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oof lord

Dec 21st, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139.  
  140. repeat wait()
  141.  
  142. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  143.  
  144.  
  145. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  146.  
  147. local num = 0
  148. local p = game.Players.LocalPlayer
  149. local char = p.Character
  150. local rad = math.rad
  151. local hum = char.Humanoid
  152.  
  153. local EM = Enum.Material
  154. local CF = CFrame
  155. local V3 = Vector3
  156. local Ins = Instance
  157. local Col = Color3
  158. local UD = UDim
  159. local UD2 = UDim2
  160. local mr = math.rad
  161. local mra = math.random
  162. local mh = math.huge
  163.  
  164. for _, p in pairs(char:GetChildren()) do
  165. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  166. p:Destroy()
  167. end
  168. end
  169. local BC = char["Body Colors"]
  170. BC.HeadColor = BrickColor.new("Bright yellow")
  171. BC.RightArmColor = BrickColor.new("Bright yellow")
  172. BC.LeftArmColor = BrickColor.new("Bright yellow")
  173. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  174. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  175. BC.TorsoColor = BrickColor.new("Bright blue")
  176.  
  177. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  178.  
  179. human = char.Humanoid
  180. hrp = char.HumanoidRootPart
  181. anim = human.Animator
  182.  
  183.  
  184. -- HAIR
  185.  
  186.  
  187.  
  188.  
  189. local txt2 = Instance.new("BillboardGui", char)
  190. txt2.Adornee = char.Head
  191. txt2.Name = "_status2"
  192. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  193. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  194. local text2 = Instance.new("TextLabel", txt2)
  195. text2.Size = UDim2.new(15, 0,2, 0)
  196. text2.FontSize = "Size24"
  197. text2.TextScaled = true
  198. text2.TextTransparency = 0
  199. text2.BackgroundTransparency = 1
  200. text2.TextTransparency = 0
  201. text2.TextStrokeTransparency = 0
  202. text2.Font = Enum.Font.SciFi
  203. text2.TextStrokeColor3 = Color3.new(0,0,0)
  204. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  205. text2.Text = "Nooby "..p.Name
  206. v2=Instance.new("Part")
  207. v2.Name = "ColorBrick"
  208. v2.Parent= char
  209. v2.FormFactor="Symmetric"
  210. v2.Anchored=true
  211. v2.CanCollide=false
  212. v2.BottomSurface="Smooth"
  213. v2.TopSurface="Smooth"
  214. v2.Size=Vector3.new(10,5,3)
  215. v2.Transparency=1
  216. v2.CFrame=char.HumanoidRootPart.CFrame
  217. v2.BrickColor=BrickColor.new("Lime green")
  218. v2.Transparency=1
  219. v2.Shape="Block"
  220.  
  221.  
  222.  
  223. coroutine.resume(coroutine.create(function()
  224. while wait() do
  225. for i = 1,50 do
  226. wait()
  227. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  228. end
  229. for i = 1,50 do
  230. wait()
  231. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  232. end
  233. for i = 1,50 do
  234. wait()
  235. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  236. end
  237.  
  238. end
  239. end))
  240.  
  241.  
  242.  
  243.  
  244.  
  245. local Mode = "Noob"
  246.  
  247.  
  248.  
  249.  
  250. coroutine.resume(coroutine.create(function()
  251. while wait() do
  252. if char:FindFirstChild("Eye1") ~= nil then
  253. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  254. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  255.  
  256. for i = 1, 10 do
  257. wait()
  258. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  259. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  260. end
  261. for i = 1, 10 do
  262. wait()
  263. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  264. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  265. end
  266. wait(2)
  267. end
  268. end
  269. end))
  270.  
  271.  
  272.  
  273. local namee = "Nooby "..p.Name
  274. local chatDB = false
  275.  
  276. function chatfunc(msg)
  277. coroutine.resume(coroutine.create(function()
  278. if not chatDB then
  279. chatDB = true
  280. for i = 1,#msg do
  281. wait()
  282. text2.Text = string.sub(msg, 1, i)
  283. end
  284. wait(2)
  285. if Mode == "Guest" then
  286. namee = "Guesty "..p.Name
  287. elseif Mode == "Guest666" then
  288. namee = "The Awakened "..p.Name
  289. end
  290. for i = 1,#namee do
  291. wait()
  292. text2.Text = string.sub(namee, 1, i)
  293. end
  294. chatDB = false -- So you can use right after it is done.
  295. end
  296. end))
  297. end
  298.  
  299.  
  300.  
  301. local Theme = Instance.new("Sound", char)
  302. Theme.Looped = true
  303. Theme.SoundId = "rbxassetid://265241849"
  304. Theme.Volume = 100
  305. Theme:Play()
  306.  
  307. local clerp = function(a, b, t)
  308. return a:lerp(b, t)
  309. end
  310.  
  311. -------------------------------------
  312. local Head = char.Head
  313. local RArm = char["Right Arm"]
  314. local LArm = char["Left Arm"]
  315. local Torso = char.Torso
  316. local LLeg = char["Left Leg"]
  317. local RLeg = char["Right Leg"]
  318. -------------------------------------
  319.  
  320. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  321. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  322. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  323. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  324. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  325. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  326. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  327. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  328. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  329. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  330. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  331. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  332. RS = Torso:FindFirstChild("Right Shoulder")
  333. LS = Torso:FindFirstChild("Left Shoulder")
  334. RH = Torso:FindFirstChild("Right Hip")
  335. LH = Torso:FindFirstChild("Left Hip")
  336. RJ = hrp:FindFirstChild("RootJoint")
  337. NK = Torso:FindFirstChild("Neck")
  338. local RunS = game:GetService("RunService")
  339. local Mouse = p:GetMouse()
  340. local animen = true
  341. local Player = game.Players.localPlayer
  342. local Character = Player.Character
  343. local Humanoid = Character.Humanoid
  344. local LeftArm = Character["Left Arm"]
  345. local RightArm = Character["Right Arm"]
  346. local LeftLeg = Character["Left Leg"]
  347. local RightLeg = Character["Right Leg"]
  348. local Head = Character.Head
  349. local Torso = Character.Torso
  350. local Camera = game.Workspace.CurrentCamera
  351. local RootPart = Character.HumanoidRootPart
  352. local RootJoint = RootPart.RootJoint
  353. local Pause = false
  354. local attack = false
  355. local LOL = false
  356. local Anim = 'Idle'
  357. local attacktype = 1
  358. local delays = false
  359. local play = true
  360. local targetted = nil
  361. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  362. local velocity = RootPart.Velocity.y
  363. local sine = 0
  364. local change = 1
  365. local doe = 0
  366. local Create = LoadLibrary("RbxUtility").Create
  367. Humanoid.WalkSpeed = 80
  368.  
  369.  
  370.  
  371.  
  372.  
  373.  
  374. local TrailSoundStart = Instance.new("Sound", char)
  375. TrailSoundStart.Looped = false
  376. TrailSoundStart.Volume = 0.4
  377. TrailSoundStart.SoundId = "rbxassetid://905876599"
  378.  
  379. local TrailSound = Instance.new("Sound", char)
  380. TrailSound.Looped = true
  381. TrailSound.Volume = 0.4
  382. TrailSound.SoundId = "rbxassetid://379557765"
  383.  
  384. local StepSound = Instance.new("Sound", char)
  385. StepSound.Looped = false
  386. StepSound.Volume = 0.7
  387. StepSound.SoundId = "rbxassetid://289556450"
  388.  
  389. local TransformationSound = Instance.new("Sound", char)
  390. TransformationSound.Looped = false
  391. TransformationSound.Volume = 0.5
  392. TransformationSound.SoundId = "rbxassetid://165969964"
  393.  
  394. local ShadowTravel = Instance.new("Sound", char)
  395. ShadowTravel.Looped = true
  396. ShadowTravel.Volume = 1
  397. ShadowTravel.SoundId = "rbxassetid://362395087"
  398.  
  399. local NeckSnap = Instance.new("Sound", char)
  400. NeckSnap.Looped = false
  401. NeckSnap.Volume = 1
  402. NeckSnap.SoundId = "rbxassetid://198606040"
  403.  
  404.  
  405.  
  406.  
  407.  
  408. function findNearestTorso(pos)
  409. local list = game.Workspace:children()
  410. local torso = nil
  411. local dist = 150
  412. local temp = nil
  413. local human = nil
  414. local temp2 = nil
  415. for x = 1, #list do
  416. temp2 = list[x]
  417. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  418. temp = temp2:findFirstChild("HumanoidRootPart")
  419. human = temp2:findFirstChildOfClass("Humanoid")
  420. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  421. if (temp.Position - pos).magnitude < dist then
  422. torso = temp
  423. dist = (temp.Position - pos).magnitude
  424. end
  425. end
  426. end
  427. end
  428. return torso.Parent.Name
  429. end
  430.  
  431.  
  432.  
  433.  
  434. function findNearestTorso2(pos)
  435. local list = game.Workspace:children()
  436. local torso = nil
  437. local dist = 150
  438. local temp = nil
  439. local human = nil
  440. local temp2 = nil
  441. for x = 1, #list do
  442. temp2 = list[x]
  443. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  444. temp = temp2:findFirstChild("HumanoidRootPart")
  445. human = temp2:findFirstChildOfClass("Humanoid")
  446. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  447. if (temp.Position - pos).magnitude < dist then
  448. torso = temp
  449. dist = (temp.Position - pos).magnitude
  450. end
  451. end
  452. end
  453. end
  454. return torso
  455. end
  456.  
  457.  
  458. function NoobStep()
  459. StepSound:Play()
  460. if Mode == "Guest" then
  461. chatfunc("GUEST STEP!!11!1!")
  462. elseif Mode == "Noob" then
  463. chatfunc("NOOB STEP!!111!!")
  464. end
  465. local NeonTorsopls = Torso:Clone()
  466. local Arm1 = RightArm:Clone()
  467. local Arm2 = LeftArm:Clone()
  468. local Head1 = Head:Clone()
  469. local Leg1 = RightLeg:Clone()
  470. local Leg2 = LeftLeg:Clone()
  471.  
  472. Head1.Name = "Headdd"
  473. Arm1.Name = "Armmm1"
  474. Arm2.Name = "Armmm2"
  475. NeonTorsopls.Name = "Torsooo"
  476. Leg1.Name = "Leggg1"
  477. Leg2.Name = "Leggg2"
  478.  
  479. NeonTorsopls.Parent = char
  480. Arm1.Parent = char
  481. Arm2.Parent = char
  482. Head1.Parent = char
  483. Leg1.Parent = char
  484. Leg2.Parent = char
  485. Head1:ClearAllChildren()
  486. Arm1:ClearAllChildren()
  487. Leg1:ClearAllChildren()
  488. Leg2:ClearAllChildren()
  489. NeonTorsopls:ClearAllChildren()
  490. Arm2:ClearAllChildren()
  491.  
  492. NeonTorsopls.CFrame = Torso.CFrame
  493. Arm1.CFrame = RightArm.CFrame
  494. Arm2.CFrame = LeftArm.CFrame
  495. Head1.CFrame = Head.CFrame
  496. Leg1.CFrame = RightLeg.CFrame
  497. Leg2.CFrame = LeftLeg.CFrame
  498.  
  499. Leg1.Material = "Neon"
  500. Arm1.Material = "Neon"
  501. Arm2.Material = "Neon"
  502. Leg2.Material = "Neon"
  503. NeonTorsopls.Material = "Neon"
  504. Head1.Material = "Neon"
  505.  
  506. Head1.Anchored = true
  507. NeonTorsopls.Anchored = true
  508. Arm1.Anchored = true
  509. Arm2.Anchored = true
  510. Leg1.Anchored = true
  511. Leg2.Anchored = true
  512.  
  513. Leg2.CanCollide = false
  514. Leg1.CanCollide = false
  515. Head1.CanCollide = false
  516. NeonTorsopls.CanCollide = false
  517. Arm1.CanCollide = false
  518. Arm2.CanCollide = false
  519.  
  520.  
  521. coroutine.resume(coroutine.create(function()
  522. for i = 1,300 do
  523. game:GetService("RunService").RenderStepped:wait()
  524. Arm1.Transparency = Arm1.Transparency + 0.01
  525. Arm2.Transparency = Arm2.Transparency + 0.01
  526. Head1.Transparency = Head1.Transparency + 0.01
  527. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  528. Leg1.Transparency = Leg1.Transparency + 0.01
  529. Leg2.Transparency = Leg2.Transparency + 0.01
  530. if Head1.Transparency >= 1 then
  531. Leg1:Destroy()
  532. Leg2:Destroy()
  533. Head1:Destroy()
  534. Arm1:Destroy()
  535. Arm2:Destroy()
  536. NeonTorsopls:Destroy()
  537. end
  538. end
  539. end))
  540.  
  541. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  542. end
  543.  
  544.  
  545. local TrailEnabled = false
  546.  
  547. function EnableTrail()
  548. if Mode == "Noob" or Mode == "Guest" then
  549. TrailSoundStart:Play()
  550. chatfunc("Be Confuuse!!111!!")
  551. TrailSound:Play()
  552. while wait() and TrailEnabled == true do
  553. local NeonTorsopls = Torso:Clone()
  554. local Arm1 = RightArm:Clone()
  555. local Arm2 = LeftArm:Clone()
  556. local Head1 = Head:Clone()
  557. local Leg1 = RightLeg:Clone()
  558. local Leg2 = LeftLeg:Clone()
  559.  
  560. Head1.Name = "Headdd"
  561. Arm1.Name = "Armmm1"
  562. Arm2.Name = "Armmm2"
  563. NeonTorsopls.Name = "Torsooo"
  564. Leg1.Name = "Leggg1"
  565. Leg2.Name = "Leggg2"
  566.  
  567. NeonTorsopls.Parent = char
  568. Arm1.Parent = char
  569. Arm2.Parent = char
  570. Head1.Parent = char
  571. Leg1.Parent = char
  572. Leg2.Parent = char
  573. Head1:ClearAllChildren()
  574. Arm1:ClearAllChildren()
  575. Leg1:ClearAllChildren()
  576. Leg2:ClearAllChildren()
  577. NeonTorsopls:ClearAllChildren()
  578. Arm2:ClearAllChildren()
  579.  
  580. NeonTorsopls.CFrame = Torso.CFrame
  581. Arm1.CFrame = RightArm.CFrame
  582. Arm2.CFrame = LeftArm.CFrame
  583. Head1.CFrame = Head.CFrame
  584. Leg1.CFrame = RightLeg.CFrame
  585. Leg2.CFrame = LeftLeg.CFrame
  586.  
  587. Leg1.Material = "Neon"
  588. Arm1.Material = "Neon"
  589. Arm2.Material = "Neon"
  590. Leg2.Material = "Neon"
  591. NeonTorsopls.Material = "Neon"
  592. Head1.Material = "Neon"
  593.  
  594. Head1.Anchored = true
  595. NeonTorsopls.Anchored = true
  596. Arm1.Anchored = true
  597. Arm2.Anchored = true
  598. Leg1.Anchored = true
  599. Leg2.Anchored = true
  600.  
  601. Leg2.CanCollide = false
  602. Leg1.CanCollide = false
  603. Head1.CanCollide = false
  604. NeonTorsopls.CanCollide = false
  605. Arm1.CanCollide = false
  606. Arm2.CanCollide = false
  607.  
  608. coroutine.resume(coroutine.create(function()
  609. for i = 1,300 do
  610. game:GetService("RunService").RenderStepped:wait()
  611. Arm1.Transparency = Arm1.Transparency + 0.01
  612. Arm2.Transparency = Arm2.Transparency + 0.01
  613. Head1.Transparency = Head1.Transparency + 0.01
  614. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  615. Leg1.Transparency = Leg1.Transparency + 0.01
  616. Leg2.Transparency = Leg2.Transparency + 0.01
  617. if Head1.Transparency >= 1 then
  618. Leg1:Destroy()
  619. Leg2:Destroy()
  620. Head1:Destroy()
  621. Arm1:Destroy()
  622. Arm2:Destroy()
  623. NeonTorsopls:Destroy()
  624. end
  625. end
  626. end))
  627. end
  628.  
  629. elseif Mode == "Guest666" then
  630. chatfunc("Shadow Travel...")
  631. ShadowTravel:Play()
  632. while wait() and TrailEnabled == true do
  633. local NeonTorsopls = Torso:Clone()
  634. local Arm1 = RightArm:Clone()
  635. local Arm2 = LeftArm:Clone()
  636. local Head1 = Head:Clone()
  637. local Leg1 = RightLeg:Clone()
  638. local Leg2 = LeftLeg:Clone()
  639.  
  640. Head1.Name = "Headdd"
  641. Arm1.Name = "Armmm1"
  642. Arm2.Name = "Armmm2"
  643. NeonTorsopls.Name = "Torsooo"
  644. Leg1.Name = "Leggg1"
  645. Leg2.Name = "Leggg2"
  646.  
  647. NeonTorsopls.Parent = char
  648. Arm1.Parent = char
  649. Arm2.Parent = char
  650. Head1.Parent = char
  651. Leg1.Parent = char
  652. Leg2.Parent = char
  653. Head1:ClearAllChildren()
  654. Arm1:ClearAllChildren()
  655. Leg1:ClearAllChildren()
  656. Leg2:ClearAllChildren()
  657. NeonTorsopls:ClearAllChildren()
  658. Arm2:ClearAllChildren()
  659.  
  660. NeonTorsopls.CFrame = Torso.CFrame
  661. Arm1.CFrame = RightArm.CFrame
  662. Arm2.CFrame = LeftArm.CFrame
  663. Head1.CFrame = Head.CFrame
  664. Leg1.CFrame = RightLeg.CFrame
  665. Leg2.CFrame = LeftLeg.CFrame
  666.  
  667. Leg1.Material = "Neon"
  668. Arm1.Material = "Neon"
  669. Arm2.Material = "Neon"
  670. Leg2.Material = "Neon"
  671. NeonTorsopls.Material = "Neon"
  672. Head1.Material = "Neon"
  673.  
  674. Head1.Anchored = true
  675. NeonTorsopls.Anchored = true
  676. Arm1.Anchored = true
  677. Arm2.Anchored = true
  678. Leg1.Anchored = true
  679. Leg2.Anchored = true
  680.  
  681. Leg2.CanCollide = false
  682. Leg1.CanCollide = false
  683. Head1.CanCollide = false
  684. NeonTorsopls.CanCollide = false
  685. Arm1.CanCollide = false
  686. Arm2.CanCollide = false
  687.  
  688. coroutine.resume(coroutine.create(function()
  689. for i = 1,300 do
  690. game:GetService("RunService").RenderStepped:wait()
  691. Arm1.Transparency = Arm1.Transparency + 0.1
  692. Arm2.Transparency = Arm2.Transparency + 0.1
  693. Head1.Transparency = Head1.Transparency + 0.1
  694. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  695. Leg1.Transparency = Leg1.Transparency + 0.1
  696. Leg2.Transparency = Leg2.Transparency + 0.1
  697. if Head1.Transparency >= 1 then
  698. Leg1:Destroy()
  699. Leg2:Destroy()
  700. Head1:Destroy()
  701. Arm1:Destroy()
  702. Arm2:Destroy()
  703. NeonTorsopls:Destroy()
  704. end
  705. end
  706. end))
  707. end
  708.  
  709.  
  710.  
  711.  
  712. end
  713. end
  714.  
  715. AnimEnabled = true
  716.  
  717. Mouse.KeyDown:Connect(function(k)
  718. if k == "9" then
  719. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  720.  
  721. elseif k == "8" then
  722. chatfunc("PLS NO!11!!")
  723.  
  724. elseif k == "7" then
  725. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  726.  
  727. elseif k == "6" then
  728. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  729.  
  730. elseif k == "5" then
  731. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  732.  
  733. elseif k == "4" then
  734. chatfunc("I Will Straighten U Out!!111!1")
  735.  
  736. elseif k == "e" then
  737. NoobStep()
  738.  
  739. elseif k == "q" then
  740. if TrailEnabled == false then
  741. TrailEnabled = true
  742. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  743. EnableTrail()
  744.  
  745. elseif TrailEnabled == true then
  746. TrailSound:Stop()
  747. ShadowTravel:Stop()
  748. TrailEnabled = false
  749. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  750. end
  751.  
  752. end
  753. end)
  754.  
  755.  
  756.  
  757. Humanoid.Animator.Parent = nil
  758. Character.Animate.Parent = nil
  759.  
  760.  
  761.  
  762. local newMotor = function(part0, part1, c0, c1)
  763. local w = Create('Motor'){
  764. Parent = part0,
  765. Part0 = part0,
  766. Part1 = part1,
  767. C0 = c0,
  768. C1 = c1,
  769. }
  770. return w
  771. end
  772. function clerp(a, b, t)
  773. return a:lerp(b, t)
  774. end
  775.  
  776. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  777. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  778.  
  779. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  780. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  781. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  782. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  783. RootJoint.C1 = CFrame.new(0, 0, 0)
  784. RootJoint.C0 = CFrame.new(0, 0, 0)
  785. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  786. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  787.  
  788. local rarmc1 = RW.C1
  789. local larmc1 = LW.C1
  790. local rlegc1 = RH.C1
  791. local llegc1 = LH.C1
  792.  
  793. local resetc1 = false
  794.  
  795.  
  796.  
  797. function PlayAnimationFromTable(table, speed, bool)
  798. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  799. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  800. RW.C0 = clerp(RW.C0, table[3], speed)
  801. LW.C0 = clerp(LW.C0, table[4], speed)
  802. RH.C0 = clerp(RH.C0, table[5], speed)
  803. LH.C0 = clerp(LH.C0, table[6], speed)
  804. if bool == true then
  805. if resetc1 == false then
  806. resetc1 = true
  807. RootJoint.C1 = RootJoint.C1
  808. Torso.Neck.C1 = Torso.Neck.C1
  809. RW.C1 = rarmc1
  810. LW.C1 = larmc1
  811. RH.C1 = rlegc1
  812. LH.C1 = llegc1
  813. end
  814. end
  815. end
  816.  
  817.  
  818.  
  819. function NoobBullets()
  820. chatfunc("TAIST THEESE SUKKERS!!11!!")
  821. AnimEnabled = false
  822. char.Humanoid.WalkSpeed = 0
  823.  
  824. coroutine.resume(coroutine.create(function()
  825. for f = 1,150 do
  826.  
  827. PlayAnimationFromTable({
  828. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  829. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  830. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  831. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  832. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  833. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  834. }, .3, false)
  835.  
  836. game:GetService("RunService").RenderStepped:wait()
  837. local random = math.random(-50, 50)
  838. local random2 = math.random(-65, 65)
  839. local random3 = math.random(-45, 45)
  840.  
  841.  
  842. local Bullet = Instance.new("Part", char)
  843. Bullet.Shape = "Ball"
  844. Bullet.BrickColor = BrickColor.new("New Yeller")
  845. Bullet.Anchored = true
  846. Bullet.CanCollide = false
  847. Bullet.Material = "Neon"
  848. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  849. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  850.  
  851. coroutine.resume(coroutine.create(function()
  852. for o = 1,150 do
  853. game:GetService("RunService").RenderStepped:wait()
  854. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  855. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  856. end
  857. wait(1)
  858. Bullet.Anchored = false
  859. local bv = Instance.new("BodyVelocity")
  860. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  861. bv.velocity = Mouse.Hit.lookVector *100
  862. bv.Parent = Bullet
  863. local Fired = true
  864. Bullet.Touched:Connect(function(hit)
  865. if Fired == true then
  866.  
  867. if hit.Parent.Name == char.Name then return end
  868. Bullet.Anchored = true
  869. coroutine.wrap(function()
  870. for o = 1,150 do
  871. game:GetService("RunService").RenderStepped:wait()
  872. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  873. end
  874. end)
  875.  
  876. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  877. hit.Parent:BreakJoints()
  878.  
  879. for _, y in pairs(hit.Parent:GetChildren()) do
  880. if y:IsA("MeshPart") or y:IsA("Part") then
  881. y.Anchored = true
  882. y.Material = "Neon"
  883. y:ClearAllChildren()
  884. else
  885. y:Destroy()
  886. end
  887. end
  888. end
  889. Bullet:Destroy()
  890. AnimEnabled = true
  891. char.Humanoid.WalkSpeed = 80
  892. end
  893. end)
  894. end))
  895.  
  896.  
  897.  
  898.  
  899.  
  900. end
  901. end))
  902. end
  903.  
  904.  
  905. function Transform()
  906. if Mode == "Guest" then
  907. char.Humanoid.WalkSpeed = 0
  908. char.Humanoid.JumpPower = 0
  909.  
  910. local Part = Instance.new("Part", char)
  911. Part.Anchored = true
  912. Part.CanCollide = false
  913. Part.Position = Torso.Position
  914. Part.Size = Vector3.new(1,1,1)
  915. Part.Material = "Neon"
  916. local Mesh = Instance.new("SpecialMesh", Part)
  917. Mesh.MeshType = "Sphere"
  918.  
  919. coroutine.resume(coroutine.create(function()
  920. for i = 1,10 do
  921. game:GetService("RunService").RenderStepped:wait()
  922. for i = 1,30 do
  923. game:GetService("RunService").RenderStepped:wait(0.00000001)
  924. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  925. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  926. end
  927.  
  928. for i = 1,30 do
  929. game:GetService("RunService").RenderStepped:wait(0.00000001)
  930. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  931. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  932. end
  933. end
  934. Theme.SoundId = "rbxassetid://305952044"
  935. TransformationSound:Play()
  936. local shirt = Instance.new("Shirt", char)
  937. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  938. BC.HeadColor = BrickColor.new("Light stone grey")
  939. BC.RightArmColor = BrickColor.new("Really black")
  940. BC.LeftArmColor = BrickColor.new("Really black")
  941. BC.RightLegColor = BrickColor.new("Really black")
  942. BC.LeftLegColor = BrickColor.new("Really black")
  943. BC.TorsoColor = BrickColor.new("Really black")
  944. Mesh.MeshType = "Cylinder"
  945. Part.Position = Torso.Position
  946. Part.Orientation = Vector3.new(0,0,90)
  947. for i = 1,200 do
  948. game:GetService("RunService").RenderStepped:wait(0.00000001)
  949. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  950. Part.Transparency = Part.Transparency + 0.005
  951. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  952. end
  953. chatfunc("Im Even Stronger Now!11!!")
  954. char.Humanoid.WalkSpeed = 200
  955. char.Humanoid.JumpPower = 30
  956. end))
  957.  
  958.  
  959.  
  960.  
  961.  
  962. elseif Mode == "Guest666" then
  963. char.Humanoid.WalkSpeed = 0
  964. char.Humanoid.JumpPower = 0
  965.  
  966. local Part = Instance.new("Part", char)
  967. Part.Anchored = true
  968. Part.CanCollide = false
  969. Part.Position = Torso.Position
  970. Part.Size = Vector3.new(1,1,1)
  971. Part.Material = "Neon"
  972. local Mesh = Instance.new("SpecialMesh", Part)
  973. Mesh.MeshType = "Sphere"
  974.  
  975. coroutine.resume(coroutine.create(function()
  976. coroutine.resume(coroutine.create(function()
  977. for i = 1,10 do
  978. game:GetService("RunService").RenderStepped:wait()
  979. for i = 1,70 do
  980. game:GetService("RunService").RenderStepped:wait(0.00000001)
  981. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  982. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  983. end
  984.  
  985. for i = 1,70 do
  986. game:GetService("RunService").RenderStepped:wait(0.00000001)
  987. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  988. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  989. end
  990. end
  991. end))
  992. for i = 1,50 do
  993. wait(math.random(0.0001, 1))
  994. local random = math.random(-5, 5)
  995. local random2 = math.random(-5, 5)
  996. local random3 = math.random(-5, 5)
  997. local Part2 = Instance.new("Part", char)
  998. Part2.Anchored = true
  999. Part2.CanCollide = false
  1000. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  1001. Part2.Size = Vector3.new(1,1,1)
  1002. Part2.BrickColor = BrickColor.new("Really red")
  1003. Part2.Material = "Neon"
  1004. Part2.Orientation = Vector3.new(0,0,90)
  1005. local Mesh2 = Instance.new("SpecialMesh", Part2)
  1006. Mesh2.MeshType = "Cylinder"
  1007. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  1008. coroutine.resume(coroutine.create(function()
  1009. for i = 1,200 do
  1010. game:GetService("RunService").RenderStepped:wait()
  1011. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  1012. Part2.Transparency = Part2.Transparency + 0.005
  1013. if Part2.Transparency >= 1 then
  1014. Part2:Destroy()
  1015. end
  1016. end
  1017. end))
  1018. end
  1019. TransformationSound:Play()
  1020.  
  1021. Theme.SoundId = "rbxassetid://598987226"
  1022.  
  1023. local Part3 = Instance.new("Part", char)
  1024. Part3.Anchored = false
  1025. Part3.CanCollide = false
  1026. Part3.Position = Torso.Position
  1027. Part3.Size = Vector3.new(0.2,0.2,0.2)
  1028. Part3.Material = "Neon"
  1029. Part3.BrickColor = BrickColor.new("Really red")
  1030. Part3.Name = "Eye1"
  1031. local Mesh3 = Instance.new("SpecialMesh", Part3)
  1032. Mesh3.MeshType = "Sphere"
  1033. local EyeWeld1 = Instance.new("Weld", Part3)
  1034. EyeWeld1.Part0 = char.Head
  1035. EyeWeld1.Part1 = Part3
  1036. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  1037.  
  1038. local Part4 = Instance.new("Part", char)
  1039. Part4.Anchored = false
  1040. Part4.CanCollide = false
  1041. Part4.Position = Torso.Position
  1042. Part4.Size = Vector3.new(0.2,0.2,0.2)
  1043. Part4.Material = "Neon"
  1044. Part4.BrickColor = BrickColor.new("Really red")
  1045. Part4.Name = "Eye2"
  1046. local Mesh4 = Instance.new("SpecialMesh", Part4)
  1047. Mesh4.MeshType = "Sphere"
  1048. local EyeWeld2 = Instance.new("Weld", Part4)
  1049. EyeWeld2.Part0 = char.Head
  1050. EyeWeld2.Part1 = Part4
  1051. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  1052.  
  1053. char.Head.face:Destroy()
  1054. local shirt = Instance.new("Shirt", char)
  1055. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  1056. BC.HeadColor = BrickColor.new("Really black")
  1057. BC.RightArmColor = BrickColor.new("Really black")
  1058. BC.LeftArmColor = BrickColor.new("Really black")
  1059. BC.RightLegColor = BrickColor.new("Really black")
  1060. BC.LeftLegColor = BrickColor.new("Really black")
  1061. BC.TorsoColor = BrickColor.new("Really black")
  1062. Mesh.MeshType = "Cylinder"
  1063. Part.Position = Torso.Position
  1064. Part.Orientation = Vector3.new(0,0,90)
  1065.  
  1066. for i = 1,250 do
  1067. game:GetService("RunService").RenderStepped:wait(0.00000001)
  1068. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  1069. Part.Transparency = Part.Transparency + 0.005
  1070. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  1071. end
  1072. chatfunc("I'm Gonna Kill You.")
  1073. char.Humanoid.WalkSpeed = 3
  1074. char.Humanoid.JumpPower = 30
  1075. end))
  1076. end
  1077. end
  1078.  
  1079.  
  1080.  
  1081. function WipeOut()
  1082. char.Humanoid.WalkSpeed = 0
  1083. char.Humanoid.JumpPower = 0
  1084.  
  1085. local Torsoo = findNearestTorso2(char.Torso.Position)
  1086. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  1087. if o:IsA("Part") or o:IsA("MeshPart") then
  1088. o.Anchored = true
  1089. end
  1090. end
  1091. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  1092. AnimEnabled = false
  1093.  
  1094. for i = 1,10 do
  1095. wait()
  1096. PlayAnimationFromTable({
  1097. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1098. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1099.  
  1100. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1101. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1102.  
  1103. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1104. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1105. }, .3, false)
  1106. end
  1107. chatfunc("Shhh.... Don't Move.")
  1108. wait(2)
  1109. coroutine.resume(coroutine.create(function()
  1110. for i = 1,10 do
  1111. wait()
  1112. PlayAnimationFromTable({
  1113. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1114. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1115.  
  1116. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1117. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1118.  
  1119. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1120. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1121. }, .8, false)
  1122. end
  1123. end))
  1124. NeckSnap:Play()
  1125. for u = 1,10 do
  1126. wait()
  1127. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  1128. end
  1129. wait(2)
  1130. chatfunc("Go To Sleep.")
  1131. Torsoo.Parent.Head.Anchored = false
  1132. AnimEnabled = true
  1133. human.JumpPower = 30
  1134. human.WalkSpeed = 3
  1135. end
  1136.  
  1137.  
  1138.  
  1139. Mouse.KeyDown:Connect(function(kk)
  1140. if kk == "r" then
  1141. NoobBullets()
  1142. elseif kk == "x" then
  1143. if Mode == "Guest666" then
  1144. WipeOut()
  1145. end
  1146. elseif kk == "f" then
  1147. if Mode == "Noob" then
  1148. chatfunc("BEHOLD!1!")
  1149. wait(1)
  1150. Mode = "Guest"
  1151. Transform()
  1152. elseif Mode == "Guest" then
  1153. chatfunc("Now Im Angry...")
  1154. Mode = "Guest666"
  1155. Transform()
  1156. end
  1157. end
  1158. end)
  1159.  
  1160.  
  1161.  
  1162.  
  1163. ArtificialHB = Create("BindableEvent", script){
  1164. Parent = script,
  1165. Name = "Heartbeat",
  1166. }
  1167.  
  1168. script:WaitForChild("Heartbeat")
  1169.  
  1170. frame = 1 / 30
  1171. tf = 0
  1172. allowframeloss = false
  1173. tossremainder = false
  1174. lastframe = tick()
  1175. script.Heartbeat:Fire()
  1176.  
  1177. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1178. tf = tf + s
  1179. if tf >= frame then
  1180. if allowframeloss then
  1181. script.Heartbeat:Fire()
  1182. lastframe = tick()
  1183. else
  1184. for i = 1, math.floor(tf / frame) do
  1185. script.Heartbeat:Fire()
  1186. end
  1187. lastframe = tick()
  1188. end
  1189. if tossremainder then
  1190. tf = 0
  1191. else
  1192. tf = tf - frame * math.floor(tf / frame)
  1193. end
  1194. end
  1195. end)
  1196.  
  1197. function swait(num)
  1198. if num == 0 or num == nil then
  1199. ArtificialHB.Event:wait()
  1200. else
  1201. for i = 0, num do
  1202. ArtificialHB.Event:wait()
  1203. end
  1204. end
  1205. end
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211. New = function(Object, Parent, Name, Data)
  1212. local Object = Instance.new(Object)
  1213. for Index, Value in pairs(Data or {}) do
  1214. Object[Index] = Value
  1215. end
  1216. Object.Parent = Parent
  1217. Object.Name = Name
  1218. return Object
  1219. end
  1220. function rayCast(Position, Direction, Range, Ignore)
  1221. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1222. end
  1223.  
  1224.  
  1225.  
  1226.  
  1227. coroutine.wrap(function()
  1228. while 1 do
  1229. swait()
  1230. if doe <= 360 then
  1231. doe = doe + 2
  1232. else
  1233. doe = 0
  1234. end
  1235. end
  1236. end)()
  1237. while true do
  1238. swait()
  1239.  
  1240. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1241. velocity = RootPart.Velocity.y
  1242. sine = sine + change
  1243. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1244. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1245. if Mode == "Guest666" then
  1246.  
  1247. Anim = "Jump"
  1248.  
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1251. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1252. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1253. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1254.  
  1255. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1256. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1257. }, .3, false)
  1258.  
  1259. elseif Mode == "Noob" or Mode == "Guest" then
  1260. Anim = "Jump"
  1261.  
  1262. PlayAnimationFromTable({
  1263. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1264. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1265. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1266. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1267. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1268. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1269. }, .3, false)
  1270. end
  1271.  
  1272. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1273. if Mode == "Guest666" then
  1274.  
  1275. Anim = "Fall"
  1276. PlayAnimationFromTable({
  1277. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1278. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1279. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1280. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1281. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1282. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1283. }, .3, false)
  1284.  
  1285. elseif Mode == "Guest" or Mode == "Noob" then
  1286.  
  1287. Anim = "Fall"
  1288.  
  1289. PlayAnimationFromTable({
  1290. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1291. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1292. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1293. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1294. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1295. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1296. }, .3, false)
  1297. end
  1298.  
  1299. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1300. if Mode == "Guest666" then
  1301.  
  1302. Anim = "Idle"
  1303. change = 1
  1304. PlayAnimationFromTable({
  1305. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1306. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1307. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1308. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1309. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1310. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1311. }, .3, false)
  1312.  
  1313.  
  1314. elseif Mode == "Guest" or Mode == "Noob" then
  1315.  
  1316.  
  1317. Anim = "Idle"
  1318. change = 1
  1319. PlayAnimationFromTable({
  1320. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1321. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1322. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1323. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1324. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1325. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1326. }, .3, false)
  1327. end
  1328.  
  1329.  
  1330. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1331. if Mode == "Guest666" then
  1332.  
  1333. Anim = "Walk"
  1334. PlayAnimationFromTable({
  1335. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1336. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1337.  
  1338. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1339. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1340.  
  1341. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1342. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1343. }, .3, false)
  1344.  
  1345.  
  1346. elseif Mode == "Noob" or Mode == "Guest" then
  1347.  
  1348. Anim = "Walk"
  1349. PlayAnimationFromTable({
  1350. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1351. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1352.  
  1353. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1354. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1355.  
  1356. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1357. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1358. }, .3, false)
  1359. end
  1360. end
  1361.  
  1362. end
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