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sneakydodge123

666

Jul 2nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. local plr = owner
  7. local char = plr.Character
  8.  
  9. local m = Instance.new("Model", game.Workspace)
  10. m.Name = "Guest666"
  11.  
  12. local h = Instance.new("Part",m)
  13. h.Name = "Head"
  14. local me = plr.Character.Head.Mesh:Clone()
  15. me.Parent = h
  16. local facee = plr.Character.Head.face:Clone()
  17. facee.Parent = h
  18. h.Size = plr.Character.Head.Size
  19. h:BreakJoints()
  20. h.CanCollide = false
  21. h.Position = plr.Character.Head.Position
  22. h.Position = h.Position + Vector3.new(0, 10, 0)
  23. h.face.Texture = "http://www.roblox.com/asset/?id=1282052398"
  24.  
  25. local t = Instance.new("Part",m)
  26. t.Name = "Torso"
  27. t.Size = plr.Character.Torso.Size
  28. t:BreakJoints()
  29. t.CanCollide = false
  30. t.Position = plr.Character.Torso.Position
  31. t.Position = t.Position + Vector3.new(0, 10, 0)
  32.  
  33. local r = Instance.new("Part",m)
  34. r.Name = "HumanoidRootPart"
  35. r.Size = plr.Character.Torso.Size
  36. r:BreakJoints()
  37. r.CanCollide = false
  38. r.Position = plr.Character.Torso.Position
  39. r.Position = t.Position + Vector3.new(0, 10, 0)
  40. r.Transparency = 1
  41.  
  42. local ra = Instance.new("Part",m)
  43. ra.Name = "Right Arm"
  44. ra.Size = plr.Character["Right Arm"].Size
  45. ra:BreakJoints()
  46. ra.Position = plr.Character["Right Arm"].Position
  47. ra.Position = ra.Position + Vector3.new(0, 10, 0)
  48.  
  49. local la = Instance.new("Part",m)
  50. la.Name = "Left Arm"
  51. la.Size = plr.Character["Left Arm"].Size
  52. la:BreakJoints()
  53. la.Position = plr.Character["Left Arm"].Position
  54. la.Position = la.Position + Vector3.new(0, 10, 0)
  55.  
  56. local ll = Instance.new("Part",m)
  57. ll.Name = "Left Leg"
  58. ll.Size = plr.Character["Left Leg"].Size
  59. ll:BreakJoints()
  60. ll.Position = plr.Character["Left Leg"].Position
  61. ll.Position = ll.Position + Vector3.new(0, 10, 0)
  62.  
  63. local rl = Instance.new("Part",m)
  64. rl.Name = "Right Leg"
  65. rl.Size = plr.Character["Right Leg"].Size
  66. rl:BreakJoints()
  67. rl.Position = plr.Character["Right Leg"].Position
  68. rl.Position = rl.Position + Vector3.new(0, 10, 0)
  69.  
  70. for i,v in pairs(m:GetChildren()) do
  71. v:BreakJoints()
  72. end
  73.  
  74. local rootj = Instance.new("Motor6D")
  75. rootj.Name = "RootJoint"
  76. rootj.Part0 = r
  77. rootj.Part1 = t
  78. rootj.Parent = r
  79.  
  80. local neck = Instance.new("Motor6D")
  81. neck.Name = "Neck"
  82. neck.Part0 = t
  83. neck.Part1 = h
  84. neck.Parent = t
  85. neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  86. neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  87.  
  88. local RS = Instance.new("Motor6D")
  89. RS.Name = "Right Shoulder"
  90. RS.Part0 = t
  91. RS.Part1 = ra
  92. RS.Parent = t
  93. RS.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  94. RS.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  95.  
  96. local LS = Instance.new("Motor6D")
  97. LS.Name = "Left Shoulder"
  98. LS.Part0 = t
  99. LS.Part1 = la
  100. LS.Parent = t
  101. LS.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  102. LS.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  103.  
  104. local LH = Instance.new("Motor6D")
  105. LH.Name = "Left Hip"
  106. LH.Part0 = t
  107. LH.Part1 = ll
  108. LH.Parent = t
  109. LH.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  110. LH.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  111.  
  112. local RH = Instance.new("Motor6D")
  113. RH.Name = "Right Hip"
  114. RH.Part0 = t
  115. RH.Part1 = rl
  116. RH.Parent = t
  117. RH.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  118. RH.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  119.  
  120. wait(0.000000000000001)
  121.  
  122. local hu = Instance.new("Humanoid", m)
  123. hu.MaxHealth = 0
  124. hu.Health = 0
  125. hu.WalkSpeed = 16
  126.  
  127. h.BrickColor = BrickColor.new("Really black")
  128. ra.BrickColor = BrickColor.new("Really black")
  129. la.BrickColor = BrickColor.new("Really black")
  130. t.BrickColor = BrickColor.new("Really black")
  131. rl.BrickColor = BrickColor.new("Really black")
  132. ll.BrickColor = BrickColor.new("Really black")
  133.  
  134. local hum = m:WaitForChild("Humanoid")
  135.  
  136. local normalanim = true
  137. local animpose = "Idle"
  138. local sine = 0
  139. local RSnor = RS.C0
  140. local LSnor = LS.C0
  141. local RHnor = RH.C0
  142. local LHnor = LH.C0
  143. local necknor = neck.C0
  144. local rootjnor = rootj.C0
  145.  
  146. char = m
  147.  
  148. local torso = Instance.new("CharacterMesh", game.Workspace)
  149. torso.BodyPart = "Torso"
  150. torso.MeshId = "27111894"
  151. torso.Parent = char
  152.  
  153. local lleg = Instance.new("CharacterMesh", game.Workspace)
  154. lleg.BodyPart = "LeftLeg"
  155. lleg.MeshId = "27111857"
  156. lleg.Parent = char
  157.  
  158. local rleg = Instance.new("CharacterMesh", game.Workspace)
  159. rleg.BodyPart = "RightLeg"
  160. rleg.MeshId = "27111882"
  161. rleg.Parent = char
  162.  
  163. local larm = Instance.new("CharacterMesh", game.Workspace)
  164. larm.BodyPart = "LeftArm"
  165. larm.MeshId = "27111419"
  166. larm.Parent = char
  167.  
  168. local rarm = Instance.new("CharacterMesh", game.Workspace)
  169. rarm.BodyPart = "RightArm"
  170. rarm.MeshId = "27111864"
  171. rarm.Parent = char
  172.  
  173.  
  174. local hair = Instance.new("Accessory")
  175. hair.AttachmentPos = Vector3.new(0, -0.05, 0.1)
  176. local ha = Instance.new("Part",hair)
  177. ha.Name = "Handle"
  178. ha.Size = Vector3.new(1, 1, 2)
  179. local me = Instance.new("SpecialMesh", ha)
  180. me.MeshId = "http://www.roblox.com/asset/?id=46834172"
  181. me.TextureId = "http://www.roblox.com/asset/?id=47991609"
  182. me.Scale = Vector3.new(1.05, 1.05, 1.05)
  183. me.VertexColor = Vector3.new(1, 1, 1)
  184.  
  185. hair.Parent = m
  186.  
  187. local sh = Instance.new("Shirt",m)
  188. sh.ShirtTemplate = "http://www.roblox.com/asset/?id=8561740"
  189. sh.Name = "Shirt"
  190.  
  191. local tag = Instance.new("StringValue",m)
  192. tag.Name = "Guest666"
  193. tag.Value = owner.Name
  194.  
  195. local killing = false
  196.  
  197. -- Don't change.
  198. while game:GetService("RunService").Heartbeat:Wait() do
  199. if normalanim then
  200. sine = sine + 1
  201. end
  202.  
  203. -- AI
  204. ------------------------
  205. for i,v in pairs(workspace:GetChildren()) do
  206. if v.Name == "Guest666" then
  207. if not(v:FindFirstChildOfClass("Humanoid") == nil) then
  208. if v:FindFirstChild("Guest666") ~= nil then
  209. local h = v:FindFirstChildOfClass("Humanoid")
  210. h.PlatformStand = false
  211. if not(v:FindFirstChild("Torso") == nil) then
  212. function onTouched(fire)
  213. local humn = fire.Parent:FindFirstChildOfClass("Humanoid")
  214. if humn then
  215. if humn.Parent then
  216. for i,n in pairs (humn.Parent:GetChildren()) do
  217. if n.ClassName == "Part" then
  218. if killing == false then
  219. for i = 1,2 do
  220. local p = Instance.new("Part",workspace)
  221. p.CanCollide = false
  222. p.Transparency = 0.5
  223. p.Size = Vector3.new(1,1,1)
  224. p.BrickColor = BrickColor.new("Really black")
  225. p.Position = n.Position
  226. p.Velocity = Vector3.new(math.random(-50,50),100,math.random(-50,50))
  227. end
  228. killing = true
  229. n:Destroy()
  230. wait(0.5)
  231. killing = false
  232. end
  233. end
  234. end
  235. end
  236. end
  237. end
  238. end
  239. t.Touched:connect(onTouched)
  240.  
  241. s = v
  242. local larm = s:FindFirstChild("Left Arm")
  243. local rarm = s:FindFirstChild("Right Arm")
  244.  
  245. function findNearestTorso(pos)
  246. local list = game.Workspace:children()
  247. local torso = nil
  248. local dist = 100000000000000000000000000000000000000000
  249. local temp = nil
  250. local human = nil
  251. local temp2 = nil
  252. for x = 1, #list do
  253. temp2 = list[x]
  254. if (temp2.className == "Model") and (temp2 ~= s) then
  255. temp = temp2:FindFirstChild("Head")
  256. h = temp2:FindFirstChildOfClass("Humanoid")
  257. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  258. s.Humanoid.WalkSpeed = 15
  259. if (temp.Position - pos).magnitude < dist then
  260. torso = temp
  261. dist = (temp.Position - pos).magnitude
  262. end
  263. end
  264. end
  265. end
  266. return torso
  267. end
  268.  
  269. local antibug = s:FindFirstChild("Torso")
  270. if antibug ~= nil then
  271. local target = findNearestTorso(antibug.Position)
  272. if target ~= nil then
  273. s.Humanoid:MoveTo(target.Position, target)
  274. s.Humanoid.WalkSpeed = 15
  275. end
  276. end
  277. end
  278. end
  279. end
  280. end
  281. ------------------------
  282.  
  283. hum.Health = 9999999999999999
  284.  
  285.  
  286. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  287. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  288. animpose = "Walking"
  289. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  290. animpose = "Jumping"
  291. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  292. animpose = "Falling"
  293. else
  294. animpose = "Idle"
  295. end
  296. if animpose == "Idle" and normalanim then
  297. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  298. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  299. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  300. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  301. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  302. elseif animpose == "Walking" and normalanim then
  303. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  304. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  305.  
  306. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  307.  
  308. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  309.  
  310. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  311. elseif animpose == "Jumping" and normalanim then
  312. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15)
  313. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  314. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  315. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  316. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  317. elseif animpose == "Falling" and normalanim then
  318. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15)
  319. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  320. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  321. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  322. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  323. end
  324. end
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