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- Guile Notes (Mika-centric)
- his vtrigger is 3 bars, must mean his vskill is legit
- VSkill
- - can't activate while boom is on screen
- - can setup to hit meaty, easy side switch
- - disappears on hit
- the input for flash kick to super is way easier than in sf4
- s.LK > s.MK Target combo pretty fast, builds charge
- + on block
- s.MP
- s.LK
- s.LP
- Neutral
- c.LK
- c.MP
- b.LK (spaced)
- f.HK
- - on block
- s.HP
- f.MP
- c.MK
- unsafe
- b.LK (point blank)
- c.HK
- Antiairs
- s.LP? (crossunder)
- c.HP
- s.HP
- s.MK
- c.MK?
- Throws
- can't dash in after front throw
- strong advantage after back throw
- ------------
- vs Mika
- Dropkick
- * w/Charge, easy flash kick
- * b.HP on reaction
- * f.HP as a poke cc's the charge
- * HP leads to the most damage, can cc on reaction
- c.HP
- * Whiff punish with flash kick
- * Dodges guile's f.HP
- f.MK
- * whiff punish low with sweep or c.MK
- * Whiff punish with f.MK
- EX Peach
- * Absorbs flash kick; second hit of EX whiffs
- * Can go through Vskill before guile can throw boom
- * If armors through boom, Guile can cancel into VTrigger and EX Flash Kick/Super
- Peach
- * Eats normals, or trades favorably for Mika
- * Peach can poke guile through VSkill, but Guile can block and force mika to get hit by the mark
- AntiAirs
- c.HP/s.HP
- * Trades with j.HP, beats j.HK
- * Can be baited by divebomb
- Airthrow
- * Good against most options if close enough
- * Divebomb may cause it to miss if guile jumps back
- Flash Kick
- * Does it's job, HK somersault can cover jump ins made from less than half screen
- Punishes
- Stomp Chop TC
- * LK Flash kick can only punish upclose
- * EX Flash kick works from more ranges, but not max range
- EX Peach
- * Full punish with s.HP into link combos
- Peach
- * Punish with s.HP if blocked during upward arc
- * Punish with c.MP if blocked during peak
- * If Blocked during downward arc, can only punish with c.LP xx Flash kick
- Wingless Escape
- * Guile can airthrow EX wingless
- Divebomb
- * On Block, Punish with s.LK TC or c.LP
- Defending Vtrigger Mixups
- * c.HP activation on guard
- * Normal flash kick can escape throw and trade/w nadeshiko vs crossup attempts
- * EX flash kick can escape throw and beat crossup attempts
- * Corner
- * Has to guess like the rest of the cast, but has the option to EX flashkick
- * Mika-side dropkick assist will hit any version of Flashkick
- Sonic Booms
- * React-able with EX Peach or Slide, but have to be close
- * Peach can hop over but requires a hard read
- * Dropkick goes over but requires a hard read
- * Extended hurtbox allows slide to catch Guile from further out. Goes under booms and can check Guile's advances
- * Full screen jab Sonic boom leaves time for Mika to whiff Typhoon for meter gain
- * VSkill can be safely used fullscreen to absorb Fierce boom if Guile doesn't have meter to EX Boom
- Sonic Cross
- * Beats Dropkick, Peach, and EX Peach
- * Breaks armor from VSkill
- * Can still slide underneath
- Fighting Guile
- Effective Whiff Punishes
- b.HP backfist
- * Standing normals can whiff punish from more ranges
- * c.MK works but Mika has to be just outside of range to catch it
- c.MK
- * Can't be whiffed punished by s.HP
- * Hard to low crush with f.MK
- * whiff punishable with c.MK with careful spacing
- Anti Airs
- c.MP
- * Reliable against all frontal jump ins. j.LK can potentially trade in Mika's favor
- c.HK
- * Risky; loses to j.HK
- * Beats j.LK, j.HP and rewards with knockdown
- c.MK
- * Risky; loses to j.HK
- s.HP
- * Reliable against all frontal jump ins, but gives less advantage than c.MP
- Wingless
- * LK version is very reliable against closer jump ins
- Ex Wingless
- * Also reliable against jump ins from further out
- Punishes
- s.HK
- * Low jab punish if in recovers range
- * Super Punish from any range
- Sweep
- * Most reliable punishes: c.HK or EX Peach
- * Closer range: c.HP or Passion Press
- Flash Kick
- * Crush Counters on recovery; even for non-EX
- * Charged Dropkick can punish all versions if done right after blocking
- * EX can be punished with neutral jump combo or charged HK after blocking
- Super
- * Punish with jump in combo
- VT Super
- * safe on block
- * Always pulls Mika in range to v-reversal
- VTrigger
- * Don't stand fullscreen or Guile can spam to setup offense
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