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- Initiating legacy licensing module
- LICENSE SYSTEM [2019126 7:28:2] Next license update check is after 2019-12-05T12:57:17
- LICENSE SYSTEM [2019126 7:28:2] 00326-10005-96269-AA002 != 00326-10005-96269-AA585
- Built from 'trunk' branch; Version is '2019.3.0a6 (8709ed9302b4) revision 8849901'; Using compiler version '191627012'
- OS: 'Windows 10 (10.0.0) 64bit' Language: 'de' Physical Memory: 16337 MB
- BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
- [Package Manager] Server::Start -- Port 50768 was selected
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\2019.3.0a6\Editor\Unity.exe
- -projectpath
- Z:/Dokumente/SpielRECOURCEN/UnityCar 2.2 Pro_Unity_2019
- -useHub
- -hubIPC
- -cloudEnvironment
- production
- -hubSessionId
- 730d7380-17f1-11ea-858a-4753aefd677e
- Successfully changed project path to: Z:/Dokumente/SpielRECOURCEN/UnityCar 2.2 Pro_Unity_2019
- Z:/Dokumente/SpielRECOURCEN/UnityCar 2.2 Pro_Unity_2019
- Using Asset Import Pipeline V2.
- [Package Manager] Done resolving packages in 1.06s seconds
- [Package Manager] Done checking package constraints in 0.01s seconds
- [Package Manager]
- Registered 47 packages:
- Packages from [https://packages.unity.com]:
- com.unity.ads@2.0.8 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ads@2.0.8)
- com.unity.analytics@3.3.2 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.analytics@3.3.2)
- com.unity.collab-proxy@1.2.16 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.collab-proxy@1.2.16)
- com.unity.ext.nunit@1.0.0 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ext.nunit@1.0.0)
- com.unity.ide.rider@1.0.8 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ide.rider@1.0.8)
- com.unity.ide.visualstudio@1.0.11 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ide.visualstudio@1.0.11)
- com.unity.ide.vscode@1.0.7 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ide.vscode@1.0.7)
- com.unity.postprocessing@2.1.7 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.postprocessing@2.1.7)
- com.unity.purchasing@2.0.6 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.purchasing@2.0.6)
- com.unity.test-framework@1.0.13 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.test-framework@1.0.13)
- com.unity.textmeshpro@2.0.1 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.textmeshpro@2.0.1)
- com.unity.xr.legacyinputhelpers@2.0.2 (location: Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.0.2)
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- [XR] No new subsystems found in resolved package list.
- [Package Manager] Done registering packages in 0.00s seconds
- FMOD failed to set the software format to the custom sample rate 1, trying software fallback rate 48000
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1398)
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- IsTimeToCheckForNewEditor: Update time 1575616949 current 1575613712
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- [XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.3.0a6/Editor/Data/Resources/UnitySubsystems
- [XR] Discovering subsystems at path Z:/Dokumente/SpielRECOURCEN/UnityCar 2.2 Pro_Unity_2019/Assets
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- Platform modules already initialized, skipping
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image Z:\Dokumente\SpielRECOURCEN\UnityCar 2.2 Pro_Unity_2019\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 13.80 ms, found 0 plugins.
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- Refreshing native plugins compatible for Editor in 13.02 ms, found 0 plugins.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.826 seconds
- Platform modules already initialized, skipping
- Validating Project structure ... 0.259054 seconds.
- Shader import version has changed; will reimport all shaders...
- Upgrading shader files ...5.060381 seconds.
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- RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions)
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- InvokeBeforeRefreshCallbacks: 0.387ms
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- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
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- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Text' - Setting to default shader.
- Shader 'MK/Glow/UI/Unlit/Text Detail': fallback shader 'MK/Glow/Luminance/UI/Unlit/Detail' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Text Detail' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
- Shader 'MK/Glow/UI/Lit/Refraction': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- Shader 'MK/Glow/UI/Lit/Detail': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- Shader 'MK/Glow/UI/Default Font': fallback shader 'MK/Glow/Luminance/UI/Default' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Default Font' - Setting to default shader.
- Shader 'MK/Glow/UI/Lit/Refraction Detail': fallback shader 'MK/Glow/Luminance/UI/Lit/Detail' not found
- Shader 'MK/Glow/UI/Lit/Bumped': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- Shader 'MK/Glow/UI/Unlit/Transparent': fallback shader 'MK/Glow/Luminance/UI/Default' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Transparent' - Setting to default shader.
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- Shader 'MK/Glow/UI/Lit/Detail': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- Shader 'MK/Glow/UI/Unlit/Text Detail': fallback shader 'MK/Glow/Luminance/UI/Unlit/Detail' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Text Detail' - Setting to default shader.
- Shader 'MK/Glow/UI/Lit/Bumped': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- Shader 'MK/Glow/UI/Unlit/Text': fallback shader 'MK/Glow/Luminance/UI/Default Font' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Text' - Setting to default shader.
- Shader 'MK/Glow/UI/Lit/Refraction Detail': fallback shader 'MK/Glow/Luminance/UI/Lit/Detail' not found
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- Shader 'MK/Glow/UI/Unlit/Transparent': fallback shader 'MK/Glow/Luminance/UI/Default' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Unlit/Transparent' - Setting to default shader.
- Shader 'MK/Glow/UI/Default Font': fallback shader 'MK/Glow/Luminance/UI/Default' not found
- WARNING: Shader Unsupported: 'MK/Glow/UI/Default Font' - Setting to default shader.
- Shader 'MK/Glow/UI/Lit/Refraction': fallback shader 'MK/Glow/Luminance/UI/Lit/Transparent' not found
- WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
- Initializing Unity extensions:
- 'C:/Program Files/Unity/Hub/Editor/2019.3.0a6/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 956 Unused Serialized files (Serialized files now loaded: 0)
- Lighting data asset ‘LightingData’ is inconsistent because 18 files out of 90 are missing. Please use Generate Lighting to rebuild the lighting data.
- (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp Line: 254)
- Loaded scene 'Assets/test.unity'
- Deserialize: 4114.204 ms
- Integration: 2936.186 ms
- Integration of assets: 407.133 ms
- Thread Wait Time: 27.996 ms
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- System memory in use before: 407.8 MB.
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- Unloading 12274 unused Assets to reduce memory usage. Loaded Objects now: 11161.
- Total: 30.537000 ms (FindLiveObjects: 1.461700 ms CreateObjectMapping: 0.942600 ms MarkObjects: 5.003500 ms DeleteObjects: 23.128700 ms)
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initialized touch support.
- <RI> Initializing input.
- <RI> Input initialized.
- [Project] Loading completed in 137.885 seconds
- Project init time: 23.725 seconds
- Template init time: 0.000 seconds
- Services packages init time: 0.000 seconds
- Package Manager init time: 0.000 seconds
- Asset Database init time: 0.000 seconds
- Global illumination init time: 0.000 seconds
- Assemblies load time: 0.000 seconds
- Unity extensions init time: 0.017 seconds
- Asset Database refresh time: 0.000 seconds
- Scene opening time: 8.707 seconds
- Shader 'Editor/Bumped Specular': fallback shader 'Editor/Diffuse' not found
- Refreshing native plugins compatible for Editor in 21.54 ms, found 1 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 187 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 449.0 MB.
- System memory in use after: 449.3 MB.
- Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 14821.
- Total: 12.721100 ms (FindLiveObjects: 1.098500 ms CreateObjectMapping: 0.348800 ms MarkObjects: 11.087300 ms DeleteObjects: 0.185600 ms)
- Created GICache directory at C:/Users/Marcell/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.050s, timestamps: [140.427 - 140.477]
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2dbc -> priority: 1
- Thread -> id: 294c -> priority: 1
- TrimDiskCacheJob: Current cache size 128mb
- Refreshing native plugins compatible for Editor in 20.59 ms, found 1 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh completed in 0.439064 seconds.
- RefreshInfo: RefreshV2(AllowForceSynchronousImport)
- RefreshProfiler: Total: 438.697ms
- InvokeBeforeRefreshCallbacks: 0.378ms
- ApplyChangesToAssetFolders: 0.053ms
- WriteModifiedImportersToTextMetaFiles: 0.060ms
- CleanLegacyArtifacts: 0.000ms
- Scan: 308.216ms
- DeleteImportedLegacyAssets: 0.000ms
- InitializeImportedAssetsSnapshot: 6.936ms
- GetAllGuidsForCategorization: 0.874ms
- CategorizeAssets: 84.885ms
- ImportAndPostprocessOutOfDateAssets: 6.359ms (6.359ms without children)
- ImportManagerImport: 0.000ms (0.000ms without children)
- ImportInProcess: 0.000ms
- ImportOutOfProcess: 0.000ms
- UpdateCategorizedAssets: 0.000ms
- CompileScripts: 0.000ms
- PostProcessAllAssets: 0.000ms
- ReloadImportedAssets: 0.000ms
- InvokeProjectHasChanged: 0.000ms
- UpdateImportedAssetsSnapshot: -0.001ms
- ReloadSourceAssets: 1.865ms
- UnloadImportedAssets: 0.153ms
- Hotreload: 27.067ms
- FixTempGuids: 0.003ms
- Untracked: 1.849ms
- Opening scene 'Assets/EmptyWorld.unity'
- LightmapEditorSettings: switching bake backend from 1 to 0.
- Unloading 111 Unused Serialized files (Serialized files now loaded: 0)
- Loaded scene 'Assets/EmptyWorld.unity'
- Deserialize: 6842.767 ms
- Integration: 191939.094 ms
- Integration of assets: 121.129 ms
- Thread Wait Time: 19.969 ms
- Total Operation Time: 198922.953 ms
- System memory in use before: 0.99 GB.
- System memory in use after: 0.85 GB.
- Unloading 8228 unused Assets to reduce memory usage. Loaded Objects now: 92063.
- Total: 51.366900 ms (FindLiveObjects: 8.122600 ms CreateObjectMapping: 3.056600 ms MarkObjects: 28.769100 ms DeleteObjects: 11.417500 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 268c -> priority: 1
- Thread -> id: 2538 -> priority: 1
- Refreshing native plugins compatible for Editor in 29.87 ms, found 1 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Refresh completed in 0.532159 seconds.
- RefreshInfo: RefreshV2(AllowForceSynchronousImport)
- RefreshProfiler: Total: 531.743ms
- InvokeBeforeRefreshCallbacks: 0.376ms
- ApplyChangesToAssetFolders: 0.057ms
- WriteModifiedImportersToTextMetaFiles: 0.048ms
- CleanLegacyArtifacts: 0.000ms
- Scan: 314.589ms
- DeleteImportedLegacyAssets: 0.000ms
- InitializeImportedAssetsSnapshot: 16.739ms
- GetAllGuidsForCategorization: 0.944ms
- CategorizeAssets: 91.569ms
- ImportAndPostprocessOutOfDateAssets: 24.826ms (24.826ms without children)
- ImportManagerImport: 0.000ms (0.000ms without children)
- ImportInProcess: 0.000ms
- ImportOutOfProcess: 0.000ms
- UpdateCategorizedAssets: 0.000ms
- CompileScripts: 0.000ms
- PostProcessAllAssets: 0.000ms
- ReloadImportedAssets: 0.000ms
- InvokeProjectHasChanged: 0.000ms
- UpdateImportedAssetsSnapshot: -0.000ms
- ReloadSourceAssets: 14.050ms
- UnloadImportedAssets: 30.899ms
- Hotreload: 46.217ms
- FixTempGuids: 0.003ms
- Untracked: -8.573ms
- Failed getting triangles. Submesh index is out of bounds.
- 0x00007FF68CC3C6FC (Unity) StackWalker::GetCurrentCallstack
- 0x00007FF68CC3FB61 (Unity) StackWalker::ShowCallstack
- 0x00007FF68B48DF35 (Unity) GetStacktrace
- 0x00007FF68D878520 (Unity) DebugStringToFile
- 0x00007FF68C4F243A (Unity) Mesh::AppendTriangles
- 0x00007FF68AAFE176 (Unity) InsertCachedMesh
- 0x00007FF68AAFD096 (Unity) GenerateUmbraScene
- 0x00007FF68AAFB855 (Unity) OcclusionCullingTask::CreateUmbraTask
- 0x00007FF68AAFC9B5 (Unity) OcclusionCullingTask::GenerateTomeInBackground
- 0x00007FF68BB5612E (Unity) StaticOcclusionCulling_CUSTOM_GenerateInBackground
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- 0x000001FC980D3EB3 (Mono JIT Code) [OcclusionCullingWindow.cs:352] UnityEditor.OcclusionCullingWindow:OnGUI ()
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- 0x00007FF989E7B452 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
- 0x00007FF989E7BBE9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
- 0x00007FF989E7B3E6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
- 0x00007FF989E20284 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
- 0x000001FCA16ECD06 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
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- 0x000001FCA16EBA2F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
- 0x000001FCA16EB933 (Mono JIT Code) [HostView.cs:355] UnityEditor.HostView:Invoke (string,object)
- 0x000001FCA16EB783 (Mono JIT Code) [HostView.cs:350] UnityEditor.HostView:Invoke (string)
- 0x000001FCB03E72AB (Mono JIT Code) [HostView.cs:319] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03E6B13 (Mono JIT Code) [DockArea.cs:394] UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03CD4C3 (Mono JIT Code) [DockArea.cs:361] UnityEditor.DockArea:OldOnGUI ()
- 0x000001FCB0311421 (Mono JIT Code) [IMGUIContainer.cs:280] UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect)
- 0x000001FCB030E19B (Mono JIT Code) [IMGUIContainer.cs:494] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
- 0x000001FCB5CFE89B (Mono JIT Code) [IMGUIContainer.cs:475] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
- 0x000001FCB5CFE35B (Mono JIT Code) [IMGUIContainer.cs:465] UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase)
- 0x000001FCA16DAE1B (Mono JIT Code) [IMGUIContainer.cs:446] UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
- 0x000001FCB5CF7AF0 (Mono JIT Code) [MouseCaptureDispatchingStrategy.cs:98] UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA1698396 (Mono JIT Code) [EventDispatcher.cs:282] UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA16922F3 (Mono JIT Code) [EventDispatcher.cs:157] UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA1691F13 (Mono JIT Code) [Panel.cs:211] UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA23C59DB (Mono JIT Code) [UIElementsUtility.cs:292] UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
- 0x000001FCA23C510B (Mono JIT Code) [UIElementsUtility.cs:107] UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4A6E (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4C93 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
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- 0x00007FF68CBC2A91 (Unity) scripting_method_invoke
- 0x00007FF68CBBC90F (Unity) ScriptingInvocation::Invoke
- 0x00007FF68CBB677A (Unity) ScriptingInvocation::Invoke<bool>
- 0x00007FF68A067BDE (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
- 0x00007FF68AAE83D9 (Unity) GUIView::ProcessRetainedMode
- 0x00007FF68B4B1706 (Unity) GUIView::OnInputEvent
- 0x00007FF68AAE826C (Unity) GUIView::ProcessInputEvent
- 0x00007FF68B4B3185 (Unity) GUIView::ProcessEventMessages
- 0x00007FF68B4AD8D1 (Unity) GUIView::GUIViewWndProc
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B60BE (USER32) CallWindowProcW
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- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B5DE2 (USER32) DispatchMessageW
- 0x00007FF68B4B0B7B (Unity) MainMessageLoop
- 0x00007FF68B4B7DD8 (Unity) WinMain
- 0x00007FF68E222622 (Unity) __scrt_common_main_seh
- 0x00007FF9CE1F7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF9CE9ECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1132)
- Failed getting triangles. Submesh index is out of bounds.
- 0x00007FF68CC3C6FC (Unity) StackWalker::GetCurrentCallstack
- 0x00007FF68CC3FB61 (Unity) StackWalker::ShowCallstack
- 0x00007FF68B48DF35 (Unity) GetStacktrace
- 0x00007FF68D878520 (Unity) DebugStringToFile
- 0x00007FF68C4F243A (Unity) Mesh::AppendTriangles
- 0x00007FF68AAFE176 (Unity) InsertCachedMesh
- 0x00007FF68AAFD096 (Unity) GenerateUmbraScene
- 0x00007FF68AAFB855 (Unity) OcclusionCullingTask::CreateUmbraTask
- 0x00007FF68AAFC9B5 (Unity) OcclusionCullingTask::GenerateTomeInBackground
- 0x00007FF68BB5612E (Unity) StaticOcclusionCulling_CUSTOM_GenerateInBackground
- 0x000001FC9810BBF5 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.StaticOcclusionCulling:GenerateInBackground ()
- 0x000001FC980DC39B (Mono JIT Code) [OcclusionCullingWindow.cs:278] UnityEditor.OcclusionCullingWindow:BakeButtons ()
- 0x000001FC980D3EB3 (Mono JIT Code) [OcclusionCullingWindow.cs:352] UnityEditor.OcclusionCullingWindow:OnGUI ()
- 0x000001FCFD9521E0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B452 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
- 0x00007FF989E7BBE9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
- 0x00007FF989E7B3E6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
- 0x00007FF989E20284 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
- 0x000001FCA16ECD06 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
- 0x000001FCA16EBD6B (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000001FCA16EBA2F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
- 0x000001FCA16EB933 (Mono JIT Code) [HostView.cs:355] UnityEditor.HostView:Invoke (string,object)
- 0x000001FCA16EB783 (Mono JIT Code) [HostView.cs:350] UnityEditor.HostView:Invoke (string)
- 0x000001FCB03E72AB (Mono JIT Code) [HostView.cs:319] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03E6B13 (Mono JIT Code) [DockArea.cs:394] UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03CD4C3 (Mono JIT Code) [DockArea.cs:361] UnityEditor.DockArea:OldOnGUI ()
- 0x000001FCB0311421 (Mono JIT Code) [IMGUIContainer.cs:280] UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect)
- 0x000001FCB030E19B (Mono JIT Code) [IMGUIContainer.cs:494] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
- 0x000001FCB5CFE89B (Mono JIT Code) [IMGUIContainer.cs:475] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
- 0x000001FCB5CFE35B (Mono JIT Code) [IMGUIContainer.cs:465] UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase)
- 0x000001FCA16DAE1B (Mono JIT Code) [IMGUIContainer.cs:446] UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
- 0x000001FCB5CF7AF0 (Mono JIT Code) [MouseCaptureDispatchingStrategy.cs:98] UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA1698396 (Mono JIT Code) [EventDispatcher.cs:282] UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA16922F3 (Mono JIT Code) [EventDispatcher.cs:157] UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA1691F13 (Mono JIT Code) [Panel.cs:211] UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA23C59DB (Mono JIT Code) [UIElementsUtility.cs:292] UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
- 0x000001FCA23C510B (Mono JIT Code) [UIElementsUtility.cs:107] UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4A6E (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4C93 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B27F (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
- 0x00007FF68CBC2A91 (Unity) scripting_method_invoke
- 0x00007FF68CBBC90F (Unity) ScriptingInvocation::Invoke
- 0x00007FF68CBB677A (Unity) ScriptingInvocation::Invoke<bool>
- 0x00007FF68A067BDE (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
- 0x00007FF68AAE83D9 (Unity) GUIView::ProcessRetainedMode
- 0x00007FF68B4B1706 (Unity) GUIView::OnInputEvent
- 0x00007FF68AAE826C (Unity) GUIView::ProcessInputEvent
- 0x00007FF68B4B3185 (Unity) GUIView::ProcessEventMessages
- 0x00007FF68B4AD8D1 (Unity) GUIView::GUIViewWndProc
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B60BE (USER32) CallWindowProcW
- 0x00007FF96C4E3919 (OPENGL32) glPushClientAttrib
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B5DE2 (USER32) DispatchMessageW
- 0x00007FF68B4B0B7B (Unity) MainMessageLoop
- 0x00007FF68B4B7DD8 (Unity) WinMain
- 0x00007FF68E222622 (Unity) __scrt_common_main_seh
- 0x00007FF9CE1F7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF9CE9ECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1132)
- Failed getting triangles. Submesh index is out of bounds.
- 0x00007FF68CC3C6FC (Unity) StackWalker::GetCurrentCallstack
- 0x00007FF68CC3FB61 (Unity) StackWalker::ShowCallstack
- 0x00007FF68B48DF35 (Unity) GetStacktrace
- 0x00007FF68D878520 (Unity) DebugStringToFile
- 0x00007FF68C4F243A (Unity) Mesh::AppendTriangles
- 0x00007FF68AAFE176 (Unity) InsertCachedMesh
- 0x00007FF68AAFD096 (Unity) GenerateUmbraScene
- 0x00007FF68AAFB855 (Unity) OcclusionCullingTask::CreateUmbraTask
- 0x00007FF68AAFC9B5 (Unity) OcclusionCullingTask::GenerateTomeInBackground
- 0x00007FF68BB5612E (Unity) StaticOcclusionCulling_CUSTOM_GenerateInBackground
- 0x000001FC9810BBF5 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.StaticOcclusionCulling:GenerateInBackground ()
- 0x000001FC980DC39B (Mono JIT Code) [OcclusionCullingWindow.cs:278] UnityEditor.OcclusionCullingWindow:BakeButtons ()
- 0x000001FC980D3EB3 (Mono JIT Code) [OcclusionCullingWindow.cs:352] UnityEditor.OcclusionCullingWindow:OnGUI ()
- 0x000001FCFD9521E0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B452 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
- 0x00007FF989E7BBE9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
- 0x00007FF989E7B3E6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
- 0x00007FF989E20284 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
- 0x000001FCA16ECD06 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
- 0x000001FCA16EBD6B (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000001FCA16EBA2F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
- 0x000001FCA16EB933 (Mono JIT Code) [HostView.cs:355] UnityEditor.HostView:Invoke (string,object)
- 0x000001FCA16EB783 (Mono JIT Code) [HostView.cs:350] UnityEditor.HostView:Invoke (string)
- 0x000001FCB03E72AB (Mono JIT Code) [HostView.cs:319] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03E6B13 (Mono JIT Code) [DockArea.cs:394] UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03CD4C3 (Mono JIT Code) [DockArea.cs:361] UnityEditor.DockArea:OldOnGUI ()
- 0x000001FCB0311421 (Mono JIT Code) [IMGUIContainer.cs:280] UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect)
- 0x000001FCB030E19B (Mono JIT Code) [IMGUIContainer.cs:494] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
- 0x000001FCB5CFE89B (Mono JIT Code) [IMGUIContainer.cs:475] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
- 0x000001FCB5CFE35B (Mono JIT Code) [IMGUIContainer.cs:465] UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase)
- 0x000001FCA16DAE1B (Mono JIT Code) [IMGUIContainer.cs:446] UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
- 0x000001FCB5CF7AF0 (Mono JIT Code) [MouseCaptureDispatchingStrategy.cs:98] UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA1698396 (Mono JIT Code) [EventDispatcher.cs:282] UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA16922F3 (Mono JIT Code) [EventDispatcher.cs:157] UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA1691F13 (Mono JIT Code) [Panel.cs:211] UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA23C59DB (Mono JIT Code) [UIElementsUtility.cs:292] UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
- 0x000001FCA23C510B (Mono JIT Code) [UIElementsUtility.cs:107] UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4A6E (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4C93 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B27F (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
- 0x00007FF68CBC2A91 (Unity) scripting_method_invoke
- 0x00007FF68CBBC90F (Unity) ScriptingInvocation::Invoke
- 0x00007FF68CBB677A (Unity) ScriptingInvocation::Invoke<bool>
- 0x00007FF68A067BDE (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
- 0x00007FF68AAE83D9 (Unity) GUIView::ProcessRetainedMode
- 0x00007FF68B4B1706 (Unity) GUIView::OnInputEvent
- 0x00007FF68AAE826C (Unity) GUIView::ProcessInputEvent
- 0x00007FF68B4B3185 (Unity) GUIView::ProcessEventMessages
- 0x00007FF68B4AD8D1 (Unity) GUIView::GUIViewWndProc
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B60BE (USER32) CallWindowProcW
- 0x00007FF96C4E3919 (OPENGL32) glPushClientAttrib
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B5DE2 (USER32) DispatchMessageW
- 0x00007FF68B4B0B7B (Unity) MainMessageLoop
- 0x00007FF68B4B7DD8 (Unity) WinMain
- 0x00007FF68E222622 (Unity) __scrt_common_main_seh
- 0x00007FF9CE1F7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF9CE9ECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1132)
- Failed getting triangles. Submesh index is out of bounds.
- 0x00007FF68CC3C6FC (Unity) StackWalker::GetCurrentCallstack
- 0x00007FF68CC3FB61 (Unity) StackWalker::ShowCallstack
- 0x00007FF68B48DF35 (Unity) GetStacktrace
- 0x00007FF68D878520 (Unity) DebugStringToFile
- 0x00007FF68C4F243A (Unity) Mesh::AppendTriangles
- 0x00007FF68AAFE176 (Unity) InsertCachedMesh
- 0x00007FF68AAFD096 (Unity) GenerateUmbraScene
- 0x00007FF68AAFB855 (Unity) OcclusionCullingTask::CreateUmbraTask
- 0x00007FF68AAFC9B5 (Unity) OcclusionCullingTask::GenerateTomeInBackground
- 0x00007FF68BB5612E (Unity) StaticOcclusionCulling_CUSTOM_GenerateInBackground
- 0x000001FC9810BBF5 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.StaticOcclusionCulling:GenerateInBackground ()
- 0x000001FC980DC39B (Mono JIT Code) [OcclusionCullingWindow.cs:278] UnityEditor.OcclusionCullingWindow:BakeButtons ()
- 0x000001FC980D3EB3 (Mono JIT Code) [OcclusionCullingWindow.cs:352] UnityEditor.OcclusionCullingWindow:OnGUI ()
- 0x000001FCFD9521E0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B452 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
- 0x00007FF989E7BBE9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
- 0x00007FF989E7B3E6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
- 0x00007FF989E20284 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
- 0x000001FCA16ECD06 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
- 0x000001FCA16EBD6B (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000001FCA16EBA2F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
- 0x000001FCA16EB933 (Mono JIT Code) [HostView.cs:355] UnityEditor.HostView:Invoke (string,object)
- 0x000001FCA16EB783 (Mono JIT Code) [HostView.cs:350] UnityEditor.HostView:Invoke (string)
- 0x000001FCB03E72AB (Mono JIT Code) [HostView.cs:319] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03E6B13 (Mono JIT Code) [DockArea.cs:394] UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03CD4C3 (Mono JIT Code) [DockArea.cs:361] UnityEditor.DockArea:OldOnGUI ()
- 0x000001FCB0311421 (Mono JIT Code) [IMGUIContainer.cs:280] UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect)
- 0x000001FCB030E19B (Mono JIT Code) [IMGUIContainer.cs:494] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
- 0x000001FCB5CFE89B (Mono JIT Code) [IMGUIContainer.cs:475] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
- 0x000001FCB5CFE35B (Mono JIT Code) [IMGUIContainer.cs:465] UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase)
- 0x000001FCA16DAE1B (Mono JIT Code) [IMGUIContainer.cs:446] UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
- 0x000001FCB5CF7AF0 (Mono JIT Code) [MouseCaptureDispatchingStrategy.cs:98] UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA1698396 (Mono JIT Code) [EventDispatcher.cs:282] UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA16922F3 (Mono JIT Code) [EventDispatcher.cs:157] UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA1691F13 (Mono JIT Code) [Panel.cs:211] UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA23C59DB (Mono JIT Code) [UIElementsUtility.cs:292] UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
- 0x000001FCA23C510B (Mono JIT Code) [UIElementsUtility.cs:107] UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4A6E (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4C93 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B27F (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
- 0x00007FF68CBC2A91 (Unity) scripting_method_invoke
- 0x00007FF68CBBC90F (Unity) ScriptingInvocation::Invoke
- 0x00007FF68CBB677A (Unity) ScriptingInvocation::Invoke<bool>
- 0x00007FF68A067BDE (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
- 0x00007FF68AAE83D9 (Unity) GUIView::ProcessRetainedMode
- 0x00007FF68B4B1706 (Unity) GUIView::OnInputEvent
- 0x00007FF68AAE826C (Unity) GUIView::ProcessInputEvent
- 0x00007FF68B4B3185 (Unity) GUIView::ProcessEventMessages
- 0x00007FF68B4AD8D1 (Unity) GUIView::GUIViewWndProc
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B60BE (USER32) CallWindowProcW
- 0x00007FF96C4E3919 (OPENGL32) glPushClientAttrib
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B5DE2 (USER32) DispatchMessageW
- 0x00007FF68B4B0B7B (Unity) MainMessageLoop
- 0x00007FF68B4B7DD8 (Unity) WinMain
- 0x00007FF68E222622 (Unity) __scrt_common_main_seh
- 0x00007FF9CE1F7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF9CE9ECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1132)
- Failed getting triangles. Submesh index is out of bounds.
- 0x00007FF68CC3C6FC (Unity) StackWalker::GetCurrentCallstack
- 0x00007FF68CC3FB61 (Unity) StackWalker::ShowCallstack
- 0x00007FF68B48DF35 (Unity) GetStacktrace
- 0x00007FF68D878520 (Unity) DebugStringToFile
- 0x00007FF68C4F243A (Unity) Mesh::AppendTriangles
- 0x00007FF68AAFE176 (Unity) InsertCachedMesh
- 0x00007FF68AAFD096 (Unity) GenerateUmbraScene
- 0x00007FF68AAFB855 (Unity) OcclusionCullingTask::CreateUmbraTask
- 0x00007FF68AAFC9B5 (Unity) OcclusionCullingTask::GenerateTomeInBackground
- 0x00007FF68BB5612E (Unity) StaticOcclusionCulling_CUSTOM_GenerateInBackground
- 0x000001FC9810BBF5 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.StaticOcclusionCulling:GenerateInBackground ()
- 0x000001FC980DC39B (Mono JIT Code) [OcclusionCullingWindow.cs:278] UnityEditor.OcclusionCullingWindow:BakeButtons ()
- 0x000001FC980D3EB3 (Mono JIT Code) [OcclusionCullingWindow.cs:352] UnityEditor.OcclusionCullingWindow:OnGUI ()
- 0x000001FCFD9521E0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B452 (mono-2.0-bdwgc) [object.c:3073] mono_runtime_invoke_checked
- 0x00007FF989E7BBE9 (mono-2.0-bdwgc) [object.c:5264] mono_runtime_try_invoke_array
- 0x00007FF989E7B3E6 (mono-2.0-bdwgc) [object.c:5142] mono_runtime_invoke_array_checked
- 0x00007FF989E20284 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
- 0x000001FCA16ECD06 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
- 0x000001FCA16EBD6B (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- 0x000001FCA16EBA2F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
- 0x000001FCA16EB933 (Mono JIT Code) [HostView.cs:355] UnityEditor.HostView:Invoke (string,object)
- 0x000001FCA16EB783 (Mono JIT Code) [HostView.cs:350] UnityEditor.HostView:Invoke (string)
- 0x000001FCB03E72AB (Mono JIT Code) [HostView.cs:319] UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03E6B13 (Mono JIT Code) [DockArea.cs:394] UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
- 0x000001FCB03CD4C3 (Mono JIT Code) [DockArea.cs:361] UnityEditor.DockArea:OldOnGUI ()
- 0x000001FCB0311421 (Mono JIT Code) [IMGUIContainer.cs:280] UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect)
- 0x000001FCB030E19B (Mono JIT Code) [IMGUIContainer.cs:494] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
- 0x000001FCB5CFE89B (Mono JIT Code) [IMGUIContainer.cs:475] UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
- 0x000001FCB5CFE35B (Mono JIT Code) [IMGUIContainer.cs:465] UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase)
- 0x000001FCA16DAE1B (Mono JIT Code) [IMGUIContainer.cs:446] UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase)
- 0x000001FCB5CF7AF0 (Mono JIT Code) [MouseCaptureDispatchingStrategy.cs:98] UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA1698396 (Mono JIT Code) [EventDispatcher.cs:282] UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
- 0x000001FCA16922F3 (Mono JIT Code) [EventDispatcher.cs:157] UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA1691F13 (Mono JIT Code) [Panel.cs:211] UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
- 0x000001FCA23C59DB (Mono JIT Code) [UIElementsUtility.cs:292] UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
- 0x000001FCA23C510B (Mono JIT Code) [UIElementsUtility.cs:107] UnityEngine.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4A6E (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
- 0x000001FCA23C4C93 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
- 0x00007FF989EEC11B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
- 0x00007FF989E72282 (mono-2.0-bdwgc) [object.c:2921] do_runtime_invoke
- 0x00007FF989E7B27F (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke
- 0x00007FF68CBC2A91 (Unity) scripting_method_invoke
- 0x00007FF68CBBC90F (Unity) ScriptingInvocation::Invoke
- 0x00007FF68CBB677A (Unity) ScriptingInvocation::Invoke<bool>
- 0x00007FF68A067BDE (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
- 0x00007FF68AAE83D9 (Unity) GUIView::ProcessRetainedMode
- 0x00007FF68B4B1706 (Unity) GUIView::OnInputEvent
- 0x00007FF68AAE826C (Unity) GUIView::ProcessInputEvent
- 0x00007FF68B4B3185 (Unity) GUIView::ProcessEventMessages
- 0x00007FF68B4AD8D1 (Unity) GUIView::GUIViewWndProc
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B60BE (USER32) CallWindowProcW
- 0x00007FF96C4E3919 (OPENGL32) glPushClientAttrib
- 0x00007FF9CE4B63ED (USER32) CallWindowProcW
- 0x00007FF9CE4B5DE2 (USER32) DispatchMessageW
- 0x00007FF68B4B0B7B (Unity) MainMessageLoop
- 0x00007FF68B4B7DD8 (Unity) WinMain
- 0x00007FF68E222622 (Unity) __scrt_common_main_seh
- 0x00007FF9CE1F7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF9CE9ECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1132)
- [07:34:37] INFO: Umbra 3 Optimizer version 3.3.22 (build: aa99894236119ba2e0eac5ca04d0133b3067a375)
- [07:34:43] INFO: T: 24 O: 6 H: 0.25 B: 100
- [07:35:28] INFO: Tile grid 4172x84x4168 (at -336,-32,-2220) created for scene: 2481892 tiles (0 empties not included) in 44.930 seconds
- [07:35:28] INFO: Using 8 threads to compute 2481892 tiles, cache 4096 MB
- Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 0.93 GB.
- System memory in use after: 0.94 GB.
- Unloading 3100 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 39.306600 ms (FindLiveObjects: 6.880900 ms CreateObjectMapping: 2.734100 ms MarkObjects: 28.595100 ms DeleteObjects: 1.095300 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.03 GB.
- System memory in use after: 1.04 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 38.185000 ms (FindLiveObjects: 6.750700 ms CreateObjectMapping: 2.532800 ms MarkObjects: 28.793600 ms DeleteObjects: 0.107000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.16 GB.
- System memory in use after: 1.16 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 36.175100 ms (FindLiveObjects: 5.829600 ms CreateObjectMapping: 2.426200 ms MarkObjects: 27.836200 ms DeleteObjects: 0.082400 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.25 GB.
- System memory in use after: 1.25 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 42.666600 ms (FindLiveObjects: 7.162100 ms CreateObjectMapping: 2.666300 ms MarkObjects: 32.751600 ms DeleteObjects: 0.085500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.50 GB.
- System memory in use after: 1.50 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 38.076800 ms (FindLiveObjects: 6.660900 ms CreateObjectMapping: 2.526800 ms MarkObjects: 28.802600 ms DeleteObjects: 0.085600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.63 GB.
- System memory in use after: 1.63 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 39.757400 ms (FindLiveObjects: 6.655300 ms CreateObjectMapping: 2.524700 ms MarkObjects: 30.489700 ms DeleteObjects: 0.087000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 1.83 GB.
- System memory in use after: 1.84 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 47.073100 ms (FindLiveObjects: 6.924700 ms CreateObjectMapping: 2.519300 ms MarkObjects: 37.526500 ms DeleteObjects: 0.101600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 2.33 GB.
- System memory in use after: 2.34 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 48.054300 ms (FindLiveObjects: 9.842700 ms CreateObjectMapping: 2.700100 ms MarkObjects: 35.425200 ms DeleteObjects: 0.085400 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 2.63 GB.
- System memory in use after: 2.64 GB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92161.
- Total: 38.467300 ms (FindLiveObjects: 6.820400 ms CreateObjectMapping: 2.725600 ms MarkObjects: 28.830500 ms DeleteObjects: 0.089900 ms)
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