TrentModz04

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May 3rd, 2018
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  1. local Active = false
  2. -- Credit to timeless for help :3
  3. -- Credit to this other dude who released sword fight script gave me this idea
  4. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Aimbot Started!", "All")
  5. game.Players.LocalPlayer.Chatted:connect(function(msg)
  6. if msg:lower() == ';toggle' then
  7. if Active then
  8. Active = false
  9. print("Stopped")
  10. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Disabled!", "All")
  11. else
  12. Active = true
  13. print("Started")
  14. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Enabled!", "All")
  15. end
  16. end
  17. end)
  18.  
  19. Loop = coroutine.wrap(function()
  20. while wait() do
  21. pcall(function()
  22. if Active then
  23. local Current = game.Players.LocalPlayer.PlayerGui.ScreenGui.UI.Target.Img.PlayerText.Text
  24. game.Players[Current].Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Knife.Handle.Position)
  25. Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  26. end
  27. end)
  28. end
  29. end)
  30.  
  31. Loop()
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