HowdeWyde

Zollith's SCVI 2B Comprehensive Combo List (v2.02)

Nov 11th, 2019
2,484
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 42.18 KB | None | 0 0
  1. =====FOREWORD=====
  2.  
  3. My goal with this list was to compile every possible practical followup to every possible combo starter 2B has, and ended up being MUCH longer than anticipated. It's entirely possible I've missed something important or haven't caught something character specific (most of these were tested on another 2B) so do let me know if corrections are necessary: you can find me as "Zollith" on Twitter, "Zollith#1270" on Discord, "Wyde" on 8WR or "GoblinGimmicks" on PSN. I genuinely hope this helps other YoRHa players out there discover something new!
  4.  
  5. General Guide: https://pastebin.com/Yi3stGxg
  6. Shorter Combo List: https://pastebin.com/FUvyWhrw
  7.  
  8. LAST UPDATED: 13/04/2020
  9.  
  10. =========================================
  11. =============NOTATION GUIDE==============
  12. =========================================
  13.  
  14. Default button Layout (from player 1 perspective)
  15.  
  16. 7 8 9 B
  17. \ | / |
  18. 4-(5)-6 A - - K
  19. / | \ |
  20. 1 2 3 G
  21.  
  22. eg. 6 is forward, 1 is down-back, 8 is up.
  23. A - Horizontal Attack
  24. B - Vertical Attack
  25. K - Kick
  26. G - Guard
  27.  
  28. [] - Button Hold (eg. B and [B] produce two different attacks)
  29. _ - indicates when you can choose between two directions for an 8 way run move, eg. 22_88B means you can press 22 OR 88 before pressing B, though you will need to hold the second input for it to come out
  30. AC - Aerial Control: when the opponent can hold a direction to influence where they fall. Almost all the combos listed are still possible because they account for or prevent AC.
  31. CE - Critical Edge (performed with A+B+K using 1 bar of meter)
  32. CH - Counter Hit (hit an opponent in the middle of attacking or moving)
  33. FC - Full Crouch (press buttons while holding down to stay in crouch)
  34. LH - Lethal Hit (special stun states that need certain conditions met. Check the command list in-game)
  35. oki - Okizeme: offensive play against a grounded opponent who needs to get up before being able to attack again.
  36. RE - Reversal Edge (performed with B+G)
  37. RO - Ring Out (sending your opponent off of the stage to win a round. Direction of trajectory listed in relevant combos.)
  38. SA - Soul Attack (performed with 236 A+B+K with 1 bar of meter, puts you in Soul Charge)
  39. SC - Soul Charge (usually refers to attacks only accessible while in Soul Charge)
  40. WR - While rising (While getting up from a crouching state)
  41. W! - Wall Hit (opponent enters a stun state when an attack pushes them into a wall, allows new combos)
  42.  
  43.  
  44. =====2B SPECIFIC ABBREVIATIONS=====
  45. AP - Analysis Points (Landing non-weapon attacks give AP, which slightly restore guard stamina, and unlocks lethal hits for 6BK, 4K, and AL AAK once 9 are stored. They are all spent once one of these lands, and fully restore guard stamina.)
  46. AGS - Aggression Shift (performable on its own with 236 or 214)
  47. AL - Aerial Leap (performable on its own with 8B+K)
  48. ANG - Angler Stance (performable on its own with B+K)
  49.  
  50. =========================================
  51. ===============NORMAL HIT================
  52. =========================================
  53.  
  54. 9A, 3[B], AL B | 75
  55. 9A, 3[B], AL CE | 92
  56.  
  57. 3B, AL AAB | 61 (RO front)
  58. 3B, AL AAK | 56 (2AP, RO front)
  59. 3B, AL AA(delay)CE | 75
  60. 3B, AL K | 29 (RO left)
  61.  
  62. 3[B], AL B+K, AL AAB | 81 (RO back left, side switch)
  63. 3[B], AL B+K, AL AAK | 75 (2AP, RO back left, side switch)
  64. 3[B], AL B+K, AL AA(delay)CE | 95 (side switch)
  65. 3[B], AL B+K, AL K | 56 (RO back, side switch)
  66. 3[B] (while opponent downed), AL B | 48
  67. 3[B] (while opponent downed), AL K | 40 (RO left)
  68. 3[B] (while opponent downed), AL CE | 70
  69.  
  70. 4BBB (near wall), 66K | 76
  71. 4BB:6B (close range), 1B | 70 (stance oki)
  72.  
  73. 9K, 1B | 50 (4AP, stance oki)
  74. 9K, 1K | 47 (5AP)
  75. 9K, 66K | 51
  76. 9K, CE | 57
  77.  
  78. Run K, 1B | 40 (stance oki)
  79. Run K, 66K | 42
  80.  
  81. A+B (close range), 3[B], AL K | 46 (RO left)
  82. A+B (close range), 3[B], AL CE | 56
  83. A+B (close range), 66B+K | 50
  84. A+B (close-mid range), 8K/9K | 45/46 (4AP)
  85. A+B (mid-max range), 44[B]6, AGS A+B | 66
  86. A+B (long-max range), B+K, ANG K, 6KB | 51 (RO front)
  87. A+B (long-max range), B+K, ANG K, 6K[K] | 46 (2AP, RO front)
  88. A+B (long-max range), B+K, ANG K, 6K6, AGS A | 46 (stance mixup)
  89.  
  90. [A+B] (close-mid range), 6BB6, AGS KK, 1A | 71
  91. [A+B] (close-mid range), 6BB6, AGS KK, 3B | 70 (allows AL A+B forced block)
  92. [A+B] (close-mid range), 6BB6, AGS KK, 1B | 69 (stance oki)
  93. [A+B] (close-mid range), 6BB6, AGS KK, 1K | 69 (1AP)
  94. [A+B] (close-mid range), 6[B]| 71 (side switch)
  95. [A+B] (close-mid range), 6[B], CE | 81 (side switch)
  96. [A+B] (close-mid range), 3B, AL AAK | 66 (2AP)
  97.  
  98. 6A+B, B+K, ANG 4K/K/6K, 3AA, 1A | 62
  99. 6A+B, B+K, ANG 4K/K/6K, 3AA, 3B | 62 (allows AL A+B forced block)
  100. 6A+B, B+K, ANG 4K/K/6K, 6KB | 64 (RO front)
  101. 6A+B, B+K, ANG 4K/K/6K, 6K[K] | 60 (2AP)
  102. 6A+B, B+K, ANG 4K/K/6K, 6K6, AGS A | 58 (stance mixup)
  103. 6A+B (close range), 4BBB | 81
  104.  
  105. FC B+K, 66B+K | 69
  106. FC B+K, CE | 91
  107. FC B+K (close range), 6BK | 63 (2AP)
  108.  
  109. BT B+K, 3[B], AL B | 74
  110. BT B+K, 3[B], AL K | 63 (RO left)
  111. BT B+K, 3[B], AL CE | 95
  112. BT B+K, 2bA | 54 (RO right)
  113. BT B+K, 44K | 51 (2AP, RO front, W!)
  114.  
  115. 11_44_77A, 66K | 59
  116. 11_44_77A, CE | 64
  117.  
  118. 22_88B6, AGS A | 36 (stance mixups)
  119. 22_88B6, AGS AA | 47
  120.  
  121. 11_44_77B6, AGS A+B | 62 (tech trap into AGS A+B combos)
  122.  
  123. 11_44_77[B]6, AGS A+B | 74 (tech trap into AGS A+B combos with slight delay)
  124.  
  125. 22_88K[K] (5th hit), 44[B]6, AGS A+B | 74
  126.  
  127. 8WRA+B, 1A | 49/56
  128. 8WRA+B (close range), 3B | 48 (allows AL A+B forced block)
  129. 8WRA+B (close range), 1B | 45 (stance oki)
  130. 8WRA+B (close range), 1K | 42 (1AP)
  131.  
  132. 22_88B+K, 4BB:6B, 1B | 74 (stance oki)
  133. 22_88B+K, 4A+B, 44K | 61 (2AP, RO forward, W!)
  134. 22_88B+K, 4A+B, 66A+B | 61 (RO left)
  135. 22_88B+K, 44[K] | 52 (4AP, RO forward, W!)
  136. 22_88B+K (not tip range), 4A+B, 2bA | 62 (RO right)
  137.  
  138. 11_77[B+K] (mininum 2 hits), 4BBB | 77 (RO forward
  139. 11_77[B+K] (minimum 3 hits), 4BB:6B, 1B | 78 (RO forward, stance oki)
  140. 11_77[B+K] (all 4 hits), 4A+B, 2bA | 69 (RO right)
  141. 11_77[B+K] (all 4 hits), 4A+B, 44K | 67 (2AP, RO forward, W!)
  142. 11_77[B+K] (all 4 hits), 4A+B, 66A+B | 67 (RO left)
  143. 11_77[B+K] (all 4 hits), 44[K] | 60 (4AP, RO forward, W!)
  144.  
  145. AGS BB, AL B | 48
  146.  
  147. AGS [B], B+K, ANG 4K/K/6K, 3AA, 1A | 63 (4K misses forward tech at closest range)
  148. AGS [B], B+K, ANG 4K/K/6K, 3AA, 3B | 63 (4K misses forward tech at closest range, allows AL A+B forced block)
  149. AGS [B], B+K, ANG 4K/K/6K, 6KB | 63 (4K misses forward tech at closest range, RO front if close range)
  150. AGS [B], B+K, ANG 4K/K/6K, 6K[K] | 57 (2AP, 4K misses forward tech at closest range, RO front if near edge)
  151. AGS [B], B+K, ANG 4K/K/6K, 6K6, AGS A | 54 (4K misses forward tech at closest range, stance mixup)
  152. AGS [B], B+K, ANG 4K/K/6K, CE | 72 (4K misses forward tech at closest range)
  153. AGS [B] (close range), 3[B], AL K | 57 (RO left)
  154. AGS [B] (close range), 3[B], AL CE | 68
  155. AGS [B] (close range), 9K | 57 (4AP)
  156. AGS [B] (close range), 66B+K | 61
  157. AGS [B] (close range), B+K, ANG A+B | 59 (tech trap only, catches all tech, W!)
  158. AGS [B] (mid-long range), 44[B]6, AGS A+B | 88 (allows AGS A+B ukemi trap with slight delay)
  159.  
  160. AGS A+B, FC B+K | 49 (side switch)
  161. AGS A+B, CE | 65 (side switch)
  162. AGS A+B (mid-long range), BT B+K, 2bA | 59 (side switch, RO left)
  163. AGS A+B (mid-long range), BT B+K, 3B+K | 65 (side switch)
  164. AGS A+B (mid-long range), BT B+K, 66B | 51 (stance oki, side switch)
  165. AGS A+B (mid-long range), BT B+K, 44K | 57 (2AP, side switch, RO back, W!)
  166. AGS A+B (mid-long range), BT B+K, 66A+B | 59, (side switch, reverse RO left)
  167.  
  168. AGS [A+B], FC B+K | 69 (side switch)
  169. AGS [A+B], CE | 79 (side switch)
  170. AGS [A+B] (mid-long range), BT B+K, 2bA | 73 (side switch, RO left)
  171. AGS [A+B] (mid-long range), BT B+K, 3B+K | 79
  172. AGS [A+B] (mid-long range), BT B+K, 66B | 65 (stance oki, side switch)
  173. AGS [A+B] (mid-long range), BT B+K, 44K | 71 (2AP, side switch, RO back, W!)
  174. AGS [A+B] (mid-long range), BT B+K, 66A+B | 73 (side switch, RO right)
  175.  
  176. AGS 4A+G, 44B | 59 (side switch, stance oki)
  177. AGS 4A+G, CE | 77 (side switch)
  178.  
  179. AL [A+B] (close range), 66K | 43
  180. AL [A+B] (close range), CE | 47 (tech trap 89)
  181.  
  182. ANG 4K/K/6K, 6K | 23 (stance oki)
  183. ANG 4K/K/6K, 6KK | 37 (1AP)
  184. ANG 4K/K/6K, 4K | 28 (2AP)
  185. ANG 4K/K/6K, CE | 75
  186.  
  187. RE B, 66B+K | 61
  188. RE B, 3[B], AL K | 57 (RO left)
  189. RE B, 3[B], AL CE | 67
  190.  
  191. RE K, AL AAB | 57 (RO front right)
  192. RE K, AL AAK | 53 (2AP, RO front right)
  193. RE K, AL AA(delay)CE | 75
  194. RE K, AL 8, AL K | 36 (RO left)
  195.  
  196. =========================================
  197. ===============COUNTER HIT===============
  198. =========================================
  199.  
  200. CH [A] (3rd hit), WR [K] | 51 (2AP, forced crouch)
  201.  
  202. CH aB, BT B+K, 2bA | 63 (side switch, RO left)
  203. CH aB, BT B+K, 3B+K | 67 (side switch)
  204. CH aB, BT B+K, 66B | 59 (side switch, stance oki)
  205. CH aB, BT B+K, 44K | 62 (side switch, 2AP, RO back, W!)
  206. CH aB, BT B+K, 66A+B | 63 (side switch, RO right)
  207.  
  208. CH [B] (2nd hit), BT B+K, 2bA | 76 (RO left, side switch)
  209. CH [B] (2nd hit), BT B+K, 3B+K | 82 (RO back, side switch)
  210. CH [B] (2nd hit), BT B+K, 66B | 71 (side switch, stance oki)
  211. CH [B] (2nd hit), BT B+K, 44K | 71 (2AP, RO back, side switch, W!)
  212. CH [B] (2nd hit), BT B+K, 66A+B | 77 (RO right, side switch)
  213. CH [B] (2nd hit), BT B+K, CE | 91 (side switch)
  214.  
  215. CH 6BB, AGS KK, 1A | 58
  216. CH 6BB, AGS KK, 3B | 57 (allows AL A+B forced block)
  217. CH 6BB, AGS KK, 1B | 57 (stance/neutral oki)
  218. CH 6BB, AGS KK, 1K | 56 (1AP)
  219.  
  220. CH 6[B], CE | 82 (side switch)
  221. CH 6[B] (opponent back to wall), BT B+K, 2bA | 76 (side switch, RO left)
  222. CH 6[B] (opponent back to wall), BT B+K, 3B+K | 80 (side switch)
  223. CH 6[B] (opponent back to wall), BT B+K, 66B | 73 (side switch, stance oki)
  224. CH 6[B] (opponent back to wall), BT B+K, 44K | 76 (side switch, 2AP, W!)
  225. CH 6[B] (opponent back to wall), BT B+K, 66A+B | 77 (side switch, RO right)
  226. CH 6[B] (opponent back to wall), BT B+K, CE | 86 (side switch)
  227.  
  228. CH 2B, WR B | 30 (WR BB tech trap 43)
  229. CH 2B, 66K | 31
  230. CH 2B, CE | 34 (tech trap 64)
  231.  
  232. CH 2bA (2nd hit), WR [K] | 51 (2AP, forced crouch)
  233.  
  234. CH WR BK, AL AAB | 68 (RO front)
  235. CH WR BK, AL AAK | 63 (2AP, RO front)
  236. CH WR BK, AL AA(delay)CE | 81
  237. CH WR BK, AL K | 46 (RO left)
  238.  
  239. CH 6K (only 2nd hit), 1A | 21/33
  240. CH 6K (only 2nd hit), 3B | 23 (allows AL A+B forced block)
  241. CH 6K (only 2nd hit), 1B | 18 (stance oki)
  242. CH 6K (only 2nd hit), 1K | 15 (1AP)
  243.  
  244. CH 6K6, AGS A | 31 (stance mixup)
  245. CH 6K6, AGS AA | 43
  246.  
  247. CH 6B+K, 6[B] | 69 (side switch)
  248. CH 6B+K, 66B | 55 (stance oki)
  249. CH 6B+K, (delay) 2bA | 61 (RO right)
  250. CH 6B+K, 3B+K | 67 (RO front)
  251. CH 6B+K, (delay) 66A+B | 60 (RO left)
  252. CH 6B+K, 44K | 59 (2AP, RO front, W!)
  253. CH 6B+K, CE | 81
  254.  
  255. CH 4B+K, 66B6, AGS A+B | 66
  256. CH 4B+K, CE | 88
  257.  
  258. CH 22_88AA (3rd hit only), AAAA | 48 (RO right)
  259. CH 22_88AA (3rd hit only, AAAB | 54
  260. CH 22_88AA (3rd hit only), [A], 3[K] | 62 (2AP, standing reset)
  261.  
  262. CH 22_88B, 9K | 49 (4AP)
  263. CH 22_88B, 66B+K | 51
  264. CH 22_88B (mid-long range), B+K, ANG 4K, 3AA, 1A | 54
  265. CH 22_88B (mid-long range), B+K, ANG 4K, 3AA, 3B | 54 (allows AL A+B forced block)
  266. CH 22_88B (mid-long range), B+K, ANG 4K, 6KB | 53 (RO front)
  267. CH 22_88B (mid-long range), B+K, ANG 4K, 6K[K] | 47 (2AP, RO front)
  268. CH 22_88B (mid-long range), B+K, ANG 4K, 6K6, AGS A | 45 (stance mixup)
  269. CH 22_88B (mid-long range), B+K, ANG 4K, CE | 63
  270.  
  271. CH 22_88B4, AGS [A+B], BT B+K, 2bA | 82 (side switch, RO left)
  272. CH 22_88B4, AGS [A+B], BT B+K, 3B+K | 86 (side switch)
  273. CH 22_88B4, AGS [A+B], BT B+K, 66B | 77 (stance oki, side switch)
  274. CH 22_88B4, AGS [A+B], BT B+K, 44K | 80 (2AP, side switch, RO back, W!)
  275. CH 22_88B4, AGS [A+B], BT B+K, 66A+B | 83 (side switch, RO right)
  276.  
  277. CH AGS KK, BT B+K, 3B+K | 78
  278. CH AGS KK, BT B+K, 66B | 66 (side switch, stance oki)
  279. CH AGS KK, BT B+K, 44K | 72 (2AP, side switch)
  280. CH AGS KK, BT B+K, CE | 92 (side switch)
  281.  
  282. CH AL K, 3[K] | 41 (2AP, forced crouch)
  283.  
  284. CH BT AL K, BT B+K, CE | 73
  285. CH BT AL K, BT B+K, 3B+K | 61
  286. CH BT AL K, BT B+K, 66B | 49 (stance oki)
  287. CH BT AL K, BT B+K, 2bA | 55 (RO right)
  288. CH BT AL K, BT B+K, 44K | 54 (2AP, RO front, W!)
  289. CH BT AL K, BT B+K, 66A+B | 51 (RO left)
  290.  
  291. CH ANG B (close-mid range), 66K | 24
  292.  
  293. CH ANG [B] (mid-long range), ANG K/4K/6K, 3AA, 1A | 50
  294. CH ANG [B] (mid-long range), ANG K/4K/6K, 3AA, 3B | 49 (allows AL A+B forced block)
  295. CH ANG [B] (mid-long range), ANG K/4K/6K, 6KB | 45 (RO front)
  296. CH ANG [B] (mid-long range), ANG K/4K/6K, 6K[K] | 38 (2AP, RO front)
  297. CH ANG [B] (mid-long range), ANG K/4K/6K, 6K6, AGS A | 39 (stance mixup)
  298.  
  299. =========================================
  300. ===============LETHAL HIT================
  301. =========================================
  302.  
  303. (damage increased for following if opponent techs after AL B+K and/or LH AL [A+B])
  304. 3[B], AL B+K, LH AL [A+B], B+K, ANG 4K/K, 6KB | 78 (back RO left)
  305. 3[B], AL B+K, LH AL [A+B], B+K, ANG 4K/K, 6K[K] | 75 (2AP, back RO left)
  306. 3[B], AL B+K, LH AL [A+B], B+K, ANG 4K/K, 6K6, AGS A | 73 (stance mixup)
  307. 3[B], AL B+K, LH AL [A+B], 44[B]6, AGS A+B | 91
  308.  
  309. LH 4A, 66B | 33 (stance oki)
  310. LH 4A, CE | 61
  311. LH 4A (close range), 6BK | 40 (2AP)
  312. LH 4A (close-mid range), 66B+K | 42
  313.  
  314. LH 6BB, 44B | 70
  315.  
  316. LH 6BB6, AGS BA | 81
  317. LH 6BB6, AGS [A+B] | 78 (side switch)
  318. LH 6BB6, AGS [A+B], CE | 110 (side switch)
  319.  
  320. LH A+B, 44[B], AGS BA | 79
  321. LH A+B, 44[B], AGS [A+B] | 80 (side switch)
  322. LH A+B (close range), 4[A+B], 4BB:6B, 1A | 87/94
  323. LH A+B (close range), 4[A+B], 4BB:6B, 3B | 88 (allows AL A+B forced block)
  324. LH A+B (close range), 4[A+B], 4BB:6B, 1B | 84 (stance oki)
  325. LH A+B (close range), 4[A+B], 4BB:6B, 1K | 84 (1AP)
  326. LH A+B (close range), 4[A+B], 4A+B, 44K | 74 (2AP, W!)
  327. LH A+B (close range), 4[A+B], 4A+B, 66A+B | 74 (RO left)
  328. LH A+B (close range), 4[A+B], 6, 2bA | 66 (RO right)
  329. LH A+B (close range), 6CE | 95
  330. LH A+B (long range), 44[B], AGS [A+B], BT B+K, 3B+K | 94
  331. LH A+B (long range), 44[B], AGS [A+B], BT B+K, 66B | 89 (side switch, stance oki)
  332. LH A+B (long range), 44[B], AGS [A+B], BT B+K, 44K | 91 (side switch, 2AP)
  333. LH A+B (max range), 4A+B, 44B | 64 (stance oki)
  334.  
  335. LH [A+B] (close range), 4[A+B], A+B, 2bA | 75 (RO right)
  336. LH [A+B] (close range), 4[A+B], A+B, 66B | 72 (stance oki)
  337. LH [A+B] (close range), 4[A+B], A+B, 44K | 75 (2AP)
  338. LH [A+B] (close range), 4[A+B], A+B, 66A+B | 75 (RO left)
  339. LH [A+B] (close-mid range), 4[A+B], 44[B], AGS BA | 91
  340. LH [A+B] (close-mid range), 4[A+B], 44[B], AGS [A+B] | 93 (side switch)
  341. LH [A+B] (close-mid range), 4[A+B], 44[K] | 67 (4AP, W!)
  342. LH [A+B] (close-mid range), 4[A+B], 6, 2bA | 71 (RO right)
  343. LH [A+B] (close-mid range), 4[A+B], 6, 4BB:6B, 1A | 92
  344. LH [A+B] (close-mid range), 4[A+B], 6, 4BB:6B, 1B | 89 (stance oki)
  345. LH [A+B] (close-mid range), 4[A+B], 6CE | 104
  346. LH [A+B] (long range or opponent back to wall), 44[B], AGS [A+B], BT B+K, 3B+K | 99
  347. LH [A+B] (long range or opponent back to wall), 44[B], AGS [A+B], BT B+K, 66B | 94 (side switch, stance oki)
  348. LH [A+B] (long range or opponent back to wall), 44[B], AGS [A+B], BT B+K, 44K | 96 (side switch, 2AP)
  349. LH [A+B] (max range), 4[A+B], 6A+B | 76
  350.  
  351. LH 33_66_99a[K], 3[B], AL K | 50 (RO left)
  352. LH 33_66_99a[K], 3[B], AL CE | 61
  353. LH 33_66_99a[K], 9K | 51 (4AP)
  354. LH 33_66_99a[K], 66B+K | 54
  355.  
  356. LH 22_88B, 44[B]6, AGS A+B | 69
  357.  
  358. LH 22_88B6, AGS KK, BT B+K, 3B+K | 76 (side switch)
  359. LH 22_88B6, AGS KK, BT B+K, 66B | 69 (side switch, stance oki)
  360. LH 22_88B6, AGS KK, BT B+K, 44K | 71 (2AP, side switch)
  361. LH 22_88B6, AGS KK, BT B+K, CE | 79 (side switch)
  362.  
  363. LH 33_66_99K, 44[B]6, AGS A+B | 80
  364. LH 33_66_99K (close range), 6 (half step), CE | 94
  365.  
  366. LH 66B+K, 6BB6, AGS KK, 1A | 78
  367. LH 66B+K, 6BB6, AGS KK, 3B | 78 (allows forced block AL A+B)
  368. LH 66B+K, 6BB6, AGS KK, 1B | 77 (stance oki)
  369. LH 66B+K, 6BB6, AGS KK, 1K | 77 (1AP)
  370. LH 66B+K, 6[B] | 80 (side switch)
  371. LH 66B+K, 6[B], CE | 88 (side switch)
  372. LH 66B+K, 6K[K] | 67 (2AP, RO front)
  373.  
  374. LH AL [A+B] (close range), 3[B], AL K | 52 (RO left)
  375. LH AL [A+B] (close range), 3[B], AL CE | 62
  376. LH AL [A+B] (close range), 9K | 53 (4AP)
  377. LH AL [A+B] (close range), 66B+K | 55
  378. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, 6KB | 56 (RO front)
  379. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, 6K[K] | 51 (2AP, RO front)
  380. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, 6K6, AGS A | 49 (stance mixup)
  381. LH AL [A+B] (mid-long range), 44[B]6, AGS A+B | 71
  382.  
  383. LH RE A6, AGS A+B, BT B+K, 2bA | 61 (RO left)
  384. LH RE AB, 4[A+B], 4BB:6B, 1A | 82/92 (RO front)
  385. LH RE AB, 4[A+B], 4BB:6B, 3B | 83 (allows AL A+B forced block, RO front)
  386. LH RE AB, 4[A+B], 4BB:6B, 1B | 81 (stance oki, RO front)
  387. LH RE AB, 4[A+B], 4BB:6B, 1K | 80 (1AP, RO front)
  388. LH RE AB, 4[A+B], 4A+B, (delay) 2bA | 77 (RO right)
  389. LH RE AB, 4[A+B], 44[K] | 74 (4AP, RO front, W!)
  390. LH RE AB, (delay) 6CE | 91
  391.  
  392. LH RE [B], 44B | 83 (stance oki)
  393.  
  394. LH RE K, AL B+K, AL AAB | 78 (RO right)
  395. LH RE K, AL B+K, AL AAK | 77 (2AP, RO right)
  396. LH RE K, AL B+K, AL AA(delay)CE | 85
  397. LH RE K, AL B+K, AL K | 67 (RO front right)
  398.  
  399. =========================================
  400. ===============9AP COMBOS================
  401. =========================================
  402.  
  403. 3B, LH AL AAK, B+K, ANG 4K, 6KB | 80 (RO front)
  404. 3B, LH AL AAK, B+K, ANG 4K, 6K[K] | 76 (2AP, RO front)
  405. 3B, LH AL AAK, B+K, ANG 4K, 6K6, AGS A | 74 (stance mixup)
  406. 3B, LH AL AAK, 44[B]6, AGS A+B | 103
  407.  
  408. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, 6KB | 100 (side switch, back RO left)
  409. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, 6K[K] | 96 (2AP, side switch, back RO left)
  410. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, 6K6, AGS A | 94 (side switch, stance mixup)
  411. 3[B], AL B+K, LH AL AAK, 44[B]6, AGS A+B | 123 (side switch)
  412.  
  413. LH 4K, 3[B], AL B+K, AL AAK | 65 (2AP, side switch, back RO left)
  414. LH 4K, 3[B], AL B+K, AL K | 57 (side switch, RO back)
  415. LH 4K, 6B+K, 6[B] | 76 (side switch)
  416. LH 4K, 6B+K, 3B+K | 74 (front RO)
  417. LH 4K, 6B+K, 44K | 69 (2AP, RO front)
  418. LH 4K, 6B+K, (delay) 66A+B | 69 (left side RO)
  419. LH 4K, 44[A] | 73 (RO back right)
  420. LH 4K, 22_88K, AAAA | 64 (left step = RO right, right step = RO front)
  421. LH 4K, 22_88K, [B], BT B+K, 66B | 69 (side switch, stance oki)
  422. LH 4K, 22_88K, [B], BT B+K, 44K | 71 (side switch, 2AP)
  423. LH 4K, 22_88K[K], 44[B] | 69 (stance oki)
  424. LH 4K, 6CE | 105
  425.  
  426. FC B+K, LH 6BK, 3[B], AL B | 87
  427. FC B+K, LH 6BK, 3[B], AL K | 82 (RO left)
  428. FC B+K, LH 6BK, 3[B], AL CE | 99
  429.  
  430. CH WR BK, LH AL AAK, B+K, ANG 4K, 6KB | 85 (RO front)
  431. CH WR BK, LH AL AAK, B+K, ANG 4K, 6K[K] | 81 (2AP, RO front)
  432. CH WR BK, LH AL AAK, B+K, ANG 4K, 6K6, AGS A | 82 (stance mixup)
  433. CH WR BK, LH AL AAK, 44[B]6, AGS A+B | 105
  434.  
  435. LH 4A (close range), LH 6BK, 3B | 46 (allows AL A+B forced block)
  436. LH 4A (close range), LH 6BK, 1B | 45 (stance oki)
  437. LH 4A (close range), LH 6BK, 1K | 44 (1AP)
  438. LH 4A (close range), LH 6BK, 66B+K| 50
  439.  
  440. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, 6KB | 85 (back RO left)
  441. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, 6K[K] | 84 (2AP, back RO left)
  442. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, 6K6, AGS A | 83 (stance mixup)
  443. LH RE K, AL B+K, LH AL AAK, 44[B]6, AGS A+B | 100
  444.  
  445. =========================================
  446. ===============SOUL CHARGE===============
  447. =========================================
  448.  
  449. 9A, 3[B], SC AL B | 98
  450.  
  451. 3B, SC AL AAA, 6[6]B | 74 (stance oki)
  452. 3B, SC AL AAA, SC 6[6]BB | 92
  453. 3B, SC AL AAA, CE | 104
  454. 3B, LH AL [A+B], B+K, ANG 4K, SC 3AKK, AL K | 58 (front-RO left)
  455. 3B, LH AL [A+B], B+K, ANG 4K, SC 3AKK, AL SC B | 61 (RO front)
  456.  
  457. 3[B], AL B+K, SC AL AAA, 66B | 95 (side switch, stance oki)
  458. 3[B], AL B+K, SC AL AAA, 44K | 101 (2AP, side switch, W!)
  459. 3[B], AL B+K, SC AL AAA, SC 66BB | 112 (side switch)
  460. 3[B], AL B+K, SC AL AAA, CE | 124 (side switch)
  461. 3[B], AL B+K, LH AL [A+B], B+K, ANG K, SC 3AKK, AL K | 83 (side switch, RO back)
  462. 3[B], AL B+K, LH AL [A+B], B+K, ANG K, SC 3AKK, AL SC B | 84 (side switch, RO back left)
  463. 3[B] (while opponent downed), SC AL B | 64
  464.  
  465. A+B (close range), 3[B], SC AL B | 58
  466.  
  467. 6A+B, B+K, ANG 4K/K/6K, SC 3AKK, AL K | 67 (RO front left)
  468. 6A+B, B+K, ANG 4K/K/6K, SC 3AKK, SC AL B | 68 (RO front)
  469. 6A+B, B+K, ANG 4K/K/6K, SC 66BB | 69 (RO front)
  470. 6A+B (close range), SC 4BBB, 9K | 97 (4AP)
  471. 6A+B (close range), SC 4BBB, B+K, ANG 4K, SC 3AKK, AL K | 96 (RO front left)
  472. 6A+B (close range), SC 4BBB, B+K, ANG 4K, SC 3AKK, SC AL B | 97 (RO front)
  473. 6A+B (close range), SC 4BBB, 44[B]6, AGS A+B | 100
  474.  
  475. FC B+K, SC 66BB | 84
  476.  
  477. 22_88B6, SC AGS A6, AGS A+B | 51 (tech trap into AGS A+B combos with slight delay)
  478.  
  479. 22_88B+K, 4A+B, SC 66BB | 77
  480.  
  481. 11_77B+K (4 hits), 4A+B, SC 66BB | 82
  482.  
  483. AGS [B], B+K, ANG 4K/K/6K, SC 3AKK, AL K | 66 (RO front left, front tech possible at close range)
  484. AGS [B], B+K, ANG 4K/K/6K, SC 3AKK, SC AL B | 70 (RO front, front tech possible at close range)
  485. AGS [B], B+K, ANG 4K/K/6K, SC 66BB | 76 (RO front)
  486.  
  487. ANG 4K/K/6K, SC 66BB | 59 (RO front)
  488.  
  489. RE B, 3[B], SC AL B | 68
  490.  
  491. RE K, SC AL AAA, 66B | 66 (stance oki)
  492. RE K, SC AL AAA, SC 66BB | 81
  493. RE K, SC AL AAA, CE | 92
  494.  
  495. CH WR BK, SC AL AAA, 66B | 80 (stance oki)
  496. CH WR BK, SC AL AAA, SC 66BB | 95
  497. CH WR BK, SC AL AAA, CE | 106
  498.  
  499. CH 6B+K, SC 66BB | 74
  500.  
  501. CH 4B+K, SC 66BB | 80
  502.  
  503. CH 22_88AA (3rd hit only), SC AAAA | 57 (RO front left)
  504.  
  505. CH 22_88B, ANG K/4K/6K, SC 3AKK, AL K | 55 (RO front left)
  506. CH 22_88B, ANG K/4K/6K, SC 3AKK, SC AL B | 60 (RO front)
  507.  
  508. CH ANG [B], ANG 4K/K/6K, SC 3AKK, AL K | 47 (RO front left)
  509. CH ANG [B], ANG 4K/K/6K, SC 3AKK, SC AL B | 53 (RO front)
  510.  
  511. LH 4A, SC 66BB | 55
  512.  
  513. LH 6BB6, SC AGS BB, AL AAB | 98 (RO front)
  514. LH 6BB6, SC AGS BB, AL AAK | 97 (2AP, RO front)
  515. LH 6BB6, SC AGS BB, AL K | 86 (RO left)
  516.  
  517. LH 33_66_99a[K], 3[B], SC AL B | 63
  518.  
  519. LH 33_66_99K, ANG 4K/K/6K, SC 3AKK, AL K | 63 (RO front left)
  520. LH 33_66_99K, ANG 4K/K/6K, SC 3AKK, SC AL B | 70 (RO front)
  521.  
  522. LH AL [A+B] (close range), 3[B], SC AL B | 64
  523. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, SC 3AKK, AL SC K | 58 (RO front left)
  524. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, SC 3AKK, AL SC B 61 (RO front)
  525.  
  526. LH RE K, AL B+K, SC AL AAA, 66B | 87 (stance oki)
  527. LH RE K, AL B+K, SC AL AAA, SC 66BB | 92
  528. LH RE K, AL B+K, SC AL AAA, CE | 98
  529.  
  530. SC 4BBB, 9K | 92 (4AP)
  531. SC 4BBB, B+K, ANG 4K, SC 3AKK, AL K | 94 (RO front left)
  532. SC 4BBB, B+K, ANG 4K, SC 3AKK, SC AL B | 96
  533. SC 4BBB, 44[B]6, AGS A+B | 104
  534.  
  535. SC 66BB (opponent near edge), 66B+K | 82
  536.  
  537. SC AGS A, AGS BB
  538. SC AGS A, AGS A+B | 44 (tech trap into AGS A+B combos with slight hold, very specific timing)
  539.  
  540. SC AGS BB, AL AAK | 68 (2AP)
  541. SC AGS BB, AL K | 55 (RO left)
  542. SC AGS BB, SC AL AAA, SC 66B | 74
  543. SC AGS BB, SC AL AAA, SC 66BB | 81
  544. SC AGS BB, SC AL AAA, CE | 89
  545.  
  546. SC AL B, 66B | 64 (stance oki)
  547. SC AL B, 66B+K | 80
  548. SC AL B, 2bA | 70 (RO right)
  549. SC AL B, 44K | 69 (2AP, RO front, W!)
  550. SC AL B, 66A+B | 69 (RO left)
  551.  
  552. SC CH BBBB, SC AL B | 84 (RO front)
  553. SC CH BBBB, AL K | 73 (RO left)
  554. SC CH BBBB, AL CE | 94
  555.  
  556. SC LH 22_88AAA, 4[4][B]6, AGS A+B | 87
  557. SC LH 22_88AAA, 44[K] | 67 (4AP, RO front, W!)
  558. SC LH 22_88AAA, SC AGS BB, AL AAB | 83 (RO front)
  559. SC LH 22_88AAA, SC AGS BB, AL AAK | 82 (2AP, RO front)
  560. SC LH 22_88AAA, SC AGS BB, AL K | 80 (RO front left)
  561. SC LH 22_88AAA, SC AGS BB, SC AL AAA, 66B | 84 (stance oki)
  562. SC LH 22_88AAA, SC AGS BB, SC AL AAA, SC 66SB | 89
  563.  
  564. =========================================
  565. ============9AP & SOUL CHARGE============
  566. =========================================
  567.  
  568. LH 4K, SC 4BBB, 9K | 84 (4AP)
  569. LH 4K, SC 4BBB, B+K, ANG 4K, 6KB | 86 (RO front)
  570. LH 4K, SC 4BBB, B+K, ANG 4K, 6K[K] | 84 (2AP, RO front)
  571. LH 4K, SC 4BBB, 44[B]6, AGS A+B | 91
  572. LH 4K, SC 4BBB, B+K, ANG 4K, SC 3AKK| 84 (RO front, stance oki)
  573. LH 4K, SC 4BBB, B+K, ANG 4K, SC 3AKK, AL K | 85 (RO front left)
  574.  
  575. 3B, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 87 (RO front left)
  576. 3B, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 91 (RO front)
  577.  
  578. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 108 (side switch, RO back)
  579. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 113 (side switch, RO back left)
  580.  
  581. FC B+K, LH 6BK, 3[B], SC AL B | 101
  582.  
  583. RE K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 77 (RO front)
  584. RE K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 80 (RO front right)
  585.  
  586. CH WR BK, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 91 (RO front left)
  587. CH WR BK, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 95 (RO front)
  588.  
  589. LH 6BB6, SC AGS BB, LH AL AAK, 44[B]6, AGS A+B | 116
  590. LH 6BB6, SC AGS BB, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 91 (front-RO left)
  591. LH 6BB6, SC AGS BB, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 95 (RO front)
  592.  
  593. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 108 (RO back)
  594. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 113 (back RO left)
  595.  
  596. LH 22_88AAA, SC AGS BB, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL K | 86 (front-RO left)
  597. LH 22_88AAA, SC AGS BB, LH AL AAK, B+K, ANG 4K, SC 3AKK, AL SC B | 87 (RO front)
  598.  
  599. =========================================
  600. ===============WALL COMBOS===============
  601. =========================================
  602.  
  603. AAAA (6th hit) W! (right), AAAA W!, 4BB:6B, 1A | 94/109
  604. AAAA (6th hit) W! (right), AAAA W!, 4BB:6B, 3B | 93 (allows AL A+B forced block)
  605. AAAA (6th hit) W! (right), AAAA W!, 4BB:6B, 1B | 92 (stance oki)
  606. AAAA (6th hit) W! (right), AAAA W!, 4BB:6B, 1K | 91 (1AP)
  607. AAAA (6th hit) W! (right), AAAA W!, 6B+K, 44K | 88 (2AP)
  608. AAAA (6th hit) W! (right), AAAA W!, 9K | 78 (4AP)
  609.  
  610. 3B W!, AL B | 49-58
  611. 3B W!, CE | 76
  612.  
  613. 4B W!, 3[K] | 52 (2AP, forced crouch)
  614. 4K W!, 66B+K | 59
  615.  
  616. 4K W!, 3[K] | 43 (4AP, forced crouch)
  617. 4K W!, 66B+K | 48 (2AP)
  618.  
  619. 4[K] W!, 1A | 43/51
  620. 4[K] W!, 3B | 40 (allows A+B forced block)
  621. 4[K] W!, 1B | 37 (stance oki)
  622. 4[K] W!, 1K | 35 (1AP)
  623.  
  624. 4B+K W!, 6BB6 W!, AGS [B], 8K | 79 (4AP)
  625. 4B+K W!, 6[B], BT B+K, 3B+K | 97 (side switch)
  626. 4B+K W!, 6[B], BT B+K, 66B | 92 (stance mixup, side switch)
  627. 4B+K W!, 6[B], BT B+K, 44K | 94 (2AP, side switch)
  628. 4B+K W!, 6KB W!, 3B | 90 (allows A+B forced block)
  629. 4B+K W!, 6KB W!, 1B | 88 (stance oki)
  630. 4B+K W!, 6KB W!, 1K | 88 (1AP)
  631.  
  632. BT B+K, 44K W!, 3[K] | 65 (4AP, forced crouch)
  633. BT B+K, 44K W!, 66B+K | 73 (2AP)
  634.  
  635. 33_66_99K W!, 3[K] | 49 (2AP, forced crouch)
  636. 33_66_99K W!, 66B+K | 54
  637.  
  638. 22_88KK (5th hit) W!, 3B | 37 (allows A+B forced block)
  639. 22_88KK (5th hit) W!, 1B | 35 (stance oki)
  640. 22_88KK (5th hit) W!, 1K | 33 (1AP)
  641.  
  642. 11_44_77K W! (right), 6KB W!, 3B | 82 (2AP, allows A+B forced block)
  643. 11_44_77K W! (right), 6KB W!, 1B | 82 (2AP, stance oki)
  644. 11_44_77K W! (right), 6KB W!, 1K | 80 (3AP)
  645. 11_44_77K W! (right), 6K[K], 3B | 68 (4AP, allows A+B forced block)
  646. 11_44_77K W! (right), 6K[K], 1B | 65 (4AP, stance oki)
  647. 11_44_77K W! (right), 6K[K], 1K | 65 (5AP)
  648.  
  649. 11_44_77[K] W!, 6BB6 W!, AGS [B], 8K | 84 (8AP)
  650. 11_44_77[K] W!, 6B+K W!, [A], WR [K] | 93 (6AP, forced crouch)
  651. 11_44_77[K] W!, 6B+K W!, 6[B], BT B+K, 66B | 96 (stance mixup, side switch)
  652. 11_44_77[K] W!, 6B+K W!, 6[B], BT B+K, 44K | 97 (2AP, side switch)
  653. 11_44_77[K] W!, 6B+K W!, 4BB:6B, 1A | 93/104
  654. 11_44_77[K] W!, 6B+K W!, 4BB:6B, 3B | 93 (4AP, allows AL A+B forced block)
  655. 11_44_77[K] W!, 6B+K W!, 4BB:6B, 1B | 92 (4AP, stance oki)
  656. 11_44_77[K] W!, 6B+K W!, 4BB:6B, 1K | 91 (5AP)
  657. 11_44_77[K] W!, 22_88K, [A], WR [K] | 86 (6AP)
  658. 11_44_77[K] W!, 11_44_77[K] W!, [A], WR [K] | 94 (10AP, forced crouch)
  659. 11_44_77[K] W!, 11_44_77[K] W!, 6B+K, 66B | 99 (8AP, stance oki)
  660. 11_44_77[K] W!, 11_44_77[K] W!, 6B+K, 44K | 101 (10AP)
  661. 11_44_77[K] W!, 11_44_77[K] W!, 6[B], BT B+K, 44K | 112 (10AP, side switch)
  662. 11_44_77[K] W!, 11_44_77[K] W!, 6[B], BT B+K, 66B | (8AP, side switch, stance oki)
  663. 11_44_77[K] W!, 11_44_77[K] W!, 6CE | 119 (8AP)
  664. 11_44_77[K] W!, 66B+K, 6BB6, AGS KK, 1A | 97/98 (4AP)
  665. 11_44_77[K] W!, 66B+K, 6BB6, AGS KK, 3B | 97 (allows AL A+B forced block, 4AP)
  666. 11_44_77[K] W!, 66B+K, 6BB6, AGS KK, 1B | 97 (stance oki, 4AP)
  667. 11_44_77[K] W!, 66B+K, 6BB6, AGS KK, 1K | 97 5AP
  668. The wallsplat for 44[K] is extremely inconsistent, so I only really recommend 66B+K or 22K as followups, as you will at least have a 50/50 with moves that hit grounded if it does not splat.
  669.  
  670. 8WRA+B W! (left), 3B | 51 (allows AL A+B forced block)
  671. 8WRA+B W! (left), 1B | 44 (stance oki)
  672. 8WRA+B W! (left), 1K | 42 (1AP)
  673.  
  674. 66B+K W!, 6BB6, AGS [B], 8K | 85 (4AP)
  675. 66B+K W!, 6[B], BT B+K, 66B | 98 (stance oki, side switch)
  676. 66B+K W!, 6[B], BT B+K, 3B+K | 103 (side switch)
  677. 66B+K W!, 6[B], BT B+K, 44K | 100 (2AP)
  678. 66B+K W!, 6KB W!, 3B | 95 (allows A+B forced block)
  679. 66B+K W!, 6KB W!, 1B | 94 (stance oki)
  680. 66B+K W!, 6KB W!, 1K | 93 (1AP)
  681.  
  682. 22_88B+K, 44[K] W!, 3[K] | 63 (6AP, forced crouch)
  683. 22_88B+K, 44[K] W!, 66B+K | 68 (4AP)
  684.  
  685. 11_77[B+K], 44[K] W!, 3[K] | 70 (6AP, forced crouch)
  686. 11_77[B+K], 44[K] W!, 66B+K | 73 (4AP)
  687.  
  688. A+G W!, 66K | 63
  689. A+G W!, 3AA, 1A | 104 (tech trap only)
  690. A+G W!, 3AA, 3B | 103 (allowsdi AL A+B forced block)
  691.  
  692. ANG A+B W! (left), 6B+K W!, 4BB:B, 1A | 85/94
  693. ANG A+B W! (left), 6B+K W!, 4BB:B, 3B | 82 (allows AL A+B forced block)
  694. ANG A+B W! (left), 6B+K W!, 4BB:B, 1B | 82 (stance oki)
  695. ANG A+B W! (left), 6B+K W!, 4BB:B, 1K | 81 (1AP)
  696. ANG A+B W! (left), 6B+K W!, 6B+K, 44K | 80 (2AP)
  697.  
  698. =========================================
  699.  
  700. CH 6BB W!, 3B | 43 (allows AL A+B forced block)
  701. CH 6BB W!, 1B | 41 (stance oki)
  702. CH 6BB W!, 1K | 40 (1AP)
  703.  
  704. CH 6BB6 W!, AGS BAA | 58
  705. CH 6BB6 W!, AGS [B], 8K | 55 (4AP)
  706. CH 6BB6 W!, (delay) AGS KK, BT B+K, 3B+K | 70 (stance switch)
  707. CH 6BB6 W!, (delay) AGS KK, BT B+K, 66B | 65 (stance mixup, side switch)
  708. CH 6BB6 W!, (delay) AGS KK, BT B+K, 44K | 67 (2AP, side switch)
  709. CH 6BB6 W!, AGS [A+B], CE | 76 (side switch)
  710.  
  711. CH 6KB W!, 3B | 63 (allows A+B forced block)
  712. CH 6KB W!, 1B | 61 (stance oki)
  713. CH 6KB W!, 1K | 60 (1AP)
  714.  
  715. CH 6B+K W!, 6BB6 W!, AGS [B], 8K | 79 (4AP)
  716. CH 6B+K W!, 6B+K W!, [A], WR [K] | 87 (2AP, forced crouch)
  717. CH 6B+K W!, 6B+K W!, 6[B], BT B+K, 66B | 90 (stance mixup, side switch)
  718. CH 6B+K W!, 6B+K W!, 6[B], BT B+K, 44K | 91 (2AP, side switch)
  719. CH 6B+K W!, 6B+K W!, 4BB:6B, 1A | 89/99
  720. CH 6B+K W!, 6B+K W!, 4BB:6B, 3B | 88 (allows AL A+B forced block)
  721. CH 6B+K W!, 6B+K W!, 4BB:6B, 1B | 87 (stance oki)
  722. CH 6B+K W!, 6B+K W!, 4BB:6B, 1K | 86 (1AP)
  723.  
  724. =========================================
  725.  
  726. LH 4A W! (front), 6A+B, 4B W!, 6B+K, 44K | 57 (2AP, RO right)
  727. LH 4A W! (front right), 22_88K(right step), AAAA W!, 4BB:6B, 1A | 70/78 (left RO)
  728. LH 4A W! (front right), 22_88K(right step), AAAA W!, 4BB:6B, 3B | 70 (allows AL A+B forced block, left RO)
  729. LH 4A W! (front right), 22_88K(right step), AAAA W!, 4BB:6B, 1B | 69 (left RO, stance oki)
  730. LH 4A W! (front right), 22_88K(right step), AAAA W!, 4BB:6B, 1K | 69 (1AP, left RO)
  731. LH 4A W! (front right), 44[K] W!, 6B+K, 3B+K | 70 (4AP)
  732. LH 4A W! (front right), 44[K] W!, 6B+K, 66B | 67 (4AP, stance oki)
  733. LH 4A W! (front right), 44[K] W!, 6B+K, 44K | 68 (6AP)
  734. LH 4A W! (front right), 44[K] W!, 6[B], BT B+K, 66B | 75 (2AP, side switch)
  735. LH 4A W! (front right), 44[K] W!, 6[B], BT B+K, 44K | 75 (2AP, side switch)
  736. LH 4A W! (front right), 44[K] W!, 44[K] | 66 (8AP)
  737. LH 4A W! (front right), 44[K] W!, 6CE | 81 (4AP)
  738.  
  739. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, [A], WR [K] | 98 (2AP, forced crouch)
  740. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, 4BB:6B, 1A | 100/108
  741. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, 4BB:6B, 3B | 100 (allows AL A+B forced block)
  742. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, 4BB:6B, 1B | 99 (stance oki)
  743. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, 4BB:6B, 1K | 99 (1AP)
  744. LH 4K, 22_88K (SSR), AAAA W!, AAAA W!, 9K | 92 (4AP)
  745.  
  746. LH A+B, 4[4][K] W! (microstep back), 6KB, 3B | 82 (4AP, allows AL A+B force block)
  747. LH A+B, 4[4][K] W! (microstep back), 6KB W!, 1B | 81 (4AP, stance oki)
  748. LH A+B, 4[4][K] W! (microstep back), 6KB W!, 1K | 80 (5AP)
  749. LH A+B, 4[4][K] W! (microstep back), 6K[K], 3B | 70 (6AP, allows A+B forced block)
  750. LH A+B, 4[4][K] W! (microstep back), 6K[K], 1B | 70 (6AP, stance oki)
  751. LH A+B, 4[4][K] W! (microstep back), 6K[K], 1K | 69 (7AP)
  752.  
  753. =========================================
  754.  
  755. 4B W!, SC BBBB W!, (delay)SC AL B, 66B | 88 (stance oki)
  756. 4B W!, SC BBBB W!, (delay)SC AL B, 44K | 88 (2AP)
  757.  
  758. 3B W!, (delay) SC AL B, 66B | 75 (stance oki)
  759. 3B W!, (delay) SC AL B, 44K | 89 (2AP)
  760. 3B W!, (delay) SC AL B, 66B+K | 99
  761.  
  762. 4K W!, SC BBBB W!, (delay)SC AL B, 66B | 68 (stance oki)
  763. 4K W!, SC BBBB W!, (delay)SC AL B, 44K | 68 (2AP)
  764.  
  765. 4B+K W!, SC 66BB W!, SC 3AKK, SC AL B | 110
  766.  
  767. BT B+K, 44K W!, SC BBBB W!, (delay) SC AL B, 66B | 84 (2AP, stance oki)
  768. BT B+K, 44K W!, SC BBBB W!, (delay) SC AL B, 44K | 85 (4AP)
  769.  
  770. 33_66_99K W!, SC BBBB W!, (delay)SC AL B, 66B | 79 (stance oki)
  771. 33_66_99K W!, SC BBBB W!, (delay)SC AL B, 44K | 79 (2AP)
  772.  
  773. 33_66_99B+K W!, SC 66BB W!, SC 3AKK, SC AL B | 116
  774.  
  775. 22_88B+K, 44[K] W!, SC BBBB, (delay) SC AL B, 66B | 77 (4AP, stance oki)
  776. 22_88B+K, 44[K] W!, SC BBBB, (delay) SC AL B, 44K | 77 (6AP)
  777.  
  778. 11_77[B+K], 44[K] W!, SC BBBB, (delay) SC AL B, 66B | 80 (4AP, stance oki)
  779. 11_77[B+K], 44[K] W!, SC BBBB, (delay) SC AL B, 44K | 81 (6AP)
  780.  
  781. ANG A+B W! (left), SC 66BB W!, SC 3AKK, SC AL B | 103
  782.  
  783. CH 6BB W!, SC BBBB W!, SC AL B, 66B | 83 (2AP, stance oki)
  784. CH 6BB W!, SC BBBB W!, SC AL B, 44K | 84 (2AP)
  785.  
  786. CH 6B+K W!, SC 66BB W!, SC 3AKK, SC AL B | 105
  787.  
  788. LH 4K, 66B+K W!, SC 66BB W!, SC 3AKK, SC AL B | 103
  789.  
  790. SC AAAA (6th hit) W! (front left), 6B+K W!, SC 4BBB, 9K | 104 (4AP)
  791. SC AAAA (6th hit) W! (front left), 6B+K W!, SC 4BBB, 3B | 100 (allows AL A+B forced block)
  792. SC AAAA (6th hit) W! (front left), 6B+K W!, SC 4BBB, B+K, ANG 4K, SC 3AKK, AL K | 102 (RO side, stance oki)
  793. SC AAAA (6th hit) W! (front left), 6B+K W!, SC 4BBB, B+K, ANG 4K, SC 3AKK, SC AL B | 103 (RO side)
  794. If the splat is more left, 6B+K may not splat so go straight into SC 4BBB instead.
  795.  
  796. SC 66BB W!, SC 3AKK, SC AL B | 101
  797. SC 66BB W!, 6[B], CE | 110
  798.  
  799. SC AL B, 44K W!, 3[K] | 80 (4AP, forced crouch)
  800. SC AL B, 44K W!, SC BBBB W!, SC AL B | 80 (hits 2+3 of 2nd SC AL B can be blocked depending on timing, but is a forced block)
  801.  
  802. SC CH BBBB W!, SC AL B, 44K W!, 3[K] | 99 (4AP, forced crouch)
  803. SC CH BBBB W!, SC AL B, 44K W!, SC BBBB, SC AL B | 102 (2AP)
  804.  
  805. SC LH 22_88AAA, 44[K] W! (right), 3B | 71 (4AP, allows AL A+B forced block)
  806. SC LH 22_88AAA, 44[K] W! (right), 1B | 70 (4AP, stance oki)
  807. SC LH 22_88AAA, 44[K] W! (right), 1K | 69 (5AP)
  808.  
  809. =========================================
  810. ==============SOUL ATTACK================
  811. =========================================
  812.  
  813. 9A, SA | 62
  814.  
  815. A+B (mid-max range), B+K, ANG 4K/K, SA | 46 (stance mixup)
  816.  
  817. [A+B] (close-mid range), SA | 66 (stance mixup)
  818.  
  819. 6A+B, B+K, ANG 4K/K/6K, SA | 60 (stance mixup)
  820. 6A+B (close range), SA | 69 (stance mixup)
  821.  
  822. FC B+K, SA | 65 (SA6 possible at range, opponent can't GI slower AGS attacks if hit from front or left, but can roll left)
  823.  
  824. BT B+K, (delay) SA | 58
  825.  
  826. 22_88B+K, 4A+B, (delay) SA | 64
  827.  
  828. 11_77[B+K], 4A+B, (delay) SA | 70
  829.  
  830. AGS [B], B+K, ANG 4K/K/6K, SA | 57 (SC stance mixup)
  831.  
  832. AGS A+B (mid-long range), BT B+K, (delay) SA8 | 61
  833.  
  834. AGS [A+B] (close range), SA | 62
  835.  
  836. AGS [A+B] (mid-long range), BT B+K, (delay) SA | 75
  837.  
  838. ANG 4K/K/6K, SA | 43 (SC, stance mixup)
  839.  
  840. =========================================
  841.  
  842. CH aB, BT B+K, (delay) SA | 64
  843.  
  844. CH [B] (2nd hit), BT B+K, (delay) SA | 78
  845.  
  846. CH 6[B] (opponent back to wall), BT B+K, (delay) SA | 77
  847.  
  848. CH 6B+K, (delay) SA | 62
  849.  
  850. CH 4B+K, SA | 64 (SC, stance mixup)
  851.  
  852. CH 22_88B4, AGS [A+B], SA | 69
  853.  
  854. CH AGS KK, BT B+K, (delay) SA | 76
  855.  
  856. CH BT AL K, BT B+K, (delay) SA | 56
  857.  
  858. CH ANG (mid-long range), ANG K/4K/6K, SA | 37 (SC stance mixup)
  859.  
  860. =========================================
  861.  
  862. 3B, AL LH [A+B], B+K, ANG 4K, SA | 52 (stance mixup)
  863.  
  864. 3[B], AL B+K, AL LH [A+B], B+K, ANG 4K/K, SA | 75 (stance mixup)
  865.  
  866. LH 4A (close range), (delay) SA | 41
  867.  
  868. LH 6BB6, AGS [A+B], SA | 94 (side switch, SA6 possible)
  869.  
  870. LH A+B, 44[B]6, AGS [A+B], SA | 85
  871. LH A+B (close range), 4[A+B], 4A+B, SA | 76
  872.  
  873. LH [A+B], 4[A+B], 44[B]6, AGS [A+B], SA | 96
  874. LH [A+B] (close range), 4[A+B], A+B, SA | 76
  875. LH [A+B] (opponent back to wall), 44[B]6, AGS [A+B], SA | 90
  876.  
  877. LH 22_88B6, AGS KK, BT B+K, (delay) SA | 76
  878.  
  879. LH RE AB, 4[A+B], 4A+B, (delay) SA | 77
  880.  
  881. LH AL [A+B] (mid-long range), B+K, ANG 4K/K, SA | 52 (stance mixup)
  882.  
  883. =========================================
  884.  
  885. 3B, LH AL AAK, B+K, ANG 4K, SA | 76 (SC, stance mixup)
  886.  
  887. 3[B], AL B+K, LH AL AAK, B+K, ANG 4K, SA | 95 (SC, side switch)
  888.  
  889. LH 4K, 6B+K, (delay) SA | 71
  890.  
  891. LH RE K, AL B+K, LH AL AAK, B+K, ANG 4K, SA | 87 (stance mixup)
  892.  
  893. 11_44_77[K] W!, 6B+K W!, 6[B], BT B+K, (delay) SA | 98
  894.  
  895. =========================================
  896.  
  897. 66B+K W!, 6[B], BT B+K, (delay) SA | 101
  898.  
  899. CH 6B+K W!, 6B+K W!, 6[B], BT B+K, (delay) SA | 103
  900.  
  901. LH 4K, 6B+K W!, 6B+K W!, 6[B], BT B+K, (delay) SA | 93
  902.  
  903. =========================================
  904. ===========INCONSISTENT COMBOS===========
  905. =========================================
  906.  
  907. AGS A+B/[A+B] (close) > SA | 48-62 (SA6 possible)
  908. YES: Siegfried, Zasalamel, Sophitia, Astaroth, Tira, Geralt, Taki
  909. NOT BACK HIT: Nightmare, Amy, Xianghua, Maxi, Yoshimitsu, Kilik, Cervantes, Talim, Talim, Azwel, Seong Mi-Na, Raphael, Voldo
  910. FRONT/RIGHT HIT ONLY: Cassandra, Mitsurugi
  911. RIGHT HIT ONLY: 2B, Ivy, Groh
  912.  
  913. CH 6B > SA | 70
  914. Seems to miss about 1/3 of the time no matter what
  915.  
  916. CH 6B+K > 4A+B > AAB | 73
  917. Fully frontal hit only, can whiff if opponent is turned even slightly
  918.  
  919. CH 4B+K > 3AA > 3B/1B/1A | 73-77
  920. YES: Cassandra, 2B, Sophitia, Ivy, Yoshimitsu, Kilik, Groh, Cervantes, Talim, Mitsurugi, Geralt, Taki, Azwel, Seong Mi-Na, Raphael
  921. NOT FRONT HIT: Siegfried, Nightmare
  922. NOT RIGHT HIT: Maxi
  923. NOT LEFT HIT: Amy
  924. NOT BACK HIT: Xianghua
  925. FRONT/BACK HIT ONLY: Zasalamel, Tira
  926. NO: Astaroth, Voldo
  927.  
  928. CH 4B+K > 6KB (NOT BACK HIT) | 73
  929. YES: Cassandra, Siegfried, Nightmare, Amy, 2B, Maxi, Astaroth, Tira, Yoshimitsu, Groh, Mitsurugi, Geralt, Taki, Seong Mi-Na, Raphael, Voldo
  930. USUALLY: Zasalamel, Sophitia, Azwel
  931. RIGHT HIT ONLY: Xianghua, Kilik
  932. LEFT HIT ONLY: Ivy
  933.  
  934. CH 6K[K] > 1B | 44
  935. FRONT/LEFT HIT ONLY: Siegfried, Zasalamel, Amy, 2B, Maxi, Astaroth, Ivy, Yoshimitsu, Kilik, Groh, Cervantes, Talim, Mitsurugi, Geralt, Azwel, Raphael
  936. NO (ukemi back or right): Cassandra, Nightmare, Xianghua, Sophitia, Tira, Taki, Seong Mi-Na, Voldo
  937.  
  938. CH 22_88B4/6 > AGS [A+B] (close) > SA | 71 (SA6 possible)
  939. YES: Cassandra, Siegfried, Zasalamel, Nightmare, Amy, Xianghua, Maxi, Sophitia, Astaroth, Tira, Yoshimitsu, Kilik, Cervantes, Talim, Mitsurugi, Geralt, Taki, Azwel, Seong Mi-Na, Raphael, Voldo
  940. NOT BACK HIT: Groh
  941. FRONT/LEFT HIT ONLY: 2B, Ivy
  942.  
  943. SC AGS A6 > SC AGS BB > AL AAK | 51 (alternate enders possible but scaling is very heavy, hits grounded)
  944. FRONT HIT ONLY w/ FASTEST TIMING: Zasalamel, Nightmare, Amy, Maxi, Astaroth, Yoshimitsu, Talim, Mitsurugi, Geralt
  945. NO (ukemi left): Cassandra, Siegfried, 2B, Xianghua, Sophitia, Ivy, Tira, Kilik, Cervantes, Taki, Azwel, Seong Mi-Na, Raphael, Voldo
  946.  
  947. SC LH 22_88AAA > 4[A+B] > SC 4BBB > 9K | 84 (other enders possible after SC 4BBB but scaling is very heavy)
  948. RIGHT HIT ONLY: Siegfried, Zasalamel, Nightmare, 2B, Xianghua, Maxi, Sophitia, Astaroth, Ivy, Tira, Yoshimitsu, Kilik, Mitsurugi, Taki, Azwel, Seong Mi-Na, Raphael, Voldo
  949. NO: Cassandra, Amy, Talim
  950.  
  951. |BLUES' COMBOS|
  952. FC B+K (close range), AAA6, AGS KK, 1A/3B/1B/83 | 87/87/85/83
  953. AGS A+B (tip range), G, AAA6, AGS KK, 1A/3B/1B/1K | 71/70/69/68
  954. CH AGS KK, 6, AAA6, AGS KK, 1A/3B/1B/1K | 62/62/61/61
  955. Can sometimes be air controlled neutral, forward or back right
  956.  
  957. =========================================
  958. =========FURTHER TECH TRAP NOTES=========
  959. =========================================
  960.  
  961. Starters:
  962. 3AA (as combo ender/tech trap)
  963. 4BB:6B (close range)
  964. 9K
  965. 44A
  966. 66A+B (close range)
  967.  
  968. Followups:
  969. 66B+K - hits grounded and catches front/back tech, occasionally catches right tech, slight delay after 3AA (as combo ender/tech trap) and 66A+B (close range) gets full damage if teched
  970. 66A+B - catches all tech, whiffs grounded, needs slight delay after 3AA (as combo ender/tech trap), 4BB:6B and 66A+B (yes it can tech trap into itself)
  971.  
  972. AGS 2A W! (right) and A+G W! into 3AA (tech trap only) can end in 1B, 1K 66A+B or 66B+K with their usual benefits if the wall keeps the opponent close.
  973.  
  974. =========================================
  975. ===============OTHER NOTES===============
  976. =========================================
  977.  
  978. >If the 3rd + 4th hit lands and the 5th hit whiffs in AAAA or SC AAAA, the 6th hit does more damage. It's a rare but welcome bonus that sometimes happens during wall combos.
  979.  
  980. >In wall combos using 6[B], followups (eg. BT B+K) can whiff if the opponent slips to the side.
  981.  
  982. >After 3[B] or LH RE K, delay yourself with AL 8 if you wish to keep pushing the opponent forwards rather than turning them back left with AL B+K.
  983.  
  984. >If you wish to trade in some raw damage for guard damage, follow up combos that pick up a grounded opponents via 3[B] with AL [A+B] for a guaranteed 19% guard damage and 8 chip damage against a block or free raw damage against rolls.
  985.  
  986. >After picking up the opponent with 3[B] or ending a combo with 66B/44B, you get a mixup between AGS BA to catch standing guard and rolls, AGS [B] for catching low block, and delaying inputs to counter GI. Many characters can get out of the mixup with left rolling, however, and always after 3[B].
  987.  
  988. >4BBB is an easier alternative to 4BB:6B, and rings out a few pixels further.
  989.  
  990. >If your opponent is hugged against a wall after landing 4BB:6B without wall splatting, you can use 1A, 3B and 1K as enders.
  991.  
  992. >6K[K] can both ring out and net 2AP post wall break in Snow Capped Showdown. In Astral Chaos, 6B+K, 44K post wall break allows the same. 6BB6, AGS [B], 3[B], AL K can potentially with the right angles if 2 wall hits are needed to break.
  993.  
  994. >Any combos that end in 3[K] after a wall splat can be ended with 3B, 1B or 1K instead if a knockdown is preferred, or with BBB for a couple of points more damage but being left at -2.
  995.  
  996. >All normal hit A+B combos work for [A+B] as well.
  997.  
  998. >Combos that allow a juggle via 6B+K or allows hits in AL AA/AL K can RO over short walls.
  999.  
  1000. >In combos that use 6B+K as a wall splat, AAAA and SC AAAA can be used as more damaging options for front right and left respectively, with 4BB series combos being the most reliable followups.
  1001.  
  1002. >44[B] seems to whiff on rare occasions after LH AL AAK, possibly to do with the angle your opponent is downed. Try a micro-backstep using 4[4][B]. It will usually whiff when her opponent is sandwiched between you and a wall/ring edge.
  1003.  
  1004. >With combos that go into ANG 4K, it can whiff if your opponent is sandwiched between you and the wall\ring edge.
  1005.  
  1006. >Combos starting with LH 4K can also be started with LH 6BK and ANG 4K/K/6K, LH 4K and A+B (mid-max range), B+K, ANG 4K/K, LH 4K
  1007.  
  1008. >If you land LH A+B and LH RE AB when the opponent is right against the wall, 44[K] can wall splat allowing for a combo. The wall hit is extremely unstable however, so improvise lol
  1009.  
  1010. >Use SC BBBB in place of SC 3AKK if there's a wall rather than a ring edge behind your opponent as it can W!, in which case followup with (delay) SC AL B, 44K, 3[K] for an extra 4AP if SC AL B aligns correctly.
  1011.  
  1012. >If at any time you land SC 66BB on a grounded hit and your opponent is up against the ring edge, you can follow it up with 66B+K if close enough. On an air combo hit, use 66K or 1B instead.
  1013.  
  1014. >Some followups in combos featuring SC AL AAA can whiff almost randomly due to pushback or from hitting the opponent from sides of from behind, making them flapjack at different angles. If in doubt, use 66A, or 66A4 for stance oki.
  1015.  
  1016. >SA can be used to end any wall combo where the opponent can be hit with 6K or anything slower, if you're willing to inflict less damage for going into SC.
Advertisement
Add Comment
Please, Sign In to add comment