MoonstruckMinun

PvN

May 8th, 2015
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  1. {
  2. "name": "PvN",
  3. "author": "",
  4. "minplayers": 3,
  5. "threadlink": "",
  6. "altname": "Pirates vs Ninjas",
  7. "summary": "The question of our age is about to be answered: who would win? Will the Pirates, who share a kill, triumph? Or will the Ninja's, whose Protect will convert saved villagers over to their side, prevail?",
  8. "sides": [
  9. {
  10. "side": "village",
  11. "translation": "Ninjas",
  12. "winmsg": "The Shinobi Village has been successfully defended from all enemies thanks to the noble efforts of ~Players~! Eto-... something like that."
  13. },
  14. {
  15. "side": "mafia",
  16. "translation": "Pirates",
  17. "winmsg": "±~Players~: Arr, drink up me hearties, yo-ho! Eh? I be havin' a bit of a de ja vu about this win message."
  18. },
  19. {
  20. "side": "civilians",
  21. "translation": "Civilians",
  22. "winmsg": "What? How did the Civilians even win? Congratulations ~Players~!"
  23. }
  24. ],
  25. "roles": [
  26. {
  27. "role": "bodyguard",
  28. "translation": "Ninja",
  29. "side": "village",
  30. "info": "Evades nightkills. Can Protect one person during the night. If the person they Protect is targeted by a kill, they win that person over to their side. Does not know team on startup.",
  31. "help": "Foolishness! It goes without saying that Ninja would win the fight. Why? Because Pirates do not understand the discipline that a covert take-over requires. Only a Ninja can /Protect [name] to defend a civilian from kills. If one is successful, in gratitude the rescued party will acknowledge the Ninja's superior ways and join our side! A Ninja can also use their acute senses to learn who is going to be attacked during the night. And, naturally, a Ninja cannot be killed.",
  32. "winIfDeadRoles": ["mafia"],
  33. "actions": {
  34. "kill": {"mode": "ignore"},
  35. "hax": {
  36. "kill": {
  37. "revealTarget": 0.15,
  38. "revealPlayer": 0.01
  39. }
  40. },
  41. "night": {
  42. "protect": {
  43. "target": "AnyButSelf",
  44. "common": "Self",
  45. "priority": 1
  46. }
  47. }
  48. }
  49. },
  50. {
  51. "role": "mafia",
  52. "translation": "Pirate",
  53. "side": "mafia",
  54. "info": "Can Kill one person during the night. Knows teammates knows who the Ninjas are on startup.",
  55. "help": "Arr, it be proper that Pirates win the battle, after all, them landfolk don't know how to give a good a'plunderin'! With all ye maties ye can do a number on the ports around 'ere. Type /Kill [name] ta kill a scallywag and then bottles up!",
  56. "actions": {
  57. "startup": {"revealRole": "bodyguard"},
  58. "teamUtilities": true,
  59. "night": {
  60. "kill": {
  61. "command": ["kill", "dummy", "convert"],
  62. "target": "AnyButTeam",
  63. "dummyusermsg": "Curses be with 'em! The Ninjas have won ~Target~ over to their side!",
  64. "dummytargetmsg": "You've been rescued from the Pirates by a Ninja! In your gratitude, you decided to join the Ninja's side!",
  65. "newRole": "bodyguard",
  66. "canConvert": ["civilian"],
  67. "convertmsg": "After being saved by a Ninja, a Civilian has joined their cause!",
  68. "convertfailmsg": "",
  69. "common": "Team",
  70. "priority": 2
  71. }
  72. }
  73. }
  74. },
  75. {
  76. "role": "civilian",
  77. "translation": "Civilian",
  78. "side": "civilians",
  79. "info": "Can only vote.",
  80. "help": "What am I doing here, I don't even like Pirates and Ninjas and I just want to go home. Or that's what you would say, but it's much more fun to try lynching all the Pirates and Ninjas once and for all!",
  81. "actions": {
  82. }
  83. }
  84. ],
  85. "roles1": [
  86. "mafia",
  87. "bodyguard",
  88. "civilian",
  89. "civilian",
  90. "civilian",
  91. "civilian"
  92. ],
  93. "roles2": [
  94. "mafia",
  95. "bodyguard",
  96. "civilian",
  97. "civilian",
  98. "bodyguard",
  99. "mafia",
  100. "civilian",
  101. "mafia",
  102. "bodyguard",
  103. "civilian",
  104. "civilian",
  105. "mafia",
  106. "civilian",
  107. "bodyguard",
  108. "civilian",
  109. "civilian",
  110. "mafia",
  111. "bodyguard",
  112. "civilian",
  113. "civilian",
  114. "mafia",
  115. "civilian",
  116. "civilian",
  117. "bodyguard",
  118. "civilian",
  119. "mafia",
  120. "civilian",
  121. "bodyguard",
  122. "civilian",
  123. "civilian",
  124. "mafia",
  125. "bodyguard",
  126. "civilian",
  127. "civilian",
  128. "mafia",
  129. "civilian",
  130. "civilian",
  131. "bodyguard",
  132. "civilian"
  133. ],
  134. "villageCantLoseRoles": [
  135. ],
  136. "tips": {
  137. },
  138. "killmsg": "±Game: ~Player~ (~Role~) died!",
  139. "killusermsg": "You have been killed!",
  140. "votemsg": "~Player~ draws a weapon and points it at ~Target~!",
  141. "lynchmsg": "±Game: ~Player~ (~Role~) has been sent to the gallows!",
  142. "changelog": {
  143. }
  144. }
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