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a guest Apr 17th, 2018 58 Never
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  1.   if(PlayerInfo[playerid][pMats] > 200)// Èçìåíåíèþ ìîæåò ïîäâåðãàòüñÿ ýòà ñòðîêà
  2.     {
  3.     SetPlayerAttachedObject(playerid,1,3026,1,-0.176000, -0.066000, 0.0000,0.0000, 0.0000, 0.0000, 1.07600, 1.079999, 1.029000); //åñëè 200+ ìåòàëëà òî îáüåêò ïîÿâëÿåòñÿ.
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