PoliceCar(LVPD)","PoliceRanger","Picador","S.W.A.T.Van","Alpha","Phoenix","Glendale","Sadler",
  224.     "LuggageTrailer","LuggageTrailer","StairTrailer","Boxville","FarmPlow","UtilityTrailer"
  225. };
  226.  
  227. // Mensagems Automatica
  228. new MensagemAuto[][] =
  229. {
  230.     "(INFO) - {A9A9A9}Sejá Bem Vindo à {6495ED}[SDS] Style Drift Show [SDS]{A9A9A9}.",
  231.     "(INFO) - {A9A9A9}Está com dúvidas? Útilize '{FFA500}/Comandos{A9A9A9}' ou peça ajuda a um administrador.",
  232.     "(INFO) - {A9A9A9}Viu um S0beit/Hacker/Xiter? Conte a um administrador usando '{FFA500}/Relato{A9A9A9}'.",
  233.     "(INFO) - {A9A9A9}GameMode(GM) Criado por: {6495ED}@Riichard{A9A9A9}. Para mais informações use '{FFA500}/Creditos{A9A9A9}'.",
  234.     "(INFO) - {A9A9A9}Está com ideias para o servidor? Use '{FFA500}/Dica{A9A9A9}'. Caso encontre algum Bug, use '{FFA500}/Bug{A9A9A9}'",
  235.     "(INFO) - {A9A9A9}Quer testar sua sorte com dinheiro? Útilize '{FFA500}/Dsorte{A9A9A9}', e tente sua sorte!",
  236.     "(INFO) - {A9A9A9}Visite nosso blog: {6495ED}equipe-sds.blogspot.com",
  237.     "(INFO) - {A9A9A9}Curta a equipe [SDS] no FaceBook: {6495ED}facebook.com/pages/SDS-Style-Drift-Show/106451952836929",
  238.     "(INFO) - {A9A9A9}Evite ser punido. Siga as regras! '{FFA500}/Regras{A9A9A9}'.",
  239.     "(INFO) - {A9A9A9}Para desligar a radio ou musica, use: '{FFA500}/Musicaoff - /Radios{A9A9A9}.",
  240.     "(INFO) - {A9A9A9}Não faça DM em outros mundos além do Mundo Mata-Mata! Use: '{FFA500}/Mundos'.",
  241.     "(INFO) - {A9A9A9}Não gosta de jogar com objetos? Use: '{FFA500}/Mundos{A9A9A9}'.",
  242.     "(INFO) - {A9A9A9}Nunca desrespeite um administrador ou até mesmo um player. Você pode ser banido.",
  243.     "(INFO) - {A9A9A9}Não peça vaga no clãn. Caso contrário, você nunca será escolhido.",
  244.     "(INFO) - {A9A9A9}Quer ouvir uma rádio? Use: '{FFA500}/Radios{A9A9A9}', e se anime!!",
  245.     "(INFO) - {A9A9A9}Não gostou da cor do seu veículo? Use: '{FFA500}/Pintar{A9A9A9}', e deixe seu veículo restart!",
  246.     "(INFO) - {A9A9A9}Vejá os comandos 'What The Fuck'. Use: '{FFA500}/WTF{A9A9A9}'",
  247.     "(INFO) - {A9A9A9}Quer andar com armas? Andar com Veículos de guerras? Use: '{FFA500}/Mundos{A9A9A9}' e selecione Mundo Mata-Mata.",
  248.     "(INFO) - {A9A9A9}Chame seus amigos para jogar com você.",
  249.     "(INFO) - {A9A9A9}Descubra as novidades do servidor. Use: '{FFA500}/New{A9A9A9}'",
  250.     "(INFO) - {A9A9A9}A cada 1 hora, todos os veículos sem motoristas serão resetados automaticamente.",
  251.     "(INFO) - {A9A9A9}Não gosta de escritas na tela? Use: '{FFA500}/Textdraw{A9A9A9}', para desativar ou ativar.",
  252.     "(INFO) - {A9A9A9}Adicione nosso IP, ao seus favoritos. Assim poderá jogar todos os dias."
  253. };
  254.  
  255. // Spawn Random
  256. new Float:RandomSpawn[][4] =
  257. {
  258.     {-1961.8364,306.8147,35.4739, 248.8900},
  259.     {1772.0978,-1928.4103,13.5535, 346.4476}
  260. };
  261.  
  262. forward SpawnPlayerid(playerid);
  263.  
  264. // GameMode
  265. main()
  266. {
  267.     print("-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-");
  268.     print("[SDS] Style Drift Show - @Riichard");
  269.     print("-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-");
  270. }
  271.  
  272. public OnGameModeExit()
  273. {
  274.     for (new r = 0; r != MAX_PLAYERS; r++)
  275.     {
  276.         if(IsPlayerConnected(r))
  277.         {
  278.              SDSalvar(r);
  279.         }
  280.     }
  281.     print("[SDS] Style Drift Show - Desligado.");
  282.     DestroyMenu(TuningMenu);
  283.     DestroyMenu(TuningMenu1);
  284.     DestroyMenu(Paintjobs);
  285.     DestroyMenu(Colors);
  286.     DestroyMenu(Colors1);
  287.     DestroyMenu(Exhausts);
  288.     DestroyMenu(Frontbumper);
  289.     DestroyMenu(Rearbumper);
  290.     DestroyMenu(Roof);
  291.     DestroyMenu(Spoilers);
  292.     DestroyMenu(Sideskirts);
  293.     DestroyMenu(Bullbars);
  294.     DestroyMenu(Wheels);
  295.     DestroyMenu(Wheels1);
  296.     DestroyMenu(Carstereo);
  297.     DestroyMenu(Hydraulics);
  298.     DestroyMenu(Nitro);
  299.     DOF2_Exit();
  300.     return 1;
  301. }
  302.  
  303. public OnGameModeInit()
  304. {
  305.     SetGameModeText(nGameMode);
  306.     Contando = 0;
  307.     UsePlayerPedAnims();
  308.     Pingon = false;
  309.     SetTimer("NomeMudando", 680, true);
  310.     SetTimer("AutoMensagem", 180000, true);
  311.     SetTimer("RespawnVeh", 3600000, true);
  312.     SendRconCommand(nMapName);
  313.     SendRconCommand(nWebUrl);
  314.     // Skins
  315.     for(new Skin = 0; Skin < 299; Skin++)
  316.     {
  317.        AddPlayerClass(Skin,-314.5450, 1769.1880, 43.6406, 248.8900, 0, 0, 0, 0, 0, 0);
  318.     }
  319.     // Pickup
  320.     CreateDynamicPickup(1318, 1, -298.5618,1540.0598,75.5625, 0);
  321.     Create3DTextLabel("{FF0000}SDS-Bar - /Bar\n{FFA500}- Somente Mundo Com Objeto", Vermelho, -298.5618,1540.0598,75.5625, 4.0, 0);
  322.     // /Tunar
  323.     TuningMenu = CreateMenu("~b~Menu",1,20,120,150,40);
  324.     AddMenuItem(TuningMenu,0,"Paint Jobs");
  325.     AddMenuItem(TuningMenu,0,"Cores");
  326.     AddMenuItem(TuningMenu,0,"Escapamentos");
  327.     AddMenuItem(TuningMenu,0,"ParaChoque Dian");
  328.     AddMenuItem(TuningMenu,0,"ParaChoque Trase");
  329.     AddMenuItem(TuningMenu,0,"Capo");
  330.     AddMenuItem(TuningMenu,0,"Aerofolios");
  331.     AddMenuItem(TuningMenu,0,"Saias Laterais");
  332.     AddMenuItem(TuningMenu,0,"Bullbars");
  333.     AddMenuItem(TuningMenu,0,"Rodas");
  334.     AddMenuItem(TuningMenu,0,"Som");
  335.     AddMenuItem(TuningMenu,0,"Proxima Pag");
  336.     Paintjobs = CreateMenu("~b~Menu",1,20,120,150,40);
  337.     AddMenuItem(Paintjobs,0,"Paintjob 1");
  338.     AddMenuItem(Paintjobs,0,"Paintjob 2");
  339.     AddMenuItem(Paintjobs,0,"Paintjob 3");
  340.     AddMenuItem(Paintjobs,0,"Paintjob 4");
  341.     AddMenuItem(Paintjobs,0,"Paintjob 5");
  342.     AddMenuItem(Paintjobs,0,"Menu Principal");
  343.     Colors = CreateMenu("~b~Menu",1,20,120,150,40);
  344.     AddMenuItem(Colors,0,"Preto");
  345.     AddMenuItem(Colors,0,"Branco");
  346.     AddMenuItem(Colors,0,"Vermelho");
  347.     AddMenuItem(Colors,0,"Azul");
  348.     AddMenuItem(Colors,0,"Verde");
  349.     AddMenuItem(Colors,0,"Amarelo");
  350.     AddMenuItem(Colors,0,"Rosa");
  351.     AddMenuItem(Colors,0,"Marrom");
  352.     AddMenuItem(Colors,0,"Proxima Pag");
  353.     Colors1 = CreateMenu("~b~Menu",1,20,120,150,40);
  354.     AddMenuItem(Colors1,0,"Cinza");
  355.     AddMenuItem(Colors1,0,"Ouro");
  356.     AddMenuItem(Colors1,0,"Azul Escuro");
  357.     AddMenuItem(Colors1,0,"Azul Claro");
  358.     AddMenuItem(Colors1,0,"Verde");
  359.     AddMenuItem(Colors1,0,"Cinza Claro");
  360.     AddMenuItem(Colors1,0,"Vermelho Escuro");
  361.     AddMenuItem(Colors1,0,"Marrom Escuro");
  362.     AddMenuItem(Colors1,0,"Menu Principal");
  363.     Exhausts = CreateMenu("~b~Menu",1,20,120,150,40);
  364.     AddMenuItem(Exhausts,0,"Wheel Arch Alien Exhaust");
  365.     AddMenuItem(Exhausts,0,"Wheel Arch X-Flow Exhaust");
  366.     AddMenuItem(Exhausts,0,"Locos Low Chromer Exhaust");
  367.     AddMenuItem(Exhausts,0,"Locos Low Slamin Exhaust");
  368.     AddMenuItem(Exhausts,0,"Menu Principal");
  369.     Frontbumper = CreateMenu("~b~Menu",1,20,120,150,40);
  370.     AddMenuItem(Frontbumper,0,"Wheel Arch Alien bumper");
  371.     AddMenuItem(Frontbumper,0,"Wheel Arch X-Flow bumper");
  372.     AddMenuItem(Frontbumper,0,"Locos Low Chromer bumper");
  373.     AddMenuItem(Frontbumper,0,"Locos Low Slamin bumper");
  374.     AddMenuItem(Frontbumper,0,"Menu Principal");
  375.     Rearbumper = CreateMenu("~b~Menu",1,20,120,150,40);
  376.     AddMenuItem(Rearbumper,0,"Wheel Arch Alien bumper");
  377.     AddMenuItem(Rearbumper,0,"Wheel Arch X-Flow bumper");
  378.     AddMenuItem(Rearbumper,0,"Locos Low Chromer bumper");
  379.     AddMenuItem(Rearbumper,0,"Locos Low Slamin bumper");
  380.     AddMenuItem(Rearbumper,0,"Menu Principal");
  381.     Roof = CreateMenu("~b~Menu",1,20,120,150,40);
  382.     SetMenuColumnHeader(Roof,0,"~b~[SDS] - Capo");
  383.     AddMenuItem(Roof,0,"Wheel Arch Alien Roof Vent");
  384.     AddMenuItem(Roof,0,"Wheel Arch X-Flow Roof Vent");
  385.     AddMenuItem(Roof,0,"Locos Low Hardtop Roof");
  386.     AddMenuItem(Roof,0,"Locos Low Softtop Roof");
  387.     AddMenuItem(Roof,0,"Menu Principal");
  388.     Spoilers = CreateMenu("~b~Menu",1,20,120,150,40);
  389.     AddMenuItem(Spoilers,0,"Alien Spoiler");
  390.     AddMenuItem(Spoilers,0,"X-Flow Spoiler");
  391.     AddMenuItem(Spoilers,0,"Menu Principal");
  392.     Sideskirts = CreateMenu("~b~Menu",1,20,120,150,40);
  393.     AddMenuItem(Sideskirts,0,"Wheel Arch Alien Side Skirts");
  394.     AddMenuItem(Sideskirts,0,"Wheel Arch X-Flow Side Skirts");
  395.     AddMenuItem(Sideskirts,0,"Locos Low Chrome Strip");
  396.     AddMenuItem(Sideskirts,0,"Locos Low Chrome Flames");
  397.     AddMenuItem(Sideskirts,0,"Locos Low Chrome Arches");
  398.     AddMenuItem(Sideskirts,0,"Locos Low Chrome Trim");
  399.     AddMenuItem(Sideskirts,0,"Locos Low Wheelcovers");
  400.     AddMenuItem(Sideskirts,0,"Menu Principal");
  401.     Bullbars = CreateMenu("~b~Menu",1,20,120,150,40);
  402.     AddMenuItem(Bullbars,0,"Locos Low Chrome Grill");
  403.     AddMenuItem(Bullbars,0,"Locos Low Chrome Bars");
  404.     AddMenuItem(Bullbars,0,"Locos Low Chrome Lights");
  405.     AddMenuItem(Bullbars,0,"Locos Low Chrome Bullbar");
  406.     AddMenuItem(Bullbars,0,"Menu Principal");
  407.     Wheels = CreateMenu("~b~Menu",1,20,120,150,40);
  408.     AddMenuItem(Wheels,0,"Offroad");
  409.     AddMenuItem(Wheels,0,"Mega");
  410.     AddMenuItem(Wheels,0,"Wires");
  411.     AddMenuItem(Wheels,0,"Twist");
  412.     AddMenuItem(Wheels,0,"Grove");
  413.     AddMenuItem(Wheels,0,"Import");
  414.     AddMenuItem(Wheels,0,"Atomic");
  415.     AddMenuItem(Wheels,0,"Ahab");
  416.     AddMenuItem(Wheels,0,"Virtual");
  417.     AddMenuItem(Wheels,0,"Access");
  418.     AddMenuItem(Wheels,0,"Proxima Pag");
  419.     AddMenuItem(Wheels,0,"Menu Principal");
  420.     Wheels1 = CreateMenu("~b~Menu",1,20,120,150,40);
  421.     AddMenuItem(Wheels1,0,"Trance");
  422.     AddMenuItem(Wheels1,0,"Shadow");
  423.     AddMenuItem(Wheels1,0,"Rimshine");
  424.     AddMenuItem(Wheels1,0,"Classic");
  425.     AddMenuItem(Wheels1,0,"Cutter");
  426.     AddMenuItem(Wheels1,0,"Switch");
  427.     AddMenuItem(Wheels1,0,"Dollar");
  428.     AddMenuItem(Wheels1,0,"Menu Principal");
  429.     Carstereo = CreateMenu("~b~Menu",1,20,120,150,40);
  430.     AddMenuItem(Carstereo,0,"Bass Boost");
  431.     AddMenuItem(Carstereo,0,"Menu Principal");
  432.     // Pagina 2
  433.     TuningMenu1= CreateMenu("~b~Menu",1,20,120,150,40);
  434.     AddMenuItem(TuningMenu1,0,"Hidraulica");
  435.     AddMenuItem(TuningMenu1,0,"Nitro");
  436.     AddMenuItem(TuningMenu1,0,"Reparar");
  437.     AddMenuItem(TuningMenu1,0,"Menu Principal");
  438.     Hydraulics = CreateMenu("~b~Menu",1,20,120,150,40);
  439.     AddMenuItem(Hydraulics,0,"Hydraulico");
  440.     AddMenuItem(Hydraulics,0,"Menu Principal");
  441.     Nitro = CreateMenu("~b~Menu",1,20,120,150,40);
  442.     AddMenuItem(Nitro,0,"2x Nitro");
  443.     AddMenuItem(Nitro,0,"5x Nitro");
  444.     AddMenuItem(Nitro,0,"10x Nitro");
  445.     AddMenuItem(Nitro,0,"Menu Principal");
  446.     // Spawn
  447.     new TextObject = CreateObject(19353, 1769.44, -1913.95, 13.81,   0.00, 0.00, 359.50);
  448.     new TextObject2 = CreateObject(19353, 1769.44, -1917.16, 13.81,   0.00, 0.00, 359.50);
  449.     new TextObject3 = CreateObject(19353, 1769.44, -1920.34, 13.81,   0.00, 0.00, 359.50);
  450.     SetObjectMaterialText(TextObject, "{FFFFFF}Show", 0, 50, "Arial Black", 24, 1, 0x000000FF, 0, 1);
  451.     SetObjectMaterialText(TextObject2, "{6495ED}Drift", 0, 50, "Arial Black", 24, 1, 0x000000FF, 0, 1);
  452.     SetObjectMaterialText(TextObject3, "{FFFFFF}Style", 0, 50, "Arial Black", 24, 1, 0x000000FF, 0, 1);
  453.     CreateDynamicObject(1594, 1767.99, -1899.81, 13.00,   0.00, 0.00, 0.00, 0);
  454.     CreateDynamicObject(1594, 1770.79, -1893.86, 13.00,   0.00, 0.00, 0.00, 0);
  455.     CreateDynamicObject(1594, 1764.71, -1887.03, 13.00,   0.00, 0.00, 0.00, 0);
  456.     CreateDynamicObject(1594, 1761.30, -1893.08, 13.00,   0.00, 0.00, 0.00, 0);
  457.     CreateDynamicObject(1223, 1769.29, -1912.33, 12.38,   0.00, 0.00, 6.65, 0);
  458.     CreateDynamicObject(1223, 1769.26, -1914.46, 12.38,   0.00, 0.00, 6.65, 0);
  459.     CreateDynamicObject(1223, 1769.25, -1916.25, 12.38,   0.00, 0.00, 6.65, 0);
  460.     CreateDynamicObject(1223, 1769.26, -1917.95, 12.38,   0.00, 0.00, 6.65, 0);
  461.     CreateDynamicObject(3472, 1762.52, -1891.22, 11.00,   0.00, 0.00, 353.55, 0);
  462.     CreateDynamicObject(3472, 1759.95, -1902.38, 11.00,   0.00, 0.00, 353.55, 0);
  463.     CreateDynamicObject(3472, 1789.95, -1884.30, 11.00,   0.00, 0.00, 333.10, 0);
  464.     CreateDynamicObject(3526, 1774.70, -1886.68, 12.50,   0.00, 0.00, 179.84, 0);
  465.     CreateDynamicObject(3526, 1774.68, -1885.04, 12.50,   0.00, 0.00, 179.84, 0);
  466.     CreateDynamicObject(8171, 1791.71, -1890.26, 12.50,   0.00, 0.00, 0.00, 0);
  467.     CreateDynamicObject(2692, 1770.14, -1908.10, 13.28,   0.00, 0.00, 76.77, 0);
  468.     CreateDynamicObject(2693, 1770.12, -1910.50, 13.27,   0.00, 0.00, 88.40, 0);
  469.     CreateDynamicObject(2773, 1812.82, -1894.64, 12.91,   0.00, 0.00, 73.76, 0);
  470.     CreateDynamicObject(2773, 1812.86, -1884.43, 12.91,   0.00, 0.00, 106.48, 0);
  471.     CreateDynamicObject(1223, 1812.26, -1895.51, 12.50,   0.00, 0.00, 67.28, 0);
  472.     CreateDynamicObject(1223, 1812.65, -1883.62, 12.50,   0.00, 0.00, 248.56, 0);
  473.     // Objetos Drift
  474.     // Style Drift Show
  475.     new StyleT1 = CreateObject(19353, -315.13, 1537.49, 75.35,   0.00, 0.00, 90.52);
  476.     new StyleT2 = CreateObject(19353, -311.80, 1537.52, 75.35,   0.00, 0.00, 90.52);
  477.     new StyleT3 = CreateObject(19353, -308.44, 1537.57, 75.35,   0.00, 0.00, 90.52);
  478.     SetObjectMaterialText(StyleT1, "{FFFFFF}Style", 0, 50, "Arial Black", 24, 1, 0x000000FF, 1, 1);
  479.     SetObjectMaterialText(StyleT2, "{6495ED}Drift", 0, 50, "Arial Black", 24, 1, 0x000000FF, 1, 1);
  480.     SetObjectMaterialText(StyleT3, "{FFFFFF}Show", 0, 50, "Arial Black", 24, 1, 0x000000FF, 1, 1);
  481.     // Style Drift Show
  482.     Portao = CreateObject(980,-302.29998779297,1507.4000244141,71.59999474121,0,0,0);
  483.     CreateDynamicObject(2773,-302.29998779,1508.59997559,74.90000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_airprt_bar) (1)
  484.     CreateDynamicObject(2773,-299.20001221,1508.69995117,74.90000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_airprt_bar) (2)
  485.     CreateDynamicObject(2773,-295.70001221,1508.50000000,74.90000153,0.00000000,0.00000000,338.00000000, 0); //object(cj_airprt_bar) (3)
  486.     CreateDynamicObject(2773,-305.39999390,1508.59997559,74.90000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_airprt_bar) (4)
  487.     CreateDynamicObject(2773,-308.89999390,1508.80004883,74.90000153,0.00000000,0.00000000,22.00000000, 0); //object(cj_airprt_bar) (5)
  488.     CreateDynamicObject(8355,-323.09960938,1527.09960938,74.40000153,0.00000000,0.00000000,266.00000000, 0); //object(vgssairportland18) (1)
  489.     CreateDynamicObject(2693,-303.29998779,1537.00000000,75.30000305,0.00000000,0.00000000,0.00000000, 0); //object(cj_banner11) (2)
  490.     CreateDynamicObject(2692,-302.20001221,1536.19995117,75.30000305,0.00000000,0.00000000,333.99996948, 0); //object(cj_banner10) (1)
  491.     CreateDynamicObject(1259,-300.79998779,1488.40002441,84.90000153,0.00000000,0.00000000,273.99902344, 0); //object(billbd1) (1)
  492.     CreateDynamicObject(4729,-302.29998779,1488.00000000,90.90000153,0.00000000,0.00000000,113.99963379, 0); //object(billbrdlan2_01) (1)
  493.     CreateDynamicObject(10281,-321.10000610,1536.80004883,75.59999847,0.00000000,0.00000000,0.00000000, 0); //object(michsign_sfe) (1)
  494.     CreateDynamicObject(14467,-324.70001221,1535.50000000,76.59999847,0.00000000,0.00000000,0.00000000, 0); //object(carter_statue) (1)
  495.     CreateDynamicObject(3458,-321.00000000,1532.50000000,75.80000305,0.00000000,0.00000000,180.00000000, 0); //object(vgncarshade1) (1)
  496.     CreateDynamicObject(1985,-313.70001221,1530.69995117,77.30000305,0.00000000,0.00000000,0.00000000, 0); //object(punchbagnu) (2)
  497.     CreateDynamicObject(3461,-314.79998779,1535.09997559,75.19999695,0.00000000,2.00000000,0.00000000, 0); //object(tikitorch01_lvs) (1)
  498.     CreateDynamicObject(3461,-309.39999390,1534.90002441,75.19999695,0.00000000,1.99951172,0.00000000, 0); //object(tikitorch01_lvs) (2)
  499.     CreateDynamicObject(3472,-296.09960938,1536.09960938,73.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  500.     CreateDynamicObject(3472,-335.50000000,1508.59997559,73.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (2)
  501.     CreateDynamicObject(3472,-368.70001221,1549.00000000,73.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (3)
  502.     CreateDynamicObject(3528,-352.00000000,1513.59997559,76.59999847,0.00000000,302.00000000,354.00000000, 0); //object(vgsedragon) (1)
  503.     CreateDynamicObject(8483,-372.60000610,1493.09997559,71.40000153,0.00000000,0.00000000,284.00000000, 0); //object(pirateland02_lvs) (1)
  504.     CreateDynamicObject(16151,-300.10000610,1541.09997559,74.69999695,0.00000000,0.00000000,136.00000000, 0); //object(ufo_bar) (1)
  505.     CreateDynamicObject(1487,-301.60000610,1538.30004883,75.50000000,0.00000000,0.00000000,0.00000000, 0); //object(dyn_wine_1) (1)
  506.     CreateDynamicObject(1487,-300.70001221,1539.00000000,75.50000000,0.00000000,0.00000000,0.00000000, 0); //object(dyn_wine_1) (2)
  507.     CreateDynamicObject(1512,-297.79998779,1542.00000000,75.50000000,0.00000000,0.00000000,0.00000000, 0); //object(dyn_wine_03) (1)
  508.     CreateDynamicObject(1520,-302.00000000,1540.09997559,76.19999695,0.00000000,0.00000000,0.00000000, 0); //object(dyn_wine_bounce) (1)
  509.     CreateDynamicObject(1541,-299.29998779,1543.30004883,75.90000153,0.00000000,0.00000000,46.00000000, 0); //object(cj_beer_taps_1) (1)
  510.     CreateDynamicObject(1543,-299.60000610,1540.19995117,75.30000305,0.00000000,0.00000000,0.00000000, 0); //object(cj_beer_b_2) (1)
  511.     CreateDynamicObject(1543,-299.00000000,1540.90002441,75.30000305,0.00000000,0.00000000,0.00000000, 0); //object(cj_beer_b_2) (2)
  512.     CreateDynamicObject(1544,-302.29998779,1539.90002441,76.19999695,0.00000000,0.00000000,0.00000000, 0); //object(cj_beer_b_1) (1)
  513.     CreateDynamicObject(1546,-298.50000000,1541.30004883,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_pint_glass) (1)
  514.     CreateDynamicObject(1667,-299.29998779,1540.50000000,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(propwineglass1) (1)
  515.     CreateDynamicObject(1668,-299.29998779,1540.69995117,75.50000000,0.00000000,0.00000000,0.00000000, 0); //object(propvodkabotl1) (1)
  516.     CreateDynamicObject(955,-305.50000000,1538.90002441,74.90000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_ext_sprunk) (1)
  517.     CreateDynamicObject(2221,-300.10000610,1539.69995117,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(rustylow) (1)
  518.     CreateDynamicObject(2222,-298.79998779,1541.09997559,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(rustyhigh) (1)
  519.     CreateDynamicObject(2453,-302.70001221,1538.80004883,75.69999695,0.00000000,0.00000000,0.00000000, 0); //object(cj_pizza_dispf) (1)
  520.     CreateDynamicObject(2768,-302.10000610,1539.90002441,76.30000305,0.00000000,0.00000000,0.00000000, 0); //object(cj_cb_burg) (1)
  521.     CreateDynamicObject(3092,-315.20001221,1529.90002441,76.80000305,0.00000000,0.00000000,188.00000000, 0); //object(dead_tied_cop) (1)
  522.     CreateDynamicObject(3092,-310.70001221,1529.80004883,76.80000305,0.00000000,0.00000000,187.99804688, 0); //object(dead_tied_cop) (2)
  523.     CreateDynamicObject(3092,-304.89999390,1529.80004883,76.80000305,0.00000000,0.00000000,187.99804688, 0); //object(dead_tied_cop) (3)
  524.     CreateDynamicObject(2971,-315.70001221,1541.59997559,74.40000153,0.00000000,0.00000000,0.00000000, 0); //object(k_smashboxes) (1)
  525.     CreateDynamicObject(2908,-302.20001221,1505.90002441,74.40000153,339.99993896,180.00000000,87.99993896, 0); //object(kmb_deadhead) (1)
  526.     CreateDynamicObject(2672,-297.60000610,1540.00000000,74.80000305,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_4) (1)
  527.     CreateDynamicObject(2672,-298.29998779,1539.40002441,74.80000305,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_4) (2)
  528.     CreateDynamicObject(2673,-298.10000610,1539.19995117,74.69999695,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_5) (1)
  529.     CreateDynamicObject(2675,-297.60000610,1539.69995117,74.59999847,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_6) (1)
  530.     CreateDynamicObject(9766,-424.50000000,1615.09997559,74.69999695,358.00488281,355.99755859,47.86041260, 0); //object(scaff3_sfw) (1)
  531.     CreateDynamicObject(9766,-479.50000000,1664.40002441,77.69999695,358.00048828,355.99548340,47.85644531, 0); //object(scaff3_sfw) (2)
  532.     CreateDynamicObject(18259,-259.60000610,1525.09997559,75.90000153,0.00000000,0.00000000,340.00000000, 0); //object(logcabinn01) (1)
  533.     CreateDynamicObject(13296,-294.00000000,1558.30004883,77.40000153,0.00000000,0.00000000,342.00000000, 0); //object(ce_roadsidegas) (1)
  534.     CreateDynamicObject(3472,-312.29998779,1565.19995117,73.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  535.     CreateDynamicObject(3472,-268.50000000,1516.50000000,73.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  536.     CreateDynamicObject(14826,-284.60000610,1558.50000000,74.90000153,0.00000000,0.00000000,78.00000000, 0); //object(int_kbsgarage2) (1)
  537.     CreateDynamicObject(3279,-315.20001221,1504.80004883,74.19999695,0.00000000,0.00000000,90.00000000, 0); //object(a51_spottower) (1)
  538.     CreateDynamicObject(3279,-288.20001221,1505.50000000,74.19999695,0.00000000,0.00000000,132.00000000, 0); //object(a51_spottower) (2)
  539.     CreateDynamicObject(981,-430.89999390,1418.40002441,32.40000153,0.00000000,0.00000000,192.00000000, 0); //object(helix_barrier) (1)
  540.     CreateDynamicObject(17969,-300.79998779,1541.80004883,77.90000153,0.00000000,0.00000000,136.00000000, 0); //object(hub_graffitti) (2)
  541.     CreateDynamicObject(16442,-263.10000610,1502.19995117,76.30000305,0.00000000,0.00000000,186.00000000, 0); //object(desn2_stripsigs1) (1)
  542.     CreateDynamicObject(16442,-261.39999390,1502.50000000,76.80000305,0.00000000,336.00000000,185.99853516, 0); //object(desn2_stripsigs1) (2)
  543.     CreateDynamicObject(16442,-264.29998779,1497.40002441,76.30000305,0.00000000,0.00000000,118.00000000, 0); //object(desn2_stripsigs1) (3)
  544.     CreateDynamicObject(1211,-310.39999390,1509.59997559,74.90000153,0.00000000,0.00000000,0.00000000, 0); //object(fire_hydrant) (1)
  545.     CreateDynamicObject(1215,-289.29998779,1426.80004883,72.09999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (1)
  546.     CreateDynamicObject(1215,-288.79998779,1419.09997559,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (2)
  547.     CreateDynamicObject(1215,-288.60000610,1410.90002441,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (3)
  548.     CreateDynamicObject(1215,-290.39999390,1400.30004883,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (4)
  549.     CreateDynamicObject(1215,-295.10000610,1393.09997559,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (5)
  550.     CreateDynamicObject(1215,-302.29998779,1389.19995117,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (6)
  551.     CreateDynamicObject(1215,-310.89999390,1388.40002441,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (7)
  552.     CreateDynamicObject(1215,-317.50000000,1391.09997559,71.69999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (8)
  553.     CreateDynamicObject(1215,-321.60000610,1394.40002441,71.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (9)
  554.     CreateDynamicObject(1215,-324.70001221,1398.19995117,70.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (10)
  555.     CreateDynamicObject(1215,-327.89999390,1403.69995117,70.19999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (11)
  556.     CreateDynamicObject(1215,-329.89999390,1407.59997559,69.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (12)
  557.     CreateDynamicObject(1223,-306.39999390,1401.80004883,70.30000305,0.00000000,0.00000000,278.00000000, 0); //object(lampost_coast) (1)
  558.     CreateDynamicObject(1223,-314.70001221,1407.30004883,69.80000305,0.00000000,0.00000000,191.99548340, 0); //object(lampost_coast) (2)
  559.     CreateDynamicObject(1223,-302.00000000,1411.80004883,70.59999847,0.00000000,0.00000000,349.99157715, 0); //object(lampost_coast) (3)
  560.     CreateDynamicObject(1231,-260.79998779,1508.90002441,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (1)
  561.     CreateDynamicObject(1231,-268.70001221,1511.50000000,75.40000153,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (2)
  562.     CreateDynamicObject(1238,-303.89999390,1403.09997559,71.59999847,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (3)
  563.     CreateDynamicObject(1238,-307.79998779,1401.59997559,71.59999847,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (4)
  564.     CreateDynamicObject(1238,-310.60000610,1401.90002441,71.40000153,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (5)
  565.     CreateDynamicObject(1238,-305.60000610,1402.09997559,71.59999847,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (8)
  566.     CreateDynamicObject(1262,-302.10000610,1504.80004883,75.30000305,0.00000000,0.00000000,2.00000000, 0); //object(mtraffic4) (1)
  567.     CreateDynamicObject(18014,-272.00000000,1505.00000000,74.80000305,0.00000000,0.00000000,320.00000000, 0); //object(int_rest_veg03) (1)
  568.     CreateDynamicObject(18014,-263.29998779,1507.69995117,74.80000305,0.00000000,0.00000000,263.99877930, 0); //object(int_rest_veg03) (2)
  569.     CreateDynamicObject(18014,-272.29998779,1495.69995117,74.80000305,0.00000000,0.00000000,197.99592590, 0); //object(int_rest_veg03) (3)
  570.     CreateDynamicObject(8836,-266.20001221,1501.69995117,74.69999695,0.00000000,4.00000000,72.00000000, 0); //object(pirtetrees02_lvs) (1)
  571.     CreateDynamicObject(1215,-341.60000610,1458.80004883,64.69999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (13)
  572.     CreateDynamicObject(1215,-344.10000610,1463.19995117,64.19999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (14)
  573.     CreateDynamicObject(1215,-349.79998779,1468.09997559,63.70000076,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (15)
  574.     CreateDynamicObject(1215,-353.79998779,1471.19995117,63.50000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (16)
  575.     CreateDynamicObject(1215,-361.00000000,1471.50000000,63.09999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (18)
  576.     CreateDynamicObject(1215,-366.70001221,1470.90002441,62.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (19)
  577.     CreateDynamicObject(1215,-374.39999390,1469.09997559,62.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (20)
  578.     CreateDynamicObject(1215,-380.00000000,1465.40002441,61.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (21)
  579.     CreateDynamicObject(1215,-384.29998779,1459.59997559,61.20000076,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (22)
  580.     CreateDynamicObject(1215,-386.29998779,1454.30004883,61.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (23)
  581.     CreateDynamicObject(1215,-385.79998779,1447.59997559,60.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (24)
  582.     CreateDynamicObject(1215,-384.50000000,1442.80004883,60.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (25)
  583.     CreateDynamicObject(1215,-316.20001221,1340.40002441,54.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (26)
  584.     CreateDynamicObject(1215,-314.39999390,1335.40002441,53.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (27)
  585.     CreateDynamicObject(1215,-313.29998779,1330.69995117,53.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (28)
  586.     CreateDynamicObject(973,-339.79998779,1309.30004883,51.40000153,0.00000000,0.00000000,320.00000000, 0); //object(sub_roadbarrier) (3)
  587.     CreateDynamicObject(973,-346.20001221,1315.09997559,50.20000076,0.00000000,344.00000000,313.99877930, 0); //object(sub_roadbarrier) (4)
  588.     CreateDynamicObject(1215,-346.20001221,1315.59997559,50.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (29)
  589.     CreateDynamicObject(1215,-349.10000610,1318.69995117,50.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (30)
  590.     CreateDynamicObject(1215,-352.79998779,1323.40002441,50.29999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (31)
  591.     CreateDynamicObject(1215,-384.10000610,1896.09997559,56.70000076,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (32)
  592.     CreateDynamicObject(1215,-385.29998779,1904.69995117,57.20000076,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (33)
  593.     CreateDynamicObject(1215,-388.70001221,1911.90002441,57.50000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (34)
  594.     CreateDynamicObject(1215,-392.89999390,1917.69995117,57.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (35)
  595.     CreateDynamicObject(1215,-398.70001221,1921.80004883,57.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (36)
  596.     CreateDynamicObject(1215,-404.60000610,1924.69995117,57.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (37)
  597.     CreateDynamicObject(1215,-412.20001221,1926.19995117,57.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (38)
  598.     CreateDynamicObject(1215,-421.60000610,1925.50000000,56.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (39)
  599.     CreateDynamicObject(1215,-427.60000610,1923.00000000,56.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (40)
  600.     CreateDynamicObject(1215,-433.20001221,1918.09997559,56.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (41)
  601.     CreateDynamicObject(1215,-436.50000000,1914.09997559,57.20000076,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (42)
  602.     CreateDynamicObject(1215,-439.79998779,1905.09997559,57.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (43)
  603.     CreateDynamicObject(1215,-440.60000610,1900.90002441,58.29999924,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (44)
  604.     CreateDynamicObject(1237,-417.79998779,1929.80004883,70.19999695,0.00000000,260.00000000,210.00000000, 0); //object(strtbarrier01) (1)
  605.     CreateDynamicObject(1237,-416.89999390,1930.40002441,69.90000153,0.00000000,279.99951172,209.99818420, 0); //object(strtbarrier01) (2)
  606.     CreateDynamicObject(1237,-415.60000610,1931.09997559,70.90000153,0.00000000,42.00000000,209.99818420, 0); //object(strtbarrier01) (3)
  607.     CreateDynamicObject(1237,-416.10000610,1930.80004883,71.40000153,0.00000000,41.99523926,209.99818420, 0); //object(strtbarrier01) (4)
  608.     CreateDynamicObject(1237,-416.60000610,1930.59997559,71.69999695,0.00000000,31.99523926,209.99818420, 0); //object(strtbarrier01) (5)
  609.     CreateDynamicObject(1237,-418.50000000,1929.19995117,70.90000153,0.00000000,237.99998474,209.99818420, 0); //object(strtbarrier01) (6)
  610.     CreateDynamicObject(1237,-417.20001221,1930.19995117,72.19999695,0.00000000,359.99218750,209.99818420, 0); //object(strtbarrier01) (7)
  611.     CreateDynamicObject(1237,-417.20001221,1930.09997559,73.40000153,0.00000000,313.98907471,209.99818420, 0); //object(strtbarrier01) (8)
  612.     CreateDynamicObject(1237,-416.79998779,1930.40002441,74.19999695,0.69744873,266.04113770,210.02217102, 0); //object(strtbarrier01) (9)
  613.     CreateDynamicObject(1237,-415.89999390,1930.90002441,74.40000153,8.01162720,216.39135742,204.04583740, 0); //object(strtbarrier01) (10)
  614.     CreateDynamicObject(1237,-415.60000610,1931.09997559,69.90000153,0.00000000,359.99523926,199.99816895, 0); //object(strtbarrier01) (11)
  615.     CreateDynamicObject(1237,-414.50000000,1932.00000000,69.90000153,0.00000000,0.00000000,0.00000000, 0); //object(strtbarrier01) (12)
  616.     CreateDynamicObject(1237,-414.50000000,1932.00000000,70.90000153,0.00000000,0.00000000,0.00000000, 0); //object(strtbarrier01) (13)
  617.     CreateDynamicObject(1237,-414.50000000,1932.00000000,71.69999695,0.00000000,0.00000000,0.00000000, 0); //object(strtbarrier01) (14)
  618.     CreateDynamicObject(1237,-414.50000000,1932.00000000,72.40000153,0.00000000,0.00000000,0.00000000, 0); //object(strtbarrier01) (15)
  619.     CreateDynamicObject(1237,-414.50000000,1932.00000000,73.19999695,0.00000000,2.00000000,34.00000000, 0); //object(strtbarrier01) (16)
  620.     CreateDynamicObject(1237,-414.70001221,1931.69995117,74.40000153,0.00000000,90.00000000,45.99722290, 0); //object(strtbarrier01) (17)
  621.     CreateDynamicObject(1237,-414.10000610,1932.19995117,74.40000153,0.00000000,87.99591064,41.99426270, 0); //object(strtbarrier01) (18)
  622.     CreateDynamicObject(1237,-413.60000610,1932.69995117,74.40000153,0.00000000,96.00000000,39.98974609, 0); //object(strtbarrier01) (19)
  623.     CreateDynamicObject(1237,-413.10000610,1933.30004883,74.19999695,0.00000000,117.99853516,39.98474121, 0); //object(strtbarrier01) (20)
  624.     CreateDynamicObject(1237,-412.39999390,1933.90002441,73.69999695,0.00000000,179.99316406,39.98474121, 0); //object(strtbarrier01) (21)
  625.     CreateDynamicObject(1237,-412.39999390,1933.90002441,72.90000153,0.00000000,179.98901367,39.98474121, 0); //object(strtbarrier01) (27)
  626.     CreateDynamicObject(1237,-412.39999390,1933.90002441,72.19999695,0.00000000,179.98901367,39.98474121, 0); //object(strtbarrier01) (28)
  627.     CreateDynamicObject(1237,-412.39999390,1933.90002441,71.40000153,0.00000000,185.98901367,39.98474121, 0); //object(strtbarrier01) (29)
  628.     CreateDynamicObject(1237,-412.39999390,1933.90002441,70.69999695,0.00000000,229.98753357,39.98474121, 0); //object(strtbarrier01) (30)
  629.     CreateDynamicObject(1237,-413.10000610,1933.50000000,69.90000153,0.00000000,277.98007202,47.98477173, 0); //object(strtbarrier01) (31)
  630.     CreateDynamicObject(1237,-413.70001221,1933.00000000,69.90000153,0.00000000,277.97607422,47.98278809, 0); //object(strtbarrier01) (32)
  631.     CreateDynamicObject(1237,-412.00000000,1935.19995117,70.19999695,0.00000000,140.00000000,43.99993896, 0); //object(strtbarrier01) (37)
  632.     CreateDynamicObject(1237,-411.60000610,1935.69995117,69.40000153,0.00000000,259.99694824,225.99822998, 0); //object(strtbarrier01) (38)
  633.     CreateDynamicObject(1237,-410.89999390,1936.50000000,69.19999695,0.00000000,279.99755859,209.99816895, 0); //object(strtbarrier01) (39)
  634.     CreateDynamicObject(1237,-409.70001221,1937.19995117,68.90000153,0.00000000,359.99450684,199.99511719, 0); //object(strtbarrier01) (40)
  635.     CreateDynamicObject(1237,-409.79998779,1937.30004883,69.90000153,0.00000000,41.99523926,209.99816895, 0); //object(strtbarrier01) (41)
  636.     CreateDynamicObject(1237,-410.50000000,1936.90002441,70.69999695,0.00000000,41.99523926,209.99816895, 0); //object(strtbarrier01) (42)
  637.     CreateDynamicObject(1237,-411.00000000,1936.69995117,71.40000153,0.00000000,31.99218750,209.99816895, 0); //object(strtbarrier01) (43)
  638.     CreateDynamicObject(1237,-411.50000000,1936.40002441,72.19999695,0.00000000,359.98901367,209.99816895, 0); //object(strtbarrier01) (44)
  639.     CreateDynamicObject(1237,-411.60000610,1936.19995117,73.40000153,0.00000000,313.98376465,209.99816895, 0); //object(strtbarrier01) (45)
  640.     CreateDynamicObject(1237,-411.00000000,1936.50000000,74.19999695,0.69213867,266.03942871,210.02014160, 0); //object(strtbarrier01) (47)
  641.     CreateDynamicObject(1237,-410.00000000,1937.09997559,74.19999695,6.35696411,230.39996338,216.28253174, 0); //object(strtbarrier01) (48)
  642.     CreateDynamicObject(3666,-412.29998779,1933.80004883,72.09999847,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (1)
  643.     CreateDynamicObject(3666,-414.29998779,1931.90002441,72.09999847,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (2)
  644.     CreateDynamicObject(3666,-414.50000000,1932.09997559,71.19999695,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (3)
  645.     CreateDynamicObject(3666,-412.29998779,1933.80004883,71.09999847,0.00000000,12.00000000,6.00000000, 0); //object(airuntest_las) (5)
  646.     CreateDynamicObject(1215,-417.20001221,1930.09997559,73.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (45)
  647.     CreateDynamicObject(1215,-416.60000610,1930.59997559,72.00000000,0.00000000,346.00000000,0.00000000, 0); //object(bollardlight) (46)
  648.     CreateDynamicObject(1215,-415.70001221,1931.00000000,71.00000000,0.00000000,343.99792480,10.00000000, 0); //object(bollardlight) (47)
  649.     CreateDynamicObject(1215,-410.10000610,1937.09997559,70.00000000,0.00000000,343.99291992,9.99755859, 0); //object(bollardlight) (48)
  650.     CreateDynamicObject(1215,-411.20001221,1936.40002441,72.00000000,0.00000000,343.99792480,26.00000000, 0); //object(bollardlight) (49)
  651.     CreateDynamicObject(1215,-411.50000000,1936.40002441,73.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (50)
  652.     CreateDynamicObject(1215,-418.00000000,1810.00000000,68.50000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (51)
  653.     CreateDynamicObject(1215,-417.00000000,1803.30004883,69.09999847,0.00000000,0.00000000,2.00000000, 0); //object(bollardlight) (52)
  654.     CreateDynamicObject(1215,-416.10000610,1795.59997559,69.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (53)
  655.     CreateDynamicObject(1215,-415.50000000,1789.80004883,70.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (54)
  656.     CreateDynamicObject(1215,-415.00000000,1784.80004883,70.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (55)
  657.     CreateDynamicObject(1215,-415.89999390,1779.30004883,71.19999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (56)
  658.     CreateDynamicObject(1215,-417.10000610,1773.09997559,71.30000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (57)
  659.     CreateDynamicObject(1215,-418.50000000,1768.90002441,71.59999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (58)
  660.     CreateDynamicObject(1215,-422.20001221,1764.59997559,71.69999695,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (59)
  661.     CreateDynamicObject(1215,-425.79998779,1760.50000000,71.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (60)
  662.     CreateDynamicObject(1215,-429.70001221,1757.50000000,71.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (61)
  663.     CreateDynamicObject(1215,-433.50000000,1755.40002441,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (62)
  664.     CreateDynamicObject(1215,-439.10000610,1752.40002441,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (63)
  665.     CreateDynamicObject(1215,-446.60000610,1751.50000000,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (64)
  666.     CreateDynamicObject(1215,-454.39999390,1751.19995117,71.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (65)
  667.     CreateDynamicObject(1215,-461.00000000,1754.40002441,72.00000000,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (66)
  668.     CreateDynamicObject(1215,-469.00000000,1760.09997559,72.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (67)
  669.     CreateDynamicObject(1215,-473.39999390,1768.09997559,72.90000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (68)
  670.     CreateDynamicObject(1215,-475.20001221,1775.80004883,73.40000153,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (69)
  671.     CreateDynamicObject(1215,-475.29998779,1783.30004883,74.09999847,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (70)
  672.     CreateDynamicObject(1215,-475.39999390,1791.09997559,74.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (71)
  673.     CreateDynamicObject(1226,-374.50000000,2054.10009766,63.90000153,0.00000000,0.00000000,348.00000000, 0); //object(lamppost3) (1)
  674.     CreateDynamicObject(1226,-372.89999390,2071.39990234,63.20000076,0.00000000,0.00000000,11.99743652, 0); //object(lamppost3) (2)
  675.     CreateDynamicObject(1226,-385.00000000,2084.60009766,63.20000076,0.00000000,0.00000000,45.99707031, 0); //object(lamppost3) (3)
  676.     CreateDynamicObject(1226,-398.79998779,2089.10009766,63.20000076,0.00000000,0.00000000,77.99426270, 0); //object(lamppost3) (4)
  677.     CreateDynamicObject(1226,-414.20001221,2081.39990234,63.20000076,0.00000000,0.00000000,119.99194336, 0); //object(lamppost3) (5)
  678.     CreateDynamicObject(1231,-500.70001221,1986.09997559,61.70000076,0.00000000,0.00000000,92.00000000, 0); //object(streetlamp2) (6)
  679.     CreateDynamicObject(1231,-509.20001221,1984.00000000,61.40000153,0.00000000,0.00000000,276.00000000, 0); //object(streetlamp2) (8)
  680.     CreateDynamicObject(1231,-518.50000000,1984.40002441,61.90000153,0.00000000,0.00000000,253.99998474, 0); //object(streetlamp2) (9)
  681.     CreateDynamicObject(1231,-526.20001221,1987.09997559,61.59999847,0.00000000,0.00000000,56.00000000, 0); //object(streetlamp2) (10)
  682.     CreateDynamicObject(1231,-529.59997559,1989.09997559,57.90000153,0.00000000,0.00000000,233.99993896, 0); //object(streetlamp2) (11)
  683.     CreateDynamicObject(1231,-484.60000610,1997.50000000,61.40000153,0.00000000,0.00000000,312.00000000, 0); //object(streetlamp2) (12)
  684.     CreateDynamicObject(1231,-492.89999390,1990.40002441,61.70000076,0.00000000,0.00000000,318.00000000, 0); //object(streetlamp2) (13)
  685.     CreateDynamicObject(981,-550.40002441,2005.90002441,60.20000076,0.00000000,0.00000000,46.00000000, 0); //object(helix_barrier) (3)
  686.     CreateDynamicObject(994,-489.50000000,1993.19995117,59.00000000,0.00000000,0.00000000,40.00000000, 0); //object(lhouse_barrier2) (1)
  687.     CreateDynamicObject(994,-494.29998779,1989.40002441,59.00000000,0.00000000,0.00000000,37.99572754, 0); //object(lhouse_barrier2) (2)
  688.     CreateDynamicObject(994,-499.70001221,1986.59997559,59.00000000,0.00000000,0.00000000,27.99572754, 0); //object(lhouse_barrier2) (3)
  689.     CreateDynamicObject(994,-505.50000000,1984.59997559,59.00000000,0.00000000,0.00000000,19.99316406, 0); //object(lhouse_barrier2) (4)
  690.     CreateDynamicObject(994,-511.50000000,1983.50000000,59.00000000,0.00000000,0.00000000,9.98962402, 0); //object(lhouse_barrier2) (5)
  691.     CreateDynamicObject(994,-517.59997559,1983.50000000,59.00000000,0.00000000,0.00000000,359.98657227, 0); //object(lhouse_barrier2) (6)
  692.     CreateDynamicObject(994,-523.40002441,1985.69995117,59.00000000,0.00000000,0.00000000,339.98352051, 0); //object(lhouse_barrier2) (7)
  693.     CreateDynamicObject(994,-528.79998779,1988.69995117,59.00000000,0.00000000,0.00000000,329.98291016, 0); //object(lhouse_barrier2) (8)
  694.     CreateDynamicObject(3526,-485.10000610,1997.00000000,59.29999924,0.00000000,0.00000000,225.99977112, 0); //object(vegasairportlight) (2)
  695.     CreateDynamicObject(1696,-487.20001221,1999.40002441,60.00000000,0.00000000,0.00000000,314.00000000, 0); //object(roofstuff15) (1)
  696.     CreateDynamicObject(3243,-514.90002441,1969.30004883,59.29999924,0.00000000,0.00000000,6.00000000, 0); //object(tepee_room_) (1)
  697.     CreateDynamicObject(3243,-534.20001221,1961.69995117,59.29999924,0.00000000,0.00000000,325.99853516, 0); //object(tepee_room_) (2)
  698.     CreateDynamicObject(6283,-457.70001221,2037.80004883,64.30000305,0.00000000,0.00000000,318.00000000, 0); //object(pier04b_law2) (2)
  699.     CreateDynamicObject(3279,-471.10000610,2032.30004883,59.29999924,0.00000000,0.00000000,318.00000000, 0); //object(a51_spottower) (3)
  700.     CreateDynamicObject(3472,-463.60000610,2033.00000000,59.50000000,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (6)
  701.     CreateDynamicObject(3472,-455.39999390,2011.40002441,59.50000000,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (7)
  702.     CreateDynamicObject(3524,-274.20001221,1520.80004883,74.90000153,354.00000000,0.00000000,256.00000000, 0); //object(skullpillar01_lvs) (1)
  703.     CreateDynamicObject(3524,-266.70001221,1533.40002441,74.90000153,353.99597168,0.00000000,255.99792480, 0); //object(skullpillar01_lvs) (2)
  704.     CreateDynamicObject(1725,-255.80000305,1527.09997559,76.00000000,0.00000000,0.00000000,340.00000000, 0); //object(mrk_bed1) (1)
  705.     CreateDynamicObject(1745,-260.20001221,1528.09997559,76.00000000,0.00000000,0.00000000,68.00000000, 0); //object(med_bed_3) (1)
  706.     CreateDynamicObject(1798,-261.10000610,1519.90002441,75.80000305,0.00000000,0.00000000,162.00000000, 0); //object(swank_bed_1) (1)
  707.     CreateDynamicObject(1802,-263.50000000,1521.30004883,75.80000305,0.00000000,0.00000000,158.00000000, 0); //object(med_bed_2) (1)
  708.     CreateDynamicObject(1828,-260.00000000,1524.50000000,76.00000000,0.00000000,0.00000000,0.00000000, 0); //object(man_sdr_rug) (1)
  709.     CreateDynamicObject(1829,-258.29998779,1516.00000000,76.40000153,0.00000000,0.00000000,188.00000000, 0); //object(man_safenew) (1)
  710.     CreateDynamicObject(2100,-256.89999390,1518.50000000,76.00000000,0.00000000,0.00000000,248.00000000, 0); //object(med_hi_fi_2) (1)
  711.     CreateDynamicObject(2103,-264.79998779,1519.69995117,76.50000000,0.00000000,0.00000000,4.00000000, 0); //object(low_hi_fi_1) (1)
  712.     CreateDynamicObject(2226,-262.00000000,1529.19995117,76.69999695,0.00000000,0.00000000,0.00000000, 0); //object(low_hi_fi_3) (1)
  713.     CreateDynamicObject(2231,-255.89999390,1520.50000000,75.90000153,0.00000000,0.00000000,251.99998474, 0); //object(swank_speaker_3) (1)
  714.     CreateDynamicObject(2231,-256.29998779,1519.59997559,75.90000153,0.00000000,0.00000000,251.99890137, 0); //object(swank_speaker_3) (2)
  715.     CreateDynamicObject(2232,-256.00000000,1521.80004883,76.59999847,0.00000000,0.00000000,274.00000000, 0); //object(med_speaker_4) (1)
  716.     CreateDynamicObject(2296,-255.10000610,1524.90002441,76.00000000,0.00000000,0.00000000,254.00000000, 0); //object(tv_unit_1) (1)
  717.     CreateDynamicObject(2627,-258.00000000,1529.90002441,76.00000000,0.00000000,0.00000000,160.00000000, 0); //object(gym_treadmill) (1)
  718.     CreateDynamicObject(2819,-255.10000610,1528.40002441,76.69999695,0.00000000,0.00000000,0.00000000, 0); //object(gb_bedclothes01) (1)
  719.     CreateDynamicObject(2827,-262.60000610,1520.59997559,76.00000000,0.00000000,0.00000000,0.00000000, 0); //object(gb_novels05) (1)
  720.     CreateDynamicObject(2852,-261.60000610,1520.00000000,76.00000000,0.00000000,0.00000000,0.00000000, 0); //object(gb_bedmags02) (1)
  721.     CreateDynamicObject(1481,-264.10000610,1515.69995117,74.59999847,0.00000000,0.00000000,342.00000000, 0); //object(dyn_bar_b_q) (1)
  722.     CreateDynamicObject(2028,-256.20001221,1524.19995117,76.09999847,0.00000000,0.00000000,262.00000000, 0); //object(swank_console) (1)
  723.     CreateDynamicObject(3461,-264.10000610,1515.80004883,72.90000153,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (3)
  724.     CreateDynamicObject(3461,-264.20001221,1515.50000000,72.90000153,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (4)
  725.     CreateDynamicObject(2233,-261.89999390,1515.40002441,74.40000153,0.00000000,0.00000000,340.00000000, 0); //object(swank_speaker_4) (1)
  726.     CreateDynamicObject(2233,-265.50000000,1516.59997559,74.40000153,0.00000000,0.00000000,339.99938965, 0); //object(swank_speaker_4) (2)
  727.     CreateDynamicObject(2804,-264.10000610,1515.69995117,74.80000305,0.00000000,0.00000000,84.00000000, 0); //object(cj_meat_1) (2)
  728.     CreateDynamicObject(2386,-262.10000610,1518.50000000,76.40000153,0.00000000,0.00000000,0.00000000, 0); //object(cj_sweater_f_1) (1)
  729.     CreateDynamicObject(1502,-264.70001221,1525.59997559,76.00000000,0.00000000,0.00000000,70.00000000, 0); //object(gen_doorint04) (1)
  730.     // Objetos Circuito
  731.     CreateDynamicObject(987,2454.80004883,-2652.69995117,12.60000038,0.00000000,0.00000000,178.00000000, 0); //object(elecfence_bar) (1)
  732.     CreateDynamicObject(987,2466.60009766,-2653.10009766,12.60000038,0.00000000,0.00000000,177.99499512, 0); //object(elecfence_bar) (2)
  733.     CreateDynamicObject(987,2475.19995117,-2644.80004883,12.60000038,0.00000000,0.00000000,223.99499512, 0); //object(elecfence_bar) (3)
  734.     CreateDynamicObject(987,2474.80004883,-2633.00000000,12.60000038,0.00000000,0.00000000,271.99475098, 0); //object(elecfence_bar) (4)
  735.     CreateDynamicObject(987,2474.39990234,-2621.19995117,12.60000038,0.00000000,0.00000000,271.99401855, 0); //object(elecfence_bar) (5)
  736.     CreateDynamicObject(987,2474.00000000,-2609.39990234,12.60000038,0.00000000,0.00000000,271.99401855, 0); //object(elecfence_bar) (6)
  737.     CreateDynamicObject(987,2474.10009766,-2597.60009766,12.60000038,0.00000000,0.00000000,269.99401855, 0); //object(elecfence_bar) (7)
  738.     CreateDynamicObject(987,2474.10009766,-2585.69995117,12.60000038,0.00000000,0.00000000,269.98901367, 0); //object(elecfence_bar) (11)
  739.     CreateDynamicObject(987,2474.10009766,-2573.80004883,12.60000038,0.00000000,0.00000000,269.98901367, 0); //object(elecfence_bar) (12)
  740.     CreateDynamicObject(987,2474.10009766,-2561.89990234,12.60000038,0.00000000,0.00000000,269.98901367, 0); //object(elecfence_bar) (13)
  741.     CreateDynamicObject(987,2474.10009766,-2550.00000000,12.60000038,0.00000000,0.00000000,269.98901367, 0); //object(elecfence_bar) (14)
  742.     CreateDynamicObject(987,2474.10009766,-2538.30004883,12.60000038,0.00000000,0.00000000,269.98901367, 0); //object(elecfence_bar) (15)
  743.     CreateDynamicObject(987,2472.50000000,-2526.39990234,12.60000038,0.00000000,0.00000000,277.98901367, 0); //object(elecfence_bar) (16)
  744.     CreateDynamicObject(987,2464.50000000,-2517.80004883,12.60000038,0.00000000,0.00000000,313.98706055, 0); //object(elecfence_bar) (17)
  745.     CreateDynamicObject(987,2452.80004883,-2517.19995117,12.60000038,0.00000000,0.00000000,357.98376465, 0); //object(elecfence_bar) (18)
  746.     CreateDynamicObject(987,2441.10009766,-2515.30004883,12.60000038,0.00000000,0.00000000,351.97851562, 0); //object(elecfence_bar) (19)
  747.     CreateDynamicObject(987,2472.80004883,-2499.30004883,12.60000038,0.00000000,0.00000000,139.98379517, 0); //object(elecfence_bar) (20)
  748.     CreateDynamicObject(987,2481.69995117,-2506.50000000,12.60000038,0.00000000,0.00000000,139.98229980, 0); //object(elecfence_bar) (21)
  749.     CreateDynamicObject(987,2491.69995117,-2512.69995117,12.60000038,0.00000000,0.00000000,147.98229980, 0); //object(elecfence_bar) (22)
  750.     CreateDynamicObject(987,2502.50000000,-2517.80004883,12.60000038,0.00000000,0.00000000,153.98034668, 0); //object(elecfence_bar) (23)
  751.     CreateDynamicObject(987,2383.69995117,-2671.60009766,12.39999962,0.00000000,0.00000000,289.99499512, 0); //object(elecfence_bar) (25)
  752.     CreateDynamicObject(987,2507.00000000,-2670.19995117,12.69999981,0.00000000,0.00000000,94.00000000, 0); //object(elecfence_bar) (26)
  753.     CreateDynamicObject(987,2507.89990234,-2681.89990234,12.69999981,0.00000000,0.00000000,93.99902344, 0); //object(elecfence_bar) (27)
  754.     CreateDynamicObject(987,2504.80004883,-2646.60009766,12.10000038,0.00000000,0.00000000,118.00000000, 0); //object(elecfence_bar) (28)
  755.     CreateDynamicObject(987,2499.19995117,-2636.00000000,12.10000038,0.00000000,0.00000000,71.99865723, 0); //object(elecfence_bar) (29)
  756.     CreateDynamicObject(987,2502.89990234,-2624.60009766,12.10000038,0.00000000,0.00000000,41.99340820, 0); //object(elecfence_bar) (30)
  757.     CreateDynamicObject(987,2506.19995117,-2595.50000000,11.60000038,0.00000000,0.00000000,92.00000000, 0); //object(elecfence_bar) (31)
  758.     CreateDynamicObject(987,2504.89990234,-2559.69995117,11.60000038,0.00000000,0.00000000,90.00000000, 0); //object(elecfence_bar) (32)
  759.     CreateDynamicObject(987,2512.00000000,-2525.19995117,12.60000038,0.00000000,0.00000000,141.97888184, 0); //object(elecfence_bar) (33)
  760.     CreateDynamicObject(987,2417.60009766,-2652.39990234,12.60000038,0.00000000,0.00000000,177.99499512, 0); //object(elecfence_bar) (34)
  761.     CreateDynamicObject(987,2405.80004883,-2652.00000000,12.60000038,0.00000000,0.00000000,177.99499512, 0); //object(elecfence_bar) (35)
  762.     CreateDynamicObject(987,2394.00000000,-2651.60009766,12.60000038,0.00000000,0.00000000,197.99499512, 0); //object(elecfence_bar) (36)
  763.     CreateDynamicObject(987,2443.89990234,-2504.60009766,12.60000038,0.00000000,0.00000000,269.97448730, 0); //object(elecfence_bar) (37)
  764.     CreateDynamicObject(987,2432.69995117,-2500.50000000,12.60000038,0.00000000,0.00000000,339.97253418, 0); //object(elecfence_bar) (38)
  765.     CreateDynamicObject(987,2426.39990234,-2490.30004883,12.60000038,0.00000000,0.00000000,301.97192383, 0); //object(elecfence_bar) (39)
  766.     CreateDynamicObject(987,2421.50000000,-2479.39990234,12.60000038,0.00000000,0.00000000,293.97021484, 0); //object(elecfence_bar) (40)
  767.     CreateDynamicObject(987,2451.50000000,-2464.00000000,12.60000038,0.00000000,0.00000000,103.96667480, 0); //object(elecfence_bar) (41)
  768.     CreateDynamicObject(987,2448.60009766,-2452.30004883,12.60000038,0.00000000,0.00000000,81.96362305, 0); //object(elecfence_bar) (42)
  769.     CreateDynamicObject(987,2450.19995117,-2440.50000000,12.60000038,0.00000000,0.00000000,81.96350098, 0); //object(elecfence_bar) (43)
  770.     CreateDynamicObject(987,2452.50000000,-2428.60009766,12.60000038,0.00000000,0.00000000,171.96350098, 0); //object(elecfence_bar) (44)
  771.     CreateDynamicObject(987,2440.80004883,-2426.80004883,12.60000038,0.00000000,0.00000000,173.95800781, 0); //object(elecfence_bar) (45)
  772.     CreateDynamicObject(987,2428.89990234,-2425.39990234,12.60000038,0.00000000,0.00000000,157.95751953, 0); //object(elecfence_bar) (46)
  773.     CreateDynamicObject(987,2406.89990234,-2438.19995117,12.60000038,0.00000000,0.00000000,313.96350098, 0); //object(elecfence_bar) (47)
  774.     CreateDynamicObject(987,2415.00000000,-2447.00000000,12.60000038,0.00000000,0.00000000,241.96179199, 0); //object(elecfence_bar) (48)
  775.     CreateDynamicObject(980,2424.89990234,-2459.00000000,14.69999981,0.00000000,0.00000000,314.00000000, 0); //object(airportgate) (1)
  776.     CreateDynamicObject(987,2344.80004883,-2345.60009766,12.60000038,0.00000000,0.00000000,131.95593262, 0); //object(elecfence_bar) (49)
  777.     CreateDynamicObject(987,2336.80004883,-2336.69995117,12.60000038,0.00000000,0.00000000,131.95129395, 0); //object(elecfence_bar) (50)
  778.     CreateDynamicObject(987,2328.89990234,-2327.69995117,12.60000038,0.00000000,0.00000000,213.95129395, 0); //object(elecfence_bar) (51)
  779.     CreateDynamicObject(987,2319.10009766,-2334.30004883,12.60000038,0.00000000,0.00000000,213.94775391, 0); //object(elecfence_bar) (52)
  780.     CreateDynamicObject(987,2309.30004883,-2340.89990234,12.60000038,0.00000000,0.00000000,219.94775391, 0); //object(elecfence_bar) (54)
  781.     CreateDynamicObject(987,2300.10009766,-2348.60009766,12.60000038,0.00000000,0.00000000,219.94628906, 0); //object(elecfence_bar) (55)
  782.     CreateDynamicObject(987,2290.89990234,-2356.30004883,12.60000038,0.00000000,0.00000000,223.94627380, 0); //object(elecfence_bar) (56)
  783.     CreateDynamicObject(987,2282.60009766,-2364.30004883,12.60000038,0.00000000,0.00000000,225.94537354, 0); //object(elecfence_bar) (57)
  784.     CreateDynamicObject(987,2238.89990234,-2408.10009766,12.60000038,0.00000000,0.00000000,225.94482422, 0); //object(elecfence_bar) (58)
  785.     CreateDynamicObject(987,2230.69995117,-2416.69995117,12.60000038,0.00000000,0.00000000,241.94482422, 0); //object(elecfence_bar) (59)
  786.     CreateDynamicObject(987,2224.39990234,-2426.89990234,12.60000038,0.00000000,0.00000000,245.94091797, 0); //object(elecfence_bar) (60)
  787.     CreateDynamicObject(987,2219.50000000,-2437.80004883,12.60000038,0.00000000,0.00000000,259.93994141, 0); //object(elecfence_bar) (61)
  788.     CreateDynamicObject(987,2216.69995117,-2449.89990234,12.60000038,0.00000000,0.00000000,269.93652344, 0); //object(elecfence_bar) (62)
  789.     CreateDynamicObject(987,2216.60009766,-2461.80004883,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (63)
  790.     CreateDynamicObject(987,2216.50000000,-2473.60009766,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (64)
  791.     CreateDynamicObject(987,2216.39990234,-2485.39990234,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (65)
  792.     CreateDynamicObject(987,2216.30004883,-2497.19995117,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (66)
  793.     CreateDynamicObject(987,2216.19995117,-2509.00000000,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (67)
  794.     CreateDynamicObject(987,2215.89990234,-2520.80004883,12.60000038,0.00000000,0.00000000,269.93408203, 0); //object(elecfence_bar) (68)
  795.     CreateDynamicObject(987,2215.80004883,-2532.60009766,12.60000038,0.00000000,0.00000000,241.93405151, 0); //object(elecfence_bar) (69)
  796.     CreateDynamicObject(987,2212.10009766,-2560.69995117,12.60000038,0.00000000,0.00000000,265.92996216, 0); //object(elecfence_bar) (70)
  797.     CreateDynamicObject(987,2211.30004883,-2572.50000000,12.60000038,0.00000000,0.00000000,275.92956543, 0); //object(elecfence_bar) (71)
  798.     CreateDynamicObject(987,2212.19995117,-2584.60009766,12.60000038,0.00000000,0.00000000,257.92712402, 0); //object(elecfence_bar) (72)
  799.     CreateDynamicObject(987,2209.69995117,-2596.10009766,12.60000038,0.00000000,0.00000000,257.92602539, 0); //object(elecfence_bar) (73)
  800.     CreateDynamicObject(987,2212.10009766,-2627.80004883,12.60000038,0.00000000,0.00000000,285.92602539, 0); //object(elecfence_bar) (74)
  801.     CreateDynamicObject(987,2215.19995117,-2639.30004883,12.60000038,0.00000000,0.00000000,277.92468262, 0); //object(elecfence_bar) (75)
  802.     CreateDynamicObject(987,2216.89990234,-2650.69995117,12.60000038,0.00000000,0.00000000,305.92114258, 0); //object(elecfence_bar) (76)
  803.     CreateDynamicObject(987,2223.80004883,-2660.30004883,12.60000038,0.00000000,0.00000000,321.91979980, 0); //object(elecfence_bar) (77)
  804.     CreateDynamicObject(987,2232.69995117,-2667.50000000,12.60000038,0.00000000,0.00000000,343.91735840, 0); //object(elecfence_bar) (78)
  805.     CreateDynamicObject(987,2244.10009766,-2670.80004883,12.60000038,0.00000000,0.00000000,1.91601562, 0); //object(elecfence_bar) (79)
  806.     CreateDynamicObject(987,2256.10009766,-2670.69995117,12.60000038,0.00000000,0.00000000,353.91162109, 0); //object(elecfence_bar) (80)
  807.     CreateDynamicObject(987,2320.00000000,-2368.89990234,12.60000038,0.00000000,0.00000000,41.94775391, 0); //object(elecfence_bar) (81)
  808.     CreateDynamicObject(987,2311.10009766,-2376.89990234,12.60000038,0.00000000,0.00000000,41.94580078, 0); //object(elecfence_bar) (82)
  809.     CreateDynamicObject(987,2302.60009766,-2384.50000000,12.60000038,0.00000000,0.00000000,41.94580078, 0); //object(elecfence_bar) (83)
  810.     CreateDynamicObject(987,2293.69995117,-2392.50000000,12.60000038,0.00000000,0.00000000,41.94580078, 0); //object(elecfence_bar) (84)
  811.     CreateDynamicObject(987,2285.10009766,-2400.30004883,12.60000038,0.00000000,0.00000000,41.94580078, 0); //object(elecfence_bar) (85)
  812.     CreateDynamicObject(987,2277.80004883,-2409.69995117,12.60000038,0.00000000,0.00000000,51.94580078, 0); //object(elecfence_bar) (86)
  813.     CreateDynamicObject(987,2268.50000000,-2417.30004883,12.60000038,0.00000000,0.00000000,39.94335938, 0); //object(elecfence_bar) (87)
  814.     CreateDynamicObject(987,2260.80004883,-2426.30004883,12.60000038,0.00000000,0.00000000,49.94079590, 0); //object(elecfence_bar) (88)
  815.     CreateDynamicObject(987,2249.89990234,-2431.19995117,12.60000038,0.00000000,0.00000000,23.93835449, 0); //object(elecfence_bar) (89)
  816.     CreateDynamicObject(987,2239.10009766,-2436.00000000,12.60000038,0.00000000,0.00000000,23.93371582, 0); //object(elecfence_bar) (93)
  817.     CreateDynamicObject(987,2233.00000000,-2446.30004883,12.60000038,0.00000000,0.00000000,59.93368530, 0); //object(elecfence_bar) (94)
  818.     CreateDynamicObject(987,2233.80004883,-2458.10009766,12.60000038,0.00000000,0.00000000,93.93041992, 0); //object(elecfence_bar) (95)
  819.     CreateDynamicObject(987,2233.19995117,-2469.89990234,12.60000038,0.00000000,0.00000000,87.92761230, 0); //object(elecfence_bar) (96)
  820.     CreateDynamicObject(987,2234.00000000,-2481.69995117,12.60000038,0.00000000,0.00000000,93.92358398, 0); //object(elecfence_bar) (97)
  821.     CreateDynamicObject(987,2233.39990234,-2493.50000000,12.60000038,0.00000000,0.00000000,87.92211914, 0); //object(elecfence_bar) (98)
  822.     CreateDynamicObject(987,2235.00000000,-2505.30004883,12.60000038,0.00000000,0.00000000,97.91809082, 0); //object(elecfence_bar) (99)
  823.     CreateDynamicObject(987,2235.00000000,-2517.19995117,12.60000038,0.00000000,0.00000000,89.91564941, 0); //object(elecfence_bar) (100)
  824.     CreateDynamicObject(987,2235.00000000,-2529.00000000,12.60000038,0.00000000,0.00000000,89.91210938, 0); //object(elecfence_bar) (101)
  825.     CreateDynamicObject(987,2232.50000000,-2540.50000000,12.60000038,0.00000000,0.00000000,77.91210938, 0); //object(elecfence_bar) (102)
  826.     CreateDynamicObject(987,2231.69995117,-2552.30004883,12.60000038,0.00000000,0.00000000,85.90954590, 0); //object(elecfence_bar) (103)
  827.     CreateDynamicObject(987,2231.69995117,-2564.19995117,12.60000038,0.00000000,0.00000000,89.90759277, 0); //object(elecfence_bar) (104)
  828.     CreateDynamicObject(987,2231.69995117,-2576.10009766,12.60000038,0.00000000,0.00000000,89.90661621, 0); //object(elecfence_bar) (105)
  829.     CreateDynamicObject(987,2231.69995117,-2588.00000000,12.60000038,0.00000000,0.00000000,89.90661621, 0); //object(elecfence_bar) (106)
  830.     CreateDynamicObject(987,2231.80004883,-2600.00000000,12.60000038,0.00000000,0.00000000,89.90661621, 0); //object(elecfence_bar) (107)
  831.     CreateDynamicObject(987,2231.60009766,-2612.00000000,12.60000038,0.00000000,0.00000000,89.90661621, 0); //object(elecfence_bar) (108)
  832.     CreateDynamicObject(987,2231.39990234,-2624.00000000,12.60000038,0.00000000,0.00000000,89.90661621, 0); //object(elecfence_bar) (109)
  833.     CreateDynamicObject(987,2233.19995117,-2635.80004883,12.60000038,0.00000000,0.00000000,99.90661621, 0); //object(elecfence_bar) (110)
  834.     CreateDynamicObject(987,2238.00000000,-2646.60009766,12.60000038,0.00000000,0.00000000,113.90417480, 0); //object(elecfence_bar) (111)
  835.     CreateDynamicObject(987,2247.50000000,-2653.69995117,12.60000038,0.00000000,0.00000000,143.90075684, 0); //object(elecfence_bar) (112)
  836.     CreateDynamicObject(987,2259.10009766,-2656.19995117,12.60000038,0.00000000,0.00000000,167.89892578, 0); //object(elecfence_bar) (113)
  837.     CreateDynamicObject(987,2271.00000000,-2654.19995117,12.60000038,0.00000000,0.00000000,189.89855957, 0); //object(elecfence_bar) (114)
  838.     CreateDynamicObject(3749,2315.69995117,-2663.30004883,18.39999962,0.00000000,0.00000000,90.00000000, 0); //object(clubgate01_lax) (1)
  839.     CreateDynamicObject(2773,2315.50000000,-2658.39990234,13.00000000,0.00000000,0.00000000,88.00000000, 0); //object(cj_airprt_bar) (3)
  840.     CreateDynamicObject(2773,2315.69995117,-2663.10009766,13.00000000,0.00000000,0.00000000,87.99499512, 0); //object(cj_airprt_bar) (4)
  841.     CreateDynamicObject(2773,2316.39990234,-2668.10009766,13.00000000,0.00000000,0.00000000,87.99499512, 0); //object(cj_airprt_bar) (5)
  842.     CreateDynamicObject(3526,2312.60009766,-2658.50000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (1)
  843.     CreateDynamicObject(3526,2304.30004883,-2658.50000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (2)
  844.     CreateDynamicObject(3526,2295.89990234,-2658.50000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (3)
  845.     CreateDynamicObject(3526,2312.69995117,-2668.10009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (4)
  846.     CreateDynamicObject(3526,2304.00000000,-2668.10009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (5)
  847.     CreateDynamicObject(3526,2295.60009766,-2668.00000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (6)
  848.     CreateDynamicObject(3526,2287.10009766,-2658.60009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (7)
  849.     CreateDynamicObject(3526,2277.39990234,-2658.60009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (8)
  850.     CreateDynamicObject(3526,2268.30004883,-2658.60009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (9)
  851.     CreateDynamicObject(3526,2286.60009766,-2668.00000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (10)
  852.     CreateDynamicObject(3526,2277.10009766,-2668.00000000,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (11)
  853.     CreateDynamicObject(3526,2268.30004883,-2668.10009766,12.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (12)
  854.     CreateDynamicObject(3515,2312.10009766,-2660.50000000,10.30000019,0.00000000,0.00000000,0.00000000, 0); //object(vgsfountain) (1)
  855.     CreateDynamicObject(3515,2311.80004883,-2665.80004883,10.30000019,0.00000000,0.00000000,0.00000000, 0); //object(vgsfountain) (2)
  856.     CreateDynamicObject(3524,2311.69995117,-2657.10009766,13.80000019,0.00000000,0.00000000,0.00000000, 0); //object(skullpillar01_lvs) (1)
  857.     CreateDynamicObject(3524,2290.10009766,-2657.19995117,13.80000019,0.00000000,0.00000000,0.00000000, 0); //object(skullpillar01_lvs) (2)
  858.     CreateDynamicObject(3524,2271.89990234,-2657.50000000,13.80000019,0.00000000,0.00000000,0.00000000, 0); //object(skullpillar01_lvs) (3)
  859.     CreateDynamicObject(3472,2308.19995117,-2671.89990234,11.10000038,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  860.     CreateDynamicObject(3472,2290.10009766,-2671.50000000,11.10000038,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (2)
  861.     CreateDynamicObject(3472,2268.00000000,-2672.10009766,11.10000038,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (3)
  862.     CreateDynamicObject(3797,2316.69995117,-2663.10009766,16.39999962,0.00000000,0.00000000,0.00000000, 0); //object(missile_11_sfxr) (1)
  863.     CreateDynamicObject(3279,2271.69995117,-2678.39990234,12.10000038,0.00000000,0.00000000,89.99996948, 0); //object(a51_spottower) (1)
  864.     CreateDynamicObject(14467,2308.00000000,-2655.00000000,17.50000000,0.00000000,0.00000000,272.00000000, 0); //object(carter_statue) (1)
  865.     CreateDynamicObject(14467,2307.00000000,-2672.00000000,17.50000000,0.00000000,0.00000000,221.99952698, 0); //object(carter_statue) (3)
  866.     CreateDynamicObject(10281,2431.00000000,-2654.00000000,14.89999962,0.00000000,0.00000000,0.00000000, 0); //object(michsign_sfe) (1)
  867.     CreateDynamicObject(8331,2375.89990234,-2406.10009766,19.00000000,0.00000000,0.00000000,66.00000000, 0); //object(vgsbboardsigns18) (1)
  868.     CreateDynamicObject(16303,2280.39990234,-2381.60009766,7.19999981,0.00000000,0.00000000,240.00000000, 0); //object(des_quarryramp01) (1)
  869.     CreateDynamicObject(3472,2491.00000000,-2658.19995117,10.89999962,0.00000000,0.00000000,26.00000000, 0); //object(circuslampost03) (4)
  870.     CreateDynamicObject(3472,2445.60009766,-2500.60009766,10.89999962,0.00000000,0.00000000,25.99914551, 0); //object(circuslampost03) (5)
  871.     CreateDynamicObject(3472,2424.80004883,-2429.30004883,10.89999962,0.00000000,0.00000000,25.99914551, 0); //object(circuslampost03) (6)
  872.     CreateDynamicObject(3472,2291.50000000,-2359.60009766,10.89999962,0.00000000,0.00000000,25.99914551, 0); //object(circuslampost03) (7)
  873.     CreateDynamicObject(3472,2242.30004883,-2433.39990234,10.89999962,0.00000000,0.00000000,25.99914551, 0); //object(circuslampost03) (8)
  874.     CreateDynamicObject(10765,2392.89990234,-2660.00000000,12.60000038,0.00000000,0.00000000,334.00000000, 0); //object(skidmarks_sfse) (1)
  875.     CreateDynamicObject(11280,2471.30004883,-2656.10009766,12.50000000,0.00000000,0.00000000,306.00000000, 0); //object(crackhseskid) (1)
  876.     CreateDynamicObject(11280,2480.69995117,-2548.69995117,12.50000000,0.00000000,0.00000000,7.99670410, 0); //object(crackhseskid) (2)
  877.     CreateDynamicObject(3666,2388.39990234,-2404.19995117,12.39999962,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (1)
  878.     CreateDynamicObject(16448,2277.39990234,-2655.30004883,14.89999962,0.00000000,0.00000000,0.00000000, 0); //object(des_nt_buntpoles01) (1)
  879.     CreateDynamicObject(16442,2489.50000000,-2661.30004883,14.00000000,0.00000000,0.00000000,88.00000000, 0); //object(desn2_stripsigs1) (1)
  880.     CreateDynamicObject(16442,2489.19995117,-2663.00000000,15.00000000,0.00000000,328.00000000,89.99499512, 0); //object(desn2_stripsigs1) (2)
  881.     // Objetos Drop
  882.     CreateDynamicObject(8040,-264.29998779,466.39999390,515.59997559,0.00000000,0.00000000,0.00000000, 0); //object(airprtcrprk02_lvs) (1)
  883.     CreateDynamicObject(8407,-227.00000000,476.70001221,516.09997559,0.00000000,0.00000000,74.00000000, 0); //object(carparkhut01_lvs) (1)
  884.     CreateDynamicObject(18450,-187.89999390,465.89999390,499.39999390,0.00000000,22.00000000,0.00000000, 0); //object(cs_roadbridge04) (1)
  885.     CreateDynamicObject(18450,-115.09999847,466.00000000,467.00000000,0.00000000,25.99462891,0.00000000, 0); //object(cs_roadbridge04) (2)
  886.     CreateDynamicObject(18450,-39.79999924,466.00000000,442.50000000,0.00000000,9.99365234,0.00000000, 0); //object(cs_roadbridge04) (3)
  887.     CreateDynamicObject(973,-224.69999695,477.89999390,515.29998779,0.00000000,0.00000000,90.00000000, 0); //object(sub_roadbarrier) (1)
  888.     CreateDynamicObject(973,-224.50000000,453.70001221,515.29998779,0.00000000,0.00000000,90.00000000, 0); //object(sub_roadbarrier) (2)
  889.     CreateDynamicObject(987,-303.89999390,448.00000000,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (1)
  890.     CreateDynamicObject(987,-292.00000000,448.00000000,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (2)
  891.     CreateDynamicObject(987,-280.20001221,448.00000000,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (3)
  892.     CreateDynamicObject(987,-268.39999390,448.00000000,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (4)
  893.     CreateDynamicObject(987,-256.60000610,447.89999390,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (6)
  894.     CreateDynamicObject(987,-244.69999695,447.89999390,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (7)
  895.     CreateDynamicObject(987,-236.10000610,447.89999390,516.20001221,0.00000000,0.00000000,0.00000000, 0); //object(elecfence_bar) (8)
  896.     CreateDynamicObject(987,-224.50000000,447.89999390,514.79998779,0.00000000,0.00000000,90.00000000, 0); //object(elecfence_bar) (9)
  897.     CreateDynamicObject(987,-224.50000000,472.29998779,514.79998779,0.00000000,0.00000000,90.00000000, 0); //object(elecfence_bar) (10)
  898.     CreateDynamicObject(2693,-229.19999695,478.29998779,515.50000000,0.00000000,0.00000000,322.00000000, 0); //object(cj_banner11) (1)
  899.     CreateDynamicObject(2692,-230.60000610,479.70001221,515.59997559,0.00000000,0.00000000,350.00000000, 0); //object(cj_banner10) (1)
  900.     CreateDynamicObject(3264,-225.60000610,472.10000610,514.59997559,0.00000000,0.00000000,294.00000000, 0); //object(privatesign3) (1)
  901.     CreateDynamicObject(3265,-224.89999390,460.00000000,514.59997559,0.00000000,0.00000000,229.99996948, 0); //object(privatesign4) (1)
  902.     CreateDynamicObject(3462,-226.19999695,474.29998779,515.70001221,0.00000000,0.00000000,20.00000000, 0); //object(csrangel_lvs) (1)
  903.     CreateDynamicObject(4729,-235.80000305,481.60000610,517.70001221,0.00000000,0.00000000,276.00000000, 0); //object(billbrdlan2_01) (1)
  904.     CreateDynamicObject(18450,38.39941406,466.09960938,428.70001221,0.00000000,9.99206543,0.00000000, 0); //object(cs_roadbridge04) (4)
  905.     CreateDynamicObject(18450,113.79980469,466.09960938,405.50000000,0.00000000,23.98864746,0.00000000, 0); //object(cs_roadbridge04) (5)
  906.     CreateDynamicObject(13594,78.00000000,466.29998779,423.39999390,0.00000000,0.00000000,90.00000000, 0); //object(fireyfire) (1)
  907.     CreateDynamicObject(2780,78.09999847,466.39999390,427.20001221,0.00000000,266.00000000,2.00000000, 0); //object(cj_smoke_mach) (1)
  908.     CreateDynamicObject(18450,185.30000305,466.00000000,370.50000000,0.00000000,27.98864746,0.00000000, 0); //object(cs_roadbridge04) (5)
  909.     CreateDynamicObject(18450,252.30000305,467.10000610,352.60000610,0.00000000,359.98767090,2.00000000, 0); //object(cs_roadbridge04) (5)
  910.     CreateDynamicObject(18450,329.60000610,469.79998779,359.10000610,0.00000000,349.98352051,1.99951172, 0); //object(cs_roadbridge04) (5)
  911.     CreateDynamicObject(1634,369.20001221,467.10000610,366.50000000,0.00000000,0.00000000,271.99951172, 0); //object(landjump2) (2)
  912.     CreateDynamicObject(1634,369.10000610,470.70001221,366.50000000,0.00000000,0.00000000,271.99951172, 0); //object(landjump2) (4)
  913.     CreateDynamicObject(1634,368.89999390,474.70001221,366.50000000,0.00000000,0.00000000,271.99951172, 0); //object(landjump2) (5)
  914.     CreateDynamicObject(3816,492.79980469,475.89941406,387.50000000,357.99499512,0.00000000,270.00000000, 0); //object(bighangar1_sfx) (1)
  915.     CreateDynamicObject(3374,518.50000000,482.60000610,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (1)
  916.     CreateDynamicObject(3374,518.59997559,478.70001221,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (2)
  917.     CreateDynamicObject(3374,518.59997559,474.50000000,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (3)
  918.     CreateDynamicObject(3374,518.29998779,470.39999390,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (4)
  919.     CreateDynamicObject(3374,518.29998779,466.50000000,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (5)
  920.     CreateDynamicObject(3374,518.40002441,486.10000610,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (6)
  921.     CreateDynamicObject(3374,518.29998779,489.79998779,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (7)
  922.     CreateDynamicObject(3374,518.50000000,475.70001221,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (8)
  923.     CreateDynamicObject(3374,518.40002441,471.89999390,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (9)
  924.     CreateDynamicObject(3374,514.70001221,473.50000000,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (10)
  925.     CreateDynamicObject(3374,514.69921875,477.29980469,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (11)
  926.     CreateDynamicObject(3374,514.70001221,481.20001221,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (12)
  927.     CreateDynamicObject(3374,514.79998779,485.00000000,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(sw_haybreak02) (13)
  928.     CreateDynamicObject(3524,465.60000610,465.60000610,382.79998779,0.00000000,0.00000000,242.00000000, 0); //object(skullpillar01_lvs) (1)
  929.     CreateDynamicObject(3524,464.89999390,485.50000000,382.79998779,0.00000000,0.00000000,323.99584961, 0); //object(skullpillar01_lvs) (2)
  930.     CreateDynamicObject(3528,519.29998779,479.10000610,385.29998779,0.00000000,0.00000000,180.00000000, 0); //object(vgsedragon) (1)
  931.     CreateDynamicObject(14467,467.60000610,485.39999390,382.60000610,0.00000000,0.00000000,268.00000000, 0); //object(carter_statue) (1)
  932.     CreateDynamicObject(14467,466.79998779,465.79998779,382.60000610,0.00000000,0.00000000,223.99499512, 0); //object(carter_statue) (2)
  933.     CreateDynamicObject(2780,517.70001221,468.00000000,379.29998779,0.00000000,0.00000000,0.00000000, 0); //object(cj_smoke_mach) (2)
  934.     CreateDynamicObject(2780,518.20001221,489.39999390,379.29998779,0.00000000,0.00000000,0.00000000, 0); //object(cj_smoke_mach) (3)
  935.     CreateDynamicObject(2780,519.50000000,483.50000000,379.29998779,0.00000000,0.00000000,0.00000000, 0); //object(cj_smoke_mach) (4)
  936.     CreateDynamicObject(2780,519.59997559,477.60000610,379.29998779,0.00000000,0.00000000,0.00000000, 0); //object(cj_smoke_mach) (5)
  937.     CreateDynamicObject(1225,511.89999390,478.10000610,379.00000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (2)
  938.     CreateDynamicObject(1676,513.00000000,487.79998779,379.89999390,0.00000000,0.00000000,270.00000000, 0); //object(washgaspump) (1)
  939.     CreateDynamicObject(1676,512.90002441,489.50000000,379.89999390,0.00000000,0.00000000,270.00000000, 0); //object(washgaspump) (2)
  940.     CreateDynamicObject(1676,512.90002441,470.60000610,379.89999390,0.00000000,0.00000000,270.00000000, 0); //object(washgaspump) (3)
  941.     CreateDynamicObject(1676,512.90002441,469.20001221,379.89999390,0.00000000,0.00000000,270.00000000, 0); //object(washgaspump) (4)
  942.     CreateDynamicObject(1676,512.79998779,467.60000610,379.89999390,0.00000000,0.00000000,270.00000000, 0); //object(washgaspump) (5)
  943.     CreateDynamicObject(2845,500.29998779,460.39999390,378.70001221,0.00000000,0.00000000,0.00000000, 0); //object(gb_bedclothes04) (1)
  944.     CreateDynamicObject(13591,480.70001221,489.79998779,379.60000610,0.00000000,0.00000000,0.00000000, 0); //object(kickcar28) (1)
  945.     CreateDynamicObject(2672,488.39999390,485.29998779,379.39999390,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_4) (1)
  946.     CreateDynamicObject(2671,496.39999390,478.29998779,378.79998779,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_3) (1)
  947.     CreateDynamicObject(2672,491.50000000,469.39999390,379.29998779,0.00000000,0.00000000,0.00000000, 0); //object(proc_rubbish_4) (2)
  948.     CreateDynamicObject(12957,516.00000000,451.89999390,378.79998779,0.00000000,0.00000000,270.00000000, 0); //object(sw_pickupwreck01) (1)
  949.     CreateDynamicObject(2744,491.89999390,467.50000000,380.60000610,0.00000000,0.00000000,244.00000000, 0); //object(cj_stat_2) (1)
  950.     CreateDynamicObject(3073,474.00000000,458.10000610,381.00000000,0.00000000,0.00000000,180.00000000, 0); //object(kmb_container_broke) (1)
  951.     CreateDynamicObject(3092,472.60000610,461.60000610,381.20001221,0.00000000,0.00000000,330.00000000, 0); //object(dead_tied_cop) (1)
  952.     CreateDynamicObject(3092,475.50000000,461.70001221,381.20001221,0.00000000,0.00000000,27.99633789, 0); //object(dead_tied_cop) (2)
  953.     CreateDynamicObject(3092,464.50000000,474.29998779,380.00000000,0.00000000,2.00000000,79.99319458, 0); //object(dead_tied_cop) (3)
  954.     CreateDynamicObject(3092,464.60000610,477.29998779,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (4)
  955.     CreateDynamicObject(3092,464.39999390,469.10000610,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (5)
  956.     CreateDynamicObject(3092,464.50000000,471.29998779,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (6)
  957.     CreateDynamicObject(3092,464.79998779,481.50000000,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (7)
  958.     CreateDynamicObject(3092,464.70001221,479.29998779,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (8)
  959.     CreateDynamicObject(3092,464.79998779,483.79998779,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (9)
  960.     CreateDynamicObject(3092,464.29998779,466.29998779,380.00000000,0.00000000,1.99951172,79.99145508, 0); //object(dead_tied_cop) (10)
  961.     CreateDynamicObject(2780,456.29998779,475.29998779,398.20001221,0.00000000,0.00000000,0.00000000, 0); //object(cj_smoke_mach) (7)
  962.     CreateDynamicObject(2907,465.20001221,474.50000000,393.39999390,283.99993896,89.99984741,179.99987793, 0); //object(kmb_deadtorso) (1)
  963.     CreateDynamicObject(2907,465.10000610,477.60000610,393.39999390,283.99658203,89.99450684,179.99450684, 0); //object(kmb_deadtorso) (2)
  964.     CreateDynamicObject(2907,465.10000610,480.50000000,391.89999390,25.98611450,270.88024902,11.79705811, 0); //object(kmb_deadtorso) (3)
  965.     CreateDynamicObject(2906,464.20001221,469.20001221,391.00000000,0.00000000,267.99987793,94.00000000, 0); //object(kmb_deadarm) (1)
  966.     CreateDynamicObject(2906,464.50000000,479.29998779,390.79998779,0.00000000,0.00000000,0.00000000, 0); //object(kmb_deadarm) (2)
  967.     CreateDynamicObject(2905,465.00000000,469.39999390,391.60000610,0.00000000,0.00000000,0.00000000, 0); //object(kmb_deadleg) (2)
  968.     CreateDynamicObject(2905,465.10000610,475.39999390,391.79998779,0.00000000,0.00000000,0.00000000, 0); //object(kmb_deadleg) (3)
  969.     CreateDynamicObject(2908,464.29998779,477.39999390,390.60000610,0.00000000,0.00000000,0.00000000, 0); //object(kmb_deadhead) (1)
  970.     CreateDynamicObject(1225,511.70001221,484.20001221,379.00000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (2)
  971.     CreateDynamicObject(1225,511.39999390,473.29998779,379.00000000,0.00000000,0.00000000,2.00000000, 0); //object(barrel4) (2)
  972.     CreateDynamicObject(1225,511.39999390,481.20001221,379.00000000,0.00000000,0.00000000,1.99951172, 0); //object(barrel4) (2)
  973.     // Objetos Drop2
  974.     CreateDynamicObject(8040,-1571.30004883,1597.69995117,201.19999695,0.00000000,0.00000000,314.00000000, 0); //object(airprtcrprk02_lvs) (1)
  975.     CreateDynamicObject(18450,-1516.69995117,1541.00000000,193.10000610,0.00000000,10.00000000,314.00000000, 0); //object(cs_roadbridge04) (2)
  976.     CreateDynamicObject(18450,-1462.19995117,1484.69995117,179.10000610,0.00000000,9.99755859,313.99475098, 0); //object(cs_roadbridge04) (3)
  977.     CreateDynamicObject(18450,-1408.30004883,1428.80004883,162.60000610,0.00000000,13.99755859,313.99475098, 0); //object(cs_roadbridge04) (4)
  978.     CreateDynamicObject(8040,-1353.09997559,1371.90002441,147.89999390,0.00000000,0.00000000,313.99475098, 0); //object(airprtcrprk02_lvs) (2)
  979.     CreateDynamicObject(8841,-1353.09997559,1372.09997559,150.00000000,0.00000000,0.00000000,314.00000000, 0); //object(rsdncarprk01_lvs) (2)
  980.     CreateDynamicObject(1696,-1337.19995117,1360.09997559,153.00000000,0.00000000,8.00000000,223.99998474, 0); //object(roofstuff15) (1)
  981.     CreateDynamicObject(1696,-1333.40002441,1363.40002441,153.80000305,0.00000000,7.99804688,223.99475098, 0); //object(roofstuff15) (2)
  982.     CreateDynamicObject(1696,-1340.90002441,1356.69995117,153.10000610,358.01095581,353.99441528,219.78544617, 0); //object(roofstuff15) (3)
  983.     CreateDynamicObject(1696,-1344.90002441,1353.30004883,153.60000610,358.01019287,353.99261475,219.78491211, 0); //object(roofstuff15) (4)
  984.     CreateDynamicObject(4864,-1282.50000000,1298.19995117,148.80000305,0.00000000,0.00000000,134.00000000, 0); //object(airtun3_las) (1)
  985.     CreateDynamicObject(18450,-1218.09997559,1218.59997559,129.60000610,0.00000000,13.99658203,311.98922729, 0); //object(cs_roadbridge04) (6)
  986.     CreateDynamicObject(18450,-1206.80004883,1229.40002441,129.50000000,0.00000000,13.99658203,311.98425293, 0); //object(cs_roadbridge04) (7)
  987.     CreateDynamicObject(1696,-1383.30004883,1400.50000000,154.10000610,0.00000000,359.99450684,223.99475098, 0); //object(roofstuff15) (6)
  988.     CreateDynamicObject(1696,-1379.90002441,1403.90002441,154.10000610,0.00000000,359.98901367,223.99475098, 0); //object(roofstuff15) (7)
  989.     CreateDynamicObject(1696,-1385.50000000,1398.50000000,154.10000610,0.00000000,359.98901367,223.99475098, 0); //object(roofstuff15) (8)
  990.     CreateDynamicObject(1696,-1378.19995117,1405.50000000,154.10000610,0.00000000,359.98901367,223.99475098, 0); //object(roofstuff15) (9)
  991.     CreateDynamicObject(18450,-1174.09997559,1159.90002441,127.40000153,0.00000000,349.99658203,301.98425293, 0); //object(cs_roadbridge04) (8)
  992.     CreateDynamicObject(7073,-1152.90002441,1137.59997559,151.30000305,0.00000000,0.00000000,0.00000000, 0); //object(vegascowboy1) (1)
  993.     CreateDynamicObject(3877,-1162.50000000,1128.09997559,135.30000305,0.00000000,0.00000000,0.00000000, 0); //object(sf_rooflite) (1)
  994.     CreateDynamicObject(3877,-1165.19995117,1132.80004883,134.39999390,0.00000000,0.00000000,0.00000000, 0); //object(sf_rooflite) (2)
  995.     CreateDynamicObject(2780,-1153.90002441,1140.09997559,132.50000000,0.00000000,0.00000000,306.00000000, 0); //object(cj_smoke_mach) (1)
  996.     CreateDynamicObject(2780,-1164.09997559,1131.30004883,132.50000000,0.00000000,0.00000000,305.99670410, 0); //object(cj_smoke_mach) (2)
  997.     CreateDynamicObject(1676,-1155.40002441,1132.19995117,135.00000000,354.01467896,355.97802734,359.57992554, 0); //object(washgaspump) (1)
  998.     CreateDynamicObject(1676,-1158.69995117,1125.50000000,135.80000305,354.01245117,355.97351074,359.57702637, 0); //object(washgaspump) (2)
  999.     CreateDynamicObject(1676,-1150.69995117,1129.69995117,135.60000610,354.01245117,355.97351074,359.57702637, 0); //object(washgaspump) (3)
  1000.     CreateDynamicObject(1676,-1153.90002441,1127.50000000,135.89999390,354.01245117,355.97351074,359.57702637, 0); //object(washgaspump) (4)
  1001.     CreateDynamicObject(1225,-1151.80004883,1131.59997559,134.30000305,352.04409790,353.94146729,359.15835571, 0); //object(barrel4) (1)
  1002.     CreateDynamicObject(1225,-1157.90002441,1128.59997559,134.10000610,352.04040527,353.94104004,359.15405273, 0); //object(barrel4) (2)
  1003.     CreateDynamicObject(1225,-1154.59997559,1128.69995117,134.10000610,352.04040527,353.94104004,359.15405273, 0); //object(barrel4) (3)
  1004.     CreateDynamicObject(3524,-1153.80004883,1126.69995117,137.00000000,0.00000000,0.00000000,210.00000000, 0); //object(skullpillar01_lvs) (1)
  1005.     CreateDynamicObject(18450,-1156.40002441,1173.30004883,106.40000153,0.00000000,19.99658203,311.98425293, 0); //object(cs_roadbridge04) (9)
  1006.     CreateDynamicObject(18450,-1105.00000000,1121.00000000,81.40000153,319.90185547,29.31527710,353.86816406, 0); //object(cs_roadbridge04) (10)
  1007.     CreateDynamicObject(18450,-1098.80004883,1131.19995117,74.90000153,9.39089966,20.27514648,330.53271484, 0); //object(cs_roadbridge04) (11)
  1008.     CreateDynamicObject(18450,-1058.30004883,1097.59997559,60.70000076,314.73937988,32.14135742,356.03326416, 0); //object(cs_roadbridge04) (12)
  1009.     CreateDynamicObject(18450,-1063.59997559,1113.69995117,60.70000076,9.50228882,18.24563599,322.86129761, 0); //object(cs_roadbridge04) (13)
  1010.     CreateDynamicObject(18450,-1104.69995117,1132.19995117,75.90000153,8.97604370,26.33340454,329.56072998, 0); //object(cs_roadbridge04) (14)
  1011.     CreateDynamicObject(18450,-1004.70001221,1073.40002441,38.00000000,15.35662842,16.59274292,319.46191406, 0); //object(cs_roadbridge04) (15)
  1012.     CreateDynamicObject(3515,-961.09997559,1043.90002441,22.29999924,0.00000000,0.00000000,0.00000000, 0); //object(vgsfountain) (1)
  1013.     CreateDynamicObject(3515,-962.09997559,1038.50000000,21.29999924,0.00000000,0.00000000,0.00000000, 0); //object(vgsfountain) (2)
  1014.     CreateDynamicObject(3515,-956.29998779,1041.80004883,22.29999924,0.00000000,0.00000000,0.00000000, 0); //object(vgsfountain) (3)
  1015.     CreateDynamicObject(7392,-948.70001221,1045.40002441,31.60000038,0.00000000,0.00000000,22.00000000, 0); //object(vegcandysign1) (1)
  1016.     CreateDynamicObject(8483,-956.20001221,1022.00000000,16.60000038,0.00000000,304.00000000,184.00000000, 0); //object(pirateland02_lvs) (1)
  1017.     CreateDynamicObject(1696,-973.90002441,1054.00000000,28.79999924,0.00000000,12.00000000,234.00000000, 0); //object(roofstuff15) (10)
  1018.     CreateDynamicObject(1696,-976.90002441,1050.50000000,27.60000038,0.00000000,21.99707031,221.99775696, 0); //object(roofstuff15) (12)
  1019.     CreateDynamicObject(3511,-947.00000000,1035.59997559,22.00000000,0.00000000,0.00000000,210.00000000, 0); //object(vgsn_nitree_b01) (1)
  1020.     CreateDynamicObject(3511,-953.70001221,1014.09997559,21.29999924,0.00000000,0.00000000,189.99816895, 0); //object(vgsn_nitree_b01) (2)
  1021.     CreateDynamicObject(3511,-942.20001221,1021.00000000,21.29999924,0.00000000,358.00000000,189.99755859, 0); //object(vgsn_nitree_b01) (3)
  1022.     CreateDynamicObject(3374,-951.09997559,1015.90002441,23.79999924,0.00000000,0.00000000,44.00000000, 0); //object(sw_haybreak02) (1)
  1023.     CreateDynamicObject(3374,-948.59997559,1018.50000000,23.79999924,0.00000000,0.00000000,43.99475098, 0); //object(sw_haybreak02) (2)
  1024.     CreateDynamicObject(3472,-948.40002441,1037.80004883,23.29999924,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  1025.     CreateDynamicObject(3472,-955.20001221,1052.50000000,23.29999924,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (2)
  1026.     CreateDynamicObject(3472,-958.70001221,1017.20001221,23.29999924,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (3)
  1027.     CreateDynamicObject(3461,-950.70001221,1021.50000000,24.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (1)
  1028.     CreateDynamicObject(3461,-955.09997559,1026.30004883,24.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (2)
  1029.     CreateDynamicObject(2745,-1552.40002441,1563.30004883,201.39999390,0.00000000,0.00000000,198.00000000, 0); //object(cj_stat_3) (1)
  1030.     CreateDynamicObject(3462,-1539.40002441,1574.00000000,201.50000000,0.00000000,0.00000000,338.00000000, 0); //object(csrangel_lvs) (1)
  1031.     CreateDynamicObject(4729,-1539.50000000,1590.00000000,203.50000000,0.00000000,358.00000000,244.00000000, 0); //object(billbrdlan2_01) (1)
  1032.     CreateDynamicObject(951,-1538.80004883,1575.00000000,201.00000000,0.00000000,0.00000000,76.00000000, 0); //object(cj_view_tele2) (1)
  1033.     CreateDynamicObject(16442,-1537.59997559,1579.40002441,202.30000305,0.00000000,0.00000000,268.00000000, 0); //object(desn2_stripsigs1) (1)
  1034.     CreateDynamicObject(16442,-1537.59997559,1581.19995117,203.10000610,0.00000000,332.00000000,267.99499512, 0); //object(desn2_stripsigs1) (2)
  1035.     CreateDynamicObject(10079,-1556.90002441,1558.90002441,202.69999695,0.00000000,0.00000000,0.00000000, 0); //object(pyr_top_sfe) (1)
  1036.     CreateDynamicObject(1215,-1537.40002441,1577.09997559,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (1)
  1037.     CreateDynamicObject(1215,-1539.50000000,1584.30004883,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (2)
  1038.     CreateDynamicObject(1215,-1533.00000000,1581.50000000,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (3)
  1039.     CreateDynamicObject(1215,-1541.90002441,1590.30004883,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (4)
  1040.     CreateDynamicObject(1215,-1548.19995117,1595.90002441,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(bollardlight) (5)
  1041.     CreateDynamicObject(1231,-1536.50000000,1584.19995117,203.00000000,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (1)
  1042.     CreateDynamicObject(1231,-1546.59997559,1594.80004883,203.00000000,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (2)
  1043.     CreateDynamicObject(1238,-1537.69995117,1575.90002441,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (1)
  1044.     CreateDynamicObject(1238,-1539.90002441,1578.59997559,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (2)
  1045.     CreateDynamicObject(1238,-1539.40002441,1582.59997559,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (3)
  1046.     CreateDynamicObject(1238,-1536.30004883,1583.50000000,200.80000305,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (4)
  1047.     CreateDynamicObject(1342,-1538.09997559,1586.09997559,201.50000000,0.00000000,0.00000000,164.00000000, 0); //object(noodlecart_prop) (1)
  1048.     CreateDynamicObject(3516,-1545.40002441,1568.40002441,203.50000000,0.00000000,0.00000000,226.00000000, 0); //object(vgsstriptlights1) (1)
  1049.     CreateDynamicObject(1594,-1541.30004883,1588.59997559,200.89999390,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (1)
  1050.     CreateDynamicObject(1594,-1544.59997559,1591.80004883,200.89999390,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (2)
  1051.     CreateDynamicObject(1594,-1541.90002441,1582.50000000,200.89999390,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (3)
  1052.     CreateDynamicObject(1594,-1544.69995117,1588.19995117,200.89999390,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (4)
  1053.     // Mini-Rampa
  1054.     CreateDynamicObject(8558,3507.19995117,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (1)
  1055.     CreateDynamicObject(8558,3512.30004883,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (2)
  1056.     CreateDynamicObject(8558,3502.10009766,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (3)
  1057.     CreateDynamicObject(3458,3522.00000000,-1319.40002441,918.40002441,0.00000000,0.00000000,298.00000000, 0); //object(vgncarshade1) (1)
  1058.     CreateDynamicObject(3458,3517.50000000,-1321.80004883,918.40002441,0.00000000,0.00000000,297.99871826, 0); //object(vgncarshade1) (2)
  1059.     CreateDynamicObject(8558,3497.00000000,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (4)
  1060.     CreateDynamicObject(3458,3486.30004883,-1318.90002441,918.40002441,0.00000000,0.00000000,238.74389648, 0); //object(vgncarshade1) (4)
  1061.     CreateDynamicObject(3458,3490.69995117,-1321.50000000,918.40002441,0.00000000,0.00000000,238.73840332, 0); //object(vgncarshade1) (5)
  1062.     CreateDynamicObject(3458,3504.30004883,-1325.19995117,918.50000000,0.00000000,0.00000000,269.99865723, 0); //object(vgncarshade1) (6)
  1063.     CreateDynamicObject(8558,3491.89990234,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (5)
  1064.     CreateDynamicObject(8558,3486.80004883,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (6)
  1065.     CreateDynamicObject(8558,3481.69995117,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (7)
  1066.     CreateDynamicObject(8558,3517.30004883,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (8)
  1067.     CreateDynamicObject(8558,3522.39990234,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (9)
  1068.     CreateDynamicObject(8558,3527.50000000,-1320.59997559,918.29998779,0.00000000,0.00000000,90.00000000, 0); //object(vgshseing28) (10)
  1069.     CreateDynamicObject(6863,3555.19921875,-1344.79980469,929.29998779,0.00000000,0.00000000,179.99450684, 0); //object(vgsnbuild07) (1)
  1070.     CreateDynamicObject(6863,3454.19995117,-1345.69995117,929.29998779,0.00000000,0.00000000,179.99450684, 0); //object(vgsnbuild07) (2)
  1071.     CreateDynamicObject(6863,3499.80004883,-1365.50000000,929.29998779,0.00000000,0.00000000,89.99450684, 0); //object(vgsnbuild07) (3)
  1072.     CreateDynamicObject(8558,3509.69995117,-1301.90002441,917.29998779,270.00000000,180.00000000,180.00000000, 0); //object(vgshseing28) (12)
  1073.     CreateDynamicObject(8558,3499.39990234,-1301.90002441,917.29998779,270.00000000,180.00152588,180.00152588, 0); //object(vgshseing28) (13)
  1074.     CreateDynamicObject(8485,3483.50000000,-1370.59960938,890.09997559,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (6)
  1075.     CreateDynamicObject(8558,3506.10009766,-1299.30004883,917.09997559,322.75000000,0.00000000,0.00000000, 0); //object(vgshseing28) (14)
  1076.     CreateDynamicObject(3458,3506.19995117,-1295.30004883,914.09997559,322.74536133,0.00000000,0.00000000, 0); //object(vgncarshade1) (7)
  1077.     CreateDynamicObject(8558,3506.29980469,-1291.30004883,911.09997559,322.74072266,0.00000000,0.00000000, 0); //object(vgshseing28) (15)
  1078.     CreateDynamicObject(3458,3506.39941406,-1287.29980469,908.09997559,322.73437500,0.00000000,0.00000000, 0); //object(vgncarshade1) (8)
  1079.     CreateDynamicObject(8558,3506.49951172,-1283.30004883,905.09997559,322.73144531,0.00000000,0.00000000, 0); //object(vgshseing28) (16)
  1080.     CreateDynamicObject(3458,3506.59936523,-1279.30004883,902.09997559,322.72680664,0.00000000,0.00000000, 0); //object(vgncarshade1) (9)
  1081.     CreateDynamicObject(8558,3506.69921875,-1275.30004883,899.09997559,322.72216797,0.00000000,0.00000000, 0); //object(vgshseing28) (17)
  1082.     CreateDynamicObject(3458,3506.79907227,-1271.30004883,896.09997559,322.71752930,0.00000000,0.00000000, 0); //object(vgncarshade1) (10)
  1083.     CreateDynamicObject(8558,3506.89892578,-1267.30004883,893.09997559,322.71289062,0.00000000,0.00000000, 0); //object(vgshseing28) (18)
  1084.     CreateDynamicObject(3458,3506.99877930,-1263.30004883,890.09997559,322.70825195,0.00000000,0.00000000, 0); //object(vgncarshade1) (11)
  1085.     CreateDynamicObject(8558,3507.09863281,-1259.29980469,887.09997559,322.70141602,0.00000000,0.00000000, 0); //object(vgshseing28) (19)
  1086.     CreateDynamicObject(3458,3507.19848633,-1255.30004883,884.09997559,322.69897461,0.00000000,0.00000000, 0); //object(vgncarshade1) (12)
  1087.     CreateDynamicObject(8558,3507.29785156,-1251.29980469,881.09997559,322.69042969,0.00000000,0.00000000, 0); //object(vgshseing28) (20)
  1088.     CreateDynamicObject(3458,3507.39819336,-1247.30004883,878.09997559,322.68969727,0.00000000,0.00000000, 0); //object(vgncarshade1) (13)
  1089.     CreateDynamicObject(8558,3507.49804688,-1243.30004883,875.09997559,322.68505859,0.00000000,0.00000000, 0); //object(vgshseing28) (21)
  1090.     CreateDynamicObject(3458,3507.59790039,-1239.30004883,872.09997559,322.68041992,0.00000000,0.00000000, 0); //object(vgncarshade1) (14)
  1091.     CreateDynamicObject(8558,3507.69775391,-1235.30004883,869.09997559,322.67578125,0.00000000,0.00000000, 0); //object(vgshseing28) (22)
  1092.     CreateDynamicObject(3458,3507.79760742,-1231.30004883,866.09997559,322.67114258,0.00000000,0.00000000, 0); //object(vgncarshade1) (15)
  1093.     CreateDynamicObject(8558,3507.89746094,-1227.30004883,863.09997559,322.66650391,0.00000000,0.00000000, 0); //object(vgshseing28) (23)
  1094.     CreateDynamicObject(3458,3507.99731445,-1223.30004883,860.09997559,322.66186523,0.00000000,0.00000000, 0); //object(vgncarshade1) (16)
  1095.     CreateDynamicObject(8558,3508.09716797,-1219.30004883,857.09997559,322.65722656,0.00000000,0.00000000, 0); //object(vgshseing28) (24)
  1096.     CreateDynamicObject(3458,3508.19702148,-1215.30004883,854.09997559,322.65258789,0.00000000,0.00000000, 0); //object(vgncarshade1) (17)
  1097.     CreateDynamicObject(8558,3508.29687500,-1211.30004883,851.09997559,322.64794922,0.00000000,0.00000000, 0); //object(vgshseing28) (25)
  1098.     CreateDynamicObject(3458,3508.39672852,-1207.30004883,848.09997559,322.64331055,0.00000000,0.00000000, 0); //object(vgncarshade1) (18)
  1099.     CreateDynamicObject(8558,3508.49658203,-1203.30004883,845.09997559,322.63867188,0.00000000,0.00000000, 0); //object(vgshseing28) (26)
  1100.     CreateDynamicObject(3458,3508.59643555,-1199.30004883,842.09997559,322.63403320,0.00000000,0.00000000, 0); //object(vgncarshade1) (19)
  1101.     CreateDynamicObject(8558,3508.69628906,-1195.30004883,839.09997559,322.62939453,0.00000000,0.00000000, 0); //object(vgshseing28) (27)
  1102.     CreateDynamicObject(3458,3508.79614258,-1191.30004883,836.09997559,322.62475586,0.00000000,0.00000000, 0); //object(vgncarshade1) (20)
  1103.     CreateDynamicObject(8558,3508.89599609,-1187.30004883,833.09997559,322.62011719,0.00000000,0.00000000, 0); //object(vgshseing28) (28)
  1104.     CreateDynamicObject(3458,3508.99584961,-1183.30004883,830.09997559,322.61547852,0.00000000,0.00000000, 0); //object(vgncarshade1) (21)
  1105.     CreateDynamicObject(8558,3509.09570312,-1179.30004883,827.09997559,322.61083984,0.00000000,0.00000000, 0); //object(vgshseing28) (29)
  1106.     CreateDynamicObject(3458,3509.19531250,-1175.29980469,824.09997559,322.60253906,0.00000000,0.00000000, 0); //object(vgncarshade1) (22)
  1107.     CreateDynamicObject(8558,3509.29541016,-1171.30004883,821.09997559,322.60156250,0.00000000,0.00000000, 0); //object(vgshseing28) (30)
  1108.     CreateDynamicObject(3458,3509.39526367,-1167.30004883,818.09997559,322.59692383,0.00000000,0.00000000, 0); //object(vgncarshade1) (23)
  1109.     CreateDynamicObject(8558,3509.49511719,-1163.30004883,815.09997559,322.59228516,0.00000000,0.00000000, 0); //object(vgshseing28) (31)
  1110.     CreateDynamicObject(3458,3509.59497070,-1159.30004883,812.09997559,322.58764648,0.00000000,0.00000000, 0); //object(vgncarshade1) (24)
  1111.     CreateDynamicObject(8558,3509.69482422,-1155.30004883,809.09997559,322.58300781,0.00000000,0.00000000, 0); //object(vgshseing28) (32)
  1112.     CreateDynamicObject(3458,3509.79467773,-1151.30004883,806.09997559,322.57836914,0.00000000,0.00000000, 0); //object(vgncarshade1) (25)
  1113.     CreateDynamicObject(8558,3509.89453125,-1147.30004883,803.09997559,322.57373047,0.00000000,0.00000000, 0); //object(vgshseing28) (33)
  1114.     CreateDynamicObject(3458,3509.99438477,-1143.30004883,800.09997559,322.56909180,0.00000000,0.00000000, 0); //object(vgncarshade1) (26)
  1115.     CreateDynamicObject(8558,3510.09423828,-1139.30004883,797.09997559,322.56445312,0.00000000,0.00000000, 0); //object(vgshseing28) (34)
  1116.     CreateDynamicObject(3458,3510.19409180,-1135.30004883,794.09997559,322.55981445,0.00000000,0.00000000, 0); //object(vgncarshade1) (27)
  1117.     CreateDynamicObject(8558,3510.29394531,-1131.30004883,791.09997559,322.55517578,0.00000000,0.00000000, 0); //object(vgshseing28) (35)
  1118.     CreateDynamicObject(3458,3510.39379883,-1127.30004883,788.09997559,322.55053711,0.00000000,0.00000000, 0); //object(vgncarshade1) (28)
  1119.     CreateDynamicObject(8558,3510.49365234,-1123.30004883,785.09997559,322.54589844,0.00000000,0.00000000, 0); //object(vgshseing28) (36)
  1120.     CreateDynamicObject(3458,3510.59350586,-1119.30004883,782.09997559,322.54125977,0.00000000,0.00000000, 0); //object(vgncarshade1) (29)
  1121.     CreateDynamicObject(8558,3510.69335938,-1115.30004883,779.09997559,322.53662109,0.00000000,0.00000000, 0); //object(vgshseing28) (37)
  1122.     CreateDynamicObject(3458,3510.79321289,-1111.30004883,776.09997559,322.53198242,0.00000000,0.00000000, 0); //object(vgncarshade1) (30)
  1123.     CreateDynamicObject(8558,3510.89306641,-1107.30004883,773.09997559,322.52734375,0.00000000,0.00000000, 0); //object(vgshseing28) (38)
  1124.     CreateDynamicObject(3458,3510.99291992,-1103.30004883,770.09997559,322.52270508,0.00000000,0.00000000, 0); //object(vgncarshade1) (31)
  1125.     CreateDynamicObject(8558,3511.09277344,-1099.30004883,767.09997559,322.51806641,0.00000000,0.00000000, 0); //object(vgshseing28) (39)
  1126.     CreateDynamicObject(3458,3511.19262695,-1095.30004883,764.09997559,322.51342773,0.00000000,0.00000000, 0); //object(vgncarshade1) (32)
  1127.     CreateDynamicObject(8558,3511.29248047,-1091.30004883,761.09997559,322.50878906,0.00000000,0.00000000, 0); //object(vgshseing28) (40)
  1128.     CreateDynamicObject(3458,3511.39233398,-1087.30004883,758.09997559,322.50415039,0.00000000,0.00000000, 0); //object(vgncarshade1) (33)
  1129.     CreateDynamicObject(8558,3511.49218750,-1083.30004883,755.09997559,322.49951172,0.00000000,0.00000000, 0); //object(vgshseing28) (41)
  1130.     CreateDynamicObject(3458,3511.59204102,-1079.30004883,752.09997559,322.49487305,0.00000000,0.00000000, 0); //object(vgncarshade1) (34)
  1131.     CreateDynamicObject(8558,3511.69189453,-1075.30004883,749.09997559,322.49023438,0.00000000,0.00000000, 0); //object(vgshseing28) (42)
  1132.     CreateDynamicObject(3458,3511.79174805,-1071.30004883,746.09997559,322.48559570,0.00000000,0.00000000, 0); //object(vgncarshade1) (35)
  1133.     CreateDynamicObject(8558,3511.89160156,-1067.30004883,743.09997559,322.48095703,0.00000000,0.00000000, 0); //object(vgshseing28) (43)
  1134.     CreateDynamicObject(3458,3511.99145508,-1063.30004883,740.09997559,322.47631836,0.00000000,0.00000000, 0); //object(vgncarshade1) (36)
  1135.     CreateDynamicObject(8558,3512.09130859,-1059.30004883,737.09997559,322.47167969,0.00000000,0.00000000, 0); //object(vgshseing28) (44)
  1136.     CreateDynamicObject(3458,3512.19116211,-1055.30004883,734.09997559,322.46704102,0.00000000,0.00000000, 0); //object(vgncarshade1) (37)
  1137.     CreateDynamicObject(8558,3512.29101562,-1051.30004883,731.09997559,322.46240234,0.00000000,0.00000000, 0); //object(vgshseing28) (45)
  1138.     CreateDynamicObject(3458,3512.39086914,-1047.30004883,728.09997559,322.45776367,0.00000000,0.00000000, 0); //object(vgncarshade1) (38)
  1139.     CreateDynamicObject(8558,3512.49072266,-1043.30004883,725.09997559,322.45312500,0.00000000,0.00000000, 0); //object(vgshseing28) (46)
  1140.     CreateDynamicObject(3458,3512.59057617,-1039.30004883,722.09997559,322.44848633,0.00000000,0.00000000, 0); //object(vgncarshade1) (39)
  1141.     CreateDynamicObject(8558,3512.69042969,-1035.30004883,719.09997559,322.44384766,0.00000000,0.00000000, 0); //object(vgshseing28) (47)
  1142.     CreateDynamicObject(3458,3512.79028320,-1031.30004883,716.09997559,322.43920898,0.00000000,0.00000000, 0); //object(vgncarshade1) (40)
  1143.     CreateDynamicObject(8558,3512.89013672,-1027.30004883,713.09997559,322.43457031,0.00000000,0.00000000, 0); //object(vgshseing28) (48)
  1144.     CreateDynamicObject(3458,3512.98999023,-1023.30004883,710.09997559,322.42993164,0.00000000,0.00000000, 0); //object(vgncarshade1) (41)
  1145.     CreateDynamicObject(8558,3513.08984375,-1019.30004883,707.09997559,322.42529297,0.00000000,0.00000000, 0); //object(vgshseing28) (49)
  1146.     CreateDynamicObject(3458,3513.18969727,-1015.30004883,704.09997559,322.42065430,0.00000000,0.00000000, 0); //object(vgncarshade1) (42)
  1147.     CreateDynamicObject(8558,3513.28955078,-1011.30004883,701.09997559,322.41601562,0.00000000,0.00000000, 0); //object(vgshseing28) (50)
  1148.     CreateDynamicObject(3458,3513.38940430,-1007.30004883,698.09997559,322.41137695,0.00000000,0.00000000, 0); //object(vgncarshade1) (43)
  1149.     CreateDynamicObject(8558,3513.48925781,-1003.30004883,695.09997559,322.40673828,0.00000000,0.00000000, 0); //object(vgshseing28) (51)
  1150.     CreateDynamicObject(3458,3513.58911133,-999.30004883,692.09997559,322.40209961,0.00000000,0.00000000, 0); //object(vgncarshade1) (44)
  1151.     CreateDynamicObject(8558,3513.68896484,-995.30004883,689.09997559,322.39746094,0.00000000,0.00000000, 0); //object(vgshseing28) (52)
  1152.     CreateDynamicObject(3458,3513.78881836,-991.30004883,686.09997559,322.39282227,0.00000000,0.00000000, 0); //object(vgncarshade1) (45)
  1153.     CreateDynamicObject(8558,3513.88867188,-987.30004883,683.09997559,322.38818359,0.00000000,0.00000000, 0); //object(vgshseing28) (53)
  1154.     CreateDynamicObject(3458,3513.98852539,-983.30004883,680.09997559,322.38354492,0.00000000,0.00000000, 0); //object(vgncarshade1) (46)
  1155.     CreateDynamicObject(8558,3514.08837891,-979.30004883,677.09997559,322.37890625,0.00000000,0.00000000, 0); //object(vgshseing28) (54)
  1156.     CreateDynamicObject(3458,3514.18823242,-975.30004883,674.09997559,322.37426758,0.00000000,0.00000000, 0); //object(vgncarshade1) (47)
  1157.     CreateDynamicObject(8558,3514.28808594,-971.30004883,671.09997559,322.36962891,0.00000000,0.00000000, 0); //object(vgshseing28) (55)
  1158.     CreateDynamicObject(3458,3514.38793945,-967.30004883,668.09997559,322.36499023,0.00000000,0.00000000, 0); //object(vgncarshade1) (48)
  1159.     CreateDynamicObject(8558,3514.48779297,-963.30004883,665.09997559,322.36035156,0.00000000,0.00000000, 0); //object(vgshseing28) (56)
  1160.     CreateDynamicObject(3458,3514.58764648,-959.30004883,662.09997559,322.35571289,0.00000000,0.00000000, 0); //object(vgncarshade1) (49)
  1161.     CreateDynamicObject(8558,3514.68750000,-955.30004883,659.09997559,322.35107422,0.00000000,0.00000000, 0); //object(vgshseing28) (57)
  1162.     CreateDynamicObject(3458,3514.78735352,-951.30004883,656.09997559,322.34643555,0.00000000,0.00000000, 0); //object(vgncarshade1) (50)
  1163.     CreateDynamicObject(8558,3514.88720703,-947.30004883,653.09997559,322.34179688,0.00000000,0.00000000, 0); //object(vgshseing28) (58)
  1164.     CreateDynamicObject(3458,3514.98706055,-943.30004883,650.09997559,322.33715820,0.00000000,0.00000000, 0); //object(vgncarshade1) (51)
  1165.     CreateDynamicObject(8558,3515.08691406,-939.30004883,647.09997559,322.33251953,0.00000000,0.00000000, 0); //object(vgshseing28) (59)
  1166.     CreateDynamicObject(3458,3515.18676758,-935.30004883,644.09997559,322.32788086,0.00000000,0.00000000, 0); //object(vgncarshade1) (52)
  1167.     CreateDynamicObject(8558,3515.28662109,-931.30004883,641.09997559,322.32324219,0.00000000,0.00000000, 0); //object(vgshseing28) (60)
  1168.     CreateDynamicObject(3458,3515.38647461,-927.30004883,638.09997559,322.31860352,0.00000000,0.00000000, 0); //object(vgncarshade1) (53)
  1169.     CreateDynamicObject(8558,3515.48632812,-923.30004883,635.09997559,322.31396484,0.00000000,0.00000000, 0); //object(vgshseing28) (61)
  1170.     CreateDynamicObject(3458,3515.58593750,-919.29980469,632.09997559,322.30590820,0.00000000,0.00000000, 0); //object(vgncarshade1) (54)
  1171.     CreateDynamicObject(8558,3515.68603516,-915.30004883,629.09997559,322.30468750,0.00000000,0.00000000, 0); //object(vgshseing28) (62)
  1172.     CreateDynamicObject(3458,3515.78515625,-911.29980469,626.09997559,322.29492188,0.00000000,0.00000000, 0); //object(vgncarshade1) (55)
  1173.     CreateDynamicObject(8558,3515.88574219,-907.29980469,623.09997559,322.29492188,0.00000000,0.00000000, 0); //object(vgshseing28) (63)
  1174.     CreateDynamicObject(3458,3515.98559570,-903.30004883,620.09997559,322.29077148,0.00000000,0.00000000, 0); //object(vgncarshade1) (56)
  1175.     CreateDynamicObject(8558,3516.08544922,-899.30004883,617.09997559,322.28613281,0.00000000,0.00000000, 0); //object(vgshseing28) (64)
  1176.     CreateDynamicObject(8485,3483.50000000,-1340.19995117,867.09997559,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (8)
  1177.     CreateDynamicObject(8485,3483.50000000,-1320.59960938,852.29998779,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (9)
  1178.     CreateDynamicObject(8485,3528.39990234,-1277.30004883,819.79998779,36.97070312,270.00036621,178.00024414, 0); //object(ballysbase_lvs) (6)
  1179.     CreateDynamicObject(8485,3529.19995117,-1254.50000000,802.70001221,36.96899414,270.00000000,177.99499512, 0); //object(ballysbase_lvs) (6)
  1180.     CreateDynamicObject(8485,3529.89990234,-1231.80004883,785.70001221,36.96899414,270.00000000,177.99499512, 0); //object(ballysbase_lvs) (6)
  1181.     CreateDynamicObject(8485,3488.39990234,-1227.69995117,782.00000000,36.96899414,270.00000000,177.99499512, 0); //object(ballysbase_lvs) (6)
  1182.     CreateDynamicObject(9127,3505.89990234,-1274.90002441,901.20001221,343.84692383,326.10217285,290.79370117, 0); //object(cmtneon02) (1)
  1183.     CreateDynamicObject(9127,3506.50000000,-1250.19995117,882.50000000,343.84460449,326.10168457,290.79162598, 0); //object(cmtneon02) (2)
  1184.     CreateDynamicObject(3458,3516.18457031,-895.29980469,614.09997559,322.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (3)
  1185.     CreateDynamicObject(8558,3516.18457031,-891.12988281,611.12884521,326.77734375,0.00000000,0.00000000, 0); //object(vgshseing28) (11)
  1186.     CreateDynamicObject(3458,3516.18457031,-886.74005127,608.49401855,331.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (59)
  1187.     CreateDynamicObject(8558,3516.18457031,-882.15625000,606.21179199,335.77514648,0.00000000,0.00000000, 0); //object(vgshseing28) (65)
  1188.     CreateDynamicObject(3458,3516.18457031,-877.40875244,604.29614258,340.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (61)
  1189.     CreateDynamicObject(8558,3516.18457031,-872.52441406,602.75897217,344.77844238,0.00000000,0.00000000, 0); //object(vgshseing28) (66)
  1190.     CreateDynamicObject(3458,3516.18457031,-867.53558350,601.60968018,349.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (63)
  1191.     CreateDynamicObject(8558,3516.18457031,-862.47070312,600.85540771,353.77624512,0.00000000,0.00000000, 0); //object(vgshseing28) (67)
  1192.     CreateDynamicObject(3458,3516.18457031,-857.36370850,600.50079346,358.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (65)
  1193.     CreateDynamicObject(8558,3516.18457031,-852.24316406,600.54803467,2.77404785,0.00000000,0.00000000, 0); //object(vgshseing28) (68)
  1194.     CreateDynamicObject(3458,3516.18457031,-847.14367676,600.99676514,367.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (67)
  1195.     CreateDynamicObject(8558,3516.18457031,-842.09375000,601.84436035,11.77734375,0.00000000,0.00000000, 0); //object(vgshseing28) (69)
  1196.     CreateDynamicObject(3458,3516.18457031,-837.12701416,603.08544922,376.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (69)
  1197.     CreateDynamicObject(8558,3516.18457031,-832.27148438,604.71246338,20.77514648,0.00000000,0.00000000, 0); //object(vgshseing28) (70)
  1198.     CreateDynamicObject(3458,3516.18457031,-895.29980469,614.09997559,682.27844238,0.00000000,0.00000000, 0); //object(vgncarshade1) (137)
  1199.     CreateDynamicObject(8485,3530.50000000,-1210.00000000,769.29998779,36.96899414,270.00000000,177.99499512, 0); //object(ballysbase_lvs) (6)
  1200.     CreateDynamicObject(8485,3531.30004883,-1190.30004883,754.50000000,36.96899414,270.00000000,177.99499512, 0); //object(ballysbase_lvs) (6)
  1201.     CreateDynamicObject(8485,3483.50000000,-1299.50000000,836.40002441,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (9)
  1202.     CreateDynamicObject(8485,3483.80004883,-1277.90002441,820.20001221,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (9)
  1203.     CreateDynamicObject(8485,3457.30004883,-1185.90002441,762.40002441,0.96957397,270.06799316,271.49441528, 0); //object(ballysbase_lvs) (6)
  1204.     CreateDynamicObject(8485,3442.60009766,-1188.50000000,762.40002441,0.96670532,270.06591797,271.49414062, 0); //object(ballysbase_lvs) (6)
  1205.     CreateDynamicObject(8485,3442.69995117,-1196.30004883,762.40002441,0.96670532,270.06591797,271.49414062, 0); //object(ballysbase_lvs) (6)
  1206.     CreateDynamicObject(8485,3440.19995117,-1179.30004883,760.90002441,356.97601318,269.79364014,271.48925781, 0); //object(ballysbase_lvs) (6)
  1207.     CreateDynamicObject(8485,3444.19995117,-1179.50000000,757.79998779,0.46453857,270.03198242,271.49414062, 0); //object(ballysbase_lvs) (6)
  1208.     CreateDynamicObject(8485,3444.19995117,-1180.50000000,758.29998779,0.46142578,270.02746582,271.48864746, 0); //object(ballysbase_lvs) (6)
  1209.     CreateDynamicObject(8485,3487.30004883,-1278.30004883,819.70001221,322.97058105,270.00000000,0.00000000, 0); //object(ballysbase_lvs) (9)
  1210.     CreateDynamicObject(9127,3507.19995117,-1225.69995117,864.09997559,343.84460449,326.10168457,290.79162598, 0); //object(cmtneon02) (4)
  1211.     // Jump
  1212.     CreateDynamicObject(9241, -1038.4000244141, 814.5, 453.60000610352, 0, 0, 0);
  1213.     CreateDynamicObject(14553, -1009.299987793, 802.79998779297, 456.89999389648, 0, 346, 128);
  1214.     CreateDynamicObject(987, -1050.5, 802.29998779297, 454.39999389648, 0, 0, 0);
  1215.     CreateDynamicObject(987, -1038.4000244141, 802.29998779297, 454.39999389648, 0, 0, 0);
  1216.     CreateDynamicObject(987, -1026, 802.09997558594, 454.39999389648, 0, 0, 92);
  1217.     CreateDynamicObject(987, -1050.0999755859, 814.5, 454.39999389648, 0, 0, 268);
  1218.     CreateDynamicObject(987, -1050.0999755859, 826.20001220703, 454.39999389648, 0, 0, 269.99499511719);
  1219.     CreateDynamicObject(987, -1038, 826.29998779297, 454.39999389648, 0, 0, 179.99450683594);
  1220.     CreateDynamicObject(987, -1026.5, 826.09997558594, 454.39999389648, 0, 0, 179.99450683594);
  1221.     CreateDynamicObject(1237, -1026.1999511719, 825.29998779297, 454.39999389648, 0, 0, 0);
  1222.     CreateDynamicObject(1237, -1026.0999755859, 814.20001220703, 454.39999389648, 0, 0, 0);
  1223.     CreateDynamicObject(1237, -1026.0999755859, 819.79998779297, 454.39999389648, 0, 0, 0);
  1224.     CreateDynamicObject(3526, -1026.0999755859, 814.79998779297, 454.5, 0, 0, 0);
  1225.     CreateDynamicObject(3526, -1026.0999755859, 816.29998779297, 454.5, 0, 0, 0);
  1226.     CreateDynamicObject(3526, -1026.0999755859, 817.59997558594, 454.5, 0, 0, 0);
  1227.     CreateDynamicObject(3526, -1026.0999755859, 818.90002441406, 454.5, 0, 0, 0);
  1228.     CreateDynamicObject(3526, -1026.0999755859, 820.59997558594, 454.5, 0, 0, 0);
  1229.     CreateDynamicObject(3526, -1026.0999755859, 822.40002441406, 454.5, 0, 0, 0);
  1230.     CreateDynamicObject(3526, -1026.0999755859, 824.09997558594, 454.5, 0, 0, 0);
  1231.     CreateDynamicObject(3526, -1026.0999755859, 826, 454.5, 0, 0, 0);
  1232.     CreateDynamicObject(3462, -1027, 819.70001220703, 454.89999389648, 0, 0, 0);
  1233.     CreateDynamicObject(3110, -1025.5999755859, 820.70001220703, 451.10000610352, 0, 0, 291.99996948242);
  1234.     // Jump2
  1235.     CreateDynamicObject(9241, 85.599998474121, -1746.5, 1282.3000488281, 0, 0, 0);
  1236.     CreateDynamicObject(987, 73.5, -1758.4000244141, 1283.0999755859, 0, 0, 0);
  1237.     CreateDynamicObject(987, 85.400001525879, -1758.5999755859, 1283.0999755859, 0, 0, 0);
  1238.     CreateDynamicObject(987, 73.5, -1746.5, 1283.0999755859, 0, 0, 269.99993896484);
  1239.     CreateDynamicObject(987, 73.599998474121, -1734.5, 1283.0999755859, 0, 0, 269.99450683594);
  1240.     CreateDynamicObject(987, 85.699996948242, -1734.9000244141, 1283.0999755859, 0, 0, 177.99450683594);
  1241.     CreateDynamicObject(987, 97.599998474121, -1735.4000244141, 1283.0999755859, 0, 0, 177.98950195313);
  1242.     CreateDynamicObject(987, 97.599998474121, -1747.4000244141, 1283.0999755859, 0, 0, 90);
  1243.     CreateDynamicObject(3110, 97.900001525879, -1750, 1279.5999755859, 0, 0, 292);
  1244.     CreateDynamicObject(2692, 96.800003051758, -1748.9000244141, 1283.9000244141, 0, 0, 314);
  1245.     CreateDynamicObject(2693, 97.599998474121, -1749.5999755859, 1283.8000488281, 0, 0, 282);
  1246.     CreateDynamicObject(3462, 97.199996948242, -1757.4000244141, 1283.5999755859, 0, 0, 324);
  1247.     CreateDynamicObject(3526, 97.800003051758, -1747.9000244141, 1283.1999511719, 0, 0, 0);
  1248.     CreateDynamicObject(3526, 97.800003051758, -1749.0999755859, 1283.1999511719, 0, 0, 0);
  1249.     CreateDynamicObject(3526, 97.800003051758, -1750.6999511719, 1283.1999511719, 0, 0, 0);
  1250.     CreateDynamicObject(3526, 98, -1755.3000488281, 1283.1999511719, 0, 0, 0);
  1251.     CreateDynamicObject(3526, 97.900001525879, -1756.6999511719, 1283.1999511719, 0, 0, 0);
  1252.     CreateDynamicObject(3526, 97.800003051758, -1758.3000488281, 1283.1999511719, 0, 0, 0);
  1253.     CreateDynamicObject(14553, 90, -1772.0999755859, 1284.3000488281, 0, 354, 102);
  1254.     CreateDynamicObject(3461, 87.400001525879, -1751.6999511719, 1288.8000488281, 0, 270, 6);
  1255.     CreateDynamicObject(3461, 87.5, -1751.9000244141, 1289.0999755859, 0, 270, 5.99853515625);
  1256.     CreateDynamicObject(3461, 87.599998474121, -1752.0999755859, 1289.0999755859, 0, 270, 5.99853515625);
  1257.     CreateDynamicObject(3461, 87.099998474121, -1750.9000244141, 1289.0999755859, 0, 270, 5.99853515625);
  1258.     CreateDynamicObject(3461, 76.900001525879, -1739.9000244141, 1288.4000244141, 0, 274, 8);
  1259.     CreateDynamicObject(3461, 76.599998474121, -1740.5999755859, 1288.4000244141, 0, 273.99899291992, 7.998046875);
  1260.     CreateDynamicObject(3461, 76.400001525879, -1740.0999755859, 1288.4000244141, 0, 273.99899291992, 7.998046875);
  1261.     CreateDynamicObject(3461, 76.699996948242, -1740.8000488281, 1288.4000244141, 0, 273.9990234375, 7.998046875);
  1262.     CreateDynamicObject(2780, 86.800003051758, -1751.5999755859, 1288.4000244141, 0, 0, 0);
  1263.     CreateDynamicObject(2780, 76.5, -1739.1999511719, 1287.4000244141, 0, 0, 0);
  1264.     CreateDynamicObject(13594, 98.300003051758, -1753, 1284.4000244141, 0, 0, 90);
  1265.     CreateDynamicObject(3534, 96.699996948242, -1748, 1283.9000244141, 0, 0, 0);
  1266.     CreateDynamicObject(3524, 99.699996948242, -1754.6999511719, 1283.3000488281, 0, 0, 231.99998474121);
  1267.     CreateDynamicObject(1231, 92.5, -1743.9000244141, 1285.6999511719, 0, 0, 0);
  1268.     CreateDynamicObject(1231, 84.199996948242, -1741.5, 1285.6999511719, 0, 0, 0);
  1269.     CreateDynamicObject(1231, 93.099998474121, -1756.9000244141, 1285.6999511719, 0, 0, 0);
  1270.     CreateDynamicObject(1231, 80, -1756, 1285.6999511719, 0, 0, 0);
  1271.     // Drift 2
  1272.     CreateDynamicObject(978,2302.10009766,1402.80004883,42.29999924,0.00000000,0.00000000,180.00000000, 0); //object(sub_roadright) (1)
  1273.     CreateDynamicObject(978,2311.10009766,1402.80004883,42.29999924,0.00000000,0.00000000,179.99450684, 0); //object(sub_roadright) (2)
  1274.     CreateDynamicObject(3749,2325.00000000,1404.59997559,47.70000076,0.00000000,0.00000000,0.00000000, 0); //object(clubgate01_lax) (1)
  1275.     CreateDynamicObject(978,2339.00000000,1403.00000000,42.29999924,0.00000000,0.00000000,179.99450684, 0); //object(sub_roadright) (4)
  1276.     CreateDynamicObject(978,2348.00000000,1403.00000000,42.29999924,0.00000000,0.00000000,179.99450684, 0); //object(sub_roadright) (6)
  1277.     CreateDynamicObject(978,2352.50000000,1403.00000000,42.29999924,0.00000000,0.00000000,179.99450684, 0); //object(sub_roadright) (7)
  1278.     CreateDynamicObject(994,2319.19995117,1401.80004883,41.79999924,0.00000000,0.00000000,90.00000000, 0); //object(lhouse_barrier2) (1)
  1279.     CreateDynamicObject(994,2325.10009766,1401.59997559,41.79999924,0.00000000,0.00000000,90.00000000, 0); //object(lhouse_barrier2) (2)
  1280.     CreateDynamicObject(994,2330.69995117,1401.40002441,41.79999924,0.00000000,0.00000000,90.00000000, 0); //object(lhouse_barrier2) (4)
  1281.     CreateDynamicObject(3666,2314.30004883,1403.00000000,42.29999924,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (1)
  1282.     CreateDynamicObject(3666,2335.50000000,1403.30004883,42.29999924,0.00000000,0.00000000,0.00000000, 0); //object(airuntest_las) (2)
  1283.     CreateDynamicObject(2692,2344.80004883,1390.69995117,42.59999847,0.00000000,0.00000000,220.00000000, 0); //object(cj_banner10) (1)
  1284.     CreateDynamicObject(2693,2343.89990234,1388.90002441,42.50000000,0.00000000,0.00000000,186.00000000, 0); //object(cj_banner11) (1)
  1285.     CreateDynamicObject(8406,2295.50000000,1509.30004883,47.09999847,0.00000000,0.00000000,102.00000000, 0); //object(carparksign01_lvs) (1)
  1286.     CreateDynamicObject(10281,2347.00000000,1389.90002441,46.50000000,0.00000000,0.00000000,272.00000000, 0); //object(michsign_sfe) (1)
  1287.     CreateDynamicObject(14467,2344.89990234,1393.19995117,43.79999924,0.00000000,0.00000000,248.00000000, 0); //object(carter_statue) (1)
  1288.     CreateDynamicObject(3472,2340.80004883,1395.30004883,41.29999924,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  1289.     CreateDynamicObject(3472,2298.69995117,1406.19995117,41.29999924,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (2)
  1290.     CreateDynamicObject(984,2303.69995117,1403.30004883,35.79999924,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (1)
  1291.     CreateDynamicObject(984,2310.50000000,1403.30004883,35.79999924,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (2)
  1292.     CreateDynamicObject(984,2311.00000000,1502.90002441,29.50000000,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (3)
  1293.     CreateDynamicObject(984,2304.39990234,1502.80004883,29.50000000,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (4)
  1294.     CreateDynamicObject(984,2303.39990234,1403.80004883,23.00000000,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (5)
  1295.     CreateDynamicObject(984,2310.19995117,1403.69995117,23.00000000,0.00000000,0.00000000,88.00000000, 0); //object(fenceshit2) (6)
  1296.     CreateDynamicObject(984,2311.19995117,1502.69995117,16.70000076,0.00000000,0.00000000,90.00000000, 0); //object(fenceshit2) (7)
  1297.     CreateDynamicObject(984,2304.30004883,1502.50000000,16.70000076,0.00000000,0.00000000,92.00000000, 0); //object(fenceshit2) (9)
  1298.     CreateDynamicObject(984,2298.89990234,1390.00000000,10.50000000,0.00000000,0.00000000,88.00000000, 0); //object(fenceshit2) (10)
  1299.     CreateDynamicObject(984,2308.19995117,1389.69995117,10.50000000,0.00000000,0.00000000,87.99499512, 0); //object(fenceshit2) (11)
  1300.     CreateDynamicObject(982,2312.69995117,1402.40002441,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (1)
  1301.     CreateDynamicObject(982,2313.19995117,1427.90002441,10.50000000,0.00000000,0.00000000,358.00000000, 0); //object(fenceshit) (2)
  1302.     CreateDynamicObject(982,2313.69995117,1453.50000000,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (3)
  1303.     CreateDynamicObject(982,2313.69995117,1479.09997559,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (4)
  1304.     CreateDynamicObject(982,2306.30004883,1508.30004883,10.50000000,0.00000000,0.00000000,118.00000000, 0); //object(fenceshit) (5)
  1305.     CreateDynamicObject(982,2330.30004883,1515.69995117,10.50000000,0.00000000,0.00000000,95.99865723, 0); //object(fenceshit) (6)
  1306.     CreateDynamicObject(982,2335.69995117,1516.30004883,10.50000000,0.00000000,0.00000000,95.99853516, 0); //object(fenceshit) (7)
  1307.     CreateDynamicObject(3578,2318.89990234,1491.50000000,10.39999962,0.00000000,0.00000000,0.00000000, 0); //object(dockbarr1_la) (1)
  1308.     CreateDynamicObject(3578,2328.10009766,1491.50000000,10.39999962,0.00000000,0.00000000,0.00000000, 0); //object(dockbarr1_la) (3)
  1309.     CreateDynamicObject(982,2333.30004883,1479.09997559,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (8)
  1310.     CreateDynamicObject(982,2333.30004883,1455.19995117,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (9)
  1311.     CreateDynamicObject(982,2333.30004883,1432.09997559,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (10)
  1312.     CreateDynamicObject(3578,2329.19995117,1416.00000000,10.39999962,0.00000000,0.00000000,40.00000000, 0); //object(dockbarr1_la) (8)
  1313.     CreateDynamicObject(3578,2320.69995117,1411.09997559,10.39999962,0.00000000,0.00000000,19.99572754, 0); //object(dockbarr1_la) (9)
  1314.     CreateDynamicObject(3578,2324.80004883,1393.59997559,10.39999962,0.00000000,0.00000000,9.99499512, 0); //object(dockbarr1_la) (13)
  1315.     CreateDynamicObject(3578,2334.60009766,1395.30004883,10.39999962,0.00000000,0.00000000,9.99499512, 0); //object(dockbarr1_la) (15)
  1316.     CreateDynamicObject(3578,2341.19995117,1400.30004883,10.39999962,0.00000000,0.00000000,55.99206543, 0); //object(dockbarr1_la) (17)
  1317.     CreateDynamicObject(3578,2347.19995117,1408.50000000,10.39999962,0.00000000,0.00000000,51.99182129, 0); //object(dockbarr1_la) (18)
  1318.     CreateDynamicObject(3578,2350.80004883,1417.69995117,10.39999962,0.00000000,0.00000000,85.98730469, 0); //object(dockbarr1_la) (19)
  1319.     CreateDynamicObject(982,2346.89990234,1500.30004883,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (11)
  1320.     CreateDynamicObject(982,2346.89990234,1474.59997559,10.50000000,0.00000000,0.00000000,0.00000000, 0); //object(fenceshit) (12)
  1321.     CreateDynamicObject(982,2348.69995117,1449.09997559,10.50000000,0.00000000,0.00000000,8.00000000, 0); //object(fenceshit) (13)
  1322.     CreateDynamicObject(1238,2350.69995117,1436.09997559,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (1)
  1323.     CreateDynamicObject(1238,2350.69995117,1435.00000000,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (2)
  1324.     CreateDynamicObject(1238,2350.69995117,1433.69995117,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (3)
  1325.     CreateDynamicObject(1238,2350.80004883,1432.30004883,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (4)
  1326.     CreateDynamicObject(1238,2350.80004883,1431.00000000,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (5)
  1327.     CreateDynamicObject(1238,2350.80004883,1429.40002441,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (6)
  1328.     CreateDynamicObject(1238,2350.80004883,1427.80004883,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (7)
  1329.     CreateDynamicObject(1238,2350.80004883,1426.00000000,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (8)
  1330.     CreateDynamicObject(1238,2351.19995117,1424.00000000,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (9)
  1331.     CreateDynamicObject(3578,2317.30004883,1392.19995117,10.39999962,0.00000000,0.00000000,9.99157715, 0); //object(dockbarr1_la) (21)
  1332.     CreateDynamicObject(1238,2315.60009766,1409.40002441,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (11)
  1333.     CreateDynamicObject(1238,2315.10009766,1409.30004883,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (12)
  1334.     CreateDynamicObject(1238,2314.60009766,1409.19995117,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (13)
  1335.     CreateDynamicObject(1238,2314.10009766,1409.09997559,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (14)
  1336.     CreateDynamicObject(1238,2313.60009766,1408.90002441,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (15)
  1337.     CreateDynamicObject(1238,2313.10009766,1408.69995117,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (16)
  1338.     CreateDynamicObject(1696,2314.80004883,1394.80004883,10.60000038,0.00000000,0.00000000,86.00000000, 0); //object(roofstuff15) (1)
  1339.     CreateDynamicObject(1696,2315.19995117,1400.30004883,10.60000038,0.00000000,0.00000000,85.99548340, 0); //object(roofstuff15) (2)
  1340.     CreateDynamicObject(1696,2315.60009766,1405.69995117,10.60000038,0.00000000,0.00000000,85.99548340, 0); //object(roofstuff15) (3)
  1341.     CreateDynamicObject(1238,2318.89990234,1408.09997559,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (17)
  1342.     CreateDynamicObject(1238,2318.80004883,1406.59997559,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (18)
  1343.     CreateDynamicObject(1238,2318.69995117,1404.59997559,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (19)
  1344.     CreateDynamicObject(1238,2318.60009766,1402.90002441,10.10000038,0.00000000,0.00000000,0.00000000, 0); //object(trafficcone) (20)
  1345.     CreateDynamicObject(1423,2319.39990234,1407.30004883,10.50000000,0.00000000,0.00000000,88.00000000, 0); //object(dyn_roadbarrier_4) (1)
  1346.     CreateDynamicObject(1423,2319.10009766,1403.69995117,10.50000000,0.00000000,0.00000000,87.99499512, 0); //object(dyn_roadbarrier_4) (2)
  1347.     CreateDynamicObject(7392,2349.50000000,1389.50000000,56.29999924,0.00000000,0.00000000,358.00000000, 0); //object(vegcandysign1) (1)
  1348.     CreateDynamicObject(3461,2318.19995117,1401.50000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (1)
  1349.     CreateDynamicObject(3461,2318.10009766,1400.00000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (2)
  1350.     CreateDynamicObject(3461,2317.89990234,1398.00000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (3)
  1351.     CreateDynamicObject(3461,2317.69995117,1395.80004883,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (4)
  1352.     CreateDynamicObject(3461,2317.60009766,1394.59997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (5)
  1353.     CreateDynamicObject(3461,2317.80004883,1397.09997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (6)
  1354.     CreateDynamicObject(3461,2317.50000000,1393.40002441,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (7)
  1355.     CreateDynamicObject(3461,2317.50000000,1393.90002441,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (8)
  1356.     CreateDynamicObject(3461,2317.60009766,1395.40002441,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (9)
  1357.     CreateDynamicObject(3461,2317.69995117,1396.90002441,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (10)
  1358.     CreateDynamicObject(3461,2317.80004883,1397.90002441,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (11)
  1359.     CreateDynamicObject(3461,2317.89990234,1399.09997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (12)
  1360.     CreateDynamicObject(3461,2318.00000000,1400.09997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (13)
  1361.     CreateDynamicObject(3461,2318.10009766,1401.09997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (14)
  1362.     CreateDynamicObject(3461,2318.09960938,1401.09960938,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (15)
  1363.     CreateDynamicObject(3461,2318.19995117,1402.09997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (16)
  1364.     CreateDynamicObject(3461,2318.50000000,1402.30004883,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (17)
  1365.     CreateDynamicObject(3461,2317.19995117,1392.69995117,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (18)
  1366.     CreateDynamicObject(3461,2317.30004883,1396.50000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (19)
  1367.     CreateDynamicObject(3461,2317.39990234,1395.00000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (20)
  1368.     CreateDynamicObject(3461,2317.80004883,1398.59997559,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (21)
  1369.     CreateDynamicObject(3461,2317.69995117,1399.80004883,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (22)
  1370.     CreateDynamicObject(3461,2317.60009766,1401.00000000,8.10000038,0.00000000,0.00000000,0.00000000, 0); //object(tikitorch01_lvs) (23)
  1371.     CreateDynamicObject(3472,2292.30004883,1522.90002441,37.59999847,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (3)
  1372.     CreateDynamicObject(3472,2297.10009766,1500.30004883,37.59999847,0.00000000,0.00000000,16.00000000, 0); //object(circuslampost03) (4)
  1373.     // MiniDrift //
  1374.     CreateDynamicObject(16148, -453.39999389648, 3590.3999023438, 19.200000762939, 0, 0, 0, 0);
  1375.     CreateDynamicObject(16667, -526.20001220703, 3474.8000488281, 2.7999999523163, 0, 0, 40, 0);
  1376.     CreateDynamicObject(16667, -517.5, 3435.6999511719, 2.7000000476837, 0, 0, 135.99996948242, 0);
  1377.     CreateDynamicObject(16109, -445.20001220703, 3411.6999511719, 16.799999237061, 0, 0, 0, 0);
  1378.     CreateDynamicObject(3279, -411.89999389648, 3335.8999023438, 20, 0, 0, 170, 0);
  1379.     CreateDynamicObject(4206, -527.59997558594, 3461.1000976563, 90.099998474121, 0, 0, 0, 0);
  1380.     CreateDynamicObject(3461, -528.40002441406, 3466.3999023438, 1.8999999761581, 0, 0, 0, 0);
  1381.     CreateDynamicObject(3461, -522.5, 3454.3000488281, 2.2999999523163, 0, 0, 0, 0);
  1382.     CreateDynamicObject(8483, -510.5, 3473.8000488281, 6.9000000953674, 0, 6, 251.99998474121, 0);
  1383.     CreateDynamicObject(16667, -530.59997558594, 3474.3999023438, 0.30000001192093, 0, 0, 39.995727539063, 0);
  1384.     CreateDynamicObject(9833, -525.90002441406, 3459.6000976563, -4.3000001907349, 0, 0, 0, 0);
  1385.     CreateDynamicObject(1632, -530.90002441406, 3452.6999511719, 0.40000000596046, 0, 0, 126, 0);
  1386.     CreateDynamicObject(1632, -532.79998779297, 3455.8000488281, 0.40000000596046, 0, 0, 117.99670410156, 0);
  1387.     CreateDynamicObject(1632, -534.5, 3459.1999511719, 0.40000000596046, 0, 0, 111.9931640625, 0);
  1388.     CreateDynamicObject(1632, -535.70001220703, 3462.6000976563, 0.40000000596046, 0, 0, 101.98913574219, 0);
  1389.     CreateDynamicObject(1632, -528.5, 3449.8000488281, 0.40000000596046, 0, 0, 131.99670410156, 0);
  1390.     CreateDynamicObject(14467, -409.79998779297, 3550.6999511719, 43.5, 0, 0, 0, 0);
  1391.     CreateDynamicObject(13296, -419.60000610352, 3554.6999511719, 44.700000762939, 0, 0, 2, 0);
  1392.     CreateDynamicObject(1337, -413.79998779297, 3554.8000488281, 41.900001525879, 0, 0, 0, 0);
  1393.     CreateDynamicObject(2693, -421.39999389648, 3552, 42.200000762939, 0, 0, 0, 0);
  1394.     CreateDynamicObject(2692, -420.39999389648, 3553.1000976563, 42.200000762939, 0, 0, 0, 0);
  1395.     CreateDynamicObject(2695, -419, 3555.1999511719, 42.200000762939, 0, 0, 0, 0);
  1396.     CreateDynamicObject(1260, -451.60000610352, 3555.6999511719, 42, 0, 0, 134, 0);
  1397.     CreateDynamicObject(4729, -451.89999389648, 3555.8999023438, 47.200000762939, 0, 0, 334, 0);
  1398.     CreateDynamicObject(10281, -405.89999389648, 3554.8999023438, 43, 0, 0, 0, 0);
  1399.     // Tunel DM
  1400.     CreateDynamicObject(972,-830.00000000,-1341.00000000,82.59999847,0.00000000,0.00000000,82.00000000, 5); //object(tunnelentrance) (4)
  1401.     CreateDynamicObject(3472,-841.00000000,-1362.30004883,78.40000153,0.00000000,10.00000000,304.00000000, 5); //object(circuslampost03) (1)
  1402.     CreateDynamicObject(3524,-829.79998779,-1341.69995117,84.59999847,0.00000000,0.00000000,350.00000000, 5); //object(skullpillar01_lvs) (1)
  1403.     CreateDynamicObject(3524,-837.50000000,-1341.00000000,84.59999847,0.00000000,0.00000000,19.99694824, 5); //object(skullpillar01_lvs) (2)
  1404.     CreateDynamicObject(3877,-838.20001221,-1384.09997559,89.40000153,0.00000000,0.00000000,0.00000000, 5); //object(sf_rooflite) (1)
  1405.     CreateDynamicObject(3877,-836.40002441,-1350.30004883,86.00000000,0.00000000,0.00000000,0.00000000, 5); //object(sf_rooflite) (2)
  1406.     CreateDynamicObject(3877,-832.20001221,-1345.40002441,85.00000000,0.00000000,0.00000000,0.00000000, 5); //object(sf_rooflite) (3)
  1407.     CreateDynamicObject(972,-849.29998779,-1408.09997559,90.59999847,0.00000000,0.00000000,251.99647522, 5); //object(tunnelentrance) (5)
  1408.     CreateDynamicObject(8483,-833.70001221,-1407.80004883,91.00000000,0.00000000,0.00000000,162.00000000, 5); //object(pirateland02_lvs) (1)
  1409.     CreateDynamicObject(1225,-844.59997559,-1410.69995117,91.69999695,0.00000000,0.00000000,0.00000000, 5); //object(barrel4) (1)
  1410.     CreateDynamicObject(1225,-848.50000000,-1404.69995117,91.19999695,0.00000000,0.00000000,0.00000000, 5); //object(barrel4) (2)
  1411.     CreateDynamicObject(1225,-843.40002441,-1392.40002441,89.69999695,0.00000000,0.00000000,0.00000000, 5); //object(barrel4) (3)
  1412.     CreateDynamicObject(1225,-844.59997559,-1385.19995117,88.90000153,0.00000000,0.00000000,0.00000000, 5); //object(barrel4) (4)
  1413.     CreateDynamicObject(1225,-838.20001221,-1379.59997559,87.90000153,0.00000000,0.00000000,0.00000000, 5); //object(barrel4) (5)
  1414.     CreateDynamicObject(746,-843.79998779,-1380.09997559,87.90000153,0.00000000,358.00000000,0.00000000, 5); //object(sm_scrub_rock2) (1)
  1415.     CreateDynamicObject(746,-839.00000000,-1353.90002441,85.40000153,0.00000000,357.99499512,0.00000000, 5); //object(sm_scrub_rock2) (2)
  1416.     CreateDynamicObject(845,-835.40002441,-1368.19995117,87.30000305,0.00000000,6.00000000,344.00000000, 5); //object(dead_tree_17) (1)
  1417.     CreateDynamicObject(843,-831.50000000,-1352.40002441,85.00000000,0.00000000,0.00000000,142.00000000, 5); //object(dead_tree_15) (1)
  1418.     CreateDynamicObject(2677,-844.50000000,-1407.00000000,91.50000000,0.00000000,0.00000000,0.00000000, 5); //object(proc_rubbish_7) (1)
  1419.     CreateDynamicObject(2675,-846.20001221,-1405.59997559,91.40000153,0.00000000,0.00000000,0.00000000, 5); //object(proc_rubbish_6) (1)
  1420.     CreateDynamicObject(2672,-844.40002441,-1404.69995117,91.19999695,0.00000000,0.00000000,0.00000000, 5); //object(proc_rubbish_4) (1)
  1421.     CreateDynamicObject(922,-842.59997559,-1389.80004883,90.30000305,354.00366211,2.01101685,0.21017456, 5); //object(packing_carates1) (1)
  1422.     CreateDynamicObject(922,-842.59997559,-1389.80004883,91.09999847,354.00146484,2.01049805,0.20874023, 5); //object(packing_carates1) (2)
  1423.     CreateDynamicObject(923,-837.59997559,-1363.69995117,86.90000153,0.00000000,0.00000000,344.00000000, 5); //object(packing_carates2) (1)
  1424.     CreateDynamicObject(923,-835.90002441,-1363.59997559,86.90000153,0.00000000,0.00000000,15.99841309, 5); //object(packing_carates2) (2)
  1425.     CreateDynamicObject(922,-836.40002441,-1362.30004883,87.19999695,0.00000000,0.00000000,348.00000000, 5); //object(packing_carates1) (3)
  1426.     CreateDynamicObject(922,-836.40002441,-1362.30004883,87.90000153,0.00000000,0.00000000,347.99743652, 5); //object(packing_carates1) (4)
  1427.     CreateDynamicObject(12957,-833.29998779,-1373.69995117,87.69999695,0.00000000,0.00000000,254.00000000, 5); //object(sw_pickupwreck01) (1)
  1428.     CreateDynamicObject(2905,-834.40002441,-1346.80004883,84.59999847,6.92254639,30.24322510,127.98040771, 5); //object(kmb_deadleg) (1)
  1429.     CreateDynamicObject(2906,-833.90002441,-1347.09997559,84.59999847,0.00000000,28.00000000,68.00000000, 5); //object(kmb_deadarm) (1)
  1430.     CreateDynamicObject(2907,-832.20001221,-1345.59997559,84.80000305,280.19607544,101.19610596,281.37149048, 5); //object(kmb_deadtorso) (1)
  1431.     CreateDynamicObject(2908,-832.29998779,-1345.59997559,85.50000000,46.14288330,159.56384277,195.03918457, 5); //object(kmb_deadhead) (1)
  1432.     CreateDynamicObject(2908,-839.40002441,-1372.50000000,87.59999847,0.00000000,0.00000000,0.00000000, 5); //object(kmb_deadhead) (2)
  1433.     CreateDynamicObject(2907,-836.90002441,-1378.40002441,88.09999847,0.00000000,0.00000000,0.00000000, 5); //object(kmb_deadtorso) (2)
  1434.     CreateDynamicObject(2906,-839.79998779,-1381.00000000,88.50000000,0.00000000,0.00000000,0.00000000, 5); //object(kmb_deadarm) (2)
  1435.     CreateDynamicObject(2907,-843.29998779,-1386.69995117,89.09999847,0.00000000,6.00000000,0.00000000, 5); //object(kmb_deadtorso) (3)
  1436.     CreateDynamicObject(2905,-839.90002441,-1387.30004883,89.19999695,0.00000000,0.00000000,0.00000000, 5); //object(kmb_deadleg) (2)
  1437.     CreateDynamicObject(2926,-841.00000000,-1368.19995117,87.09999847,0.00000000,0.00000000,352.00000000, 5); //object(dyno_box_a) (1)
  1438.     CreateDynamicObject(2926,-840.79998779,-1367.40002441,87.09999847,0.00000000,0.00000000,351.99645996, 5); //object(dyno_box_a) (2)
  1439.     CreateDynamicObject(2971,-840.90002441,-1371.00000000,87.19999695,0.00000000,0.00000000,80.00000000, 5); //object(k_smashboxes) (1)
  1440.     CreateDynamicObject(3092,-833.79998779,-1337.50000000,85.69999695,0.00000000,0.00000000,168.00000000, 5); //object(dead_tied_cop) (1)
  1441.     CreateDynamicObject(3092,-831.59997559,-1338.00000000,85.69999695,0.00000000,0.00000000,167.99743652, 5); //object(dead_tied_cop) (2)
  1442.     CreateDynamicObject(3092,-846.79998779,-1412.00000000,93.50000000,0.00000000,0.00000000,344.00000000, 5); //object(dead_tied_cop) (3)
  1443.     CreateDynamicObject(3092,-848.00000000,-1411.40002441,95.30000305,0.00000000,0.00000000,334.00000000, 5); //object(dead_tied_cop) (5)
  1444.     CreateDynamicObject(3877,-847.70001221,-1409.40002441,92.30000305,0.00000000,0.00000000,0.00000000, 5); //object(sf_rooflite) (4)
  1445.     CreateDynamicObject(3877,-850.00000000,-1406.50000000,91.80000305,0.00000000,0.00000000,0.00000000, 5); //object(sf_rooflite) (5)
  1446.     CreateDynamicObject(3472,-841.00000000,-1395.80004883,80.40000153,0.00000000,9.99755859,303.99719238, 5); //object(circuslampost03) (2)
  1447.     CreateDynamicObject(972,-849.29980469,-1408.09960938,90.59999847,0.00000000,0.00000000,251.99340820, 5); //object(tunnelentrance) (6)
  1448.     CreateDynamicObject(3526,-847.09997559,-1394.90002441,90.09999847,0.00000000,0.00000000,204.00000000, 5); //object(vegasairportlight) (1)
  1449.     // Arena /
  1450.     CreateDynamicObject(1683, 1126.9000244141, 1281.5999755859, 12.199999809265, 0, 2, 0, 5);
  1451.     CreateDynamicObject(3526, 1175.8000488281, 1344.9000244141, 9.8999996185303, 0, 0, 0, 5);
  1452.     CreateDynamicObject(3526, 1175.8000488281, 1338.8000488281, 9.8999996185303, 0, 0, 0, 5);
  1453.     CreateDynamicObject(3526, 1175.8000488281, 1332.8000488281, 9.8999996185303, 0, 0, 0, 5);
  1454.     CreateDynamicObject(3526, 1175.6999511719, 1328, 9.8999996185303, 0, 0, 0, 5);
  1455.     CreateDynamicObject(3526, 1175.6999511719, 1324, 9.8999996185303, 0, 0, 0, 5);
  1456.     CreateDynamicObject(3279, 1104.1999511719, 1341, 9.6000003814697, 0, 0, 0, 5);
  1457.     CreateDynamicObject(3279, 1104.5, 1313.6999511719, 9.6000003814697, 0, 0, 0, 5);
  1458.     CreateDynamicObject(7392, 1175.1999511719, 1294.5999755859, 17.799999237061, 0, 0, 0, 5);
  1459.     CreateDynamicObject(3877, 1150.9000244141, 1262.3000488281, 11.5, 0, 0, 0, 5);
  1460.     CreateDynamicObject(3877, 1141.5999755859, 1262.1999511719, 11.5, 0, 0, 0, 5);
  1461.     CreateDynamicObject(3515, 1168, 1329.5999755859, 4.8000001907349, 0, 0, 0, 5);
  1462.     CreateDynamicObject(3515, 1160.1999511719, 1329.3000488281, 4.8000001907349, 0, 0, 0, 5);
  1463.     CreateDynamicObject(3524, 1173.8000488281, 1345.0999755859, 12.699999809265, 0, 0, 0, 5);
  1464.     CreateDynamicObject(3524, 1158.5, 1345.0999755859, 12.699999809265, 0, 0, 0, 5);
  1465.     CreateDynamicObject(3472, 1129.8000488281, 1330.1999511719, 9.8000001907349, 0, 0, 0, 5);
  1466.     CreateDynamicObject(3472, 1168.9000244141, 1290.9000244141, 9.8000001907349, 0, 0, 0, 5);
  1467.     CreateDynamicObject(3472, 1149.5999755859, 1347.5999755859, 9.8000001907349, 0, 0, 0, 5);
  1468.     CreateDynamicObject(1676, 1149.5, 1262.3000488281, 11.39999961853, 0, 0, 0, 5);
  1469.     CreateDynamicObject(1676, 1147.9000244141, 1262.1999511719, 11.39999961853, 0, 0, 0, 5);
  1470.     CreateDynamicObject(1676, 1146.3000488281, 1262.1999511719, 11.39999961853, 0, 0, 0, 5);
  1471.     CreateDynamicObject(1676, 1144.5999755859, 1262.1999511719, 11.39999961853, 0, 0, 0, 5);
  1472.     CreateDynamicObject(1676, 1143, 1262.1999511719, 11.39999961853, 0, 0, 0, 5);
  1473.     CreateDynamicObject(1676, 1140.3000488281, 1262.3000488281, 11.39999961853, 0, 0, 0, 5);
  1474.     CreateDynamicObject(1676, 1138.5999755859, 1262.3000488281, 11.39999961853, 0, 0, 0, 5);
  1475.     CreateDynamicObject(1676, 1136.9000244141, 1262.3000488281, 11.39999961853, 0, 0, 0, 5);
  1476.     CreateDynamicObject(1676, 1135.1999511719, 1262.3000488281, 11.39999961853, 0, 0, 0, 5);
  1477.     CreateDynamicObject(3877, 1133.8000488281, 1262.4000244141, 11.5, 0, 0, 0, 5);
  1478.     CreateDynamicObject(987, 1098.9000244141, 1253.6999511719, 9.8000001907349, 0, 0, 0, 5);
  1479.     CreateDynamicObject(987, 1110.8000488281, 1254, 9.8000001907349, 0, 0, 0, 5);
  1480.     CreateDynamicObject(987, 1122.6999511719, 1254.0999755859, 9.8000001907349, 0, 0, 0, 5);
  1481.     CreateDynamicObject(987, 1134.5999755859, 1254.5, 9.8000001907349, 0, 0, 0, 5);
  1482.     CreateDynamicObject(987, 1146.4000244141, 1254.4000244141, 9.8000001907349, 0, 0, 0, 5);
  1483.     CreateDynamicObject(987, 1158.3000488281, 1254.5, 9.8000001907349, 0, 0, 0, 5);
  1484.     CreateDynamicObject(988, 1173.1999511719, 1254.3000488281, 10.800000190735, 0, 0, 180, 5);
  1485.     CreateDynamicObject(3594, 1154.9000244141, 1342.0999755859, 10.5, 0, 0, 0, 5);
  1486.     CreateDynamicObject(3594, 1111.9000244141, 1346.5999755859, 10.5, 0, 0, 0, 5);
  1487.     CreateDynamicObject(3594, 1132.1999511719, 1355.0999755859, 10.5, 0, 0, 0, 5);
  1488.     CreateDynamicObject(12957, 1101, 1301.0999755859, 10.699999809265, 0, 0, 0, 5);
  1489.     CreateDynamicObject(12961, 1106.0999755859, 1265.0999755859, 10.60000038147, 0, 0, 0, 5);
  1490.     CreateDynamicObject(1369, 1106.8000488281, 1261.8000488281, 10.39999961853, 0, 0, 0, 5);
  1491.     CreateDynamicObject(1441, 1103.5999755859, 1326.6999511719, 10.5, 0, 0, 0, 5);
  1492.     CreateDynamicObject(2906, 1106.0999755859, 1255.9000244141, 11.39999961853, 0, 276, 0, 5);
  1493.     CreateDynamicObject(2905, 1105.5, 1256.3000488281, 10.800000190735, 0, 0, 60, 5);
  1494.     CreateDynamicObject(2907, 1106.8000488281, 1256.3000488281, 10.5, 0, 0, 44, 5);
  1495.     CreateDynamicObject(2908, 1105.6999511719, 1256, 11.39999961853, 0, 0, 318, 5);
  1496.     CreateDynamicObject(3073, 1173.1999511719, 1315.4000244141, 11.5, 0, 0, 192, 5);
  1497.     CreateDynamicObject(3092, 1172.5999755859, 1319, 12.800000190735, 0, 0, 0, 5);
  1498.     CreateDynamicObject(849, 1167.6999511719, 1320.1999511719, 10.10000038147, 0, 0, 0, 5);
  1499.     CreateDynamicObject(853, 1151.4000244141, 1319.0999755859, 10.199999809265, 0, 0, 0, 5);
  1500.     CreateDynamicObject(3092, 1173.8000488281, 1312.4000244141, 10.800000190735, 0, 0, 0, 5);
  1501.     CreateDynamicObject(4519, 1107.6999511719, 1327.3000488281, 10.300000190735, 0, 0, 0, 5);
  1502.     // Zone Random //
  1503.     CreateDynamicObject(980, 90.400001525879, -294, 3.4000000953674, 0, 0, 180, 5);
  1504.     CreateDynamicObject(3524, 85, -295.39999389648, -1, 0, 0, 0, 5);
  1505.     CreateDynamicObject(3524, 94.800003051758, -295.70001220703, -1, 0, 0, 0, 5);
  1506.     CreateDynamicObject(3374, 86.900001525879, -291.70001220703, 2.0999999046326, 0, 0, 0, 5);
  1507.     CreateDynamicObject(3374, 90.800003051758, -291.70001220703, 2.0999999046326, 0, 0, 0, 5);
  1508.     CreateDynamicObject(3374, 94.699996948242, -291.60000610352, 2.0999999046326, 0, 0, 0, 5);
  1509.     CreateDynamicObject(4206, 88.099998474121, -308.5, 0.60000002384186, 0, 0, 0, 5);
  1510.     CreateDynamicObject(14608, 94.900001525879, -314.60000610352, 2.2999999523163, 0, 0, 2, 5);
  1511.     // Area51 //
  1512.     CreateDynamicObject(3271, 218.19999694824, 1913.5, 16, 0, 0, 75.999938964844, 5);
  1513.     CreateDynamicObject(989, 97.199996948242, 1920.6999511719, 19, 0, 0, 18, 5);
  1514.     // Objetos Parque
  1515.     CreateDynamicObject(13594,1908.69995117,-1375.00000000,16.20000076,0.00000000,0.00000000,6.00000000, 0); //object(fireyfire) (1)
  1516.     CreateDynamicObject(13594,1890.19995117,-1402.40002441,16.20000076,0.00000000,0.00000000,51.99853516, 0); //object(fireyfire) (2)
  1517.     CreateDynamicObject(13594,1868.09997559,-1429.69995117,16.20000076,0.00000000,0.00000000,97.99829102, 0); //object(fireyfire) (3)
  1518.     CreateDynamicObject(14873,1890.09997559,-1382.19995117,13.19999981,0.00000000,0.00000000,0.00000000, 0); //object(kylie_hay) (1)
  1519.     CreateDynamicObject(14875,1890.59997559,-1385.30004883,13.19999981,0.00000000,0.00000000,350.00000000, 0); //object(kylie_hay1) (1)
  1520.     CreateDynamicObject(16404,1881.09997559,-1389.19995117,14.00000000,0.00000000,0.00000000,26.00000000, 0); //object(desn2_hutskel2) (1)
  1521.     CreateDynamicObject(1503,1892.50000000,-1390.59997559,12.39999962,0.00000000,0.00000000,0.00000000, 0); //object(dyn_ramp) (1)
  1522.     CreateDynamicObject(1660,1915.69995117,-1405.19995117,11.39999962,0.00000000,0.00000000,182.00000000, 0); //object(ramp) (1)
  1523.     CreateDynamicObject(2931,1873.19995117,-1399.69995117,12.39999962,0.00000000,0.00000000,0.00000000, 0); //object(kmb_jump1) (1)
  1524.     CreateDynamicObject(2931,1873.19995117,-1396.40002441,14.19999981,0.00000000,0.00000000,0.00000000, 0); //object(kmb_jump1) (2)
  1525.     CreateDynamicObject(2931,1873.19995117,-1393.19995117,15.69999981,0.00000000,0.00000000,0.00000000, 0); //object(kmb_jump1) (3)
  1526.     CreateDynamicObject(3363,1875.40002441,-1380.40002441,12.50000000,0.00000000,0.00000000,144.00000000, 0); //object(des_ruin1_) (1)
  1527.     CreateDynamicObject(3625,1942.80004883,-1400.30004883,14.39999962,0.00000000,0.00000000,28.00000000, 0); //object(crgostntrmp) (1)
  1528.     CreateDynamicObject(13641,1920.09997559,-1398.50000000,12.89999962,0.00000000,0.00000000,66.00000000, 0); //object(kickramp04) (1)
  1529.     CreateDynamicObject(16302,1930.50000000,-1361.50000000,17.39999962,0.00000000,352.00000000,0.00000000, 0); //object(des_gravelpile04) (1)
  1530.     CreateDynamicObject(16317,1968.00000000,-1404.50000000,11.89999962,0.00000000,348.00000000,0.00000000, 0); //object(des_quarstmound_03) (1)
  1531.     CreateDynamicObject(18451,1889.69995117,-1419.80004883,9.60000038,0.00000000,0.00000000,0.00000000, 0); //object(cs_oldcarjmp) (1)
  1532.     CreateDynamicObject(1634,1921.90002441,-1444.09997559,12.80000019,0.00000000,0.00000000,92.00000000, 0); //object(landjump2) (1)
  1533.     CreateDynamicObject(1634,1913.90002441,-1444.59997559,16.29999924,0.00000000,0.00000000,91.99951172, 0); //object(landjump2) (2)
  1534.     CreateDynamicObject(1634,1905.90002441,-1444.80004883,19.79999924,0.00000000,0.00000000,89.99951172, 0); //object(landjump2) (3)
  1535.     CreateDynamicObject(1634,1898.19995117,-1444.80004883,23.50000000,0.00000000,0.00000000,91.99951172, 0); //object(landjump2) (4)
  1536.     CreateDynamicObject(13594,1894.40002441,-1444.69995117,26.79999924,0.00000000,0.00000000,91.99804688, 0); //object(fireyfire) (4)
  1537.     // Aero Abandonado
  1538.     CreateDynamicObject(1655,230.30000305,2521.60009766,16.20000076,0.00000000,0.00000000,0.00000000, 0); //object(waterjumpx2) (1)
  1539.     CreateDynamicObject(13590,264.89999390,2497.50000000,16.70000076,0.00000000,0.00000000,272.00000000, 0); //object(kickbus04) (1)
  1540.     CreateDynamicObject(12956,184.39999390,2499.30004883,18.79999924,0.00000000,0.00000000,178.00000000, 0); //object(sw_trailerjump) (1)
  1541.     CreateDynamicObject(7979,402.20001221,2503.30004883,18.50000000,0.00000000,0.00000000,182.00000000, 0); //object(blastdef01_lvs) (1)
  1542.     CreateDynamicObject(3625,364.60000610,2470.80004883,17.50000000,0.00000000,0.00000000,2.00000000, 0); //object(crgostntrmp) (1)
  1543.     CreateDynamicObject(3270,371.29998779,2536.10009766,14.60000038,0.00000000,0.00000000,228.00000000, 0); //object(bonyrd_block2_) (1)
  1544.     CreateDynamicObject(3269,147.80000305,2461.80004883,13.80000019,0.00000000,0.00000000,66.00000000, 0); //object(bonyrd_block1_) (1)
  1545.     CreateDynamicObject(13641,338.00000000,2502.50000000,15.30000019,0.00000000,0.00000000,0.00000000, 0); //object(kickramp04) (1)
  1546.     CreateDynamicObject(13641,337.89999390,2521.80004883,15.30000019,0.00000000,0.00000000,0.00000000, 0); //object(kickramp04) (2)
  1547.     CreateDynamicObject(13641,337.79998779,2484.60009766,15.30000019,0.00000000,0.00000000,0.00000000, 0); //object(kickramp04) (3)
  1548.     CreateDynamicObject(16302,144.69999695,2523.19995117,21.60000038,0.00000000,0.00000000,0.00000000, 0); //object(des_gravelpile04) (1)
  1549.     CreateDynamicObject(16302,155.19999695,2531.00000000,21.60000038,0.00000000,0.00000000,0.00000000, 0); //object(des_gravelpile04) (2)
  1550.     CreateDynamicObject(16303,107.30000305,2501.80004883,11.80000019,0.00000000,0.00000000,16.00000000, 0); //object(des_quarryramp01) (1)
  1551.     CreateDynamicObject(16304,132.60000610,2537.10009766,20.39999962,0.00000000,0.00000000,0.00000000, 0); //object(des_gravelpile05) (1)
  1552.     CreateDynamicObject(16304,132.69999695,2522.80004883,20.39999962,0.00000000,0.00000000,0.00000000, 0); //object(des_gravelpile05) (2)
  1553.     CreateDynamicObject(16305,147.39999390,2542.69995117,20.39999962,0.00000000,0.00000000,0.00000000, 0); //object(des_gravelpile06) (1)
  1554.     CreateDynamicObject(3472,309.89999390,2520.19995117,15.19999981,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (1)
  1555.     CreateDynamicObject(3472,254.50000000,2480.69995117,15.19999981,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (2)
  1556.     CreateDynamicObject(3472,202.80000305,2509.39990234,15.19999981,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (3)
  1557.     CreateDynamicObject(3472,301.89999390,2496.39990234,15.19999981,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (4)
  1558.     CreateDynamicObject(3472,359.20001221,2483.50000000,15.19999981,0.00000000,358.00000000,0.00000000, 0); //object(circuslampost03) (5)
  1559.     CreateDynamicObject(3472,362.50000000,2527.39990234,15.19999981,0.00000000,357.99499512,0.00000000, 0); //object(circuslampost03) (6)
  1560.     CreateDynamicObject(7073,278.79998779,2542.60009766,33.59999847,0.00000000,0.00000000,0.00000000, 0); //object(vegascowboy1) (1)
  1561.     CreateDynamicObject(7392,312.60000610,2542.80004883,23.50000000,0.00000000,0.00000000,0.00000000, 0); //object(vegcandysign1) (1)
  1562.     CreateDynamicObject(9833,289.89999390,2527.80004883,18.29999924,0.00000000,0.00000000,0.00000000, 0); //object(fountain_sfw) (1)
  1563.     CreateDynamicObject(9833,324.79998779,2528.10009766,18.29999924,0.00000000,0.00000000,0.00000000, 0); //object(fountain_sfw) (2)
  1564.     CreateDynamicObject(16776,142.69999695,2534.39990234,17.39999962,0.00000000,0.00000000,136.00000000, 0); //object(des_cockbody) (1)
  1565.     CreateDynamicObject(16778,305.39999390,2530.30004883,15.60000038,0.00000000,0.00000000,348.00000000, 0); //object(des_ufosign) (1)
  1566.     CreateDynamicObject(3948,295.89999390,2524.50000000,23.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bistrogarden) (1)
  1567.     CreateDynamicObject(3948,328.89999390,2526.10009766,23.79999924,0.00000000,0.00000000,0.00000000, 0); //object(bistrogarden) (2)
  1568.     CreateDynamicObject(3458,143.10000610,2480.19995117,17.00000000,0.00000000,340.00000000,0.00000000, 0); //object(vgncarshade1) (1)
  1569.     CreateDynamicObject(3458,179.60000610,2480.19995117,30.29999924,0.00000000,339.99938965,0.00000000, 0); //object(vgncarshade1) (2)
  1570.     CreateDynamicObject(3458,214.19999695,2480.19995117,42.79999924,0.00000000,339.99938965,0.00000000, 0); //object(vgncarshade1) (3)
  1571.     CreateDynamicObject(3458,249.89999390,2480.39990234,55.59999847,0.00000000,339.99938965,0.00000000, 0); //object(vgncarshade1) (4)
  1572.     CreateDynamicObject(3458,266.29998779,2480.50000000,60.90000153,0.00000000,325.99938965,354.00000000, 0); //object(vgncarshade1) (5)
  1573.     CreateDynamicObject(3458,290.09960938,2477.19921875,80.19999695,0.00000000,313.99475098,347.99194336, 0); //object(vgncarshade1) (6)
  1574.     CreateDynamicObject(8040,427.70001221,2442.10009766,133.60000610,1.99951172,0.00000000,165.99792480, 0); //object(airprtcrprk02_lvs) (1)
  1575.     CreateDynamicObject(3458,467.39999390,2452.69995117,140.00000000,0.00000000,333.98986816,55.98840332, 0); //object(vgncarshade1) (7)
  1576.     CreateDynamicObject(3526,134.10000610,2477.39990234,15.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (1)
  1577.     CreateDynamicObject(3526,133.89999390,2483.00000000,15.60000038,0.00000000,0.00000000,0.00000000, 0); //object(vegasairportlight) (3)
  1578.     CreateDynamicObject(3458,305.70001221,2474.19995117,96.40000153,0.00000000,313.99475098,347.99194336, 0); //object(vgncarshade1) (6)
  1579.     CreateDynamicObject(3458,337.79998779,2467.30004883,114.69999695,0.00000000,347.99475098,347.99194336, 0); //object(vgncarshade1) (6)
  1580.     CreateDynamicObject(3458,369.20001221,2459.80004883,124.50000000,0.00000000,337.99194336,343.98645020, 0); //object(vgncarshade1) (6)
  1581.     CreateDynamicObject(3458,488.10000610,2483.10009766,155.50000000,0.00000000,339.98986816,55.98632812, 0); //object(vgncarshade1) (7)
  1582.     CreateDynamicObject(3458,478.50000000,2508.50000000,165.10000610,340.31726074,349.36010742,144.36035156, 0); //object(vgncarshade1) (7)
  1583.     CreateDynamicObject(3458,445.79998779,2526.60009766,177.39999390,340.32214355,332.24102783,143.92608643, 0); //object(vgncarshade1) (7)
  1584.     CreateDynamicObject(8040,399.60000610,2560.10009766,181.30000305,353.99951172,0.00000000,143.99792480, 0); //object(airprtcrprk02_lvs) (1)
  1585.     CreateDynamicObject(18450,337.29998779,2605.50000000,166.39999390,5.63696289,339.89868164,326.05871582, 0); //object(cs_roadbridge04) (1)
  1586.     CreateDynamicObject(18450,279.70001221,2650.69995117,161.60000610,5.86764526,12.06048584,318.74761963, 0); //object(cs_roadbridge04) (2)
  1587.     CreateDynamicObject(18450,219.19999695,2701.30004883,169.89999390,5.99810791,359.99337769,319.99783325, 0); //object(cs_roadbridge04) (3)
  1588.     CreateDynamicObject(8040,158.00000000,2752.00000000,171.10000610,5.99597168,0.00000000,321.99780273, 0); //object(airprtcrprk02_lvs) (1)
  1589.     CreateDynamicObject(1634,148.39999390,2741.30004883,169.60000610,354.00366211,2.01101685,144.21017456, 0); //object(landjump2) (3)
  1590.     CreateDynamicObject(1634,145.30000305,2743.80004883,169.39999390,354.00146484,2.01049805,144.20654297, 0); //object(landjump2) (9)
  1591.     CreateDynamicObject(1634,142.00000000,2745.69995117,169.39999390,354.00146484,2.01049805,144.20651245, 0); //object(landjump2) (11)
  1592.     CreateDynamicObject(8171,103.09999847,2684.89990234,169.10000610,0.00000000,0.00000000,322.00000000, 0); //object(vgssairportland06) (1)
  1593.     CreateDynamicObject(8171,18.20000076,2576.10009766,169.10000610,0.00000000,0.00000000,141.99829102, 0); //object(vgssairportland06) (2)
  1594.     CreateDynamicObject(8344,-46.20000076,2457.89990234,169.10000610,0.00000000,0.00000000,320.00000000, 0); //object(vgssairportland10) (1)
  1595.     CreateDynamicObject(1696,-29.20000076,2412.89990234,170.10000610,0.00000000,0.00000000,229.99450684, 0); //object(roofstuff15) (4)
  1596.     CreateDynamicObject(1696,-32.40000153,2409.00000000,170.10000610,0.00000000,0.00000000,229.99328613, 0); //object(roofstuff15) (5)
  1597.     CreateDynamicObject(1696,-35.79999924,2405.10009766,170.10000610,0.00000000,0.00000000,229.99328613, 0); //object(roofstuff15) (6)
  1598.     CreateDynamicObject(1696,-39.20000076,2401.00000000,170.10000610,0.00000000,0.00000000,229.99328613, 0); //object(roofstuff15) (7)
  1599.     CreateDynamicObject(1696,-42.50000000,2396.89990234,170.10000610,0.00000000,0.00000000,229.99328613, 0); //object(roofstuff15) (8)
  1600.     CreateDynamicObject(1696,-46.00000000,2392.69995117,170.10000610,0.00000000,0.00000000,229.99328613, 0); //object(roofstuff15) (9)
  1601.     CreateDynamicObject(1696,-50.59999847,2388.19995117,170.10000610,0.00000000,0.00000000,217.99327087, 0); //object(roofstuff15) (10)
  1602.     CreateDynamicObject(16442,-57.59999847,2388.69995117,171.00000000,0.00000000,0.00000000,8.00000000, 0); //object(desn2_stripsigs1) (1)
  1603.     CreateDynamicObject(1231,-60.50000000,2389.50000000,171.60000610,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (1)
  1604.     CreateDynamicObject(1231,-67.30000305,2394.19995117,171.60000610,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (2)
  1605.     CreateDynamicObject(1231,-46.70000076,2425.10009766,171.60000610,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (3)
  1606.     CreateDynamicObject(1231,-39.59999847,2421.19995117,171.60000610,0.00000000,0.00000000,0.00000000, 0); //object(streetlamp2) (4)
  1607.     CreateDynamicObject(16442,-34.59999847,2419.00000000,171.00000000,0.00000000,0.00000000,307.99804688, 0); //object(desn2_stripsigs1) (2)
  1608.     CreateDynamicObject(623,-54.40000153,2432.89990234,169.10000610,0.00000000,0.00000000,122.00000000, 0); //object(veg_palwee01) (1)
  1609.     CreateDynamicObject(623,-56.79999924,2443.50000000,169.10000610,0.00000000,0.00000000,85.99768066, 0); //object(veg_palwee01) (2)
  1610.     CreateDynamicObject(623,-89.90000153,2423.10009766,169.10000610,0.00000000,0.00000000,307.99548340, 0); //object(veg_palwee01) (3)
  1611.     CreateDynamicObject(623,-93.50000000,2452.60009766,169.10000610,0.00000000,0.00000000,271.99072266, 0); //object(veg_palwee01) (4)
  1612.     CreateDynamicObject(3472,-92.90000153,2440.10009766,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (7)
  1613.     CreateDynamicObject(3472,-90.80000305,2429.00000000,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (8)
  1614.     CreateDynamicObject(3472,-55.40000153,2435.89990234,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (9)
  1615.     CreateDynamicObject(3472,-56.29999924,2448.89990234,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (10)
  1616.     CreateDynamicObject(3472,-50.79999924,2426.50000000,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (11)
  1617.     CreateDynamicObject(3472,-84.59999847,2411.80004883,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (12)
  1618.     CreateDynamicObject(1225,119.19999695,2718.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (1)
  1619.     CreateDynamicObject(1225,125.00000000,2713.10009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (2)
  1620.     CreateDynamicObject(1225,134.69999695,2708.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (3)
  1621.     CreateDynamicObject(1225,88.00000000,2695.00000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (4)
  1622.     CreateDynamicObject(1225,112.59999847,2696.39990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (5)
  1623.     CreateDynamicObject(1225,101.19999695,2705.30004883,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (6)
  1624.     CreateDynamicObject(1225,123.69999695,2695.30004883,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (7)
  1625.     CreateDynamicObject(1225,107.69999695,2680.00000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (8)
  1626.     CreateDynamicObject(1225,92.30000305,2684.10009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (9)
  1627.     CreateDynamicObject(1225,113.90000153,2673.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (10)
  1628.     CreateDynamicObject(1225,99.69999695,2678.60009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (11)
  1629.     CreateDynamicObject(1225,92.30000305,2672.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (12)
  1630.     CreateDynamicObject(1225,52.00000000,2647.19995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (13)
  1631.     CreateDynamicObject(1225,66.00000000,2644.50000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (14)
  1632.     CreateDynamicObject(1225,75.80000305,2632.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (15)
  1633.     CreateDynamicObject(1225,59.59999847,2624.60009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (16)
  1634.     CreateDynamicObject(1225,62.50000000,2639.60009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (17)
  1635.     CreateDynamicObject(1225,53.00000000,2633.50000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (18)
  1636.     CreateDynamicObject(1225,66.30000305,2624.69995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (19)
  1637.     CreateDynamicObject(1225,72.00000000,2637.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (20)
  1638.     CreateDynamicObject(1225,72.00000000,2621.69995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (21)
  1639.     CreateDynamicObject(1225,-58.59999847,2457.50000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (23)
  1640.     CreateDynamicObject(1225,-60.00000000,2458.50000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (24)
  1641.     CreateDynamicObject(1225,-61.20000076,2459.39990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (25)
  1642.     CreateDynamicObject(1225,-56.00000000,2455.89990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (26)
  1643.     CreateDynamicObject(1225,-54.40000153,2455.00000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (27)
  1644.     CreateDynamicObject(1225,-62.40000153,2460.30004883,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (28)
  1645.     CreateDynamicObject(1225,-63.79999924,2461.19995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (29)
  1646.     CreateDynamicObject(1225,-73.09999847,2467.39990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (31)
  1647.     CreateDynamicObject(1225,-75.00000000,2468.80004883,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (32)
  1648.     CreateDynamicObject(1225,-76.50000000,2470.10009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (33)
  1649.     CreateDynamicObject(1225,-78.00000000,2471.50000000,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (34)
  1650.     CreateDynamicObject(1225,-79.50000000,2472.69995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (35)
  1651.     CreateDynamicObject(1225,-81.40000153,2474.10009766,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (36)
  1652.     CreateDynamicObject(1225,-83.30000305,2475.39990234,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (37)
  1653.     CreateDynamicObject(1225,-85.09999847,2476.69995117,169.50000000,0.00000000,0.00000000,0.00000000, 0); //object(barrel4) (38)
  1654.     CreateDynamicObject(973,-47.00000000,2398.69995117,169.39999390,0.00000000,8.00000000,330.00000000, 0); //object(sub_roadbarrier) (1)
  1655.     CreateDynamicObject(973,-55.20000076,2400.89990234,169.89999390,0.00000000,0.00000000,0.00000000, 0); //object(sub_roadbarrier) (3)
  1656.     CreateDynamicObject(973,-64.19999695,2400.10009766,169.89999390,0.00000000,0.00000000,10.00000000, 0); //object(sub_roadbarrier) (4)
  1657.     CreateDynamicObject(973,-72.09999847,2399.69995117,169.60000610,0.00000000,356.00000000,357.99755859, 0); //object(sub_roadbarrier) (6)
  1658.     CreateDynamicObject(3534,-74.00000000,2401.00000000,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (1)
  1659.     CreateDynamicObject(3534,-68.90000153,2401.10009766,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (2)
  1660.     CreateDynamicObject(3534,-63.70000076,2401.80004883,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (3)
  1661.     CreateDynamicObject(3534,-59.00000000,2402.19995117,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (4)
  1662.     CreateDynamicObject(3534,-55.20000076,2402.30004883,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (5)
  1663.     CreateDynamicObject(3534,-50.90000153,2402.19995117,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (6)
  1664.     CreateDynamicObject(3534,-46.50000000,2400.80004883,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (7)
  1665.     CreateDynamicObject(3092,-58.00000000,2389.30004883,171.30000305,0.00000000,0.00000000,0.00000000, 0); //object(dead_tied_cop) (1)
  1666.     CreateDynamicObject(1594,-57.90000153,2395.10009766,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (1)
  1667.     CreateDynamicObject(1594,-65.09999847,2397.69995117,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (2)
  1668.     CreateDynamicObject(1594,-52.79999924,2392.69995117,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (3)
  1669.     CreateDynamicObject(1594,-49.70000076,2397.50000000,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (4)
  1670.     CreateDynamicObject(1594,-55.79999924,2399.10009766,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (5)
  1671.     CreateDynamicObject(1594,-63.90000153,2393.00000000,169.60000610,0.00000000,0.00000000,0.00000000, 0); //object(chairsntable) (6)
  1672.     CreateDynamicObject(1432,-60.29999924,2398.50000000,169.10000610,0.00000000,0.00000000,0.00000000, 0); //object(dyn_table_2) (1)
  1673.     CreateDynamicObject(1432,-54.00000000,2395.50000000,169.10000610,0.00000000,0.00000000,0.00000000, 0); //object(dyn_table_2) (2)
  1674.     CreateDynamicObject(1432,-59.00000000,2391.50000000,169.10000610,0.00000000,0.00000000,0.00000000, 0); //object(dyn_table_2) (3)
  1675.     CreateDynamicObject(1432,-62.20000076,2395.50000000,169.10000610,0.00000000,0.00000000,0.00000000, 0); //object(dyn_table_2) (4)
  1676.     CreateDynamicObject(1432,-69.69999695,2396.30004883,169.10000610,0.00000000,0.00000000,0.00000000, 0); //object(dyn_table_2) (5)
  1677.     CreateDynamicObject(3472,-58.70000076,2396.80004883,168.89999390,0.00000000,0.00000000,0.00000000, 0); //object(circuslampost03) (13)
  1678.     CreateDynamicObject(3534,-63.20000076,2462.10009766,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (9)
  1679.     CreateDynamicObject(3534,-71.90000153,2468.30004883,170.39999390,0.00000000,0.00000000,0.00000000, 0); //object(trdlamp01) (10)
  1680.     // Derby
  1681.     CreateDynamicObject(973, 2267.49, -8744.37, 557.33,   0.00, 0.00, 0.00, 0);
  1682.     CreateDynamicObject(973, 2327.82, 2204.49, 103.59,   0.00, 0.00, 269.91, 0);
  1683.     CreateDynamicObject(973, 2307.17, 2209.26, 103.59,   0.00, 0.00, 0.00, 0);
  1684.     CreateDynamicObject(973, 2316.47, 2209.27, 103.59,   0.00, 0.00, 0.00, 0);
  1685.     CreateDynamicObject(973, 2323.43, 2209.25, 103.59,   0.00, 0.00, 0.00, 0);
  1686.     CreateDynamicObject(973, 2327.81, 2172.11, 103.59,   0.00, 0.00, 269.91, 0);
  1687.     CreateDynamicObject(973, 2323.21, 2167.60, 103.59,   0.00, 0.00, 179.98, 0);
  1688.     CreateDynamicObject(973, 2314.04, 2167.60, 103.59,   0.00, 0.00, 179.98, 0);
  1689.     CreateDynamicObject(7072, 2169.07, 2159.45, 47.23,   0.00, 0.00, 0.00, 0);
  1690.     CreateDynamicObject(973, 2305.46, 2167.53, 103.59,   0.00, 0.00, 179.98, 0);
  1691.     CreateDynamicObject(973, 2189.00, 2209.02, 103.59,   0.00, 0.00, 0.00, 0);
  1692.     CreateDynamicObject(973, 2179.70, 2209.02, 103.59,   0.00, 0.00, 0.00, 0);
  1693.     CreateDynamicObject(973, 2167.12, 2204.55, 103.59,   0.00, 0.00, 89.51, 0);
  1694.     CreateDynamicObject(3459, 2638.40, 2242.44, 17.32,   356.86, 0.00, -1.57, 0);
  1695.     CreateDynamicObject(973, 2171.64, 2209.04, 103.59,   0.00, 0.00, 0.00, 0);
  1696.     CreateDynamicObject(973, 2167.12, 2171.95, 103.59,   0.00, 0.00, 89.71, 0);
  1697.     CreateDynamicObject(973, 2171.74, 2167.44, 103.59,   0.00, 0.00, 180.01, 0);
  1698.     CreateDynamicObject(973, 2179.81, 2167.44, 103.59,   0.00, 0.00, 180.01, 0);
  1699.     CreateDynamicObject(973, 2185.60, 2167.45, 103.59,   0.00, 0.00, 180.01, 0);
  1700.     CreateDynamicObject(3472, 2167.20, 2176.61, 102.65,   0.00, 0.00, 0.00, 0);
  1701.     CreateDynamicObject(3472, 2167.08, 2199.97, 102.65,   0.00, 0.00, 0.00, 0);
  1702.     CreateDynamicObject(3472, 2327.76, 2199.87, 102.65,   0.00, 0.00, 0.00, 0);
  1703.     CreateDynamicObject(3472, 2327.80, 2176.74, 102.65,   0.00, 0.00, 0.00, 0);
  1704.     CreateDynamicObject(3279, 2195.33, 2206.17, 102.72,   0.00, 0.00, 341.40, 0);
  1705.     CreateDynamicObject(1225, 2286.62, 2196.58, 103.29,   0.00, 0.00, 0.00, 0);
  1706.     CreateDynamicObject(1225, 2267.49, 2183.62, 103.29,   0.00, 0.00, 0.00, 0);
  1707.     CreateDynamicObject(1225, 2251.33, 2168.99, 103.29,   0.00, 0.00, 0.00, 0);
  1708.     CreateDynamicObject(1225, 2216.76, 2173.02, 103.29,   0.00, 0.00, 0.00, 0);
  1709.     CreateDynamicObject(1225, 2199.85, 2186.66, 103.29,   0.00, 0.00, 0.00, 0);
  1710.     CreateDynamicObject(1225, 2215.87, 2202.33, 103.29,   0.00, 0.00, 0.00, 0);
  1711.     CreateDynamicObject(1225, 2199.43, 2173.62, 103.29,   0.00, 0.00, 0.00, 0);
  1712.     CreateDynamicObject(1225, 2243.76, 2207.04, 103.29,   0.00, 0.00, 0.00, 0);
  1713.     CreateDynamicObject(1225, 2271.09, 2207.81, 103.29,   0.00, 0.00, 0.00, 0);
  1714.     CreateDynamicObject(1225, 2303.06, 2186.66, 103.29,   0.00, 0.00, 0.00, 0);
  1715.     CreateDynamicObject(1225, 2327.55, 2187.54, 103.29,   0.00, 0.00, 0.00, 0);
  1716.     CreateDynamicObject(1225, 2167.28, 2187.41, 103.29,   0.00, 0.00, 0.00, 0);
  1717.     CreateDynamicObject(1225, 2285.79, 2175.10, 103.29,   0.00, 0.00, 0.00, 0);
  1718.     CreateDynamicObject(1225, 2303.06, 2186.66, 103.29,   0.00, 0.00, 0.00, 0);
  1719.     // Veiculos Derby:
  1720.     AddStaticVehicle(504, 2170.0652, 2171.4470, 103.4727, 0.0000, 0, 0);
  1721.     AddStaticVehicle(504, 2176.5144, 2171.4307, 103.4727, 0.0000,  0, 0);
  1722.     AddStaticVehicle(504, 2182.8618, 2171.5864, 103.4727, 0.0000,  0, 0);
  1723.     AddStaticVehicle(504, 2189.0525, 2171.7720, 103.4727, 0.0000,  0, 0);
  1724.     AddStaticVehicle(504, 2170.2004, 2205.4063, 103.4727, 180.0195, 0, 0);
  1725.     AddStaticVehicle(504, 2176.5610, 2205.2991, 103.4727, 180.0195, 0, 0);
  1726.     AddStaticVehicle(504, 2182.7031, 2205.1311, 103.4727, 180.0195, 0, 0);
  1727.     AddStaticVehicle(504, 2188.8628, 2205.2666, 103.4727, 180.0195, 0, 0); //
  1728.     AddStaticVehicle(504, 2302.5903, 2170.9180, 103.4727, 0.0000, 1, 1);
  1729.     AddStaticVehicle(504, 2310.3242, 2171.0935, 103.4727, 0.0000, 1, 1);
  1730.     AddStaticVehicle(504, 2317.5508, 2171.1091, 103.4727, 0.0000, 1, 1);
  1731.     AddStaticVehicle(504, 2325.6455, 2170.8098, 103.4727, 0.0000, 1, 1);
  1732.     AddStaticVehicle(504, 2325.2439, 2205.4873, 103.4727, 179.6951, 1, 1);
  1733.     AddStaticVehicle(504, 2318.0229, 2205.6729, 103.4727, 179.6951, 1, 1);
  1734.     AddStaticVehicle(504, 2310.8635, 2205.6575, 103.4727, 179.6951, 1, 1);
  1735.     AddStaticVehicle(504, 2303.8640, 2205.7231, 103.4727, 179.6951, 1, 1);
  1736.     // Veiculos Spawn:
  1737.     AddStaticVehicle(562,-1958.2062,306.0454,35.1260,180.9914,0,0); //
  1738.     AddStaticVehicle(562,-1953.4034,304.3292,35.1264,189.2161,0,0); //
  1739.     AddStaticVehicle(562,-1962.7211,298.7371,35.1302,266.8887,0,0); //
  1740.     AddStaticVehicle(562,1775.9434,-1910.4531,13.1587,268.9112,0,0); //
  1741.     AddStaticVehicle(562,1775.7883,-1916.8857,13.1595,270.8173,0,0); //
  1742.     AddStaticVehicle(562,1775.9562,-1923.3656,13.1589,270.8354,0,0); //
  1743.     // Bikes Parque
  1744.     AddStaticVehicle(510,1922.9718,-1408.7239,13.1783,136.4055,166,0); //
  1745.     AddStaticVehicle(510,1927.0933,-1408.7817,13.1744,122.8667,166,0); //
  1746.     AddStaticVehicle(510,1923.4905,-1415.3611,13.1788,82.5226,166,0); //
  1747.     AddStaticVehicle(481,1920.0646,-1409.7015,13.0852,216.3519,654,0); //
  1748.     AddStaticVehicle(481,1920.3073,-1415.3810,13.0870,302.7486,654,0); //
  1749.     AddStaticVehicle(481,1929.2531,-1414.8025,13.0877,47.0943,654,0); //
  1750.     // TextDraws
  1751.     Intro = TextDrawCreate(319.000000, -3.000000, ".");
  1752.     TextDrawBackgroundColor(Intro, 255);
  1753.     TextDrawFont(Intro, 0);
  1754.     TextDrawBoxColor(Intro, 255);
  1755.     TextDrawColor(Intro, 255);
  1756.     TextDrawSetOutline(Intro, 1);
  1757.     TextDrawSetProportional(Intro, 1);
  1758.     TextDrawSetShadow(Intro, 1);
  1759.     TextDrawAlignment(Intro, 2);
  1760.     TextDrawUseBox(Intro, 1);
  1761.     TextDrawLetterSize(Intro, 0.500000, 11.000000);
  1762.     // -
  1763.     Intro2 = TextDrawCreate(319.000000, 348.000000, ".");
  1764.     TextDrawBackgroundColor(Intro2, 255);
  1765.     TextDrawFont(Intro2, 0);
  1766.     TextDrawBoxColor(Intro2, 255);
  1767.     TextDrawColor(Intro2, 255);
  1768.     TextDrawSetOutline(Intro2, 1);
  1769.     TextDrawSetProportional(Intro2, 1);
  1770.     TextDrawSetShadow(Intro2, 1);
  1771.     TextDrawAlignment(Intro2, 2);
  1772.     TextDrawUseBox(Intro2, 1);
  1773.     TextDrawLetterSize(Intro2, 0.539999, 13.399997);
  1774.     // -
  1775.     Intro3 = TextDrawCreate(368.000000, 59.000000, "Style Drift Show");
  1776.     TextDrawBackgroundColor(Intro3, 255);
  1777.     TextDrawFont(Intro3, 3);
  1778.     TextDrawBoxColor(Intro3, 255);
  1779.     TextDrawColor(Intro3, 1215758335);
  1780.     TextDrawSetOutline(Intro3, 1);
  1781.     TextDrawSetProportional(Intro3, 1);
  1782.     TextDrawSetShadow(Intro3, 1);
  1783.     TextDrawAlignment(Intro3, 1);
  1784.     TextDrawUseBox(Intro3, 0);
  1785.     TextDrawLetterSize(Intro3, 0.860000, 4.700000);
  1786.     // -
  1787.     Intro4 = TextDrawCreate(202.000000, 347.000000, "www.equipe-sds.blogspot.com");
  1788.     TextDrawBackgroundColor(Intro4, 909522687);
  1789.     TextDrawFont(Intro4, 3);
  1790.     TextDrawBoxColor(Intro4, 255);
  1791.     TextDrawColor(Intro4, -16776961);
  1792.     TextDrawSetOutline(Intro4, 1);
  1793.     TextDrawSetProportional(Intro4, 1);
  1794.     TextDrawSetShadow(Intro4, 1);
  1795.     TextDrawAlignment(Intro4, 1);
  1796.     TextDrawUseBox(Intro4, 0);
  1797.     TextDrawLetterSize(Intro4, 0.419999, 2.300000);
  1798.     // -
  1799.     SetTimer("AlterarCor", 10000, true);
  1800.     SDS = TextDrawCreate(119.000000, 411.000000, "SDS");
  1801.     TextDrawBackgroundColor(SDS, 255);
  1802.     TextDrawFont(SDS, 1);
  1803.     TextDrawBoxColor(SDS, 255);
  1804.     TextDrawColor(SDS, 0x6495EDAA);
  1805.     TextDrawSetOutline(SDS, 1);
  1806.     TextDrawSetProportional(SDS, 1);
  1807.     TextDrawSetShadow(SDS, 1);
  1808.     TextDrawAlignment(SDS, 1);
  1809.     TextDrawUseBox(SDS, 0);
  1810.     TextDrawLetterSize(SDS, 0.599999, 2.000000);
  1811.     // -
  1812.     SetTimer("FraseBlog", 6000, true);
  1813.     Frase = TextDrawCreate(53.000000, 426.000000, "O respeito que impomos,define oque somos.");
  1814.     TextDrawBackgroundColor(Frase, 909522687);
  1815.     TextDrawFont(Frase, 0);
  1816.     TextDrawBoxColor(Frase, 255);
  1817.     TextDrawColor(Frase, 1215758335);
  1818.     TextDrawSetOutline(Frase, 1);
  1819.     TextDrawSetProportional(Frase, 1);
  1820.     TextDrawSetShadow(Frase, 1);
  1821.     TextDrawAlignment(Frase, 1);
  1822.     TextDrawUseBox(Frase, 0);
  1823.     TextDrawLetterSize(Frase, 0.319999, 1.400000);
  1824.     // -
  1825.     Blog = TextDrawCreate(55.000000, 429.000000, "equipe-sds.blogspot.com");
  1826.     TextDrawBackgroundColor(Blog, 909522687);
  1827.     TextDrawFont(Blog, 3);
  1828.     TextDrawBoxColor(Blog, 255);
  1829.     TextDrawColor(Blog, 1215758335);
  1830.     TextDrawSetOutline(Blog, 1);
  1831.     TextDrawSetProportional(Blog, 1);
  1832.     TextDrawSetShadow(Blog, 1);
  1833.     TextDrawAlignment(Blog, 1);
  1834.     TextDrawUseBox(Blog, 0);
  1835.     TextDrawLetterSize(Blog, 0.380000, 1.000000);
  1836.     // Players Online
  1837.     SetTimer("PlayersOnline",1000, true);
  1838.     Players = TextDrawCreate(111.000000, 440.000000, "");
  1839.     TextDrawBackgroundColor(Players, 255);
  1840.     TextDrawFont(Players, 1);
  1841.     TextDrawBoxColor(Players, 255);
  1842.     TextDrawColor(Players, -1);
  1843.     TextDrawSetOutline(Players, 1);
  1844.     TextDrawSetProportional(Players, 1);
  1845.     TextDrawSetShadow(Players, 1);
  1846.     TextDrawAlignment(Players, 1);
  1847.     TextDrawUseBox(Players, 0);
  1848.     TextDrawLetterSize(Players, 0.200000, 0.799999);
  1849.     // News
  1850.     Novida = TextDrawCreate(8.000000, 390.000000, "~y~~h~DICA:~n~~n~~w~~h~Use ~r~~h~/new~w~~h~ para ver as novidades do servidor.");
  1851.     TextDrawBackgroundColor(Novida, 255);
  1852.     TextDrawFont(Novida, 1);
  1853.     TextDrawBoxColor(Novida, 255);
  1854.     TextDrawColor(Novida, -1);
  1855.     TextDrawSetOutline(Novida, 1);
  1856.     TextDrawSetProportional(Novida, 1);
  1857.     TextDrawSetShadow(Novida, 1);
  1858.     TextDrawAlignment(Novida, 1);
  1859.     TextDrawUseBox(Novida, 0);
  1860.     TextDrawLetterSize(Novida, 0.200000, 1.170000);
  1861.     return 1;
  1862. }
  1863.  
  1864. forward FraseBlog();
  1865. public FraseBlog()
  1866. {
  1867.    for(new r; r<MAX_PLAYERS; r++)
  1868.    {
  1869.       if(IsPlayerConnected(r))
  1870.       {
  1871.          if(TextDrawOn[r] == true)
  1872.          {
  1873.              if(TextoOn[r] == 2)
  1874.              {
  1875.                  TextDrawHideForPlayer(r, Frase);
  1876.                  TextDrawShowForPlayer(r, Blog);
  1877.                  TextoOn[r] = 1;
  1878.              }
  1879.              else if(TextoOn[r] == 1)
  1880.              {
  1881.                 TextDrawShowForPlayer(r, Frase);
  1882.                 TextDrawHideForPlayer(r, Blog);
  1883.                 TextoOn[r] = 2;
  1884.              }
  1885.          }
  1886.       }
  1887.    }
  1888.    return 1;
  1889. }
  1890.  
  1891. forward AlterarCor();
  1892. public AlterarCor()
  1893. {
  1894.    for(new r; r<MAX_PLAYERS; r++)
  1895.    {
  1896.       if(IsPlayerConnected(r))
  1897.       {
  1898.          if(TextDrawOn[r] == true)
  1899.          {
  1900.              new String[40];
  1901.              if(CorSDS[r] == 4)
  1902.              {
  1903.                 format(String, sizeof(String), "SDS");
  1904.                 TextDrawColor(SDS, 0xFF0000AA);
  1905.                 TextDrawSetString(SDS, String);
  1906.                 TextDrawShowForPlayer(r, SDS);
  1907.                 CorSDS[r] = 3;
  1908.              }
  1909.              else if(CorSDS[r] == 3)
  1910.              {
  1911.                 format(String, sizeof(String), "SDS");
  1912.                 TextDrawColor(SDS, 0xFFFF00AA);
  1913.                 TextDrawSetString(SDS, String);
  1914.                 TextDrawShowForPlayer(r, SDS);
  1915.                 CorSDS[r] = 2;
  1916.              }
  1917.              else if(CorSDS[r] == 2)
  1918.              {
  1919.                 format(String, sizeof(String), "SDS");
  1920.                 TextDrawColor(SDS, 0x00FF00AA);
  1921.                 TextDrawSetString(SDS, String);
  1922.                 TextDrawShowForPlayer(r, SDS);
  1923.                 CorSDS[r] = 1;
  1924.              }
  1925.              else if(CorSDS[r] == 1)
  1926.              {
  1927.                 format(String, sizeof(String), "SDS");
  1928.                 TextDrawColor(SDS, 0xA9A9A9AA);
  1929.                 TextDrawSetString(SDS, String);
  1930.                 TextDrawShowForPlayer(r, SDS);
  1931.                 CorSDS[r] = 0;
  1932.              }
  1933.              else if(CorSDS[r] == 0)
  1934.              {
  1935.                 format(String, sizeof(String), "SDS");
  1936.                 TextDrawColor(SDS, 0x6495EDAA);
  1937.                 TextDrawSetString(SDS, String);
  1938.                 TextDrawShowForPlayer(r, SDS);
  1939.                 CorSDS[r] = 4;
  1940.              }
  1941.          }
  1942.       }
  1943.    }
  1944.    return 1;
  1945. }
  1946.  
  1947. forward PlayersOnline();
  1948. public PlayersOnline()
  1949. {
  1950.    new String[50];
  1951.    format(String, sizeof(String), "Players: (%d/%d)", PlayerOn, GetMaxPlayers());
  1952.    TextDrawSetString(Players, String);
  1953.    return 1;
  1954. }
  1955.  
  1956. forward RespawnVeh();
  1957. public RespawnVeh()
  1958. {
  1959.    new bool:vehicle[MAX_VEHICLES];
  1960.    for(new j = 1; GetVehicleModel(j); ++j)
  1961.    {
  1962.        vehicle[j] = false;
  1963.        for(new i, p = GetMaxPlayers(); i < p; ++i)
  1964.        {
  1965.            if(!IsPlayerInAnyVehicle(i) || !IsPlayerConnected(i)) continue;
  1966.            if(IsPlayerInVehicle(i, j))
  1967.            {
  1968.                vehicle[j] = true;
  1969.                break;
  1970.            }
  1971.        }
  1972.        if(!vehicle[j]) SetVehicleToRespawn(j);
  1973.    }
  1974.    SendClientMessageToAll(VerdeC, "[AVISO] Todos os veículos, foram resetados automaticamente.");
  1975.    return 1;
  1976. }
  1977. // Stock
  1978. stock rNome(playerid)
  1979. {
  1980.    new rnome[MAX_PLAYER_NAME];
  1981.    GetPlayerName(playerid, rnome, MAX_PLAYER_NAME);
  1982.    return rnome;
  1983. }
  1984. // RandoNome
  1985. forward NomeMudando();
  1986. public NomeMudando()
  1987. {
  1988.     ccount++;
  1989.     if (ccount > 2) ccount = 0;
  1990.     new string[128];
  1991.     format(string, sizeof(string), "hostname %s", ServidorNome[ccount]);
  1992.     SendRconCommand(string);
  1993. }
  1994. // StateChange
  1995. public OnPlayerStateChange(playerid, newstate, oldstate)
  1996. {
  1997.     new String[50];
  1998.     if(newstate == PLAYER_STATE_DRIVER)
  1999.     {
  2000.         format(String, sizeof(String), "~b~~h~%s",rVNomes[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
  2001.         GameTextForPlayer(playerid, String, 1000, 1);
  2002.         pvehicleid[playerid] = GetPlayerVehicleID(playerid);
  2003.         pmodelid[playerid] = GetVehicleModel(pvehicleid[playerid]);
  2004.     }else{
  2005.         pvehicleid[playerid] = 0;
  2006.         pmodelid[playerid] = 0;
  2007.     }
  2008.     return 1;
  2009. }
  2010.  
  2011. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  2012. {
  2013.     if(newkeys & KeyReparar)
  2014.     {
  2015.         if(IsPlayerInAnyVehicle(playerid))
  2016.         {
  2017.             RepairVehicle(GetPlayerVehicleID(playerid));
  2018.         }
  2019.     }
  2020.     if((oldkeys & 1 || oldkeys & 4))
  2021.     {
  2022.         rNitro(playerid);
  2023.     }
  2024.     return 1;
  2025. }
  2026.  
  2027. // Nitro
  2028. forward rNitro(playerid);
  2029. public rNitro(playerid)
  2030. {
  2031.     if(IsPlayerInAnyVehicle(playerid))
  2032.     {
  2033.         switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
  2034.         {
  2035.             case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return;
  2036.         }
  2037.         AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
  2038.     }
  2039. }
  2040.  
  2041. // mensagems
  2042. forward AutoMensagem();
  2043. public AutoMensagem()
  2044. {
  2045.     new randMSG = random(sizeof(MensagemAuto));
  2046.     SendClientMessageToAll(-1, MensagemAuto[randMSG]);
  2047. }
  2048.  
  2049. public OnPlayerUpdate(playerid)
  2050. {
  2051.     new rPing = GetPlayerPing(playerid);
  2052.     new rString[128];
  2053.     if(Pingon == true)
  2054.     {
  2055.         if(rPing > PingM)
  2056.         {
  2057.             format(rString, sizeof(rString), "[Anti-Ping] %s foi kickado automaticamente. [Ping: %d/Max: %d]", rNome(playerid), rPing, PingM);
  2058.             SendClientMessageToAll(Vermelho, rString);
  2059.             Kick(playerid);
  2060.         }
  2061.     }
  2062.     if(MundoDM[playerid] == false)
  2063.     {
  2064.          if(GetPlayerWeapon(playerid) == 45 || GetPlayerWeapon(playerid) == 44)
  2065.          {
  2066.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2067.             SendClientMessageToAll(Vermelho, rString);
  2068.             Kick(playerid);
  2069.          }
  2070.          else if(GetPlayerWeapon(playerid) == 38)
  2071.          {
  2072.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2073.             SendClientMessageToAll(Vermelho, rString);
  2074.             Kick(playerid);
  2075.          }
  2076.          else if(GetPlayerWeapon(playerid) == 36)
  2077.          {
  2078.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2079.             SendClientMessageToAll(Vermelho, rString);
  2080.             Kick(playerid);
  2081.          }
  2082.          else if(GetPlayerWeapon(playerid) == 35)
  2083.          {
  2084.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2085.             SendClientMessageToAll(Vermelho, rString);
  2086.             Kick(playerid);
  2087.          }
  2088.          else if(GetPlayerWeapon(playerid) == 37)
  2089.          {
  2090.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2091.             SendClientMessageToAll(Vermelho, rString);
  2092.             Kick(playerid);
  2093.          }
  2094.          else if(GetPlayerWeapon(playerid) == 39)
  2095.          {
  2096.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2097.             SendClientMessageToAll(Vermelho, rString);
  2098.             Kick(playerid);
  2099.          }
  2100.          else if(GetPlayerWeapon(playerid) == 16)
  2101.          {
  2102.             format(rString, sizeof(rString), "[Anti-Weapon] %s foi kickado por estar com arma proíbida fora do Mundo Mata-Mata.", rNome(playerid));
  2103.             SendClientMessageToAll(Vermelho, rString);
  2104.             Kick(playerid);
  2105.          }
  2106.     }
  2107.     return 1;
  2108. }
  2109. // OnPlayerConnect
  2110. public OnPlayerConnect(playerid)
  2111. {
  2112.     new Bots[MAX_PLAYER_NAME];
  2113.     GetPlayerName(playerid, Bots, MAX_PLAYER_NAME);
  2114.     if(!strcmp("con", Bots, true)  || !strcmp("aux", Bots, true)  || !strcmp("com4", Bots, true) || !strcmp("com8", Bots, true)
  2115.     || !strcmp("lpt3", Bots, true) || !strcmp("lpt7", Bots, true) || !strcmp("com1", Bots, true) || !strcmp("com5", Bots, true)
  2116.     || !strcmp("com9", Bots, true) || !strcmp("lpt5", Bots, true))
  2117.     {
  2118.         SetPlayerName(playerid, "Sou_Lixo");
  2119.         SendClientMessage(playerid, Cinza, "Vei na boa... Tenta bugar tua mãe.");
  2120.         BanEx(playerid, "Anti-Bot");
  2121.         return 1;
  2122.     }
  2123.     new connecting_ip[32+1];
  2124.     GetPlayerIp(playerid,connecting_ip,32);
  2125.     new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip);
  2126.     if (num_players_on_ip > MAX_CONNECTIONS_FROM_IP)
  2127.     {
  2128.         printf("MAXIPs: Connecting player(%d) exceeded %d IP connections from %s.", playerid, MAX_CONNECTIONS_FROM_IP, connecting_ip);
  2129.         Ban(playerid);
  2130.         return 1;
  2131.     }
  2132.     new String[200];
  2133.     format(String, sizeof(String), Blacklist, rNome(playerid));
  2134.     if (DOF2_FileExists(String))
  2135.     {
  2136.        SendClientMessage(playerid, Cinza, "Ops! Você está na BlackList!");
  2137.        format(String, sizeof(String), "[AVISO] Você foi adicionado à BlackList por: %s", DOF2_GetString(String, "Banido Por"));
  2138.        SendClientMessage(playerid, Amarelo, String);
  2139.        Kick(playerid);
  2140.        return 1;
  2141.     }
  2142.     TextDrawShowForPlayer(playerid, Intro);
  2143.     TextDrawShowForPlayer(playerid, Intro2);
  2144.     TextDrawShowForPlayer(playerid, Intro3);
  2145.     TextDrawShowForPlayer(playerid, Intro4);
  2146.     SetTimerEx("CameraLogin", 100, false, "d", playerid);
  2147.     pvehicleid[playerid] = GetPlayerVehicleID(playerid);
  2148.     pvehicleid[playerid] = 0;
  2149.     pmodelid[playerid] = 0;
  2150.     PlayerOn += 1;
  2151.     TimeCar[playerid] = 0;
  2152.     Flood[playerid] = 0;
  2153.     format(String, sizeof(String), "~ %s {6495ED}Entrou no Servidor{FFFFFF}.", rNome(playerid));
  2154.     SendClientMessageToAll(-1, String);
  2155.     Logado[playerid] = false;
  2156.     TextDrawOn[playerid] = false;
  2157.     Preso[playerid] = false;
  2158.     AFKP[playerid] = false;
  2159.     GodMode[playerid] = false;
  2160.     Calado[playerid] = false;
  2161.     MundoDM[playerid] = false;
  2162.     AreaDM[playerid] = false;
  2163.     GodCar[playerid] = false;
  2164.     TemGrupo[playerid] = false;
  2165.     PrimeiroS[playerid] = false;
  2166.     TimeGrana[playerid] = gettime() - 120;
  2167.     SDSAdmin[playerid] = 0;
  2168.     SetPlayerWeather(playerid,5);
  2169.     SetPlayerVirtualWorld(playerid, 0);
  2170.     PrimeiroS[playerid] = false;
  2171.     new log[50];
  2172.     format(log, sizeof log, Registros, rNome(playerid));
  2173.     if (!DOF2_FileExists(log))
  2174.     {
  2175.         format(String, sizeof(String), "{6495ED}%s\n\n{B9BCCC}Sejá bem vindo.\n\n{B9BCCC}Para iníciar o jogo registre-se:", rNome(playerid));
  2176.         ShowPlayerDialog(playerid, rRegistro, DIALOG_STYLE_INPUT, "[SDS] - Registro", String, "Registrar", "Sair");
  2177.         return 1;
  2178.     }
  2179.     format(String, sizeof(String), "{6495ED}%s\n\n{B9BCCC}Sejá bem vindo novamente.\n\n{B9BCCC}Para iníciar o jogo logue-se:", rNome(playerid));
  2180.     ShowPlayerDialog(playerid, rLogin, DIALOG_STYLE_PASSWORD, "[SDS] - Login", String, "Logar", "Sair");
  2181.     return 1;
  2182. }
  2183.  
  2184. forward CameraLogin(playerid);
  2185. public CameraLogin(playerid)
  2186. {
  2187.     SetPlayerPos(playerid,-2678.9175,1590.6001,3.2226);
  2188.     SetPlayerCameraPos(playerid,-2676.3555,1596.6190,3.2226);
  2189.     SetPlayerCameraLookAt(playerid,-2676.5554,1599.8995,3.2226);
  2190.     SetPlayerFacingAngle(playerid,180);
  2191.     SetPlayerTime(playerid,12,0);
  2192.     SetPlayerWeather(playerid,5);
  2193.     return 1;
  2194. }
  2195. // OnPlayerDisconnect
  2196. public OnPlayerDisconnect(playerid, reason)
  2197. {
  2198.     new String[100];
  2199.     DestroyVehicle(SDSCar[playerid]);
  2200.     SDSalvar(playerid);
  2201.     PlayerOn -= 1;
  2202.     PrimeiroS[playerid] = false;
  2203.     Delete3DTextLabel(AfkTD[playerid]);
  2204.     switch(reason)
  2205.     {
  2206.        case 0: format(String, sizeof(String),"~ %s {FFFFFF}Desconectou-se. ({6495ED}Crash/Internet{FFFFFF})", rNome(playerid));
  2207.        case 1: format(String, sizeof(String),"~ %s {FFFFFF}Saiu por vontade própria. ({6495ED}/q{FFFFFF})", rNome(playerid));
  2208.        case 2: format(String, sizeof(String),"~ %s {FFFFFF}Não seguiu as regras. ({6495ED}Kickado/Banido{FFFFFF})", rNome(playerid));
  2209.     }
  2210.     SendClientMessageToAll(0x6495EDAA, String);
  2211.     return 1;
  2212. }
  2213.  
  2214. // Spawn
  2215. public OnPlayerSpawn(playerid)
  2216. {
  2217.    new rString[500], String[500];
  2218.    if(Logado[playerid] == false)
  2219.    {
  2220.        SendClientMessage(playerid, Azul, "[INFO] Você ainda não pode spawnar.");
  2221.        ForceClassSelection(playerid);
  2222.        SetPlayerHealth(playerid, 0);
  2223.        return 1;
  2224.    }
  2225.    else if(PrimeiroS[playerid] == true)
  2226.    {
  2227.        TextDrawHideForPlayer(playerid, Novida);
  2228.        TextDrawHideForPlayer(playerid, Intro);
  2229.        TextDrawHideForPlayer(playerid, Intro2);
  2230.        TextDrawHideForPlayer(playerid, Intro3);
  2231.        TextDrawHideForPlayer(playerid, Intro4);
  2232.        PrimeiroS[playerid] = false;
  2233.        format(rString, sizeof(rString), "\n - Para criar um veículo, basta digitar: /Car.\n"); strcat(String, rString);
  2234.        format(rString, sizeof(rString), "\n - Sempre vejá as regras, basta digitar: /Regras. Evite ser Punido!\n"); strcat(String, rString);
  2235.        format(rString, sizeof(rString), "\n - Para ver os comandos dísponiveis, basta digitar: /Comandos.\n"); strcat(String, rString);
  2236.        format(rString, sizeof(rString), "\n - Para descobrir os fundadores do servidor, basta digitar: /Creditos.\n"); strcat(String, rString);
  2237.        format(rString, sizeof(rString), "\n\n\n - Agradeçemos pela preferênçia. Ass: {4876FF}[SDS] TeaM"); strcat(String, rString);
  2238.        ShowPlayerDialog(playerid, rFirstSpawn, DIALOG_STYLE_MSGBOX, "[SDS] - Dicas", String, "Fechar", "");
  2239.        TextDrawShowForPlayer(playerid, SDS);
  2240.        TextDrawShowForPlayer(playerid, Players);
  2241.        TextDrawShowForPlayer(playerid, Frase);
  2242.        TextDrawOn[playerid] = true;
  2243.        CorSDS[playerid] = 0;
  2244.        TextoOn[playerid] = 1;
  2245.        SetPlayerInterior(playerid, 0);
  2246.        SetPlayerWeather(playerid, 0);
  2247.        SetPlayerTime(playerid, 0,0);
  2248.        SpawnPlayerid(playerid);
  2249.        SendClientMessage(playerid, -1, "");
  2250.        SendClientMessage(playerid, -1, "");
  2251.        SendClientMessage(playerid, -1, "");
  2252.        SendClientMessage(playerid, Vermelho, "[DICA] Para ouvir a música 'Oppa, Gangnam Style' use: /oppa.");
  2253.        return 1;
  2254.    }
  2255.    else if(Preso[playerid] == true)
  2256.    {
  2257.       ResetPlayerWeapons(playerid);
  2258.       SetPlayerWantedLevel(playerid,0);
  2259.       SetPlayerPos(playerid,223.2259,109.8377,999.0156);
  2260.       SetPlayerInterior(playerid,10);
  2261.       return 1;
  2262.    }
  2263.    SpawnPlayerid(playerid);
  2264.    SetPlayerInterior(playerid, 0);
  2265.    return 1;
  2266. }
  2267.  
  2268. // OnPlayerText
  2269. public OnPlayerText(playerid, text[])
  2270. {
  2271.    new rString[128];
  2272.    if(strfind(text, "189.", true) != -1 || strfind(text, "201.", true) != -1 || strfind(text, "200.", true) != -1 || strfind(text, "69.", true) != -1 || strfind(text, "187.", true) != -1
  2273.    || strfind(text, "64.", true) != -1 || strfind(text, "120.", true) != -1 || strfind(text, "165.", true) != -1 || strfind(text, "85.", true) != -1 || strfind(text, ":7771", true) != -1
  2274.    || strfind(text, ":7770", true) != -1 || strfind(text, "7777", true) != -1 || strfind(text, ":7776", true) != -1 || strfind(text, ":7777", true) != -1 || strfind(text, ":7778", true) != -1
  2275.    || strfind(text, ":7779", true) != -1 || strfind(text, "1.", true) != -1 || strfind(text, ".br", true) != -1 || strfind(text, ".net", true) != -1 || strfind(text, ".blogspot", true) != -1
  2276.    || strfind(text, ".forum", true) != -1 || strfind(text, ".wiki", true) != -1 || strfind(text, "wiki.", true) != -1 || strfind(text, ".info", true) != -1 || strfind(text, "www.", true) != -1
  2277.    || strfind(text, ".org", true) != -1 || strfind(text, ".tk", true) != -1 || strfind(text, "co.cc", true) != -1 || strfind(text, "http", true) != -1)
  2278.    {
  2279.       format(rString, sizeof(rString), "[Anti-Divulgação] %s foi kickado automaticamente por tentar divulgar.", rNome(playerid));
  2280.       SendClientMessageToAll(Vermelho, rString);
  2281.       Kick(playerid);
  2282.       return 0;
  2283.    }
  2284.    Flood[playerid]++;
  2285.    SetTimerEx("TempoFlood", 1500, false, "d", playerid);
  2286.    if(Flood[playerid] == 5)
  2287.    {
  2288.       format(rString, sizeof(rString), "[Anti-Flood] %s foi kickado automaticamente por fazer flood.", rNome(playerid));
  2289.       SendClientMessageToAll(Vermelho, rString);
  2290.       Kick(playerid);
  2291.       return 0;
  2292.    }
  2293.    if(Logado[playerid] == false)
  2294.    {
  2295.       SendClientMessage(playerid, Verde, "[ERRO] Você deve spawnar para falar.");
  2296.       return 0;
  2297.    }
  2298.    if(Calado[playerid] == true)
  2299.    {
  2300.       SendClientMessage(playerid, Verde, "[ERRO] Você não pode falar. Pois foi calado por um admin!");
  2301.       return 0;
  2302.    }
  2303.    if(text[0] == '@')
  2304.    {
  2305.       if(ConvidadoGrupoID[playerid] > 0)
  2306.       {
  2307.          format(rString, sizeof(rString), "[ChatGrupo] %s(%d): {FFFFFF}%s", rNome(playerid), playerid, text[1]);
  2308.          ChatGrupo(playerid, Amarelo, rString);
  2309.          return 0;
  2310.       }else{
  2311.          SendClientMessage(playerid, Vermelho, "[INFO] O character '@' é privado para o Chat de Grupos.");
  2312.          return 0;
  2313.       }
  2314.    }
  2315.    if(text[0] == '!')
  2316.    {
  2317.       if(SDSAdmin[playerid] >= 1 || IsPlayerAdmin(playerid))
  2318.       {
  2319.          format(rString, sizeof(rString), "[Administrador] {A9A9A9}%s:{FFFFFF}%s", rNome(playerid), text[1]);
  2320.          SendClientMessageToAll(Vermelho, rString);
  2321.          return 0;
  2322.       }
  2323.    }else{
  2324.    SetPlayerChatBubble(playerid, text, 0x696969AA, 10.0, 2500);
  2325.    format(rString, sizeof(rString), "{FFFFFF}%s", text[0]);
  2326.    SendPlayerMessageToAll(playerid, rString);
  2327.    return 0;
  2328.    }
  2329.    return 1;
  2330. }
  2331. // Flood
  2332. forward TempoFlood(playerid);
  2333. public TempoFlood(playerid)
  2334. {
  2335.     Flood[playerid] = 0;
  2336.     return 1;
  2337. }
  2338. // Erro de comando
  2339. public OnPlayerCommandPerformed(playerid, cmdtext[], success)
  2340. {
  2341.     new rStr[128];
  2342.     if(!success)
  2343.     {
  2344.         format(rStr, sizeof(rStr), "[SDS-INFO]{A9A9A9} O Comando: {6495ED}%s{A9A9A9} Não existe! Use: {6495ED}/Comandos{A9A9A9} - {6495ED}/Ajuda{A9A9A9}.", cmdtext);
  2345.         SendClientMessage(playerid, Azul, rStr);
  2346.     }
  2347.     return true;
  2348. }
  2349.  
  2350.  
  2351. // OnPlayerDeath
  2352. public OnPlayerDeath(playerid, killerid, reason)
  2353. {
  2354.     if(Logado[playerid] != false)
  2355.     {
  2356.         SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
  2357.         SendDeathMessage(killerid, playerid, reason);
  2358.         Kills[playerid] ++;
  2359.         DestroyVehicle(SDSCar[playerid]);
  2360.         AreaDM[playerid] = false;
  2361.         SetTimerEx("TempoKill", 1500, false, "d", playerid);
  2362.         if(Kills[playerid] == 5)
  2363.         {
  2364.              SendClientMessage(playerid, Vermelho, "[INFO] Aprenda a se comportar. Volte so quando aprender!");
  2365.              Ban(playerid);
  2366.         }
  2367.     }
  2368.     return 1;
  2369. }
  2370.  
  2371. forward TempoKill(playerid);
  2372. public TempoKill(playerid)
  2373. {
  2374.     Kills[playerid] = 0;
  2375.     return 1;
  2376. }
  2377. // Request Class
  2378. public OnPlayerRequestClass(playerid, classid)
  2379. {
  2380.     SetPlayerPos(playerid,-2677.0771,1602.9396,3.2226);
  2381.     SetPlayerCameraPos(playerid,-2676.3555,1596.6190,3.2226);
  2382.     SetPlayerCameraLookAt(playerid,-2676.5554,1599.8995,3.2226);
  2383.     SetPlayerFacingAngle(playerid,180);
  2384.     SetPlayerTime(playerid,12,0);
  2385.     SetPlayerWeather(playerid,5);
  2386.     ApplyAnimation(playerid, "Dancing", "Dan_Loop_A", 5.0, 1, 0, 0, 0, 0);
  2387.     return 1;
  2388. }
  2389. // Stock Salvar Player
  2390. stock SDSalvar(playerid)
  2391. {
  2392.    new rString[68];
  2393.    format(rString,sizeof rString, Registros, rNome(playerid));
  2394.    DOF2_SetInt(rString, "Dinheiro", GetPlayerMoney(playerid));
  2395.    DOF2_SetInt(rString, "Score", GetPlayerScore(playerid));
  2396.    DOF2_SetInt(rString, "Avisos", Avisos[playerid]);
  2397.    DOF2_SetInt(rString, "Administrador", SDSAdmin[playerid]);
  2398.    DOF2_SetInt(rString, "Grupo ID", ConvidadoGrupoID[playerid]);
  2399.    DOF2_SaveFile();
  2400.    return 1;
  2401. }
  2402. // Stock Carregando Player
  2403. stock SDSLoad(playerid)
  2404. {
  2405.    new rString[68];
  2406.    format(rString,sizeof rString, Registros, rNome(playerid));
  2407.    GivePlayerMoney(playerid, DOF2_GetInt(rString, "Dinheiro"));
  2408.    SetPlayerScore(playerid, DOF2_GetInt(rString, "Score"));
  2409.    SDSAdmin[playerid] = DOF2_GetInt(rString, "Administrador");
  2410.    Avisos[playerid] = DOF2_GetInt(rString, "Avisos");
  2411.    ConvidadoGrupoID[playerid] = DOF2_GetInt(rString, "Grupo ID");
  2412.    return 1;
  2413. }
  2414. // Stock MaxIps
  2415. stock GetNumberOfPlayersOnThisIP(test_ip[])
  2416. {
  2417.     new against_ip[32+1];
  2418.     new x = 0;
  2419.     new ip_count = 0;
  2420.     for(x=0; x<MAX_PLAYERS; x++)
  2421.     {
  2422.         if(IsPlayerConnected(x))
  2423.         {
  2424.             GetPlayerIp(x,against_ip,32);
  2425.             if(!strcmp(against_ip,test_ip)) ip_count++;
  2426.         }
  2427.     }
  2428.     return ip_count;
  2429. }
  2430. // Anti-Roubo
  2431. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  2432. {
  2433.     SendClientMessage(playerid, Vermelho, "[AVISO]{FFFFFF} Não tente roubar veículos, você morrerá automaticamente{FF0000}.");
  2434.     if(!ispassenger && IsVehicleOccupied(vehicleid)) SetPlayerHealth(playerid,0.0);
  2435.     return 1;
  2436. }
  2437.  
  2438. stock IsVehicleOccupied(vehicleid)
  2439. {
  2440.     for(new i = 0; i < MAX_PLAYERS; i++)
  2441.     if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == PLAYER_STATE_DRIVER)
  2442.     return 1;
  2443.     return 0;
  2444. }
  2445.  
  2446. public SpawnPlayerid(playerid)
  2447. {
  2448.     new rand = random(sizeof(RandomSpawn));
  2449.     SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2]);
  2450.     SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
  2451.     return 1;
  2452. }
  2453. // DialogResponse
  2454. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  2455. {
  2456.     new arq[50],String[100];
  2457.     format(arq, sizeof arq, Registros, rNome(playerid));
  2458.     if (dialogid == rRegistro)
  2459.     {
  2460.         if (response == 1)
  2461.         {
  2462.             if(!strlen(inputtext)) return ShowPlayerDialog(playerid, rRegistro, DIALOG_STYLE_PASSWORD, "[SDS] - Login", "{B9BCCC}Você deve escrever uma senha.\n\n{B9BCCC}Re-Digite a senha:", "Registrar", "Sair");
  2463.             DOF2_CreateFile(arq);
  2464.             LimparChatPlayer(playerid);
  2465.             printf("[SDServer] %s registrou-se. Sua Senha: %s", rNome(playerid), inputtext[0]);
  2466.             format(String, sizeof(String), "{B9BCCC}Nome: {6495ED}%s{B9BCCC} registrado!\n\n{B9BCCC}Agora logue-se:", rNome(playerid));
  2467.             ShowPlayerDialog(playerid, rLogin, DIALOG_STYLE_PASSWORD, "[SDS] - Login", String, "Logar", "Sair");
  2468.             GivePlayerMoney(playerid, 5000);
  2469.             SetPlayerScore(playerid, 0);
  2470.             DOF2_SetString(arq, "Senha", inputtext);
  2471.             SDSalvar(playerid);
  2472.             return 1;
  2473.         }
  2474.         SendClientMessage(playerid, Vermelho, "> Você clicou na opção sair,e foi kickado! <");
  2475.         Kick(playerid);
  2476.     }
  2477.     else if (dialogid == rLogin)
  2478.     {
  2479.         if (response == 1)
  2480.         {
  2481.             if(!strlen(inputtext)) return ShowPlayerDialog(playerid, rLogin, DIALOG_STYLE_PASSWORD, "[SDS] - Login", "{B9BCCC}Você deve escrever uma senha.\n\n{B9BCCC}Re-Digite a senha:", "Logar", "Sair");
  2482.             if (!strcmp(DOF2_GetString(arq, "Senha"), inputtext))
  2483.             {
  2484.                 LimparChatPlayer(playerid);
  2485.                 Logado[playerid] = true;
  2486.                 TextDrawShowForPlayer(playerid, Novida);
  2487.                 PrimeiroS[playerid] = true;
  2488.                 SendClientMessage(playerid, Azul, "*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~");
  2489.                 SendClientMessage(playerid, Branco, "» SDS - Style Drift Show - Brasil 2012 ©");
  2490.                 SendClientMessage(playerid, Branco, "» Para mais informações,utilize: /Ajuda");
  2491.                 SendClientMessage(playerid, Azul, "*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~");
  2492.                 SDSLoad(playerid);
  2493.                 if(SDSAdmin[playerid] > 0)
  2494.                 {
  2495.                    SendClientMessage(playerid, Cinza, "Administrador: {FF0000}Sim");
  2496.                 }else{
  2497.                    SendClientMessage(playerid, Cinza, "Administrador: {FF0000}Não");
  2498.                 }
  2499.                 if(ConvidadoGrupoID[playerid] > 0)
  2500.                 {
  2501.                    SendClientMessage(playerid, Cinza, "Tem Grupo: {FF0000}Sim");
  2502.                    TemGrupo[playerid] = true;
  2503.                 }else{
  2504.                    SendClientMessage(playerid, Cinza, "Tem Grupo: {FF0000}Não");
  2505.                 }
  2506.                 PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  2507.                 return 1;
  2508.             }
  2509.             ShowPlayerDialog(playerid, rLogin, DIALOG_STYLE_PASSWORD, "[SDS] - Login", "{B9BCCC}Senha incorreta...\n\n{B9BCCC}Tente novamente:", "Logar", "Sair");
  2510.             return 1;
  2511.         }
  2512.         SendClientMessage(playerid, Vermelho, "> Você clicou na opção sair,e foi kickado! <");
  2513.         Kick(playerid);
  2514.     }
  2515.     if (dialogid == rMundos)
  2516.     {
  2517.         if(response)
  2518.         {
  2519.                 if(listitem == 0)
  2520.                 {
  2521.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{FFFF00} Com Objetos{A9A9A9}, selecionado!");
  2522.                     SetPlayerVirtualWorld(playerid, 0);
  2523.                     ResetPlayerWeapons(playerid);
  2524.                     DestroyVehicle(SDSCar[playerid]);
  2525.                     MundoDM[playerid] = false;
  2526.                 }
  2527.                 if(listitem == 1)
  2528.                 {
  2529.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{FFFF00} Sem Objetos{A9A9A9}, selecionado!");
  2530.                     SetPlayerVirtualWorld(playerid, 1);
  2531.                     ResetPlayerWeapons(playerid);
  2532.                     DestroyVehicle(SDSCar[playerid]);
  2533.                     MundoDM[playerid] = false;
  2534.                 }
  2535.                 if(listitem == 2)
  2536.                 {
  2537.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{FFA500} Outro{A9A9A9}, selecionado!");
  2538.                     SetPlayerVirtualWorld(playerid, 2);
  2539.                     ResetPlayerWeapons(playerid);
  2540.                     DestroyVehicle(SDSCar[playerid]);
  2541.                     MundoDM[playerid] = false;
  2542.                 }
  2543.                 if(listitem == 3)
  2544.                 {
  2545.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{FFA500} Outro 2{A9A9A9}, selecionado!");
  2546.                     SetPlayerVirtualWorld(playerid, 3);
  2547.                     ResetPlayerWeapons(playerid);
  2548.                     DestroyVehicle(SDSCar[playerid]);
  2549.                     MundoDM[playerid] = false;
  2550.                 }
  2551.                 if(listitem == 4)
  2552.                 {
  2553.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{27FF10} Eventos{A9A9A9}, selecionado!");
  2554.                     SetPlayerVirtualWorld(playerid, 4);
  2555.                     ResetPlayerWeapons(playerid);
  2556.                     DestroyVehicle(SDSCar[playerid]);
  2557.                     MundoDM[playerid] = false;
  2558.                 }
  2559.                 if(listitem == 5)
  2560.                 {
  2561.                     SendClientMessage(playerid, Cinza, "[INFO] Mundo:{556B2F} Mata-Mata{A9A9A9}, selecionado!");
  2562.                     SetPlayerVirtualWorld(playerid, 5);
  2563.                     ResetPlayerWeapons(playerid);
  2564.                     DestroyVehicle(SDSCar[playerid]);
  2565.                     MundoDM[playerid] = true;
  2566.                 }
  2567.         }
  2568.     }
  2569.     new Str[120];
  2570.     new Arquivos[50];
  2571.     format(Str, sizeof(Str), "%s", rNome(playerid));
  2572.     if (dialogid == Dica)
  2573.     {
  2574.         if (response == 1)
  2575.         {
  2576.              new Nome[100];
  2577.              format(Nome, sizeof(Nome), "(Dica): %s", inputtext);
  2578.              format(Arquivos, sizeof(Arquivos), rDB, rNome(playerid));
  2579.              DOF2_SetString(Arquivos, Str, Nome);
  2580.              DOF2_SaveFile();
  2581.              SendClientMessage(playerid, Verde, "[INFO] Sua dica, foi enviada com sucesso.");
  2582.              for (new r = 0; r != MAX_PLAYERS; r++)
  2583.              {
  2584.                  if(SDSAdmin[r] > 0 || IsPlayerAdmin(r))
  2585.                  {
  2586.                      if(IsPlayerConnected(r))
  2587.                      {
  2588.                          format(String, sizeof(String), "[INFO] Nova dica! Nome: {00FF00}%s{A9A9A9} Dica: {00FF00}%s", rNome(playerid), inputtext[0]);
  2589.                          SendClientMessage(r, Cinza, String);
  2590.                      }
  2591.                  }
  2592.              }
  2593.         }
  2594.     }
  2595.     if (dialogid == Bug)
  2596.     {
  2597.         if (response == 1)
  2598.         {
  2599.              new Nome[100];
  2600.              format(Nome, sizeof(Nome), "(Bug): %s", inputtext);
  2601.              format(Arquivos, sizeof(Arquivos), rDB, rNome(playerid));
  2602.              DOF2_SetString(Arquivos, Str, Nome);
  2603.              DOF2_SaveFile();
  2604.              SendClientMessage(playerid, Verde, "[INFO] Seu bug, foi enviado com sucesso.");
  2605.              for (new r = 0; r != MAX_PLAYERS; r++)
  2606.              {
  2607.                  if(SDSAdmin[r] > 0 || IsPlayerAdmin(r))
  2608.                  {
  2609.                      if(IsPlayerConnected(r))
  2610.                      {
  2611.                          format(String, sizeof(String), "[INFO] Novo bug! Nome: {FF0000}%s{A9A9A9} Bug: {FF0000}%s", rNome(playerid), inputtext[0]);
  2612.                          SendClientMessage(r, Cinza, String);
  2613.                      }
  2614.                  }
  2615.              }
  2616.         }
  2617.     }
  2618.     if(dialogid == rRadios)
  2619.     {
  2620.         if (response)
  2621.         {
  2622.             if (listitem == 0)
  2623.             {
  2624.                PlayAudioStreamForPlayer(playerid, "http://176.31.64.241:9960/");
  2625.                SendClientMessage(playerid, -1, ">> Radio Power Mix.");
  2626.             }
  2627.             if (listitem == 1)
  2628.             {
  2629.                PlayAudioStreamForPlayer(playerid, "http://83.170.116.212:7589");
  2630.                SendClientMessage(playerid, -1, ">> Radio Super Mix.");
  2631.             }
  2632.             if (listitem == 2)
  2633.             {
  2634.                PlayAudioStreamForPlayer(playerid,"http://live.hunterfm.com:8080/");
  2635.                SendClientMessage(playerid, -1, ">> Radio Hunter.");
  2636.             }
  2637.             if (listitem == 3)
  2638.             {
  2639.                StopAudioStreamForPlayer(playerid);
  2640.                SendClientMessage(playerid, Vermelho, ">> Radio Desligada.");
  2641.             }
  2642.         }
  2643.     }
  2644.     if (dialogid == rControles)
  2645.     {
  2646.         if (listitem == 0)
  2647.         {
  2648.             if (Lights[playerid] == 0)
  2649.             {
  2650.                 new veh = GetPlayerVehicleID(playerid);
  2651.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2652.                 GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
  2653.                 SetVehicleParamsEx(veh, engine, VEHICLE_PARAMS_ON, alarm, doors, bonnet, boot, objective);
  2654.                 Lights[playerid] = 1;
  2655.             }
  2656.             else if (Lights[playerid] == 1)
  2657.             {
  2658.                 new veh = GetPlayerVehicleID(playerid);
  2659.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2660.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2661.                 SetVehicleParamsEx(veh, engine, VEHICLE_PARAMS_OFF, alarm, doors, bonnet, boot, objective);
  2662.                 Lights[playerid] = 0;
  2663.             }
  2664.         }
  2665.         if (listitem == 1)
  2666.         {
  2667.             if (Bonnet[playerid] == 0)
  2668.             {
  2669.                 new veh = GetPlayerVehicleID(playerid);
  2670.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2671.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2672.                 SetVehicleParamsEx(veh, engine, lights, alarm, doors, VEHICLE_PARAMS_ON, boot, objective);
  2673.                 Bonnet[playerid] = 1;
  2674.             }
  2675.             else if (Bonnet[playerid] == 1)
  2676.             {
  2677.                 new veh = GetPlayerVehicleID(playerid);
  2678.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2679.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2680.                 SetVehicleParamsEx(veh, engine, lights, alarm, doors, VEHICLE_PARAMS_OFF, boot, objective);
  2681.                 Bonnet[playerid] = 0;
  2682.             }
  2683.         }
  2684.         if (listitem == 2)
  2685.         {
  2686.             if (Boot[playerid] == 0)
  2687.             {
  2688.                 new veh = GetPlayerVehicleID(playerid);
  2689.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2690.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2691.                 SetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_ON, objective);
  2692.                 Boot[playerid] = 1;
  2693.             }
  2694.             else if (Boot[playerid] == 1)
  2695.             {
  2696.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2697.                 new veh = GetPlayerVehicleID(playerid);
  2698.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2699.                 SetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, VEHICLE_PARAMS_OFF, objective);
  2700.                 Boot[playerid] = 0;
  2701.             }
  2702.         }
  2703.         if (listitem == 3)
  2704.         {
  2705.             if (Engine[playerid] == 0)
  2706.             {
  2707.                 new veh = GetPlayerVehicleID(playerid);
  2708.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2709.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2710.                 SetVehicleParamsEx(veh, VEHICLE_PARAMS_ON, lights, alarm, doors, bonnet, boot, objective);
  2711.                 Engine[playerid] = 1;
  2712.             }
  2713.             else if (Engine[playerid] == 1)
  2714.             {
  2715.                 new veh = GetPlayerVehicleID(playerid);
  2716.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2717.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2718.                 SetVehicleParamsEx(veh, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
  2719.                 Engine[playerid] = 0;
  2720.             }
  2721.         }
  2722.         if (listitem == 4)
  2723.         {
  2724.             if (Alarm[playerid] == 0)
  2725.             {
  2726.                 new veh = GetPlayerVehicleID(playerid);
  2727.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2728.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2729.                 SetVehicleParamsEx(veh, engine, lights, VEHICLE_PARAMS_ON, doors, bonnet, boot, objective);
  2730.                 Alarm[playerid] = 1;
  2731.             }
  2732.             else if (Engine[playerid] == 1)
  2733.             {
  2734.                 new veh = GetPlayerVehicleID(playerid);
  2735.                 new engine, lights, alarm, doors, bonnet, boot, objective;
  2736.                 GetVehicleParamsEx(veh, engine, lights, alarm, doors, bonnet, boot, objective);
  2737.                 SetVehicleParamsEx(veh, engine, lights, VEHICLE_PARAMS_OFF, doors, bonnet, boot, objective);
  2738.                 Alarm[playerid] = 0;
  2739.             }
  2740.         }
  2741.     }
  2742.     if(dialogid == rCores)
  2743.     {
  2744.         if (response)
  2745.         {
  2746.             if (listitem == 0)
  2747.             {
  2748.                 SetPlayerColor(playerid, -1);
  2749.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2750.             }
  2751.             if (listitem == 1)
  2752.             {
  2753.                 SetPlayerColor(playerid, 0x000000AA);
  2754.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2755.             }
  2756.             if (listitem == 2)
  2757.             {
  2758.                 SetPlayerColor(playerid, 0xFF0000AA);
  2759.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2760.             }
  2761.             if (listitem == 3)
  2762.             {
  2763.                 SetPlayerColor(playerid, 0xFFFF00AA);
  2764.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2765.             }
  2766.             if (listitem == 4)
  2767.             {
  2768.                 SetPlayerColor(playerid, 0xFFA500AA);
  2769.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2770.             }
  2771.             if (listitem == 5)
  2772.             {
  2773.                 SetPlayerColor(playerid, 0xBEBEBEAA);
  2774.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2775.             }
  2776.             if (listitem == 6)
  2777.             {
  2778.                 SetPlayerColor(playerid, 0x912CEEAA);
  2779.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2780.             }
  2781.             if (listitem == 7)
  2782.             {
  2783.                 SetPlayerColor(playerid, 0xFF00FFAA);
  2784.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2785.             }
  2786.             if (listitem == 8)
  2787.             {
  2788.                 SetPlayerColor(playerid, 0x228B22AA);
  2789.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2790.             }
  2791.             if (listitem == 9)
  2792.             {
  2793.                 SetPlayerColor(playerid, 0x0000FFAA);
  2794.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2795.             }
  2796.             if (listitem == 10)
  2797.             {
  2798.                 SetPlayerColor(playerid, 0x00FF00AA);
  2799.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2800.             }
  2801.             if (listitem == 11)
  2802.             {
  2803.                 SetPlayerColor(playerid, 0x1E90FFAA);
  2804.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2805.             }
  2806.             if (listitem == 12)
  2807.             {
  2808.                 SetPlayerColor(playerid, 0xFFFFFF00);
  2809.                 SendClientMessage(playerid, Branco, "[INFO] Cor Alterada.");
  2810.             }
  2811.         }
  2812.     }
  2813.     // Comandos
  2814.     if(dialogid == rComandos)
  2815.     {
  2816.         if (response == 1)
  2817.         {
  2818.             new zString[500];
  2819.             format(zString, sizeof(zString), "{FF0000}Lista de Comandos:\n\n");
  2820.             strcat(zString, "{B9BCCC}/MeuTempo              - {6495ED}Muda a hora do seu jogo.\n");
  2821.             strcat(zString, "{B9BCCC}/MeuClima               - {6495ED}Muda o clima do seu jogo.\n");
  2822.             strcat(zString, "{B9BCCC}/MinhaSkin              - {6495ED}Muda sua skin.\n");
  2823.             strcat(zString, "{B9BCCC}/SP                           - {6495ED}Salva sua posição.\n");
  2824.             strcat(zString, "{B9BCCC}/IRP                          - {6495ED}Ir na sua posição salvada.\n");
  2825.             strcat(zString, "{B9BCCC}/Ac                           - {6495ED}Acessorios para o player.\n\n");
  2826.             strcat(zString, "{FF0000}> [AVISO] Ideias? Conte-nos: /Dica. <");
  2827.             ShowPlayerDialog(playerid, rComandos2, DIALOG_STYLE_MSGBOX, "[SDS] - Comandos [2]", zString, "Fechar", "");
  2828.         }
  2829.     }
  2830.     if (dialogid == rConvidar)
  2831.     {
  2832.         new rString[140];
  2833.         if (response == 1)
  2834.         {
  2835.            format(rString, sizeof(rString), "[AVISO] %s e o mais novo membro do grupo.", rNome(playerid));
  2836.            ChatGrupo(Player, Vermelho, rString);
  2837.            ConvidadoGrupoID[playerid] = ConvidadoGrupoID[Player];
  2838.            SendClientMessage(playerid, VerdeC, "[INFO] Convite aceito. Use /AjudaG para mais informações.");
  2839.            TemGrupo[playerid] = true;
  2840.            SDSalvar(playerid);
  2841.         }
  2842.         if (!response)
  2843.         {
  2844.            format(rString, sizeof(rString), "[AVISO] %s recusou o convite do grupo.", rNome(playerid));
  2845.            ChatGrupo(Player, Vermelho, rString);
  2846.            SendClientMessage(playerid, VerdeC, "[INFO] Convite recusado.");
  2847.         }
  2848.     }
  2849.     if (dialogid == CoresG)
  2850.     {
  2851.         if (response)
  2852.         {
  2853.             if (listitem == 0)
  2854.             {
  2855.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2856.                 {
  2857.                     if (IsPlayerConnected(r))
  2858.                     {
  2859.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2860.                         {
  2861.                             SetPlayerColor(r, -1);
  2862.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {FFFFFF}Branco");
  2863.                         }
  2864.                     }
  2865.                 }
  2866.             }
  2867.             if (listitem == 1)
  2868.             {
  2869.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2870.                 {
  2871.                     if (IsPlayerConnected(r))
  2872.                     {
  2873.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2874.                         {
  2875.                             SetPlayerColor(r, 0xFF0000AA);
  2876.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {FF0000}Vermelho");
  2877.                         }
  2878.                     }
  2879.                 }
  2880.             }
  2881.             if (listitem == 2)
  2882.             {
  2883.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2884.                 {
  2885.                     if (IsPlayerConnected(r))
  2886.                     {
  2887.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2888.                         {
  2889.                             SetPlayerColor(r, 0x000000AA);
  2890.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {000000}Preto");
  2891.                         }
  2892.                     }
  2893.                 }
  2894.             }
  2895.             if (listitem == 3)
  2896.             {
  2897.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2898.                 {
  2899.                     if (IsPlayerConnected(r))
  2900.                     {
  2901.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2902.                         {
  2903.                             SetPlayerColor(r, 0x696969AA);
  2904.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {696969}Cinza");
  2905.                         }
  2906.                     }
  2907.                 }
  2908.             }
  2909.             if (listitem == 4)
  2910.             {
  2911.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2912.                 {
  2913.                     if (IsPlayerConnected(r))
  2914.                     {
  2915.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2916.                         {
  2917.                             SetPlayerColor(r, 0x00FF00AA);
  2918.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {00FF00}Verde Claro");
  2919.                         }
  2920.                     }
  2921.                 }
  2922.             }
  2923.             if (listitem == 5)
  2924.             {
  2925.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2926.                 {
  2927.                     if (IsPlayerConnected(r))
  2928.                     {
  2929.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2930.                         {
  2931.                             SetPlayerColor(r, 0x00FFFFAA);
  2932.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {00FFFF}Azul Claro");
  2933.                         }
  2934.                     }
  2935.                 }
  2936.             }
  2937.             if (listitem == 6)
  2938.             {
  2939.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2940.                 {
  2941.                     if (IsPlayerConnected(r))
  2942.                     {
  2943.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2944.                         {
  2945.                             SetPlayerColor(r, 0x0000FFAA);
  2946.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {0000FF}Azul");
  2947.                         }
  2948.                     }
  2949.                 }
  2950.             }
  2951.             if (listitem == 7)
  2952.             {
  2953.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2954.                 {
  2955.                     if (IsPlayerConnected(r))
  2956.                     {
  2957.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2958.                         {
  2959.                             SetPlayerColor(r, 0x228B22AA);
  2960.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {228B22}Verde");
  2961.                         }
  2962.                     }
  2963.                 }
  2964.             }
  2965.             if (listitem == 8)
  2966.             {
  2967.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2968.                 {
  2969.                     if (IsPlayerConnected(r))
  2970.                     {
  2971.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2972.                         {
  2973.                             SetPlayerColor(r, 0xFF1493AA);
  2974.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {FF1493}Rosa");
  2975.                         }
  2976.                     }
  2977.                 }
  2978.             }
  2979.             if (listitem == 9)
  2980.             {
  2981.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2982.                 {
  2983.                     if (IsPlayerConnected(r))
  2984.                     {
  2985.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  2986.                         {
  2987.                             SetPlayerColor(r, 0xA020F0AA);
  2988.                             ChatGrupo(r, -1, "[AVISO] O líder definiu a cor do grupo para: {A020F0}Roxo");
  2989.                         }
  2990.                     }
  2991.                 }
  2992.             }
  2993.             if (listitem == 10)
  2994.             {
  2995.                 for (new r = 0; r != MAX_PLAYERS; r++)
  2996.                 {
  2997.                     if (IsPlayerConnected(r))
  2998.                     {
  2999.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  3000.                         {
  3001.                             SetPlayerColor(r, 0xFFFF00AA);
  3002.                             ChatGrupo(r, -1, "[AVISO] O líder definiu a cor do grupo para: {FFFF00}Amarelo");
  3003.                         }
  3004.                     }
  3005.                 }
  3006.             }
  3007.             if (listitem == 11)
  3008.             {
  3009.                 for (new r = 0; r != MAX_PLAYERS; r++)
  3010.                 {
  3011.                     if (IsPlayerConnected(r))
  3012.                     {
  3013.                         if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  3014.                         {
  3015.                             SetPlayerColor(r, 0xFFA500AA);
  3016.                             SendClientMessage(r, -1, "[AVISO] O líder definiu a cor do grupo para: {FFA500}Laranja");
  3017.                         }
  3018.                     }
  3019.                 }
  3020.             }
  3021.         }
  3022.     }
  3023.     if (dialogid == rAc)
  3024.     {
  3025.         if (response)
  3026.         {
  3027.             if (listitem == 0)
  3028.             {
  3029.                 SetPlayerAttachedObject(playerid, 0, 18688, 1, 0.637365, 0.053019, -1.688286, 0.000000, 0.000000, 0.000000, 1.780604, 1.000000, 1.000000);
  3030.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3031.             }
  3032.             if (listitem == 1)
  3033.             {
  3034.                 SetPlayerAttachedObject(playerid, 0, 354, 1, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
  3035.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3036.             }
  3037.             if (listitem == 2)
  3038.             {
  3039.                 SetPlayerAttachedObject(playerid, 0, 18687, 1, -0.406525, 0.009434, -0.032377, 0.000000, 0.000000, 202.416427, 0.001289, 1.000000, -0.007566);
  3040.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3041.             }
  3042.             if (listitem == 3)
  3043.             {
  3044.                 SetPlayerAttachedObject(playerid, 0, 18715, 1, 0.000000, 0.298801, -2.006434, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
  3045.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3046.             }
  3047.             if (listitem == 4)
  3048.             {
  3049.                 SetPlayerAttachedObject(playerid, 0, 18749, 1, 0.216044, 0.143199, 0.013695, 188.990158, 91.275924, 351.489166, 1.000000, 1.000000, 1.000000);
  3050.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3051.             }
  3052.             if (listitem == 5)
  3053.             {
  3054.                 SetPlayerAttachedObject(playerid, 0, 18885, 1, 0.102385, 0.143199, 0.013695, 188.990158, 91.275924, 351.489166, 1.000000, 1.000000, 1.000000);
  3055.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3056.             }
  3057.             if (listitem == 6)
  3058.             {
  3059.                 SetPlayerAttachedObject(playerid, 0, 1254, 2, 0.044820, 0.000000, 0.000000, 355.581451, 98.455726, 2.350319, 1.030146, 1.000000, 1.000000);
  3060.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3061.             }
  3062.             if (listitem == 7)
  3063.             {
  3064.                 SetPlayerAttachedObject(playerid, 0, 19036, 18, -0.019684, -0.072573, -0.000471, 94.378379, 317.653259, 8.513540, 1.000000, 1.000000, 1.000000);
  3065.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3066.             }
  3067.             if (listitem == 8)
  3068.             {
  3069.                 SetPlayerAttachedObject(playerid, 0, 19159, 2, 0.057312, 0.000000, 0.000000, 0.000000, 221.321487, 0.000000, 1.000000, 1.000000, 1.000000);
  3070.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3071.             }
  3072.             if (listitem == 9)
  3073.             {
  3074.                 SetPlayerAttachedObject(playerid, 0, 19273, 1, 0.013907, 0.180363, -0.017651, 6.410546, 88.485328, 176.497161, 0.932541, 1.000000, 0.925644);
  3075.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3076.             }
  3077.             if (listitem == 10)
  3078.             {
  3079.                 SetPlayerAttachedObject(playerid, 0, 647, 1, 0.013907, 0.180363, -0.017651, 6.410546, 88.485328, 176.497161, 0.932541, 1.000000, 0.925644);
  3080.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3081.             }
  3082.             if (listitem == 11)
  3083.             {
  3084.                 SetPlayerAttachedObject(playerid, 0, 1608, 1, 0.013907, 0.180363, -0.017651, 6.410546, 88.485328, 176.497161, 0.932541, 1.000000, 0.925644);
  3085.                 SendClientMessage(playerid, -1, "[INFO] Objeto adicionado.");
  3086.             }
  3087.             if (listitem == 12)
  3088.             {
  3089.                 GivePlayerWeapon(playerid, 46, 1);
  3090.                 SendClientMessage(playerid, -1, "[INFO] Paraquedas adicionado.");
  3091.             }
  3092.             if (listitem == 13)
  3093.             {
  3094.                 GivePlayerWeapon(playerid, 43, 500);
  3095.                 SendClientMessage(playerid, -1, "[INFO] Camera Fotografica adicionado.");
  3096.             }
  3097.             if (listitem == 14)
  3098.             {
  3099.                 RemovePlayerAttachedObject(playerid,0);
  3100.                 SendClientMessage(playerid, -1, "[INFO] Objeto retirado.");
  3101.             }
  3102.         }
  3103.     }
  3104.     if (dialogid == rBar)
  3105.     {
  3106.         if (response)
  3107.         {
  3108.             if (listitem == 0)
  3109.             {
  3110.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3111.                   GivePlayerMoney(playerid, -2);
  3112.                   SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);
  3113.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Água comprada.");
  3114.             }
  3115.             if (listitem == 1)
  3116.             {
  3117.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3118.                   GivePlayerMoney(playerid, -2);
  3119.                   SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  3120.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Refrigerante comprado.");
  3121.             }
  3122.             if (listitem == 2)
  3123.             {
  3124.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3125.                   GivePlayerMoney(playerid, -2);
  3126.                   SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
  3127.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Cerveja comprada.");
  3128.             }
  3129.             if (listitem == 3)
  3130.             {
  3131.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3132.                   GivePlayerMoney(playerid, -2);
  3133.                   SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
  3134.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Vinho comprado.");
  3135.             }
  3136.             if (listitem == 4)
  3137.             {
  3138.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3139.                   GivePlayerMoney(playerid, -2);
  3140.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3141.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3142.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Hot Dog comprado.");
  3143.             }
  3144.             if (listitem == 5)
  3145.             {
  3146.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3147.                   GivePlayerMoney(playerid, -2);
  3148.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3149.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3150.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - X-Tudo comprado.");
  3151.             }
  3152.             if (listitem == 6)
  3153.             {
  3154.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3155.                   GivePlayerMoney(playerid, -2);
  3156.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3157.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3158.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - X-Salada comprado.");
  3159.             }
  3160.             if (listitem == 7)
  3161.             {
  3162.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3163.                   GivePlayerMoney(playerid, -2);
  3164.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3165.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3166.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - X-Frango comprado.");
  3167.             }
  3168.             if (listitem == 8)
  3169.             {
  3170.                   if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, Cinza, "[ERRO] Você não possui 2 reais.");
  3171.                   GivePlayerMoney(playerid, -2);
  3172.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3173.                   ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  3174.                   SendClientMessage(playerid, Laranja, "(SDS-Bar) - Pizza comprada.");
  3175.             }
  3176.         }
  3177.     }
  3178.     if (dialogid == rLuta)
  3179.     {
  3180.         if (response)
  3181.         {
  3182.             if (listitem == 0)
  3183.             {
  3184.                 SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
  3185.                 SendClientMessage(playerid, -1, "[INFO] Luta boxe selecionada.");
  3186.                 TogglePlayerControllable(playerid,1);
  3187.             }
  3188.             if (listitem == 1)
  3189.             {
  3190.                 SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
  3191.                 SendClientMessage(playerid, -1, "[INFO] Luta KungFu selecionada.");
  3192.                 TogglePlayerControllable(playerid,1);
  3193.             }
  3194.             if (listitem == 2)
  3195.             {
  3196.                 SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
  3197.                 SendClientMessage(playerid, -1, "[INFO] Luta Briga de Rua selecionada.");
  3198.                 TogglePlayerControllable(playerid,1);
  3199.             }
  3200.             if (listitem == 3)
  3201.             {
  3202.                 SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
  3203.                 SendClientMessage(playerid, -1, "[INFO] Luta Agarre e Chute selecionada.");
  3204.                 TogglePlayerControllable(playerid,1);
  3205.             }
  3206.             if (listitem == 4)
  3207.             {
  3208.                 SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);
  3209.                 SendClientMessage(playerid, -1, "[INFO] Luta Normal selecionada.");
  3210.                 TogglePlayerControllable(playerid,1);
  3211.             }
  3212.         }
  3213.     }
  3214.     return 1;
  3215. }
  3216.  
  3217. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  3218. {
  3219.     new String[535], String2[535], StringNome[45];
  3220.     format(StringNome, sizeof(StringNome), "{FF0000}%s", rNome(clickedplayerid));
  3221.     format(String, sizeof(String), "{FF0000}× {FFFFFF}%s\n\n", AdminLevel(clickedplayerid)); strcat(String2, String);
  3222.     format(String, sizeof(String), "{FF0000}× Dinheiro: {FFFFFF}%d\n\n", GetPlayerMoney(clickedplayerid)); strcat(String2, String);
  3223.     format(String, sizeof(String), "{FF0000}× Score: {FFFFFF}%d\n\n", GetPlayerScore(clickedplayerid)); strcat(String2, String);
  3224.     format(String, sizeof(String), "{FF0000}× Avisos: {FFFFFF}%d\n\n", Avisos[clickedplayerid]); strcat(String2, String);
  3225.     format(String, sizeof(String), "{FF0000}× Tem Grupo: {FFFFFF}%s\n\n", (ConvidadoGrupoID[clickedplayerid] == 0 ? ("Não"):("Sim"))); strcat(String2, String);
  3226.     ShowPlayerDialog(playerid, rINFO, DIALOG_STYLE_MSGBOX, StringNome, String2, "Fechar", "");
  3227.     return 1;
  3228. }
  3229.  
  3230. // COMANDOS DE ADMINS
  3231. // DarAdmin
  3232. CMD:daradmin(playerid, params[])
  3233. {
  3234.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3235.     if(SDSAdmin[playerid] < 5 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 5 ou superior.");
  3236.     new PlayerID, Level;
  3237.     if(sscanf(params, "ud",PlayerID, Level)) return SendClientMessage(playerid, Azul, "[INFO] /DarAdmin [playerid] [level 1-5]");
  3238.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3239.     if(Level > 5 || Level < 0) return SendClientMessage(playerid, Cinza, "[ERRO] Level mínimo 0 - maximo 5.");
  3240.     if(SDSAdmin[PlayerID] == Level) return SendClientMessage(playerid, Cinza, "[ERRO] O Jogador já contém esse level.");
  3241.     SDSAdmin[PlayerID] = Level;
  3242.     new rString[150];
  3243.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou você para %s.", rNome(playerid), AdminLevel(PlayerID));
  3244.     SendClientMessage(PlayerID, Cinza, rString);
  3245.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3246.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3247.     SendClientMessage(playerid, Verde, "[AVISO] Level setado.");
  3248.     return 1;
  3249. }
  3250. // Comandos Admins //
  3251. CMD:adminc(playerid)
  3252. {
  3253.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3254.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3255.     new aString[1000];
  3256.     if(SDSAdmin[playerid] >= 1 || IsPlayerAdmin(playerid))
  3257.     {
  3258.           format(aString, sizeof(aString), "{FF0000}-=-=-=-=-=-=-=-=-=-=-= Comandos Level 1 =-=-=-=-=-=-=-=-=-=-=-\n\n");
  3259.           strcat(aString, "{B9BCCC}» /A /Climap   /Tempop  /Coletep  /Vidap   /Desarmarp  /DesarmarTodos  /Granap  /Limparc\n\n");
  3260.           strcat(aString, "{B9BCCC}» /ClimaTodos   /TempoTodos   /VidaTodos   /ColeteTodos  /GranaTodos  /Scorep  /cv\n\n");
  3261.           strcat(aString, "{B9BCCC}» /ScoreTodos   /aportao   /fportao   /dv   /rc   /Trazertodos   /Ttrazerp  /Tapa\n\n");
  3262.     }
  3263.     if(SDSAdmin[playerid] >= 2 || IsPlayerAdmin(playerid))
  3264.     {
  3265.           strcat(aString, "{FF0000}-=-=-=-=-=-=-=-=-=-=-= Comandos Level 2 =-=-=-=-=-=-=-=-=-=-=-\n\n");
  3266.           strcat(aString, "{B9BCCC}» /Aviso   /Kick   /Tx   /Anonymous   /Armap   /Calar   /Prender\n\n");
  3267.     }
  3268.     if(SDSAdmin[playerid] >= 3 || IsPlayerAdmin(playerid))
  3269.     {
  3270.           strcat(aString, "{FF0000}-=-=-=-=-=-=-=-=-=-=-= Comandos Level 3 =-=-=-=-=-=-=-=-=-=-=-\n\n");
  3271.           strcat(aString, "{B9BCCC}» /Ban   /Explodir\n\n");
  3272.     }
  3273.     if(SDSAdmin[playerid] >= 4 || IsPlayerAdmin(playerid))
  3274.     {
  3275.           strcat(aString, "{FF0000}-=-=-=-=-=-=-=-=-=-=-= Comandos Level 4 =-=-=-=-=-=-=-=-=-=-=-\n\n");
  3276.           strcat(aString, "{B9BCCC}» /Nomep   /ExcluirConta   /NickBan(/NickDesban) \n\n");
  3277.     }
  3278.     if(SDSAdmin[playerid] >= 5 || IsPlayerAdmin(playerid))
  3279.     {
  3280.           strcat(aString, "{FF0000}-=-=-=-=-=-=-=-=-=-=-= Comandos Level 5 =-=-=-=-=-=-=-=-=-=-=-\n\n");
  3281.           strcat(aString, "{B9BCCC}» /DarAdmin    /PingMax   /Nomep   /Reiniciarsv\n\n");
  3282.     }
  3283.     ShowPlayerDialog(playerid, rMenuAdmin, DIALOG_STYLE_MSGBOX, "[SDS] - Comandos Admins", aString, "Fechar", "");
  3284.     return 1;
  3285. }
  3286.  
  3287. CMD:aviso(playerid, params[])
  3288. {
  3289.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3290.     if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3291.     new PlayerID, Motivo[120];
  3292.     new rString[180];
  3293.     if(sscanf(params, "us[120]",PlayerID, Motivo)) return SendClientMessage(playerid, Azul, "[INFO] /Aviso [playerid] [Motivo]");
  3294.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3295.     Avisos[PlayerID] ++;
  3296.     if(Avisos[PlayerID] == 3)
  3297.     {
  3298.         format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, kickou, %s. [Motivo: %s Avisos: %d/3]", rNome(playerid), rNome(PlayerID), Motivo, Avisos[PlayerID]);
  3299.         SendClientMessageToAll(Cinza, rString);
  3300.         printf("[SDS] Admin %s kickou o jogador %s. [Motivo: %s Avisos: %d/3]", rNome(playerid), rNome(PlayerID), Motivo, Avisos[PlayerID]);
  3301.         SDSalvar(PlayerID);
  3302.         Kick(PlayerID);
  3303.         return 1;
  3304.     }
  3305.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, deu um aviso em, %s. [Motivo: %s Avisos: %d/3]", rNome(playerid), rNome(PlayerID), Motivo, Avisos[PlayerID]);
  3306.     SendClientMessageToAll(Cinza, rString);
  3307.     printf("[SDS] Admin %s avisou o jogador %s. [Motivo: %s Avisos: %d/3]", rNome(playerid), rNome(PlayerID), Motivo, Avisos[PlayerID]);
  3308.     return 1;
  3309. }
  3310.  
  3311. CMD:ban(playerid, params[])
  3312. {
  3313.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3314.     if(SDSAdmin[playerid] < 3 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 3 ou superior.");
  3315.     new PlayerID, Motivo[120];
  3316.     if(sscanf(params, "us[120]",PlayerID, Motivo)) return SendClientMessage(playerid, Azul, "[INFO] /Ban [playerid] [Motivo]");
  3317.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3318.     new rString[150];
  3319.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, baniu, %s. [Motivo: %s]", rNome(playerid), rNome(PlayerID), Motivo);
  3320.     SendClientMessageToAll(Cinza, rString);
  3321.     SDSalvar(PlayerID);
  3322.     printf("[SDS] Admin %s baniu o jogador %s. [Motivo: %s]", rNome(playerid), rNome(PlayerID), Motivo);
  3323.     BanEx(PlayerID, Motivo);
  3324.     return 1;
  3325. }
  3326.  
  3327. CMD:reiniciarsv(playerid)
  3328. {
  3329.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3330.     if(SDSAdmin[playerid] < 5 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 5 ou superior.");
  3331.     if(Contando > 0) return SendClientMessage(playerid, Cinza, "[ERRO] O servidor já está sendo reiniciado.");
  3332.     SendClientMessageToAll(Vermelho, "[AVISO] Algum Administrador está reiniciando o servidor em...");
  3333.     Contando = 11;
  3334.     SetTimer("ReiniciandoEm", 1000, true);
  3335.     return 1;
  3336. }
  3337.  
  3338. forward ReiniciandoEm();
  3339. public ReiniciandoEm()
  3340. {
  3341.     for(new r; r<MAX_PLAYERS; r++)
  3342.     {
  3343.         if(IsPlayerConnected(r))
  3344.         {
  3345.             Contando --;
  3346.             new String[12];
  3347.             format(String, sizeof(String), "~b~~h~%d", Contando);
  3348.             GameTextForPlayer(r, String, 2000, 6);
  3349.             PlayerPlaySound(r, 1056, 0.0, 0.0, 0.0);
  3350.             if(Contando == 0)
  3351.             {
  3352.                 GameTextForPlayer(r, "~r~Servidor sendo reiniciado~w~!", 13000, 3);
  3353.                 SendRconCommand("gmx");
  3354.             }
  3355.         }
  3356.     }
  3357.     return 1;
  3358. }
  3359.    
  3360. CMD:kick(playerid, params[])
  3361. {
  3362.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3363.     if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3364.     new PlayerID, Motivo[120];
  3365.     if(sscanf(params, "us[120]",PlayerID, Motivo)) return SendClientMessage(playerid, Azul, "[INFO] /Kick [playerid] [Motivo]");
  3366.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3367.     new rString[150];
  3368.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, kickou, %s. [Motivo: %s]", rNome(playerid), rNome(PlayerID), Motivo);
  3369.     SendClientMessageToAll(Cinza, rString);
  3370.     SDSalvar(PlayerID);
  3371.     printf("[SDS] Admin %s kickou o jogador %s. [Motivo: %s]", rNome(playerid), rNome(PlayerID), Motivo);
  3372.     Kick(PlayerID);
  3373.     return 1;
  3374. }
  3375.  
  3376. CMD:tx(playerid, params[])
  3377. {
  3378.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3379.      if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3380.      new Texto[100];
  3381.      new rString[150];
  3382.      if(sscanf(params, "s[100]", Texto)) return SendClientMessage(playerid, Azul, "[INFO] /Tx [Texto]");
  3383.      format(rString, sizeof(rString), "~b~~h~%s:~w~ %s", rNome(playerid), Texto);
  3384.      GameTextForAll(rString, 2000, 3);
  3385.      return 1;
  3386. }
  3387.  
  3388. CMD:anonymous(playerid, params[])
  3389. {
  3390.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3391.      if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3392.      new Texto[128];
  3393.      new rString[128];
  3394.      if(sscanf(params, "s[128]", Texto)) return SendClientMessage(playerid, Azul, "[INFO] /Anonymous [Texto]");
  3395.      format(rString, sizeof(rString), "Administrador-Anonymous: {FFFFFF}%s", Texto);
  3396.      SendClientMessageToAll(VerdeC, rString);
  3397.      return 1;
  3398. }
  3399.  
  3400. CMD:cv(playerid, params[])
  3401. {
  3402.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3403.      if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3404.      new Texto[128];
  3405.      new rString[128];
  3406.      if(sscanf(params, "s[128]", Texto)) return SendClientMessage(playerid, Azul, "[INFO] /Cv [Texto]");
  3407.      format(rString, sizeof(rString), "[%s] - {A9A9A9}%s(%d): {FFFFFF}%s", AdminINFO(playerid), rNome(playerid), playerid, Texto);
  3408.      SendClientMessageToAll(VerdeC, rString);
  3409.      return 1;
  3410. }
  3411.  
  3412. CMD:chat(playerid, params[]) return cmd_cv(playerid, params);
  3413.  
  3414. CMD:an(playerid, params[]) return cmd_cv(playerid, params);
  3415.  
  3416. CMD:explodir(playerid, params[])
  3417. {
  3418.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3419.      if(SDSAdmin[playerid] < 3 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 3 ou superior.");
  3420.      new PlayerID;
  3421.      new rString[120];
  3422.      if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Explodir [playerid]");
  3423.      if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3424.      format(rString, sizeof(rString), "[SDS-INFO]{FFFFFF} O administrador %s, explodiu %s.", rNome(playerid), rNome(PlayerID));
  3425.      SendClientMessageToAll(Verde, rString);
  3426.      GetPlayerPos(PlayerID, X, Y, Z);
  3427.      CreateExplosion(X, Y, Z, 10, 100);
  3428.      CreateExplosion(X, Y, Z, 10, 100);
  3429.      return 1;
  3430. }
  3431.  
  3432. CMD:tapa(playerid, params[])
  3433. {
  3434.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3435.      if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3436.      new PlayerID;
  3437.      new rString[120];
  3438.      if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Tapa [playerid]");
  3439.      if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3440.      format(rString, sizeof(rString), "[SDS-INFO]{FFFFFF} O administrador %s, deu um tapa em %s.", rNome(playerid), rNome(PlayerID));
  3441.      SendClientMessageToAll(Verde, rString);
  3442.      GetPlayerPos(PlayerID, X, Y, Z);
  3443.      SetPlayerPos(PlayerID, X, Y, Z+40);
  3444.      return 1;
  3445. }
  3446.  
  3447. CMD:pingmax(playerid, params[])
  3448. {
  3449.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3450.      if(SDSAdmin[playerid] < 5 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 4 ou superior.");
  3451.      if(sscanf(params, "d", PingM)) return SendClientMessage(playerid, Azul, "[INFO] /Pingmax [Pingid]");
  3452.      if(PingM < 300 || PingM > 3000) return SendClientMessage(playerid, Cinza, "[ERRO] Ping de 300 à 3000.");
  3453.      new rString[120];
  3454.      format(rString, sizeof(rString), "[SDS-INFO]{FFFFFF} O administrador %s, ativou o Anti-Ping [Ping Max: %d]", rNome(playerid), PingM);
  3455.      SendClientMessageToAll(Verde, rString);
  3456.      SendClientMessage(playerid, Vermelho, "[INFO] Anti-Ping Ativado.");
  3457.      Pingon = true;
  3458.      return 1;
  3459. }
  3460.  
  3461. CMD:excluirconta(playerid, params[])
  3462. {
  3463.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3464.      if(SDSAdmin[playerid] < 4 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 4 ou superior.");
  3465.      new Conta[30], Arq[60];
  3466.      if(sscanf(params, "s[30]", Conta)) return SendClientMessage(playerid, Azul, "[INFO] /ExcluirConta [Nick]");
  3467.      format(Arq, sizeof(Arq), Registros, Conta);
  3468.      if(!DOF2_FileExists(Arq)) return SendClientMessage(playerid, Amarelo, "[ERRO] A conta não existe.");
  3469.      DOF2_RemoveFile(Arq);
  3470.      SendClientMessage(playerid, Verde, "[INFO] A conta foi excluida.");
  3471.      return 1;
  3472. }
  3473.  
  3474. CMD:nickban(playerid, params[])
  3475. {
  3476.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3477.      if(SDSAdmin[playerid] < 3 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 3 ou superior.");
  3478.      new Conta[30], Arq[60];
  3479.      if(sscanf(params, "s[30]", Conta)) return SendClientMessage(playerid, Azul, "[INFO] /NickBan [Nick]");
  3480.      format(Arq, sizeof(Arq), Blacklist, Conta);
  3481.      if(!DOF2_FileExists(Arq))
  3482.      {
  3483.          DOF2_CreateFile(Arq);
  3484.          DOF2_SetString(Arq, "Banido Por", rNome(playerid));
  3485.          DOF2_SaveFile();
  3486.      }
  3487.      SendClientMessage(playerid, Verde, "[INFO] O nick foi adicionado à Black List.");
  3488.      return 1;
  3489. }
  3490.  
  3491. CMD:nickdesban(playerid, params[])
  3492. {
  3493.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3494.      if(SDSAdmin[playerid] < 3 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 3 ou superior.");
  3495.      new Conta[30], Arq[60];
  3496.      if(sscanf(params, "s[30]", Conta)) return SendClientMessage(playerid, Azul, "[INFO] /NickDesban [Nick]");
  3497.      format(Arq, sizeof(Arq), Blacklist, Conta);
  3498.      if(!DOF2_FileExists(Arq)) return SendClientMessage(playerid, Amarelo, "[ERRO] O nick não está banido.");
  3499.      DOF2_RemoveFile(Arq);
  3500.      SendClientMessage(playerid, Verde, "[INFO] O nick foi retirado da Black List.");
  3501.      return 1;
  3502. }
  3503.  
  3504. CMD:prender(playerid, params[])
  3505. {
  3506.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3507.      if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3508.      new PlayerID, Tempo, Texto[128];
  3509.      new rString[250];
  3510.      if(sscanf(params, "uds[128]",PlayerID, Tempo, Texto)) return SendClientMessage(playerid, Azul, "[INFO] /Prender [playerid] [segundos] [motivo]");
  3511.      if(Tempo < 1000 || Tempo > 900000) return SendClientMessage(playerid, Cinza, "[ERRO] Tempo inválido. Exemplo: 1000 = 1 segundo.");
  3512.      if(Preso[PlayerID] == true) return SendClientMessage(playerid, Cinza, "[ERRO] O Jogador já esta preso! Use: /Desprender.");
  3513.      if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3514.      format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, prendeu %s. [Motivo: %s]", rNome(playerid), rNome(PlayerID), Texto);
  3515.      SendClientMessageToAll(Branco, rString);
  3516.      ResetPlayerWeapons(PlayerID);
  3517.      SetPlayerPos(PlayerID, 223.2259, 109.8377, 999.0156);
  3518.      SetPlayerInterior(PlayerID, 10);
  3519.      SendClientMessage(PlayerID, Vermelho, "~~> Você foi preso por um Administrador!");
  3520.      KillTimer(TimePreso);
  3521.      TimePreso = SetTimerEx("PresoAdmin", Tempo, true, "d", PlayerID);
  3522.      Preso[PlayerID] = true;
  3523.      return 1;
  3524. }
  3525.  
  3526. CMD:desprender(playerid, params[])
  3527. {
  3528.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3529.      if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3530.      new PlayerID;
  3531.      new rString[120];
  3532.      if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Desprender [playerid]");
  3533.      if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3534.      if(Preso[PlayerID] == false) return SendClientMessage(playerid, Cinza, "[ERRO] O Jogador já esta solto!");
  3535.      format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, desprendeu %s. ", rNome(playerid), rNome(PlayerID));
  3536.      SendClientMessageToAll(Branco, rString);
  3537.      KillTimer(TimePreso);
  3538.      Preso[PlayerID] = false;
  3539.      SpawnPlayer(PlayerID);
  3540.      return 1;
  3541. }
  3542.  
  3543. // Public preso
  3544. forward PresoAdmin(playerid);
  3545. public PresoAdmin(playerid)
  3546. {
  3547.      SendClientMessage(playerid, Vermelho, "[AVISO] O tempo de cadeia, acabou. Você foi liberado!");
  3548.      SpawnPlayer(playerid);
  3549.      Preso[playerid] = false;
  3550.      KillTimer(TimePreso);
  3551.      SetPlayerInterior(playerid, 0);
  3552.      return 1;
  3553. }
  3554.  
  3555. CMD:climap(playerid, params[])
  3556. {
  3557.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3558.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3559.     new PlayerID, Climaid;
  3560.     if(sscanf(params, "ud",PlayerID, Climaid)) return SendClientMessage(playerid, Azul, "[INFO] /Climap [playerid] [climaid]");
  3561.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3562.     SetPlayerWeather(PlayerID, Climaid);
  3563.     new rString[150];
  3564.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou seu clima para %d.", rNome(playerid), Climaid);
  3565.     SendClientMessage(PlayerID, Cinza, rString);
  3566.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3567.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3568.     SendClientMessage(playerid, Verde, "[AVISO] Clima setado.");
  3569.     return 1;
  3570. }
  3571.  
  3572. CMD:trazerp(playerid, params[])
  3573. {
  3574.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3575.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3576.     new PlayerID;
  3577.     if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Trazerp [playerid]");
  3578.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3579.     GetPlayerPos(playerid, X, Y, Z);
  3580.     SetPlayerPos(PlayerID, X, Y, Z);
  3581.     new rString[150];
  3582.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, puxou você até ele.", rNome(playerid));
  3583.     SendClientMessage(PlayerID, Cinza, rString);
  3584.     SendClientMessage(playerid, Verde, "[AVISO] Jogador puxado.");
  3585.     return 1;
  3586. }
  3587.  
  3588. CMD:vidap(playerid, params[])
  3589. {
  3590.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3591.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3592.     new PlayerID, Vida;
  3593.     if(sscanf(params, "ud",PlayerID, Vida)) return SendClientMessage(playerid, Azul, "[INFO] /Vidap [playerid] [Vida]");
  3594.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3595.     SetPlayerHealth(PlayerID, Vida);
  3596.     new rString[150];
  3597.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou sua vida para: %d.", rNome(playerid), Vida);
  3598.     SendClientMessage(PlayerID, Cinza, rString);
  3599.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3600.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3601.     SendClientMessage(playerid, Verde, "[AVISO] Vida setada.");
  3602.     return 1;
  3603. }
  3604.  
  3605. CMD:coletep(playerid, params[])
  3606. {
  3607.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3608.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3609.     new PlayerID, Colete;
  3610.     if(sscanf(params, "ud",PlayerID, Colete)) return SendClientMessage(playerid, Azul, "[INFO] /Coletep [playerid] [Colete]");
  3611.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3612.     SetPlayerArmour(PlayerID, Colete);
  3613.     new rString[150];
  3614.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou seu colete para: %d.", rNome(playerid), Colete);
  3615.     SendClientMessage(PlayerID, Cinza, rString);
  3616.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3617.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3618.     SendClientMessage(playerid, Verde, "[AVISO] Colete setado.");
  3619.     return 1;
  3620. }
  3621.  
  3622. CMD:tempop(playerid, params[])
  3623. {
  3624.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3625.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3626.     new PlayerID, Horaid;
  3627.     if(sscanf(params, "ud",PlayerID, Horaid)) return SendClientMessage(playerid, Azul, "[INFO] /Tempop [playerid] [Horas]");
  3628.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3629.     SetPlayerTime(PlayerID, Horaid,0);
  3630.     new rString[150];
  3631.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou seu tempo para as %d.", rNome(playerid), Horaid);
  3632.     SendClientMessage(PlayerID, Cinza, rString);
  3633.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3634.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3635.     SendClientMessage(playerid, Verde, "[AVISO] Tempo setado.");
  3636.     return 1;
  3637. }
  3638.  
  3639. CMD:armap(playerid, params[])
  3640. {
  3641.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3642.     if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3643.     new PlayerID, Armaid, Balas;
  3644.     if(sscanf(params, "udd",PlayerID, Armaid, Balas)) return SendClientMessage(playerid, Azul, "[INFO] /Armap [playerid] [Armaid] [Balas]");
  3645.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3646.     if(Armaid < 0 || Armaid > 46) return SendClientMessage(playerid, Cinza, "[ERRO] Armaid Inválido.");
  3647.     if(Balas < 0 || Balas > 999999) return SendClientMessage(playerid, Cinza, "[ERRO] Balas inválida.");
  3648.     new rString[150];
  3649.     GivePlayerWeapon(PlayerID, Armaid, Balas);
  3650.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, lhe deu a arma ID: %d, com %d de balas.", rNome(playerid), Armaid, Balas);
  3651.     SendClientMessage(PlayerID, Cinza, rString);
  3652.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3653.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3654.     SendClientMessage(playerid, Verde, "[AVISO] Arma setada.");
  3655.     return 1;
  3656. }
  3657.  
  3658. CMD:calar(playerid, params[])
  3659. {
  3660.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3661.     if(SDSAdmin[playerid] < 2 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 2 ou superior.");
  3662.     new PlayerID;
  3663.     new rString[150];
  3664.     if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Calar [playerid]");
  3665.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3666.     if(Calado[PlayerID] == true)
  3667.     {
  3668.         Calado[PlayerID] = false;
  3669.         format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, lhe descalou no chat.", rNome(playerid));
  3670.         SendClientMessage(PlayerID, Cinza, rString);
  3671.         PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3672.         PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3673.         SendClientMessage(playerid, Verde, "[AVISO] Player Descalado.");
  3674.     }else{
  3675.         Calado[PlayerID] = true;
  3676.         format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, lhe calou no chat.", rNome(playerid));
  3677.         SendClientMessage(PlayerID, Cinza, rString);
  3678.         PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3679.         PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3680.         SendClientMessage(playerid, Verde, "[AVISO] Player Calado.");
  3681.     }
  3682.     return 1;
  3683. }
  3684.  
  3685. CMD:desarmarp(playerid, params[])
  3686. {
  3687.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3688.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3689.     new PlayerID;
  3690.     if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Desarmarp [playerid]");
  3691.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3692.     ResetPlayerWeapons(PlayerID);
  3693.     new rString[150];
  3694.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, retirou suas armas", rNome(playerid));
  3695.     SendClientMessage(PlayerID, Cinza, rString);
  3696.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3697.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3698.     SendClientMessage(playerid, Verde, "[AVISO] Armas resetadas.");
  3699.     return 1;
  3700. }
  3701.  
  3702. CMD:granap(playerid, params[])
  3703. {
  3704.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3705.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3706.     new PlayerID,Quantia;
  3707.     if(sscanf(params, "ud",PlayerID, Quantia)) return SendClientMessage(playerid, Azul, "[INFO] /Granap [playerid] [quantia]");
  3708.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3709.     GivePlayerMoney(PlayerID, Quantia);
  3710.     new rString[150];
  3711.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, lhe deu R$%d.", rNome(playerid), Quantia);
  3712.     SendClientMessage(PlayerID, Cinza, rString);
  3713.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3714.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3715.     SendClientMessage(playerid, Verde, "[AVISO] Grana setada.");
  3716.     return 1;
  3717. }
  3718.  
  3719. CMD:scorep(playerid, params[])
  3720. {
  3721.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3722.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3723.     new PlayerID, Score;
  3724.     if(sscanf(params, "ud",PlayerID, Score)) return SendClientMessage(playerid, Azul, "[INFO] /Scorep [playerid] [Score]");
  3725.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3726.     SetPlayerScore(PlayerID, Score);
  3727.     new rString[150];
  3728.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, lhe setou %d de score.", rNome(playerid), Score);
  3729.     SendClientMessage(PlayerID, Cinza, rString);
  3730.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3731.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3732.     SendClientMessage(playerid, Verde, "[AVISO] Score setada.");
  3733.     return 1;
  3734. }
  3735.  
  3736. CMD:nomep(playerid, params[])
  3737. {
  3738.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3739.     if(SDSAdmin[playerid] < 4 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3740.     new PlayerID, Nome[24];
  3741.     new log[24];
  3742.     if(sscanf(params, "us[24]",PlayerID, Nome)) return SendClientMessage(playerid, Azul, "[INFO] /Nomep [playerid] [Nome]");
  3743.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  3744.     SetPlayerName(PlayerID, Nome);
  3745.     new rString[150];
  3746.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, modificou seu nome para: %s.", rNome(playerid), Nome);
  3747.     SendClientMessage(PlayerID, Cinza, rString);
  3748.     PlayerPlaySound(PlayerID, 1056, 0.0, 0.0, 0.0);
  3749.     PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  3750.     SendClientMessage(playerid, Verde, "[AVISO] Nome setado.");
  3751.     format(log, sizeof log, Registros, rNome(PlayerID));
  3752.     DOF2_CreateFile(log);
  3753.     SDSalvar(PlayerID);
  3754.     return 1;
  3755. }
  3756.  
  3757. CMD:desarmartodos(playerid, params[])
  3758. {
  3759.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3760.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3761.     new rString[150];
  3762.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, desarmou todos.", rNome(playerid));
  3763.     SendClientMessageToAll(Cinza, rString);
  3764.     for(new r; r<MAX_PLAYERS; r++)
  3765.     {
  3766.         if(IsPlayerConnected(r))
  3767.         {
  3768.            ResetPlayerWeapons(r);
  3769.         }
  3770.     }
  3771.     return 1;
  3772. }
  3773.  
  3774. CMD:climatodos(playerid, params[])
  3775. {
  3776.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3777.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3778.     new Climaid;
  3779.     if(sscanf(params, "d", Climaid)) return SendClientMessage(playerid, Azul, "[INFO] /ClimaTodos [climaid]");
  3780.     new rString[150];
  3781.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou o clima para %d para todos.", rNome(playerid), Climaid);
  3782.     SendClientMessageToAll(Cinza, rString);
  3783.     SetWeather(Climaid);
  3784.     return 1;
  3785. }
  3786.  
  3787. CMD:tempotodos(playerid, params[])
  3788. {
  3789.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3790.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3791.     new Horaid;
  3792.     if(sscanf(params, "d", Horaid)) return SendClientMessage(playerid, Azul, "[INFO] /TempoTodos [Horas]");
  3793.     new rString[150];
  3794.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou o tempo para as %d para todos.", rNome(playerid), Horaid);
  3795.     SendClientMessageToAll(Cinza, rString);
  3796.     SetWorldTime(Horaid);
  3797.     return 1;
  3798. }
  3799.  
  3800. CMD:granatodos(playerid, params[])
  3801. {
  3802.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3803.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3804.     new Grana;
  3805.     if(sscanf(params, "d", Grana)) return SendClientMessage(playerid, Azul, "[INFO] /GranaTodos [Quantia]");
  3806.     new rString[110];
  3807.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou o dinheiro R$%d, para todos.", rNome(playerid), Grana);
  3808.     SendClientMessageToAll(Cinza, rString);
  3809.     for(new r; r<MAX_PLAYERS; r++)
  3810.     {
  3811.         if(IsPlayerConnected(r))
  3812.         {
  3813.            GivePlayerMoney(r, Grana);
  3814.         }
  3815.     }
  3816.     return 1;
  3817. }
  3818.  
  3819. CMD:scoretodos(playerid, params[])
  3820. {
  3821.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3822.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3823.     new Score;
  3824.     if(sscanf(params, "d", Score)) return SendClientMessage(playerid, Azul, "[INFO] /ScoreTodos [Score]");
  3825.     new rString[110];
  3826.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou o score %d, para todos.", rNome(playerid), Score);
  3827.     SendClientMessageToAll(Cinza, rString);
  3828.     for(new r; r<MAX_PLAYERS; r++)
  3829.     {
  3830.         if(IsPlayerConnected(r))
  3831.         {
  3832.            SetPlayerScore(r, Score);
  3833.         }
  3834.     }
  3835.     return 1;
  3836. }
  3837.  
  3838. CMD:trazertodos(playerid, params[])
  3839. {
  3840.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3841.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3842.     new rString[150];
  3843.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, puxou todos os jogadores até ele.", rNome(playerid));
  3844.     SendClientMessageToAll(Cinza, rString);
  3845.     GetPlayerPos(playerid, X, Y, Z);
  3846.     for(new r; r<MAX_PLAYERS; r++)
  3847.     {
  3848.         if(IsPlayerConnected(r))
  3849.         {
  3850.            SetPlayerPos(r, X, Y, Z);
  3851.         }
  3852.     }
  3853.     return 1;
  3854. }
  3855.  
  3856. CMD:vidatodos(playerid, params[])
  3857. {
  3858.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3859.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3860.     new rString[150];
  3861.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou para vida full para todos.", rNome(playerid));
  3862.     SendClientMessageToAll(Cinza, rString);
  3863.     for(new r; r<MAX_PLAYERS; r++)
  3864.     {
  3865.         if(IsPlayerConnected(r))
  3866.         {
  3867.            SetPlayerHealth(r, 100);
  3868.         }
  3869.     }
  3870.     return 1;
  3871. }
  3872.  
  3873. CMD:coletetodos(playerid, params[])
  3874. {
  3875.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3876.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3877.     new rString[150];
  3878.     format(rString, sizeof(rString), "[SDS-INFO] O administrador %s, setou para colete full para todos.", rNome(playerid));
  3879.     SendClientMessageToAll(Cinza, rString);
  3880.     for(new r; r<MAX_PLAYERS; r++)
  3881.     {
  3882.         if(IsPlayerConnected(r))
  3883.         {
  3884.            SetPlayerArmour(r, 100);
  3885.         }
  3886.     }
  3887.     return 1;
  3888. }
  3889.  
  3890. CMD:aportao(playerid)
  3891. {
  3892.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3893.    if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3894.    MoveObject(Portao, -302.29998779297,1507.4000244141,71.59999474121, 3);
  3895.    PlayerPlaySound(playerid, 1153, 652.7355,-608.3027,16.2864);
  3896.    new String[120];
  3897.    format(String, sizeof(String), "[INFO] %s Abriu o portão do drift principal.", rNome(playerid));
  3898.    SendClientMessageToAll(Cinza, String);
  3899.    return 1;
  3900. }
  3901.  
  3902. CMD:fportao(playerid)
  3903. {
  3904.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3905.    if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3906.    MoveObject(Portao, -302.2998779297,1507.4000244141,77.099998474121,3);//portão fechado
  3907.    PlayerPlaySound(playerid, 1153, 652.7355,-608.3027,16.2864);
  3908.    new String[120];
  3909.    format(String, sizeof(String), "[INFO] %s Fechou o portão do drift principal.", rNome(playerid));
  3910.    SendClientMessageToAll(Cinza, String);
  3911.    return 1;
  3912. }
  3913.  
  3914. CMD:dv(playerid)
  3915. {
  3916.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3917.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3918.     if(IsPlayerInAnyVehicle(playerid))
  3919.     {
  3920.         DestroyVehicle(GetPlayerVehicleID(playerid));
  3921.         new rStr[140];
  3922.         format(rStr, sizeof rStr, "[Administrador] O %s deletou um veículo.", rNome(playerid));
  3923.         SendClientMessageToAll(Verde, rStr);
  3924.     }
  3925.     return 1;
  3926. }
  3927.  
  3928. CMD:a(playerid, params[])
  3929. {
  3930.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3931.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3932.     new String[120], Texto[100];
  3933.     if(sscanf(params, "s[100]", Texto)) return SendClientMessage(playerid, -1, "[AdminChat] /a [texto]");
  3934.     format(String, sizeof(String), "[ChatAdmin] %s: %s", rNome(playerid), Texto);
  3935.     for(new r; r<MAX_PLAYERS; r++)
  3936.     {
  3937.         if(IsPlayerConnected(r))
  3938.         {
  3939.             if(SDSAdmin[r] > 0)
  3940.             {
  3941.                 SendClientMessage(r, Amarelo, String);
  3942.             }
  3943.         }
  3944.     }
  3945.     return 1;
  3946. }
  3947.  
  3948. CMD:limparchat(playerid)
  3949. {
  3950.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3951.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3952.     new String[100];
  3953.     LimparChat();
  3954.     format(String, sizeof(String), "[Administrador] O %s limpou o chat.", rNome(playerid));
  3955.     SendClientMessageToAll(Verde, String);
  3956.     return 1;
  3957. }
  3958.  
  3959. CMD:limparc(playerid) return cmd_limparchat(playerid);
  3960.  
  3961. CMD:rc(playerid)
  3962. {
  3963.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3964.     if(SDSAdmin[playerid] < 1 && !IsPlayerAdmin(playerid)) return SendClientMessage(playerid, Cinza, "[SDS-INFO] Somente Administrador Level 1 ou superior.");
  3965.     new bool:vehicle[MAX_VEHICLES], rStr[140];
  3966.     format(rStr, sizeof rStr, "[Administrador] O %s resetou todos os veículos.", rNome(playerid));
  3967.     SendClientMessageToAll(Verde, rStr);
  3968.     for(new j = 1; GetVehicleModel(j); ++j)
  3969.     {
  3970.         vehicle[j] = false;
  3971.         for(new i, p = GetMaxPlayers(); i < p; ++i)
  3972.         {
  3973.             if(!IsPlayerInAnyVehicle(i) || !IsPlayerConnected(i)) continue;
  3974.             if(IsPlayerInVehicle(i, j))
  3975.             {
  3976.                 vehicle[j] = true;
  3977.                 break;
  3978.             }
  3979.         }
  3980.         if(!vehicle[j]) SetVehicleToRespawn(j);
  3981.     }
  3982.     return 1;
  3983. }
  3984. // Admins
  3985. CMD:admins(playerid)
  3986. {
  3987.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  3988.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  3989.     new rString[160],rString2[160];
  3990.     for(new r = 0; r < MAX_PLAYERS; r++)
  3991.     {
  3992.         if(IsPlayerConnected(r))
  3993.         {
  3994.             if(SDSAdmin[r] > 0)
  3995.             {
  3996.                 format(rString2, sizeof(rString2), "{B9BCCC}» {00FFFF}%s - %s {B9BCCC}«\n\n", rNome(r), AdminLevel(r));
  3997.                 strcat(rString, rString2);
  3998.                 ShowPlayerDialog(playerid, rAdmins, DIALOG_STYLE_MSGBOX, "[SDS] - Administradores", rString, "Fechar", "");
  3999.             }
  4000.         }
  4001.     }
  4002.     return 1;
  4003. }
  4004.  
  4005. CMD:relato(playerid, params[])
  4006. {
  4007.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4008.     new Relatando[128];
  4009.     if(sscanf(params, "s[128]",Relatando)) return SendClientMessage(playerid, Azul, "[INFO] /Relato [Mensagem]");
  4010.     new rString[120];
  4011.     SendClientMessage(playerid,Amarelo,"[INFO] Relato enviado para os administradores online. (/Admins)");
  4012.     format(rString,sizeof(rString),"[INFO] Mensagem Relatada: %s",Relatando);
  4013.     SendClientMessage(playerid,Amarelo,rString);
  4014.     // Ao Admin
  4015.     format(rString,sizeof(rString),"[RELATO] %s: {FFFFFF}%s", rNome(playerid), Relatando);
  4016.     printf("[RELATO] %s relatou: %s", rNome(playerid), Relatando);
  4017.     for(new i; i<MAX_PLAYERS; i++)
  4018.     {
  4019.         if(IsPlayerConnected(i))
  4020.         {
  4021.             if(SDSAdmin[i] >= 1)
  4022.             {
  4023.                 SendClientMessage(i,Vermelho,rString);
  4024.             }
  4025.         }
  4026.     }
  4027.     return 1;
  4028. }
  4029.  
  4030. CMD:espiar(playerid, params[])
  4031. {
  4032.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4033.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4034.     new PlayerID, rString[100];
  4035.     if(sscanf(params, "u", PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Espiar [playerid]");
  4036.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não conectado.");
  4037.     new Status = GetPlayerState(PlayerID);
  4038.     if(Status == PLAYER_STATE_DRIVER || Status == PLAYER_STATE_PASSENGER)
  4039.     {
  4040.         SetPlayerInterior(playerid,GetPlayerInterior(PlayerID));
  4041.         SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(PlayerID));
  4042.         TogglePlayerSpectating(playerid, 1);
  4043.         PlayerSpectateVehicle(playerid, GetPlayerVehicleID(PlayerID));
  4044.         SpectadorON[playerid] = PlayerID;
  4045.         SpectadorMode[playerid] = ADMIN_SPEC_TYPE_VEHICLE;
  4046.         format(rString, sizeof(rString), "[SDS-INFO] Você está espiando o jogador {FF0000}%s{A9A9A9}.", rNome(PlayerID));
  4047.         SendClientMessage(playerid, Cinza, rString);
  4048.     }else{
  4049.         SetPlayerInterior(playerid,GetPlayerInterior(PlayerID));
  4050.         SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(PlayerID));
  4051.         TogglePlayerSpectating(playerid, 1);
  4052.         PlayerSpectatePlayer(playerid, PlayerID);
  4053.         SpectadorON[playerid] = PlayerID;
  4054.         SpectadorMode[playerid] = ADMIN_SPEC_TYPE_PLAYER;
  4055.         format(rString, sizeof(rString), "[SDS-INFO] Você está espiando o jogador {FF0000}%s{A9A9A9}.", rNome(PlayerID));
  4056.         SendClientMessage(playerid, Cinza, rString);
  4057.     }
  4058.     return 1;
  4059. }
  4060.  
  4061. CMD:espiaroff(playerid, params[])
  4062. {
  4063.      if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4064.      if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4065.      TogglePlayerSpectating(playerid, 0);
  4066.      SpectadorON[playerid] = INVALID_PLAYER_ID;
  4067.      SpectadorMode[playerid] = ADMIN_SPEC_TYPE_NONE;
  4068.      return 1;
  4069. }
  4070.  
  4071. CMD:tune(playerid) return cmd_tunar(playerid);
  4072.  
  4073. CMD:tuning(playerid) return cmd_tunar(playerid);
  4074.  
  4075. CMD:tunar(playerid)
  4076. {
  4077.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4078.     new Status = GetPlayerState(playerid);
  4079.     if(Status == PLAYER_STATE_DRIVER)
  4080.     {
  4081.         MenuTuning(playerid);
  4082.     }else{
  4083.         SendClientMessage(playerid, Cinza, "[ERRO] Você não está em um veículo.");
  4084.     }
  4085.     return 1;
  4086. }
  4087.  
  4088. CMD:vcontrol(playerid) return cmd_vctrl(playerid);
  4089.  
  4090. CMD:vcontroles(playerid) return cmd_vctrl(playerid);
  4091.  
  4092. CMD:vctrl(playerid)
  4093. {
  4094.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4095.     new Status = GetPlayerState(playerid);
  4096.     if(Status == PLAYER_STATE_DRIVER)
  4097.     {
  4098.         ShowPlayerDialog(playerid, rControles, DIALOG_STYLE_LIST,"[SDS] - Controles","Ligar/Desligar Farois\nAbrir/Fechar Capo\nAbrir/Fechar Porta Malas\nLigar/Desligar Motor\nLigar/Desligar Alarme","Confirmar","Cancelar");
  4099.     }else{
  4100.         SendClientMessage(playerid, Cinza, "[ERRO] Você não está em um veículo.");
  4101.     }
  4102.     return 1;
  4103. }
  4104.  
  4105. CMD:ac(playerid)
  4106. {
  4107.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4108.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você já está ausente.");
  4109.     new String[400];
  4110.     format(String, sizeof(String), "{FFFF00}- Fogo\n");
  4111.     strcat(String, "{FFFF00}- Sinalizador\n");
  4112.     strcat(String, "{FFFF00}- Peido\n");
  4113.     strcat(String, "{FFFF00}- Fumaça\n");
  4114.     strcat(String, "{FFFF00}- Logo Type\n");
  4115.     strcat(String, "{FFFF00}- Maquina\n");
  4116.     strcat(String, "{FFFF00}- Caveira\n");
  4117.     strcat(String, "{FFFF00}- Mascara de Jason\n");
  4118.     strcat(String, "{FFFF00}- Bola na Cabeça\n");
  4119.     strcat(String, "{FFFF00}- Aparelho Cyborg\n");
  4120.     strcat(String, "{FFFF00}- Moita\n");
  4121.     strcat(String, "{FFFF00}- Tubarão\n");
  4122.     strcat(String, "{FFFF00}- Paraquedas\n");
  4123.     strcat(String, "{FFFF00}- Camera Fotografica\n");
  4124.     strcat(String, "{FF0000}- Retirar Objeto");
  4125.     ShowPlayerDialog(playerid, rAc, DIALOG_STYLE_LIST, "[SDS] - Acessorios", String, "Selecionar", "Fechar");
  4126.     return 1;
  4127. }
  4128.  
  4129. CMD:oppa(playerid)
  4130. {
  4131.     PlayAudioStreamForPlayer(playerid, "http://dl.dropbox.com/u/82393237/Gang.mp3");
  4132.     return 1;
  4133. }
  4134.  
  4135. CMD:acessorios(playerid) return cmd_ac(playerid);
  4136.  
  4137. CMD:ace(playerid) return cmd_ac(playerid);
  4138.  
  4139. CMD:object(playerid) return cmd_ac(playerid);
  4140.  
  4141. CMD:objetos(playerid) return cmd_ac(playerid);
  4142.  
  4143. CMD:afk(playerid, params[])
  4144. {
  4145.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4146.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você já está ausente.");
  4147.     new Motivo[50];
  4148.     if(sscanf(params, "s[50]", Motivo)) return SendClientMessage(playerid, Cinza, "> /Afk [Motivo] <");
  4149.     new String[110];
  4150.     format(String, sizeof(String), "[AFK] - %s entrou em modo ausente(afk). [%s]", rNome(playerid), Motivo);
  4151.     SendClientMessageToAll(AzulC, String);
  4152.     AFKP[playerid] = true;
  4153.     TogglePlayerControllable(playerid, false);
  4154.     AfkTD[playerid] = Create3DTextLabel("Jogador Ausente", Verde, 20.0, 20.0, 20.0, 20.0, 0);
  4155.     Attach3DTextLabelToPlayer(AfkTD[playerid], playerid, 0.0, 0.0, 0.4);
  4156.     return 1;
  4157. }
  4158.  
  4159. CMD:on(playerid, params[])
  4160. {
  4161.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4162.     if(AFKP[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está ausente.");
  4163.     new String[100];
  4164.     format(String, sizeof(String), "[AFK] - %s entrou em modo dísponivel(online).", rNome(playerid));
  4165.     SendClientMessageToAll(VerdeC, String);
  4166.     AFKP[playerid] = false;
  4167.     Delete3DTextLabel(AfkTD[playerid]);
  4168.     TogglePlayerControllable(playerid, true);
  4169.     return 1;
  4170. }
  4171.  
  4172. CMD:cores(playerid, params[])
  4173. {
  4174.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4175.     ShowPlayerDialog(playerid, rCores, DIALOG_STYLE_LIST, "[SDS] - Cores",
  4176.     "Branco\n{000000}Preto\n{FF0000}Vermelho\n{FFFF00}Amarelo\n{FFA500}Laranja\n{BEBEBE}Cinza\n{912CEE}Roxo\n{FF00FF}Rosa\n{228B22}Verde\n{0000FF}Azul\n{00FF00}Verde C\n{1E90FF}Azul C\n{FFFFFF}Invísivel",
  4177.     "Selecionar", "Cancelar");
  4178.     return 1;
  4179. }
  4180.  
  4181. CMD:mudarluta(playerid)
  4182. {
  4183.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4184.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você já está ausente.");
  4185.     new String[310];
  4186.     format(String, sizeof(String), "{1E90FF}- Boxe\n");
  4187.     strcat(String, "{1E90FF}- KongFu\n");
  4188.     strcat(String, "{1E90FF}- Briga de Rua\n");
  4189.     strcat(String, "{1E90FF}- Agarra e Chute\n");
  4190.     strcat(String, "{1E90FF}- Normal");
  4191.     ShowPlayerDialog(playerid, rLuta, DIALOG_STYLE_LIST, "[SDS] - Estilos de Lutas", String, "Selecionar", "Fechar");
  4192.     return 1;
  4193. }
  4194.  
  4195. CMD:luta(playerid) return cmd_mudarluta(playerid);
  4196.  
  4197. CMD:estiloluta(playerid) return cmd_mudarluta(playerid);
  4198.  
  4199. CMD:minhaluta(playerid) return cmd_mudarluta(playerid);
  4200.  
  4201. CMD:ir(playerid, params[])
  4202. {
  4203.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4204.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4205.     new PlayerID, Veiculo;
  4206.     new rString[150];
  4207.     if(sscanf(params, "u",PlayerID)) return SendClientMessage(playerid, Azul, "[INFO] /Ir [playerid]");
  4208.     if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  4209.     GetPlayerPos(PlayerID, X, Y, Z);
  4210.     if(IsPlayerInAnyVehicle(playerid))
  4211.     {
  4212.         Veiculo = GetPlayerVehicleID(playerid);
  4213.         LinkVehicleToInterior(Veiculo, GetPlayerInterior(PlayerID));
  4214.         SetVehiclePos(Veiculo, X, Y, Z+2);
  4215.         PutPlayerInVehicle(playerid, Veiculo, 0);
  4216.         format(rString, sizeof(rString), "[SDS-INFO] Você foi até o jogador {FF0000}%s{A9A9A9}.", rNome(PlayerID));
  4217.         SendClientMessage(playerid, Cinza, rString);
  4218.         format(rString, sizeof(rString), "[SDS-INFO] O jogador {FF0000}%s{A9A9A9} se teleportou até você.", rNome(playerid));
  4219.         SendClientMessage(PlayerID, Cinza, rString);
  4220.     }else{
  4221.         SetPlayerPos(playerid, X, Y, Z+2);
  4222.         SetPlayerInterior(playerid, GetPlayerInterior(PlayerID));
  4223.         format(rString, sizeof(rString), "[SDS-INFO] Você foi até o jogador {FF0000}%s{A9A9A9}.", rNome(PlayerID));
  4224.         SendClientMessage(playerid, Cinza, rString);
  4225.         format(rString, sizeof(rString), "[SDS-INFO] O jogador {FF0000}%s{A9A9A9} se teleportou até você.", rNome(playerid));
  4226.         SendClientMessage(PlayerID, Cinza, rString);
  4227.     }
  4228.     return 1;
  4229. }
  4230.  
  4231. CMD:car(playerid, params[])
  4232. {
  4233.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4234.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4235.     if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, Cinza, "[ERRO] Você já esta em um veículo.");
  4236.     new Veiculo[25], Cor, Cor2;
  4237.     if(sscanf(params, "s[25]dd",Veiculo,Cor,Cor2)) return SendClientMessage(playerid, Azul, "[INFO] /Car [nome] [cor] [cor2]");
  4238.     new bool:existe, VeiculoID;
  4239.     for(new r = 0;r < 212; r++)
  4240.     {
  4241.         if(!strcmp(Veiculo, rVNomes[r],true))
  4242.         {
  4243.             existe = true;
  4244.         }
  4245.         if(!strcmp(Veiculo,rVNomes[r],true)) VeiculoID = (r+400);
  4246.     }
  4247.     if(!existe) return SendClientMessage(playerid, Cinza, "[ERRO] Veículo não existe.");
  4248.     if(MundoDM[playerid] == false)
  4249.     {
  4250.         if(VeiculoID == 520 || VeiculoID == 432 || VeiculoID == 592 || VeiculoID == 425 ||
  4251.         VeiculoID == 464) return SendClientMessage(playerid, -1, "[INFO] Este veículo so pode ser usado no {556B2F}Mundo Mata-mata{FFFFFF}!");
  4252.     }
  4253.     GetPlayerPos(playerid, X, Y, Z);
  4254.     GetPlayerFacingAngle(playerid, Angle);
  4255.     CriarVeiculo(playerid, VeiculoID, X, Y, Z+1, Angle, Cor, Cor2, -1);
  4256.     SendClientMessage(playerid, Verde, "[SDS-INFO] Veículo spawnado.");
  4257.     return 1;
  4258. }
  4259.  
  4260. CMD:veiculo(playerid, params[]) return cmd_car(playerid, params);
  4261.  
  4262. CMD:veh(playerid, params[]) return cmd_car(playerid, params);
  4263.  
  4264. CMD:v(playerid, params[]) return cmd_car(playerid, params);
  4265.  
  4266. CMD:carmenu(playerid, params[]) return cmd_car(playerid, params);
  4267.  
  4268. CMD:pintar(playerid, params[])
  4269. {
  4270.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4271.     new Status = GetPlayerState(playerid);
  4272.     if(Status == PLAYER_STATE_DRIVER)
  4273.     {
  4274.         new Cor1, Cor2, String[65];
  4275.         if(sscanf(params, "dd", Cor1, Cor2)) return SendClientMessage(playerid, Cinza, "> /Pintar [Cor1] [Cor2] <");
  4276.         ChangeVehicleColor(GetPlayerVehicleID(playerid), Cor1, Cor2);
  4277.         format(String, sizeof(String), "[INFO] Cor: {00FF00}%d{FFFFFF} - Cor: {00FF00}%d{FFFFFF}.", Cor1, Cor2);
  4278.         SendClientMessage(playerid, -1, String);
  4279.     }else{
  4280.         SendClientMessage(playerid, Cinza, "[ERRO] Você não está em um veículo.");
  4281.     }
  4282.     return 1;
  4283. }
  4284.  
  4285. CMD:contar(playerid)
  4286. {
  4287.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4288.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4289.     SetTimer("ContandoGo", 3000, false);
  4290.     new String[100];
  4291.     format(String, sizeof(String), "[INFO] {00FF00}%s{FFFFFF} começou uma contagem...", rNome(playerid));
  4292.     SendClientMessageToAll(-1, String);
  4293.     return 1;
  4294. }
  4295.  
  4296. forward ContandoGo();
  4297. public ContandoGo()
  4298. {
  4299.     for(new r; r<MAX_PLAYERS; r++)
  4300.     {
  4301.         if(IsPlayerConnected(r))
  4302.         {
  4303.             GameTextForPlayer(r, "~y~]~w~Go ~r~~h~Go ~w~Go~y~]", 2000, 3);
  4304.             PlayerPlaySound(r, 1056, 0.0, 0.0, 0.0);
  4305.         }
  4306.     }
  4307.     return 1;
  4308. }
  4309.  
  4310. CMD:pegararma(playerid, params[])
  4311. {
  4312.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4313.     if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Este comando só pode ser usada no Mundo Mata-Mata.");
  4314.     if(AreaDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está em uma arena de mata-mata.");
  4315.     new Armaid;
  4316.     if(sscanf(params, "d", Armaid)) return SendClientMessage(playerid, Azul, "[INFO] /Pegararma [armaid]");
  4317.     if(Armaid < 1 || Armaid > 46) return SendClientMessage(playerid, Cinza, "[ERRO] Armas de 1 à 46.");
  4318.     if(Armaid == 44 || Armaid == 45) return SendClientMessage(playerid, Cinza, "[ERRO] Está arma está proibida.");
  4319.     GivePlayerWeapon(playerid, Armaid, 9999999);
  4320.     SendClientMessage(playerid, -1, "[INFO] Arma adquirida com munição full.");
  4321.     return 1;
  4322. }
  4323.  
  4324. CMD:god(playerid)
  4325. {
  4326.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4327.     if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Este comando só pode ser usada no Mundo Mata-Mata.");
  4328.     if(AreaDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está em uma arena de mata-mata.");
  4329.     if(GodMode[playerid] == false)
  4330.     {
  4331.         SetPlayerHealth(playerid, 9999999);
  4332.         SetPlayerArmour(playerid, 9999999);
  4333.         SendClientMessage(playerid, -1, "[INFO] God Mode, ativado.");
  4334.         GodMode[playerid] = true;
  4335.     }else{
  4336.         SetPlayerHealth(playerid, 100);
  4337.         SetPlayerArmour(playerid, 0);
  4338.         SendClientMessage(playerid, -1, "[INFO] God Mode, desativado.");
  4339.         GodMode[playerid] = false;
  4340.     }
  4341.     return 1;
  4342. }
  4343.  
  4344. CMD:meutempo(playerid, params[])
  4345. {
  4346.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4347.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4348.     new TempoID;
  4349.     if(sscanf(params, "d", TempoID)) return SendClientMessage(playerid, Azul, "[INFO] /MeuTempo [Horas]");
  4350.     SetPlayerTime(playerid, TempoID,0);
  4351.     SendClientMessage(playerid, Verde, "[SDS-INFO] Tempo alterado.");
  4352.     return 1;
  4353. }
  4354.  
  4355. CMD:meuclima(playerid, params[])
  4356. {
  4357.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4358.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4359.     new ClimaID;
  4360.     if(sscanf(params, "d", ClimaID)) return SendClientMessage(playerid, Azul, "[INFO] /MeuClima [Climaid]");
  4361.     SetPlayerWeather(playerid, ClimaID);
  4362.     SendClientMessage(playerid, Verde, "[SDS-INFO] Clima alterado.");
  4363.     return 1;
  4364. }
  4365.  
  4366. CMD:clima(playerid, params[]) return cmd_meuclima(playerid, params);
  4367.  
  4368. CMD:mudarclima(playerid, params[]) return cmd_meuclima(playerid, params);
  4369.  
  4370. CMD:hora(playerid, params[]) return cmd_meutempo(playerid, params);
  4371.  
  4372. CMD:noite(playerid, params[]) return cmd_meutempo(playerid, params);
  4373.  
  4374. CMD:dia(playerid, params[]) return cmd_meutempo(playerid, params);
  4375.  
  4376. CMD:tarde(playerid, params[]) return cmd_meutempo(playerid, params);
  4377.  
  4378. CMD:tempo(playerid, params[]) return cmd_meutempo(playerid, params);
  4379.  
  4380. CMD:mudarhora(playerid, params[]) return cmd_meutempo(playerid, params);
  4381.  
  4382. CMD:x(playerid)
  4383. {
  4384.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4385.    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  4386.    {
  4387.       GetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z);
  4388.       SetVehicleZAngle(GetPlayerVehicleID(playerid),Z);
  4389.    }
  4390.    return 1;
  4391. }
  4392.  
  4393. CMD:flip(playerid) return cmd_x(playerid);
  4394.  
  4395. CMD:desvirar(playerid) return cmd_x(playerid);
  4396.  
  4397. CMD:d(playerid) return cmd_x(playerid);
  4398.  
  4399. CMD:mundos(playerid)
  4400. {
  4401.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4402.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4403.    ShowPlayerDialog(playerid, rMundos, DIALOG_STYLE_LIST, "Escolha seu mundo:", "{FFFF00}- Mundo Com Objetos\n{FFFF00}- Mundo Sem Objetos\n{FFA500}- Mundo Outro\n{FFA500}- Mundo Outro 2\n{27FF10}- Mundo Eventos\n{556B2F}- Mundo Mata-Mata", "Selecionar", "Cancelar");
  4404.    return 1;
  4405. }
  4406.  
  4407. CMD:pm(playerid, params[])
  4408. {
  4409.   if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4410.   new rMsg[125],PlayerID,String[128];
  4411.   if(sscanf(params, "us[125]", PlayerID, rMsg)) return SendClientMessage(playerid, Azul, "[Private-Message] /pm [playerid] [mensagem]");
  4412.   if(!IsPlayerConnected(PlayerID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  4413.   format(String, sizeof(String), "[Private M] %s(%d){1E90FF} diz: {FFFFFF}%s", rNome(playerid), playerid, rMsg);
  4414.   SendClientMessage(PlayerID, Azul, String);
  4415.   format(String, sizeof(String), "[Private M] %s(%d){1E90FF} diz: {FFFFFF}%s", rNome(playerid), PlayerID, rMsg);
  4416.   SendClientMessage(playerid, Azul, String);
  4417.   return 1;
  4418. }
  4419.  
  4420. CMD:minhaskin(playerid, params[])
  4421. {
  4422.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4423.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4424.     new SkinID;
  4425.     if(sscanf(params, "d", SkinID)) return SendClientMessage(playerid, Azul, "[INFO] /MinhaSkin [Skinid]");
  4426.     SetPlayerSkin(playerid, SkinID);
  4427.     SendClientMessage(playerid, Verde, "[SDS-INFO] Skin alterado.");
  4428.     return 1;
  4429. }
  4430.  
  4431. CMD:skin(playerid, params[]) return cmd_minhaskin(playerid, params);
  4432.  
  4433. CMD:trocarskin(playerid, params[]) return cmd_minhaskin(playerid, params);
  4434.  
  4435. CMD:mudarskin(playerid, params[]) return cmd_minhaskin(playerid, params);
  4436.  
  4437. CMD:textdraw(playerid, params[])
  4438. {
  4439.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4440.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4441.     if(TextDrawOn[playerid] == true)
  4442.     {
  4443.          SendClientMessage(playerid, Cinza, "[INFO] TextDraw's Desativadas.");
  4444.          TextDrawHideForPlayer(playerid, SDS);
  4445.          TextDrawHideForPlayer(playerid, Frase);
  4446.          TextDrawHideForPlayer(playerid, Players);
  4447.          TextDrawHideForPlayer(playerid, Blog);
  4448.          TextDrawOn[playerid] = false;
  4449.     }else{
  4450.          SendClientMessage(playerid, Cinza, "[INFO] TextDraw's Ativadas.");
  4451.          TextDrawShowForPlayer(playerid, SDS);
  4452.          TextDrawShowForPlayer(playerid, Frase);
  4453.          TextDrawShowForPlayer(playerid, Players);
  4454.          TextDrawOn[playerid] = true;
  4455.     }
  4456.     return 1;
  4457. }
  4458.  
  4459. CMD:dsorte(playerid)
  4460. {
  4461.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4462.     if(TimeGrana[playerid] > gettime()) return SendClientMessage(playerid, Cinza, "[ERRO] Aguarde 2 minutos.");
  4463.     new rGrana = random(100000);
  4464.     ResetPlayerMoney(playerid);
  4465.     GivePlayerMoney(playerid, rGrana);
  4466.     new String[140];
  4467.     format(String, sizeof(String), "[D-SORTE]{FFFFFF} %s adquiriu {FF0000}%d{FFFFFF} de dinheiro. (Teste sua sorte. {FF0000}/DSorte{FFFFFF})", rNome(playerid), rGrana);
  4468.     SendClientMessageToAll(0xFF0000AA, String);
  4469.     TimeGrana[playerid] = gettime() + 120;
  4470.     return 1;
  4471. }
  4472.  
  4473. CMD:reparoa(playerid, params[])
  4474. {
  4475.      if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4476.      if(GodCar[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você já ativou o reparo automatico. Para desativar: /reparoaoff!");
  4477.      if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve estar em um veículo.");
  4478.      TimeCar[playerid] = SetTimerEx("ReparoAutomatico", 1000, true, "d", playerid);
  4479.      GodCar[playerid] = true;
  4480.      SendClientMessage(playerid, Azul, "[INFO] Reparo automatico ativado!");
  4481.      return 1;
  4482. }
  4483.  
  4484. forward ReparoAutomatico(playerid);
  4485. public ReparoAutomatico(playerid)
  4486. {
  4487.     if(GodCar[playerid] == false) return 1;
  4488.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  4489.     {
  4490.         RepairVehicle(GetPlayerVehicleID(playerid));
  4491.     }
  4492.     return 1;
  4493. }
  4494.  
  4495. CMD:reparoaoff(playerid, params[])
  4496. {
  4497.      if(GodCar[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você já desativou o reparo automatico. Para ativar: /reparoa!");
  4498.      if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve estar em um veículo.");
  4499.      KillTimer(TimeCar[playerid]);
  4500.      GodCar[playerid] = false;
  4501.      SendClientMessage(playerid, Azul, "[INFO] Reparo automatico desativado!");
  4502.      return 1;
  4503. }
  4504.  
  4505. CMD:reparar(playerid) return cmd_r(playerid);
  4506.  
  4507. CMD:fr(playerid) return cmd_r(playerid);
  4508.  
  4509. CMD:repair(playerid) return cmd_r(playerid);
  4510.  
  4511. CMD:r(playerid)
  4512. {
  4513.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  4514.     {
  4515.         RepairVehicle(GetPlayerVehicleID(playerid));
  4516.         SendClientMessage(playerid, -1, "[SDS] Veículo reparado.");
  4517.     }
  4518.     return 1;
  4519. }
  4520.  
  4521. CMD:kill(playerid)
  4522. {
  4523.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4524.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4525.    SetPlayerHealth(playerid, 0);
  4526.    return 1;
  4527. }
  4528.  
  4529. CMD:sp(playerid)
  4530. {
  4531.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4532.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4533.     GetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
  4534.     GetPlayerFacingAngle(playerid, PosA[playerid]);
  4535.     SendClientMessage(playerid, Cinza, "[INFO] Posição Salvada. Use: /Irp!");
  4536.     PosI[playerid] = (GetPlayerInterior(playerid));
  4537.     return 1;
  4538. }
  4539.  
  4540. CMD:irp(playerid)
  4541. {
  4542.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4543.     if (!floatsqroot(PosX[playerid]+PosY[playerid]+PosZ[playerid])) return SendClientMessage(playerid, Vermelho, "[ERRO] Salve a posição primeiro. /Sp");
  4544.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  4545.     {
  4546.         SetVehiclePos(GetPlayerVehicleID(playerid), PosX[playerid], PosY[playerid], PosZ[playerid]);
  4547.         SetVehicleZAngle(GetPlayerVehicleID(playerid), PosA[playerid]);
  4548.         SetCameraBehindPlayer(playerid);
  4549.         ResetPlayerWeapons(playerid);
  4550.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), PosI[playerid]);
  4551.     }else{
  4552.         EnCoche[playerid] = false;
  4553.         SetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
  4554.         SetPlayerFacingAngle(playerid, PosA[playerid]);
  4555.         SetCameraBehindPlayer(playerid);
  4556.     }
  4557.     ResetPlayerWeapons(playerid);
  4558.     SetPlayerInterior(playerid, PosI[playerid]);
  4559.     SendClientMessage(playerid, Verde, "[INFO] Posição carregada com sucesso!!");
  4560.     return 1;
  4561. }
  4562.  
  4563. CMD:bar(playerid)
  4564. {
  4565.     if (!IsPlayerInRangeOfPoint(playerid, 2.0, -298.5618,1540.0598,75.5625)) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no SDS-Bar.");
  4566.     if(GetPlayerVirtualWorld(playerid) == 0)
  4567.     {
  4568.         new String[620];
  4569.         format(String, sizeof(String), "{B9BCCC}- {FFFFFF}Água\n");
  4570.         strcat(String, "{B9BCCC}- {FFFFFF}Refrigerante\n");
  4571.         strcat(String, "{B9BCCC}- {FFFFFF}Cerveja\n");
  4572.         strcat(String, "{B9BCCC}- {FFFFFF}Vinho\n");
  4573.         strcat(String, "{B9BCCC}- {00FF00}Hot Dog\n");
  4574.         strcat(String, "{B9BCCC}- {00FF00}X-Tudo\n");
  4575.         strcat(String, "{B9BCCC}- {00FF00}X-Salada\n");
  4576.         strcat(String, "{B9BCCC}- {00FF00}X-Frango\n");
  4577.         strcat(String, "{B9BCCC}- {00FF00}Pizza\n");
  4578.         ShowPlayerDialog(playerid, rBar, DIALOG_STYLE_LIST, "[SDS] - Bar(2$ Cada)", String, "Comprar", "Cancelar");
  4579.     }else{
  4580.         SendClientMessage(playerid, Laranja, "[INFO] Somente no mundo com objetos. > /Mundos");
  4581.     }
  4582.     return 1;
  4583. }
  4584.  
  4585. // /Comandos
  4586. CMD:comandos(playerid)
  4587. {
  4588.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4589.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4590.    new String[1200];
  4591.    format(String, sizeof(String), "{FF0000}Lista de Comandos:\n\n");
  4592.    strcat(String, "{B9BCCC}/Admins              - {6495ED}Administradores do servidor.\n");
  4593.    strcat(String, "{B9BCCC}/Relato                - {6495ED}Relatar algo aos Administradores.\n");
  4594.    strcat(String, "{B9BCCC}/Teles                  - {6495ED}Teleportes do servidor.\n");
  4595.    strcat(String, "{B9BCCC}/Regras               - {6495ED}Regras do servidor.\n");
  4596.    strcat(String, "{B9BCCC}/Creditos             - {6495ED}Creditos do servidor.\n");
  4597.    strcat(String, "{B9BCCC}/DSorte                - {6495ED}Teste sua sorte com dinheiro.\n");
  4598.    strcat(String, "{B9BCCC}/PM                      - {6495ED}Private Message.\n");
  4599.    strcat(String, "{B9BCCC}/Reparoa              - {6495ED}Reparo Automatico.\n");
  4600.    strcat(String, "{B9BCCC}/Pintar                  - {6495ED}Pinte seu veículo da cor desejada.\n");
  4601.    strcat(String, "{B9BCCC}/Mundos              - {6495ED}Outros Mundos.\n");
  4602.    strcat(String, "{B9BCCC}/Radios                - {6495ED}Seleção de Radios FM.\n");
  4603.    strcat(String, "{B9BCCC}/Cores                  - {6495ED}Trocar a cor do seu nome.\n");
  4604.    strcat(String, "{B9BCCC}/AFK(/On)             - {6495ED}Ausente/Online.\n");
  4605.    strcat(String, "{B9BCCC}/WTF                     - {6495ED}Comandos What The Fuck.\n");
  4606.    strcat(String, "{B9BCCC}/Outros                 - {6495ED}Outras variedades.\n\n");
  4607.    strcat(String, "{FF0000}> [AVISO] Ideias? Conte-nos: /Dica. <");
  4608.    ShowPlayerDialog(playerid, rComandos, DIALOG_STYLE_MSGBOX, "[SDS] - Comandos", String, "Proximo", "Fechar");
  4609.    return 1;
  4610. }
  4611.  
  4612. CMD:regras(playerid)
  4613. {
  4614.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4615.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4616.    new String[800];
  4617.    format(String, sizeof(String), "{FF0000}Regras do servidor:\n\n");
  4618.    strcat(String, "{B9BCCC}- Não desrespeitar um administrador/jogador.\n");
  4619.    strcat(String, "{B9BCCC}- Não fazer DM fora do Mundo Mata-Mata.\n");
  4620.    strcat(String, "{B9BCCC}- Não pedir para ser administrador.\n");
  4621.    strcat(String, "{B9BCCC}- Não usar S0beit/Xiter.\n");
  4622.    strcat(String, "{B9BCCC}- Não atrapalhar corridas, para isso existe /mundos.\n");
  4623.    strcat(String, "{B9BCCC}- Não fazer flood de comandos.\n");
  4624.    strcat(String, "{B9BCCC}- Não flodar no chat.\n");
  4625.    strcat(String, "{B9BCCC}- Não fale mal do servidor. Para isso existe: /dica - /bug\n\n");
  4626.    strcat(String, "{FF0000}> [AVISO] Não seguiu as regras? Iremos tomar certas atitudes. <");
  4627.    ShowPlayerDialog(playerid, rRegras, DIALOG_STYLE_MSGBOX, "[SDS] - Regras", String, "Fechar", "");
  4628.    return 1;
  4629. }
  4630.  
  4631. CMD:wtf(playerid)
  4632. {
  4633.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4634.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4635.    new String[800];
  4636.    format(String, sizeof(String), "{FF0000}What the Fuck:\n\n");
  4637.    strcat(String, "{B9BCCC}- /Erva\n");
  4638.    strcat(String, "{B9BCCC}- /Euri\n");
  4639.    strcat(String, "{B9BCCC}- /Nemri\n");
  4640.    strcat(String, "{B9BCCC}- /Zoa\n");
  4641.    strcat(String, "{B9BCCC}- /Gay\n");
  4642.    strcat(String, "{B9BCCC}- /Macho\n");
  4643.    strcat(String, "{B9BCCC}- /Ava\n\n");
  4644.    strcat(String, "{FF0000}> [AVISO] Ideias? Conte-nos /Dica. <");
  4645.    ShowPlayerDialog(playerid, rWTF, DIALOG_STYLE_MSGBOX, "[SDS] - What The Fuck", String, "Fechar", "");
  4646.    return 1;
  4647. }
  4648. // Wtf:
  4649. CMD:erva(playerid)
  4650. {
  4651.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4652.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4653.     new String[100];
  4654.     format(String, sizeof String, "%s Está Puxando uma Ervinha (/Erva)", rNome(playerid));
  4655.     SendClientMessageToAll(0x80FF86AA, String);
  4656.     ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1,1,1,1,1,1);
  4657.     PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
  4658.     SetPlayerDrunkLevel(playerid,50000);
  4659.     SetPlayerWeather(playerid, 66);
  4660.     SendClientMessage(playerid, Cinza, " Você Está Doidão.");
  4661.     SendClientMessage(playerid, Vermelho, " Quer Deixar a Erva Para Tras? Use: /SairErva");
  4662.     return 1;
  4663. }
  4664.  
  4665. CMD:sairerva(playerid)
  4666. {
  4667.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4668.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4669.     new String[100];
  4670.     format(String, sizeof String, "%s Deixou Para Tras a Vida da Erva.", rNome(playerid));
  4671.     SendClientMessageToAll(0x80FF86AA, String);
  4672.     SetPlayerWeather(playerid, 0);
  4673.     ClearAnimations(playerid);
  4674.     SetPlayerDrunkLevel(playerid,0);
  4675.     SendClientMessage(playerid, Cinza, " Você Agora E um Cidadão Qualquer.");
  4676.     return 1;
  4677. }
  4678.  
  4679. CMD:gay(playerid)
  4680. {
  4681.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4682.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4683.     new String[100];
  4684.     format(String, sizeof String, "%s Virou um Gayzão (/Gay)", rNome(playerid));
  4685.     SendClientMessageToAll(0xE478FFAA, String);
  4686.     GivePlayerWeapon(playerid,12,1);
  4687.     SetPlayerSkin(playerid,64);
  4688.     SetPlayerColor(playerid,Roxo);
  4689.     SendClientMessage(playerid, Cinza, " Você Mudou de Lado.");
  4690.     return 1;
  4691. }
  4692.  
  4693. CMD:macho(playerid)
  4694. {
  4695.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4696.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4697.     new String[100];
  4698.     format(String, sizeof String, "%s Virou um Machão (/Macho)", rNome(playerid));
  4699.     SendClientMessageToAll(0x405CFFAA, String);
  4700.     ResetPlayerWeapons(playerid);
  4701.     SetPlayerSkin(playerid,1);
  4702.     SetPlayerColor(playerid, -1);
  4703.     SendClientMessage(playerid, Cinza, " Você Virou um HeteroSexual.");
  4704.     return 1;
  4705. }
  4706.  
  4707. CMD:euri(playerid)
  4708. {
  4709.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4710.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4711.     new String[100];
  4712.     format(String, sizeof String, "%s riu pra karai. {00FF00}(/Euri)", rNome(playerid));
  4713.     SendClientMessageToAll(Cinza, String);
  4714.     return 1;
  4715. }
  4716.  
  4717. CMD:nemri(playerid)
  4718. {
  4719.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4720.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4721.     new String[100];
  4722.     format(String, sizeof String, "%s nem riu. ¬¬ {00FF00}(/nemri)", rNome(playerid));
  4723.     SendClientMessageToAll(Cinza, String);
  4724.     return 1;
  4725. }
  4726.  
  4727. CMD:zoa(playerid)
  4728. {
  4729.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4730.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4731.     new String[100];
  4732.     format(String, sizeof String, "%s zoa, airairair. {00FF00}(/zoa)", rNome(playerid));
  4733.     SendClientMessageToAll(Cinza, String);
  4734.     return 1;
  4735. }
  4736.  
  4737. CMD:ava(playerid)
  4738. {
  4739.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4740.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4741.     new String[100];
  4742.     format(String, sizeof String, "%s Ava? Não me diga! {00FF00}(/Ava)", rNome(playerid));
  4743.     SendClientMessageToAll(Cinza, String);
  4744.     return 1;
  4745. }
  4746. // The End
  4747. CMD:outros(playerid)
  4748. {
  4749.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4750.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4751.    new String[800];
  4752.    format(String, sizeof(String), "{FF0000}Outros:\n\n");
  4753.    strcat(String, "{B9BCCC}- /Bebado, /Renderse, /Deitar, /Punheta, /Conversar\n");
  4754.    strcat(String, "{B9BCCC}- /Dance [1-4], /Beijar, /Creu, /Cocar, /Overdose\n");
  4755.    strcat(String, "{B9BCCC}- /Sentar, /Sentar2, /Fumar, /Fumar2\n\n");
  4756.    strcat(String, "{FF0000}> [AVISO] Ideias? Conte-nos /Dica. <");
  4757.    ShowPlayerDialog(playerid, rOutros, DIALOG_STYLE_MSGBOX, "[SDS] - Outros", String, "Fechar", "");
  4758.    return 1;
  4759. }
  4760. // Animes:
  4761. CMD:pararanim(playerid) return cmd_pa(playerid);
  4762.  
  4763. CMD:pararanime(playerid) return cmd_pa(playerid);
  4764.  
  4765. CMD:stopanim(playerid) return cmd_pa(playerid);
  4766.  
  4767. CMD:pa(playerid)
  4768. {
  4769.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4770.    SetPlayerSpecialAction(playerid,0);
  4771.    ClearAnimations(playerid);
  4772.    return 1;
  4773. }
  4774.  
  4775. CMD:sentar(playerid)
  4776. {
  4777.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4778.    ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
  4779.    return 1;
  4780. }
  4781.  
  4782. CMD:sentar2(playerid)
  4783. {
  4784.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4785.    ApplyAnimation(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
  4786.    return 1;
  4787. }
  4788.  
  4789. CMD:punheta(playerid)
  4790. {
  4791.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4792.    ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  4793.    return 1;
  4794. }
  4795.  
  4796. CMD:renderse(playerid)
  4797. {
  4798.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4799.    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  4800.    return 1;
  4801. }
  4802.  
  4803. CMD:dance1(playerid)
  4804. {
  4805.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4806.    SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE1);
  4807.    return 1;
  4808. }
  4809.  
  4810. CMD:dance2(playerid)
  4811. {
  4812.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4813.    SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE2);
  4814.    return 1;
  4815. }
  4816.  
  4817. CMD:dance3(playerid)
  4818. {
  4819.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4820.    SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE3);
  4821.    return 1;
  4822. }
  4823.  
  4824. CMD:dance4(playerid)
  4825. {
  4826.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4827.    SetPlayerSpecialAction (playerid, SPECIAL_ACTION_DANCE4);
  4828.    return 1;
  4829. }
  4830.  
  4831. CMD:bebado(playerid)
  4832. {
  4833.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4834.    ApplyAnimation(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 0);
  4835.    return 1;
  4836. }
  4837.  
  4838. CMD:deitar(playerid)
  4839. {
  4840.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4841.    ApplyAnimation(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  4842.    return 1;
  4843. }
  4844.  
  4845. CMD:cocar(playerid)
  4846. {
  4847.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4848.    ApplyAnimation(playerid,"MISC","Scratchballs_01",4.1,1,1,1,1,1);
  4849.    return 1;
  4850. }
  4851.  
  4852. CMD:creu(playerid)
  4853. {
  4854.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4855.    ApplyAnimation(playerid,"CHOPPA","CHOPPA_back",4.1,1,1,1,1,1);
  4856.    return 1;
  4857. }
  4858.  
  4859. CMD:fumar(playerid)
  4860. {
  4861.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4862.    ApplyAnimation(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  4863.    return 1;
  4864. }
  4865.  
  4866. CMD:fumar2(playerid)
  4867. {
  4868.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4869.    ApplyAnimation(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  4870.    return 1;
  4871. }
  4872.  
  4873. CMD:overdose(playerid)
  4874. {
  4875.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4876.    ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
  4877.    return 1;
  4878. }
  4879.  
  4880. CMD:conversar(playerid)
  4881. {
  4882.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4883.    ApplyAnimation(playerid, "PED", "IDLE_CHAT", 4.0, 0, 0, 0, 0, 0);
  4884.    return 1;
  4885. }
  4886. // The End
  4887. CMD:teles(playerid)
  4888. {
  4889.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4890.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4891.    new String[950];
  4892.    format(String, sizeof(String), "{FF0000}Teleportes Drifts:\n\n");
  4893.    strcat(String, "{B9BCCC}- /Drift, /Drift2, /Drift3, /Drift4, /Drift5\n");
  4894.    strcat(String, "{B9BCCC}- /Drift6, /Drift7, /Drift8, /Drift9, /Drift10\n");
  4895.    strcat(String, "{B9BCCC}- /Drift11, /Polka, /MiniDrift\n\n");
  4896.    strcat(String, "{FF0000}Teleportes Diversão:\n\n");
  4897.    strcat(String, "{B9BCCC}- /Jump, /Jump2, /Drop, /Drop2, /MRampa, /Derby\n\n");
  4898.    strcat(String, "{FF0000}Teleportes Mata-Mata:\n\n");
  4899.    strcat(String, "{B9BCCC}- /ZoneEagle, /Area51, /ZoneR, /TunelDM, /Arena\n\n");
  4900.    strcat(String, "{FF0000}Teleportes Outros:\n\n");
  4901.    strcat(String, "{B9BCCC}- /Aerolv, /Aerols, /Aerosf, /AeroAb, /sf, /lv, /ls, /lc\n");
  4902.    strcat(String, "{B9BCCC}- /Mc, /Circuito, /Oceano\n\n");
  4903.    strcat(String, "{FF0000}Teleportes Pistas:\n\n");
  4904.    strcat(String, "{B9BCCC}- /Ebisu, /Akagi, /Okaru, /Dust\n\n");
  4905.    strcat(String, "{FF0000}> [AVISO] Ideias? Conte-nos: /Dica. <");
  4906.    ShowPlayerDialog(playerid, rTeles, DIALOG_STYLE_MSGBOX, "[SDS] - Teleportes", String, "Fechar", "");
  4907.    return 1;
  4908. }
  4909.  
  4910. CMD:ajuda(playerid)
  4911. {
  4912.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4913.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4914.    new String[800];
  4915.    format(String, sizeof(String), "{FF0000}Dicas de Comandos:\n\n");
  4916.    strcat(String, "{B9BCCC}- /Comandos  {FFFFFF}[ Comandos do Servidor ]\n");
  4917.    strcat(String, "{B9BCCC}- /Teles           {FFFFFF}[ Teleportes do Servidor ]\n");
  4918.    strcat(String, "{B9BCCC}- /Creditos       {FFFFFF}[ Criadores do Servidor ]\n");
  4919.    ShowPlayerDialog(playerid, rAjuda, DIALOG_STYLE_MSGBOX, "[SDS] - Ajuda", String, "Fechar", "");
  4920.    return 1;
  4921. }
  4922.  
  4923. CMD:radios(playerid) return cmd_ra(playerid);
  4924.  
  4925. CMD:ra(playerid)
  4926. {
  4927.   if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4928.   if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4929.   new String[300];
  4930.   format(String,sizeof(String), "{1E90FF}- Radio Power Mix\n{1E90FF}- Radio Super Mix\n{1E90FF}- Radio Hunter\n{FFFFFF}Desligar Radio");
  4931.   ShowPlayerDialog(playerid, rRadios, DIALOG_STYLE_LIST,"[SDS] Lista de Radios",String,"Selecionar","Fechar");
  4932.   return 1;
  4933. }
  4934.  
  4935. CMD:musicaoff(playerid)
  4936. {
  4937.     StopAudioStreamForPlayer(playerid);
  4938.     return 1;
  4939. }
  4940.  
  4941. CMD:dica(playerid)
  4942. {
  4943.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4944.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4945.    ShowPlayerDialog(playerid, Dica, DIALOG_STYLE_INPUT, "Dica", "{B9BCCC}- Está com ideias?\n\n- Alguma dica?\n\n- Conte-nos:", "Enviar", "Cancelar");
  4946.    return 1;
  4947. }
  4948.  
  4949. CMD:bug(playerid)
  4950. {
  4951.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4952.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4953.    ShowPlayerDialog(playerid, Bug, DIALOG_STYLE_INPUT, "Bug", "{B9BCCC}- Encontrou um Bug?\n\n- Desconfia de algum bug?\n\n- Conte-nos:", "Enviar", "Cancelar");
  4954.    return 1;
  4955. }
  4956.  
  4957. CMD:creditos(playerid)
  4958. {
  4959.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4960.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4961.    new String[600];
  4962.    format(String, sizeof(String), "{FF0000}Créditos do Servidor:\n\n");
  4963.    strcat(String, "{B9BCCC}@Riichard              - {6495ED}Fundador / Mapper / Scripter.\n");
  4964.    strcat(String, "{B9BCCC}BreakDriFT             - {6495ED}Ajudas / Ideias / Testes.\n");
  4965.    strcat(String, "{B9BCCC}FuneraL                 - {6495ED}Ajudas / Testes.\n");
  4966.    strcat(String, "{B9BCCC}BrunoAlves           - {6495ED}Testes.\n");
  4967.    strcat(String, "{B9BCCC}Forum Sa-mp         - {6495ED}Agradeçimentos.\n");
  4968.    ShowPlayerDialog(playerid, rCreditos, DIALOG_STYLE_MSGBOX, "[SDS] - Créditos", String, "Fechar", "");
  4969.    return 1;
  4970. }
  4971.  
  4972. CMD:novidades(playerid) return cmd_new(playerid);
  4973.  
  4974. CMD:nov(playerid) return cmd_new(playerid);
  4975.  
  4976. CMD:novidade(playerid) return cmd_new(playerid);
  4977.  
  4978. CMD:new(playerid)
  4979. {
  4980.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  4981.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  4982.    new String[600];
  4983.    format(String, sizeof(String), "{FF0000}Novidades do Servidor:\n\n");
  4984.    strcat(String, "{B9BCCC}× Sistema de Grupo: {6495ED}/CriarGrupo\n");
  4985.    strcat(String, "{B9BCCC}× Teleportes: {6495ED}/Derby, /Parque, /Aeroab\n");
  4986.    strcat(String, "{B9BCCC}× Nova paisagem na hora de registro/login.\n");
  4987.    strcat(String, "{B9BCCC}× Respawn de Veículos a cada 1 hora.\n");
  4988.    strcat(String, "{B9BCCC}× Retirado a introdução(Carregamento).\n");
  4989.    strcat(String, "{B9BCCC}× Radios FM: {6495ED}/Radios\n");
  4990.    strcat(String, "{B9BCCC}× Novo comando: {6495ED}/Ac\n");
  4991.    strcat(String, "{B9BCCC}× Novos comandos administrativos.\n");
  4992.    strcat(String, "{B9BCCC}× Sistema de TAB(clique em um player).\n\n");
  4993.    strcat(String, "{FF0000}> [AVISO] Ideias? Conte-nos: /Dica. < ");
  4994.    ShowPlayerDialog(playerid, rNew, DIALOG_STYLE_MSGBOX, "[SDS] - Novidades", String, "Fechar", "");
  4995.    return 1;
  4996. }
  4997. // Grupo
  4998. CMD:ajudag(playerid)
  4999. {
  5000.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5001.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5002.     if(TemGrupo[playerid] == false) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não contém um grupo.");
  5003.     new String[800];
  5004.     format(String, sizeof(String), "{FF0000}Comandos do Grupo:\n\n");
  5005.     strcat(String, "{B9BCCC}/Membros          -{6495ED} Membros online do grupo. \n");
  5006.     strcat(String, "{B9BCCC}/SairGrupo        -{6495ED} Sair de membro do grupo. \n");
  5007.     strcat(String, "{B9BCCC}/Convidar          -{6495ED} Convidar um jogador para o grupo. [Líder]\n");
  5008.     strcat(String, "{B9BCCC}/Expulsar          -{6495ED} Expulsar um jogador do seu grupo. [Líder]\n");
  5009.     strcat(String, "{B9BCCC}/CorG               -{6495ED} Escolhe a cor para os jogadores do grupo. [Líder]\n");
  5010.     strcat(String, "{B9BCCC}/DeletarGrupo   -{6495ED} Exclui seu grupo. [Líder]\n\n");
  5011.     strcat(String, "{FF0000}Use o @(arroba) para falar no chat grupo. ex: @Oi.\n");
  5012.     ShowPlayerDialog(playerid, rAjudaG, DIALOG_STYLE_MSGBOX, "[SDS] - Ajuda Grupo", String, "Fechar", "");
  5013.     return 1;
  5014. }
  5015.  
  5016. CMD:corg(playerid)
  5017. {
  5018.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5019.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5020.     new Arq[50], String[230];
  5021.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5022.     if(!DOF2_FileExists(Arq))
  5023.     {
  5024.         SendClientMessage(playerid, Vermelho, "[ERRO] Você não é líder.");
  5025.     }else{
  5026.         format(String, sizeof(String), "{FFFFFF}- Branco\n");
  5027.         strcat(String, "{FF0000}- Vermelho\n");
  5028.         strcat(String, "{000000}- Preto\n");
  5029.         strcat(String, "{696969}- Cinza\n");
  5030.         strcat(String, "{00FF00}- Verde Claro\n");
  5031.         strcat(String, "{00FFFF}- Azul Claro\n");
  5032.         strcat(String, "{0000FF}- Azul\n");
  5033.         strcat(String, "{228B22}- Verde\n");
  5034.         strcat(String, "{FF1493}- Rosa\n");
  5035.         strcat(String, "{A020F0}- Roxo\n");
  5036.         strcat(String, "{FFFF00}- Amarelo\n");
  5037.         strcat(String, "{FFA500}- Laranja");
  5038.         ShowPlayerDialog(playerid, CoresG, DIALOG_STYLE_LIST, "[SDS] - Cores Grupo", String, "Selecionar", "Cancelar");
  5039.     }
  5040.     return 1;
  5041. }
  5042.  
  5043. CMD:criargrupo(playerid, params[])
  5044. {
  5045.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5046.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5047.     new NomeGrupo[15], Arq[50], String[200];
  5048.     if(sscanf(params, "s[15]", NomeGrupo)) return SendClientMessage(playerid, Cinza, "[INFO] /CriarGrupo [Nome]");
  5049.     if(strlen(NomeGrupo) < 3 || strlen(NomeGrupo) > 10) return SendClientMessage(playerid, Vermelho, "[ERRO] LETRAS ~ Minimo: 3 - Maximo: 10.");
  5050.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5051.     if(DOF2_FileExists(Arq))
  5052.     {
  5053.         SendClientMessage(playerid, Vermelho, "[ERRO] Você já criou um grupo.");
  5054.     }else{
  5055.         GrupoID ++;
  5056.         ConvidadoGrupoID[playerid] = GrupoID;
  5057.         TemGrupo[playerid] = true;
  5058.         DOF2_CreateFile(Arq);
  5059.         DOF2_SetString(Arq, "Nome", NomeGrupo);
  5060.         DOF2_SetInt(Arq, "Grupo ID", GrupoID);
  5061.         DOF2_SaveFile();
  5062.         format(String, sizeof(String), "[INFO] Grupo, {FFA500}%s{A9A9A9}, criado com sucesso. Use {FFA500}/AjudaG{A9A9A9} para mais informações.", NomeGrupo);
  5063.         SendClientMessage(playerid, Cinza, String);
  5064.     }
  5065.     return 1;
  5066. }
  5067.  
  5068. CMD:deletargrupo(playerid)
  5069. {
  5070.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5071.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5072.     new Arq[50], String[100];
  5073.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5074.     if(!DOF2_FileExists(Arq))
  5075.     {
  5076.         SendClientMessage(playerid, Vermelho, "[ERRO] Você não é líder.");
  5077.     }else{
  5078.         format(String, sizeof(String), "[AVISO] O líder de seu grupo, %s, acabou de excluir o grupo.", rNome(playerid));
  5079.         ChatGrupo(playerid, Vermelho, String);
  5080.         for (new r = 0; r != MAX_PLAYERS; r++)
  5081.         {
  5082.             if (IsPlayerConnected(r))
  5083.             {
  5084.                 if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  5085.                 {
  5086.                     TemGrupo[r] = false;
  5087.                     ConvidadoGrupoID[r] = 0;
  5088.                 }
  5089.             }
  5090.         }
  5091.         DOF2_RemoveFile(Arq);
  5092.     }
  5093.     return 1;
  5094. }
  5095.  
  5096. CMD:convidar(playerid, params[])
  5097. {
  5098.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5099.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5100.     new ID, String[300], Arq[50], Arq2[50];
  5101.     format(Arq2, sizeof(Arq2), Grupos, rNome(playerid));
  5102.     if(!DOF2_FileExists(Arq2)) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não é líder.");
  5103.     if(sscanf(params, "u", ID)) return SendClientMessage(playerid, Cinza, "[INFO] /Convidar [ID]");
  5104.     if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  5105.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5106.     if(TemGrupo[ID] == true)
  5107.     {
  5108.         SendClientMessage(playerid, Vermelho, "[ERRO] Este jogador já contém um grupo.");
  5109.     }else{
  5110.         format(String, sizeof(String), "{B9BCCC}O jogador, {6495ED}%s{B9BCCC}, está te convidando para o grupo dele.\n\n\n> Grupo: {6495ED}%s\n\n\n{B9BCCC}>>   Desejá Aceitar?", rNome(playerid), DOF2_GetString(Arq, "Nome"));
  5111.         ShowPlayerDialog(ID, rConvidar, DIALOG_STYLE_MSGBOX, "[SDS] - Convite Grupo", String, "Sim", "Não");
  5112.         SendClientMessage(playerid, Cinza, "[AVISO] Convite enviado! Aguardando resposta....");
  5113.         Player = playerid;
  5114.     }
  5115.     return 1;
  5116. }
  5117.  
  5118. CMD:expulsar(playerid, params[])
  5119. {
  5120.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5121.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5122.     new ID, String[300], Arq[50], Arq2[50];
  5123.     format(Arq2, sizeof(Arq2), Grupos, rNome(playerid));
  5124.     if(!DOF2_FileExists(Arq2)) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não é líder.");
  5125.     if(sscanf(params, "u", ID)) return SendClientMessage(playerid, Cinza, "[INFO] /Expulsar [ID]");
  5126.     if(ID == playerid) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não pode expulsar você mesmo.");
  5127.     if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, Cinza, "[ERRO] Jogador não está conectado.");
  5128.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5129.     if(ConvidadoGrupoID[ID] != ConvidadoGrupoID[playerid])
  5130.     {
  5131.         SendClientMessage(playerid, Vermelho, "[ERRO] Este jogador não é membro do seu grupo.");
  5132.     }else{
  5133.         ConvidadoGrupoID[ID] = 0;
  5134.         TemGrupo[ID] = false;
  5135.         SDSalvar(ID);
  5136.         SendClientMessage(ID, Vermelho, "[AVISO] Você foi expulso pelo líder do grupo.");
  5137.         SendClientMessage(playerid, VerdeC, "[INFO] Jogador expulso.");
  5138.         format(String, sizeof(String), "[INFO] O membro, %s, foi expulso do grupo.", rNome(ID));
  5139.         ChatGrupo(playerid, Vermelho, String);
  5140.     }
  5141.     return 1;
  5142. }
  5143.  
  5144. CMD:sairgrupo(playerid, params[])
  5145. {
  5146.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5147.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5148.     if(ConvidadoGrupoID[playerid] == 0) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não é de nem um grupo.");
  5149.     new String[120], Arq[50];
  5150.     format(Arq, sizeof(Arq), Grupos, rNome(playerid));
  5151.     if(DOF2_FileExists(Arq)) return SendClientMessage(playerid, Vermelho, "[ERRO] Você é lider não pode sair.");
  5152.     format(String, sizeof(String), "[INFO] O membro, %s, acabou de sair do grupo.", rNome(playerid));
  5153.     ChatGrupo(playerid, Vermelho, String);
  5154.     ConvidadoGrupoID[playerid] = 0;
  5155.     TemGrupo[playerid] = false;
  5156.     SDSalvar(playerid);
  5157.     return 1;
  5158. }
  5159.  
  5160. CMD:membros(playerid, params[])
  5161. {
  5162.     if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5163.     if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5164.     if(ConvidadoGrupoID[playerid] == 0) return SendClientMessage(playerid, Vermelho, "[ERRO] Você não tem grupo.");
  5165.     new rString[160],rString2[160];
  5166.     for(new r = 0; r < MAX_PLAYERS; r++)
  5167.     {
  5168.         if(IsPlayerConnected(r))
  5169.         {
  5170.             if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  5171.             {
  5172.                 format(rString2, sizeof(rString2), "\t   {B9BCCC}» {FF0000}%s {B9BCCC}«\n\n", rNome(r));
  5173.                 strcat(rString, rString2);
  5174.                 ShowPlayerDialog(playerid, rMembros, DIALOG_STYLE_MSGBOX, "[SDS] - Membros Grupos", rString, "Fechar", "");
  5175.             }
  5176.         }
  5177.     }
  5178.     return 1;
  5179. }
  5180. // MATA-MATA
  5181. CMD:zoneeagle(playerid)
  5182. {
  5183.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5184.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5185.    if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no Mundo Mata-Mata.");
  5186.    SetPlayerPos(playerid, -1621.4613,657.2563,-5.2422+1);
  5187.    ResetPlayerWeapons(playerid);
  5188.    GivePlayerWeapon(playerid, 24, 5000);
  5189.    SendClientMessage(playerid, Vermelho, "[INFO] Bem vindo à Zone Eagle.");
  5190.    SetPlayerHealth(playerid, 100);
  5191.    SetPlayerArmour(playerid, 50);
  5192.    AreaDM[playerid] = true;
  5193.    return 1;
  5194. }
  5195.  
  5196. CMD:area51(playerid)
  5197. {
  5198.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5199.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5200.    if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no Mundo Mata-Mata.");
  5201.    SetPlayerPos(playerid, 147.8090,1875.5928,17.8359+1);
  5202.    SetPlayerInterior(playerid, 0);
  5203.    ResetPlayerWeapons(playerid);
  5204.    GivePlayerWeapon(playerid,16,500);
  5205.    GivePlayerWeapon(playerid,26,5000);
  5206.    GivePlayerWeapon(playerid,34,5000);
  5207.    GivePlayerWeapon(playerid,37,5000);
  5208.    SendClientMessage(playerid, Vermelho, "[INFO] Bem vindo à Areá 51.");
  5209.    SetPlayerHealth(playerid, 100);
  5210.    SetPlayerArmour(playerid, 100);
  5211.    AreaDM[playerid] = true;
  5212.    return 1;
  5213. }
  5214.  
  5215. CMD:arena(playerid)
  5216. {
  5217.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5218.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5219.    if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no Mundo Mata-Mata.");
  5220.    KillTimer(LoadObject[playerid]);
  5221.    SetPlayerPos(playerid, 1174.8799,1342.4646,10.8125+1);
  5222.    SetPlayerInterior(playerid, 0);
  5223.    ResetPlayerWeapons(playerid);
  5224.    GivePlayerWeapon(playerid,8,9999);
  5225.    GivePlayerWeapon(playerid,17,9999);
  5226.    GivePlayerWeapon(playerid,24,9999);
  5227.    GivePlayerWeapon(playerid,27,9999);
  5228.    GivePlayerWeapon(playerid,31,9999);
  5229.    GivePlayerWeapon(playerid,34,9999);
  5230.    GivePlayerWeapon(playerid,39,9999);
  5231.    SendClientMessage(playerid, Vermelho, "[INFO] Bem vindo à Arena DeathMatch.");
  5232.    SetPlayerHealth(playerid, 100);
  5233.    SetPlayerArmour(playerid, 100);
  5234.    AreaDM[playerid] = true;
  5235.    LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5236.    TogglePlayerControllable(playerid, 0);
  5237.    GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5238.    return 1;
  5239. }
  5240.  
  5241. CMD:zoner(playerid)
  5242. {
  5243.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5244.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5245.    if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no Mundo Mata-Mata.");
  5246.    KillTimer(LoadObject[playerid]);
  5247.    SetPlayerPos(playerid, 84.2302,-311.1927,1.578+1);
  5248.    SetPlayerInterior(playerid, 0);
  5249.    new rArmas = random(42);
  5250.    ResetPlayerWeapons(playerid);
  5251.    GivePlayerWeapon(playerid, rArmas, 9999);
  5252.    SendClientMessage(playerid, Vermelho, "[INFO] Armas aleatórias! Tente a sorte.");
  5253.    SetPlayerHealth(playerid, 100);
  5254.    SetPlayerArmour(playerid, 100);
  5255.    AreaDM[playerid] = true;
  5256.    LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5257.    TogglePlayerControllable(playerid, 0);
  5258.    GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5259.    return 1;
  5260. }
  5261.  
  5262. CMD:tuneldm(playerid)
  5263. {
  5264.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5265.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5266.    if(MundoDM[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você não está no Mundo Mata-Mata.");
  5267.    KillTimer(LoadObject[playerid]);
  5268.    SetPlayerPos(playerid, -836.0490,-1380.0759,89.2816+1);
  5269.    SetPlayerInterior(playerid, 0);
  5270.    ResetPlayerWeapons(playerid);
  5271.    GivePlayerWeapon(playerid,8,9999);
  5272.    GivePlayerWeapon(playerid,17,9999);
  5273.    GivePlayerWeapon(playerid,24,9999);
  5274.    GivePlayerWeapon(playerid,27,9999);
  5275.    GivePlayerWeapon(playerid,31,9999);
  5276.    GivePlayerWeapon(playerid,34,9999);
  5277.    GivePlayerWeapon(playerid,39,9999);
  5278.    SendClientMessage(playerid, Vermelho, "[INFO] Bem vindo à Tunel da morte!");
  5279.    SetPlayerHealth(playerid, 100);
  5280.    SetPlayerArmour(playerid, 100);
  5281.    SetPlayerTime(playerid, 0,0);
  5282.    SetPlayerWeather(playerid, 5);
  5283.    AreaDM[playerid] = true;
  5284.    LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5285.    TogglePlayerControllable(playerid, 0);
  5286.    GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5287.    return 1;
  5288. }
  5289. // Teleportes
  5290. CMD:minidrift(playerid)
  5291. {
  5292.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5293.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5294.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5295.    new String[130];
  5296.    KillTimer(LoadObject[playerid]);
  5297.    ResetPlayerWeapons(playerid);
  5298.    if(IsPlayerInAnyVehicle(playerid))
  5299.    {
  5300.       new rVeh;
  5301.       rVeh = GetPlayerVehicleID(playerid);
  5302.       SetVehiclePos(rVeh,-454.1492,3532.6716,42.4945+5);
  5303.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5304.       PutPlayerInVehicle(playerid, rVeh, 0);
  5305.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Mini Drift. {FF0000}/MiniDrift", rNome(playerid));
  5306.       SendClientMessageToAll(Cinza, String);
  5307.       SetPlayerInterior(playerid, 0);
  5308.       if(GetPlayerVirtualWorld(playerid) == 0)
  5309.       {
  5310.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5311.         TogglePlayerControllable(playerid, 0);
  5312.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5313.       }
  5314.    }else{
  5315.       SetPlayerPos(playerid,-454.1492,3532.6716,42.4945+5);
  5316.       SetPlayerFacingAngle(playerid, 266.6323);
  5317.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Mini Drift. {FF0000}/MiniDrift", rNome(playerid));
  5318.       SendClientMessageToAll(Cinza, String);
  5319.       SetPlayerInterior(playerid, 0);
  5320.       if(GetPlayerVirtualWorld(playerid) == 0)
  5321.       {
  5322.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5323.         TogglePlayerControllable(playerid, 0);
  5324.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5325.       }
  5326.    }
  5327.    return 1;
  5328. }
  5329.  
  5330. CMD:drift(playerid)
  5331. {
  5332.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5333.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5334.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5335.    new String[130];
  5336.    KillTimer(LoadObject[playerid]);
  5337.    ResetPlayerWeapons(playerid);
  5338.    if(IsPlayerInAnyVehicle(playerid))
  5339.    {
  5340.       new rVeh;
  5341.       rVeh = GetPlayerVehicleID(playerid);
  5342.       SetVehiclePos(rVeh,-365.6363,1533.4929,75.4000+1);
  5343.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5344.       PutPlayerInVehicle(playerid, rVeh, 0);
  5345.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift Principal. {FF0000}/Drift", rNome(playerid));
  5346.       SendClientMessageToAll(Cinza, String);
  5347.       SetPlayerInterior(playerid, 0);
  5348.       if(GetPlayerVirtualWorld(playerid) == 0)
  5349.       {
  5350.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5351.         TogglePlayerControllable(playerid, 0);
  5352.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5353.       }
  5354.    }else{
  5355.       SetPlayerPos(playerid,-365.6363,1533.4929,75.4000+1);
  5356.       SetPlayerFacingAngle(playerid, 266.6323);
  5357.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift Principal. {FF0000}/Drift", rNome(playerid));
  5358.       SendClientMessageToAll(Cinza, String);
  5359.       SetPlayerInterior(playerid, 0);
  5360.       if(GetPlayerVirtualWorld(playerid) == 0)
  5361.       {
  5362.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5363.         TogglePlayerControllable(playerid, 0);
  5364.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5365.       }
  5366.    }
  5367.    return 1;
  5368. }
  5369.  
  5370. CMD:drift2(playerid)
  5371. {
  5372.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5373.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5374.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5375.    new String[130];
  5376.    KillTimer(LoadObject[playerid]);
  5377.    ResetPlayerWeapons(playerid);
  5378.    if(IsPlayerInAnyVehicle(playerid))
  5379.    {
  5380.       new rVeh;
  5381.       rVeh = GetPlayerVehicleID(playerid);
  5382.       SetVehiclePos(rVeh,2261.8975,1399.1995,42.8203+1);
  5383.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5384.       PutPlayerInVehicle(playerid, rVeh, 0);
  5385.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 2. {FF0000}/Drift2", rNome(playerid));
  5386.       SendClientMessageToAll(Cinza, String);
  5387.       SetPlayerInterior(playerid, 0);
  5388.       if(GetPlayerVirtualWorld(playerid) == 0)
  5389.       {
  5390.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5391.         TogglePlayerControllable(playerid, 0);
  5392.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5393.       }
  5394.    }else{
  5395.       SetPlayerPos(playerid,2261.8975,1399.1995,42.8203+1);
  5396.       SetPlayerFacingAngle(playerid, 266.6323);
  5397.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 2. {FF0000}/Drift2", rNome(playerid));
  5398.       SendClientMessageToAll(Cinza, String);
  5399.       SetPlayerInterior(playerid, 0);
  5400.       if(GetPlayerVirtualWorld(playerid) == 0)
  5401.       {
  5402.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5403.         TogglePlayerControllable(playerid, 0);
  5404.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5405.       }
  5406.    }
  5407.    return 1;
  5408. }
  5409.  
  5410. CMD:drift3(playerid)
  5411. {
  5412.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5413.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5414.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5415.    new String[130];
  5416.    ResetPlayerWeapons(playerid);
  5417.    if(IsPlayerInAnyVehicle(playerid))
  5418.    {
  5419.       new rVeh;
  5420.       rVeh = GetPlayerVehicleID(playerid);
  5421.       SetVehiclePos(rVeh,1245.5902,-2055.5488,59.8256+1);
  5422.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5423.       PutPlayerInVehicle(playerid, rVeh, 0);
  5424.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 3. {FF0000}/Drift3", rNome(playerid));
  5425.       SendClientMessageToAll(Cinza, String);
  5426.       SetPlayerInterior(playerid, 0);
  5427.    }else{
  5428.       SetPlayerPos(playerid,1245.5902,-2055.5488,59.8256+1);
  5429.       SetPlayerFacingAngle(playerid, 266.6323);
  5430.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 3. {FF0000}/Drift3", rNome(playerid));
  5431.       SendClientMessageToAll(Cinza, String);
  5432.       SetPlayerInterior(playerid, 0);
  5433.    }
  5434.    return 1;
  5435. }
  5436.  
  5437. CMD:drift4(playerid)
  5438. {
  5439.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5440.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5441.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5442.    new String[130];
  5443.    ResetPlayerWeapons(playerid);
  5444.    if(IsPlayerInAnyVehicle(playerid))
  5445.    {
  5446.       new rVeh;
  5447.       rVeh = GetPlayerVehicleID(playerid);
  5448.       SetVehiclePos(rVeh,2226.0159,1964.4839,31.7797+1);
  5449.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5450.       PutPlayerInVehicle(playerid, rVeh, 0);
  5451.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 4. {FF0000}/Drift4", rNome(playerid));
  5452.       SendClientMessageToAll(Cinza, String);
  5453.       SetPlayerInterior(playerid, 0);
  5454.    }else{
  5455.       SetPlayerPos(playerid,2226.0159,1964.4839,31.7797+1);
  5456.       SetPlayerFacingAngle(playerid, 266.6323);
  5457.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 4. {FF0000}/Drift4", rNome(playerid));
  5458.       SendClientMessageToAll(Cinza, String);
  5459.       SetPlayerInterior(playerid, 0);
  5460.    }
  5461.    return 1;
  5462. }
  5463.  
  5464. CMD:drift5(playerid)
  5465. {
  5466.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5467.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5468.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5469.    new String[130];
  5470.    ResetPlayerWeapons(playerid);
  5471.    if(IsPlayerInAnyVehicle(playerid))
  5472.    {
  5473.       new rVeh;
  5474.       rVeh = GetPlayerVehicleID(playerid);
  5475.       SetVehiclePos(rVeh,-2403.9578,-601.6630,132.6484+1);
  5476.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5477.       PutPlayerInVehicle(playerid, rVeh, 0);
  5478.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 5. {FF0000}/Drift5", rNome(playerid));
  5479.       SendClientMessageToAll(Cinza, String);
  5480.       SetPlayerInterior(playerid, 0);
  5481.    }else{
  5482.       SetPlayerPos(playerid,-2403.9578,-601.6630,132.6484+1);
  5483.       SetPlayerFacingAngle(playerid, 266.6323);
  5484.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 5. {FF0000}/Drift5", rNome(playerid));
  5485.       SendClientMessageToAll(Cinza, String);
  5486.       SetPlayerInterior(playerid, 0);
  5487.    }
  5488.    return 1;
  5489. }
  5490.  
  5491. CMD:drift6(playerid)
  5492. {
  5493.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5494.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5495.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5496.    new String[130];
  5497.    ResetPlayerWeapons(playerid);
  5498.    if(IsPlayerInAnyVehicle(playerid))
  5499.    {
  5500.       new rVeh;
  5501.       rVeh = GetPlayerVehicleID(playerid);
  5502.       SetVehiclePos(rVeh,-1047.5743,-1346.5542,130.2990+1);
  5503.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5504.       PutPlayerInVehicle(playerid, rVeh, 0);
  5505.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 6. {FF0000}/Drift6", rNome(playerid));
  5506.       SendClientMessageToAll(Cinza, String);
  5507.       SetPlayerInterior(playerid, 0);
  5508.    }else{
  5509.       SetPlayerPos(playerid,-1047.5743,-1346.5542,130.2990+1);
  5510.       SetPlayerFacingAngle(playerid, 266.6323);
  5511.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 6. {FF0000}/Drift6", rNome(playerid));
  5512.       SendClientMessageToAll(Cinza, String);
  5513.       SetPlayerInterior(playerid, 0);
  5514.    }
  5515.    return 1;
  5516. }
  5517.  
  5518. CMD:drift7(playerid)
  5519. {
  5520.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5521.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5522.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5523.    new String[130];
  5524.    ResetPlayerWeapons(playerid);
  5525.    if(IsPlayerInAnyVehicle(playerid))
  5526.    {
  5527.       new rVeh;
  5528.       rVeh = GetPlayerVehicleID(playerid);
  5529.       SetVehiclePos(rVeh,-2135.1099,919.1577,79.8516+1);
  5530.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5531.       PutPlayerInVehicle(playerid, rVeh, 0);
  5532.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 7. {FF0000}/Drift7", rNome(playerid));
  5533.       SendClientMessageToAll(Cinza, String);
  5534.       SetPlayerInterior(playerid, 0);
  5535.    }else{
  5536.       SetPlayerPos(playerid,-2135.1099,919.1577,79.8516+1);
  5537.       SetPlayerFacingAngle(playerid, 266.6323);
  5538.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 7. {FF0000}/Drift7", rNome(playerid));
  5539.       SendClientMessageToAll(Cinza, String);
  5540.       SetPlayerInterior(playerid, 0);
  5541.    }
  5542.    return 1;
  5543. }
  5544.  
  5545. CMD:drift8(playerid)
  5546. {
  5547.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5548.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5549.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5550.    new String[130];
  5551.    ResetPlayerWeapons(playerid);
  5552.    if(IsPlayerInAnyVehicle(playerid))
  5553.    {
  5554.       new rVeh;
  5555.       rVeh = GetPlayerVehicleID(playerid);
  5556.       SetVehiclePos(rVeh,1651.0620,-1026.6058,23.8984+1);
  5557.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5558.       PutPlayerInVehicle(playerid, rVeh, 0);
  5559.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 8. {FF0000}/Drift8", rNome(playerid));
  5560.       SendClientMessageToAll(Cinza, String);
  5561.       SetPlayerInterior(playerid, 0);
  5562.    }else{
  5563.       SetPlayerPos(playerid,1651.0620,-1026.6058,23.8984+1);
  5564.       SetPlayerFacingAngle(playerid, 266.6323);
  5565.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 8. {FF0000}/Drift8", rNome(playerid));
  5566.       SendClientMessageToAll(Cinza, String);
  5567.       SetPlayerInterior(playerid, 0);
  5568.    }
  5569.    return 1;
  5570. }
  5571.  
  5572. CMD:drift9(playerid)
  5573. {
  5574.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5575.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5576.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5577.    new String[130];
  5578.    ResetPlayerWeapons(playerid);
  5579.    if(IsPlayerInAnyVehicle(playerid))
  5580.    {
  5581.       new rVeh;
  5582.       rVeh = GetPlayerVehicleID(playerid);
  5583.       SetVehiclePos(rVeh,-763.1927,-1681.4757,97.223+1);
  5584.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5585.       PutPlayerInVehicle(playerid, rVeh, 0);
  5586.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 9. {FF0000}/Drift9", rNome(playerid));
  5587.       SendClientMessageToAll(Cinza, String);
  5588.       SetPlayerInterior(playerid, 0);
  5589.    }else{
  5590.       SetPlayerPos(playerid,-763.1927,-1681.4757,97.223+1);
  5591.       SetPlayerFacingAngle(playerid, 266.6323);
  5592.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 9. {FF0000}/Drift9", rNome(playerid));
  5593.       SendClientMessageToAll(Cinza, String);
  5594.       SetPlayerInterior(playerid, 0);
  5595.    }
  5596.    return 1;
  5597. }
  5598.  
  5599. CMD:drift10(playerid)
  5600. {
  5601.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5602.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5603.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5604.    new String[130];
  5605.    ResetPlayerWeapons(playerid);
  5606.    if(IsPlayerInAnyVehicle(playerid))
  5607.    {
  5608.       new rVeh;
  5609.       rVeh = GetPlayerVehicleID(playerid);
  5610.       SetVehiclePos(rVeh,-808.1776,-107.2439,63.5006+1);
  5611.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5612.       PutPlayerInVehicle(playerid, rVeh, 0);
  5613.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 10. {FF0000}/Drift10", rNome(playerid));
  5614.       SendClientMessageToAll(Cinza, String);
  5615.       SetPlayerInterior(playerid, 0);
  5616.    }else{
  5617.       SetPlayerPos(playerid,-808.1776,-107.2439,63.5006+1);
  5618.       SetPlayerFacingAngle(playerid, 266.6323);
  5619.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 10. {FF0000}/Drift10", rNome(playerid));
  5620.       SendClientMessageToAll(Cinza, String);
  5621.       SetPlayerInterior(playerid, 0);
  5622.    }
  5623.    return 1;
  5624. }
  5625.  
  5626. CMD:drift11(playerid)
  5627. {
  5628.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5629.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5630.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5631.    new String[130];
  5632.    ResetPlayerWeapons(playerid);
  5633.    if(IsPlayerInAnyVehicle(playerid))
  5634.    {
  5635.       new rVeh;
  5636.       rVeh = GetPlayerVehicleID(playerid);
  5637.       SetVehiclePos(rVeh,2066.4626,1817.7828,10.6719+1);
  5638.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5639.       PutPlayerInVehicle(playerid, rVeh, 0);
  5640.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 11. {FF0000}/Drift11", rNome(playerid));
  5641.       SendClientMessageToAll(Cinza, String);
  5642.       SetPlayerInterior(playerid, 0);
  5643.    }else{
  5644.       SetPlayerPos(playerid,2066.4626,1817.7828,10.6719+1);
  5645.       SetPlayerFacingAngle(playerid, 266.6323);
  5646.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Drift 11. {FF0000}/Drift11", rNome(playerid));
  5647.       SendClientMessageToAll(Cinza, String);
  5648.       SetPlayerInterior(playerid, 0);
  5649.    }
  5650.    return 1;
  5651. }
  5652.  
  5653. CMD:polka(playerid)
  5654. {
  5655.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5656.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5657.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5658.    new String[130];
  5659.    ResetPlayerWeapons(playerid);
  5660.    if(IsPlayerInAnyVehicle(playerid))
  5661.    {
  5662.       new rVeh;
  5663.       rVeh = GetPlayerVehicleID(playerid);
  5664.       SetVehiclePos(rVeh,730.0211,-1276.2806,13.5670);
  5665.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5666.       PutPlayerInVehicle(playerid, rVeh, 0);
  5667.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Areá Polka. {FF0000}/Polka", rNome(playerid));
  5668.       SendClientMessageToAll(Cinza, String);
  5669.       SetPlayerInterior(playerid, 0);
  5670.    }else{
  5671.       SetPlayerPos(playerid,730.0211,-1276.2806,13.5670);
  5672.       SetPlayerFacingAngle(playerid, 266.6323);
  5673.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Areá Polka. {FF0000}/Polka", rNome(playerid));
  5674.       SendClientMessageToAll(Cinza, String);
  5675.       SetPlayerInterior(playerid, 0);
  5676.    }
  5677.    return 1;
  5678. }
  5679.  
  5680. CMD:parque(playerid)
  5681. {
  5682.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5683.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5684.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5685.    new String[130];
  5686.    ResetPlayerWeapons(playerid);
  5687.    SetPlayerPos(playerid,1944.8229,-1380.3738,18.5781);
  5688.    SetPlayerFacingAngle(playerid, 266.6323);
  5689.    format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Parque. {FF0000}/Parque", rNome(playerid));
  5690.    SendClientMessageToAll(Cinza, String);
  5691.    SetPlayerInterior(playerid, 0);
  5692.    return 1;
  5693. }
  5694.  
  5695. CMD:dust(playerid)
  5696. {
  5697.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5698.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5699.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5700.    new String[130];
  5701.    ResetPlayerWeapons(playerid);
  5702.    if(IsPlayerInAnyVehicle(playerid))
  5703.    {
  5704.       new rVeh;
  5705.       rVeh = GetPlayerVehicleID(playerid);
  5706.       SetVehiclePos(rVeh,-438.1242,1687.8634,198.5453+1);
  5707.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5708.       PutPlayerInVehicle(playerid, rVeh, 0);
  5709.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Project Dust Mode. {FF0000}/Dust", rNome(playerid));
  5710.       SendClientMessageToAll(Cinza, String);
  5711.       SetPlayerInterior(playerid, 0);
  5712.    }else{
  5713.       SetPlayerPos(playerid,-438.1242,1687.8634,198.5453+1);
  5714.       SetPlayerFacingAngle(playerid, 266.6323);
  5715.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Project Dust Mode. {FF0000}/Dust", rNome(playerid));
  5716.       SendClientMessageToAll(Cinza, String);
  5717.       SetPlayerInterior(playerid, 0);
  5718.    }
  5719.    return 1;
  5720. }
  5721.  
  5722. CMD:okaru(playerid)
  5723. {
  5724.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5725.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5726.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5727.    new String[130];
  5728.    ResetPlayerWeapons(playerid);
  5729.    if(IsPlayerInAnyVehicle(playerid))
  5730.    {
  5731.       new rVeh;
  5732.       rVeh = GetPlayerVehicleID(playerid);
  5733.       SetVehiclePos(rVeh,-1496.8195,1216.6045,304.7556+1);
  5734.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5735.       PutPlayerInVehicle(playerid, rVeh, 0);
  5736.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para a Okaru Mode. {FF0000}/Okaru", rNome(playerid));
  5737.       SendClientMessageToAll(Cinza, String);
  5738.       SetPlayerInterior(playerid, 0);
  5739.    }else{
  5740.       SetPlayerPos(playerid,-1496.8195,1216.6045,304.7556+1);
  5741.       SetPlayerFacingAngle(playerid, 266.6323);
  5742.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para a Okaru Mode. {FF0000}/Okaru", rNome(playerid));
  5743.       SendClientMessageToAll(Cinza, String);
  5744.       SetPlayerInterior(playerid, 0);
  5745.    }
  5746.    return 1;
  5747. }
  5748.  
  5749. CMD:ebisu(playerid)
  5750. {
  5751.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5752.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5753.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5754.    new String[130];
  5755.    ResetPlayerWeapons(playerid);
  5756.    if(IsPlayerInAnyVehicle(playerid))
  5757.    {
  5758.       new rVeh;
  5759.       rVeh = GetPlayerVehicleID(playerid);
  5760.       SetVehiclePos(rVeh,1158.8188,-2581.5393,13.0589+1);
  5761.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5762.       PutPlayerInVehicle(playerid, rVeh, 0);
  5763.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Ebisu Mode. {FF0000}/Ebisu", rNome(playerid));
  5764.       SendClientMessageToAll(Cinza, String);
  5765.       SetPlayerInterior(playerid, 0);
  5766.    }else{
  5767.       SetPlayerPos(playerid,1158.8188,-2581.5393,13.0589+1);
  5768.       SetPlayerFacingAngle(playerid, 266.6323);
  5769.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Ebisu Mode. {FF0000}/Ebisu", rNome(playerid));
  5770.       SendClientMessageToAll(Cinza, String);
  5771.       SetPlayerInterior(playerid, 0);
  5772.    }
  5773.    return 1;
  5774. }
  5775.  
  5776. CMD:akagi(playerid)
  5777. {
  5778.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5779.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5780.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5781.    new String[130];
  5782.    ResetPlayerWeapons(playerid);
  5783.    if(IsPlayerInAnyVehicle(playerid))
  5784.    {
  5785.       new rVeh;
  5786.       rVeh = GetPlayerVehicleID(playerid);
  5787.       SetVehiclePos(rVeh,605.7609,-796.7355,184.2969+1);
  5788.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5789.       PutPlayerInVehicle(playerid, rVeh, 0);
  5790.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Akagi Mode. {FF0000}/Akagi", rNome(playerid));
  5791.       SendClientMessageToAll(Cinza, String);
  5792.       SetPlayerInterior(playerid, 0);
  5793.    }else{
  5794.       SetPlayerPos(playerid,605.7609,-796.7355,184.2969+1);
  5795.       SetPlayerFacingAngle(playerid, 266.6323);
  5796.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Akagi Mode. {FF0000}/Akagi", rNome(playerid));
  5797.       SendClientMessageToAll(Cinza, String);
  5798.       SetPlayerInterior(playerid, 0);
  5799.    }
  5800.    return 1;
  5801. }
  5802. // Outros
  5803. CMD:circuito(playerid)
  5804. {
  5805.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5806.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5807.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5808.    new String[130];
  5809.    KillTimer(LoadObject[playerid]);
  5810.    ResetPlayerWeapons(playerid);
  5811.    if(IsPlayerInAnyVehicle(playerid))
  5812.    {
  5813.       new rVeh;
  5814.       rVeh = GetPlayerVehicleID(playerid);
  5815.       SetVehiclePos(rVeh,2287.3711,-2662.8374,13.5424+1);
  5816.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5817.       PutPlayerInVehicle(playerid, rVeh, 0);
  5818.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Circuito Race. {FF0000}/Circuito", rNome(playerid));
  5819.       SendClientMessageToAll(Cinza, String);
  5820.       SetPlayerInterior(playerid, 0);
  5821.       if(GetPlayerVirtualWorld(playerid) == 0)
  5822.       {
  5823.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5824.         TogglePlayerControllable(playerid, 0);
  5825.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5826.       }
  5827.    }else{
  5828.       SetPlayerPos(playerid,2287.3711,-2662.8374,13.5424+1);
  5829.       SetPlayerFacingAngle(playerid, 266.6323);
  5830.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Circuito Race. {FF0000}/Circuito", rNome(playerid));
  5831.       SendClientMessageToAll(Cinza, String);
  5832.       SetPlayerInterior(playerid, 0);
  5833.       if(GetPlayerVirtualWorld(playerid) == 0)
  5834.       {
  5835.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5836.         TogglePlayerControllable(playerid, 0);
  5837.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5838.       }
  5839.    }
  5840.    return 1;
  5841. }
  5842.  
  5843. CMD:jump(playerid)
  5844. {
  5845.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5846.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5847.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5848.    new String[130];
  5849.    KillTimer(LoadObject[playerid]);
  5850.    ResetPlayerWeapons(playerid);
  5851.    SetPlayerPos(playerid, -1040.5,814.29998779297,455.20001220703+1);
  5852.    GivePlayerWeapon(playerid,46,9999);
  5853.    SetPlayerInterior(playerid, 0);
  5854.    SetPlayerHealth(playerid,100);
  5855.    format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o First Jump. {FF0000}/Jump", rNome(playerid));
  5856.    SendClientMessageToAll(Cinza, String);
  5857.    if(GetPlayerVirtualWorld(playerid) == 0)
  5858.    {
  5859.       LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5860.       TogglePlayerControllable(playerid, 0);
  5861.       GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5862.    }
  5863.    return 1;
  5864. }
  5865.  
  5866. CMD:jump2(playerid)
  5867. {
  5868.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5869.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5870.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5871.    new String[130];
  5872.    KillTimer(LoadObject[playerid]);
  5873.    ResetPlayerWeapons(playerid);
  5874.    SetPlayerPos(playerid, 76.300003051758,-1755.5,1286+1);
  5875.    GivePlayerWeapon(playerid,46,9999);
  5876.    SetPlayerInterior(playerid, 0);
  5877.    SetPlayerHealth(playerid,100);
  5878.    format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Two Jump. {FF0000}/Jump2", rNome(playerid));
  5879.    SendClientMessageToAll(Cinza, String);
  5880.    if(GetPlayerVirtualWorld(playerid) == 0)
  5881.    {
  5882.       LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5883.       TogglePlayerControllable(playerid, 0);
  5884.       GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5885.    }
  5886.    return 1;
  5887. }
  5888.  
  5889. CMD:oceano(playerid)
  5890. {
  5891.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5892.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5893.    new String[130];
  5894.    KillTimer(LoadObject[playerid]);
  5895.    ResetPlayerWeapons(playerid);
  5896.    if(IsPlayerInAnyVehicle(playerid))
  5897.    {
  5898.       new rVeh;
  5899.       rVeh = GetPlayerVehicleID(playerid);
  5900.       SetVehiclePos(rVeh, -1258.0347,979.8854,-12.3808+1);
  5901.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5902.       PutPlayerInVehicle(playerid, rVeh, 0);
  5903.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Fundo do Oceano. {FF0000}/Oceano", rNome(playerid));
  5904.       SendClientMessageToAll(Cinza, String);
  5905.       SetPlayerInterior(playerid, 0);
  5906.    }else{
  5907.       SetPlayerPos(playerid, -1258.0347,979.8854,-12.3808+1);
  5908.       SetPlayerFacingAngle(playerid, 266.6323);
  5909.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Fundo do Oceano. {FF0000}/Oceano", rNome(playerid));
  5910.       SendClientMessageToAll(Cinza, String);
  5911.       SetPlayerInterior(playerid, 0);
  5912.    }
  5913.    return 1;
  5914. }
  5915.  
  5916. CMD:aeroab(playerid)
  5917. {
  5918.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5919.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5920.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5921.    new String[130];
  5922.    KillTimer(LoadObject[playerid]);
  5923.    ResetPlayerWeapons(playerid);
  5924.    if(IsPlayerInAnyVehicle(playerid))
  5925.    {
  5926.       new rVeh;
  5927.       rVeh = GetPlayerVehicleID(playerid);
  5928.       SetVehiclePos(rVeh, 431.4238,2522.1101,16.4844+1);
  5929.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  5930.       PutPlayerInVehicle(playerid, rVeh, 0);
  5931.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aero Abandonado. {FF0000}/AeroAb", rNome(playerid));
  5932.       SendClientMessageToAll(Cinza, String);
  5933.       SetPlayerInterior(playerid, 0);
  5934.       if(GetPlayerVirtualWorld(playerid) == 0)
  5935.       {
  5936.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5937.         TogglePlayerControllable(playerid, 0);
  5938.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5939.       }
  5940.    }else{
  5941.       SetPlayerPos(playerid, 431.4238,2522.1101,16.4844+1);
  5942.       SetPlayerFacingAngle(playerid, 266.6323);
  5943.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aero Abandonado. {FF0000}/AeroAb", rNome(playerid));
  5944.       SendClientMessageToAll(Cinza, String);
  5945.       SetPlayerInterior(playerid, 0);
  5946.       if(GetPlayerVirtualWorld(playerid) == 0)
  5947.       {
  5948.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5949.         TogglePlayerControllable(playerid, 0);
  5950.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5951.       }
  5952.    }
  5953.    return 1;
  5954. }
  5955.  
  5956. CMD:derby(playerid)
  5957. {
  5958.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5959.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  5960.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  5961.    new String[130];
  5962.    KillTimer(LoadObject[playerid]);
  5963.    ResetPlayerWeapons(playerid);
  5964.    if(IsPlayerInAnyVehicle(playerid))
  5965.    {
  5966.       new rVeh;
  5967.       rVeh = GetPlayerVehicleID(playerid);
  5968.       SetVehiclePos(rVeh,  2232.5212,2187.5361,103.8786+2);
  5969.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 3.6183);
  5970.       PutPlayerInVehicle(playerid, rVeh, 0);
  5971.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Derby. {FF0000}/Derby", rNome(playerid));
  5972.       SendClientMessageToAll(Cinza, String);
  5973.       SetPlayerInterior(playerid, 0);
  5974.       if(GetPlayerVirtualWorld(playerid) == 0)
  5975.       {
  5976.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5977.         TogglePlayerControllable(playerid, 0);
  5978.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5979.       }
  5980.    }else{
  5981.       SetPlayerPos(playerid,  2232.5212,2187.5361,103.8786+2);
  5982.       SetPlayerFacingAngle(playerid, 3.6183);
  5983.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Derby. {FF0000}/Derby", rNome(playerid));
  5984.       SendClientMessageToAll(Cinza, String);
  5985.       SetPlayerInterior(playerid, 0);
  5986.       if(GetPlayerVirtualWorld(playerid) == 0)
  5987.       {
  5988.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  5989.         TogglePlayerControllable(playerid, 0);
  5990.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  5991.       }
  5992.    }
  5993.    return 1;
  5994. }
  5995.  
  5996. CMD:drop(playerid)
  5997. {
  5998.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  5999.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6000.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  6001.    new String[130];
  6002.    KillTimer(LoadObject[playerid]);
  6003.    ResetPlayerWeapons(playerid);
  6004.    if(IsPlayerInAnyVehicle(playerid))
  6005.    {
  6006.       new rVeh;
  6007.       rVeh = GetPlayerVehicleID(playerid);
  6008.       SetVehiclePos(rVeh, -252.1290,477.2210,515.8344+5);
  6009.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6010.       PutPlayerInVehicle(playerid, rVeh, 0);
  6011.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o First Drop. {FF0000}/Drop", rNome(playerid));
  6012.       SendClientMessageToAll(Cinza, String);
  6013.       SetPlayerInterior(playerid, 0);
  6014.       if(GetPlayerVirtualWorld(playerid) == 0)
  6015.       {
  6016.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6017.         TogglePlayerControllable(playerid, 0);
  6018.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6019.       }
  6020.    }else{
  6021.       SetPlayerPos(playerid, -252.1290,477.2210,515.8344+5);
  6022.       SetPlayerFacingAngle(playerid, 266.6323);
  6023.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o First Drop. {FF0000}/Drop", rNome(playerid));
  6024.       SendClientMessageToAll(Cinza, String);
  6025.       SetPlayerInterior(playerid, 0);
  6026.       if(GetPlayerVirtualWorld(playerid) == 0)
  6027.       {
  6028.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6029.         TogglePlayerControllable(playerid, 0);
  6030.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6031.       }
  6032.    }
  6033.    return 1;
  6034. }
  6035.  
  6036. CMD:drop2(playerid)
  6037. {
  6038.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6039.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6040.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  6041.    new String[130];
  6042.    KillTimer(LoadObject[playerid]);
  6043.    ResetPlayerWeapons(playerid);
  6044.    if(IsPlayerInAnyVehicle(playerid))
  6045.    {
  6046.       new rVeh;
  6047.       rVeh = GetPlayerVehicleID(playerid);
  6048.       SetVehiclePos(rVeh, -1571.3000488281,1597.6999511719,201.19999694824+5);
  6049.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6050.       PutPlayerInVehicle(playerid, rVeh, 0);
  6051.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Two Drop. {FF0000}/Drop2", rNome(playerid));
  6052.       SendClientMessageToAll(Cinza, String);
  6053.       SetPlayerInterior(playerid, 0);
  6054.       if(GetPlayerVirtualWorld(playerid) == 0)
  6055.       {
  6056.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6057.         TogglePlayerControllable(playerid, 0);
  6058.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6059.       }
  6060.    }else{
  6061.       SetPlayerPos(playerid, -1571.3000488281,1597.6999511719,201.19999694824+5);
  6062.       SetPlayerFacingAngle(playerid, 266.6323);
  6063.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Two Drop. {FF0000}/Drop2", rNome(playerid));
  6064.       SendClientMessageToAll(Cinza, String);
  6065.       SetPlayerInterior(playerid, 0);
  6066.       if(GetPlayerVirtualWorld(playerid) == 0)
  6067.       {
  6068.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6069.         TogglePlayerControllable(playerid, 0);
  6070.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6071.       }
  6072.    }
  6073.    return 1;
  6074. }
  6075.  
  6076. CMD:mrampa(playerid)
  6077. {
  6078.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6079.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6080.    if(MundoDM[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está no Mundo Mata-Mata.");
  6081.    new String[130];
  6082.    KillTimer(LoadObject[playerid]);
  6083.    ResetPlayerWeapons(playerid);
  6084.    if(IsPlayerInAnyVehicle(playerid))
  6085.    {
  6086.       new rVeh;
  6087.       rVeh = GetPlayerVehicleID(playerid);
  6088.       SetVehiclePos(rVeh,3504.1000976563,-1333.6999511719,920.5+1);
  6089.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6090.       PutPlayerInVehicle(playerid, rVeh, 0);
  6091.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para a Mini-Rampa. {FF0000}/MRampa", rNome(playerid));
  6092.       SendClientMessageToAll(Cinza, String);
  6093.       SendClientMessage(playerid, Azul, "[INFO] Agradeçimentos pelo mapa à Hades_Ecko.");
  6094.       SetPlayerInterior(playerid, 0);
  6095.       if(GetPlayerVirtualWorld(playerid) == 0)
  6096.       {
  6097.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6098.         TogglePlayerControllable(playerid, 0);
  6099.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6100.       }
  6101.    }else{
  6102.       SetPlayerPos(playerid,3504.1000976563,-1333.6999511719,920.5+1);
  6103.       SetPlayerFacingAngle(playerid, 266.6323);
  6104.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para a Mini-Rampa. {FF0000}/MRampa", rNome(playerid));
  6105.       SendClientMessageToAll(Cinza, String);
  6106.       SendClientMessage(playerid, Azul, "[INFO] Agradeçimentos pelo mapa à Hades_Ecko.");
  6107.       SetPlayerInterior(playerid, 0);
  6108.       if(GetPlayerVirtualWorld(playerid) == 0)
  6109.       {
  6110.         LoadObject[playerid] = SetTimerEx("ObjetosLoad", 3000, true, "d", playerid);
  6111.         TogglePlayerControllable(playerid, 0);
  6112.         GameTextForPlayer(playerid, "~b~~h~Carregando Objetos...", 2000, 3);
  6113.       }
  6114.    }
  6115.    return 1;
  6116. }
  6117.  
  6118. CMD:sf(playerid)
  6119. {
  6120.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6121.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6122.    new String[130];
  6123.    KillTimer(LoadObject[playerid]);
  6124.    ResetPlayerWeapons(playerid);
  6125.    if(IsPlayerInAnyVehicle(playerid))
  6126.    {
  6127.       new rVeh;
  6128.       rVeh = GetPlayerVehicleID(playerid);
  6129.       SetVehiclePos(rVeh, -1991.7028,137.0670,27.5391+1);
  6130.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6131.       PutPlayerInVehicle(playerid, rVeh, 0);
  6132.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para San Fierro. {FF0000}/SF", rNome(playerid));
  6133.       SendClientMessageToAll(Cinza, String);
  6134.       SetPlayerInterior(playerid, 0);
  6135.    }else{
  6136.       SetPlayerPos(playerid, -1991.7028,137.0670,27.5391+1);
  6137.       SetPlayerFacingAngle(playerid, 266.6323);
  6138.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para San Fierro. {FF0000}/SF", rNome(playerid));
  6139.       SendClientMessageToAll(Cinza, String);
  6140.       SetPlayerInterior(playerid, 0);
  6141.    }
  6142.    return 1;
  6143. }
  6144.  
  6145. CMD:ls(playerid)
  6146. {
  6147.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6148.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6149.    new String[130];
  6150.    KillTimer(LoadObject[playerid]);
  6151.    ResetPlayerWeapons(playerid);
  6152.    if(IsPlayerInAnyVehicle(playerid))
  6153.    {
  6154.       new rVeh;
  6155.       rVeh = GetPlayerVehicleID(playerid);
  6156.       SetVehiclePos(rVeh, 2092.8835,-1562.7874,13.1425+1);
  6157.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6158.       PutPlayerInVehicle(playerid, rVeh, 0);
  6159.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Los Santos. {FF0000}/LS", rNome(playerid));
  6160.       SendClientMessageToAll(Cinza, String);
  6161.       SetPlayerInterior(playerid, 0);
  6162.    }else{
  6163.       SetPlayerPos(playerid, 2092.8835,-1562.7874,13.1425+1);
  6164.       SetPlayerFacingAngle(playerid, 266.6323);
  6165.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Los Santos. {FF0000}/LS", rNome(playerid));
  6166.       SendClientMessageToAll(Cinza, String);
  6167.       SetPlayerInterior(playerid, 0);
  6168.    }
  6169.    return 1;
  6170. }
  6171.  
  6172. CMD:lv(playerid)
  6173. {
  6174.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6175.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6176.    new String[130];
  6177.    KillTimer(LoadObject[playerid]);
  6178.    ResetPlayerWeapons(playerid);
  6179.    if(IsPlayerInAnyVehicle(playerid))
  6180.    {
  6181.       new rVeh;
  6182.       rVeh = GetPlayerVehicleID(playerid);
  6183.       SetVehiclePos(rVeh, 2081.9443,2215.0510,10.8203+1);
  6184.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6185.       PutPlayerInVehicle(playerid, rVeh, 0);
  6186.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Las Venturas. {FF0000}/LV", rNome(playerid));
  6187.       SendClientMessageToAll(Cinza, String);
  6188.       SetPlayerInterior(playerid, 0);
  6189.    }else{
  6190.       SetPlayerPos(playerid, 2081.9443,2215.0510,10.8203+1);
  6191.       SetPlayerFacingAngle(playerid, 266.6323);
  6192.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Las Venturas. {FF0000}/LV", rNome(playerid));
  6193.       SendClientMessageToAll(Cinza, String);
  6194.       SetPlayerInterior(playerid, 0);
  6195.    }
  6196.    return 1;
  6197. }
  6198.  
  6199. CMD:lc(playerid)
  6200. {
  6201.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6202.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6203.    new String[130];
  6204.    KillTimer(LoadObject[playerid]);
  6205.    ResetPlayerWeapons(playerid);
  6206.    if(IsPlayerInAnyVehicle(playerid))
  6207.    {
  6208.       new rVeh;
  6209.       rVeh = GetPlayerVehicleID(playerid);
  6210.       SetVehiclePos(rVeh, -729.276000,503.086944,1371.971801+1);
  6211.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6212.       PutPlayerInVehicle(playerid, rVeh, 0);
  6213.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Liberty City. {FF0000}/LC", rNome(playerid));
  6214.       SendClientMessageToAll(Cinza, String);
  6215.       SetPlayerInterior(playerid, 1);
  6216.    }else{
  6217.       SetPlayerPos(playerid, -729.276000,503.086944,1371.971801+1);
  6218.       SetPlayerFacingAngle(playerid, 266.6323);
  6219.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para Liberty City. {FF0000}/LC", rNome(playerid));
  6220.       SendClientMessageToAll(Cinza, String);
  6221.       SetPlayerInterior(playerid, 1);
  6222.    }
  6223.    return 1;
  6224. }
  6225.  
  6226. CMD:aerolv(playerid)
  6227. {
  6228.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6229.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6230.    new String[130];
  6231.    KillTimer(LoadObject[playerid]);
  6232.    ResetPlayerWeapons(playerid);
  6233.    if(IsPlayerInAnyVehicle(playerid))
  6234.    {
  6235.       new rVeh;
  6236.       rVeh = GetPlayerVehicleID(playerid);
  6237.       SetVehiclePos(rVeh, 1310.2980,1269.6864,10.8203+1);
  6238.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6239.       PutPlayerInVehicle(playerid, rVeh, 0);
  6240.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de Las Venturas. {FF0000}/Aerolv", rNome(playerid));
  6241.       SendClientMessageToAll(Cinza, String);
  6242.       SetPlayerInterior(playerid, 0);
  6243.    }else{
  6244.       SetPlayerPos(playerid, 1310.2980,1269.6864,10.8203+1);
  6245.       SetPlayerFacingAngle(playerid, 266.6323);
  6246.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de Las Venturas. {FF0000}/Aerolv", rNome(playerid));
  6247.       SendClientMessageToAll(Cinza, String);
  6248.       SetPlayerInterior(playerid, 0);
  6249.    }
  6250.    return 1;
  6251. }
  6252.  
  6253. CMD:aerosf(playerid)
  6254. {
  6255.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6256.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6257.    new String[130];
  6258.    KillTimer(LoadObject[playerid]);
  6259.    ResetPlayerWeapons(playerid);
  6260.    if(IsPlayerInAnyVehicle(playerid))
  6261.    {
  6262.       new rVeh;
  6263.       rVeh = GetPlayerVehicleID(playerid);
  6264.       SetVehiclePos(rVeh, -1222.8789,48.7318,14.1358+1);
  6265.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6266.       PutPlayerInVehicle(playerid, rVeh, 0);
  6267.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de San Fierro. {FF0000}/Aerosf", rNome(playerid));
  6268.       SendClientMessageToAll(Cinza, String);
  6269.       SetPlayerInterior(playerid, 0);
  6270.    }else{
  6271.       SetPlayerPos(playerid, -1222.8789,48.7318,14.1358+1);
  6272.       SetPlayerFacingAngle(playerid, 266.6323);
  6273.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de San Fierro. {FF0000}/Aerosf", rNome(playerid));
  6274.       SendClientMessageToAll(Cinza, String);
  6275.       SetPlayerInterior(playerid, 0);
  6276.    }
  6277.    return 1;
  6278. }
  6279.  
  6280. CMD:aerols(playerid)
  6281. {
  6282.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6283.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6284.    new String[130];
  6285.    KillTimer(LoadObject[playerid]);
  6286.    ResetPlayerWeapons(playerid);
  6287.    if(IsPlayerInAnyVehicle(playerid))
  6288.    {
  6289.       new rVeh;
  6290.       rVeh = GetPlayerVehicleID(playerid);
  6291.       SetVehiclePos(rVeh, 1788.1802,-2647.2275,13.5469+1);
  6292.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6293.       PutPlayerInVehicle(playerid, rVeh, 0);
  6294.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de Los Santos. {FF0000}/Aerols", rNome(playerid));
  6295.       SendClientMessageToAll(Cinza, String);
  6296.       SetPlayerInterior(playerid, 0);
  6297.    }else{
  6298.       SetPlayerPos(playerid, 1788.1802,-2647.2275,13.5469+1);
  6299.       SetPlayerFacingAngle(playerid, 266.6323);
  6300.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Aeroporto de Los Santos. {FF0000}/Aerols", rNome(playerid));
  6301.       SendClientMessageToAll(Cinza, String);
  6302.       SetPlayerInterior(playerid, 0);
  6303.    }
  6304.    return 1;
  6305. }
  6306.  
  6307. CMD:mc(playerid)
  6308. {
  6309.    if(AFKP[playerid] == true) return SendClientMessage(playerid, Cinza, "[ERRO] Você está ausente.");
  6310.    if(Logado[playerid] == false) return SendClientMessage(playerid, Cinza, "[ERRO] Você deve logar primeiro.");
  6311.    new String[130];
  6312.    KillTimer(LoadObject[playerid]);
  6313.    ResetPlayerWeapons(playerid);
  6314.    if(IsPlayerInAnyVehicle(playerid))
  6315.    {
  6316.       new rVeh;
  6317.       rVeh = GetPlayerVehicleID(playerid);
  6318.       SetVehiclePos(rVeh, -2348.6328,-1628.4968,483.6802+1);
  6319.       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6320.       PutPlayerInVehicle(playerid, rVeh, 0);
  6321.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Mont Chilliad. {FF0000}/Mc", rNome(playerid));
  6322.       SendClientMessageToAll(Cinza, String);
  6323.       SetPlayerInterior(playerid, 0);
  6324.    }else{
  6325.       SetPlayerPos(playerid, -2348.6328,-1628.4968,483.6802+1);
  6326.       SetPlayerFacingAngle(playerid, 266.6323);
  6327.       format(String, sizeof(String), "[TELES] {FF0000}%s{A9A9A9} foi para o Mont Chilliad. {FF0000}/Mc", rNome(playerid));
  6328.       SendClientMessageToAll(Cinza, String);
  6329.       SetPlayerInterior(playerid, 0);
  6330.    }
  6331.    return 1;
  6332. }
  6333.  
  6334. forward ObjetosLoad(playerid);
  6335. public ObjetosLoad(playerid)
  6336. {
  6337.    TogglePlayerControllable(playerid, 1);
  6338.    KillTimer(LoadObject[playerid]);
  6339.    return 1;
  6340. }
  6341. // Stock Leveis admin.
  6342. stock AdminLevel(playerid)
  6343. {
  6344.     new Adm[35];
  6345.     if(SDSAdmin[playerid] == 0) Adm = "Jogador Nivel 0";
  6346.     else if(SDSAdmin[playerid] == 1) Adm = "Administrador Tester Nivel 1";
  6347.     else if(SDSAdmin[playerid] == 2) Adm = "Administrador Ajudante Nivel 2";
  6348.     else if(SDSAdmin[playerid] == 3) Adm = "Administrador Profissional Nivel 3";
  6349.     else if(SDSAdmin[playerid] == 4) Adm = "Administrador Moderador Nivel 4";
  6350.     else if(SDSAdmin[playerid] == 5) Adm = "Administrador Dono Nivel 5";
  6351.     return Adm;
  6352. }
  6353.  
  6354. stock AdminINFO(playerid)
  6355. {
  6356.     new Adm[35];
  6357.     if(SDSAdmin[playerid] == 1) Adm = "Administrador Tester";
  6358.     else if(SDSAdmin[playerid] == 2) Adm = "Administrador Ajudante";
  6359.     else if(SDSAdmin[playerid] == 3) Adm = "Administrador Profissional";
  6360.     else if(SDSAdmin[playerid] == 4) Adm = "Administrador Moderador";
  6361.     else if(SDSAdmin[playerid] == 5) Adm = "Administrador Dono";
  6362.     return Adm;
  6363. }
  6364.  
  6365. forward MenuTuning(playerid);
  6366. public MenuTuning(playerid)
  6367. {
  6368.     switch(pmodelid[playerid])
  6369.     {
  6370.         case 562,565,559,561,560,575,534,567,536,535,576,411,579,602,496,518,527,589,597,419,
  6371.         533,526,474,545,517,410,600,436,580,439,549,491,445,604,507,585,587,466,492,546,551,516,
  6372.         426, 547, 405, 409, 550, 566, 540, 421, 529,431,438,437,420,525,552,416,433,427,490,528,
  6373.         407,544,470,598,596,599,601,428,499,609,524,578,486,406,573,455,588,403,514,423,
  6374.         414,443,515,456,422,482,530,418,572,413,440,543,583,478,554,402,542,603,475,568,504,457,
  6375.         483,508,429,541,415,480,434,506,451,555,477,400,404,489,479,442,458,467,558:
  6376.         {
  6377.             ShowMenuForPlayer(TuningMenu, playerid);
  6378.             TogglePlayerControllable(playerid,0);
  6379.             return SendClientMessage(playerid, Cinza, "[INFO] Use o ESPAÇO para selecionar.");
  6380.         }
  6381.         default: return SendClientMessage(playerid, Azul,"[ERRO] Você não pode tunar este veículo.");
  6382.     }
  6383.     return 1;
  6384. }
  6385.  
  6386. public OnPlayerExitedMenu(playerid)
  6387. {
  6388.     new Menu:Current = GetPlayerMenu(playerid);
  6389.     HideMenuForPlayer(Current, playerid);
  6390.     TogglePlayerControllable(playerid, true);
  6391.     SendClientMessage(playerid, Azul,"[INFO] Fechado.");
  6392.     return 1;
  6393. }
  6394.  
  6395. public OnPlayerSelectedMenuRow(playerid, row)
  6396. {
  6397.     new Menu: Current = GetPlayerMenu(playerid);
  6398.     if (Current == TuningMenu)
  6399.     {
  6400.         switch (row)
  6401.         {
  6402.         case 0:
  6403.             ShowMenuForPlayer(Paintjobs, playerid);
  6404.         case 1:
  6405.             ShowMenuForPlayer(Colors, playerid);
  6406.         case 2:
  6407.             ShowMenuForPlayer(Exhausts, playerid);
  6408.         case 3:
  6409.             ShowMenuForPlayer(Frontbumper, playerid);
  6410.         case 4:
  6411.             ShowMenuForPlayer(Rearbumper, playerid);
  6412.         case 5:
  6413.             ShowMenuForPlayer(Roof, playerid);
  6414.         case 6:
  6415.             ShowMenuForPlayer(Spoilers, playerid);
  6416.         case 7:
  6417.             ShowMenuForPlayer(Sideskirts, playerid);
  6418.         case 8:
  6419.             ShowMenuForPlayer(Bullbars, playerid);
  6420.         case 9:
  6421.             ShowMenuForPlayer(Wheels, playerid);
  6422.         case 10:
  6423.             ShowMenuForPlayer(Carstereo, playerid);
  6424.         case 11:
  6425.             ShowMenuForPlayer(TuningMenu1, playerid);
  6426.         }
  6427.     }
  6428.     if (Current == Paintjobs)
  6429.     {
  6430.         switch (row)
  6431.         {
  6432.         case 0:
  6433.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560 || pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || // Broadway
  6434.             pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 535 || pmodelid[playerid] == 576 || pmodelid[playerid] == 558)
  6435.             {
  6436.                 new car = GetPlayerVehicleID(playerid);
  6437.                 ChangeVehiclePaintjob(car, 0);
  6438.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} paintjob{A9A9A9} ao veículo");
  6439.                 ShowMenuForPlayer(Paintjobs, playerid);
  6440.             } else {
  6441.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6442.                 ShowMenuForPlayer(TuningMenu, playerid);
  6443.             }
  6444.         case 1:
  6445.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560 || pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || // Broadway
  6446.             pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 535 || pmodelid[playerid] == 576 || pmodelid[playerid] == 558)
  6447.             {
  6448.                 new car = GetPlayerVehicleID(playerid);
  6449.                 ChangeVehiclePaintjob(car, 1);
  6450.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} paintjob{A9A9A9} ao veículo");
  6451.                 ShowMenuForPlayer(Paintjobs, playerid);
  6452.             } else {
  6453.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6454.                 ShowMenuForPlayer(TuningMenu, playerid);
  6455.             }
  6456.         case 2:
  6457.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560 || pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || // Broadway
  6458.             pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 535 || pmodelid[playerid] == 576 || pmodelid[playerid] == 558)
  6459.             {
  6460.                 new car = GetPlayerVehicleID(playerid);
  6461.                 ChangeVehiclePaintjob(car, 2);
  6462.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} paintjob{A9A9A9} ao veículo");
  6463.                 ShowMenuForPlayer(Paintjobs, playerid);
  6464.             } else {
  6465.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6466.                 ShowMenuForPlayer(TuningMenu, playerid);
  6467.             }
  6468.         case 3:
  6469.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560 || pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || // Broadway
  6470.             pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 535 || pmodelid[playerid] == 576 || pmodelid[playerid] == 558)
  6471.             {
  6472.                 new car = GetPlayerVehicleID(playerid);
  6473.                 ChangeVehiclePaintjob(car, 3);
  6474.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} paintjob{A9A9A9} ao veículo");
  6475.                 ShowMenuForPlayer(Paintjobs, playerid);
  6476.             } else {
  6477.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6478.                 ShowMenuForPlayer(TuningMenu, playerid);
  6479.             }
  6480.  
  6481.         case 4:
  6482.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560 || pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || // Broadway
  6483.             pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 535 || pmodelid[playerid] == 576 || pmodelid[playerid] == 558)
  6484.             {
  6485.                 new car = GetPlayerVehicleID(playerid);
  6486.                 ChangeVehiclePaintjob(car, 4);
  6487.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} paintjob{A9A9A9} ao veículo");
  6488.                 ShowMenuForPlayer(Paintjobs, playerid);
  6489.             } else {
  6490.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6491.                 ShowMenuForPlayer(TuningMenu, playerid);
  6492.             }
  6493.         case 5:
  6494.             {
  6495.                 ShowMenuForPlayer(TuningMenu, playerid);
  6496.             }
  6497.  
  6498.         }
  6499.     }
  6500.  
  6501.     if (Current == Colors)
  6502.     {
  6503.         switch (row)
  6504.         {
  6505.         case 0:
  6506.             if (GetPlayerMoney(playerid) >= 0)
  6507.             {
  6508.                 new car = GetPlayerVehicleID(playerid);
  6509.                 ChangeVehicleColor(car, 0, 0);
  6510.                 GivePlayerMoney(playerid,-150);
  6511.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6512.                 ShowMenuForPlayer(Colors, playerid);
  6513.             } else {
  6514.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6515.                 ShowMenuForPlayer(TuningMenu, playerid);
  6516.             }
  6517.         case 1:
  6518.             if (GetPlayerMoney(playerid) >= 0)
  6519.             {
  6520.                 new car = GetPlayerVehicleID(playerid);
  6521.                 ChangeVehicleColor(car, 1, 1);
  6522.                 GivePlayerMoney(playerid,-150);
  6523.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6524.                 ShowMenuForPlayer(Colors, playerid);
  6525.             } else {
  6526.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6527.                 ShowMenuForPlayer(TuningMenu, playerid);
  6528.             }
  6529.         case 2:
  6530.             if (GetPlayerMoney(playerid) >= 0)
  6531.             {
  6532.                 new car = GetPlayerVehicleID(playerid);
  6533.                 ChangeVehicleColor(car, 3, 3);
  6534.                 GivePlayerMoney(playerid,-150);
  6535.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6536.                 ShowMenuForPlayer(Colors, playerid);
  6537.             } else {
  6538.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6539.                 ShowMenuForPlayer(TuningMenu, playerid);
  6540.             }
  6541.         case 3:
  6542.             if (GetPlayerMoney(playerid) >= 0)
  6543.             {
  6544.                 new car = GetPlayerVehicleID(playerid);
  6545.                 ChangeVehicleColor(car, 79, 79);
  6546.                 GivePlayerMoney(playerid,-150);
  6547.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6548.                 ShowMenuForPlayer(Colors, playerid);
  6549.             } else {
  6550.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6551.                 ShowMenuForPlayer(TuningMenu, playerid);
  6552.             }
  6553.         case 4:
  6554.             if (GetPlayerMoney(playerid) >= 0)
  6555.             {
  6556.                 new car = GetPlayerVehicleID(playerid);
  6557.                 ChangeVehicleColor(car, 86, 86);
  6558.                 GivePlayerMoney(playerid,-150);
  6559.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6560.                 ShowMenuForPlayer(Colors, playerid);
  6561.             } else {
  6562.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6563.                 ShowMenuForPlayer(TuningMenu, playerid);
  6564.             }
  6565.         case 5:
  6566.             if (GetPlayerMoney(playerid) >= 0)
  6567.             {
  6568.                 new car = GetPlayerVehicleID(playerid);
  6569.                 ChangeVehicleColor(car, 6, 6);
  6570.                 GivePlayerMoney(playerid,-150);
  6571.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6572.                 ShowMenuForPlayer(Colors, playerid);
  6573.             } else {
  6574.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6575.                 ShowMenuForPlayer(TuningMenu, playerid);
  6576.             }
  6577.         case 6:
  6578.             if (GetPlayerMoney(playerid) >= 0)
  6579.             {
  6580.                 new car = GetPlayerVehicleID(playerid);
  6581.                 ChangeVehicleColor(car, 126, 126);
  6582.                 GivePlayerMoney(playerid,-150);
  6583.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6584.                 ShowMenuForPlayer(Colors, playerid);
  6585.             } else {
  6586.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6587.                 ShowMenuForPlayer(TuningMenu, playerid);
  6588.             }
  6589.         case 7:
  6590.             if (GetPlayerMoney(playerid) >= 0)
  6591.             {
  6592.                 new car = GetPlayerVehicleID(playerid);
  6593.                 ChangeVehicleColor(car, 66, 66);
  6594.                 GivePlayerMoney(playerid,-150);
  6595.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6596.                 ShowMenuForPlayer(Colors, playerid);
  6597.             } else {
  6598.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6599.                 ShowMenuForPlayer(TuningMenu, playerid);
  6600.             }
  6601.         case 8:
  6602.             ShowMenuForPlayer(Colors1, playerid);
  6603.         }
  6604.     }
  6605.  
  6606.     if (Current == Colors1)
  6607.     {
  6608.         switch (row) {
  6609.        
  6610.         case 0:
  6611.             if (GetPlayerMoney(playerid) >= 0)
  6612.             {
  6613.                 new car = GetPlayerVehicleID(playerid);
  6614.                 ChangeVehicleColor(car, 24, 24);
  6615.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6616.                 ShowMenuForPlayer(Colors1, playerid);
  6617.             } else {
  6618.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6619.                 ShowMenuForPlayer(TuningMenu, playerid);
  6620.             }
  6621.         case 1:
  6622.             if (GetPlayerMoney(playerid) >= 0)
  6623.             {
  6624.                 new car = GetPlayerVehicleID(playerid);
  6625.                 ChangeVehicleColor(car, 123, 123);
  6626.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6627.                 ShowMenuForPlayer(Colors1, playerid);
  6628.             } else {
  6629.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6630.                 ShowMenuForPlayer(TuningMenu, playerid);
  6631.             }
  6632.         case 2:
  6633.             if (GetPlayerMoney(playerid) >= 0)
  6634.             {
  6635.                 new car = GetPlayerVehicleID(playerid);
  6636.                 ChangeVehicleColor(car, 53, 53);
  6637.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6638.                 ShowMenuForPlayer(Colors1, playerid);
  6639.             } else {
  6640.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6641.                 ShowMenuForPlayer(TuningMenu, playerid);
  6642.             }
  6643.         case 3:
  6644.             if (GetPlayerMoney(playerid) >= 0)
  6645.             {
  6646.                 new car = GetPlayerVehicleID(playerid);
  6647.                 ChangeVehicleColor(car, 93, 93);
  6648.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6649.                 ShowMenuForPlayer(Colors1, playerid);
  6650.             } else {
  6651.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6652.                 ShowMenuForPlayer(TuningMenu, playerid);
  6653.             }
  6654.         case 4:
  6655.             if (GetPlayerMoney(playerid) >= 0)
  6656.             {
  6657.                 new car = GetPlayerVehicleID(playerid);
  6658.                 ChangeVehicleColor(car, 83, 83);
  6659.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6660.                 ShowMenuForPlayer(Colors1, playerid);
  6661.             } else {
  6662.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6663.                 ShowMenuForPlayer(TuningMenu, playerid);
  6664.             }
  6665.         case 5:
  6666.             if (GetPlayerMoney(playerid) >= 0)
  6667.             {
  6668.                 new car = GetPlayerVehicleID(playerid);
  6669.                 ChangeVehicleColor(car, 60, 60);
  6670.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6671.                 ShowMenuForPlayer(Colors1, playerid);
  6672.             } else {
  6673.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6674.                 ShowMenuForPlayer(TuningMenu, playerid);
  6675.             }
  6676.         case 6:
  6677.             if (GetPlayerMoney(playerid) >= 0)
  6678.             {
  6679.                 new car = GetPlayerVehicleID(playerid);
  6680.                 ChangeVehicleColor(car, 126, 126);
  6681.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6682.                 ShowMenuForPlayer(Colors1, playerid);
  6683.             } else {
  6684.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6685.                 ShowMenuForPlayer(TuningMenu, playerid);
  6686.             }
  6687.         case 7:
  6688.             if (GetPlayerMoney(playerid) >= 0)
  6689.             {
  6690.                 new car = GetPlayerVehicleID(playerid);
  6691.                 ChangeVehicleColor(car, 110, 110);
  6692.                 SendClientMessage(playerid, Cinza, "[INFO] Você {FFFF00}mudou a cor{A9A9A9} do seu veículo.");
  6693.                 ShowMenuForPlayer(Colors1, playerid);
  6694.             } else {
  6695.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  6696.                 ShowMenuForPlayer(TuningMenu, playerid);
  6697.             }
  6698.         case 8:
  6699.             ShowMenuForPlayer(TuningMenu, playerid);
  6700.         }
  6701.     }
  6702.  
  6703.     if (Current == Exhausts)
  6704.     {
  6705.         switch (row)
  6706.         {
  6707.         case 0:
  6708.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  6709.             {
  6710.                 new car = GetPlayerVehicleID(playerid);
  6711.                 if (pmodelid[playerid] == 562) {
  6712.                
  6713.                     AddVehicleComponent(car, 1034);
  6714.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Elegy{A9A9A9}.");
  6715.                     ShowMenuForPlayer(Exhausts, playerid);
  6716.                 }
  6717.                 else if (pmodelid[playerid] == 565)
  6718.                 {
  6719.                     AddVehicleComponent(car, 1046);
  6720.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Flash{A9A9A9}.");
  6721.                     ShowMenuForPlayer(Exhausts, playerid);
  6722.                 }
  6723.                 else if (pmodelid[playerid] == 559)
  6724.                 {
  6725.                     AddVehicleComponent(car, 1065);
  6726.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Jetser{A9A9A9}.");
  6727.                     ShowMenuForPlayer(Exhausts, playerid);
  6728.                 }
  6729.                 else if (pmodelid[playerid] == 561)
  6730.                 {
  6731.                     AddVehicleComponent(car, 1064);
  6732.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Stratum{A9A9A9}.");
  6733.                     ShowMenuForPlayer(Exhausts, playerid);
  6734.                 }
  6735.                 else if (pmodelid[playerid] == 560)
  6736.                 {
  6737.                     AddVehicleComponent(car, 1028);
  6738.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Sultan{A9A9A9}.");
  6739.                     ShowMenuForPlayer(Exhausts, playerid);
  6740.                 }
  6741.                 else if (pmodelid[playerid] == 558)
  6742.                 {
  6743.                     AddVehicleComponent(car, 1089);
  6744.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Exhaust component on Uranus{A9A9A9}.");
  6745.                     ShowMenuForPlayer(Exhausts, playerid);
  6746.                 }
  6747.             } else {
  6748.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6749.                 ShowMenuForPlayer(TuningMenu, playerid);
  6750.             }
  6751.         case 1:
  6752.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  6753.             {
  6754.                 new car = GetPlayerVehicleID(playerid);
  6755.                 if (pmodelid[playerid] == 562)
  6756.                 {
  6757.                     AddVehicleComponent(car, 1037);
  6758.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Exhaust component on Elegy{A9A9A9}.");
  6759.                     ShowMenuForPlayer(Exhausts, playerid);
  6760.                 }
  6761.                 else if (pmodelid[playerid] == 565)
  6762.                 {
  6763.                     AddVehicleComponent(car, 1045);
  6764.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Exhaust component on Flash{A9A9A9}.");
  6765.                     ShowMenuForPlayer(Exhausts, playerid);
  6766.                 }
  6767.                 else if (pmodelid[playerid] == 559)
  6768.                 {
  6769.                     AddVehicleComponent(car, 1066);
  6770.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow exaust component on Jester{A9A9A9}.");
  6771.                     ShowMenuForPlayer(Exhausts, playerid);
  6772.                 }
  6773.                 else if (pmodelid[playerid] == 561)
  6774.                 {
  6775.                     AddVehicleComponent(car, 1059);
  6776.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Exhaust component on Stratum{A9A9A9}.");
  6777.                     ShowMenuForPlayer(Exhausts, playerid);
  6778.                 }
  6779.                 else if (pmodelid[playerid] == 560)
  6780.                 {
  6781.                     AddVehicleComponent(car, 1029);
  6782.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Exhaust component on Sultan{A9A9A9}.");
  6783.                     ShowMenuForPlayer(Exhausts, playerid);
  6784.                 }
  6785.                 else if (pmodelid[playerid] == 558)
  6786.                 {
  6787.                     AddVehicleComponent(car, 1092);
  6788.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Exhaust component on Uranus{A9A9A9}.");
  6789.                     ShowMenuForPlayer(Exhausts, playerid);
  6790.                 }
  6791.             } else {
  6792.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6793.                 ShowMenuForPlayer(TuningMenu, playerid);
  6794.             }
  6795.  
  6796.         case 2:
  6797.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 535)
  6798.             {
  6799.                 new car = GetPlayerVehicleID(playerid);
  6800.                 if (pmodelid[playerid] == 575) // Brodway
  6801.                 {
  6802.                     AddVehicleComponent(car, 1044);
  6803.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Brodway{A9A9A9}.");
  6804.                     ShowMenuForPlayer(Exhausts, playerid);
  6805.                 }
  6806.                 else if (pmodelid[playerid] == 534) // Remington
  6807.                 {
  6808.                     AddVehicleComponent(car, 1126);
  6809.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Remington{A9A9A9}.");
  6810.                     ShowMenuForPlayer(Exhausts, playerid);
  6811.                 }
  6812.                 else if (pmodelid[playerid] == 567) // Savanna
  6813.                 {
  6814.                     AddVehicleComponent(car, 1129);
  6815.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Savanna{A9A9A9}.");
  6816.                     ShowMenuForPlayer(Exhausts, playerid);
  6817.                 }
  6818.                 else if (pmodelid[playerid] == 536) // Blade
  6819.                 {
  6820.                     AddVehicleComponent(car, 1104);
  6821.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Blade{A9A9A9}.");
  6822.                     ShowMenuForPlayer(Exhausts, playerid);
  6823.                 }
  6824.                 else if (pmodelid[playerid] == 535) // Slamvan
  6825.                 {
  6826.                     AddVehicleComponent(car, 1113);
  6827.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Slamvan{A9A9A9}.");
  6828.                     ShowMenuForPlayer(Exhausts, playerid);
  6829.                 }
  6830.                 else if (pmodelid[playerid] == 576) // Tornado
  6831.                 {
  6832.                     AddVehicleComponent(car, 1136);
  6833.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer Exhaust component on Tornado{A9A9A9}.");
  6834.                     ShowMenuForPlayer(Exhausts, playerid);
  6835.                 }
  6836.             } else {
  6837.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6838.                 ShowMenuForPlayer(TuningMenu, playerid);
  6839.             }
  6840.  
  6841.         case 3:
  6842.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 535)
  6843.             {
  6844.                 new car = GetPlayerVehicleID(playerid);
  6845.                 if (pmodelid[playerid] == 575) // Brodway
  6846.                 {
  6847.                     AddVehicleComponent(car, 1043);
  6848.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Brodway{A9A9A9}.");
  6849.                     ShowMenuForPlayer(Exhausts, playerid);
  6850.                 }
  6851.                 else if (pmodelid[playerid] == 534) // Remington
  6852.                 {
  6853.                     AddVehicleComponent(car, 1127);
  6854.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Remingon{A9A9A9}.");
  6855.                     ShowMenuForPlayer(Exhausts, playerid);
  6856.                 }
  6857.                 else if (pmodelid[playerid] == 567) // Savanna
  6858.                 {
  6859.                     AddVehicleComponent(car, 1132);
  6860.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Savanna{A9A9A9}.");
  6861.                     ShowMenuForPlayer(Exhausts, playerid);
  6862.                 }
  6863.                 else if (pmodelid[playerid] == 536) // Blade
  6864.                 {
  6865.                     AddVehicleComponent(car, 1105);
  6866.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Blade{A9A9A9}.");
  6867.                     ShowMenuForPlayer(Exhausts, playerid);
  6868.                 }
  6869.                 else if (pmodelid[playerid] == 535) // Slamvan
  6870.                 {
  6871.                     AddVehicleComponent(car, 1114);
  6872.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Slamvan{A9A9A9}.");
  6873.                     ShowMenuForPlayer(Exhausts, playerid);
  6874.                 }
  6875.                 else if (pmodelid[playerid] == 576) // Tornado
  6876.                 {
  6877.                     AddVehicleComponent(car, 1135);
  6878.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin Exhaust component on Tornado{A9A9A9}.");
  6879.                     ShowMenuForPlayer(Exhausts, playerid);
  6880.                 }
  6881.             } else {
  6882.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6883.                 ShowMenuForPlayer(TuningMenu, playerid);
  6884.             }
  6885.         case 4:
  6886.             ShowMenuForPlayer(TuningMenu, playerid);
  6887.         }
  6888.     }
  6889.    
  6890.     if (Current == Frontbumper)
  6891.     {
  6892.         switch (row)
  6893.         {
  6894.         case 0:
  6895.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  6896.             {
  6897.                 new car = GetPlayerVehicleID(playerid);
  6898.                 if (pmodelid[playerid] == 562) // Elegy
  6899.                 {
  6900.                     AddVehicleComponent(car, 1171);
  6901.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Elegy{A9A9A9}.");
  6902.                     ShowMenuForPlayer(Frontbumper, playerid);
  6903.                 }
  6904.                 else if (pmodelid[playerid] == 565) // Flash
  6905.                 {
  6906.                     AddVehicleComponent(car, 1153);
  6907.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Flash{A9A9A9}.");
  6908.                     ShowMenuForPlayer(Frontbumper, playerid);
  6909.                 }
  6910.                 else if (pmodelid[playerid] == 559) // Jester
  6911.                 {
  6912.                     AddVehicleComponent(car, 1160);
  6913.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Jester{A9A9A9}.");
  6914.                     ShowMenuForPlayer(Frontbumper, playerid);
  6915.                 }
  6916.                 else if (pmodelid[playerid] == 561) // Stratum
  6917.                 {
  6918.                     AddVehicleComponent(car, 1155);
  6919.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Stratum{A9A9A9}.");
  6920.                     ShowMenuForPlayer(Frontbumper, playerid);
  6921.                 }
  6922.                 else if (pmodelid[playerid] == 560) // Sultan
  6923.                 {
  6924.                     AddVehicleComponent(car, 1169);
  6925.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Sultan{A9A9A9}.");
  6926.                     ShowMenuForPlayer(Frontbumper, playerid);
  6927.                 }
  6928.                 else if (pmodelid[playerid] == 558) // Uranus
  6929.                 {
  6930.                     AddVehicleComponent(car, 1166);
  6931.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien front bumper component on Uraus{A9A9A9}.");
  6932.                     ShowMenuForPlayer(Frontbumper, playerid);
  6933.                 }
  6934.             } else {
  6935.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6936.                 ShowMenuForPlayer(TuningMenu, playerid);
  6937.             }
  6938.         case 1:
  6939.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  6940.             {
  6941.                 new car = GetPlayerVehicleID(playerid);
  6942.                 if (pmodelid[playerid] == 562) // Elegy
  6943.                 {
  6944.                     AddVehicleComponent(car, 1172);
  6945.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow front bumper component on Elegy{A9A9A9}.");
  6946.                     ShowMenuForPlayer(Frontbumper, playerid);
  6947.                 }
  6948.                 else if (pmodelid[playerid] == 565) // Flash
  6949.                 {
  6950.                     AddVehicleComponent(car, 1152);
  6951.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow front bumper component on Flash{A9A9A9}.");
  6952.                     ShowMenuForPlayer(Frontbumper, playerid);
  6953.                 }
  6954.                 else if (pmodelid[playerid] == 559) // Jetser
  6955.                 {
  6956.                     AddVehicleComponent(car, 1173);
  6957.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow front bumper component on Jester{A9A9A9}.");
  6958.                     ShowMenuForPlayer(Frontbumper, playerid);
  6959.                 }
  6960.                 else if (pmodelid[playerid] == 561) // Stratum
  6961.                 {
  6962.                     AddVehicleComponent(car, 1157);
  6963.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow front bumper component on Stratum{A9A9A9}.");
  6964.                     ShowMenuForPlayer(Frontbumper, playerid);
  6965.                 }
  6966.                 else if (pmodelid[playerid] == 560) // Sultan
  6967.                 {
  6968.                     AddVehicleComponent(car, 1170);
  6969.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow front bumper component on Sultan{A9A9A9}.");
  6970.                     ShowMenuForPlayer(Frontbumper, playerid);
  6971.                 }
  6972.                 else if (pmodelid[playerid] == 558) // Uranus
  6973.                 {
  6974.                     AddVehicleComponent(car, 1165);
  6975.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow front bumper component on Uranus{A9A9A9}.");
  6976.                     ShowMenuForPlayer(Frontbumper, playerid);
  6977.                 }
  6978.             } else {
  6979.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  6980.                 ShowMenuForPlayer(TuningMenu, playerid);
  6981.             }
  6982.         case 2:
  6983.  
  6984.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 535)
  6985.             {
  6986.                 new car = GetPlayerVehicleID(playerid);
  6987.                 if (pmodelid[playerid] == 575) // Brodway
  6988.                 {
  6989.                     AddVehicleComponent(car, 1174);
  6990.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Brodway{A9A9A9}.");
  6991.                     ShowMenuForPlayer(Frontbumper, playerid);
  6992.                 }
  6993.                 else if (pmodelid[playerid] == 534) // Remington
  6994.                 {
  6995.                     AddVehicleComponent(car, 1179);
  6996.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Remington{A9A9A9}.");
  6997.                     ShowMenuForPlayer(Frontbumper, playerid);
  6998.                 }
  6999.                 else if (pmodelid[playerid] == 567) // Savanna
  7000.                 {
  7001.                     AddVehicleComponent(car, 1189);
  7002.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Savanna{A9A9A9}.");
  7003.                     ShowMenuForPlayer(Frontbumper, playerid);
  7004.                 }
  7005.                 else if (pmodelid[playerid] == 536) // Blade
  7006.                 {
  7007.                     AddVehicleComponent(car, 1182);
  7008.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Blade{A9A9A9}.");
  7009.                     ShowMenuForPlayer(Frontbumper, playerid);
  7010.                 }
  7011.                 else if (pmodelid[playerid] == 535) // Slamvan
  7012.                 {
  7013.                     AddVehicleComponent(car, 1115);
  7014.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Slamvan{A9A9A9}.");
  7015.                     ShowMenuForPlayer(Frontbumper, playerid);
  7016.                 }
  7017.                 else if (pmodelid[playerid] == 576) // Tornado
  7018.                 {
  7019.                     AddVehicleComponent(car, 1191);
  7020.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer front bumper component on Tornado{A9A9A9}.");
  7021.                     ShowMenuForPlayer(Frontbumper, playerid);
  7022.                 }
  7023.             } else {
  7024.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7025.                 ShowMenuForPlayer(TuningMenu, playerid);
  7026.             }
  7027.         case 3:
  7028.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 576)
  7029.             {
  7030.                 new car = GetPlayerVehicleID(playerid);
  7031.                 if (pmodelid[playerid] == 575) // Brodway
  7032.                 {
  7033.                     AddVehicleComponent(car, 1175);
  7034.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Brodway{A9A9A9}.");
  7035.                     ShowMenuForPlayer(Frontbumper, playerid);
  7036.                 }
  7037.                 else if (pmodelid[playerid] == 534) // Remington
  7038.                 {
  7039.                     AddVehicleComponent(car, 1185);
  7040.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Remington{A9A9A9}.");
  7041.                     ShowMenuForPlayer(Frontbumper, playerid);
  7042.                 }
  7043.                 else if (pmodelid[playerid] == 567) // Savanna
  7044.                 {
  7045.                     AddVehicleComponent(car, 1188);
  7046.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Savanna{A9A9A9}.");
  7047.                     ShowMenuForPlayer(Frontbumper, playerid);
  7048.                 }
  7049.                 else if (pmodelid[playerid] == 536) // Blade
  7050.                 {
  7051.                     AddVehicleComponent(car, 1181);
  7052.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Blade{A9A9A9}.");
  7053.                     ShowMenuForPlayer(Frontbumper, playerid);
  7054.                 }
  7055.                 else if (pmodelid[playerid] == 535) // Slamvan
  7056.                 {
  7057.                     AddVehicleComponent(car, 1116);
  7058.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Slamvan{A9A9A9}.");
  7059.                     ShowMenuForPlayer(Frontbumper, playerid);
  7060.                 }
  7061.                 else if (pmodelid[playerid] == 576) // Tornado
  7062.                 {
  7063.                     AddVehicleComponent(car, 1190);
  7064.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin front bumper component on Tornado{A9A9A9}.");
  7065.                     ShowMenuForPlayer(Frontbumper, playerid);
  7066.                 }
  7067.             } else {
  7068.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7069.                 ShowMenuForPlayer(TuningMenu, playerid);
  7070.             }
  7071.         case 4:
  7072.             ShowMenuForPlayer(TuningMenu, playerid);
  7073.         }
  7074.     }
  7075.  
  7076.     if (Current == Rearbumper)
  7077.     {
  7078.         switch (row)
  7079.         {
  7080.         case 0:
  7081.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7082.             {
  7083.                 new car = GetPlayerVehicleID(playerid);
  7084.                 if (pmodelid[playerid] == 562) // Elegy
  7085.                 {
  7086.                     AddVehicleComponent(car, 1149);
  7087.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Elegy{A9A9A9}.");
  7088.                     ShowMenuForPlayer(Rearbumper, playerid);
  7089.                 }
  7090.                 else if (pmodelid[playerid] == 565) // Flash
  7091.                 {
  7092.                     AddVehicleComponent(car, 1150);
  7093.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Flash{A9A9A9}.");
  7094.                     ShowMenuForPlayer(Rearbumper, playerid);
  7095.                 }
  7096.                 else if (pmodelid[playerid] == 559) // Jester
  7097.                 {
  7098.                     AddVehicleComponent(car, 1159);
  7099.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Jester{A9A9A9}.");
  7100.                     ShowMenuForPlayer(Rearbumper, playerid);
  7101.                 }
  7102.                 else if (pmodelid[playerid] == 561) // Stratum
  7103.                 {
  7104.                     AddVehicleComponent(car, 1154);
  7105.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Stratum{A9A9A9}.");
  7106.                     ShowMenuForPlayer(Rearbumper, playerid);
  7107.                 }
  7108.                 else if (pmodelid[playerid] == 560) // Sultan
  7109.                 {
  7110.                     AddVehicleComponent(car, 1141);
  7111.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Sultan{A9A9A9}.");
  7112.                     ShowMenuForPlayer(Rearbumper, playerid);
  7113.                 }
  7114.                 else if (pmodelid[playerid] == 558) // Uranus
  7115.                 {
  7116.                     AddVehicleComponent(car, 1168);
  7117.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien rear bumper component on Uranus{A9A9A9}.");
  7118.                     ShowMenuForPlayer(Rearbumper, playerid);
  7119.                 }
  7120.             } else {
  7121.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7122.                 ShowMenuForPlayer(TuningMenu, playerid);
  7123.             }
  7124.         case 1:
  7125.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7126.             {
  7127.                 new car = GetPlayerVehicleID(playerid);
  7128.                 if (pmodelid[playerid] == 562) // Elegy
  7129.                 {
  7130.                     AddVehicleComponent(car, 1148);
  7131.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Elegy{A9A9A9}.");
  7132.                     ShowMenuForPlayer(Rearbumper, playerid);
  7133.                 }
  7134.                 else if (pmodelid[playerid] == 565) // Flash
  7135.                 {
  7136.                     AddVehicleComponent(car, 1151);
  7137.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Flash{A9A9A9}.");
  7138.                     ShowMenuForPlayer(Rearbumper, playerid);
  7139.                 }
  7140.                 else if (pmodelid[playerid] == 559) // Jetser
  7141.                 {
  7142.                     AddVehicleComponent(car, 1161);
  7143.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Jester{A9A9A9}.");
  7144.                     ShowMenuForPlayer(Rearbumper, playerid);
  7145.                 }
  7146.                 else if (pmodelid[playerid] == 561) // Stratum
  7147.                 {
  7148.                     AddVehicleComponent(car, 1156);
  7149.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Stratum{A9A9A9}.");
  7150.                     ShowMenuForPlayer(Rearbumper, playerid);
  7151.                 }
  7152.                 else if (pmodelid[playerid] == 560) // Sultan
  7153.                 {
  7154.                     AddVehicleComponent(car, 1140);
  7155.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Sultan{A9A9A9}.");
  7156.                     ShowMenuForPlayer(Rearbumper, playerid);
  7157.                 }
  7158.                 else if (pmodelid[playerid] == 558) // Uranus
  7159.                 {
  7160.                     AddVehicleComponent(car, 1167);
  7161.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch  X-Flow rear bumper component on Uranus{A9A9A9}.");
  7162.                     ShowMenuForPlayer(Rearbumper, playerid);
  7163.                 }
  7164.             } else {
  7165.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7166.                 ShowMenuForPlayer(TuningMenu, playerid);
  7167.             }
  7168.         case 2:
  7169.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 535)
  7170.             {
  7171.                 new car = GetPlayerVehicleID(playerid);
  7172.                 if (pmodelid[playerid] == 575) // Brodway
  7173.                 {
  7174.                     AddVehicleComponent(car, 1176);
  7175.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Brodway{A9A9A9}.");
  7176.                     ShowMenuForPlayer(Rearbumper, playerid);
  7177.                 }
  7178.                 else if (pmodelid[playerid] == 534) // Remington
  7179.                 {
  7180.                     AddVehicleComponent(car, 1180);
  7181.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Remington{A9A9A9}.");
  7182.                     ShowMenuForPlayer(Rearbumper, playerid);
  7183.                 }
  7184.                 else if (pmodelid[playerid] == 567) // Savanna
  7185.                 {
  7186.                     AddVehicleComponent(car, 1187);
  7187.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Savanna{A9A9A9}.");
  7188.                     ShowMenuForPlayer(Rearbumper, playerid);
  7189.                 }
  7190.                 else if (pmodelid[playerid] == 536) // Blade
  7191.                 {
  7192.                     AddVehicleComponent(car, 1184);
  7193.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Blade{A9A9A9}.");
  7194.                     ShowMenuForPlayer(Rearbumper, playerid);
  7195.                 }
  7196.                 else if (pmodelid[playerid] == 535) // Slamvan
  7197.                 {
  7198.                     AddVehicleComponent(car, 1109);
  7199.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Slamvan{A9A9A9}.");
  7200.                     ShowMenuForPlayer(Rearbumper, playerid);
  7201.                 }
  7202.                 else if (pmodelid[playerid] == 576) // Tornado
  7203.                 {
  7204.                     AddVehicleComponent(car, 1192);
  7205.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chromer rear bumper component on Tornado{A9A9A9}.");
  7206.                     ShowMenuForPlayer(Rearbumper, playerid);
  7207.                 }
  7208.             } else {
  7209.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7210.                 ShowMenuForPlayer(TuningMenu, playerid);
  7211.             }
  7212.         case 3:
  7213.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 534 || pmodelid[playerid] == 567 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 535)
  7214.             {
  7215.                 new car = GetPlayerVehicleID(playerid);
  7216.                 if (pmodelid[playerid] == 575) // Brodway
  7217.                 {
  7218.                     AddVehicleComponent(car, 1177);
  7219.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Brodway{A9A9A9}.");
  7220.                     ShowMenuForPlayer(Rearbumper, playerid);
  7221.                 }
  7222.                 else if (pmodelid[playerid] == 534) // Remington
  7223.                 {
  7224.                     AddVehicleComponent(car, 1178);
  7225.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Remington{A9A9A9}.");
  7226.                     ShowMenuForPlayer(Rearbumper, playerid);
  7227.                 }
  7228.                 else if (pmodelid[playerid] == 567) // Savanna
  7229.                 {
  7230.                     AddVehicleComponent(car, 1186);
  7231.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Savanna{A9A9A9}.");
  7232.                     ShowMenuForPlayer(Rearbumper, playerid);
  7233.                 }
  7234.                 else if (pmodelid[playerid] == 536) // Blade
  7235.                 {
  7236.                     AddVehicleComponent(car, 1183);
  7237.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Blade{A9A9A9}.");
  7238.                     ShowMenuForPlayer(Rearbumper, playerid);
  7239.                 }
  7240.                 else if (pmodelid[playerid] == 535) // Slamvan
  7241.                 {
  7242.                     AddVehicleComponent(car, 1110);
  7243.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Slamvan{A9A9A9}.");
  7244.                     ShowMenuForPlayer(Rearbumper, playerid);
  7245.                 }
  7246.                 else if (pmodelid[playerid] == 576) // Tornado
  7247.                 {
  7248.                     AddVehicleComponent(car, 1193);
  7249.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Slamin rear bumper component on Tornado{A9A9A9}.");
  7250.                     ShowMenuForPlayer(Rearbumper, playerid);
  7251.                 }
  7252.             } else {
  7253.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7254.                 ShowMenuForPlayer(TuningMenu, playerid);
  7255.             }
  7256.         case 4:
  7257.             ShowMenuForPlayer(TuningMenu, playerid);
  7258.         }
  7259.     }
  7260.    
  7261.     if (Current == Roof)
  7262.     {
  7263.         switch (row)
  7264.         {
  7265.         case 0:
  7266.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7267.             {
  7268.                 new car = GetPlayerVehicleID(playerid);
  7269.                 if (pmodelid[playerid] == 562) // Elegy
  7270.                 {
  7271.                     AddVehicleComponent(car, 1035);
  7272.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Elegy{A9A9A9}.");
  7273.                     ShowMenuForPlayer(Roof, playerid);
  7274.                 }
  7275.                 else if (pmodelid[playerid] == 565) // Flash
  7276.                 {
  7277.                     AddVehicleComponent(car, 1054);
  7278.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Flash{A9A9A9}.");
  7279.                     ShowMenuForPlayer(Roof, playerid);
  7280.                 }
  7281.                 else if (pmodelid[playerid] == 559) // Jester
  7282.                 {
  7283.                     AddVehicleComponent(car, 1067);
  7284.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Jester{A9A9A9}.");
  7285.                     ShowMenuForPlayer(Roof, playerid);
  7286.                 }
  7287.                 else if (pmodelid[playerid] == 561) // Stratum
  7288.                 {
  7289.                     AddVehicleComponent(car, 1055);
  7290.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Stratum{A9A9A9}.");
  7291.                     ShowMenuForPlayer(Roof, playerid);
  7292.                 }
  7293.                 else if (pmodelid[playerid] == 560) // Sultan
  7294.                 {
  7295.                     AddVehicleComponent(car, 1032);
  7296.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Sultan{A9A9A9}.");
  7297.                     ShowMenuForPlayer(Roof, playerid);
  7298.                 }
  7299.                 else if (pmodelid[playerid] == 558) // Uranus
  7300.                 {
  7301.                     AddVehicleComponent(car, 1088);
  7302.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien roof vent component on Uranus{A9A9A9}.");
  7303.                     ShowMenuForPlayer(Roof, playerid);
  7304.                 }
  7305.             } else {
  7306.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7307.                 ShowMenuForPlayer(TuningMenu, playerid);
  7308.             }
  7309.         case 1:
  7310.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7311.             {
  7312.                 new car = GetPlayerVehicleID(playerid);
  7313.                 if (pmodelid[playerid] == 562) // Elegy
  7314.                 {
  7315.                     AddVehicleComponent(car, 1035);
  7316.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Elegy{A9A9A9}.");
  7317.                     ShowMenuForPlayer(Roof, playerid);
  7318.                 }
  7319.                 else if (pmodelid[playerid] == 565) // Flash
  7320.                 {
  7321.                     AddVehicleComponent(car, 1053);
  7322.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Flash{A9A9A9}.");
  7323.                     ShowMenuForPlayer(Roof, playerid);
  7324.                 }
  7325.                 else if (pmodelid[playerid] == 559) // Jetser
  7326.                 {
  7327.                     AddVehicleComponent(car, 1068);
  7328.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Jester{A9A9A9}.");
  7329.                     ShowMenuForPlayer(Roof, playerid);
  7330.                 }
  7331.                 else if (pmodelid[playerid] == 561) // Stratum
  7332.                 {
  7333.                     AddVehicleComponent(car, 1061);
  7334.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Stratum{A9A9A9}.");
  7335.                     ShowMenuForPlayer(Roof, playerid);
  7336.                 }
  7337.                 else if (pmodelid[playerid] == 560) // Sultan
  7338.                 {
  7339.                     AddVehicleComponent(car, 1033);
  7340.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Sultan{A9A9A9}.");
  7341.                     ShowMenuForPlayer(Roof, playerid);
  7342.                 }
  7343.                 else if (pmodelid[playerid] == 558) // Uranus
  7344.                 {
  7345.                     AddVehicleComponent(car, 1091);
  7346.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow roof vent component on Uranus{A9A9A9}.");
  7347.                     ShowMenuForPlayer(Roof, playerid);
  7348.                 }
  7349.             } else {
  7350.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7351.                 ShowMenuForPlayer(TuningMenu, playerid);
  7352.             }
  7353.         case 2:
  7354.             if (pmodelid[playerid] == 567 || pmodelid[playerid] == 536)
  7355.             {
  7356.                 new car = GetPlayerVehicleID(playerid);
  7357.                 if (pmodelid[playerid] == 567) // Savanna
  7358.                 {
  7359.                     AddVehicleComponent(car, 1130);
  7360.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Hardtop Roof component on Brodway{A9A9A9}.");
  7361.                     ShowMenuForPlayer(Roof, playerid);
  7362.                 }
  7363.                 else if (pmodelid[playerid] == 536) // Blade
  7364.                 {
  7365.                     AddVehicleComponent(car, 1128);
  7366.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Hardtop Roof component on Blade{A9A9A9}.");
  7367.                     ShowMenuForPlayer(Roof, playerid);
  7368.                 }
  7369.             } else {
  7370.                 SendClientMessage(playerid, Cinza, "[WARNING] You can only add this component to Locos Low Car types Savanna and Blade{A9A9A9}.");
  7371.                 ShowMenuForPlayer(Roof, playerid);
  7372.             }
  7373.         case 3:
  7374.             if (pmodelid[playerid] == 567 || pmodelid[playerid] == 536)
  7375.             {
  7376.                 new car = GetPlayerVehicleID(playerid);
  7377.                 if (pmodelid[playerid] == 567) // Savanna
  7378.                 {
  7379.                     AddVehicleComponent(car, 1131);
  7380.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Softtop Roof component on Brodway{A9A9A9}.");
  7381.                     ShowMenuForPlayer(Roof, playerid);
  7382.                 }
  7383.                 else if (pmodelid[playerid] == 536) // Blade
  7384.                 {
  7385.                     AddVehicleComponent(car, 1103);
  7386.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Softtop Roof component on Blade{A9A9A9}.");
  7387.                     ShowMenuForPlayer(Roof, playerid);
  7388.                 }
  7389.             } else {
  7390.                 SendClientMessage(playerid, Cinza, "[WARNING] You can only add this component to Locos Low Car types Savanna and Blade{A9A9A9}.");
  7391.                 ShowMenuForPlayer(Roof, playerid);
  7392.             }
  7393.         case 4:
  7394.             ShowMenuForPlayer(TuningMenu, playerid);
  7395.         }
  7396.     }
  7397.    
  7398.     if (Current == Spoilers)
  7399.     {
  7400.         switch (row)
  7401.         {
  7402.         case 0:
  7403.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7404.             {
  7405.                 new car = GetPlayerVehicleID(playerid);
  7406.                 if (pmodelid[playerid] == 562) // Elegy
  7407.                 {
  7408.                     AddVehicleComponent(car, 1147);
  7409.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Elegy{A9A9A9}.");
  7410.                     ShowMenuForPlayer(Spoilers, playerid);
  7411.                 }
  7412.                 else if (pmodelid[playerid] == 565) // Flash
  7413.                 {
  7414.                     AddVehicleComponent(car, 1049);
  7415.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Flash{A9A9A9}.");
  7416.                     ShowMenuForPlayer(Spoilers, playerid);
  7417.                 }
  7418.                 else if (pmodelid[playerid] == 559) // Jester
  7419.                 {
  7420.                     AddVehicleComponent(car, 1162);
  7421.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Jester{A9A9A9}.");
  7422.                     ShowMenuForPlayer(Spoilers, playerid);
  7423.                 }
  7424.                 else if (pmodelid[playerid] == 561) // Stratum
  7425.                 {
  7426.                     AddVehicleComponent(car, 1158);
  7427.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Stratum{A9A9A9}.");
  7428.                     ShowMenuForPlayer(Spoilers, playerid);
  7429.                 }
  7430.                 else if (pmodelid[playerid] == 560) // Sultan
  7431.                 {
  7432.                     AddVehicleComponent(car, 1138);
  7433.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Sultan{A9A9A9}.");
  7434.                     ShowMenuForPlayer(Spoilers, playerid);
  7435.                 }
  7436.                 else if (pmodelid[playerid] == 558) // Uranus
  7437.                 {
  7438.                     AddVehicleComponent(car, 1164);
  7439.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Spoilers component on Uranus{A9A9A9}.");
  7440.                     ShowMenuForPlayer(Spoilers, playerid);
  7441.                 }
  7442.             } else {
  7443.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não pode adicionar isso.");
  7444.                 ShowMenuForPlayer(TuningMenu, playerid);
  7445.             }
  7446.         case 1:
  7447.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7448.             {
  7449.                 new car = GetPlayerVehicleID(playerid);
  7450.                 if (pmodelid[playerid] == 562) // Elegy
  7451.                 {
  7452.                     AddVehicleComponent(car, 1146);
  7453.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Elegy{A9A9A9}.");
  7454.                     ShowMenuForPlayer(Spoilers, playerid);
  7455.                 }
  7456.                 else if (pmodelid[playerid] == 565) // Flash
  7457.                 {
  7458.                     AddVehicleComponent(car, 1150);
  7459.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Flash{A9A9A9}.");
  7460.                     ShowMenuForPlayer(Spoilers, playerid);
  7461.                 }
  7462.                 else if (pmodelid[playerid] == 559) // Jetser
  7463.                 {
  7464.                     AddVehicleComponent(car, 1158);
  7465.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Jester{A9A9A9}.");
  7466.                     ShowMenuForPlayer(Spoilers, playerid);
  7467.                 }
  7468.                 else if (pmodelid[playerid] == 561) // Stratum
  7469.                 {
  7470.                     AddVehicleComponent(car, 1060);
  7471.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Stratum{A9A9A9}.");
  7472.                     ShowMenuForPlayer(Spoilers, playerid);
  7473.                 }
  7474.                 else if (pmodelid[playerid] == 560) // Sultan
  7475.                 {
  7476.                     AddVehicleComponent(car, 1139);
  7477.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Sultan{A9A9A9}.");
  7478.                     ShowMenuForPlayer(Spoilers, playerid);
  7479.                 }
  7480.                 else if (pmodelid[playerid] == 558) // Uranus
  7481.                 {
  7482.                     AddVehicleComponent(car, 1163);
  7483.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Spoilers component on Uranus{A9A9A9}.");
  7484.                     ShowMenuForPlayer(Spoilers, playerid);
  7485.                 }
  7486.             } else {
  7487.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7488.                 ShowMenuForPlayer(TuningMenu, playerid);
  7489.             }
  7490.         case 2:
  7491.             {
  7492.                 ShowMenuForPlayer(TuningMenu, playerid);
  7493.             }
  7494.         }
  7495.     }
  7496.  
  7497.     if (Current == Sideskirts) {
  7498.    
  7499.         switch (row)
  7500.         {
  7501.         case 0:
  7502.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7503.             {
  7504.                 new car = GetPlayerVehicleID(playerid);
  7505.                 if (pmodelid[playerid] == 562) // Elegy
  7506.                 {
  7507.                     AddVehicleComponent(car, 1036);
  7508.                     AddVehicleComponent(car, 1040);
  7509.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Side Skirts component on Elegy{A9A9A9}.");
  7510.                     ShowMenuForPlayer(Sideskirts, playerid);
  7511.                 }
  7512.                 else if (pmodelid[playerid] == 565) // Flash
  7513.                 {
  7514.                     AddVehicleComponent(car, 1047);
  7515.                     AddVehicleComponent(car, 1051);
  7516.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Sideskirts vent component on Flash{A9A9A9}.");
  7517.                     ShowMenuForPlayer(Sideskirts, playerid);
  7518.                 }
  7519.                 else if (pmodelid[playerid] == 559) // Jester
  7520.                 {
  7521.                     AddVehicleComponent(car, 1069);
  7522.                     AddVehicleComponent(car, 1071);
  7523.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Side Skirts component on Jester{A9A9A9}.");
  7524.                     ShowMenuForPlayer(Sideskirts, playerid);
  7525.                 }
  7526.                 else if (pmodelid[playerid] == 561) // Stratum
  7527.                 {
  7528.                     AddVehicleComponent(car, 1056);
  7529.                     AddVehicleComponent(car, 1062);
  7530.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Side Skirts component on Stratum{A9A9A9}.");
  7531.                     ShowMenuForPlayer(Sideskirts, playerid);
  7532.                 }
  7533.                 else if (pmodelid[playerid] == 560) // Sultan
  7534.                 {
  7535.                     AddVehicleComponent(car, 1026);
  7536.                     AddVehicleComponent(car, 1027);
  7537.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Side Skirts bumper component on Sultan{A9A9A9}.");
  7538.                     ShowMenuForPlayer(Sideskirts, playerid);
  7539.                 }
  7540.                 else if (pmodelid[playerid] == 558) // Uranus
  7541.                 {
  7542.                     AddVehicleComponent(car, 1090);
  7543.                     AddVehicleComponent(car, 1094);
  7544.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch Alien Side Skirts component on Uranus{A9A9A9}.");
  7545.                     ShowMenuForPlayer(Sideskirts, playerid);
  7546.                 }
  7547.             } else {
  7548.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso.");
  7549.                 ShowMenuForPlayer(TuningMenu, playerid);
  7550.             }
  7551.         case 1:
  7552.             if (pmodelid[playerid] == 562 || pmodelid[playerid] == 565 || pmodelid[playerid] == 559 || pmodelid[playerid] == 561 || pmodelid[playerid] == 560)
  7553.             {
  7554.                 new car = GetPlayerVehicleID(playerid);
  7555.                 if (pmodelid[playerid] == 562) // Elegy
  7556.                 {
  7557.                     AddVehicleComponent(car, 1039);
  7558.                     AddVehicleComponent(car, 1041);
  7559.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Elegy{A9A9A9}.");
  7560.                     ShowMenuForPlayer(Sideskirts, playerid);
  7561.                 }
  7562.                 else if (pmodelid[playerid] == 565) // Flash
  7563.                 {
  7564.                     AddVehicleComponent(car, 1048);
  7565.                     AddVehicleComponent(car, 1052);
  7566.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Flash{A9A9A9}.");
  7567.                     ShowMenuForPlayer(Sideskirts, playerid);
  7568.                 }
  7569.                 else if (pmodelid[playerid] == 559) // Jetser
  7570.                 {
  7571.                     AddVehicleComponent(car, 1070);
  7572.                     AddVehicleComponent(car, 1072);
  7573.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Jester{A9A9A9}.");
  7574.                     ShowMenuForPlayer(Sideskirts, playerid);
  7575.                 }
  7576.                 else if (pmodelid[playerid] == 561) // Stratum
  7577.                 {
  7578.                     AddVehicleComponent(car, 1057);
  7579.                     AddVehicleComponent(car, 1063);
  7580.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Stratum{A9A9A9}.");
  7581.                     ShowMenuForPlayer(Sideskirts, playerid);
  7582.                 }
  7583.                 else if (pmodelid[playerid] == 560) // Sultan
  7584.                 {
  7585.                     AddVehicleComponent(car, 1031);
  7586.                     AddVehicleComponent(car, 1030);
  7587.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Sultan{A9A9A9}.");
  7588.                     ShowMenuForPlayer(Sideskirts, playerid);
  7589.                 }
  7590.                 else if (pmodelid[playerid] == 558) // Uranus
  7591.                 {
  7592.                     AddVehicleComponent(car, 1093);
  7593.                     AddVehicleComponent(car, 1095);
  7594.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wheel Arch X-Flow Side Skirts component on Uranus{A9A9A9}.");
  7595.                     ShowMenuForPlayer(Sideskirts, playerid);
  7596.                 }
  7597.             } else {
  7598.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7599.                 ShowMenuForPlayer(TuningMenu, playerid);
  7600.             }
  7601.         case 2:
  7602.             if (pmodelid[playerid] == 575 || pmodelid[playerid] == 536 || pmodelid[playerid] == 576 || pmodelid[playerid] == 567)
  7603.             {
  7604.                 new car = GetPlayerVehicleID(playerid);
  7605.                 if (pmodelid[playerid] == 575) // Brodway
  7606.                 {
  7607.                     AddVehicleComponent(car, 1042);
  7608.                     AddVehicleComponent(car, 1099);
  7609.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Strip Side Skirts component on Brodway{A9A9A9}.");
  7610.                     ShowMenuForPlayer(Sideskirts, playerid);
  7611.                 }
  7612.                 else if (pmodelid[playerid] == 567) // Savanna
  7613.                 {
  7614.                     AddVehicleComponent(car, 1102);
  7615.                     AddVehicleComponent(car, 1133);
  7616.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Strip Side Skirts component on Savanna{A9A9A9}.");
  7617.                     ShowMenuForPlayer(Sideskirts, playerid);
  7618.                 }
  7619.                 else if (pmodelid[playerid] == 576) // Tornado
  7620.                 {
  7621.                     AddVehicleComponent(car, 1134);
  7622.                     AddVehicleComponent(car, 1137);
  7623.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Strip Side Skirts component on Tornado{A9A9A9}.");
  7624.                     ShowMenuForPlayer(Sideskirts, playerid);
  7625.                 }
  7626.                 else if (pmodelid[playerid] == 536) // Blade
  7627.                 {
  7628.                     AddVehicleComponent(car, 1108);
  7629.                     AddVehicleComponent(car, 1107);
  7630.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Strip Side Skirts component on Blade{A9A9A9}.");
  7631.                     ShowMenuForPlayer(Sideskirts, playerid);
  7632.                 }
  7633.             } else {
  7634.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7635.                 ShowMenuForPlayer(TuningMenu, playerid);
  7636.             }
  7637.         case 3:
  7638.             if (pmodelid[playerid] == 534 || pmodelid[playerid] == 534)
  7639.             {
  7640.                 new car = GetPlayerVehicleID(playerid);
  7641.                 if (pmodelid[playerid] == 534) // Remington
  7642.                 {
  7643.                     AddVehicleComponent(car, 1122);
  7644.                     AddVehicleComponent(car, 1101);
  7645.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Flames Side Skirts component on Remington{A9A9A9}.");
  7646.                     ShowMenuForPlayer(Sideskirts, playerid);
  7647.                 }
  7648.             } else {
  7649.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7650.                 ShowMenuForPlayer(TuningMenu, playerid);
  7651.             }
  7652.         case 4:
  7653.             if (pmodelid[playerid] == 534 || pmodelid[playerid] == 534)
  7654.             {
  7655.                 new car = GetPlayerVehicleID(playerid);
  7656.                 if (pmodelid[playerid] == 534) // Remington
  7657.                 {
  7658.                     AddVehicleComponent(car, 1106);
  7659.                     AddVehicleComponent(car, 1124);
  7660.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Arches Side Skirts component on Remington{A9A9A9}.");
  7661.                     ShowMenuForPlayer(Sideskirts, playerid);
  7662.                 }
  7663.             } else {
  7664.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7665.                 ShowMenuForPlayer(TuningMenu, playerid);
  7666.             }
  7667.         case 5:
  7668.             if (pmodelid[playerid] == 535)
  7669.             {
  7670.                 new car = GetPlayerVehicleID(playerid);
  7671.                 if (pmodelid[playerid] == 535) // Slamvan
  7672.                 {
  7673.                     AddVehicleComponent(car, 1118);
  7674.                     AddVehicleComponent(car, 1120);
  7675.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Trim Side Skirts component on Slamvan{A9A9A9}.");
  7676.                     ShowMenuForPlayer(Sideskirts, playerid);
  7677.                 }
  7678.             } else {
  7679.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7680.                 ShowMenuForPlayer(TuningMenu, playerid);
  7681.             }
  7682.         case 6:
  7683.             if (pmodelid[playerid] == 535)
  7684.             {
  7685.                 new car = GetPlayerVehicleID(playerid);
  7686.                 if (pmodelid[playerid] == 535) // Slamvan
  7687.                 {
  7688.                     AddVehicleComponent(car, 1119);
  7689.                     AddVehicleComponent(car, 1121);
  7690.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Wheelcovers component on Slamvan{A9A9A9}.");
  7691.                     ShowMenuForPlayer(Sideskirts, playerid);
  7692.                 }
  7693.             } else {
  7694.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7695.                 ShowMenuForPlayer(TuningMenu, playerid);
  7696.             }
  7697.         case 7:
  7698.             ShowMenuForPlayer(TuningMenu, playerid);
  7699.         }
  7700.     }
  7701.    
  7702.     if (Current == Bullbars)
  7703.     {
  7704.         switch (row)
  7705.         {
  7706.         case 0:
  7707.             if (pmodelid[playerid] == 534)
  7708.             {
  7709.                 new car = GetPlayerVehicleID(playerid);
  7710.                 if (pmodelid[playerid] == 534) // Remington
  7711.                 {
  7712.                     AddVehicleComponent(car, 1100);
  7713.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Grill component on Remington{A9A9A9}.");
  7714.                     ShowMenuForPlayer(Bullbars, playerid);
  7715.                 }
  7716.             } else {
  7717.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7718.                 ShowMenuForPlayer(TuningMenu, playerid);
  7719.             }
  7720.         case 1:
  7721.             if (pmodelid[playerid] == 534)
  7722.             {
  7723.                 new car = GetPlayerVehicleID(playerid);
  7724.                 if (pmodelid[playerid] == 534) // Remington
  7725.                 {
  7726.                     AddVehicleComponent(car, 1123);
  7727.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Bars component on Remington{A9A9A9}.");
  7728.                     ShowMenuForPlayer(Bullbars, playerid);
  7729.                 }
  7730.             } else {
  7731.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7732.                 ShowMenuForPlayer(TuningMenu, playerid);
  7733.             }
  7734.         case 2:
  7735.             if (pmodelid[playerid] == 534)
  7736.             {
  7737.                 new car = GetPlayerVehicleID(playerid);
  7738.                 if (pmodelid[playerid] == 534) // Remington
  7739.                 {
  7740.                     AddVehicleComponent(car, 1125);
  7741.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Lights component on Remington{A9A9A9}.");
  7742.                     ShowMenuForPlayer(Bullbars, playerid);
  7743.                 }
  7744.             } else {
  7745.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7746.                 ShowMenuForPlayer(TuningMenu, playerid);
  7747.             }
  7748.         case 3:
  7749.             if (pmodelid[playerid] == 535)
  7750.             {
  7751.                 new car = GetPlayerVehicleID(playerid);
  7752.                 if (pmodelid[playerid] == 535) // Slamvan
  7753.                 {
  7754.                     AddVehicleComponent(car, 1117);
  7755.                     SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Locos Low Chrome Lights component on Slamvan{A9A9A9}.");
  7756.                     ShowMenuForPlayer(Bullbars, playerid);
  7757.                 }
  7758.             } else {
  7759.                 SendClientMessage(playerid, Cinza, "[AVISO] Você não pode adicionar isso à esse veículo.");
  7760.                 ShowMenuForPlayer(TuningMenu, playerid);
  7761.             }
  7762.         case 4:
  7763.             ShowMenuForPlayer(TuningMenu, playerid);
  7764.         }
  7765.     }
  7766.    
  7767.     if (Current == Wheels)
  7768.     {
  7769.         switch (row)
  7770.         {
  7771.         case 0:
  7772.             if (GetPlayerMoney(playerid) >= 0)
  7773.             {
  7774.                 new car = GetPlayerVehicleID(playerid);
  7775.                 AddVehicleComponent(car, 1025);
  7776.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Offroad Wheels{A9A9A9}.");
  7777.                 ShowMenuForPlayer(Wheels, playerid);
  7778.             } else {
  7779.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7780.                 ShowMenuForPlayer(TuningMenu, playerid);
  7781.             }
  7782.         case 1:
  7783.             if (GetPlayerMoney(playerid) >= 0)
  7784.             {
  7785.                 new car = GetPlayerVehicleID(playerid);
  7786.                 AddVehicleComponent(car, 1074);
  7787.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Mega Wheels{A9A9A9}.");
  7788.                 ShowMenuForPlayer(Wheels, playerid);
  7789.             } else {
  7790.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7791.                 ShowMenuForPlayer(TuningMenu, playerid);
  7792.             }
  7793.         case 2:
  7794.             if (GetPlayerMoney(playerid) >= 0)
  7795.             {
  7796.                 new car = GetPlayerVehicleID(playerid);
  7797.                 AddVehicleComponent(car, 1076);
  7798.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Wires Wheels{A9A9A9}.");
  7799.                 ShowMenuForPlayer(Wheels, playerid);
  7800.             } else {
  7801.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7802.                 ShowMenuForPlayer(TuningMenu, playerid);
  7803.             }
  7804.         case 3:
  7805.             if (GetPlayerMoney(playerid) >= 0)
  7806.             {
  7807.                 new car = GetPlayerVehicleID(playerid);
  7808.                 AddVehicleComponent(car, 1078);
  7809.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Twist Wheels{A9A9A9}.");
  7810.                 ShowMenuForPlayer(Wheels, playerid);
  7811.             } else {
  7812.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7813.                 ShowMenuForPlayer(Wheels, playerid);
  7814.             }
  7815.         case 4:
  7816.             if (GetPlayerMoney(playerid) >= 0)
  7817.             {
  7818.                 new car = GetPlayerVehicleID(playerid);
  7819.                 AddVehicleComponent(car, 1081);
  7820.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Grove Wheels{A9A9A9}.");
  7821.                 ShowMenuForPlayer(Wheels, playerid);
  7822.             } else {
  7823.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7824.                 ShowMenuForPlayer(TuningMenu, playerid);
  7825.             }
  7826.         case 5:
  7827.             if (GetPlayerMoney(playerid) >= 0)
  7828.             {
  7829.                 new car = GetPlayerVehicleID(playerid);
  7830.                 AddVehicleComponent(car, 1082);
  7831.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Import Wheels{A9A9A9}.");
  7832.                 ShowMenuForPlayer(Wheels, playerid);
  7833.             } else {
  7834.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7835.                 ShowMenuForPlayer(TuningMenu, playerid);
  7836.             }
  7837.         case 6:
  7838.             if (GetPlayerMoney(playerid) >= 0)
  7839.             {
  7840.                 new car = GetPlayerVehicleID(playerid);
  7841.                 AddVehicleComponent(car, 1085);
  7842.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Atomic Wheels{A9A9A9}.");
  7843.                 ShowMenuForPlayer(Wheels, playerid);
  7844.             } else {
  7845.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7846.                 ShowMenuForPlayer(TuningMenu, playerid);
  7847.             }
  7848.         case 7:
  7849.             if (GetPlayerMoney(playerid) >= 0)
  7850.             {
  7851.                 new car = GetPlayerVehicleID(playerid);
  7852.                 AddVehicleComponent(car, 1096);
  7853.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Ahab Wheels{A9A9A9}.");
  7854.                 ShowMenuForPlayer(Wheels, playerid);
  7855.             } else {
  7856.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7857.                 ShowMenuForPlayer(TuningMenu, playerid);
  7858.             }
  7859.         case 8:
  7860.             if (GetPlayerMoney(playerid) >= 0)
  7861.             {
  7862.                 new car = GetPlayerVehicleID(playerid);
  7863.                 AddVehicleComponent(car, 1097);
  7864.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Virtual Wheels{A9A9A9}.");
  7865.                 ShowMenuForPlayer(Wheels, playerid);
  7866.             } else {
  7867.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7868.                 ShowMenuForPlayer(TuningMenu, playerid);
  7869.             }
  7870.         case 9:
  7871.             if (GetPlayerMoney(playerid) >= 0)
  7872.             {
  7873.                 new car = GetPlayerVehicleID(playerid);
  7874.                 AddVehicleComponent(car, 1098);
  7875.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Access Wheels{A9A9A9}.");
  7876.                 ShowMenuForPlayer(Wheels, playerid);
  7877.             } else {
  7878.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7879.                 ShowMenuForPlayer(TuningMenu, playerid);
  7880.             }
  7881.         case 10:
  7882.             {
  7883.                 ShowMenuForPlayer(Wheels1, playerid);
  7884.             }
  7885.         case 11:
  7886.             {
  7887.                 ShowMenuForPlayer(TuningMenu, playerid);
  7888.             }
  7889.         }
  7890.     }
  7891.  
  7892.     if (Current == Wheels1)
  7893.     {
  7894.         switch (row)
  7895.         {
  7896.         case 0:
  7897.             if (GetPlayerMoney(playerid) >= 0)
  7898.             {
  7899.                 new car = GetPlayerVehicleID(playerid);
  7900.                 AddVehicleComponent(car, 1084);
  7901.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Trance Wheels{A9A9A9}.");
  7902.                 ShowMenuForPlayer(Wheels1, playerid);
  7903.             } else {
  7904.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7905.                 ShowMenuForPlayer(TuningMenu, playerid);
  7906.             }
  7907.         case 1:
  7908.             if (GetPlayerMoney(playerid) >= 0)
  7909.             {
  7910.                 new car = GetPlayerVehicleID(playerid);
  7911.                 AddVehicleComponent(car, 1073);
  7912.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Shadow Wheels{A9A9A9}.");
  7913.                 ShowMenuForPlayer(Wheels1, playerid);
  7914.             } else {
  7915.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7916.                 ShowMenuForPlayer(TuningMenu, playerid);
  7917.             }
  7918.         case 2:
  7919.             if (GetPlayerMoney(playerid) >= 0)
  7920.             {
  7921.                 new car = GetPlayerVehicleID(playerid);
  7922.                 AddVehicleComponent(car, 1075);
  7923.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Rimshine Wheels{A9A9A9}.");
  7924.                 ShowMenuForPlayer(Wheels1, playerid);
  7925.             } else {
  7926.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7927.                 ShowMenuForPlayer(TuningMenu, playerid);
  7928.             }
  7929.         case 3:
  7930.             if (GetPlayerMoney(playerid) >= 0)
  7931.             {
  7932.                 new car = GetPlayerVehicleID(playerid);
  7933.                 AddVehicleComponent(car, 1077);
  7934.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Classic Wheels{A9A9A9}.");
  7935.                 ShowMenuForPlayer(Wheels1, playerid);
  7936.             } else {
  7937.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7938.                 ShowMenuForPlayer(Wheels, playerid);
  7939.             }
  7940.         case 4:
  7941.             if (GetPlayerMoney(playerid) >= 0)
  7942.             {
  7943.                 new car = GetPlayerVehicleID(playerid);
  7944.                 AddVehicleComponent(car, 1079);
  7945.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Cutter Wheels{A9A9A9}.");
  7946.                 ShowMenuForPlayer(Wheels1, playerid);
  7947.             } else {
  7948.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7949.                 ShowMenuForPlayer(TuningMenu, playerid);
  7950.             }
  7951.         case 5:
  7952.             if (GetPlayerMoney(playerid) >= 0)
  7953.             {
  7954.                 new car = GetPlayerVehicleID(playerid);
  7955.                 AddVehicleComponent(car, 1080);
  7956.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Switch Wheels{A9A9A9}.");
  7957.                 ShowMenuForPlayer(Wheels1, playerid);
  7958.             } else {
  7959.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7960.                 ShowMenuForPlayer(TuningMenu, playerid);
  7961.             }
  7962.         case 6:
  7963.             if (GetPlayerMoney(playerid) >= 0)
  7964.             {
  7965.                 new car = GetPlayerVehicleID(playerid);
  7966.                 AddVehicleComponent(car, 1083);
  7967.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Dollar Wheels{A9A9A9}.");
  7968.                 ShowMenuForPlayer(Wheels1, playerid);
  7969.             } else {
  7970.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7971.                 ShowMenuForPlayer(TuningMenu, playerid);
  7972.             }
  7973.         case 7:
  7974.             {
  7975.                 ShowMenuForPlayer(TuningMenu, playerid);
  7976.             }
  7977.         }
  7978.     }
  7979.  
  7980.     if (Current == Carstereo)
  7981.     {
  7982.         switch (row)
  7983.         {
  7984.         case 0:
  7985.             if (GetPlayerMoney(playerid) >= 0)
  7986.             {
  7987.                 new car = GetPlayerVehicleID(playerid);
  7988.                 AddVehicleComponent(car, 1086);
  7989.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Stereo Bass bost system{A9A9A9}.");
  7990.                 ShowMenuForPlayer(Carstereo, playerid);
  7991.             } else {
  7992.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  7993.                 ShowMenuForPlayer(TuningMenu, playerid);
  7994.             }
  7995.         case 1:
  7996.             {
  7997.                 ShowMenuForPlayer(TuningMenu, playerid);
  7998.             }
  7999.         }
  8000.     }
  8001.  
  8002.     if (Current == Hydraulics)
  8003.     {
  8004.         switch (row)
  8005.         {
  8006.         case 0:
  8007.             if (GetPlayerMoney(playerid) >= 0)
  8008.             {
  8009.                 new car = GetPlayerVehicleID(playerid);
  8010.                 AddVehicleComponent(car, 1087);
  8011.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} Hydraulics{A9A9A9} ao veículo");
  8012.                 ShowMenuForPlayer(Hydraulics, playerid);
  8013.             } else {
  8014.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  8015.                 ShowMenuForPlayer(TuningMenu, playerid);
  8016.             }
  8017.         case 1:
  8018.             {
  8019.                 ShowMenuForPlayer(TuningMenu, playerid);
  8020.             }
  8021.         }
  8022.     }
  8023.  
  8024.     if (Current == Nitro)
  8025.     {
  8026.         switch (row)
  8027.         {
  8028.         case 0:
  8029.             if (GetPlayerMoney(playerid) >= 0)
  8030.             {
  8031.                 new car = GetPlayerVehicleID(playerid);
  8032.                 AddVehicleComponent(car, 1008);
  8033.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} 2x Nitro{A9A9A9} ao veículo");
  8034.                 ShowMenuForPlayer(Nitro, playerid);
  8035.             } else {
  8036.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  8037.                 ShowMenuForPlayer(TuningMenu, playerid);
  8038.             }
  8039.         case 1:
  8040.             if (GetPlayerMoney(playerid) >= 0)
  8041.             {
  8042.                 new car = GetPlayerVehicleID(playerid);
  8043.                 AddVehicleComponent(car, 1009);
  8044.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou{FFFF00} 5x Nitro{A9A9A9} ao veículo");
  8045.                 ShowMenuForPlayer(Nitro, playerid);
  8046.             } else {
  8047.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  8048.                 ShowMenuForPlayer(TuningMenu, playerid);
  8049.             }
  8050.         case 2:
  8051.             if (GetPlayerMoney(playerid) >= 0)
  8052.             {
  8053.                 new car = GetPlayerVehicleID(playerid);
  8054.                 AddVehicleComponent(car, 1010);
  8055.                 SendClientMessage(playerid, Cinza, "[INFO] Você adicicionou {FFFF00}10x Nitro{A9A9A9} ao veículo");
  8056.                 ShowMenuForPlayer(Nitro, playerid);
  8057.             } else {
  8058.                 SendClientMessage(playerid, Cinza, "[ERRO] Você não contém dinheiro.");
  8059.                 ShowMenuForPlayer(TuningMenu, playerid);
  8060.             }
  8061.         case 3:
  8062.             {
  8063.                 ShowMenuForPlayer(TuningMenu, playerid);
  8064.             }
  8065.         }
  8066.     }
  8067.    
  8068.     if (Current == TuningMenu1)
  8069.     {
  8070.         switch (row)
  8071.         {
  8072.         case 0:
  8073.             if (IsPlayerConnected(playerid))
  8074.             {
  8075.                 ShowMenuForPlayer(Hydraulics, playerid);
  8076.             }
  8077.         case 1:
  8078.             if (IsPlayerConnected(playerid))
  8079.             {
  8080.                 ShowMenuForPlayer(Nitro, playerid);
  8081.             }
  8082.         case 2:
  8083.             {
  8084.                 new car = GetPlayerVehicleID(playerid);
  8085.                 SetVehicleHealth(car, 1000);
  8086.                 SendClientMessage(playerid, Azul, "[INFO] Você reparou seu veículo.");
  8087.                 ShowMenuForPlayer(TuningMenu1, playerid);
  8088.  
  8089.             }
  8090.         case 3:
  8091.             if (IsPlayerConnected(playerid))
  8092.             {
  8093.                 ShowMenuForPlayer(TuningMenu, playerid);
  8094.             }
  8095.         }
  8096.     }
  8097.     return 1;
  8098. }
  8099.  
  8100. stock CriarVeiculo(playerid, modelid, Float:posX, Float:posY, Float:posZ, Float:angle, Colour1, Colour2, respawn_delay)
  8101. {
  8102.     new world = GetPlayerVirtualWorld(playerid);
  8103.     new interior = GetPlayerInterior(playerid);
  8104.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  8105.     {
  8106.         DestroyVehicle(GetPlayerVehicleID(playerid));
  8107.         GetPlayerPos(playerid, posX, posY, posZ);
  8108.         GetPlayerFacingAngle(playerid, angle);
  8109.         SDSCar[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay);
  8110.         LinkVehicleToInterior(SDSCar[playerid], interior);
  8111.         SetVehicleVirtualWorld(SDSCar[playerid], world);
  8112.         SetVehicleZAngle(SDSCar[playerid], angle);
  8113.         PutPlayerInVehicle(playerid, SDSCar[playerid], 0);
  8114.         SetPlayerInterior(playerid, interior);
  8115.     }
  8116.     if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
  8117.     {
  8118.         if(VeiculoOcupado(SDSCar[playerid])) {} else DestroyVehicle(SDSCar[playerid]);
  8119.         GetPlayerPos(playerid, posX, posY, posZ);
  8120.         GetPlayerFacingAngle(playerid, angle);
  8121.         SDSCar[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay);
  8122.         LinkVehicleToInterior(SDSCar[playerid], interior);
  8123.         SetVehicleVirtualWorld(SDSCar[playerid], world);
  8124.         SetVehicleZAngle(SDSCar[playerid], angle);
  8125.         PutPlayerInVehicle(playerid, SDSCar[playerid], 0);
  8126.         SetPlayerInterior(playerid, interior);
  8127.     }
  8128.     return 1;
  8129. }
  8130.  
  8131. stock VeiculoOcupado(vehicleid)
  8132. {
  8133.     for(new r = 0; r < MAX_PLAYERS; r++)
  8134.     {
  8135.         if(GetPlayerState(r) == PLAYER_STATE_DRIVER || GetPlayerState(r) == PLAYER_STATE_PASSENGER)
  8136.         {
  8137.             if(GetPlayerVehicleID(r) == vehicleid)
  8138.             {
  8139.                 return 1;
  8140.             }
  8141.         }
  8142.     }
  8143.     return 0;
  8144. }
  8145.  
  8146. forward ChatGrupo(playerid, color, string[]);
  8147. public ChatGrupo(playerid, color, string[])
  8148. {
  8149.     for (new r = 0; r != MAX_PLAYERS; r++)
  8150.     {
  8151.         if (IsPlayerConnected(r))
  8152.         {
  8153.             if(ConvidadoGrupoID[r] == ConvidadoGrupoID[playerid])
  8154.             {
  8155.                 SendClientMessage(r, color, string);
  8156.             }
  8157.         }
  8158.     }
  8159.     return 1;
  8160. }
  8161.  
  8162. stock LimparChatPlayer(playerid)
  8163. {
  8164.     for(new r = 0; r <100; r++)
  8165.     {
  8166.         SendClientMessage(playerid, -1, "");
  8167.     }
  8168.     return 1;
  8169. }
  8170.  
  8171. stock LimparChat()
  8172. {
  8173.     for(new r = 0; r <100; r++)
  8174.     {
  8175.         SendClientMessageToAll(-1, "");
  8176.     }
  8177.     return 1;
  8178. }
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