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- bind rightarrow "vstr nop; vstr sfx_click5" // Proxima Opçao do Script
- bind leftarrow "vstr pop; vstr sfx_click5" // Anterior Opçao do Script
- bind uparrow "vstr n_script; vstr sfx_click4" // Proximo Script
- bind downarrow "vstr p_script; vstr sfx_click4" // Aterior script Script
- bind kp_ins "vstr apply; vstr sfx_click1" // executa
- bind kp_del "vstr apply2; vstr sfx_click1" // executa
- set n_script "vstr script_0"
- set p_script "vstr script_0"
- set none "ut_echo Non-Functional"
- set script_0"set nop vstr nxt_vol; set pop vstr prev_vol; set apply vstr none; set apply2 vstr none; set n_script vstr script_1; set p_script vstr script_4;ut_echo ^8|+|^2VOLUME ^8|+|"
- set script_1"set nop vstr nxt_band; set pop vstr prev_band; set apply vstr none; set apply2 vstr none; set n_script vstr script_2; set p_script vstr script_0;ut_echo ^8|+|^2ARMBAND ^8|+|"
- set script_2"set nop vstr n_wep; set pop vstr p_wep; set apply vstr select_gear; set apply2 vstr select_gear; set n_script vstr script_3; set p_script vstr script_1;ut_echo ^8|+|^2ARMAS ^8|+|"
- set script_3"set nop vstr n_gtype; set pop vstr p_gtype; set apply rcon reload; set apply2 rcon reload; set n_script vstr script_4; set p_script vstr script_2;ut_echo ^8|+|^2GAMETYPE ^8|+|"
- set script_4"set nop vstr n_rforce; set pop vstr p_rforce; set apply vstr forcer; set apply2 vstr forceb; set n_script vstr script_0; set p_script vstr script_3;ut_echo ^8|+|^2FORCE ^8|+|"
- ///>_____________________________________________________________________________________________________________________________________________________________________________________________________________________<
- ///> Volume
- ///>---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<
- set vol_00 "s_volume 0.000; set prev_vol vstr vol_10; set nxt_vol vstr vol_01; ut_echo ^7 00% ^8[^2^7----------^8]"
- set vol_01 "s_volume 0.100; set prev_vol vstr vol_00; set nxt_vol vstr vol_02; ut_echo ^7 10% ^8[^2|^7---------^8]"
- set vol_02 "s_volume 0.200; set prev_vol vstr vol_01; set nxt_vol vstr vol_03; ut_echo ^7 20% ^8[^2||^7--------^8]"
- set vol_03 "s_volume 0.300; set prev_vol vstr vol_02; set nxt_vol vstr vol_04; ut_echo ^7 30% ^8[^2|||^7-------^8]"
- set vol_04 "s_volume 0.400; set prev_vol vstr vol_03; set nxt_vol vstr vol_05; ut_echo ^7 40% ^8[^2||||^7------^8]"
- set vol_05 "s_volume 0.500; set prev_vol vstr vol_04; set nxt_vol vstr vol_06; ut_echo ^7 50% ^8[^2|||||^7-----^8]"
- set vol_06 "s_volume 0.600; set prev_vol vstr vol_05; set nxt_vol vstr vol_07; ut_echo ^7 60% ^8[^2||||||^7----^8]"
- set vol_07 "s_volume 0.700; set prev_vol vstr vol_06; set nxt_vol vstr vol_08; ut_echo ^7 70% ^8[^2|||||||^7---^8]"
- set vol_08 "s_volume 0.800; set prev_vol vstr vol_07; set nxt_vol vstr vol_09; ut_echo ^7 80% ^8[^2||||||||^7--^8]"
- set vol_09 "s_volume 0.900; set prev_vol vstr vol_08; set nxt_vol vstr vol_10; ut_echo ^7 90% ^8[^2|||||||||^7-^8]"
- set vol_10 "s_volume 1.000; set prev_vol vstr vol_09; set nxt_vol vstr vol_00; ut_echo ^7 100% ^8[^2||||||||||^7^8]"
- set prev_vol "vstr vol_01"
- set nxt_vol "vstr vol_01"
- ///>_____________________________________________________________________________________________________________________________________________________________________________________________________________________<
- ///> Arm Band
- ///>---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<
- set band_00 "cg_rgb 255,0,0 ; set prev_band vstr band_07; set nxt_band vstr band_01"
- set band_01 "cg_rgb 0,255,0 ; set prev_band vstr band_00; set nxt_band vstr band_02"
- set band_02 "cg_rgb 255,255,0 ; set prev_band vstr band_01; set nxt_band vstr band_03"
- set band_03 "cg_rgb 0,0,255 ; set prev_band vstr band_02; set nxt_band vstr band_04"
- set band_04 "cg_rgb 0,255,255 ; set prev_band vstr band_03; set nxt_band vstr band_05"
- set band_05 "cg_rgb 255,0,255 ; set prev_band vstr band_04; set nxt_band vstr band_06"
- set band_06 "cg_rgb 255,255,255 ; set prev_band vstr band_05; set nxt_band vstr band_07"
- set band_07 "cg_rgb 0,0,0 ; set prev_band vstr band_06; set nxt_band vstr band_00"
- set prev_band "vstr band_00"
- set nxt_band "vstr band_00"
- ///>_____________________________________________________________________________________________________________________________________________________________________________________________________________________<
- ///> g_game type
- ///>---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<
- set n_gtype "vstr gtype_1"
- set p_gtype "vstr gtype_1"
- set gtype_1 "set n_gtype vstr gtype_2;set p_gtype vstr gtype_7; rcon g_gametype 2; ut_echo ^7g_gametype ^3Free For All"
- set gtype_2 "set n_gtype vstr gtype_3;set p_gtype vstr gtype_1; rcon g_gametype 3; ut_echo ^7g_gametype ^3Team Death Match"
- set gtype_3 "set n_gtype vstr gtype_4;set p_gtype vstr gtype_2; rcon g_gametype 4; ut_echo ^7g_gametype ^3Survivor"
- set gtype_4 "set n_gtype vstr gtype_5;set p_gtype vstr gtype_3; rcon g_gametype 5; ut_echo ^7g_gametype ^3Follow the Leader"
- set gtype_5 "set n_gtype vstr gtype_6;set p_gtype vstr gtype_4; rcon g_gametype 6; ut_echo ^7g_gametype ^3Capture and Hold"
- set gtype_6 "set n_gtype vstr gtype_7;set p_gtype vstr gtype_5; rcon g_gametype 7; ut_echo ^7g_gametype ^3Capture the Flag"
- set gtype_7 "set n_gtype vstr gtype_1;set p_gtype vstr gtype_6; rcon g_gametype 8; ut_echo ^7g_gametype ^3Bomb Mode"
- ///>_____________________________________________________________________________________________________________________________________________________________________________________________________________________<
- ///> Armas
- ///>---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<
- set print_line "ut_echo ^7[^8____________________^2Inicio^8__________________^7]"
- set print_text1 "ut_echo ^8[^2+^8|^2+^8|^2+^8|^2+^8|^2+^8]^5 Suas Armas sao:"
- set select_gear "ut_echo ^8[^2+^8|^2+^8|^2+^8|^2+^8|^2+^8]^5 Nenhuma Arma Selecionada Ainda!"
- //Pack 1 - Desert Lr300 mp5 he helmet
- set gear_1_inf "ut_echo ^8[^71^8]^9 Desert Eagle ^8| ^5LR300 ^8| ^2MP5 ^8| ^4HE ^8| ^3Helmet"
- set gear_1_def "gear GLIOWAA; vstr print_text1; vstr gear_1_inf; vstr sfx_click9"
- set gear_1 "set select_gear vstr gear_1_def"
- //Pack 2 - Desert ak47mp5 he helmet
- set gear_2_inf "ut_echo ^8[^72^8]^9 Desert Eagle ^8| ^5AK47 ^8| ^2MP5 ^8| ^4HE ^8| ^3Helmet"
- set gear_2_def "gear GaIOWAA; vstr print_text1; vstr gear_2_inf"
- set gear_2 "set select_gear vstr gear_2_def"
- //Pack 3 Desert g36 mp5 he helmet
- set gear_3_inf "ut_echo ^8[^73^8]^9 Desert Eagle ^8| ^5G36 ^8| ^2MP5 ^8| ^4HE ^8| ^3Helmet"
- set gear_3_def "gear GMIOWAA; vstr print_text1; vstr gear_3_inf"
- set gear_3 "set select_gear vstr gear_3_def"
- //Pack 4 Desert Colt mp5 colete helmet
- set gear_4_inf "ut_echo ^8[^74^8]^9 Desert Eagle ^8| ^5Colt ^8| ^2MP5 ^8| ^4Kevlar ^8| ^3Helmet"
- set gear_4_def "gear GeIAWRA; vstr print_text1; vstr gear_4_inf"
- set gear_4 "set select_gear vstr gear_4_def"
- //Pack 5 Desert sr8 mp5 he helmet
- set gear_5_inf "ut_echo ^8[^75^8]^9 Desert Eagle ^8| ^5SR8 ^8| ^2MP5 ^8| ^4HE ^8| ^3Helmet"
- set gear_5_def "gear GZIOWAA; vstr print_text1; vstr gear_5_inf"
- set gear_5 "set select_gear vstr gear_5_def"
- set do_pack1 "vstr print_line; vstr gear_1; vstr gear_1_inf; set n_wep vstr do_pack2;set p_wep vstr do_pack5"
- set do_pack2 " vstr gear_2; vstr gear_2_inf; set n_wep vstr do_pack3;set p_wep vstr do_pack1"
- set do_pack3 " vstr gear_3; vstr gear_3_inf; set n_wep vstr do_pack4;set p_wep vstr do_pack2"
- set do_pack4 " vstr gear_4; vstr gear_4_inf; set n_wep vstr do_pack5;set p_wep vstr do_pack3"
- set do_pack5 " vstr gear_5; vstr gear_5_inf; set n_wep vstr do_pack1;set p_wep vstr do_pack4"
- set n_wep "vstr do_pack1"
- set p_wep "vstr do_pack1"
- ///>_____________________________________________________________________________________________________________________________________________________________________________________________________________________<
- ///> Forcem team
- ///>---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<
- set n_rforce "vstr rforce_1"
- set p_rforce "vstr rforce_1"
- set rforce_1 "set n_rforce vstr rforce_2; set p_rforce vstr rforce_20; set forcer vstr rf_1; set forceb vstr bf_1; ut_echo Player :0;
- set rforce_2 "set n_rforce vstr rforce_3; set p_rforce vstr rforce_1; set forcer vstr rf_2; set forceb vstr bf_2; ut_echo Player :1;
- set rforce_3 "set n_rforce vstr rforce_4; set p_rforce vstr rforce_2; set forcer vstr rf_3; set forceb vstr bf_3; ut_echo Player :2;
- set rforce_4 "set n_rforce vstr rforce_5; set p_rforce vstr rforce_3; set forcer vstr rf_4; set forceb vstr bf_4; ut_echo Player :3;
- set rforce_5 "set n_rforce vstr rforce_6; set p_rforce vstr rforce_4; set forcer vstr rf_5; set forceb vstr bf_5; ut_echo Player :4;
- set rforce_6 "set n_rforce vstr rforce_7; set p_rforce vstr rforce_5; set forcer vstr rf_6; set forceb vstr bf_6; ut_echo Player :5;
- set rforce_7 "set n_rforce vstr rforce_8; set p_rforce vstr rforce_6; set forcer vstr rf_7; set forceb vstr bf_7; ut_echo Player :6;
- set rforce_8 "set n_rforce vstr rforce_9; set p_rforce vstr rforce_7; set forcer vstr rf_8; set forceb vstr bf_8; ut_echo Player :7;
- set rforce_9 "set n_rforce vstr rforce_10; set p_rforce vstr rforce_8; set forcer vstr rf_9; set forceb vstr bf_9; ut_echo Player :8;
- set rforce_10 "set n_rforce vstr rforce_11; set p_rforce vstr rforce_9; set forcer vstr rf_10; set forceb vstr bf_10; ut_echo Player :9;
- set rforce_11 "set n_rforce vstr rforce_12; set p_rforce vstr rforce_10; set forcer vstr rf_11; set forceb vstr bf_11; ut_echo Player :10;
- set rforce_12 "set n_rforce vstr rforce_13; set p_rforce vstr rforce_11; set forcer vstr rf_12; set forceb vstr bf_11; ut_echo Player :11;
- set rforce_13 "set n_rforce vstr rforce_14; set p_rforce vstr rforce_12; set forcer vstr rf_13; set forceb vstr bf_12; ut_echo Player :12;
- set rforce_14 "set n_rforce vstr rforce_15; set p_rforce vstr rforce_13; set forcer vstr rf_14; set forceb vstr bf_13; ut_echo Player :13;
- set rforce_15 "set n_rforce vstr rforce_16; set p_rforce vstr rforce_14; set forcer vstr rf_15; set forceb vstr bf_14; ut_echo Player :14;
- set rforce_16 "set n_rforce vstr rforce_17; set p_rforce vstr rforce_15; set forcer vstr rf_16; set forceb vstr bf_15; ut_echo Player :15;
- set rforce_17 "set n_rforce vstr rforce_18; set p_rforce vstr rforce_16; set forcer vstr rf_17; set forceb vstr bf_16; ut_echo Player :16;
- set rforce_18 "set n_rforce vstr rforce_19; set p_rforce vstr rforce_17; set forcer vstr rf_18; set forceb vstr bf_17; ut_echo Player :17;
- set rforce_19 "set n_rforce vstr rforce_20; set p_rforce vstr rforce_18; set forcer vstr rf_19; set forceb vstr bf_18; ut_echo Player :18;
- set rforce_20 "set n_rforce vstr rforce_1; set p_rforce vstr rforce_19; set forcer vstr rf_20; set forceb vstr bf_19; ut_echo Player :19;
- set rf_1 rcon forceteam 0 red; set bf_1 rcon forceteam 0 blue;
- set rf_2 rcon forceteam 1 red; set bf_2 rcon forceteam 1 blue;
- set rf_3 rcon forceteam 2 red; set bf_3 rcon forceteam 2 blue;
- set rf_4 rcon forceteam 3 red; set bf_4 rcon forceteam 3 blue;
- set rf_5 rcon forceteam 4 red; set bf_5 rcon forceteam 4 blue;
- set rf_6 rcon forceteam 5 red; set bf_6 rcon forceteam 5 blue;
- set rf_7 rcon forceteam 6 red; set bf_7 rcon forceteam 6 blue;
- set rf_8 rcon forceteam 7 red; set bf_8 rcon forceteam 7 blue;
- set rf_9 rcon forceteam 8 red; set bf_9 rcon forceteam 8 blue;
- set rf_10 rcon forceteam 9 red; set bf_10 rcon forceteam 9 blue;
- set rf_11 rcon forceteam 10 red; set bf_11 rcon forceteam 10 blue;
- set rf_12 rcon forceteam 11 red; set bf_12 rcon forceteam 11 blue;
- set rf_13 rcon forceteam 12 red; set bf_13 rcon forceteam 12 blue;
- set rf_14 rcon forceteam 13 red; set bf_14 rcon forceteam 13 blue;
- set rf_15 rcon forceteam 14 red; set bf_15 rcon forceteam 14 blue;
- set rf_16 rcon forceteam 15 red; set bf_16 rcon forceteam 15 blue;
- set rf_17 rcon forceteam 16 red; set bf_17 rcon forceteam 16 blue;
- set rf_18 rcon forceteam 17 red; set bf_18 rcon forceteam 17 blue;
- set rf_19 rcon forceteam 18 red; set bf_19 rcon forceteam 18 blue;
- set rf_20 rcon forceteam 19 red; set bf_20 rcon forceteam 19 blue;
- // Made by Keeler
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