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Dec 24th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  138.  
  139.  
  140.  
  141.  
  142. --[[
  143. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  144. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  145. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  146.  
  147. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  148.  
  149. Further notes and upgrades will be listed down below...
  150. --]]
  151.  
  152.  
  153. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  154.  
  155.  
  156.  
  157. local char = game.Players.LocalPlayer.Character
  158. for i,v in pairs(char:children()) do
  159. if v:IsA("Accessory") then
  160. v:Destroy()
  161. end
  162. end
  163. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  164. aura.Size = NumberSequence.new(0)
  165. aura.Lifetime = NumberRange.new(0)
  166. aura.LightEmission = 0
  167. local jun = game.Players.LocalPlayer
  168. local Player=game.Players.LocalPlayer
  169. repeat wait()
  170. until Player
  171. local Char=Player.Character
  172. repeat wait()
  173. until Char
  174. local CurrentEffects={}
  175. local CurrentDamages={}
  176. local Human=Char.Humanoid
  177. local LArm=Char["Left Arm"]
  178. local RArm=Char["Right Arm"]
  179. local LLeg=Char["Left Leg"]
  180. local RLeg=Char["Right Leg"]
  181. local Torso=Char.Torso
  182. local RS=Torso["Right Shoulder"]
  183. local LS=Torso["Left Shoulder"]
  184. local RH=Torso["Right Hip"]
  185. local LH=Torso["Left Hip"]
  186. local Head=Char.Head
  187. local Neck=Torso.Neck
  188. local RootPart=Char.HumanoidRootPart
  189. local RootJoint=RootPart.RootJoint
  190. local equipped=false
  191. local Debounce=false
  192. local Anim="Idle"
  193. local chat = game:GetService("Chat")
  194. local Mouse=Player:GetMouse()
  195. local Lighting=game.Lighting
  196. local cf=CFrame.new
  197. local v3=Vector3.new
  198. local c3=Color3.new
  199. local it=Instance.new
  200. local angles=CFrame.Angles
  201. local rad=math.rad
  202. local ran=math.random
  203. local huge=math.huge
  204. local attacking=false
  205. local attacktype=1
  206. local Portalling=false
  207. local p = game.Players.LocalPlayer
  208. local char = p.Character
  209. local mouse = p:GetMouse()
  210. local larm = char["Left Arm"]
  211. local rarm = char["Right Arm"]
  212. local lleg = char["Left Leg"]
  213. local rleg = char["Right Leg"]
  214. local hed = char.Head
  215. local symbolimg = "rbxassetid://349165228"
  216. local torso = char.Torso
  217. local hum = char.Humanoid
  218. local cam = game.Workspace.CurrentCamera
  219. local root = char.HumanoidRootPart
  220. local deb = false
  221. local shot = 0
  222. local debris=game:service"Debris"
  223. local l = game:GetService("Lighting")
  224. local rs = game:GetService("RunService").RenderStepped
  225. local eColors = {"Royal purple", "Really black"}
  226. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  227. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  228. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  229. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  230. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  231. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  232. r=game:service'RunService'.RenderStepped
  233. --------------------------------------------------------------------
  234.  
  235.  
  236.  
  237. local Transforming = true
  238. Human.WalkSpeed = 0
  239.  
  240.  
  241. Player:ClearCharacterAppearance()
  242. wait(0.1)
  243. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  244. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  245. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  246. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  247. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  248. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  249. Player.Character.Head.face:Destroy()
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256.  
  257. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  258. selectionBoxOfTorso.Adornee = Torso
  259. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  260. selectionBoxOfTorso.LineThickness = 0.01
  261. selectionBoxOfTorso.Transparency = 0
  262.  
  263. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  264. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  265. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  266. selectionBoxOfRightArm.LineThickness = 0.01
  267. selectionBoxOfRightArm.Transparency = 0
  268.  
  269. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  270. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  271. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  272. selectionBoxOfRightLeg.LineThickness = 0.01
  273. selectionBoxOfRightLeg.Transparency = 0
  274.  
  275. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  276. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  277. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  278. selectionBoxOfLeftArm.LineThickness = 0.01
  279. selectionBoxOfLeftArm.Transparency = 0
  280.  
  281. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  282. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  283. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  284. selectionBoxOfLeftLeg.LineThickness = 0.01
  285. selectionBoxOfLeftLeg.Transparency = 0
  286.  
  287.  
  288. LightOnBody = Instance.new("PointLight", Head)
  289. LightOnBody.Brightness = 3000
  290. LightOnBody.Range = 20
  291. LightOnBody.Color = Color3.new(0, 225, 0)
  292.  
  293.  
  294.  
  295. local p = game.Players.LocalPlayer
  296. local char = p.Character
  297. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  298. GodOfDestruction.Name = "GodOfDestruction"
  299. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  300. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  301. shirt.Name = "Shirt"
  302. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  303. pants.Name = "Pants"
  304. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  305. torso.Size = Vector3.new(2,2,1)
  306. torso.Rotation = Vector3.new(0,180,0)
  307. torso.Position = Vector3.new(0,4,0)
  308. torso.BrickColor = BrickColor.new("Really black")
  309. torso.Name = "Torso"
  310. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  311. head.Size = Vector3.new(1.25,1.25,1.25)
  312. head.BrickColor = BrickColor.new("Really black")
  313. head.Name = "Head"
  314. head.Position = Vector3.new(0,6,0)
  315. headmesh = Instance.new("SpecialMesh",head)
  316. headmesh.MeshType = "Head"
  317. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  318. larm.Size = Vector3.new(1,2,1)
  319. larm.BrickColor = BrickColor.new("Really black")
  320. larm.Name = "Left Arm"
  321. larm.Position = Vector3.new(-2,4,0)
  322. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  323. rarm.Size = Vector3.new(1,2,1)
  324. rarm.BrickColor = BrickColor.new("Really black")
  325. rarm.Name = "Right Arm"
  326. rarm.Position = Vector3.new(2,4,0)
  327. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  328. lleg.Size = Vector3.new(1,2,1)
  329. lleg.Name = "Left Leg"
  330. lleg.Position = Vector3.new(1,2,0)
  331. lleg.BrickColor = BrickColor.new("Really black")
  332. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  333. rleg.Size = Vector3.new(1,2,1)
  334. rleg.Name = "Right Leg"
  335. rleg.Position = Vector3.new(-1,2,0)
  336. rleg.BrickColor = BrickColor.new("Really black")
  337. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  338. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  339. headweld.Part1 = torso
  340. headweld.C0 = CFrame.new(0, -1.5, 0)
  341. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  342. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  343. larmweld.Part1 = larm
  344. larmweld.C0 = CFrame.new(1.5, 0, 0)
  345. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  346. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  347. rarmweld.Part1 = rarm
  348. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  349. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  350. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  351. rlegweld.Part1 = rleg
  352. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  353. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  354. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  355. llegweld.Part1 = lleg
  356. llegweld.C0 = CFrame.new(0.5, -2, 0)
  357. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  358. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  359. npctoplayer.Part1 = torso
  360. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  361.  
  362.  
  363. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  364. selectionBoxOfTorso.Adornee = torso
  365. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  366. selectionBoxOfTorso.LineThickness = 0.01
  367. selectionBoxOfTorso.Transparency = 0
  368.  
  369. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  370. selectionBoxOfRightArm.Adornee =rarm
  371. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  372. selectionBoxOfRightArm.LineThickness = 0.01
  373. selectionBoxOfRightArm.Transparency = 0
  374.  
  375. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  376. selectionBoxOfRightLeg.Adornee =rleg
  377. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  378. selectionBoxOfRightLeg.LineThickness = 0.01
  379. selectionBoxOfRightLeg.Transparency = 0
  380.  
  381. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  382. selectionBoxOfLeftArm.Adornee = larm
  383. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  384. selectionBoxOfLeftArm.LineThickness = 0.01
  385. selectionBoxOfLeftArm.Transparency = 0
  386.  
  387. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  388. selectionBoxOfLeftLeg.Adornee = lleg
  389. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  390. selectionBoxOfLeftLeg.LineThickness = 0.01
  391. selectionBoxOfLeftLeg.Transparency = 0
  392.  
  393.  
  394. LightOnBody = Instance.new("PointLight", head)
  395. LightOnBody.Brightness = 3000
  396. LightOnBody.Range = 20
  397. LightOnBody.Color = Color3.new(225, 0, 0)
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406. CV="Pastel blue"
  407.  
  408. local txt = Instance.new("BillboardGui", GodOfDestruction)
  409. txt.Adornee = head
  410. txt.Name = "_status"
  411. txt.Size = UDim2.new(2, 0, 1.2, 0)
  412. txt.StudsOffset = Vector3.new(-9, 8, 0)
  413. local text = Instance.new("TextLabel", txt)
  414. text.Size = UDim2.new(10, 0, 7, 0)
  415. text.FontSize = "Size24"
  416. text.TextScaled = true
  417. text.TextTransparency = 0
  418. text.BackgroundTransparency = 1
  419. text.TextTransparency = 0
  420. text.TextStrokeTransparency = 0
  421. text.Font = "Antique"
  422. text.TextStrokeColor3 = Color3.new(225,0,0)
  423.  
  424. v=Instance.new("Part")
  425. v.Name = "ColorBrick"
  426. v.Parent=Player.Character
  427. v.FormFactor="Symmetric"
  428. v.Anchored=true
  429. v.CanCollide=false
  430. v.BottomSurface="Smooth"
  431. v.TopSurface="Smooth"
  432. v.Size=Vector3.new(10,5,3)
  433. v.Transparency=1
  434. v.CFrame=Char.Torso.CFrame
  435. v.BrickColor=BrickColor.new(CV)
  436. v.Transparency=1
  437. text.TextColor3 = Color3.new(0,0,0)
  438. v.Shape="Block"
  439. text.Text = "God Of Destruction"
  440.  
  441.  
  442.  
  443.  
  444. local ChatService = game:GetService("Chat")
  445.  
  446. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  447. wait(4)
  448. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  449. wait(4)
  450. ChatService:Chat(Head, "Lets do this...", "Green")
  451.  
  452.  
  453. local close = -10
  454. for i=1,10 do
  455. wait(0.2)
  456. close = close + 1
  457. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  458. end
  459. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  460. wait(0.1)
  461. local p = game.Players.LocalPlayer
  462. local char = p.Character
  463. local mouse = p:GetMouse()
  464. local larm = char["Left Arm"]
  465. local rarm = char["Right Arm"]
  466. local lleg = char["Left Leg"]
  467. local rleg = char["Right Leg"]
  468. local hed = char.Head
  469. local torso = char.Torso
  470. local hum = char.Humanoid
  471. local cam = game.Workspace.CurrentCamera
  472. local root = char.HumanoidRootPart
  473. local deb = false
  474. local shot = 0
  475. local debris=game:service"Debris"
  476. local l = game:GetService("Lighting")
  477. local rs = game:GetService("RunService").RenderStepped
  478.  
  479.  
  480. Debounces = {
  481. CanAttack = true;
  482. NoIdl = false;
  483. Slashing = false;
  484. Slashed = false;
  485. RPunch = false;
  486. Invisible = false;
  487. RPunched = false;
  488. LPunch = false;
  489. LPunched = false;
  490. }
  491. local Touche = {char.Name, }
  492.  
  493.  
  494. function genWeld(a,b)
  495. local w = Instance.new("Weld",a)
  496. w.Part0 = a
  497. w.Part1 = b
  498. return w
  499. end
  500. function weld(a, b)
  501. local weld = Instance.new("Weld")
  502. weld.Name = "W"
  503. weld.Part0 = a
  504. weld.Part1 = b
  505. weld.C0 = a.CFrame:inverse() * b.CFrame
  506. weld.Parent = a
  507. return weld;
  508. end
  509. ----------------------------------------------------
  510. function Lerp(c1,c2,al)
  511. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  512. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  513. for i,v in pairs(com1) do
  514. com1[i] = v+(com2[i]-v)*al
  515. end
  516. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  517. end
  518. ----------------------------------------------------
  519. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  520. local wld = Instance.new("Weld", wp1)
  521. wld.Part0 = wp0
  522. wld.Part1 = wp1
  523. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  524. end
  525. ----------------------------------------------------
  526. function weld5(part0, part1, c0, c1)
  527. weeld=Instance.new("Weld", part0)
  528. weeld.Part0=part0
  529. weeld.Part1=part1
  530. weeld.C0=c0
  531. weeld.C1=c1
  532. return weeld
  533. end
  534. ----------------------------------------------------
  535. function HasntTouched(plrname)
  536. local ret = true
  537. for _, v in pairs(Touche) do
  538. if v == plrname then
  539. ret = false
  540. end
  541. end
  542. return ret
  543. end
  544. ----------------------------------------------------
  545.  
  546. newWeld(torso, larm, -1.5, 0.5, 0)
  547. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  548. newWeld(torso, rarm, 1.5, 0.5, 0)
  549. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  550. newWeld(torso, hed, 0, 1.5, 0)
  551. newWeld(torso, lleg, -0.5, -1, 0)
  552. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  553. newWeld(torso, rleg, 0.5, -1, 0)
  554. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  555. newWeld(root, torso, 0, -1, 0)
  556. torso.Weld.C1 = CFrame.new(0, -1, 0)
  557.  
  558.  
  559. p = Instance.new("Part")
  560. p.BrickColor = BrickColor.new("Dark indigo")
  561. p.Transparency = 1
  562. TorsoColor = p.BrickColor
  563.  
  564.  
  565. local Transforming = true
  566. hum.WalkSpeed = 0
  567.  
  568.  
  569.  
  570.  
  571. local fx = Instance.new("Part",Torso)
  572. wit = p.BrickColor.Color
  573. wit2 = Color3.new(85,0,127)
  574. local glowz = Instance.new("ParticleEmitter",fx)
  575. glowz.LightEmission = 1
  576. glowz.Texture = "rbxassetid://284205403"
  577. glowz.Color = ColorSequence.new(wit)
  578. glowz.Size = NumberSequence.new(5)
  579. glowz.Speed = NumberRange.new(25,50)
  580. glowz.LockedToPart = false
  581. glowz.Transparency = NumberSequence.new(0.75)
  582. glowz.RotSpeed = NumberRange.new(-2000,2000)
  583. glowz.Lifetime = NumberRange.new(1)
  584. glowz.Rate = 50000
  585. glowz.VelocitySpread = 9001
  586. local glowz2 = Instance.new("ParticleEmitter",fx)
  587. glowz2.LightEmission = 0.5
  588. glowz.Texture = "rbxassetid://284205403"
  589. glowz2.Color = ColorSequence.new(wit2)
  590. glowz2.Size = NumberSequence.new(5)
  591. glowz2.Speed = NumberRange.new(25,50)
  592. glowz2.LockedToPart = false
  593. glowz2.Transparency = NumberSequence.new(0.75)
  594. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  595. glowz2.Lifetime = NumberRange.new(1)
  596. glowz2.Rate = 50000
  597. glowz2.VelocitySpread = 9001
  598. fx.Anchored = true
  599. fx.Material = "Neon"
  600. fx.CanCollide = false
  601. fx.Locked = true
  602. fx.Transparency = 1
  603. fx.Material = "Neon"
  604. fx.Size = Vector3.new(1,1,1)
  605. fx.TopSurface = "SmoothNoOutlines"
  606. fx.BottomSurface = "SmoothNoOutlines"
  607. fx.BrickColor = BrickColor.new("Really black")
  608. fxm = Instance.new("SpecialMesh",fx)
  609. fxm.MeshType = "Sphere"
  610. local sa2 = Instance.new("Sound",Torso)
  611. sa2.SoundId = "rbxassetid://93724183"
  612. sa2.Pitch = 0.5
  613. sa2.Volume = 5
  614. sa2.Looped = false
  615. sa2:Play()
  616. local value = 1
  617. fxm.Scale = Vector3.new(1,1,1)
  618. for i = 1, 20 do rs:wait()
  619. value = value - 0.05
  620. fx.Transparency = fx.Transparency - (1/20)
  621. fx.CFrame = Torso.CFrame
  622. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  623. rs:wait()
  624. end
  625.  
  626.  
  627. selectionBoxOfTorso:Destroy()
  628. selectionBoxOfRightArm:Destroy()
  629. selectionBoxOfRightLeg:Destroy()
  630. selectionBoxOfLeftArm:Destroy()
  631. selectionBoxOfLeftLeg:Destroy()
  632. LightOnBody:Destroy()
  633.  
  634.  
  635. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  636. selectionBoxOfTorso.Adornee = Torso
  637. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  638. selectionBoxOfTorso.LineThickness = 0.01
  639. selectionBoxOfTorso.Transparency = 0
  640.  
  641. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  642. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  643. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  644. selectionBoxOfRightArm.LineThickness = 0.01
  645. selectionBoxOfRightArm.Transparency = 0
  646.  
  647. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  648. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  649. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  650. selectionBoxOfRightLeg.LineThickness = 0.01
  651. selectionBoxOfRightLeg.Transparency = 0
  652.  
  653. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  654. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  655. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  656. selectionBoxOfLeftArm.LineThickness = 0.01
  657. selectionBoxOfLeftArm.Transparency = 0
  658.  
  659. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  660. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  661. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  662. selectionBoxOfLeftLeg.LineThickness = 0.01
  663. selectionBoxOfLeftLeg.Transparency = 0
  664.  
  665.  
  666.  
  667.  
  668. local Orbd = Instance.new("Part", char)
  669. Orbd.Name = "Orbd"
  670. Orbd.Shape = Enum.PartType.Ball
  671. Orbd.CanCollide = false
  672.  
  673. Orbd.BrickColor = BrickColor.new("Royal purple")
  674.  
  675. Orbd.Transparency = 0
  676. Orbd.Material = "Neon"
  677. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  678. Orbd.TopSurface = Enum.SurfaceType.Smooth
  679. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  680.  
  681. local Weld = Instance.new("Weld", Orbd)
  682. Weld.Part0 = char.Head
  683. Weld.Part1 = Orbd
  684. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  685. local glov = Instance.new("PointLight", Orbd)
  686. glov.Brightness = 3000
  687. glov.Range = 20
  688. glov.Color = Color3.new(255, 0, 255)
  689.  
  690. --------------------------------------------------------
  691. local Orbvc = Instance.new("Part", char)
  692. Orbvc.Name = "Orbvc"
  693. Orbvc.Shape = Enum.PartType.Ball
  694. Orbvc.CanCollide = false
  695.  
  696. Orbvc.BrickColor = BrickColor.new("Royal purple")
  697.  
  698. Orbvc.Transparency = 0
  699. Orbvc.Material = "Neon"
  700. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  701. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  702. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  703.  
  704. local Weld = Instance.new("Weld", Orbvc)
  705. Weld.Part0 = char.Head
  706. Weld.Part1 = Orbvc
  707. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  708. local glo = Instance.new("PointLight", Orbvc)
  709. glo.Brightness = 3000
  710. glo.Range = 20
  711. glo.Color = Color3.new(255, 0, 255)
  712. ----------------------------------------------------
  713.  
  714.  
  715.  
  716.  
  717.  
  718.  
  719.  
  720.  
  721.  
  722.  
  723. function FindNearestTorso(Position,Distance,SinglePlayer)
  724. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  725. local List = {}
  726. for i,v in pairs(workspace:GetChildren())do
  727. if v:IsA("Model")then
  728. if v:findFirstChild("Torso")then
  729. if v ~= char then
  730. if(v.Torso.Position -Position).magnitude <= Distance then
  731. table.insert(List,v)
  732. end
  733. end
  734. end
  735. end
  736. end
  737. return List
  738. end
  739.  
  740.  
  741.  
  742.  
  743. GroundWave1 = function()
  744. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  745. local Colors = {"Royal purple", "Really black"}
  746. local wave = Instance.new("Part", Torso)
  747. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  748. wave.Anchored = true
  749. wave.CanCollide = false
  750. wave.Locked = true
  751. wave.Size = Vector3.new(1, 1, 1)
  752. wave.TopSurface = "Smooth"
  753. wave.BottomSurface = "Smooth"
  754. wave.Transparency = 0.35
  755. wave.CFrame = HandCF
  756. wm = Instance.new("SpecialMesh", wave)
  757. wm.MeshId = "rbxassetid://3270017"
  758. coroutine.wrap(function()
  759. for i = 1, 30, 1 do
  760. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  761. wave.Size = wm.Scale
  762. wave.CFrame = HandCF
  763. wave.Transparency = i/30
  764. wait()
  765. end
  766. wait()
  767. wave:Destroy()
  768. end)()
  769. end
  770. ----------------------------------------------------
  771.  
  772.  
  773. GroundWave3 = function()
  774. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  775. local Colors = {"Royal purple", "Royal purple"}
  776. local wave = Instance.new("Part", torso)
  777. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  778. wave.Anchored = true
  779. wave.CanCollide = false
  780. wave.Locked = true
  781. wave.Size = Vector3.new(1, 1, 1)
  782. wave.TopSurface = "Smooth"
  783. wave.BottomSurface = "Smooth"
  784. wave.Transparency = 0.35
  785. wave.CFrame = HandCF
  786. wm = Instance.new("SpecialMesh", wave)
  787. wm.MeshId = "rbxassetid://3270017"
  788. coroutine.wrap(function()
  789. for i = 1, 14, 1 do
  790. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  791. wave.Size = wm.Scale
  792. wave.CFrame = HandCF
  793. wave.Transparency = i/14
  794. wait()
  795. end
  796. wait()
  797. wave:Destroy()
  798. end)()
  799. end
  800.  
  801.  
  802.  
  803.  
  804.  
  805. local acos = math.acos
  806. local sqrt = math.sqrt
  807. local Vec3 = Vector3.new
  808. local fromAxisAngle = CFrame.fromAxisAngle
  809.  
  810. local function toAxisAngle(CFr)
  811. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  812. local Angle = math.acos((R00+R11+R22-1)/2)
  813. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  814. A = A == 0 and 0.00001 or A
  815. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  816. B = B == 0 and 0.00001 or B
  817. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  818. C = C == 0 and 0.00001 or C
  819. local x = (R21-R12)/sqrt(A)
  820. local y = (R02-R20)/sqrt(B)
  821. local z = (R10-R01)/sqrt(C)
  822. return Vec3(x,y,z),Angle
  823. end
  824.  
  825. local acos = math.acos
  826. local sqrt = math.sqrt
  827. local Vec3 = Vector3.new
  828. local fromAxisAngle = CFrame.fromAxisAngle
  829.  
  830. local function toAxisAngle(CFr)
  831. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  832. local Angle = math.acos((R00+R11+R22-1)/2)
  833. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  834. A = A == 0 and 0.00001 or A
  835. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  836. B = B == 0 and 0.00001 or B
  837. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  838. C = C == 0 and 0.00001 or C
  839. local x = (R21-R12)/sqrt(A)
  840. local y = (R02-R20)/sqrt(B)
  841. local z = (R10-R01)/sqrt(C)
  842. return Vec3(x,y,z),Angle
  843. end
  844.  
  845. function ApplyTrig(Num,Func)
  846. local Min,Max = Func(0),Func(1)
  847. local i = Func(Num)
  848. return (i-Min)/(Max-Min)
  849. --[[if Func == "sin" then
  850. return (math.sin((1-Num)*math.pi)+1)/2
  851. elseif Func == "cos" then
  852. return (math.cos((1-Num)*math.pi)+1)/2
  853. end]]
  854. end
  855.  
  856. function LerpCFrame(CFrame1,CFrame2,Num)
  857. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  858. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  859. end
  860.  
  861.  
  862.  
  863. local togglecamshake = true
  864.  
  865. function camshake(partoz, magn, intens)
  866. if togglecamshake == true then
  867. return
  868. end
  869. for _, guy in pairs(workspace:GetChildren()) do
  870. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  871. coroutine.resume(coroutine.create(function()
  872. local humz = guy:FindFirstChild("Humanoid")
  873. local torse = guy:FindFirstChild("Torso")
  874. for _ = 1, 5 * intens do
  875. wait()
  876. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  877. end
  878. humz.CameraOffset = Vector3.new(0, 0, 0)
  879. end))
  880. end
  881. end
  882. end
  883.  
  884.  
  885. function Crater(Torso,Radius)
  886. Spawn(function()
  887. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  888. local Ignore = {}
  889. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  890. if v.Character ~= nil then
  891. Ignore[#Ignore+1] = v.Character
  892. end
  893. end
  894. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  895. if Hit == nil then return end
  896. local Parts = {}
  897. for i = 1,360,10 do
  898. local P = Instance.new("Part",Torso.Parent)
  899. P.Anchored = true
  900. P.FormFactor = "Custom"
  901. P.BrickColor = BrickColor.new("Royal purple")
  902. P.Material = "Granite"
  903. P.TopSurface = "Smooth"
  904. P.BottomSurface = "Smooth"
  905. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  906. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  907. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  908. if math.random(0,5) == 0 then -- rubble
  909. local P = Instance.new("Part",Torso.Parent)
  910. P.Anchored = true
  911. P.FormFactor = "Custom"
  912. P.BrickColor = BrickColor.new("Royal Purple")
  913. P.Material = Hit.Material
  914. P.TopSurface = "Smooth"
  915. P.BottomSurface = "Smooth"
  916. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  917. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  918. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  919. end
  920. end
  921. for i = 0,1,0.05 do
  922. for i2,v in pairs(Parts) do
  923. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  924. end
  925. wait(0.02)
  926. end
  927. for i,v in pairs(Parts) do
  928. if v[1].Size.X > 2.1 then
  929. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  930. end
  931. v[1].Anchored = false
  932. end
  933. for i = 0,1,0.05 do
  934. for i2,v in pairs(Parts) do
  935. v[1].Transparency = i
  936. if i == 1 then
  937. v[1]:Destroy()
  938. elseif i >= 0.25 then
  939. v[1].CanCollide = false
  940. end
  941. end
  942. wait(0.02)
  943. end
  944. Parts = nil
  945. end)
  946. end
  947.  
  948.  
  949.  
  950. GroundWave = function()
  951. if Transforming == true then
  952. local value = 5
  953. local value2 = 10
  954. local value3 = 20
  955. local sa2 = Instance.new("Sound",Torso)
  956. sa2.SoundId = "rbxassetid://393621716"
  957. sa2.Pitch = 1
  958. sa2.Volume = 10
  959. sa2.Looped = false
  960. sa2:Play()
  961. local wave = Instance.new("Part", Torso)
  962. local glowz = Instance.new("ParticleEmitter",wave)
  963. glowz.LightEmission = 1
  964. glowz.Texture = "rbxassetid://284205403"
  965. glowz.Color = ColorSequence.new(wit)
  966. glowz.Size = NumberSequence.new(30)
  967. glowz.Speed = NumberRange.new(25,100)
  968. glowz.LockedToPart = false
  969. glowz.Transparency = NumberSequence.new(0.75)
  970. glowz.RotSpeed = NumberRange.new(-2000,2000)
  971. glowz.Lifetime = NumberRange.new(1)
  972. glowz.Rate = 50000
  973. glowz.VelocitySpread = 9001
  974. local glowz2 = Instance.new("ParticleEmitter",wave)
  975. glowz2.LightEmission = 1
  976. glowz.Texture = "rbxassetid://284205403"
  977. glowz2.Color = ColorSequence.new(wit)
  978. glowz2.Size = NumberSequence.new(30)
  979. glowz2.Speed = NumberRange.new(25,100)
  980. glowz2.LockedToPart = false
  981. glowz2.Transparency = NumberSequence.new(0.75)
  982. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  983. glowz2.Lifetime = NumberRange.new(1)
  984. glowz2.Rate = 50000
  985. glowz2.VelocitySpread = 9001
  986. wave.BrickColor = BrickColor.new("Really black")
  987. wave.Anchored = true
  988. wave.CanCollide = false
  989. wave.Locked = true
  990. wave.Size = Vector3.new(1, 1, 1)
  991. wave.TopSurface = "Smooth"
  992. wave.BottomSurface = "Smooth"
  993. wave.Transparency = 0.35
  994. wave.CFrame = fx.CFrame
  995. wave.Material = "Neon"
  996. wm = Instance.new("SpecialMesh", wave)
  997. wm.MeshType = "Sphere"
  998. wm.Scale = Vector3.new(1,1,1)
  999. local wave2 = Instance.new("Part", Torso)
  1000. wave2.BrickColor = TorsoColor
  1001. wave2.Anchored = true
  1002. wave2.CanCollide = false
  1003. wave2.Locked = true
  1004. wave2.Size = Vector3.new(1, 1, 1)
  1005. wave2.TopSurface = "Smooth"
  1006. wave2.BottomSurface = "Smooth"
  1007. wave2.Transparency = 0.35
  1008. wave2.CFrame = fx.CFrame
  1009. wave2.Material = "Neon"
  1010. wm2 = Instance.new("SpecialMesh", wave2)
  1011. wm2.MeshType = "FileMesh"
  1012. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1013. wm2.Scale = Vector3.new(1,1,1)
  1014. local wave3 = Instance.new("Part", Torso)
  1015. wave3.BrickColor = BrickColor.new("Really black")
  1016. wave3.Anchored = true
  1017. wave3.CanCollide = false
  1018. wave3.Locked = true
  1019. wave3.Size = Vector3.new(1, 1, 1)
  1020. wave3.TopSurface = "Smooth"
  1021. wave3.BottomSurface = "Smooth"
  1022. wave3.Transparency = 0.35
  1023. wave3.CFrame = fx.CFrame
  1024. wave3.Material = "Neon"
  1025. wm3 = Instance.new("SpecialMesh", wave3)
  1026. wm3.MeshType = "FileMesh"
  1027. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1028. wm3.Scale = Vector3.new(1,1,1)
  1029. coroutine.wrap(function()
  1030. for i = 1, 18, 1 do
  1031. value = value - 0.5
  1032. value2 = value2 - 0.75*1.5
  1033. value3 = value3 - 0.475*1.5
  1034. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1035. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1036. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1037. --wave.Size = wm.Scale
  1038. wave.CFrame = fx.CFrame
  1039. wave.Transparency = i/14
  1040. --wave2.Size = wm2.Scale
  1041. wave2.CFrame = fx.CFrame
  1042. wave2.Rotation = Vector3.new(90, 0, 0)
  1043. wave2.Transparency = i/14
  1044. --wave3.Size = wm3.Scale
  1045. wave3.CFrame = fx.CFrame
  1046. wave3.Rotation = Vector3.new(90, 0, 0)
  1047. wave3.Transparency = i/14
  1048. wait()
  1049. glowz.Rate = 0
  1050. glowz2.Rate = 0
  1051. end
  1052. wait()
  1053. wave:Destroy()
  1054. wave2:Destroy()
  1055. wave3:Destroy()
  1056. end)()
  1057. elseif Transforming == false then
  1058. wait()
  1059. end
  1060. end
  1061.  
  1062. for i = 1, 100 do rs:wait()
  1063. fx.CFrame = Torso.CFrame
  1064. end
  1065.  
  1066. spawn(function()
  1067. while wait(1) do
  1068. GroundWave()
  1069. end
  1070. end)
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077. local RbxUtility = LoadLibrary("RbxUtility")
  1078. local Create = RbxUtility.Create
  1079.  
  1080. function RemoveOutlines(part)
  1081. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1082. end
  1083. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1084. local Part = Create("Part"){
  1085. Parent = Parent,
  1086. Reflectance = Reflectance,
  1087. Transparency = Transparency,
  1088. CanCollide = false,
  1089. Locked = true,
  1090. BrickColor = BrickColor.new(tostring(BColor)),
  1091. Name = Name,
  1092. Size = Size,
  1093. Material = Material,
  1094. }
  1095. RemoveOutlines(Part)
  1096. return Part
  1097. end
  1098. local Effects = {}
  1099.  
  1100.  
  1101.  
  1102. wait(2)
  1103. local Muss = Instance.new("Sound",char)
  1104. Muss.SoundId = "rbxassetid://186942568"
  1105. Muss.Pitch = 1
  1106. Muss.Volume = 0
  1107. Muss.Looped = true
  1108. Muss:Play()
  1109. Transforming = false
  1110.  
  1111.  
  1112. local value2 = 1
  1113. for i = 1, 20 do rs:wait()
  1114. value2 = value2 - 0.05
  1115. glowz.Rate = 0
  1116. glowz2.Rate = 0
  1117. fx.Transparency = fx.Transparency + (1/20)
  1118. fx.CFrame = torso.CFrame
  1119. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1120. rs:wait()
  1121. end
  1122.  
  1123.  
  1124. local Mus = Instance.new("Sound",char)
  1125. Mus.SoundId = "rbxassetid://752647397"
  1126. Mus.Pitch = 1
  1127. Mus.Volume = 40
  1128. Mus.Looped = false
  1129. wait(0.3)
  1130. Mus:Play()
  1131.  
  1132. glowz:Destroy()
  1133. glowz2:Destroy()
  1134. for i = 1,20 do
  1135.  
  1136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1141. end
  1142. wait(1)
  1143. for i = 1,20 do
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1147.  
  1148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1150.  
  1151. end
  1152.  
  1153.  
  1154. wait(5)
  1155.  
  1156. wait(1.3)
  1157. for i = 1,20 do
  1158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1159.  
  1160.  
  1161. end
  1162. wait(0.4)
  1163. for i = 1,20 do
  1164.  
  1165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1166. end
  1167. wait(0.6)
  1168. for i = 1,20 do
  1169. wait()
  1170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1175. end
  1176. wait(0.2)
  1177. for i = 1,20 do
  1178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1181.  
  1182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1184.  
  1185. end
  1186. wait()
  1187.  
  1188. camshake(torso, 48, 6)
  1189. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1190. if v:FindFirstChild('Humanoid') then
  1191. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1192. end
  1193. end
  1194.  
  1195.  
  1196.  
  1197.  
  1198. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1199. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1200. end
  1201.  
  1202. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1203. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1204. end
  1205. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1206. TBlast.BrickColor = BrickColor.new("Pink")
  1207. TBlast.Transparency = 1
  1208. TBlast.Anchored = true
  1209. TBlast.CanCollide = false
  1210. TBlast.CFrame = root.CFrame
  1211. TBlast.Size = Vector3.new(2,2,2)
  1212. TBMesh.Parent = TBlast
  1213. TBMesh.MeshType = "Sphere"
  1214. game.Lighting.Brightness = 0
  1215. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1216. game.Lighting.TimeOfDay = 0.1
  1217. game.Lighting.FogEnd = 1000
  1218. game.Lighting.FogColor = TBlast.BrickColor.Color
  1219. game.Lighting.TimeOfDay = "00:00:00"
  1220. game.Lighting.Ambient = Color3.new(0,0,0)
  1221. game.Lighting.FogColor = Color3.new(0,0,0)
  1222. game.Lighting.FogEnd = 500
  1223. game.Lighting.FogStart = 0
  1224. game.Lighting.GlobalShadows = true
  1225.  
  1226.  
  1227.  
  1228. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1229. local valuer = 5
  1230. local valuer2 = 10
  1231. local valuer3 = 15
  1232. local sa2 = Instance.new("Sound",torso)
  1233. sa2.SoundId = "rbxassetid://130972023"
  1234. sa2.Pitch = 1
  1235. sa2.Volume = 5
  1236. sa2.Looped = false
  1237. sa2:Play()
  1238. local sar2 = Instance.new("Sound",torso)
  1239. sar2.SoundId = "rbxassetid://153274423"
  1240. sar2.Pitch = 1
  1241. sar2.Volume = 5
  1242. sar2.Looped = false
  1243. sar2:Play()
  1244. Crater(torso,67)
  1245.  
  1246. GroundWave4 = function()
  1247.  
  1248. local wave = Instance.new("Part", torso)
  1249. wave.BrickColor = BrickColor.new("Royal purple")
  1250. wave.Anchored = true
  1251. wave.CanCollide = false
  1252. wave.Locked = true
  1253. wave.Size = Vector3.new(1, 1, 1)
  1254. wave.TopSurface = "Smooth"
  1255. wave.BottomSurface = "Smooth"
  1256. wave.Transparency = 0.35
  1257. wave.CFrame = fx.CFrame
  1258. wm = Instance.new("SpecialMesh", wave)
  1259. wm.MeshType = "Sphere"
  1260. wm.Scale = Vector3.new(1,1,1)
  1261. coroutine.wrap(function()
  1262. for i = 1, 18, 1 do
  1263. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1264. --wave.Size = wm.Scale
  1265. wave.CFrame = fx.CFrame
  1266. wave.Transparency = i/14
  1267. wait()
  1268. end
  1269. wait()
  1270. wave:Destroy()
  1271. end)()
  1272.  
  1273. end
  1274.  
  1275.  
  1276.  
  1277.  
  1278.  
  1279. GroundWave1()
  1280.  
  1281.  
  1282. CV="Pastel blue"
  1283.  
  1284. local txt = Instance.new("BillboardGui", Char)
  1285. txt.Adornee = Char .Head
  1286. txt.Name = "_status"
  1287. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1288. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1289. local text = Instance.new("TextLabel", txt)
  1290. text.Size = UDim2.new(10, 0, 7, 0)
  1291. text.FontSize = "Size24"
  1292. text.TextScaled = true
  1293. text.TextTransparency = 0
  1294. text.BackgroundTransparency = 1
  1295. text.TextTransparency = 0
  1296. text.TextStrokeTransparency = 0
  1297. text.Font = "Antique"
  1298. text.TextStrokeColor3 = Color3.new(170,0,255)
  1299.  
  1300. v=Instance.new("Part")
  1301. v.Name = "ColorBrick"
  1302. v.Parent=Player.Character
  1303. v.FormFactor="Symmetric"
  1304. v.Anchored=true
  1305. v.CanCollide=false
  1306. v.BottomSurface="Smooth"
  1307. v.TopSurface="Smooth"
  1308. v.Size=Vector3.new(10,5,3)
  1309. v.Transparency=1
  1310. v.CFrame=Char.Torso.CFrame
  1311. v.BrickColor=BrickColor.new(CV)
  1312. v.Transparency=1
  1313. text.TextColor3 = Color3.new(0,0,0)
  1314. v.Shape="Block"
  1315. text.Text = "The Omni-God of Erradication"
  1316.  
  1317.  
  1318.  
  1319.  
  1320. ROW = function(out, trans, s, wt, t, ang, plus)
  1321. for i = 1, 360, 360/t do
  1322. local c = Instance.new("Part", game.Workspace)
  1323. c.FormFactor = 3
  1324. c.TopSurface = 0
  1325. c.BottomSurface = 0
  1326. c.Size = s
  1327. c.Anchored = true
  1328. c.CanCollide = wt
  1329. c.Material=workspace.Base.Material
  1330. c.Transparency = trans
  1331. c.BrickColor = workspace.Base.BrickColor
  1332. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1333. c.Locked=true
  1334. game.Debris:AddItem(c,15)
  1335. end
  1336. end
  1337.  
  1338. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344.  
  1345.  
  1346. local wave = Instance.new("Part", torso)
  1347. wave.BrickColor = TorsoColor
  1348. wave.Anchored = true
  1349. wave.CanCollide = false
  1350. wave.Locked = true
  1351. wave.Size = Vector3.new(1, 1, 1)
  1352. wave.TopSurface = "Smooth"
  1353. wave.BottomSurface = "Smooth"
  1354. wave.Transparency = 0.35
  1355. wave.CFrame = HandCF
  1356. wm = Instance.new("SpecialMesh", wave)
  1357. wm.MeshId = "rbxassetid://3270017"
  1358. local wave2 = Instance.new("Part", torso)
  1359. wave2.BrickColor = BrickColor.new("Really black")
  1360. wave2.Anchored = true
  1361. wave2.CanCollide = false
  1362. wave2.Locked = true
  1363. wave2.Size = Vector3.new(1, 1, 1)
  1364. wave2.TopSurface = "Smooth"
  1365. wave2.BottomSurface = "Smooth"
  1366. wave2.Transparency = 0.35
  1367. wave2.CFrame = HandCF
  1368. wm2 = Instance.new("SpecialMesh", wave2)
  1369. wm2.MeshId = "rbxassetid://3270017"
  1370. local wave3 = Instance.new("Part", torso)
  1371. wave3.BrickColor = TorsoColor
  1372. wave3.Anchored = true
  1373. wave3.CanCollide = false
  1374. wave3.Locked = true
  1375. wave3.Size = Vector3.new(1, 1, 1)
  1376. wave3.TopSurface = "Smooth"
  1377. wave3.BottomSurface = "Smooth"
  1378. wave3.Transparency = 0.35
  1379. wave3.CFrame = HandCF
  1380. wm3 = Instance.new("SpecialMesh", wave3)
  1381. wm3.MeshId = "rbxassetid://3270017"
  1382. coroutine.wrap(function()
  1383. for i = 1, 14, 1 do
  1384. valuer = valuer - 0.35
  1385. valuer2 = valuer - 0.45
  1386. valuer3 = valuer3 - 0.475
  1387. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1388. wave.Size = wm.Scale
  1389. wave.CFrame = HandCF
  1390. wave.Transparency = i/14
  1391. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1392. wave2.Size = wm2.Scale
  1393. wave2.CFrame = HandCF
  1394. wave2.Transparency = i/14
  1395. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1396. wave3.Size = wm2.Scale
  1397. wave3.CFrame = HandCF
  1398. wave3.Transparency = i/14
  1399. wait()
  1400. end
  1401. wait()
  1402. wave:Destroy()
  1403. wave2:Destroy()
  1404. end)()
  1405.  
  1406. local torso = game.Players.LocalPlayer.Character.Torso
  1407. local block = Instance.new("Part",torso)
  1408. block.Size = Vector3.new(0.1,0.1,0.1)
  1409. block.Position = block.Position + Vector3.new(2,2,2)
  1410. block.Transparency = 1
  1411. local weld = Instance.new("Weld",torso)
  1412. weld.Part0 = torso
  1413. weld.Part1 = block
  1414. weld.C0 = CFrame.new(0,5,0)
  1415. local tables = {5,4,3,2,1}
  1416. local part = Instance.new("ParticleEmitter")
  1417. part.Parent = game.Players.LocalPlayer.Character.Torso
  1418. part.LockedToPart = true
  1419.  
  1420. part.Texture = "rbxassetid://300899196"
  1421. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1422. part.Transparency = NumberSequence.new(0.7)
  1423. part.Lifetime = NumberRange.new(2)
  1424. part.Rate = 30
  1425. local part2 = Instance.new("ParticleEmitter",block)
  1426. part2.Lifetime = NumberRange.new(5)
  1427. part2.Speed = NumberRange.new(0)
  1428. part2.Size = NumberSequence.new(18)
  1429. part2.LockedToPart = true
  1430. part2.Transparency = NumberSequence.new(0.5)
  1431. part2.Rate = 3
  1432. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1433. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1434. local model = Instance.new("Model",torso)
  1435.  
  1436. local ball0 = Instance.new("Part",model)
  1437. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1438. ball0.Transparency = 0.5
  1439. ball0.BrickColor = BrickColor.new("Royal purple")
  1440. ball0.Size = Vector3.new(1,1,1)
  1441. ball0mesh = Instance.new("SpecialMesh",ball0)
  1442. ball0mesh.MeshType = "Sphere"
  1443. ball0mesh.Scale = Vector3.new(1,1,1)
  1444. ballweld = Instance.new("Weld",model)
  1445. ballweld.Part0 = torso
  1446. ballweld.Part1 = ball0
  1447.  
  1448.  
  1449.  
  1450.  
  1451. for i = 1,15 do
  1452. wait(0.1)
  1453. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1454. part2.Size = NumberSequence.new(15)
  1455. for i = 1 , 3 do
  1456. wait()
  1457. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1458.  
  1459. end
  1460.  
  1461. wait(0.1)
  1462. part2.Size = NumberSequence.new(8)
  1463. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1464. ball0mesh.Scale = Vector3.new(1,1,1)
  1465.  
  1466. end
  1467.  
  1468. hum.WalkSpeed = 16
  1469. Muss.Volume = 8
  1470.  
  1471.  
  1472. Charging = true
  1473. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1474. function FDebris()
  1475. repeat
  1476. local p = Instance.new('Part',Torso)
  1477. p.formFactor = 'Custom'
  1478. p.Size = Vector3.new(1,1,1)
  1479. p.BrickColor = BrickColor.new("Dark indigo")
  1480. p.CanCollide = false
  1481. p.Transparency = 0.2
  1482. p.Anchored = true
  1483. p.Locked=true
  1484. p.Material = "Neon"
  1485. s = math.random(1,40)/10
  1486. local m = Instance.new("BlockMesh",p)
  1487. m.Scale = Vector3.new(s,s,s)
  1488. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1489. --[[coroutine.wrap(function()
  1490. wait(2)
  1491. while Charging == true do
  1492. wait(2)
  1493. GroundWave1()
  1494. wait(2)
  1495. end
  1496. end)()]]--
  1497.  
  1498. spawn(function()
  1499. while rs:wait() do
  1500. if p.Transparency >= 1 then p:Destroy() break end
  1501. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1502. p.Transparency = p.Transparency+0.01
  1503. end
  1504. end)
  1505. wait(.3)
  1506. until Charging == false
  1507. end
  1508.  
  1509.  
  1510. spawn(function()
  1511. while wait(.01)
  1512. do
  1513. FDebris()
  1514. end
  1515. end)
  1516.  
  1517.  
  1518.  
  1519. FloatPart = function()
  1520. local Part = Instance.new('Part',Torso)
  1521. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1522. Part.Anchored = true
  1523. Part.Material = 'Neon'
  1524. Part.CanCollide = false
  1525. Part.BrickColor = BrickColor.new("Royal purple")
  1526. local Mesh = Instance.new('SpecialMesh',Part)
  1527. Mesh.Scale = Vector3.new(4,4,.2)
  1528. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1529. Mesh.VertexColor = Vector3.new(0,170,255)
  1530. spawn(function()
  1531. for i = 1,30 do
  1532. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1533. Part.Transparency = Part.Transparency + .035
  1534. game["Run Service"].RenderStepped:wait()
  1535. end
  1536. Part:Destroy()
  1537. end)
  1538. end;
  1539.  
  1540. DubPart = function()
  1541. local Part = Instance.new('Part',Torso)
  1542. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1543. Part.Anchored = true
  1544. Part.CanCollide = false
  1545. Part.Material = 'Neon'
  1546. Part.BrickColor = BrickColor.new(SecondaryColor)
  1547. local Mesh = Instance.new('SpecialMesh',Part)
  1548. Mesh.Scale = Vector3.new(7,7,.2)
  1549. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1550. Mesh.VertexColor = Vector3.new(0,170,255)
  1551. spawn(function()
  1552. for i = 1,30 do
  1553. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1554. Part.Transparency = Part.Transparency + .035
  1555. game["Run Service"].RenderStepped:wait()
  1556. end
  1557. Part:Destroy()
  1558. end)
  1559. end;
  1560.  
  1561. Fade = function(Item,t)
  1562. spawn(function()
  1563. for i = 1,20 do
  1564. Item.Transparency = Item.Transparency + .05
  1565. if t then
  1566. wait(t)
  1567. else
  1568. wait()
  1569. end
  1570. end
  1571. Item:Destroy()
  1572. end)
  1573. end
  1574.  
  1575. Particle = function(PrimaryColor)
  1576. local Part = Instance.new('Part',Torso)
  1577. Part.BrickColor = BrickColor.new(PrimaryColor)
  1578. Part.Anchored = true
  1579. Part.Transparency = .3
  1580. Part.CanCollide = false
  1581. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1582. local Mesh = Instance.new('BlockMesh',Part)
  1583. Mesh.Scale = Vector3.new(.05,.1,.1)
  1584. spawn(function()
  1585. for i = 1,40 do
  1586. Part.Transparency = Part.Transparency + .0125
  1587. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1588. game["Run Service"].RenderStepped:wait()
  1589. end
  1590. Part:Destroy()
  1591. end)
  1592. end;
  1593.  
  1594. --[[spawn(function()
  1595. while wait() do
  1596. wait(.05)
  1597. FloatPart()
  1598. wait(.08)
  1599. FloatPart()
  1600. wait(.05)
  1601. DubPart()
  1602. wait(.08)
  1603. end
  1604. end)]]
  1605.  
  1606. game["Run Service"].RenderStepped:connect(function(_)
  1607. Particle("Royale purple")
  1608. Particle("Really black")
  1609. Particle("Royal purple")
  1610. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1611. end)
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625.  
  1626.  
  1627.  
  1628. function FindNearestTorso(Position,Distance,SinglePlayer)
  1629. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1630. local List = {}
  1631. for i,v in pairs(workspace:GetChildren())do
  1632. if v:IsA("Model")then
  1633. if v:findFirstChild("Torso")then
  1634. if v ~= char then
  1635. if(v.Torso.Position -Position).magnitude <= Distance then
  1636. table.insert(List,v)
  1637. end
  1638. end
  1639. end
  1640. end
  1641. end
  1642. return List
  1643. end
  1644.  
  1645.  
  1646.  
  1647.  
  1648. vt = Vector3.new
  1649.  
  1650.  
  1651.  
  1652. local player = game.Players.LocalPlayer
  1653. local pchar = player.Character
  1654. local mouse = player:GetMouse()
  1655. local cam = workspace.CurrentCamera
  1656.  
  1657. local rad = math.rad
  1658. bodyparts = {}
  1659. local keysDown = {}
  1660. local flySpeed = 0
  1661. local MAX_FLY_SPEED = 150
  1662.  
  1663. local canFly = false
  1664. local flyToggled = false
  1665.  
  1666. local forward, side = 0, 0
  1667. local lastForward, lastSide = 0, 0
  1668.  
  1669. local floatBP = Instance.new("BodyPosition")
  1670. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1671. local flyBV = Instance.new("BodyVelocity")
  1672. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1673. local turnBG = Instance.new("BodyGyro")
  1674. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1675.  
  1676. mouse.KeyDown:connect(function(key)
  1677. keysDown[key] = true
  1678.  
  1679. if key == "f" then
  1680. flyToggled = not flyToggled
  1681.  
  1682. if not flyToggled then
  1683. stanceToggle = "Normal"
  1684. floatBP.Parent = nil
  1685. flyBV.Parent = nil
  1686. turnBG.Parent = nil
  1687. root.Velocity = Vector3.new()
  1688. pchar.Humanoid.PlatformStand = false
  1689. end
  1690. end
  1691.  
  1692. end)
  1693. mouse.KeyUp:connect(function(key)
  1694. keysDown[key] = nil
  1695. end)
  1696.  
  1697. local function updateFly()
  1698.  
  1699.  
  1700.  
  1701.  
  1702. if not flyToggled then return end
  1703.  
  1704. lastForward = forward
  1705. lastSide = side
  1706.  
  1707. forward = 0
  1708. side = 0
  1709.  
  1710. if keysDown.w then
  1711. forward = forward + 1
  1712. end
  1713. if keysDown.s then
  1714. forward = forward - 1
  1715. end
  1716. if keysDown.a then
  1717. side = side - 1
  1718. end
  1719. if keysDown.d then
  1720. side = side + 1
  1721. end
  1722.  
  1723. canFly = (forward ~= 0 or side ~= 0)
  1724.  
  1725. if canFly then
  1726. stanceToggle = "Floating"
  1727. turnBG.Parent = root
  1728. floatBP.Parent = nil
  1729. flyBV.Parent = root
  1730.  
  1731. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1732. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1733. else
  1734. floatBP.position = root.Position
  1735. floatBP.Parent = root
  1736.  
  1737. flySpeed = flySpeed - 1
  1738. if flySpeed < 0 then flySpeed = 0 end
  1739. end
  1740.  
  1741. local camCF = cam.CoordinateFrame
  1742. local in_forward = canFly and forward or lastForward
  1743. local in_side = canFly and side or lastSide
  1744.  
  1745. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1746.  
  1747. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1748. end
  1749.  
  1750. game:service'RunService'.RenderStepped:connect(function()
  1751. if flyToggled then
  1752. pchar.Humanoid.PlatformStand = true
  1753. end
  1754. updateFly()
  1755. end)
  1756.  
  1757.  
  1758.  
  1759. mouse.KeyDown:connect(function(key)
  1760. if key == "b" then
  1761. hum.WalkSpeed = 0
  1762. if Debounces.CanAttack == true then
  1763. Debounces.CanAttack = false
  1764. Debounces.NoIdl = true
  1765. Debounces.on = true
  1766. v = Instance.new("Sound")
  1767. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1768. v.Parent = char
  1769. v.Looped = false
  1770. v.Pitch = 1
  1771. v.Volume = 3000
  1772. wait(0.01)
  1773. v:Play()
  1774. wait()
  1775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1781. if Debounces.on == false then
  1782. end
  1783. wait()
  1784. end
  1785. wait()
  1786.  
  1787.  
  1788. local function Shockwave7()
  1789. local ENERGY = Instance.new("Part", Char)
  1790. ENERGY.Name = "ENERGY"
  1791. ENERGY.CanCollide = false
  1792. ENERGY.BrickColor = BrickColor.new("Really black")
  1793. ENERGY.Transparency = 0.2
  1794. ENERGY.TopSurface = 0
  1795. ENERGY.BottomSurface = 0
  1796. ENERGY.Anchored = true
  1797. local cm = Instance.new("CylinderMesh", ENERGY)
  1798. cm.Scale = Vector3.new(1, 20, 1)
  1799. ENERGY.Size = Vector3.new(5, 20, 5)
  1800. ENERGY.CFrame = char.Torso.CFrame
  1801. ENERGY.Touched:connect(function(hit)
  1802. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1803. local Occlude = true
  1804. local NotOccludes = {
  1805. char.Name;
  1806. "Wings";
  1807. "Scythe";
  1808. "Thingy";
  1809. "Thingy2"; -- put all of the names in a table pls
  1810. }
  1811. for i,v in pairs(NotOccludes) do
  1812. if hit.Parent.Name == v then
  1813. Occlude = false
  1814. end
  1815. end
  1816. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1817. if Occlude then
  1818. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1819. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1820. end
  1821. end
  1822. end)
  1823. for i = 1, 50 do
  1824. ENERGY.CFrame = char.Torso.CFrame
  1825. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1826. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1827. wait()
  1828. end
  1829. ENERGY:Destroy()
  1830. end
  1831. Shockwave7()
  1832.  
  1833.  
  1834. pt=Instance.new('Part',torso)
  1835. pt.Anchored=true
  1836. pt.CanCollide=false
  1837. pt.Locked = true
  1838. pt.FormFactor='Custom'
  1839. pt.Size=Vector3.new(1,1,1)
  1840. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1841. pt.Transparency=.6
  1842. pt.BrickColor=BrickColor.new('Royal purple')
  1843. msh=Instance.new('SpecialMesh',pt)
  1844. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1845. msh.Scale=Vector3.new(8,4,8)
  1846. pt2=pt:clone()
  1847. pt2.Parent = torso
  1848. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1849. pt2.BrickColor=BrickColor.new("Really black")
  1850. msh2=msh:clone()
  1851. msh2.Parent=pt2
  1852. msh2.Scale=Vector3.new(10,5,10)
  1853.  
  1854. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1855. bl = Instance.new("Part", char)
  1856. bl.Locked = true
  1857. bl.Name = "Shell"
  1858. bl.BrickColor = BrickColor.new("Royal purple")
  1859. bl.Anchored = true
  1860. bl.CanCollide = false
  1861. bl.Transparency = 0
  1862. bl.Reflectance = 0
  1863. bl.BottomSurface = 0
  1864. bl.TopSurface = 0
  1865. bl.Shape = 0
  1866. blm = Instance.new("SpecialMesh",bl)
  1867. blm.MeshType = "Sphere"
  1868. blm.Scale = Vector3.new(1,1,1)
  1869. blm.MeshId = "rbxassetid://9982590"
  1870.  
  1871. coroutine.resume(coroutine.create(function()
  1872. for i=1, math.huge, 4 do
  1873. rs:wait()
  1874. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1875. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1876. bl.Transparency = bl.Transparency + 0.005
  1877. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1878. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1879. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1880. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1881. end
  1882. end))
  1883.  
  1884. for i = 1, 15 do
  1885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1891. if Debounces.on == false then
  1892. break
  1893. end
  1894. wait()
  1895. end
  1896. for i = 1, 15 do
  1897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1903. if Debounces.on == false then
  1904. break
  1905. end
  1906. wait()
  1907. end
  1908. for i = 1, 15 do
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1915. if Debounces.on == false then
  1916. break
  1917. end
  1918. wait()
  1919. end
  1920. for i = 1, 15 do
  1921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1927. if Debounces.on == false then
  1928. break
  1929. end
  1930. wait()
  1931. end
  1932. for i = 1, 15 do
  1933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1939. if Debounces.on == false then
  1940. break
  1941. end
  1942. wait()
  1943. end
  1944. for i = 1, 10 do
  1945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1951. if Debounces.on == false then
  1952. break
  1953. end
  1954. wait()
  1955. end
  1956. wait(1.4)
  1957. Debounces.NoIdl = false
  1958. hum.WalkSpeed = 5
  1959. Debounces.on = false
  1960. wait()
  1961. if Debounces.CanAttack == false then
  1962. Debounces.CanAttack = true
  1963. v:Destroy()
  1964. bl:Destroy()
  1965. blm:Destroy()
  1966. pt:Destroy()
  1967. pt2:Destroy()
  1968. msh:Destroy()
  1969. msh2:Destroy()
  1970. end
  1971. end
  1972. end)
  1973.  
  1974.  
  1975.  
  1976.  
  1977.  
  1978. local grabbed = false
  1979. local cf = CFrame.new
  1980. local mr = math.rad
  1981. local angles = CFrame.Angles
  1982. local ud = UDim2.new
  1983. local c3 = Color3.new
  1984. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1985. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1986. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1987. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1988.  
  1989. clerp = function(a, b, t)
  1990. return a:lerp(b, t)
  1991. end
  1992.  
  1993. local RbxUtility = LoadLibrary("RbxUtility")
  1994. local Create = RbxUtility.Create
  1995. RemoveOutlines = function(part)
  1996. part.TopSurface = 10
  1997. end
  1998.  
  1999. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2000. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2001. RemoveOutlines(Part)
  2002. return Part
  2003. end
  2004.  
  2005. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2006. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2007. if Mesh == "SpecialMesh" then
  2008. Msh.MeshType = MeshType
  2009. Msh.MeshId = MeshId
  2010. end
  2011. return Msh
  2012. end
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018.  
  2019.  
  2020. ArtificialHB = Instance.new("BindableEvent", script)
  2021. ArtificialHB.Name = "Heartbeat"
  2022. script:WaitForChild("Heartbeat")
  2023. frame = 0.033333333333333
  2024. tf = 0
  2025. allowframeloss = false
  2026. tossremainder = false
  2027. lastframe = tick()
  2028. script.Heartbeat:Fire()
  2029. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2030. tf = tf + s
  2031. if frame <= tf then
  2032. if allowframeloss then
  2033. script.Heartbeat:Fire()
  2034. lastframe = tick()
  2035. else
  2036. for i = 1, math.floor(tf / frame) do
  2037. script.Heartbeat:Fire()
  2038. end
  2039. lastframe = tick()
  2040. end
  2041. if tossremainder then
  2042. tf = 0
  2043. else
  2044. tf = tf - frame * math.floor(tf / frame)
  2045. end
  2046. end
  2047. end
  2048. )
  2049. swait = function(num)
  2050. if num == 0 or num == nil then
  2051. ArtificialHB.Event:wait()
  2052. else
  2053. for i = 0, num do
  2054. ArtificialHB.Event:wait()
  2055. end
  2056. end
  2057. end
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063.  
  2064.  
  2065.  
  2066.  
  2067. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2068. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2069. return Weld
  2070. end
  2071.  
  2072. rayCast = function(Position, Direction, Range, Ignore)
  2073. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2074. end
  2075.  
  2076. CreateSound = function(id, par, vol, pit)
  2077. coroutine.resume(coroutine.create(function()
  2078. local sou = Instance.new("Sound", par or workspace)
  2079. sou.Volume = vol
  2080. sou.Pitch = pit or 1
  2081. sou.SoundId = id
  2082. swait()
  2083. sou:play()
  2084. game:GetService("Debris"):AddItem(sou, 6)
  2085. end
  2086. ))
  2087. end
  2088.  
  2089. local getclosest = function(obj, distance)
  2090. local last, lastx = distance + 1, nil
  2091. for i,v in pairs(workspace:GetChildren()) do
  2092. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2093. local t = v.Torso
  2094. local dist = t.Position - obj.Position.magnitude
  2095. if dist <= distance and dist < last then
  2096. last = dist
  2097. lastx = v
  2098. end
  2099. end
  2100. end
  2101. return lastx
  2102. end
  2103.  
  2104. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2105. if hit.Parent == nil then
  2106. return
  2107. end
  2108. local h = hit.Parent:FindFirstChild("Humanoid")
  2109. for _,v in pairs(hit.Parent:children()) do
  2110. if v:IsA("Humanoid") then
  2111. h = v
  2112. end
  2113. end
  2114. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2115. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2116. return
  2117. end
  2118. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2119. game:GetService("Debris"):AddItem(c, 0.5)
  2120. if HitSound ~= nil and HitPitch ~= nil then
  2121. CreateSound(HitSound, hit, 1, HitPitch)
  2122. end
  2123. local Damage = math.random(minim, maxim)
  2124. local blocked = false
  2125. local block = hit.Parent:findFirstChild("Block")
  2126. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2127. blocked = true
  2128. block.Value = block.Value - 1
  2129. print(block.Value)
  2130. end
  2131. if blocked == false then
  2132. h.Health = h.Health - Damage
  2133. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2134. else
  2135. h.Health = h.Health - Damage / 2
  2136. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2137. end
  2138. if Type == "Knockdown" then
  2139. local hum = hit.Parent.Humanoid
  2140. hum.PlatformStand = true
  2141. coroutine.resume(coroutine.create(function(HHumanoid)
  2142. swait(1)
  2143. HHumanoid.PlatformStand = false
  2144. end
  2145. ), hum)
  2146. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2147. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2148. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2149. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2150. game:GetService("Debris"):AddItem(rl, 0.5)
  2151. else
  2152. do
  2153. if Type == "Debuff" then
  2154. print'hi'
  2155. else
  2156. if Type == "Up" then
  2157. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2158. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2159. else
  2160. do
  2161. if Type == "DarkUp" then
  2162. coroutine.resume(coroutine.create(function()
  2163. for i = 0, 1, 0.1 do
  2164. swait()
  2165. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2166. end
  2167. end
  2168. ))
  2169. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2170. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2171. else
  2172. do
  2173. if Type == "Snare" then
  2174. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2175. game:GetService("Debris"):AddItem(bp, 1)
  2176. else
  2177. do
  2178. if Type == "Freeze" then
  2179. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2180. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2181. hit.Parent.Torso.Anchored = true
  2182. coroutine.resume(coroutine.create(function(Part)
  2183. swait(1.5)
  2184. Part.Anchored = false
  2185. end), hit.Parent.Torso)
  2186. game:GetService("Debris"):AddItem(BodPos, 3)
  2187. game:GetService("Debris"):AddItem(BodGy, 3)
  2188. end
  2189. do
  2190. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2191. game:GetService("Debris"):AddItem(debounce, Delay)
  2192. c = Instance.new("ObjectValue")
  2193. c.Name = "creator"
  2194. c.Value = Player
  2195. c.Parent = h
  2196. game:GetService("Debris"):AddItem(c, 0.5)
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207. end
  2208. end
  2209.  
  2210. ShowDamage = function(Pos, Text, Time, Color)
  2211. local Rate = 0.033333333333333
  2212. if not Pos then
  2213. local Pos = Vector3.new(0, 0, 0)
  2214. end
  2215. local Text = Text or ""
  2216. local Time = Time or 2
  2217. if not Color then
  2218. local Color = Color3.new(1, 0, 1)
  2219. end
  2220. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2221. EffectPart.Anchored = true
  2222. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2223. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2224. game.Debris:AddItem(EffectPart, Time + 0.1)
  2225. EffectPart.Parent = game:GetService("Workspace")
  2226. delay(0, function()
  2227. local Frames = Time / Rate
  2228. for Frame = 1, Frames do
  2229. wait(Rate)
  2230. local Percent = Frame / Frames
  2231. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2232. TextLabel.TextTransparency = Percent
  2233. end
  2234. if EffectPart and EffectPart.Parent then
  2235. EffectPart:Destroy()
  2236. end
  2237. end
  2238. )
  2239. end
  2240.  
  2241. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2242. for _,c in pairs(workspace:children()) do
  2243. local hum = c:findFirstChild("Humanoid")
  2244. if hum ~= nil then
  2245. local head = c:findFirstChild("Torso")
  2246. if head ~= nil then
  2247. local targ = head.Position - Part.Position
  2248. local mag = targ.magnitude
  2249. if mag <= magni and c.Name ~= Player.Name then
  2250. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2251. end
  2252. end
  2253. end
  2254. end
  2255. end
  2256.  
  2257.  
  2258.  
  2259.  
  2260.  
  2261. local effect = Instance.new("Model", Char)
  2262. effect.Name = "Effects"
  2263.  
  2264.  
  2265.  
  2266.  
  2267.  
  2268. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2269. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2270. prt.Anchored = true
  2271. prt.CFrame = cframe
  2272. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2273. game:GetService("Debris"):AddItem(prt, 10)
  2274. if Type == 1 or Type == nil then
  2275. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2276. else
  2277. if Type == 2 then
  2278. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2279. end
  2280. end
  2281. end
  2282.  
  2283.  
  2284.  
  2285.  
  2286. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2287. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2288. prt.Anchored = true
  2289. prt.CFrame = cframe
  2290. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2291. game:GetService("Debris"):AddItem(prt, 10)
  2292. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2293. end
  2294.  
  2295.  
  2296.  
  2297. local grabbing = false
  2298. WindFloor = function()
  2299.  
  2300. end
  2301.  
  2302.  
  2303.  
  2304. bc = BrickColor.new
  2305. function WindFloor2()
  2306. local shur = Instance.new("Part",char)
  2307. local gahd = Instance.new("Sound",shur)
  2308. gahd.SoundId = "rbxassetid://402981977"
  2309. gahd.Volume = 5
  2310. gahd.Pitch = 0.75
  2311. gahd:Play()
  2312. shur.Transparency = 1
  2313. shur.Material = "Neon"
  2314. shur.BrickColor = bc("Royal purple")
  2315. shur.Anchored = true
  2316. shur.CFrame = mouse.Hit
  2317. shur.Rotation = vt(0,math.random(-500,500),0)
  2318. shur.Size = vt(1,0.2,1)
  2319. shur.CanCollide = false
  2320. local dec = Instance.new("Decal",shur)
  2321. dec.Texture = symbolimg
  2322. dec.Face = "Top"
  2323. local dec2 = dec:Clone()
  2324. dec2.Parent = shur
  2325. dec2.Face = "Bottom"
  2326. local Meshshur = Instance.new("CylinderMesh",shur)
  2327. Meshshur.Scale = vt(0,1,0)
  2328. local value1 = 1*2.25
  2329. for i = 0, 50 do
  2330. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2331. value1 = value1 - 0.015*2.25
  2332. wait(0)
  2333. end
  2334. local spart = Instance.new("Part",char)
  2335. local tick = Instance.new("Sound",spart)
  2336. tick.SoundId = "rbxassetid://414516914"
  2337. tick.Volume = 2.5
  2338. tick.Pitch = 0.45
  2339. tick:Play()
  2340. spart.Size = vt(1,1,1)
  2341. spart.BrickColor = BrickColor.new("Royal purple")
  2342. spart.Transparency = 0.1
  2343. spart.Anchored = true
  2344. spart.CanCollide = false
  2345. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2346. local expld = Instance.new("Explosion", spart)
  2347. expld.BlastRadius = 27.5
  2348. expld.Position = spart.Position
  2349. local mesh = Instance.new("SpecialMesh",spart)
  2350. mesh.MeshType = "FileMesh"
  2351. mesh.Scale = vt(1,0.01,1)
  2352. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2353. local parz = spart:Clone()
  2354. local mshe = parz.Mesh
  2355. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2356. parz.CFrame = spart.CFrame
  2357. parz.Parent = char
  2358. local par2 = spart:Clone()
  2359. local msh = par2.Mesh
  2360. par2.Mesh.MeshType = "Sphere"
  2361. par2.Material = "Neon"
  2362. par2.CFrame = spart.CFrame
  2363. par2.BrickColor = BrickColor.new("Royal purple")
  2364. par2.Parent = char
  2365. local par3 = spart:Clone()
  2366. local msh3 = par2.Mesh
  2367. msh3.Scale = vt(15,0,15)
  2368. par3.Mesh.MeshType = "Sphere"
  2369. par3.Material = "Neon"
  2370. par3.CFrame = spart.CFrame
  2371. par3.BrickColor = BrickColor.new("Royal purple")
  2372. par3.Parent = char
  2373. for i = 0, 150 do
  2374. spart.Transparency = spart.Transparency + 0.01
  2375. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2376. spart.Position = spart.Position
  2377. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2378. par2.Transparency = par2.Transparency + 0.01
  2379. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2380. par2.Position = par2.Position
  2381. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2382. par3.Transparency = par2.Transparency + 0.05
  2383. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2384. par3.Position = par2.Position
  2385. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2386. parz.Transparency = par2.Transparency + 0.01
  2387. mshe.Scale = msh.Scale + vt(4,1,4)
  2388. parz.Position = parz.Position
  2389. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2390. wait(0)
  2391. end
  2392. for i = 0, 100 do
  2393. dec.Transparency = dec.Transparency + 0.015
  2394. dec2.Transparency = dec.Transparency
  2395. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2396. value1 = value1 - 0.015*2.25
  2397. wait(0)
  2398. end
  2399. shur:Destroy()
  2400. par2:Destroy()
  2401. spart:Destroy()
  2402. end
  2403.  
  2404.  
  2405.  
  2406.  
  2407.  
  2408.  
  2409.  
  2410. function BlastStorm()
  2411.  
  2412. local lag = Instance.new("Sound", workspace)
  2413. lag.SoundId = "rbxassetid://752783199"
  2414. lag.Volume = 20000
  2415. lag.Pitch = 1
  2416. lag:Play()
  2417. wait(0)
  2418. local ff = Instance.new("ForceField",char)
  2419. local shur = Instance.new("Part",char)
  2420. local gahd = Instance.new("Sound",char)
  2421. gahd.SoundId = "rbxassetid://402981977"
  2422. gahd.Volume = 2.5
  2423. gahd.Pitch = 0.6
  2424. gahd:Play()
  2425. shur.Transparency = 1
  2426. shur.Material = "Neon"
  2427. shur.BrickColor = bc("Royal purple")
  2428. shur.Anchored = true
  2429. shur.CFrame = mouse.Hit
  2430. shur.Size = vt(1,0.2,1)
  2431. shur.CanCollide = false
  2432. local dec = Instance.new("Decal",shur)
  2433. dec.Texture = symbolimg
  2434. dec.Face = "Top"
  2435. local dec2 = dec:Clone()
  2436. dec2.Parent = shur
  2437. dec2.Face = "Bottom"
  2438. local Meshshur = Instance.new("CylinderMesh",shur)
  2439. Meshshur.Scale = vt(0,1,0)
  2440. local value1 = 1*12.5
  2441. for i = 0, 50 do
  2442. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2443. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2444. value1 = value1 - 0.015*12.5
  2445. wait(0)
  2446. end
  2447.  
  2448. wait(0)
  2449. local spart = Instance.new("Part",char)
  2450. local tick = Instance.new("Sound",char)
  2451. tick.SoundId = "rbxassetid://414516914"
  2452. tick.Volume = 2.5
  2453. tick.Pitch = 0.4
  2454. tick:Play()
  2455. local tickz = Instance.new("Sound",char)
  2456. tickz.SoundId = "rbxassetid://435742675"
  2457. tickz.Volume = 1
  2458. tickz.Pitch = 1
  2459. tickz:Play()
  2460. local tickr = Instance.new("Sound",char)
  2461. tickr.SoundId = "rbxassetid://435742675"
  2462. tickr.Volume = 2.5
  2463. tickr.Pitch = 0.5
  2464. tickr:Play()
  2465. local tickel = Instance.new("Sound",char)
  2466. tickel.SoundId = "rbxassetid://2248511"
  2467. tickel.Volume = 3
  2468. tickel.Pitch = 0.2
  2469. tickel:Play()
  2470. spart.Size = vt(1,1,1)
  2471. spart.BrickColor = BrickColor.new("Royal purple")
  2472. spart.Transparency = 0.1
  2473. spart.Anchored = true
  2474. spart.CanCollide = false
  2475. spart.CFrame = mouse.Hit
  2476. local expld = Instance.new("Explosion", spart)
  2477. expld.BlastRadius = 500000
  2478. expld.Position = spart.Position
  2479. local mesh = Instance.new("SpecialMesh",spart)
  2480. mesh.MeshType = "FileMesh"
  2481. mesh.Scale = vt(1,0.01,1)
  2482. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2483. local parz = spart:Clone()
  2484. local mshe = parz.Mesh
  2485. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2486. parz.CFrame = spart.CFrame
  2487. parz.Parent = char
  2488. local par2 = spart:Clone()
  2489. local msh = par2.Mesh
  2490. par2.Mesh.MeshType = "Sphere"
  2491. par2.Material = "Neon"
  2492. par2.CFrame = spart.CFrame
  2493. par2.BrickColor = BrickColor.new("Royal purple")
  2494. par2.Parent = char
  2495. for i = 0, 200 do
  2496. spart.Transparency = spart.Transparency + 0.005
  2497. mesh.Scale = mesh.Scale + vt(10,1,10)
  2498. spart.Position = spart.Position
  2499. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2500. par2.Transparency = par2.Transparency + 0.005
  2501. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2502. par2.Position = par2.Position
  2503. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2504. parz.Transparency = par2.Transparency + 0.005
  2505. mshe.Scale = msh.Scale + vt(6,1,6)
  2506. parz.Position = parz.Position
  2507. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2508. wait(0)
  2509. end
  2510. ff:Destroy()
  2511. for i = 0, 100 do
  2512. dec.Transparency = dec.Transparency + 0.015
  2513. dec2.Transparency = dec.Transparency
  2514. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2515. value1 = value1 - 0.015*12.5
  2516. wait(0)
  2517. end
  2518. shur:Destroy()
  2519. par2:Destroy()
  2520. spart:Destroy()
  2521. tick:Destroy()
  2522. tickr:Destroy()
  2523. tickz:Destroy()
  2524. tickel:Destroy()
  2525. end
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532.  
  2533.  
  2534. local maincolor = Color3.new(170/255,0/255,255/255)
  2535.  
  2536.  
  2537.  
  2538. function noobyisscripter()
  2539. local hitted = false
  2540. local valuesize = 5
  2541. local lb = Instance.new("Part")
  2542. lb.Parent = char
  2543. lb.Material = "Neon"
  2544. lb.BrickColor = BrickColor.new(maincolor)
  2545. lb.CanCollide = false
  2546. lb.Shape = "Ball"
  2547. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2548. lb.Anchored = false
  2549. lb.Size = vt(1,1,1)
  2550. local thing = Instance.new("SpecialMesh",lb)
  2551. thing.MeshType = "Sphere"
  2552. local trail = Instance.new("ParticleEmitter",lb)
  2553. trail.Texture = "rbxassetid://296874871"
  2554. trail.LightEmission = 0.95
  2555. trail.Color = ColorSequence.new(maincolor)
  2556. trail.Rate = 10000
  2557. trail.Lifetime = NumberRange.new(1.5)
  2558. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2559. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2560. trail.Speed = NumberRange.new(0,0)
  2561. trail.RotSpeed = NumberRange.new(-500,500)
  2562. local bv = Instance.new("BodyVelocity")
  2563. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2564. bv.velocity = mouse.Hit.lookVector *100
  2565. bv.Parent = lb
  2566. wait(0.1)
  2567. pewdiepie=lb.Touched:connect(function(hit)
  2568. if hitted == false then
  2569. local sd = Instance.new("Sound",lb)
  2570. sd.SoundId = "rbxassetid://138210320"
  2571. sd.Volume = 2.5
  2572. sd:Play()
  2573. hitted = true
  2574. trail.Rate = 0
  2575. lb.Anchored = true
  2576. local explosion = Instance.new("Explosion",lb)
  2577. explosion.BlastRadius = 10
  2578. explosion.Position = lb.Position
  2579. local ex = Instance.new("ParticleEmitter",lb)
  2580. ex.Texture = "rbxassetid://296874871"
  2581. ex.LightEmission = 0.95
  2582. ex.Color = ColorSequence.new(maincolor)
  2583. ex.Rate = 10000
  2584. ex.Lifetime = NumberRange.new(1.75)
  2585. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2586. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2587. ex.Speed = NumberRange.new(25,45)
  2588. ex.VelocitySpread = 90000
  2589. ex.RotSpeed = NumberRange.new(-500,500)
  2590. for i = 0, 19 do
  2591. wait()
  2592. valuesize = valuesize - 0.25
  2593. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2594. end
  2595. ex.Rate = 0
  2596. for i = 0, 9 do
  2597. wait()
  2598. lb.Transparency = lb.Transparency + 0.1
  2599. end
  2600. wait(5)
  2601. lb:Destroy()
  2602. end
  2603. end)
  2604. end
  2605.  
  2606.  
  2607. mouse.KeyDown:connect(function(key)
  2608. if key == "g" then
  2609. if Debounces.CanAttack == true then
  2610. Debounces.CanAttack = false
  2611. Debounces.on = true
  2612. Debounces.NoIdl = true
  2613. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2614. shot1 = Instance.new("Sound",Torso)
  2615. shot1.SoundId = "rbxassetid://200633492"
  2616. shot1.Looped = false
  2617. shot1.Pitch = 3
  2618. shot1.Volume = 400
  2619. shot1:Play()
  2620. Debounces.RPunch = true
  2621. Debounces.LPunch = true
  2622. Debounces.ks = true
  2623. Debounces.ks2 = true
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. shot1 = Instance.new("Sound",Torso)
  2635. shot1.SoundId = "rbxassetid://200633492"
  2636. shot1.Looped = false
  2637. shot1.Pitch = 3
  2638. shot1.Volume = 400
  2639. shot1:Play()
  2640. wait(0.5)
  2641. noobyisscripter()
  2642. for i = 1, 3 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. shot1 = Instance.new("Sound",Torso)
  2653. shot1.SoundId = "rbxassetid://200633492"
  2654. shot1.Looped = false
  2655. shot1.Pitch = 3
  2656. shot1.Volume = 400
  2657. shot1:Play()
  2658. wait(0.5)
  2659. noobyisscripter()
  2660. for i = 1, 3 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. shot1 = Instance.new("Sound",Torso)
  2671. shot1.SoundId = "rbxassetid://200633492"
  2672. shot1.Looped = false
  2673. shot1.Pitch = 3
  2674. shot1.Volume = 400
  2675. shot1:Play()
  2676. wait(0.5)
  2677. noobyisscripter()
  2678. for i = 1, 3 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2685. if Debounces.on == false then break end
  2686. wait()
  2687. end
  2688. shot1 = Instance.new("Sound",Torso)
  2689. shot1.SoundId = "rbxassetid://200633492"
  2690. shot1.Looped = false
  2691. shot1.Pitch = 3
  2692. shot1.Volume = 400
  2693. shot1:Play()
  2694. wait(0.5)
  2695. noobyisscripter()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. shot1 = Instance.new("Sound",Torso)
  2707. shot1.SoundId = "rbxassetid://200633492"
  2708. shot1.Looped = false
  2709. shot1.Pitch = 3
  2710. shot1.Volume = 400
  2711. shot1:Play()
  2712. wait(0.5)
  2713. noobyisscripter()
  2714. for i = 1, 3 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2721. if Debounces.on == false then break end
  2722. wait()
  2723. end
  2724. shot1 = Instance.new("Sound",Torso)
  2725. shot1.SoundId = "rbxassetid://200633492"
  2726. shot1.Looped = false
  2727. shot1.Pitch = 3
  2728. shot1.Volume = 400
  2729. shot1:Play()
  2730. wait(0.5)
  2731. noobyisscripter()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. shot1 = Instance.new("Sound",Torso)
  2743. shot1.SoundId = "rbxassetid://200633492"
  2744. shot1.Looped = false
  2745. shot1.Pitch = 3
  2746. shot1.Volume = 400
  2747. shot1:Play()
  2748. wait(0.5)
  2749. noobyisscripter()
  2750. for i = 1, 3 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2757. if Debounces.on == false then break end
  2758. wait()
  2759. end
  2760. shot1 = Instance.new("Sound",Torso)
  2761. shot1.SoundId = "rbxassetid://200633492"
  2762. shot1.Looped = false
  2763. shot1.Pitch = 3
  2764. shot1.Volume = 400
  2765. shot1:Play()
  2766. wait(0.5)
  2767. noobyisscripter()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. shot1 = Instance.new("Sound",Torso)
  2779. shot1.SoundId = "rbxassetid://200633492"
  2780. shot1.Looped = false
  2781. shot1.Pitch = 3
  2782. shot1.Volume = 400
  2783. shot1:Play()
  2784. wait(0.5)
  2785. noobyisscripter()
  2786. for i = 1, 3 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2793. if Debounces.on == false then break end
  2794. wait()
  2795. end
  2796. shot1 = Instance.new("Sound",Torso)
  2797. shot1.SoundId = "rbxassetid://200633492"
  2798. shot1.Looped = false
  2799. shot1.Pitch = 3
  2800. shot1.Volume = 400
  2801. shot1:Play()
  2802. wait(0.5)
  2803. noobyisscripter()
  2804. for i = 1, 3 do
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814. shot1 = Instance.new("Sound",Torso)
  2815. shot1.SoundId = "rbxassetid://200633492"
  2816. shot1.Looped = false
  2817. shot1.Pitch = 3
  2818. shot1.Volume = 400
  2819. shot1:Play()
  2820. wait(0.5)
  2821. noobyisscripter()
  2822. for i = 1, 3 do
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2829. if Debounces.on == false then break end
  2830. wait()
  2831. end
  2832. shot1 = Instance.new("Sound",Torso)
  2833. shot1.SoundId = "rbxassetid://200633492"
  2834. shot1.Looped = false
  2835. shot1.Pitch = 3
  2836. shot1.Volume = 400
  2837. shot1:Play()
  2838. wait(0.5)
  2839. noobyisscripter()
  2840. for i = 1, 3 do
  2841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2847. if Debounces.on == false then break end
  2848. wait()
  2849. end
  2850. shot1 = Instance.new("Sound",Torso)
  2851. shot1.SoundId = "rbxassetid://200633492"
  2852. shot1.Looped = false
  2853. shot1.Pitch = 3
  2854. shot1.Volume = 400
  2855. shot1:Play()
  2856. wait(0.5)
  2857. noobyisscripter()
  2858. for i = 1, 3 do
  2859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2865. if Debounces.on == false then break end
  2866. wait()
  2867. end
  2868. shot1 = Instance.new("Sound",Torso)
  2869. shot1.SoundId = "rbxassetid://200633492"
  2870. shot1.Looped = false
  2871. shot1.Pitch = 3
  2872. shot1.Volume = 400
  2873. shot1:Play()
  2874. wait(0.5)
  2875. noobyisscripter()
  2876. for i = 1, 3 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. shot1 = Instance.new("Sound",Torso)
  2887. shot1.SoundId = "rbxassetid://200633492"
  2888. shot1.Looped = false
  2889. shot1.Pitch = 3
  2890. shot1.Volume = 400
  2891. shot1:Play()
  2892. wait(0.5)
  2893. noobyisscripter()
  2894. for i = 1, 3 do
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2901. if Debounces.on == false then break end
  2902. wait()
  2903. end
  2904. shot1 = Instance.new("Sound",Torso)
  2905. shot1.SoundId = "rbxassetid://200633492"
  2906. shot1.Looped = false
  2907. shot1.Pitch = 3
  2908. shot1.Volume = 400
  2909. shot1:Play()
  2910. wait(0.5)
  2911. noobyisscripter()
  2912. for i = 1, 3 do
  2913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2919. if Debounces.on == false then break end
  2920. wait()
  2921. end
  2922. shot1 = Instance.new("Sound",Torso)
  2923. shot1.SoundId = "rbxassetid://200633492"
  2924. shot1.Looped = false
  2925. shot1.Pitch = 3
  2926. shot1.Volume = 400
  2927. shot1:Play()
  2928. wait(0.5)
  2929. noobyisscripter()
  2930. for i = 1, 3 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2937. if Debounces.on == false then break end
  2938. wait()
  2939. end
  2940. shot1 = Instance.new("Sound",Torso)
  2941. shot1.SoundId = "rbxassetid://200633492"
  2942. shot1.Looped = false
  2943. shot1.Pitch = 3
  2944. shot1.Volume = 400
  2945. shot1:Play()
  2946. wait(0.5)
  2947. noobyisscripter()
  2948. for i = 1, 3 do
  2949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2955. if Debounces.on == false then break end
  2956. wait()
  2957. end
  2958. shot1 = Instance.new("Sound",Torso)
  2959. shot1.SoundId = "rbxassetid://200633492"
  2960. shot1.Looped = false
  2961. shot1.Pitch = 3
  2962. shot1.Volume = 400
  2963. shot1:Play()
  2964. wait(0.5)
  2965. noobyisscripter()
  2966. for i = 1, 3 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2973. if Debounces.on == false then break end
  2974. wait()
  2975. end
  2976.  
  2977. Debounces.LPunch = false
  2978. Debounces.RPunch = false
  2979. Debounces.ks = false
  2980. Debounces.ks2 = false
  2981. if Debounces.CanAttack == false then
  2982. Debounces.CanAttack = true
  2983. Debounces.on = false
  2984. Debounces.NoIdl = false
  2985. end
  2986. end
  2987. end
  2988. end)
  2989.  
  2990.  
  2991.  
  2992.  
  2993. mouse.KeyDown:connect(function(key)
  2994. if key == "r" then
  2995.  
  2996. if Debounces.CanAttack == true then
  2997. Debounces.CanAttack = false
  2998. Debounces.NoIdl = true
  2999. Debounces.on = true
  3000. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3001. function FindNearestTorso(Position,Distance,SinglePlayer)
  3002. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3003. local List = {}
  3004. for i,v in pairs(workspace:GetChildren())do
  3005. if v:IsA("Model")then
  3006. if v:findFirstChild("Torso")then
  3007. if v ~= char then
  3008. if(v.Torso.Position -Position).magnitude <= Distance then
  3009. table.insert(List,v)
  3010. end
  3011. end
  3012. end
  3013. end
  3014. end
  3015. return List
  3016. end
  3017. z = Instance.new("Sound",hed)
  3018. z.SoundId = "rbxassetid://232213955"
  3019. z.Pitch = 1
  3020. z.Volume = 1
  3021. wait(0.2)
  3022. z:Play()
  3023. sp = Instance.new("Part",hed)
  3024. sp.Anchored = true
  3025. sp.CanCollide = false
  3026. sp.Locked = false
  3027. sp.Transparency = 0
  3028. sp.Material = "Neon"
  3029. sp.Size = Vector3.new(1,1,1)
  3030. sp.TopSurface = "SmoothNoOutlines"
  3031. sp.BottomSurface = "SmoothNoOutlines"
  3032. sp.BrickColor = BrickColor.new("Royal purple")
  3033. spm = Instance.new("SpecialMesh",sp)
  3034. spm.MeshType = "Sphere"
  3035. spm.Scale = Vector3.new(100,100,100)
  3036. sp2 = Instance.new("Part", rarm)
  3037. sp2.Name = "Energy"
  3038. sp2.BrickColor = BrickColor.new("Royal purple")
  3039. sp2.Size = Vector3.new(1,1,1)
  3040. sp2.Shape = "Ball"
  3041. sp2.CanCollide = false
  3042. sp2.Anchored = true
  3043. sp2.Locked = true
  3044. sp2.TopSurface = 0
  3045. sp2.BottomSurface = 0
  3046. sp2.Transparency = 1
  3047. spm2 = Instance.new("SpecialMesh",sp2)
  3048. spm2.MeshId = "rbxassetid://9982590"
  3049. spm2.Scale = Vector3.new(100,100,100)
  3050. for i = 1, 20 do
  3051. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3052. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. for i = 1, 100, 20 do rs:wait()
  3063. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3064. end
  3065. for i = 1, 20 do
  3066. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3073. if Debounces.on == false then break end
  3074. rs:wait()
  3075. end
  3076. sp.Transparency = 0
  3077. for i = 1, 20 do
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3084. if Debounces.on == false then break end
  3085. rs:wait()
  3086. end
  3087. wait(1)
  3088. sp.Transparency = 0
  3089. sp2.Transparency = 0.84
  3090. for i = 1, 20 do
  3091. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3092. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3093. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3100. if Debounces.on == false then break end
  3101. rs:wait()
  3102. end
  3103. for i = 1, 2880, 50 do
  3104. rs:wait()
  3105. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3106. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3107. rs:wait()
  3108. end
  3109. sp:Destroy()
  3110. sp2:Destroy()
  3111. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3112. local X = Instance.new("Part",char)
  3113. local O = Instance.new("ObjectValue",X)
  3114. O.Name = "creator"
  3115. X.Locked = true
  3116. X.Name = "Shell"
  3117. X.Anchored = false
  3118. X.CanCollide = false
  3119. X.Transparency = 0
  3120. X.Reflectance = 0
  3121. X.BottomSurface = 0
  3122. X.TopSurface = 0
  3123. X.Shape = 0
  3124. local V = Instance.new("ObjectValue",X)
  3125. V.Value = char
  3126. V.Name = "creator"
  3127. X.BrickColor = BrickColor.new("Royal purple")
  3128. X.Size = Vector3.new(1,1,1)
  3129. X.Material = "Neon"
  3130. local Z = Instance.new("SpecialMesh",X)
  3131. Z.MeshType = "Sphere"
  3132. Z.Scale = Vector3.new(100,100,100)
  3133. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3134. local bv = Instance.new("BodyVelocity",X)
  3135. bv.maxForce = Vector3.new(99999,99999,99999)
  3136. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3137. bv.velocity = X.CFrame.lookVector*65
  3138.  
  3139. Explode = X.Touched:connect(function(hit)
  3140.  
  3141. local cf = X.CFrame
  3142. bv:Destroy()
  3143. X.Anchored = true
  3144. Z:Remove()
  3145. Explode:disconnect()
  3146.  
  3147. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3148. for i = 1, 360, 360/t do
  3149. local c = Instance.new("Part", game.Workspace)
  3150. c.FormFactor = 3
  3151. c.TopSurface = 0
  3152. c.BottomSurface = 0
  3153. c.Size = s
  3154. c.Anchored = true
  3155. c.CanCollide = wt
  3156. c.Material=workspace.Base.Material
  3157. c.Transparency = trans
  3158. c.BrickColor = workspace.Base.BrickColor
  3159. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3160. c.Locked=true
  3161. game.Debris:AddItem(c,25)
  3162. end
  3163. end
  3164.  
  3165. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3166.  
  3167.  
  3168. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3169. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3170. if part then
  3171. local cfremz = CFrame.new(positi)
  3172. debris(cfremz, part, 30)
  3173. end
  3174.  
  3175. X.Size = Vector3.new(6,6,6)
  3176. X.Touched:connect(function(hit) end)
  3177. X.CanCollide = false
  3178. local part3 = Instance.new("Part", rarm)
  3179. part3.Anchored=true
  3180. part3.CanCollide=false
  3181. part3.Locked = true
  3182. part3.TopSurface = "SmoothNoOutlines"
  3183. part3.BottomSurface = "SmoothNoOutlines"
  3184. part3.FormFactor='Custom'
  3185. part3.Size=Vector3.new(2,2, 2)
  3186. part3.CFrame=X.CFrame
  3187. part3.Transparency=0
  3188. part3.BrickColor=TorsoColor
  3189. local mesh3 = Instance.new("SpecialMesh",part3)
  3190. mesh3.MeshType = "Sphere"
  3191. mesh3.Scale = Vector3.new(2,2,2)
  3192. --debris:AddItem(X,8)
  3193. local part4 = Instance.new("Part", rarm)
  3194. part4.Material = "Neon"
  3195. part4.Anchored=true
  3196. part4.CanCollide=false
  3197. part4.Locked = true
  3198. part4.TopSurface = "SmoothNoOutlines"
  3199. part4.BottomSurface = "SmoothNoOutlines"
  3200. part4.FormFactor='Custom'
  3201. part4.Size=Vector3.new(2,2, 2)
  3202. part4.CFrame=X.CFrame
  3203. part4.Transparency=0
  3204. part4.BrickColor=BrickColor.new("Black")
  3205. local mesh4 = Instance.new("SpecialMesh",part4)
  3206. mesh4.MeshType = "Sphere"
  3207. mesh4.Scale = Vector3.new(1,1,1)
  3208. local part7 = Instance.new("Part", rarm)
  3209. part7.Material = "Neon"
  3210. part7.Anchored=true
  3211. part7.CanCollide=false
  3212. part7.Locked = true
  3213. part7.TopSurface = "SmoothNoOutlines"
  3214. part7.BottomSurface = "SmoothNoOutlines"
  3215. part7.FormFactor='Custom'
  3216. part7.Size=Vector3.new(2,2, 2)
  3217. part7.CFrame=X.CFrame
  3218. part7.Transparency=0
  3219. part7.BrickColor=BrickColor.new("Really black")
  3220. local mesh7 = Instance.new("SpecialMesh",part7)
  3221. mesh7.MeshType = "Sphere"
  3222. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3223. --[[X.Touched:connect(function(ht)
  3224. hit = ht.Parent
  3225. if ht and hit:IsA("Model") then
  3226. if hit:FindFirstChild("Humanoid") then
  3227. if hit.Name ~= p.Name then
  3228. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3229. wait(.3)
  3230. end
  3231. end
  3232. elseif ht and hit:IsA("Hat") then
  3233. if hit.Parent.Name ~= p.Name then
  3234. if hit.Parent:FindFirstChild("Humanoid") then
  3235. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3236. wait(.3)
  3237. end
  3238. end
  3239. end
  3240. end)
  3241. part3.Touched:connect(function(ht)
  3242. hit = ht.Parent
  3243. if ht and hit:IsA("Model") then
  3244. if hit:FindFirstChild("Humanoid") then
  3245. if hit.Name ~= p.Name then
  3246. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3247. wait(.3)
  3248. end
  3249. end
  3250. elseif ht and hit:IsA("Hat") then
  3251. if hit.Parent.Name ~= p.Name then
  3252. if hit.Parent:FindFirstChild("Humanoid") then
  3253. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3254. wait(.3)
  3255. end
  3256. end
  3257. end
  3258. end)]]--
  3259. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3260. if v:FindFirstChild('Humanoid') then
  3261. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3262. v.Humanoid.PlatformStand = true
  3263. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3264. end
  3265. end
  3266.  
  3267. local acos = math.acos
  3268. local sqrt = math.sqrt
  3269. local Vec3 = Vector3.new
  3270. local fromAxisAngle = CFrame.fromAxisAngle
  3271.  
  3272. local function toAxisAngle(CFr)
  3273. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3274. local Angle = math.acos((R00+R11+R22-1)/2)
  3275. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3276. A = A == 0 and 0.00001 or A
  3277. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3278. B = B == 0 and 0.00001 or B
  3279. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3280. C = C == 0 and 0.00001 or C
  3281. local x = (R21-R12)/sqrt(A)
  3282. local y = (R02-R20)/sqrt(B)
  3283. local z = (R10-R01)/sqrt(C)
  3284. return Vec3(x,y,z),Angle
  3285. end
  3286.  
  3287. function ApplyTrig(Num,Func)
  3288. local Min,Max = Func(0),Func(1)
  3289. local i = Func(Num)
  3290. return (i-Min)/(Max-Min)
  3291. end
  3292.  
  3293. function LerpCFrame(CFrame1,CFrame2,Num)
  3294. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3295. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3296. end
  3297.  
  3298. function Crater(Torso,Radius)
  3299. Spawn(function()
  3300. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3301. local Ignore = {}
  3302. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3303. if v.Character ~= nil then
  3304. Ignore[#Ignore+1] = v.Character
  3305. end
  3306. end
  3307. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3308. if Hit == nil then return end
  3309. local Parts = {}
  3310. for i = 1,360,10 do
  3311. local P = Instance.new("Part",Torso.Parent)
  3312. P.Anchored = true
  3313. P.FormFactor = "Custom"
  3314. P.BrickColor = Hit.BrickColor
  3315. P.Material = Hit.Material
  3316. P.TopSurface = "Smooth"
  3317. P.BottomSurface = "Smooth"
  3318. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3319. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3320. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3321. if math.random(0,5) == 0 then -- rubble
  3322. local P = Instance.new("Part",Torso.Parent)
  3323. P.Anchored = true
  3324. P.FormFactor = "Custom"
  3325. P.BrickColor = Hit.BrickColor
  3326. P.Material = Hit.Material
  3327. P.TopSurface = "Smooth"
  3328. P.BottomSurface = "Smooth"
  3329. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3330. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3331. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3332. end
  3333. end
  3334. for i = 0,1,0.05 do
  3335. for i2,v in pairs(Parts) do
  3336. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3337. end
  3338. wait(0.02)
  3339. end
  3340. for i,v in pairs(Parts) do
  3341. if v[1].Size.X > 2.1 then
  3342. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3343. end
  3344. v[1].Anchored = false
  3345. end
  3346. for i = 0,1,0.05 do
  3347. for i2,v in pairs(Parts) do
  3348. v[1].Transparency = i
  3349. if i == 1 then
  3350. v[1]:Destroy()
  3351. elseif i >= 0.25 then
  3352. v[1].CanCollide = false
  3353. end
  3354. end
  3355. wait(0.02)
  3356. end
  3357. Parts = nil
  3358. end)
  3359. end
  3360.  
  3361.  
  3362. Part = function(x,y,z,color,tr,cc,an,parent)
  3363. local p = Instance.new('Part',parent or Weapon)
  3364. p.formFactor = 'Custom'
  3365. p.Size = Vector3.new(x,y,z)
  3366. p.BrickColor = BrickColor.new(color)
  3367. p.CanCollide = cc
  3368. p.Transparency = tr
  3369. p.Anchored = an
  3370. p.TopSurface,p.BottomSurface = 0,0
  3371. p.Locked=true
  3372. p:BreakJoints()
  3373. return p end
  3374.  
  3375. Mesh = function(par,num,x,y,z)
  3376. local msh = _
  3377. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3378. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3379. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3380. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3381. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3382. end msh.Scale = Vector3.new(x,y,z)
  3383. return msh end
  3384.  
  3385. function explosion(col1,col2,cfr,sz,rng,dmg)
  3386. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3387. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3388. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3389. v1,v2,v3=sz.x,sz.y,sz.z
  3390. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3391. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3392. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3393. a.CFrame=cfr
  3394. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3395. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3396.  
  3397. Spawn(function()
  3398. while wait() do
  3399. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3400. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3401. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3402. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3403. a.Transparency=a.Transparency+0.05
  3404. a2.Transparency=a2.Transparency+0.05
  3405. a3.Transparency=a3.Transparency+0.05
  3406. end
  3407. end)
  3408. end
  3409.  
  3410. Crater(X,120)
  3411. Crater(X,220)
  3412. Crater(X,320)
  3413. z = Instance.new("Sound",workspace)
  3414. z.SoundId = "rbxassetid://231917744"
  3415. z.Pitch = .5
  3416. z.Volume = 5
  3417. z1 = Instance.new("Sound",workspace)
  3418. z1.SoundId = "rbxassetid://231917744"
  3419. z1.Pitch = .5
  3420. z1.Volume = 5
  3421. z2 = Instance.new("Sound",workspace)
  3422. z2.SoundId = "rbxassetid://231917744"
  3423. z2.Pitch = .5
  3424. z2.Volume = 5
  3425. z3 = Instance.new("Sound",workspace)
  3426. z3.SoundId = "rbxassetid://245537790"
  3427. z3.Pitch = .7
  3428. z3.Volume = 5
  3429. z4 = Instance.new("Sound",workspace)
  3430. z4.SoundId = "rbxassetid://245537790"
  3431. z4.Pitch = .7
  3432. z4.Volume = 5
  3433. z4a = Instance.new("Sound",workspace)
  3434. z4a.SoundId = "rbxassetid://419447292"
  3435. z4a.Pitch = 1
  3436. z4a.Volume = 5
  3437. z3a = Instance.new("Sound",workspace)
  3438. z3a.SoundId = "rbxassetid://421328847"
  3439. z3a.Pitch = 1
  3440. z3a.Volume = 5
  3441. wait(0.1)
  3442. z:Play()
  3443. z1:Play()
  3444. z2:Play()
  3445. z3:Play()
  3446. z4:Play()
  3447. z3a:Play()
  3448. z4a:Play()
  3449.  
  3450. local part=Instance.new('Part',rarm)
  3451. part.Anchored=true
  3452. part.CanCollide=false
  3453. part.Locked = true
  3454. part.FormFactor='Custom'
  3455. part.Size=Vector3.new(2,2,2)
  3456. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3457. part.Transparency=0
  3458. part.BrickColor=BrickColor.new('Really black')
  3459. local mesh=Instance.new('SpecialMesh',part)
  3460. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3461. mesh.Scale=Vector3.new(4,4,4)
  3462. local part2=part:clone()
  3463. part2.Parent = rarm
  3464. part2.BrickColor=TorsoColor
  3465. local part5=part:clone()
  3466. part5.Parent = rarm
  3467. part5.BrickColor=TorsoColor
  3468. local part6=part:clone()
  3469. part6.Parent = rarm
  3470. part6.BrickColor=BrickColor.new("Black")
  3471. local mesh2=mesh:clone()
  3472. mesh2.Parent=part2
  3473. mesh2.Scale=Vector3.new(6, 6, 6)
  3474. local mesh5=mesh:clone()
  3475. mesh5.Parent=part5
  3476. mesh5.Scale=Vector3.new(6, 6, 6)
  3477. local mesh6=mesh:clone()
  3478. mesh6.Parent=part6
  3479. mesh6.Scale=Vector3.new(6, 6, 6)
  3480. local blast = Instance.new("Part", rarm)
  3481. blast.BrickColor = BrickColor.new("Really black")
  3482. blast.Anchored = true
  3483. blast.CanCollide = false
  3484. blast.Locked = true
  3485. blast.Size = Vector3.new(2, 2, 2)
  3486. blast.TopSurface = "Smooth"
  3487. blast.BottomSurface = "Smooth"
  3488. blast.Transparency = 0
  3489. blast.CFrame = HandCF
  3490. local bm = Instance.new("SpecialMesh", blast)
  3491. bm.Scale = Vector3.new(10,2,10)
  3492. bm.MeshId = "rbxassetid://3270017"
  3493. local blast2 = Instance.new("Part", rarm)
  3494. blast2.BrickColor = BrickColor.new("Really black")
  3495. blast2.Anchored = true
  3496. blast2.CanCollide = false
  3497. blast2.Locked = true
  3498. blast2.Size = Vector3.new(2, 2, 2)
  3499. blast2.TopSurface = "Smooth"
  3500. blast2.BottomSurface = "Smooth"
  3501. blast2.Transparency = 0
  3502. blast2.CFrame = HandCF
  3503. local bm2 = Instance.new("SpecialMesh", blast2)
  3504. bm2.Scale = Vector3.new(6,2,6)
  3505. bm2.MeshId = "rbxassetid://3270017"
  3506. local blast3 = Instance.new("Part", rarm)
  3507. blast3.BrickColor = BrickColor.new("Really black")
  3508. blast3.Anchored = true
  3509. blast3.CanCollide = false
  3510. blast3.Locked = true
  3511. blast3.Size = Vector3.new(1, 1, 1)
  3512. blast3.TopSurface = "Smooth"
  3513. blast3.BottomSurface = "Smooth"
  3514. blast3.Transparency = 0
  3515. blast3.CFrame = HandCF
  3516. local bm3 = Instance.new("SpecialMesh", blast3)
  3517. bm3.Scale = Vector3.new(6,2,6)
  3518. bm3.MeshId = "rbxassetid://3270017"
  3519. for i = 1,120 do rs:wait()
  3520. X.Transparency = X.Transparency + (1/120)
  3521. part.Transparency = part.Transparency + (1/120)
  3522. part2.Transparency = part2.Transparency + (1/120)
  3523. part3.Transparency = part3.Transparency + (1/120)
  3524. part4.Transparency = part4.Transparency + (1/120)
  3525. part5.Transparency = part5.Transparency + (1/120)
  3526. part6.Transparency = part6.Transparency + (1/120)
  3527. part7.Transparency = part7.Transparency + (1/120)
  3528. blast.Transparency = blast.Transparency + (1/120)
  3529. blast2.Transparency = blast2.Transparency + (1/120)
  3530. blast3.Transparency = blast3.Transparency + (1/120)
  3531. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3532. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3533. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3534. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3535. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3536. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3537. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3538. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3539. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3540. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3541. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3542. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3543. X.CFrame = cf
  3544. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3545. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3546. part3.CFrame=X.CFrame
  3547. part4.CFrame=X.CFrame
  3548. part7.CFrame=X.CFrame
  3549. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3550. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3551. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3552. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3553. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3554. rs:wait()
  3555. end
  3556. X:Destroy()
  3557. part:Destroy()
  3558. part2:Destroy()
  3559. part3:Destroy()
  3560. part4:Destroy()
  3561. part5:Destroy()
  3562. part6:Destroy()
  3563. blast:Destroy()
  3564. blast2:Destroy()
  3565. blast3:Destroy()
  3566. z:Destroy()
  3567. z1:Destroy()
  3568. z2:Destroy()
  3569. z3:Destroy()
  3570. z4:Destroy()
  3571. for i = 1, 20 do
  3572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3578. if Debounces.on == false then break end
  3579. rs:wait()
  3580. end
  3581. if Debounces.CanAttack == false then
  3582. Debounces.CanAttack = true
  3583. Debounces.NoIdl = false
  3584. Debounces.on = false
  3585. end
  3586. end)
  3587. end
  3588. end
  3589. end)
  3590.  
  3591.  
  3592.  
  3593.  
  3594.  
  3595.  
  3596.  
  3597. WindFloor = function()
  3598. local useRageVer = false
  3599. local locor = 0
  3600. if TrackFunction ~= nil then
  3601. TrackFunction:disconnect()
  3602. TrackFunction = nil
  3603. end
  3604. Ult = true
  3605. Ragemode = false
  3606. CanInterrupt(false)
  3607. PlayerIsAttacking = true
  3608. local cl = 0
  3609. local clastframe = lastframe
  3610. BodyVel.velocity = Vector3.new()
  3611. local CPlane = MousePlane()
  3612. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3613. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3614. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3615. local cl = 0
  3616. DesiredWalkspeed = 0
  3617. p = Instance.new("Sound", vPlayer.Character.Torso)
  3618. p.Volume = 0.8
  3619. p.Pitch = 1
  3620. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3621. p:Play()
  3622. game:GetService("Debris"):AddItem(p, 3)
  3623. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3624. pb.Volume = 1
  3625. pb.Pitch = 0.85
  3626. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3627. pb:Play()
  3628. game:GetService("Debris"):AddItem(pb, 10)
  3629. do
  3630. for i = 1, 8 do
  3631. swait()
  3632. cl = cl + i * 0.02
  3633. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3634. if i == 4 then
  3635. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3636. pc.Mesh.MeshType = "FileMesh"
  3637. pc.Anchored = true
  3638. pc.CanCollide = false
  3639. pc.Parent = workspace
  3640. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3641. pc.Name = "Shockwave"
  3642. game:GetService("Debris"):AddItem(pc, 5)
  3643. coroutine.resume(coroutine.create(function(p)
  3644. for ii = 1, 10 do
  3645. p.Transparency = ii / 10
  3646. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3647. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3648. swait()
  3649. end
  3650. p:Remove()
  3651. end), pc)
  3652. end
  3653. end
  3654. end
  3655. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3656. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3657. cl = 0
  3658. clastframe = lastframe
  3659. for i = 1, 6 do
  3660. swait()
  3661. cl = cl + i * 0.05
  3662. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3663. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3664. eff.Parent = workspace
  3665. eff.Name = "BloodEffect"
  3666. eff.Anchored = true
  3667. eff.CanCollide = false
  3668. game:GetService("Debris"):AddItem(eff, 5)
  3669. coroutine.resume(coroutine.create(function(p, V, x)
  3670. A = vPlayer.Character.Torso.Velocity / 60
  3671. for i = 1, 12 do
  3672. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3673. p.Transparency = 0.75 + i / 48
  3674. p.CFrame = p.CFrame * V + A
  3675. swait()
  3676. end
  3677. p:Remove()
  3678. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3679. if i ~= 1 and (i ~= 4 or i == 6) then
  3680. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3681. pc.Mesh.MeshType = "FileMesh"
  3682. pc.Anchored = true
  3683. pc.CanCollide = false
  3684. pc.Parent = workspace
  3685. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3686. pc.Name = "Shockwave"
  3687. game:GetService("Debris"):AddItem(pc, 5)
  3688. coroutine.resume(coroutine.create(function(p)
  3689. for ii = 1, 7 do
  3690. p.Transparency = ii / 7
  3691. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3692. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3693. swait()
  3694. end
  3695. p:Remove()
  3696. end), pc)
  3697. end
  3698. end
  3699. swait()
  3700. for i = 1, 20 do
  3701. do
  3702. CPlane = MousePlane()
  3703. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3704. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3705. if i == 5 or i == 10 then
  3706. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3707. pc.Mesh.MeshType = "FileMesh"
  3708. pc.Anchored = true
  3709. pc.CanCollide = false
  3710. pc.Parent = workspace
  3711. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3712. pc.Name = "Shockwave"
  3713. game:GetService("Debris"):AddItem(pc, 5)
  3714. coroutine.resume(coroutine.create(function(p)
  3715. for ii = 1, 13 do
  3716. p.Transparency = ii / 13
  3717. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3718. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3719. swait()
  3720. end
  3721. p:Remove()
  3722. end), pc)
  3723. else
  3724. do
  3725. do
  3726. if i == 2 or i == 10 then
  3727. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3728. pc.Mesh.MeshType = "FileMesh"
  3729. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3730. pc.Parent = workspace
  3731. pc.Anchored = true
  3732. pc.CanCollide = false
  3733. pc.Transparency = 0.5
  3734. game:GetService("Debris"):AddItem(pc, 5)
  3735. coroutine.resume(coroutine.create(function(p)
  3736. for ii = 1, 20 do
  3737. p.Transparency = ii / 20
  3738. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3739. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3740. swait()
  3741. end
  3742. p:Remove()
  3743. end), pc)
  3744. end
  3745. if i % 4 == 0 then
  3746. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3747. applyCameraShake(v, 80 + i * 10, 4)
  3748. end
  3749. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3750. pc.Mesh.MeshType = "FileMesh"
  3751. pc.Anchored = true
  3752. pc.CanCollide = false
  3753. pc.Parent = workspace
  3754. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3755. pc.Name = "Shockwave"
  3756. game:GetService("Debris"):AddItem(pc, 5)
  3757. coroutine.resume(coroutine.create(function(p)
  3758. for ii = 1, 10 do
  3759. p.Transparency = ii / 10
  3760. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3761. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3762. swait()
  3763. end
  3764. p:Remove()
  3765. end), pc)
  3766. else
  3767. do
  3768. do
  3769. if i % 1 == 0 then
  3770. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3771. eff.Parent = workspace
  3772. eff.Name = "BloodEffect"
  3773. eff.Anchored = true
  3774. eff.CanCollide = false
  3775. game:GetService("Debris"):AddItem(eff, 5)
  3776. coroutine.resume(coroutine.create(function(p, V, x)
  3777. A = vPlayer.Character.Torso.Velocity / 60
  3778. for i = 1, 8 do
  3779. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3780. p.Transparency = 0.2
  3781. p.CFrame = p.CFrame * V + A
  3782. swait()
  3783. end
  3784. p:Remove()
  3785. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3786. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3787. eff.Parent = workspace
  3788. eff.Name = "BloodEffect"
  3789. eff.Anchored = true
  3790. eff.CanCollide = false
  3791. game:GetService("Debris"):AddItem(eff, 5)
  3792. coroutine.resume(coroutine.create(function(p, V, x)
  3793. A = vPlayer.Character.Torso.Velocity / 60
  3794. for i = 1, 12 do
  3795. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3796. p.Transparency = 0.75 + i / 48
  3797. p.CFrame = p.CFrame * V + A
  3798. swait()
  3799. end
  3800. p:Remove()
  3801. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3802. end
  3803. do
  3804. fwait()
  3805. end
  3806. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3807.  
  3808. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3809.  
  3810. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3811.  
  3812. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3813.  
  3814. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3815.  
  3816. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3817.  
  3818. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3819.  
  3820. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3821.  
  3822. end
  3823. end
  3824. end
  3825. end
  3826. end
  3827. end
  3828. end
  3829. end
  3830. cl = 0
  3831. clastframe = lastframe
  3832. for i = 1, 6 do
  3833. swait()
  3834. cl = cl + i * 0.05
  3835. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3836. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3837. pc.CanCollide = false
  3838. pc.Anchored = true
  3839. pc.Parent = workspace
  3840. game:GetService("Debris"):AddItem(pc, 5)
  3841. coroutine.resume(coroutine.create(function(p)
  3842. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3843. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3844. for i = 1, 30 do
  3845. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3846. p.Transparency = i / 30
  3847. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3848. swait()
  3849. end
  3850. p:Remove()
  3851. end), pc)
  3852. end
  3853. cl = 0
  3854. clastframe = lastframe
  3855. local Grabbee = nil
  3856. for i = 1, 15 do
  3857. fwait()
  3858. do
  3859. if i == 3 then
  3860. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3861. pc.Mesh.MeshType = "FileMesh"
  3862. pc.Anchored = true
  3863. pc.CanCollide = false
  3864. pc.Parent = workspace
  3865. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3866. pc.Name = "Shockwave"
  3867. game:GetService("Debris"):AddItem(pc, 5)
  3868. coroutine.resume(coroutine.create(function(p)
  3869. for ii = 1, 10 do
  3870. p.Transparency = ii / 10
  3871. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3872. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3873. swait()
  3874. end
  3875. p:Remove()
  3876. end), pc)
  3877. end
  3878. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3879. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3880. Grabbee = v
  3881. do break end
  3882. end
  3883. do
  3884. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3885. pc.CanCollide = false
  3886. pc.Anchored = true
  3887. pc.Parent = workspace
  3888. game:GetService("Debris"):AddItem(pc, 5)
  3889. coroutine.resume(coroutine.create(function(p)
  3890. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3891. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3892. for i = 1, 20 do
  3893. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3894. p.Transparency = i / 20
  3895. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3896. swait()
  3897. end
  3898. p:Remove()
  3899. end), pc)
  3900. do
  3901. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3902. pc.CanCollide = false
  3903. pc.Anchored = true
  3904. pc.Parent = workspace
  3905. game:GetService("Debris"):AddItem(pc, 5)
  3906. coroutine.resume(coroutine.create(function(p)
  3907. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3908. for i = 1, 20 do
  3909. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3910. p.Transparency = 0.5 + i / 40
  3911. p.CFrame = p.CFrame * R
  3912. swait()
  3913. end
  3914. p:Remove()
  3915. end), pc)
  3916. if i <= 6 then
  3917. cl = cl + i * 0.05
  3918. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3919. end
  3920. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3921.  
  3922. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3923.  
  3924. end
  3925. end
  3926. end
  3927. end
  3928. if Grabbee ~= nil then
  3929. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3930. Grabbee.Stats.Stun.Value = 999
  3931. end
  3932. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3933. cbuff.Name = "DecreaseDef"
  3934. cbuff.Value = -2
  3935. Mana.Value = Mana.Value - 10
  3936. if useRageVer == true then
  3937. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3938. else
  3939. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3940. end
  3941. local Grabdone = false
  3942. gpos = Instance.new("BodyPosition")
  3943. gpos.Name = ":<"
  3944. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3945. gpos.P = 5000
  3946. gpos.D = 600
  3947. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3948. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3949. coroutine.resume(coroutine.create(function(NNoob)
  3950. nubgyro = nil
  3951. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3952. if NNoob.Parent == nil then
  3953. break
  3954. else
  3955. if NNoob.Humanoid.Health < 0 then
  3956. break
  3957. end
  3958. end
  3959. NNoob.Humanoid.PlatformStand = true
  3960. if nubgyro == nil or nubpos == nil then
  3961. if NNoob.Torso:FindFirstChild(":>") then
  3962. NNoob.Torso[":>"]:Remove()
  3963. end
  3964. if NNoob.Torso:FindFirstChild(":<") then
  3965. NNoob.Torso[":<"]:Remove()
  3966. end
  3967. nubgyro = Instance.new("BodyGyro")
  3968. nubgyro.Name = ":>"
  3969. nubgyro.Parent = NNoob.Torso
  3970. nubgyro.P = 5000
  3971. nubgyro.D = 200
  3972. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3973. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3974. nubpos = Instance.new("BodyPosition")
  3975. nubpos.Name = ":<"
  3976. nubpos.Parent = NNoob.Torso
  3977. nubpos.P = 8000
  3978. nubpos.D = 200
  3979. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3980. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3981. else
  3982. if nubgyro.Parent == nil then
  3983. nubgyro = nil
  3984. nubpos = nil
  3985. else
  3986. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3987. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3988. end
  3989. end
  3990. swait()
  3991. end
  3992. if nubpos and nubgyro then
  3993. nubpos:Remove()
  3994. nubgyro:Remove()
  3995. if NNoob:FindFirstChild("Humanoid") then
  3996. NNoob.Humanoid.PlatformStand = false
  3997. end
  3998. end
  3999. end), Grabbee)
  4000. p = Instance.new("Sound", vPlayer.Character.Torso)
  4001. p.Volume = 1
  4002. p.Pitch = 0.9
  4003. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4004. p:Play()
  4005. game:GetService("Debris"):AddItem(p, 3)
  4006. BodyVel.velocity = Vector3.new()
  4007. cl = 0
  4008. clastframe = lastframe
  4009. for i = 1, 7 do
  4010. swait()
  4011. cl = cl + i * 0.036
  4012. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4013. end
  4014. cl = 0
  4015. clastframe = lastframe
  4016. for i = 1, 8 do
  4017. swait()
  4018. cl = cl + i * 0.028
  4019. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4020. end
  4021. p = Instance.new("Sound", vPlayer.Character.Torso)
  4022. p.Volume = 1
  4023. p.Pitch = 0.55
  4024. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4025. p:Play()
  4026. game:GetService("Debris"):AddItem(p, 3)
  4027. p = Instance.new("Sound", vPlayer.Character.Torso)
  4028. p.Volume = 1
  4029. p.Pitch = 1
  4030. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4031. p:Play()
  4032. game:GetService("Debris"):AddItem(p, 3)
  4033. p = Instance.new("Sound", vPlayer.Character.Torso)
  4034. p.Volume = 1
  4035. p.Pitch = 0.4
  4036. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4037. p:Play()
  4038. game:GetService("Debris"):AddItem(p, 3)
  4039. p = Instance.new("Sound", Grabbee.Torso)
  4040. p.Volume = 1
  4041. p.Pitch = 1
  4042. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4043. p:Play()
  4044. game:GetService("Debris"):AddItem(p, 3)
  4045. local sees = math.ceil(Mana.Value / borb)
  4046. local sees2 = (math.ceil(Corruption / borb))
  4047. local partic1, partic2 = nil, nil
  4048. partic1 = Instance.new("ParticleEmitter")
  4049. partic1.Name = "AttackParticleEmitter3"
  4050. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4051. partic1.LightEmission = 0
  4052. partic1.ZOffset = 2
  4053. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4054. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4055. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4056. partic1.Rate = 80
  4057. partic1.VelocitySpread = 180
  4058. partic1.Speed = NumberRange.new(6, 10)
  4059. partic1.Lifetime = NumberRange.new(1, 1.2)
  4060. partic1.Rotation = NumberRange.new(-180, 180)
  4061. partic1.RotSpeed = NumberRange.new(-100, 100)
  4062. partic1.Parent = Grabbee.Torso
  4063. if useRageVer then
  4064. partic2 = Instance.new("ParticleEmitter", p)
  4065. partic2.Name = "AttackParticleEmitter3"
  4066. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4067. partic2.LightEmission = 0
  4068. partic2.ZOffset = 1
  4069. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4070. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4071. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4072. partic2.Rate = 60
  4073. partic2.VelocitySpread = 180
  4074. partic2.Speed = NumberRange.new(1, 2)
  4075. partic2.Lifetime = NumberRange.new(1, 1.2)
  4076. partic2.Rotation = NumberRange.new(-180, 180)
  4077. partic2.RotSpeed = NumberRange.new(-100, 100)
  4078. partic2.Acceleration = Vector3.new(0, 10, 0)
  4079. partic2.Parent = Grabbee.Torso
  4080. end
  4081. for i = 1, borb + borb % 2 do
  4082. swait()
  4083. if i % 2 == 0 then
  4084. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4085. local st = Grabbee:FindFirstChild("Stats")
  4086. if st and st:FindFirstChild("Mana") then
  4087. if st.Mana.Value >= 3 then
  4088. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4089. st.Mana.Value = st.Mana.Value - 3
  4090. else
  4091. st.Mana.Value = 0
  4092. end
  4093. end
  4094. end
  4095. do
  4096. if sees <= Mana.Value then
  4097. Mana.Value = Mana.Value - sees
  4098. else
  4099. Mana.Value = 0
  4100. end
  4101. if useRageVer then
  4102. if sees2 <= Corruption then
  4103. Corruption = Corruption - sees2
  4104. else
  4105. Corruption = 0
  4106. end
  4107. end
  4108. if useRageVer == true and i % 2 == 0 then
  4109. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4110. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4111. end
  4112. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4113. eb.Parent = workspace
  4114. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4115. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4116. game:GetService("Debris"):AddItem(eb, 3)
  4117. coroutine.resume(coroutine.create(function(p)
  4118. local r = math.random(-3, 3) * 9
  4119. if r > -12 and r < 1 then
  4120. r = -12
  4121. else
  4122. if r < 12 and r > -1 then
  4123. r = 12
  4124. end
  4125. end
  4126. for i = 1, 12 do
  4127. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4128. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4129. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4130. swait()
  4131. end
  4132. p:Remove()
  4133. end), eb)
  4134. end
  4135. do
  4136. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4137. eff.Parent = workspace
  4138. eff.Name = "BloodEffect"
  4139. eff.Anchored = true
  4140. eff.CanCollide = false
  4141. game:GetService("Debris"):AddItem(eff, 5)
  4142. coroutine.resume(coroutine.create(function(p, V, x)
  4143. A = vPlayer.Character.Torso.Velocity / 60
  4144. for i = 1, 8 do
  4145. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4146. p.Transparency = 0.75 + i / 32
  4147. p.CFrame = p.CFrame * V + A
  4148. swait()
  4149. end
  4150. p:Remove()
  4151. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4152. if i % 5 == 0 then
  4153. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4154. applyCameraShake(v, 120, 5)
  4155. end
  4156. applyCameraShake(vPlayer.Character, 120, 5)
  4157. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4158. pc.Mesh.MeshType = "FileMesh"
  4159. pc.Anchored = true
  4160. pc.CanCollide = false
  4161. pc.Parent = workspace
  4162. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4163. pc.Name = "Shockwave"
  4164. game:GetService("Debris"):AddItem(pc, 5)
  4165. coroutine.resume(coroutine.create(function(p)
  4166. for ii = 1, 13 do
  4167. p.Transparency = ii / 13
  4168. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4169. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4170. swait()
  4171. end
  4172. p:Remove()
  4173. end), pc)
  4174. end
  4175. do
  4176. if Grabbee.Parent == nil then
  4177. break
  4178. else
  4179. if Grabbee:FindFirstChild("Humanoid") == nil then
  4180. break
  4181. end
  4182. end
  4183. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4184. eff.Parent = workspace
  4185. eff.Name = "BloodEffect"
  4186. eff.Anchored = true
  4187. eff.CanCollide = false
  4188. game:GetService("Debris"):AddItem(eff, 5)
  4189. coroutine.resume(coroutine.create(function(p, V, x)
  4190. A = vPlayer.Character.Torso.Velocity / 60
  4191. for i = 1, 12 do
  4192. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4193. p.Transparency = 0.25 + i / 48
  4194. p.CFrame = p.CFrame * V + A
  4195. swait()
  4196. end
  4197. p:Remove()
  4198. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4199. do
  4200. if i % 3 == 0 then
  4201. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4202. pc.CanCollide = false
  4203. pc.Anchored = true
  4204. pc.Parent = workspace
  4205. game:GetService("Debris"):AddItem(pc, 5)
  4206. coroutine.resume(coroutine.create(function(p)
  4207. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4208. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4209. for i = 1, 20 do
  4210. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4211. p.Transparency = i / 20
  4212. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4213. swait()
  4214. end
  4215. p:Remove()
  4216. end), pc)
  4217. end
  4218. end
  4219. end
  4220. end
  4221. end
  4222. end
  4223. cl = 0
  4224. clastframe = lastframe
  4225. for i = 1, 5 do
  4226. wait()
  4227. cl = cl + i * 0.07
  4228. if i == 3 then
  4229. Grabdone = true
  4230. partic1.Enabled = false
  4231. game:GetService("Debris"):AddItem(partic1, 5)
  4232. if partic2 then
  4233. partic2.Enabled = false
  4234. game:GetService("Debris"):AddItem(partic2, 5)
  4235. end
  4236. p = Instance.new("Sound", vPlayer.Character.Torso)
  4237. p.Volume = 1
  4238. p.Pitch = 0.95
  4239. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4240. p:Play()
  4241. game:GetService("Debris"):AddItem(p, 3)
  4242. if Grabbee:FindFirstChild("Stats") then
  4243. if Grabbee.Stats.Mana.Value >= 10 then
  4244. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4245. else
  4246. Grabbee.Stats.Mana.Value = 0
  4247. end
  4248. if Grabbee.Stats.Stunned.Value == false then
  4249. Grabbee.Stats.Stun.Value = 999
  4250. end
  4251. end
  4252. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4253. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4254. pc.Mesh.MeshType = "FileMesh"
  4255. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4256. pc.Parent = workspace
  4257. pc.Anchored = true
  4258. pc.CanCollide = false
  4259. pc.Transparency = 0.5
  4260. game:GetService("Debris"):AddItem(pc, 5)
  4261. coroutine.resume(coroutine.create(function(p)
  4262. for ii = 1, 28 do
  4263. p.Transparency = ii / 28
  4264. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4265. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4266. swait()
  4267. end
  4268. p:Remove()
  4269. end), pc)
  4270. for loel = 1, 8 do
  4271. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4272. eff.Parent = workspace
  4273. eff.Name = "BloodEffect"
  4274. eff.Anchored = true
  4275. eff.CanCollide = false
  4276. game:GetService("Debris"):AddItem(eff, 5)
  4277. coroutine.resume(coroutine.create(function(p, V, x)
  4278. for i = 1, 25 do
  4279. p.Transparency = 0.5 + i / 50
  4280. p.CFrame = p.CFrame + x / 2
  4281. swait()
  4282. end
  4283. p:Remove()
  4284. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4285. end
  4286. for loel = 1, 3 do
  4287. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4288. eff.Parent = workspace
  4289. eff.Name = "BloodEffect"
  4290. eff.Anchored = true
  4291. eff.CanCollide = false
  4292. game:GetService("Debris"):AddItem(eff, 5)
  4293. coroutine.resume(coroutine.create(function(p, V, x)
  4294. for i = 1, 25 do
  4295. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4296. p.Transparency = 0.25 + i / 18.75
  4297. p.CFrame = p.CFrame * V
  4298. swait()
  4299. end
  4300. p:Remove()
  4301. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4302. end
  4303. end
  4304. do
  4305. do
  4306. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4307. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4308.  
  4309. end
  4310. end
  4311. end
  4312. cbuff:Remove()
  4313. gpos:Remove()
  4314. else
  4315. do
  4316. for i = 1, 4 do
  4317. fwait()
  4318. BodyVel.velocity = BodyVel.velocity / 1.25
  4319. end
  4320. do
  4321. cl = 0
  4322. coroutine.resume(coroutine.create(function(p)
  4323. for i = 1, 30 do
  4324. p.Volume = 1 - i / 30
  4325. swait()
  4326. end
  4327. p:Stop()
  4328. end), pb)
  4329. clastframe = lastframe
  4330. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4331. for i = 1, 15 do
  4332. fwait()
  4333. BodyVel.velocity = BodyVel.velocity / 1.2
  4334. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4335. end
  4336. if Grabbee == nil then
  4337. Cooldowns["4"] = CooldownsB["4"] / 3
  4338. else
  4339. Cooldowns["4"] = CooldownsB["4"]
  4340. end
  4341. end
  4342. end
  4343. end
  4344. CanInterrupt(true)
  4345. PlayerIsAttacking = false
  4346. BodyVel.Parent = nil
  4347. BodyGyro.Parent = nil
  4348. Ult = false
  4349. end
  4350.  
  4351.  
  4352.  
  4353. mouse.KeyDown:connect(function(k)
  4354.  
  4355. k = k:lower()
  4356. if k == "q" then
  4357. BlastStorm()
  4358. end
  4359. if k == "e" then
  4360. WindFloor2()
  4361. end
  4362. if k == "t" then
  4363. WindFloor()
  4364. end
  4365. end)
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371.  
  4372.  
  4373.  
  4374. local BC = BrickColor.new
  4375. local Col3 = Color3.new
  4376. local Inst = Instance.new
  4377. local Ud2 = UDim2.new
  4378. local FONT = "SourceSansLight"
  4379.  
  4380.  
  4381.  
  4382.  
  4383.  
  4384.  
  4385.  
  4386. Colour1 = BC("Pastel Blue")
  4387. Colour2 = BC("Black")
  4388. Colour3 = BC("Ghost grey")
  4389. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4390. Chaos_UI.Name = "Chaos UI"
  4391. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4392.  
  4393.  
  4394. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4395. Moves.BackgroundTransparency = .8
  4396. Moves.BorderSizePixel = 0
  4397. Moves.Name = "Moves"
  4398. Moves.Position = Ud2(-.2, 0, .4, 0)
  4399. Moves.Size = Ud2(.2, 0, .5, 0)
  4400. Moves.ScrollBarThickness = 8
  4401. OM.Name = "VML"
  4402. OM.Position = Ud2(.002, 0, .83, 0)
  4403. OM.Size = Ud2(.05, 0, .08, 0)
  4404. OM.Visible = false
  4405. OM.Style = "RobloxRoundButton"
  4406. OM.Font = FONT
  4407. OM.Text = "View Move List"
  4408. OM.TextColor3 = Col3(1,1,1)
  4409. OM.TextScaled = true
  4410. local Title = Inst("TextLabel", Moves)
  4411. Title.BackgroundTransparency = 1
  4412. Title.Name = "Title"
  4413. Title.Size = Ud2(1, 0, .014, 0)
  4414. Title.Font = FONT
  4415. Title.Text = "Move List"
  4416. Title.TextColor3 = Col3(1,1,1)
  4417. Title.TextScaled = true
  4418. Title.TextStrokeTransparency = 0
  4419.  
  4420. OM.Visible = true
  4421.  
  4422. function Create_Moves_In_List()
  4423. local ah = .012
  4424. local am = .012
  4425. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4426. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4427. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4428. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4429. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4430. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4431. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4432. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4433. end
  4434. Create_Moves_In_List()
  4435.  
  4436.  
  4437. local mopen = false
  4438. OM.MouseButton1Click:connect(function()
  4439. if not Debounces.UIAction and not mopen then
  4440. Debounces.UIAction = true
  4441. OM.Text = "Hide Move List"
  4442. mopen = true
  4443. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4444. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4445. wait(.3)
  4446. Debounces.UIAction = false
  4447. elseif not Debounces.UIAction and mopen then
  4448. Debounces.UIAction = true
  4449. OM.Text = "View Move List"
  4450. mopen = false
  4451. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4452. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4453. wait(.3)
  4454. Debounces.UIAction = false
  4455. end
  4456. end)
  4457.  
  4458.  
  4459.  
  4460.  
  4461.  
  4462. local animpose = "Idle"
  4463. local lastanimpose = "Idle"
  4464. local sine = 0
  4465. local change = 1
  4466. local val = 0
  4467. local ffing = false
  4468. -------------------------------
  4469. game:GetService("RunService").RenderStepped:connect(function()
  4470. --[[if char.Humanoid.Jump == true then
  4471. jump = true
  4472. else
  4473. jump = false
  4474. end]]
  4475. char.Humanoid.FreeFalling:connect(function(f)
  4476. if f then
  4477. ffing = true
  4478. else
  4479. ffing = false
  4480. end
  4481. end)
  4482. sine = sine + change
  4483. if jumpn == true then
  4484. animpose = "Jumping"
  4485. elseif ffing == true then
  4486. animpose = "Freefalling"
  4487. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4488. animpose = "Idle"
  4489. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4490. animpose = "Walking"
  4491. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4492. animpose = "Running"
  4493. end
  4494. if animpose ~= lastanimpose then
  4495. sine = 0
  4496. if Debounces.NoIdl == false then
  4497. if animpose == "Idle" then
  4498. for i = 1, 2 do
  4499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4505. end
  4506. elseif animpose == "Walking" then
  4507. for i = 1, 2 do
  4508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4514. end
  4515. elseif animpose == "Running" then
  4516. for i = 1, 2 do
  4517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4523. wait()
  4524. end
  4525. end
  4526. else
  4527. end
  4528. end
  4529. lastanimpose = animpose
  4530. if Debounces.NoIdl == false then
  4531. if animpose == "Idle" then
  4532. change = 0.5
  4533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4536. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4540. elseif animpose == "Walking" then
  4541. change = 1
  4542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4548. elseif animpose == "Running" then
  4549. change = 1
  4550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4556. end
  4557. end
  4558. end)
  4559.  
  4560. hum.MaxHealth = math.huge
  4561. wait(3)
  4562. hum.Health = math.huge
  4563.  
  4564.  
  4565. spawn(function()
  4566. while wait(2)
  4567. do
  4568. GroundWave3()
  4569. end
  4570. end)
  4571.  
  4572.  
  4573. while true do --Loop
  4574. wait(0.04)
  4575. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4576. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4577. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4578. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4579. wait(0.04)
  4580. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4581. wait(0.04)
  4582. end
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