NOOB-WHO-SAY-FUCK

Nope

Jun 23rd, 2017
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  1. me = game.workspace.rigletto
  2. me.Humanoid.WalkSpeed = 20
  3. belt1 = Instance.new("Part") belt1.formFactor = 1
  4. belt1.Size = Vector3.new(1, 1, 1)
  5. belt1.BrickColor = BrickColor.new("Bright red")
  6. belt1.Reflectance = 0
  7. belt1.Name = "hit"
  8. belt1.Transparency = 1
  9. belt1.TopSurface = 0
  10. belt1.CanCollide = false
  11. belt1.Parent = me
  12. belt1.BottomSurface = 0
  13. m6 = Instance.new("SpecialMesh")
  14. m6.Scale = Vector3.new(0.7,0.5,0.7)
  15. m6.MeshType = "Sphere"
  16. m6.Parent = belt1
  17. weld6 = Instance.new("Weld")
  18. weld6.Name = "x"
  19. weld6.Part0 = me["Left Arm"]
  20. weld6.Part1 = belt1
  21. weld6.Parent = me["Left Arm"]
  22. weld6.C0 = CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  23. wait(0)
  24. me = game.workspace.rigletto
  25. belt1 = Instance.new("Part")
  26. belt1.formFactor = 1
  27. belt1.Size = Vector3.new(1, 1, 1)
  28. belt1.BrickColor = BrickColor.new("White")
  29. belt1.Reflectance = 0
  30. belt1.Name = "Pack"
  31. belt1.Transparency = 0
  32. belt1.TopSurface = 0
  33. belt1.CanCollide = false
  34. belt1.Parent = me
  35. belt1.BottomSurface = 0
  36. m6 = Instance.new("SpecialMesh")
  37. m6.Scale = Vector3.new(1.7,1.7,1)
  38. m6.MeshType = "Brick"
  39. m6.Parent = belt1
  40. weld6 = Instance.new("Weld")
  41. weld6.Part0 = me["Torso"]
  42. weld6.Part1 = belt1
  43. weld6.Parent = me["Torso"]
  44. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  45. wait(0)
  46. me = game.workspace.rigletto
  47. belt1 = Instance.new("Part")
  48. belt1.formFactor = 1
  49. belt1.Size = Vector3.new(1, 1, 1)
  50. belt1.BrickColor = BrickColor.new("Black")
  51. belt1.Reflectance = 0
  52. belt1.Name = "Pack"
  53. belt1.Transparency = 0
  54. belt1.TopSurface = 0
  55. belt1.CanCollide = false
  56. belt1.Parent = me
  57. belt1.BottomSurface = 0
  58. m6 = Instance.new("SpecialMesh")
  59. m6.Scale = Vector3.new(0.2,1.8,1.1)
  60. m6.MeshType = "Brick"
  61. m6.Parent = belt1
  62. weld6 = Instance.new("Weld")
  63. weld6.Part0 = me["Torso"]
  64. weld6.Part1 = belt1
  65. weld6.Parent = me["Torso"]
  66. weld6.C0 = CFrame.new(0.8,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  67. wait(0)
  68. me = game.workspace.rigletto
  69. belt1 = Instance.new("Part")
  70. belt1.formFactor = 1
  71. belt1.Size = Vector3.new(1, 1, 1)
  72. belt1.BrickColor = BrickColor.new("Black")
  73. belt1.Reflectance = 0
  74. belt1.Name = "Pack"
  75. belt1.Transparency = 0
  76. belt1.TopSurface = 0
  77. belt1.CanCollide = false
  78. belt1.Parent = me
  79. belt1.BottomSurface = 0
  80. m6 = Instance.new("SpecialMesh")
  81. m6.Scale = Vector3.new(1.8,0.2,1.1)
  82. m6.MeshType = "Brick"
  83. m6.Parent = belt1
  84. weld6 = Instance.new("Weld")
  85. weld6.Part0 = me["Torso"]
  86. weld6.Part1 = belt1
  87. weld6.Parent = me["Torso"]
  88. weld6.C0 = CFrame.new(0,0.8,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  89. wait(0)
  90. me = game.workspace.rigletto
  91. belt1 = Instance.new("Part")
  92. belt1.formFactor = 1
  93. belt1.Size = Vector3.new(1, 1, 1)
  94. belt1.BrickColor = BrickColor.new("Black")
  95. belt1.Reflectance = 0
  96. belt1.Name = "Pack"
  97. belt1.Transparency = 0
  98. belt1.TopSurface = 0
  99. belt1.CanCollide = false
  100. belt1.Parent = me
  101. belt1.BottomSurface = 0
  102. m6 = Instance.new("SpecialMesh")
  103. m6.Scale = Vector3.new(1.8,0.2,1.1)
  104. m6.MeshType = "Brick"
  105. m6.Parent = belt1
  106. weld6 = Instance.new("Weld")
  107. weld6.Part0 = me["Torso"]
  108. weld6.Part1 = belt1
  109. weld6.Parent = me["Torso"]
  110. weld6.C0 = CFrame.new(0,-0.8,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  111. wait(0)
  112. me = game.workspace.rigletto
  113. belt1 = Instance.new("Part")
  114. belt1.formFactor = 1
  115. belt1.Size = Vector3.new(1, 1, 1)
  116. belt1.BrickColor = BrickColor.new("Black")
  117. belt1.Reflectance = 0
  118. belt1.Name = "Pack"
  119. belt1.Transparency = 0
  120. belt1.TopSurface = 0
  121. belt1.CanCollide = false
  122. belt1.Parent = me
  123. belt1.BottomSurface = 0
  124. m6 = Instance.new("SpecialMesh")
  125. m6.Scale = Vector3.new(0.2,1.8,1.1)
  126. m6.MeshType = "Brick"
  127. m6.Parent = belt1
  128. weld6 = Instance.new("Weld")
  129. weld6.Part0 = me["Torso"]
  130. weld6.Part1 = belt1
  131. weld6.Parent = me["Torso"]
  132. weld6.C0 = CFrame.new(-0.8,0,1)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  133. wait(0)
  134. me = game.workspace.rigletto
  135. belt1 = Instance.new("Part")
  136. belt1.formFactor = 1
  137. belt1.Size = Vector3.new(1, 1, 1)
  138. belt1.BrickColor = BrickColor.new("Bright red")
  139. belt1.Reflectance = 0
  140. belt1.Name = "handle"
  141. belt1.Transparency = 0
  142. belt1.TopSurface = 0
  143. belt1.CanCollide = false
  144. belt1.Parent = me
  145. belt1.BottomSurface = 0
  146. m6 = Instance.new("SpecialMesh")
  147. m6.Scale = Vector3.new(1,0.4,1.1)
  148. m6.MeshType = "Brick"
  149. m6.Parent = belt1
  150. weld6 = Instance.new("Weld")
  151. weld6.Part0 = me["Torso"]
  152. weld6.Part1 = belt1
  153. weld6.Parent = me["Torso"]
  154. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,0,0)
  155. wait(0)
  156. me = game.workspace.rigletto
  157. belt1 = Instance.new("Part")
  158. belt1.formFactor = 1
  159. belt1.Size = Vector3.new(1, 1, 1)
  160. belt1.BrickColor = BrickColor.new("Bright red")
  161. belt1.Reflectance = 0
  162. belt1.Name = "handle"
  163. belt1.Transparency = 0
  164. belt1.TopSurface = 0
  165. belt1.CanCollide = false
  166. belt1.Parent = me
  167. belt1.BottomSurface = 0
  168. m6 = Instance.new("SpecialMesh")
  169. m6.Scale = Vector3.new(0.4,1,1.1)
  170. m6.MeshType = "Brick"
  171. m6.Parent = belt1
  172. weld6 = Instance.new("Weld")
  173. weld6.Part0 = me["Torso"]
  174. weld6.Part1 = belt1
  175. weld6.Parent = me["Torso"]
  176. weld6.C0 = CFrame.new(0,0,1)*CFrame.fromEulerAnglesXYZ(0,0,0)
  177. wait(0)
  178. me = game.Players.rigletto
  179. if script.Parent.className ~= "HopperBin" then
  180. ma = Instance.new("HopperBin")
  181. ma.Name = "Medic"
  182. ma.Parent = me.Backpack
  183. script.Parent = ma
  184. end
  185. dodge = false
  186. healing = false
  187. crouch = false
  188. gun = script.Parent
  189. knife = false
  190. function KillPlayer(part)
  191.  
  192. if knife == true then
  193. h = part.Parent:findFirstChild("Humanoid")
  194. if h ~= nil then
  195. h.Health = h.Health - 20
  196. h.PlatformStand = true
  197. h.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),math.random(10,10),math.random(-10,10))
  198. wait(0.3)
  199. h.PlatformStand = false
  200. end
  201. end
  202. end
  203. game.workspace.rigletto.hit.Touched:connect(KillPlayer)
  204. function knifes()
  205. healing = true
  206. knife = true
  207. me = game.workspace.rigletto
  208. belt1 = Instance.new("Part")
  209. belt1.formFactor = 1
  210. belt1.Size = Vector3.new(1, 1, 1)
  211. belt1.BrickColor = BrickColor.new("Black")
  212. belt1.Reflectance = 0
  213. belt1.Reflectance = 0.5
  214. belt1.Name = "bl"
  215. belt1.Transparency = 0
  216. belt1.TopSurface = 0
  217. belt1.CanCollide = false
  218. belt1.Parent = me
  219. belt1.BottomSurface = 0
  220. m6 = Instance.new("SpecialMesh")
  221. m6.Scale = Vector3.new(0.3,1,0.3)
  222. m6.MeshType = "Torso"
  223. m6.Parent = belt1
  224. weld6 = Instance.new("Weld")
  225. weld6.Part0 = me["Left Arm"]
  226. weld6.Part1 = belt1
  227. weld6.Parent = me["Torso"]
  228. belt1.Reflectance = 0
  229. weld6.C0 = CFrame.new(0,-1,-0.3)*CFrame.fromEulerAnglesXYZ(0.4,0,0)
  230. wait(0)
  231. me = game.workspace.rigletto
  232. belt1 = Instance.new("Part")
  233. belt1.formFactor = 1
  234. belt1.Size = Vector3.new(1, 1, 1)
  235. belt1.BrickColor = BrickColor.new("Medium stone grey")
  236. belt1.Reflectance = 0
  237. belt1.Reflectance = 0.5
  238. belt1.Name = "bsz"
  239. belt1.Transparency = 0
  240. belt1.TopSurface = 0
  241. belt1.CanCollide = false
  242. belt1.Parent = me
  243. belt1.BottomSurface = 0
  244. m6 = Instance.new("SpecialMesh")
  245. m6.Scale = Vector3.new(0.2,2,0.3)
  246. m6.MeshType = "Sphere"
  247. m6.Parent = belt1
  248. weld6 = Instance.new("Weld")
  249. weld6.Part0 = me["bl"]
  250. weld6.Part1 = belt1
  251. weld6.Parent = me["Torso"]
  252. belt1.Reflectance = 0
  253. weld6.C0 = CFrame.new(0,-0.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  254. wait(0)
  255. me = game.workspace.rigletto
  256. belt1 = Instance.new("Part")
  257. belt1.formFactor = 1
  258. belt1.Size = Vector3.new(2, 2, 1)
  259. belt1.BrickColor = BrickColor.new("Medium stone grey")
  260. belt1.Reflectance = 0
  261. belt1.Name = "left"
  262. belt1.Transparency = 01
  263. belt1.TopSurface = 0
  264. belt1.CanCollide = true
  265. belt1.Parent = me
  266. belt1.BottomSurface = 0
  267. m6 = Instance.new("SpecialMesh")
  268. m6.Scale = Vector3.new(1,1,1)
  269. m6.MeshType = "Brick"
  270. m6.Parent = belt1
  271. weld6 = Instance.new("Weld")
  272. weld6.Name = "le"
  273. weld6.Part0 = me["Torso"]
  274. weld6.Part1 = belt1
  275. weld6.Parent = belt1
  276. weld6.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  277. wait(0)
  278. weld2d6 = Instance.new("Weld")
  279. weld2d6.Part0 = me["left"]
  280. weld2d6.Name ="l"
  281. weld2d6.Part1 = me["Left Arm"]
  282. weld2d6.Parent = me["left"]
  283. l = weld2d6
  284. l.C0 = CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(-0.3,0,-0.3)
  285. wait(0.01)
  286. l.C0 = CFrame.new(-1.4,0,0)*CFrame.fromEulerAnglesXYZ(-0.2,0,-0.2)
  287. wait(0.01)
  288. l.C0 = CFrame.new(-1.4,0,0)*CFrame.fromEulerAnglesXYZ(-0.1,0,-0.1)
  289. wait(0.01)
  290. l.C0 = CFrame.new(-1.3,0,0)*CFrame.fromEulerAnglesXYZ(0.3,0,0.2)
  291. wait(0.01)
  292. l.C0 = CFrame.new(-1.3,0.1,-0.3)*CFrame.fromEulerAnglesXYZ(0.5,0,0.2)
  293. wait(0.01)
  294. l.C0 = CFrame.new(-1.3,0.2,-0.6)*CFrame.fromEulerAnglesXYZ(1,0,0.2)
  295. wait(0.1)
  296. l.C0 = CFrame.new(-1.3,0.5,-0.6)*CFrame.fromEulerAnglesXYZ(1.8,0,0.3)
  297. wait(0.01)
  298. l.C0 = CFrame.new(-1.3,0.6,-0.6)*CFrame.fromEulerAnglesXYZ(2,0,0.5)
  299. wait(0.1)
  300. l.C0 = CFrame.new(-1.3,0.5,-0.6)*CFrame.fromEulerAnglesXYZ(1.8,0,0.3)
  301. wait(0.1)
  302. l.C0 = CFrame.new(-1.3,0.2,-0.6)*CFrame.fromEulerAnglesXYZ(1,0,0.2)
  303. wait(0.01)
  304. l.C0 = CFrame.new(-1.3,0.1,-0.3)*CFrame.fromEulerAnglesXYZ(0.5,0,0.2)
  305. wait(0.01)
  306. l.C0 = CFrame.new(-1.5,0,0.4)*CFrame.fromEulerAnglesXYZ(-0.5,0,-0.5)
  307. wait(0.01)
  308. wait(1)
  309. game.workspace.rigletto.bl:remove()
  310. game.workspace.rigletto.bsz:remove()
  311. knife = false
  312. healing = false
  313. game.workspace.rigletto.left:remove()
  314. end
  315. function healn()
  316. la = game.workspace.rigletto.Torso["Left Shoulder"]
  317. ra = game.workspace.rigletto.Torso["Right Shoulder"]
  318. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.2,-1.2,0.3)
  319. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.2,1.2,-0.3)
  320. wait(0.1)
  321. la.C0 = CFrame.new(-0.6,0.5,-0.2)*CFrame.fromEulerAnglesXYZ(1.2,-1.2,0.5)
  322. ra.C0 = CFrame.new(0.6,0.5,-0.2)*CFrame.fromEulerAnglesXYZ(1.3,1.2,-0.3)
  323. wait(0.1)
  324. end
  325. function revive()
  326. me = game.workspace.rigletto
  327. me.Humanoid.WalkSpeed = 20
  328. belt1 = Instance.new("Part")
  329. belt1.formFactor = 1
  330. belt1.Size = Vector3.new(1, 1, 1)
  331. belt1.BrickColor = BrickColor.new("Neon orange")
  332. belt1.Reflectance = 0
  333. belt1.Name = "fib"
  334. belt1.Transparency = 0
  335. belt1.TopSurface = 0
  336. belt1.CanCollide = false
  337. belt1.Parent = me
  338. belt1.BottomSurface = 0
  339. m6 = Instance.new("SpecialMesh")
  340. m6.Scale = Vector3.new(1.5,0.5,1.5)
  341. m6.MeshType = "Torso"
  342. m6.Parent = belt1
  343. weld6 = Instance.new("Weld")
  344. weld6.Name = "y"
  345. weld6.Part0 = me["Right Arm"]
  346. weld6.Part1 = belt1
  347. weld6.Parent = me["Right Arm"]
  348. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  349. wait(0)
  350. me = game.workspace.rigletto
  351. me.Humanoid.WalkSpeed = 20
  352. belt1 = Instance.new("Part")
  353. belt1.formFactor = 1
  354. belt1.Size = Vector3.new(1, 1, 1)
  355. belt1.BrickColor = BrickColor.new("White")
  356. belt1.Reflectance = 0
  357. belt1.Name = "fib"
  358. belt1.Transparency = 0
  359. belt1.TopSurface = 0
  360. belt1.CanCollide = false
  361. belt1.Parent = me
  362. belt1.BottomSurface = 0
  363. m6 = Instance.new("SpecialMesh")
  364. m6.Scale = Vector3.new(1.5,0.2,1.5)
  365. m6.MeshType = "Brick"
  366. m6.Parent = belt1
  367. weld6 = Instance.new("Weld")
  368. weld6.Name = "y"
  369. weld6.Part0 = me["Right Arm"]
  370. weld6.Part1 = belt1
  371. weld6.Parent = me["Right Arm"]
  372. weld6.C0 = CFrame.new(0,-1.2,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  373. wait(0)
  374. me = game.workspace.rigletto
  375. me.Humanoid.WalkSpeed = 20
  376. belt1 = Instance.new("Part")
  377. belt1.formFactor = 1
  378. belt1.Size = Vector3.new(1, 1, 1)
  379. belt1.BrickColor = BrickColor.new("Neon orange")
  380. belt1.Reflectance = 0
  381. belt1.Name = "fib"
  382. belt1.Transparency = 0
  383. belt1.TopSurface = 0
  384. belt1.CanCollide = false
  385. belt1.Parent = me
  386. belt1.BottomSurface = 0
  387. m6 = Instance.new("SpecialMesh")
  388. m6.Scale = Vector3.new(1.5,0.5,1.5)
  389. m6.MeshType = "Torso"
  390. m6.Parent = belt1
  391. weld6 = Instance.new("Weld")
  392. weld6.Name = "y"
  393. weld6.Part0 = me["Left Arm"]
  394. weld6.Part1 = belt1
  395. weld6.Parent = me["Left Arm"]
  396. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  397. wait(0)
  398. me = game.workspace.rigletto
  399. me.Humanoid.WalkSpeed = 20
  400. belt1 = Instance.new("Part")
  401. belt1.formFactor = 1
  402. belt1.Size = Vector3.new(1, 1, 1)
  403. belt1.BrickColor = BrickColor.new("White")
  404. belt1.Reflectance = 0
  405. belt1.Name = "fib"
  406. belt1.Transparency = 0
  407. belt1.TopSurface = 0
  408. belt1.CanCollide = false
  409. belt1.Parent = me
  410. belt1.BottomSurface = 0
  411. m6 = Instance.new("SpecialMesh")
  412. m6.Scale = Vector3.new(1.5,0.2,1.5)
  413. m6.MeshType = "Brick"
  414. m6.Parent = belt1
  415. weld6 = Instance.new("Weld")
  416. weld6.Name = "y"
  417. weld6.Part0 = me["Left Arm"]
  418. weld6.Part1 = belt1
  419. weld6.Parent = me["Left Arm"]
  420. weld6.C0 = CFrame.new(0,-1.2,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  421. wait(0)
  422. la = game.workspace.rigletto.Torso["Left Shoulder"]
  423. ra = game.workspace.rigletto.Torso["Right Shoulder"]
  424. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.6,-1.6,0)
  425. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.6,1.6,0)
  426. wait(0.1)
  427. la.C0 = CFrame.new(-0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.4,-1.6,0)
  428. ra.C0 = CFrame.new(0.6,0.5,0)*CFrame.fromEulerAnglesXYZ(1.4,1.6,0)
  429. wait(0.1)
  430. la.C0 = CFrame.new(-0.6,0.3,0)*CFrame.fromEulerAnglesXYZ(1.2,-1.6,0)
  431. ra.C0 = CFrame.new(0.6,0.3,0)*CFrame.fromEulerAnglesXYZ(1.2,1.6,0)
  432. wait(0.1)
  433. la.C0 = CFrame.new(-0.6,0.2,0)*CFrame.fromEulerAnglesXYZ(1,-1.6,0)
  434. ra.C0 = CFrame.new(0.6,0.2,0)*CFrame.fromEulerAnglesXYZ(1,1.6,0)
  435. wait(0.1)
  436. end
  437. function revspeech()
  438. speak = {"Don't leave me now! damn it!","Oh god.Hang in there!","CLEAR!! >:O","BREATHE MAN BREATHE!!","Whatever you do! DON'T GO TO THE LIGHT!"}
  439. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  440. local chat = game:GetService("Chat")
  441. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  442. end
  443. function speech()
  444. speak = {"Looks like somone got hit with a train -_-","I will heal you! for five bucks.. *teehee*","Holy crap. You sir, need some ice.","I heard u liek medkipz.","MEDIK!","Don't panic.","I'm here to help!","Wow,that's a really bad cut you got there. Lemme Heal it.","Hey. stop squirmin!","Healing!","Stay still or this will hurt!","Lemme fix you up!","Cover me, I'll heal!","Medic here!","The Docta is in da house!","What happened to you!?","Do me a favor and cover me while u heal. k?"}
  445. local colors = {"Blue","Blue","Blue"} -- The only 3 colors, adding more will error.
  446. local chat = game:GetService("Chat")
  447. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  448. end
  449. function onButton1Down(mouse)
  450. if healing == false then
  451. life = mouse.Target.Parent:findFirstChild("Humanoid")
  452. if life ~= nil then
  453. dis = (game.workspace.rigletto.Torso.Position - mouse.Hit.p).magnitude
  454. if dis<7 then
  455. player = game.Players:findFirstChild(""..life.Parent.Name.."")
  456. if player ~= nil then
  457. man = player.Character
  458. healing = true
  459. knife = true
  460. wait(1)
  461. if man.Humanoid.Health>21 then
  462. if man.Humanoid.Health<60 then
  463. me = game.workspace.rigletto
  464. me.Humanoid.WalkSpeed = 20
  465. belt1 = Instance.new("Part")
  466. belt1.formFactor = 1
  467. belt1.Size = Vector3.new(1, 1, 1)
  468. belt1.BrickColor = BrickColor.new("White")
  469. belt1.Reflectance = 0.5
  470. belt1.Name = "botle"
  471. belt1.Transparency = 0
  472. belt1.TopSurface = 0
  473. belt1.CanCollide = false
  474. belt1.Parent = me
  475. belt1.BottomSurface = 0
  476. m6 = Instance.new("SpecialMesh")
  477. m6.Scale = Vector3.new(1,1.2,1)
  478. m6.MeshType = "Head"
  479. m6.Parent = belt1
  480. weld6 = Instance.new("Weld")
  481. weld6.Part0 = me["Right Arm"]
  482. weld6.Part1 = belt1
  483. weld6.Parent = me["Right Arm"]
  484. belt1.Reflectance = 0
  485. weld6.C0 = CFrame.new(0,-0.8,0)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  486. wait(0)
  487. me = game.workspace.rigletto
  488. me.Humanoid.WalkSpeed = 20
  489. belt1 = Instance.new("Part")
  490. belt1.formFactor = 1
  491. belt1.Size = Vector3.new(1, 1, 1)
  492. belt1.BrickColor = BrickColor.new("Bright green")
  493. belt1.Reflectance = 0.5
  494. belt1.Name = "botle"
  495. belt1.Transparency = 0
  496. belt1.TopSurface = 0
  497. belt1.CanCollide = false
  498. belt1.Parent = me
  499. belt1.BottomSurface = 0
  500. m6 = Instance.new("SpecialMesh")
  501. m6.Scale = Vector3.new(0.8,1,0.8)
  502. m6.MeshType = "Head"
  503. m6.Parent = belt1
  504. weld6 = Instance.new("Weld")
  505. weld6.Part0 = me["Right Arm"]
  506. weld6.Part1 = belt1
  507. weld6.Parent = me["Right Arm"]
  508. belt1.Reflectance = 0
  509. weld6.C0 = CFrame.new(0,-0.95,0)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  510. wait(0)
  511. me = game.workspace.rigletto
  512. me.Humanoid.WalkSpeed = 20
  513. belt1 = Instance.new("Part")
  514. belt1.formFactor = 1
  515. belt1.Size = Vector3.new(1, 1, 1)
  516. belt1.BrickColor = BrickColor.new("Bright green")
  517. belt1.Reflectance = 0.5
  518. belt1.Name = "botle"
  519. belt1.Transparency = 0
  520. belt1.TopSurface = 0
  521. belt1.CanCollide = false
  522. belt1.Parent = me
  523. belt1.BottomSurface = 0
  524. m6 = Instance.new("SpecialMesh")
  525. m6.Scale = Vector3.new(0.7,1.2,0.7)
  526. m6.MeshType = "Head"
  527. m6.Parent = belt1
  528. weld6 = Instance.new("Weld")
  529. weld6.Part0 = me["Right Arm"]
  530. weld6.Part1 = belt1
  531. weld6.Parent = me["Right Arm"]
  532. belt1.Reflectance = 0
  533. weld6.C0 = CFrame.new(0,-0.8,-0.3)*CFrame.fromEulerAnglesXYZ(1.6,0,0)
  534. wait(0)
  535. me = game.workspace.rigletto
  536. me.Humanoid.WalkSpeed = 20
  537. belt1 = Instance.new("Part")
  538. belt1.formFactor = 1
  539. belt1.Size = Vector3.new(1, 1, 1)
  540. belt1.BrickColor = BrickColor.new("White")
  541. belt1.Reflectance = 0
  542. belt1.Reflectance = 0.5
  543. belt1.Name = "bottem"
  544. belt1.Transparency = 0
  545. belt1.TopSurface = 0
  546. belt1.CanCollide = false
  547. belt1.Parent = me
  548. belt1.BottomSurface = 0
  549. m6 = Instance.new("SpecialMesh")
  550. m6.Scale = Vector3.new(5,0.5,5)
  551. m6.MeshType = "Sphere"
  552. m6.Parent = belt1
  553. weld6 = Instance.new("Weld")
  554. weld6.Part0 = me["Torso"]
  555. weld6.Part1 = belt1
  556. weld6.Parent = me["Torso"]
  557. belt1.Reflectance = 0
  558. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  559. wait(0)
  560. me = game.workspace.rigletto
  561. me.Humanoid.WalkSpeed = 20
  562. belt1 = Instance.new("Part")
  563. belt1.formFactor = 1
  564. belt1.Size = Vector3.new(1, 1, 1)
  565. belt1.BrickColor = BrickColor.new("Lime green")
  566. belt1.Reflectance = 0.5
  567. belt1.Name = "d"
  568. belt1.Transparency = 0
  569. belt1.TopSurface = 0
  570. belt1.CanCollide = false
  571. belt1.Parent = me
  572. belt1.BottomSurface = 0
  573. m6 = Instance.new("SpecialMesh")
  574. m6.Scale = Vector3.new(5.5,0.5,5.5)
  575. m6.MeshType = "Sphere"
  576. m6.Parent = belt1
  577. weld6 = Instance.new("Weld")
  578. weld6.Part0 = me["Torso"]
  579. weld6.Part1 = belt1
  580. weld6.Parent = me["Torso"]
  581. belt1.Reflectance = 0
  582. weld6.C0 = CFrame.new(0,-2.03,-4)*CFrame.fromEulerAnglesXYZ(0,3.6,0)
  583. wait(0)
  584. speak = {"Take your happy pills! :D","PEELZ!","Take these pills","Sorry no water. just eat them.","Pills!","No sorry there not vitamins.","Stop whining and take a pill or two!"}
  585. local colors = {"Green","Green","Green"} -- The only 3 colors, adding more will error.
  586. local chat = game:GetService("Chat")
  587. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  588. man.Humanoid.WalkSpeed = 0
  589. man.Torso.CFrame = game.workspace.rigletto.d.CFrame + Vector3.new(0,0,0)
  590. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(1.3,-1.6,0)
  591. man.Torso["Right Hip"].C0 = CFrame.new(1,0,0)*CFrame.fromEulerAnglesXYZ(.7,1.6,0)
  592. local sg = Instance.new("BodyPosition")
  593. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  594. sg.Name = "crouch"
  595. sg.position = game.workspace.rigletto.Torso.Position + Vector3.new(0,-1.3,0)
  596. sg.Parent = game.workspace.rigletto.Torso
  597. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  598. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  599. me = game.workspace.rigletto
  600. me.Humanoid.WalkSpeed = 0
  601. local lg = Instance.new("BodyPosition")
  602. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  603. lg.Name = "crouch"
  604. lg.position = man.Torso.Position + Vector3.new(0,-0.2,0)
  605. lg.Parent = man.Torso
  606. wait(4)
  607. man.Humanoid.WalkSpeed = 16
  608. game.workspace.rigletto.Humanoid.WalkSpeed = 16
  609. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  610. man.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  611. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  612. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  613. game.workspace.rigletto.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  614. game.workspace.rigletto.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  615. game.workspace.rigletto.bottem:remove()
  616. game.workspace.rigletto.botle:remove()
  617. game.workspace.rigletto.botle:remove()
  618. game.workspace.rigletto.botle:remove()
  619. lg:remove()
  620. sg:remove()
  621. wait(0)
  622. game.workspace.rigletto.d:remove()
  623. factor = math.random(1,2)
  624. if factor == 1 then
  625. man.Humanoid.Health = man.Humanoid.Health - 29
  626. end
  627. if factor == 2 then
  628. man.Humanoid.Health = man.Humanoid.Health + 30
  629. end
  630. end
  631. end
  632. if man.Humanoid.Health<20 then
  633. revspeech()
  634. revive()
  635. me = game.workspace.rigletto
  636. me.Humanoid.WalkSpeed = 20
  637. belt1 = Instance.new("Part")
  638. belt1.formFactor = 1
  639. belt1.Size = Vector3.new(1, 1, 1)
  640. belt1.BrickColor = BrickColor.new("White")
  641. belt1.Reflectance = 0
  642. belt1.Reflectance = 0.5
  643. belt1.Name = "bottem"
  644. belt1.Transparency = 0
  645. belt1.TopSurface = 0
  646. belt1.CanCollide = false
  647. belt1.Parent = me
  648. belt1.BottomSurface = 0
  649. m6 = Instance.new("SpecialMesh")
  650. m6.Scale = Vector3.new(5,0.5,5)
  651. m6.MeshType = "Sphere"
  652. m6.Parent = belt1
  653. weld6 = Instance.new("Weld")
  654. weld6.Part0 = me["Torso"]
  655. weld6.Part1 = belt1
  656. weld6.Parent = me["Torso"]
  657. belt1.Reflectance = 0
  658. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  659. wait(0)
  660. me = game.workspace.rigletto
  661. me.Humanoid.WalkSpeed = 20
  662. belt1 = Instance.new("Part")
  663. belt1.formFactor = 1
  664. belt1.Size = Vector3.new(1, 1, 1)
  665. belt1.BrickColor = BrickColor.new("Really red")
  666. belt1.Reflectance = 0.5
  667. belt1.Name = "d"
  668. belt1.Transparency = 0
  669. belt1.TopSurface = 0
  670. belt1.CanCollide = false
  671. belt1.Parent = me
  672. belt1.BottomSurface = 0
  673. m6 = Instance.new("SpecialMesh")
  674. m6.Scale = Vector3.new(5.5,6,0.5)
  675. m6.MeshType = "Sphere"
  676. m6.Parent = belt1
  677. weld6 = Instance.new("Weld")
  678. weld6.Part0 = me["Torso"]
  679. weld6.Part1 = belt1
  680. weld6.Parent = me["Torso"]
  681. belt1.Reflectance = 0
  682. weld6.C0 = CFrame.new(0,-2.01,-4)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2)
  683. wait(0)
  684. man.Humanoid.PlatformStand = true
  685. man.Torso.CFrame = game.workspace.rigletto.d.CFrame + Vector3.new(0,0,0)
  686. local lg = Instance.new("BodyPosition")
  687. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  688. lg.Name = "crouch"
  689. lg.position = man.Torso.Position + Vector3.new(0,-1,0)
  690. lg.Parent = man.Torso
  691. man.Humanoid.WalkSpeed = 0
  692. man.Humanoid.PlatformStand = true
  693. local sg = Instance.new("BodyPosition")
  694. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  695. sg.Name = "crouch"
  696. sg.position = game.workspace.rigletto.Torso.Position + Vector3.new(0,-1.3,0)
  697. sg.Parent = game.workspace.rigletto.Torso
  698. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  699. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  700. me = game.workspace.rigletto
  701. me.Humanoid.WalkSpeed = 0
  702. wait(3)
  703. knife = false
  704. l = game.Lighting.Brightness
  705. game.Lighting.Brightness = 9
  706. wait(0.1)
  707. live = math.random(1,2)
  708. if live == 1 then
  709. man:BreakJoints()
  710. speak = {"I'm so sued. T_T","No! I told you don't go to the light!","Your in a better place now"..man.Name.."..","FUUUUUUUUUUUU","I'm gonna lose my job if people keep dying like this!","D:!","Cheap Defib!"}
  711. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  712. local chat = game:GetService("Chat")
  713. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  714. end
  715. game.Lighting.Brightness = l
  716. game.workspace.rigletto.d:remove()
  717. game.workspace.rigletto.bottem:remove()
  718. sg:remove()
  719. lg:remove()
  720. man.Humanoid.PlatformStand = false
  721. man.Humanoid.Health = 30
  722. game.workspace.rigletto.Humanoid.WalkSpeed = 16
  723. game.workspace.rigletto.fib:remove()
  724. game.workspace.rigletto.fib:remove()
  725. game.workspace.rigletto.fib:remove()
  726. game.workspace.rigletto.fib:remove()
  727. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  728. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  729. game.workspace.rigletto.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  730. game.workspace.rigletto.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  731. else
  732. me = game.workspace.rigletto
  733. me.Humanoid.WalkSpeed = 20
  734. belt1 = Instance.new("Part")
  735. belt1.formFactor = 1
  736. belt1.Size = Vector3.new(1, 1, 1)
  737. belt1.BrickColor = BrickColor.new("White")
  738. belt1.Reflectance = 0
  739. belt1.Reflectance = 0.5
  740. belt1.Name = "bottem"
  741. belt1.Transparency = 0
  742. belt1.TopSurface = 0
  743. belt1.CanCollide = false
  744. belt1.Parent = me
  745. belt1.BottomSurface = 0
  746. m6 = Instance.new("SpecialMesh")
  747. m6.Scale = Vector3.new(5,0.5,5)
  748. m6.MeshType = "Sphere"
  749. m6.Parent = belt1
  750. weld6 = Instance.new("Weld")
  751. weld6.Part0 = me["Torso"]
  752. weld6.Part1 = belt1
  753. weld6.Parent = me["Torso"]
  754. belt1.Reflectance = 0
  755. weld6.C0 = CFrame.new(0,-2,-4)*CFrame.fromEulerAnglesXYZ(0,0,0)
  756. wait(0)
  757. me = game.workspace.rigletto
  758. me.Humanoid.WalkSpeed = 20
  759. belt1 = Instance.new("Part")
  760. belt1.formFactor = 1
  761. belt1.Size = Vector3.new(1, 1, 1)
  762. belt1.BrickColor = BrickColor.new("Really blue")
  763. belt1.Reflectance = 0.5
  764. belt1.Name = "d"
  765. belt1.Transparency = 0
  766. belt1.TopSurface = 0
  767. belt1.CanCollide = false
  768. belt1.Parent = me
  769. belt1.BottomSurface = 0
  770. m6 = Instance.new("SpecialMesh")
  771. m6.Scale = Vector3.new(5.5,0.5,5.5)
  772. m6.MeshType = "Sphere"
  773. m6.Parent = belt1
  774. weld6 = Instance.new("Weld")
  775. weld6.Part0 = me["Torso"]
  776. weld6.Part1 = belt1
  777. weld6.Parent = me["Torso"]
  778. belt1.Reflectance = 0
  779. weld6.C0 = CFrame.new(0,-2.03,-4)*CFrame.fromEulerAnglesXYZ(0,3.6,0)
  780. wait(0)
  781. man.Humanoid.WalkSpeed = 0
  782. man.Torso.CFrame = game.workspace.rigletto.d.CFrame + Vector3.new(0,0,0)
  783. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(1.3,-1.6,0)
  784. man.Torso["Right Hip"].C0 = CFrame.new(1,0,0)*CFrame.fromEulerAnglesXYZ(.7,1.6,0)
  785. local sg = Instance.new("BodyPosition")
  786. sg.maxForce = Vector3.new(104000,2004000, 1044000)
  787. sg.Name = "crouch"
  788. sg.position = game.workspace.rigletto.Torso.Position + Vector3.new(0,-1.3,0)
  789. sg.Parent = game.workspace.rigletto.Torso
  790. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,-1)*CFrame.fromEulerAnglesXYZ(-1.3,-1.6,0)
  791. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,0,-0.8)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  792. me = game.workspace.rigletto
  793. me.Humanoid.WalkSpeed = 0
  794. local lg = Instance.new("BodyPosition")
  795. lg.maxForce = Vector3.new(104000,2004000, 1044000)
  796. lg.Name = "crouch"
  797. lg.position = man.Torso.Position + Vector3.new(0,-0.2,0)
  798. lg.Parent = man.Torso
  799. speech()
  800. healn()
  801. wait(0.2)
  802. healn()
  803. wait(0.4)
  804. healn()
  805. wait(0.3)
  806. healn()
  807. wait(2)
  808. healn()
  809. wait(1)
  810. lg:remove()
  811. sg:remove()
  812. man.Humanoid.WalkSpeed = 16
  813. game.workspace.rigletto.Humanoid.WalkSpeed = 16
  814. man.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  815. man.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  816. game.workspace.rigletto.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  817. game.workspace.rigletto.Torso["Right Hip"].C0 = CFrame.new(1,-1,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  818. game.workspace.rigletto.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,1.6,0)
  819. game.workspace.rigletto.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.fromEulerAnglesXYZ(0,-1.6,0)
  820. game.workspace.rigletto.bottem:remove()
  821. game.workspace.rigletto.d:remove()
  822. man.Humanoid.Health = man.Humanoid.Health + 30
  823. healing = false
  824. knife = false
  825. choose = math.random(1,4)
  826. if choose == 1 then
  827. me = man
  828. me.Humanoid.WalkSpeed = 20
  829. belt1 = Instance.new("Part")
  830. belt1.formFactor = 1
  831. belt1.Size = Vector3.new(1, 1, 1)
  832. belt1.BrickColor = BrickColor.new("White")
  833. belt1.Reflectance = 0
  834. belt1.Reflectance = 0.5
  835. belt1.Name = "bandg"
  836. belt1.Transparency = 0
  837. belt1.TopSurface = 0
  838. belt1.CanCollide = false
  839. belt1.Parent = me
  840. belt1.BottomSurface = 0
  841. m6 = Instance.new("SpecialMesh")
  842. m6.Scale = Vector3.new(1.3,0.4,1.3)
  843. m6.MeshType = "Brick"
  844. m6.Parent = belt1
  845. weld6 = Instance.new("Weld")
  846. weld6.Part0 = me["Right Arm"]
  847. weld6.Part1 = belt1
  848. weld6.Parent = me["Right Arm"]
  849. belt1.Reflectance = 0
  850. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  851. wait(0)
  852. end
  853. if choose == 2 then
  854. me = man
  855. me.Humanoid.WalkSpeed = 20
  856. belt1 = Instance.new("Part")
  857. belt1.formFactor = 1
  858. belt1.Size = Vector3.new(1, 1, 1)
  859. belt1.BrickColor = BrickColor.new("White")
  860. belt1.Reflectance = 0
  861. belt1.Reflectance = 0.5
  862. belt1.Name = "bandg"
  863. belt1.Transparency = 0
  864. belt1.TopSurface = 0
  865. belt1.CanCollide = false
  866. belt1.Parent = me
  867. belt1.BottomSurface = 0
  868. m6 = Instance.new("SpecialMesh")
  869. m6.Scale = Vector3.new(1.3,0.4,1.3)
  870. m6.MeshType = "Brick"
  871. m6.Parent = belt1
  872. weld6 = Instance.new("Weld")
  873. weld6.Part0 = me["Left Arm"]
  874. weld6.Part1 = belt1
  875. weld6.Parent = me["Left Arm"]
  876. belt1.Reflectance = 0
  877. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  878. wait(0)
  879. end
  880. if choose == 3 then
  881. me = man
  882. me.Humanoid.WalkSpeed = 20
  883. belt1 = Instance.new("Part")
  884. belt1.formFactor = 1
  885. belt1.Size = Vector3.new(1, 1, 1)
  886. belt1.BrickColor = BrickColor.new("White")
  887. belt1.Reflectance = 0
  888. belt1.Reflectance = 0.5
  889. belt1.Name = "bandg"
  890. belt1.Transparency = 0
  891. belt1.TopSurface = 0
  892. belt1.CanCollide = false
  893. belt1.Parent = me
  894. belt1.BottomSurface = 0
  895. m6 = Instance.new("SpecialMesh")
  896. m6.Scale = Vector3.new(1.3,0.4,1.3)
  897. m6.MeshType = "Brick"
  898. m6.Parent = belt1
  899. weld6 = Instance.new("Weld")
  900. weld6.Part0 = me["Right Leg"]
  901. weld6.Part1 = belt1
  902. weld6.Parent = me["Right Leg"]
  903. belt1.Reflectance = 0
  904. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  905. wait(0)
  906. end
  907. if choose == 4 then
  908. me = man
  909. me.Humanoid.WalkSpeed = 20
  910. belt1 = Instance.new("Part")
  911. belt1.formFactor = 1
  912. belt1.Size = Vector3.new(1, 1, 1)
  913. belt1.BrickColor = BrickColor.new("White")
  914. belt1.Reflectance = 0
  915. belt1.Reflectance = 0.5
  916. belt1.Name = "bandg"
  917. belt1.Transparency = 0
  918. belt1.TopSurface = 0
  919. belt1.CanCollide = false
  920. belt1.Parent = me
  921. belt1.BottomSurface = 0
  922. m6 = Instance.new("SpecialMesh")
  923. m6.Scale = Vector3.new(1.3,0.4,1.3)
  924. m6.MeshType = "Brick"
  925. m6.Parent = belt1
  926. weld6 = Instance.new("Weld")
  927. weld6.Part0 = me["Left Leg"]
  928. weld6.Part1 = belt1
  929. weld6.Parent = me["Left Leg"]
  930. belt1.Reflectance = 0
  931. weld6.C0 = CFrame.new(0,math.random(-0.2,0.2),0)*CFrame.fromEulerAnglesXYZ(math.random(0,1),0,0)
  932. wait(0)
  933. end
  934. end
  935. end
  936. end
  937. end
  938. end
  939. end
  940. function onKeyDown(key)
  941. if key == "q" then
  942. if dodge == false then
  943. dodge = true
  944. game.workspace.rigletto.Humanoid.PlatformStand = true
  945. wait(0.1)
  946. game.workspace.rigletto.Torso.Velocity = Vector3.new(math.random(-40,40),math.random(40,60),math.random(-40,40))
  947. speak = {"In your faic! >:O","Look out!!","ARGh!","Missed me!","Ninja medic!","Cant touch dis.","Matrix >:O","Take cover!!!","Duck!","Dodging bullets D:","EEK?","Of course. Attack the medic -_-","I hate this part of the job >_<!","Problem?"}
  948. colors = {"Red","Green","Blue"} -- The only 3 colors, adding more will error.
  949. local chat = game:GetService("Chat")
  950. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  951. wait(0.4)
  952. game.workspace.rigletto.Humanoid.PlatformStand = false
  953. wait(1)
  954. dodge = false
  955. end
  956. end
  957. if key == "e" then
  958. if knife == false then
  959. speak = {"Up you go!","Hmhmhahaha!","Argh!Die!","Ha!","Gimmi the spleen! :D","Die! >:D","I'm armed foo!","Take this!","Shanked!"}
  960. colors = {"Red","Green","Blue"} -- The only 3 colors, adding more will error.
  961. local chat = game:GetService("Chat")
  962. chat:Chat( game.workspace.rigletto.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  963. knifes()
  964. end
  965. end
  966. end
  967. function onSelected(mouse)
  968. mouse.KeyDown:connect(onKeyDown)
  969. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  970. end
  971. gun.Selected:connect(onSelected)
  972. --lego--
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