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UnknownZealot

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Sep 13th, 2018
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  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 18
  177. change = 2
  178. combo1 = false
  179. equip = false
  180. dgs = 75
  181. combo2 = true
  182. switch1 = false
  183. switch2 = true
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237. local weld = Instance.new("ManualWeld", a)
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. shirt = Instance.new("Shirt", Character)
  263. shirt.Name = "Shirt"
  264. pants = Instance.new("Pants", Character)
  265. pants.Name = "Pants"
  266. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1243896902"
  267. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1243897581"
  268.  
  269. mask = Instance.new("Part",Character)
  270. mask.Size = Vector3.new(1,1,1)
  271. mask.CFrame = Head.CFrame
  272. mask.CanCollide = false
  273. maskweld = Instance.new("Weld",mask)
  274. maskweld.Part0 = mask
  275. maskweld.Part1 = Head
  276. maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.15,0)
  277. mmask = Instance.new("SpecialMesh", mask)
  278. mmask.MeshType = "FileMesh"
  279. mmask.Scale = Vector3.new(1.06, 1.05, 1.06)
  280. mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=26340426','http://www.roblox.com/asset/?id=26340417'
  281.  
  282. fedora = Instance.new("Part",Character)
  283. fedora.Size = Vector3.new(1,1,1)
  284. fedora.CFrame = Head.CFrame
  285. fedora.CanCollide = false
  286. fedoraweld = Instance.new("Weld",fedora)
  287. fedoraweld.Part0 = fedora
  288. fedoraweld.Part1 = Head
  289. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,-.1)
  290. mfedora = Instance.new("SpecialMesh", fedora)
  291. mfedora.MeshType = "FileMesh"
  292. mfedora.Scale = Vector3.new(1, 1, 1)
  293. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=105426196','http://www.roblox.com/asset/?id=105425769'
  294.  
  295. tommygun = Instance.new("Part",Character)
  296. tommygun.Size = Vector3.new(2,2,2)
  297. tommygun.CFrame = RightArm.CFrame
  298. tommygun.CanCollide = false
  299. tommygunweld = Instance.new("Weld",tommygun)
  300. tommygunweld.Part0 = tommygun
  301. tommygunweld.Part1 = RightArm
  302. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  303. mtommygun = Instance.new("SpecialMesh", tommygun)
  304. mtommygun.MeshType = "FileMesh"
  305. mtommygun.Scale = Vector3.new(1, 1, 1)
  306. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  307.  
  308. shootbox = Instance.new("Part",Character)
  309. shootbox.Size = Vector3.new(.2,.2,.2)
  310. shootbox.CanCollide = false
  311. shootbox.Transparency = 1
  312. shootbox.CFrame = tommygun.CFrame
  313. shootboxweld = weldBetween(shootbox,tommygun)
  314. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  315. light = Instance.new("PointLight", shootbox)
  316. light.Color = BrickColor.new("Bright yellow").Color
  317. light.Range = 5
  318. light.Brightness = 11
  319. light.Enabled = false
  320. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  321. particlemiter1.Enabled = false
  322. particlemiter1.Texture = "rbxassetid://461242617"
  323. particlemiter1.Lifetime = NumberRange.new(.1)
  324. particlemiter1.Size = NumberSequence.new(1,0)
  325. particlemiter1.Rate = 20
  326. particlemiter1.RotSpeed = NumberRange.new(0)
  327. particlemiter1.Speed = NumberRange.new(0)
  328.  
  329. tommygunammo = Instance.new("Part",Character)
  330. tommygunammo.Size = Vector3.new(2,2,2)
  331. tommygunammo.CFrame = tommygun.CFrame
  332. tommygunammo.CanCollide = false
  333. tommygunammoweld = Instance.new("Weld",tommygunammo)
  334. tommygunammoweld.Part0 = tommygunammo
  335. tommygunammoweld.Part1 = tommygun
  336. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  337. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  338. mtommygunammo.MeshType = "FileMesh"
  339. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  340. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  341.  
  342. coroutine.wrap(function()
  343. while wait() do
  344. hum.WalkSpeed = ws
  345. LeftArm.BrickColor = BrickColor.new("Light orange")
  346. RightArm.BrickColor = BrickColor.new("Light orange")
  347. Head.BrickColor = BrickColor.new("Light orange")
  348. end
  349. end)()
  350. godmode = coroutine.wrap(function()
  351. for i,v in pairs(Character:GetChildren()) do
  352. if v:IsA("BasePart") and v ~= Root then
  353. v.Anchored = false
  354. end
  355. end
  356. while true do
  357. hum.MaxHealth = math.huge
  358. wait(0.0000001)
  359. hum.Health = math.huge
  360. wait()
  361. end
  362. end)
  363. godmode()
  364. ff = Instance.new("ForceField", Character)
  365. ff.Visible = false
  366.  
  367. coroutine.wrap(function()
  368. for i,v in pairs(Character:GetChildren()) do
  369. if v.Name == "Animate" then v:Remove()
  370. end
  371. end
  372. end)()
  373.  
  374. function damagealll(Radius,Position)
  375. local Returning = {}
  376. for _,v in pairs(workspace:GetChildren()) do
  377. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  378. if v:FindFirstChild("Torso") then
  379. local Mag = (v.Torso.Position - Position).magnitude
  380. if Mag < Radius then
  381. table.insert(Returning,v)
  382. end
  383. elseif v:FindFirstChild("UpperTorso") then
  384. local Mag = (v.UpperTorso.Position - Position).magnitude
  385. if Mag < Radius then
  386. table.insert(Returning,v)
  387. end
  388. end
  389. end
  390. end
  391. return Returning
  392. end
  393.  
  394. ArtificialHB = Instance.new("BindableEvent", script)
  395. ArtificialHB.Name = "Heartbeat"
  396. script:WaitForChild("Heartbeat")
  397.  
  398. frame = 1 / 60
  399. tf = 0
  400. allowframeloss = false
  401. tossremainder = false
  402.  
  403.  
  404. lastframe = tick()
  405. script.Heartbeat:Fire()
  406.  
  407.  
  408. game:GetService("RunService").Heartbeat:connect(function(s, p)
  409. tf = tf + s
  410. if tf >= frame then
  411. if allowframeloss then
  412. script.Heartbeat:Fire()
  413. lastframe = tick()
  414. else
  415. for i = 1, math.floor(tf / frame) do
  416. script.Heartbeat:Fire()
  417. end
  418. lastframe = tick()
  419. end
  420. if tossremainder then
  421. tf = 0
  422. else
  423. tf = tf - frame * math.floor(tf / frame)
  424. end
  425. end
  426. end)
  427.  
  428. function swait(num)
  429. if num == 0 or num == nil then
  430. game:service("RunService").Stepped:wait(0)
  431. else
  432. for i = 0, num do
  433. game:service("RunService").Stepped:wait(0)
  434. end
  435. end
  436. end
  437.  
  438. doomtheme = Instance.new("Sound", Torso)
  439. doomtheme.Volume = 1
  440. doomtheme.Name = "doomtheme"
  441. doomtheme.Looped = true
  442. doomtheme.SoundId = "rbxassetid://482079489"
  443. doomtheme:Play()
  444.  
  445. Torso.ChildRemoved:connect(function(removed)
  446. if removed.Name == "doomtheme" then
  447.  
  448. doomtheme = Instance.new("Sound", Torso)
  449. doomtheme.Volume = 1
  450. doomtheme.Name = "doomtheme"
  451. doomtheme.Looped = true
  452. doomtheme.SoundId = "rbxassetid://482079489"
  453. doomtheme:Play()
  454. end
  455. end)
  456.  
  457. for _,n in pairs(Character:GetChildren()) do
  458. if n:IsA("Accessory") then n:Remove() end
  459. end
  460. for _,x in pairs(Character:GetChildren()) do
  461. if x:IsA("Decal") then x:Remove() end
  462. end
  463.  
  464. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  465. so = Instance.new("Sound")
  466. so.Parent = PARENT
  467. so.SoundId = "rbxassetid://"..ID
  468. so.Volume = VOL
  469. so.Looped = LOOP
  470. so:Play()
  471. removeuseless:AddItem(so,REMOVE)
  472. end
  473.  
  474. mouse.KeyDown:connect(function(Press)
  475. Press=Press:lower()
  476. if Press=='t' then
  477. if tauntdebounce then return end
  478. tauntdebounce = true
  479. local b1 = Instance.new("BillboardGui",Head)
  480. b1.Size = UDim2.new(0,4,0,1.6)
  481. b1.StudsOffset = Vector3.new(0,0,0)
  482. b1.Name = "laff"
  483. b1.AlwaysOnTop = true
  484. b1.StudsOffset = Vector3.new(0,2,0)
  485. b1.Adornee = Head
  486. removeuseless:AddItem(b1,3)
  487. local b2 = Instance.new("TextLabel",b1)
  488. b2.BackgroundTransparency = 1
  489. b2.Text = "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
  490. b2.Font = "Antique"
  491. b2.TextSize = 30
  492. b2.Name = "lafftext"
  493. b2.TextStrokeTransparency = 0
  494. b2.TextColor3 = BrickColor.new("Grey").Color
  495. b2.TextStrokeColor3 = Color3.new(0,0,0)
  496. b2.Size = UDim2.new(1,0,.5,0)
  497. laff = Instance.new("Sound",Head)
  498. laff.SoundId = "rbxassetid://1220249266"
  499. laff.Volume = 5
  500. laff:Play()
  501. wait(5)
  502. laff:Remove()
  503. tauntdebounce = false
  504. end
  505. end)
  506.  
  507. mouse.KeyDown:connect(function(Press)
  508. Press=Press:lower()
  509. if Press=='e' then
  510. if debounce then return end
  511. if equip then
  512. g1:Remove()
  513. light.Enabled = false
  514. pcall(function()
  515. temmy:Remove()
  516. end)
  517. for i,v in pairs(tommygun:GetDescendants()) do
  518. if v.Name == "temmy" then v:Remove()
  519. end
  520. end
  521. light.Enabled = false
  522. particlemiter1.Enabled = false
  523. hum.CameraOffset = Vector3.new(0,0,0)
  524. attacking = false
  525. equip = false
  526. shooting = false
  527. gunallowance = false
  528. ws = 18
  529. else
  530. g1 = Instance.new("BodyGyro", Root)
  531. g1.D = 175
  532. g1.P = 20000
  533. g1.MaxTorque = Vector3.new(0,9000,0)
  534. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  535. attacking = true
  536. debounce = true
  537. equip = true
  538. coroutine.wrap(function()
  539. while equip do
  540. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  541. ws = 10
  542. swait()
  543. if Root.Velocity.y > 1 then
  544. position = "Jump3"
  545. elseif Root.Velocity.y < -1 then
  546. position = "Falling3"
  547. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  548. position = "Walk3"
  549. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  550. position = "Idle4"
  551. end
  552. end
  553. end)()
  554. coroutine.wrap(function()
  555. while equip do
  556. swait()
  557. settime = 0.05
  558. sine = sine + change
  559. if position == "Jump3" and attacking and not running then
  560. change = .65
  561. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  562. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  563. elseif position == "Falling3" and attacking and not running then
  564. change = .65
  565. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  566. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  567. elseif position == "Walk3" and attacking == true and running == false then
  568. change = .65
  569. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  570. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  571. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  572. elseif position == "Idle4" and attacking == true and running == false then
  573. change = .65
  574. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  575. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  576. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  577. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  578. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  579. end
  580. end
  581. end)()
  582. SOUND(RightArm,898163129,6,false,2)
  583. for i = 1, 30 do
  584. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  585. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  586. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  587. swait()
  588. end
  589. gunallowance = true
  590. mouse.Button1Down:connect(function()
  591. if gunallowance then
  592. particlemiter1.Enabled = true
  593. temmy = Instance.new("Sound",tommygun)
  594. temmy.SoundId = "rbxassetid://2204318084"
  595. temmy.Volume = 6
  596. temmy.Name = "temmy"
  597. temmy.Looped = true
  598. temmy:Play()
  599. shooting = true
  600. end
  601. end)
  602. mouse.Button1Up:connect(function()
  603. if gunallowance then
  604. hum.CameraOffset = Vector3.new(0,0,0)
  605. light.Enabled = false
  606. particlemiter1.Enabled = false
  607. pcall(function()
  608. temmy:Remove()
  609. end)
  610. for i,v in pairs(tommygun:GetDescendants()) do
  611. if v.Name == "temmy" then v:Remove()
  612. end
  613. end
  614. shooting = false
  615. end
  616. end)
  617. coroutine.wrap(function()
  618. if firsttime2 then return end
  619. firsttime2 = true
  620. while true do
  621. swait(3)
  622. if shooting then
  623. if switch1 then
  624. switch1 = false
  625. switch2 = true
  626. light.Enabled = true
  627. elseif switch2 then
  628. switch1 = true
  629. switch2 = false
  630. light.Enabled = false
  631. end
  632. pcall(function()
  633. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  634. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  635. end
  636. end)
  637. end
  638. end
  639. end)()
  640. coroutine.wrap(function()
  641. if firsttime then return end
  642. firsttime = true
  643. while true do
  644. if shooting then
  645. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  646. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  647. pcall(function()
  648. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  649. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(10)
  650. end
  651. end)
  652. elseif not shooting then
  653. end
  654. swait()
  655. end
  656. end)()
  657. debounce = false
  658. end
  659. end
  660. end)
  661.  
  662. mouse.KeyDown:connect(function(Press)
  663. Press=Press:lower()
  664. if Press=='z' then
  665. print("Music switched to 1")
  666. id = 482079489
  667. doomtheme.SoundId = "rbxassetid://"..id
  668. doomtheme:Play()
  669. end
  670. end)
  671.  
  672. mouse.KeyDown:connect(function(Press)
  673. Press=Press:lower()
  674. if Press=='v' then
  675. print("Music switched to 4")
  676. id = 2167860721
  677. doomtheme.SoundId = "rbxassetid://"..id
  678. doomtheme:Play()
  679. end
  680. end)
  681.  
  682. mouse.KeyDown:connect(function(Press)
  683. Press=Press:lower()
  684. if Press=='x' then
  685. print("Music switched to 2")
  686. id = 318812395
  687. doomtheme.SoundId = "rbxassetid://"..id
  688. doomtheme:Play()
  689. end
  690. end)
  691.  
  692. mouse.KeyDown:connect(function(Press)
  693. Press=Press:lower()
  694. if Press=='c' then
  695. print("Music switched to 3")
  696. id = 2163440069
  697. doomtheme.SoundId = "rbxassetid://"..id
  698. doomtheme:Play()
  699. end
  700. end)
  701.  
  702. mouse.KeyDown:connect(function(Press)
  703. Press=Press:lower()
  704. if Press=='b' then
  705. print("Music switched to 5")
  706. id = 894330983
  707. doomtheme.SoundId = "rbxassetid://"..id
  708. doomtheme:Play()
  709. end
  710. end)
  711.  
  712.  
  713. checks1 = coroutine.wrap(function() -------Checks
  714. while true do
  715. if Root.Velocity.y > 1 then
  716. position = "Jump"
  717. elseif Root.Velocity.y < -1 then
  718. position = "Falling"
  719. elseif Root.Velocity.Magnitude < 2 then
  720. position = "Idle"
  721. elseif Root.Velocity.Magnitude < 20 then
  722. position = "Walking"
  723. elseif Root.Velocity.Magnitude > 20 then
  724. position = "Running"
  725. else
  726. end
  727. wait()
  728. end
  729. end)
  730. checks1()
  731.  
  732. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  733. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  734. end
  735.  
  736. function ray2(StartPos, EndPos, Distance, Ignore)
  737. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  738. return ray(StartPos, DIRECTION, Distance, Ignore)
  739. end
  740.  
  741. OrgnC0 = Neck.C0
  742. local movelimbs = coroutine.wrap(function()
  743. while RunSrv.RenderStepped:wait() do
  744. TrsoLV = Torso.CFrame.lookVector
  745. Dist = nil
  746. Diff = nil
  747. if not MseGuide then
  748. print("Failed to recognize")
  749. else
  750. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  751. Dist = (Head.CFrame.p-Point).magnitude
  752. Diff = Head.CFrame.Y-Point.Y
  753. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  754. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  755. Diff2 = LeftArm.CFrame.Y-Point.Y
  756. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  757. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  758. end
  759. end
  760. end)
  761. movelimbs()
  762. immortal = {}
  763. for i,v in pairs(Character:GetDescendants()) do
  764. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  765. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  766. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  767. end
  768. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  769. elseif v:IsA("JointInstance") then
  770. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  771. end
  772. end
  773. for e = 1, #immortal do
  774. if immortal[e] ~= nil then
  775. local STUFF = immortal[e]
  776. local PART = STUFF[1]
  777. local PARENT = STUFF[2]
  778. local MATERIAL = STUFF[3]
  779. local COLOR = STUFF[4]
  780. local TRANSPARENCY = STUFF[5]
  781. if levitate then
  782. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  783. PART.Material = MATERIAL
  784. PART.Color = COLOR
  785. PART.Transparency = TRANSPARENCY
  786. end
  787. PART.AncestryChanged:connect(function()
  788. PART.Parent = PARENT
  789. end)
  790. else
  791. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  792. PART.Material = MATERIAL
  793. PART.Color = COLOR
  794. PART.Transparency = TRANSPARENCY
  795. end
  796. PART.AncestryChanged:connect(function()
  797. PART.Parent = PARENT
  798. end)
  799. end
  800. end
  801. end
  802. function immortality()
  803. for e = 1, #immortal do
  804. if immortal[e] ~= nil then
  805. local STUFF = immortal[e]
  806. local PART = STUFF[1]
  807. local PARENT = STUFF[2]
  808. local MATERIAL = STUFF[3]
  809. local COLOR = STUFF[4]
  810. local TRANSPARENCY = STUFF[5]
  811. if PART.ClassName == "Part" and PART == Root then
  812. PART.Material = MATERIAL
  813. PART.Color = COLOR
  814. PART.Transparency = TRANSPARENCY
  815. end
  816. if PART.Parent ~= PARENT then
  817. hum:Remove()
  818. PART.Parent = PARENT
  819. hum = Instance.new("Humanoid",Character)
  820. hum.Name = "noneofurbusiness"
  821. end
  822. end
  823. end
  824. end
  825. coroutine.wrap(function()
  826. while true do
  827. if hum.Health < .1 then
  828. deadsound = Instance.new("Sound", Torso)
  829. deadsound.Volume = 6
  830. deadsound.SoundId = "rbxassetid://1411352723"
  831. deadsound:Play()
  832. immortality()
  833. end
  834. wait()
  835. end
  836. end)()
  837.  
  838. local anims = coroutine.wrap(function()
  839. while true do
  840. settime = 0.05
  841. sine = sine + change
  842. if position == "Jump" and attacking == false then
  843. change = 1
  844. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  845. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  846. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  847. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  848. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  849. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  850. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  851. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  852. elseif position == "Jump2" and attacking == false then
  853. change = 1
  854. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  855. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  856. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  857. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  858. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  859. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  860. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  861. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  862. elseif position == "Falling" and attacking == false then
  863. change = 1
  864. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  865. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  866. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  867. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  870. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  871. elseif position == "Falling2" and attacking == false then
  872. change = 1
  873. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  874. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  875. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  876. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  877. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  878. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  879. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  880. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  881. elseif position == "Walking" and attacking == false and running == false then
  882. change = 1.2
  883. walking = true
  884. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  885. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  886. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  887. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  889. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  890. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  891. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  892. elseif position == "Idle" and attacking == false and running == false then
  893. change = .5
  894. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  895. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  896. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  897. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  898. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  900. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  901. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  902. elseif position == "Idle2" and attacking == false and running == false then
  903. change = .75
  904. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  905. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  906. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  907. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  908. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  909. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  910. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  911. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  912. elseif position == "Walking2" and attacking == false and running == false then
  913. ws = 50
  914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  915. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  916. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  918. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  919. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  922. elseif position == "Running" and attacking == false then
  923. change = 1
  924. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  925. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  926. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  927. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  928. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  929. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  930. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  931. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  932. end
  933. swait()
  934. end
  935. end)
  936. anims()
  937. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
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