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Aug 5th, 2018
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  1. KFMapvote.ini:
  2.  
  3. GameConfig=(GameClass="ScrnBalanceSrv.ScrnGameType",Prefix="KF-",Acronym="SND",GameName="X. Short & Dramatic",Mutators="ScrnSP.ServerPerksMutSE,ScrnBalanceSrv.ScrnBalance,KFMoreDramaSE.KFMoreDramaSE,BleedLolz.BleedLolz",Options="GameLength=114?Difficulty=7")
  4.  
  5. [SNDZeds ScrnZedInfo]
  6. Zeds=(Alias="BR",ZedClass="ScrnZedPack.ZombieBrute")
  7. Zeds=(Alias="SH",ZedClass="ScrnZedPack.ZombieShiver")
  8. Zeds=(Alias="JS",ZedClass="ScrnZedPack.ZombieJason")
  9. Zeds=(Alias="ST",ZedClass="ScrnZedPack.ZombieGhost",Pct=0.20)
  10. Zeds=(Alias="SI",ZedClass="Dumbzeds.Summoner",Pct=0.50)
  11. Zeds=(Alias="GF",ZedClass="Dumbzeds.Cutter",Pct=0.20)
  12. Zeds=(Alias="TH",ZedClass="ScrnZedPack.TeslaHusk")
  13. Zeds=(Alias="FM",ZedClass="ScrnZedPack.FemaleFP")
  14. Zeds=(Alias="FM",ZedClass="ScrnZedPack.FemaleFP_MKII",Pct=0.25)
  15. Zeds=(Alias="BOSS",ZedClass="ScrnZedPack.HardPat",Pct=0.25)
  16. Zeds=(Alias="BOSS",ZedClass="ScrnZedPack.HardPat_CIRCUS",Pct=0.25)
  17. Zeds=(Alias="BOSS",ZedClass="ScrnZedPack.HardPat_HALLOWEEN",Pct=0.25)
  18. Zeds=(Alias="BOSS",ZedClass="ScrnZedPack.HardPat_XMAS",Pct=0.25)
  19.  
  20. [NextInfectedZeds ScrnZedInfo]
  21. Zeds=(Alias="CL",ZedClass="NextInfected.ClotTwo",pct=0.05)
  22. Zeds=(Alias="CL",ZedClass="NextInfected.ClotThree",pct=0.05)
  23. Zeds=(Alias="GF",ZedClass="NextInfected.GoreOne",pct=0.05)
  24. Zeds=(Alias="GF",ZedClass="NextInfected.GoreTwo",pct=0.05)
  25. Zeds=(Alias="SI",ZedClass="NextInfected.SirenOne",pct=0.05)
  26.  
  27. [114 ScrnGameLength]
  28. GameTitle=Short & Dramatic
  29. BountyScale=1.5
  30. Waves=SNDWave1
  31. Waves=SNDWave4
  32. Waves=SNDWave6
  33. Waves=SNDWave10
  34. Waves=BossWave
  35. Zeds=SNDZeds
  36. Zeds=NormalZeds
  37. Zeds=CircusZeds
  38. Zeds=HalloweenZeds
  39. Zeds=GrittierZeds
  40. Zeds=NextInfectedZeds
  41.  
  42. [SNDWave1 ScrnWaveInfo]
  43. TraderTime=10
  44. bOpenTrader=false
  45. EndRule=RULE_KillEmAll
  46. SpawnRateMod=1.5
  47. Counter=20
  48. ZedsPerSpecialSquad=30
  49. Squads=4*CL
  50. Squads=4*CL + BL
  51. Squads=4*CL + GF
  52. Squads=4*CL
  53. SpecialSquads=SH
  54.  
  55. [SNDWave4 ScrnWaveInfo]
  56. TraderTime=60
  57. bOpenTrader=true
  58. EndRule=RULE_KillEmAll
  59. Counter=28
  60. SpawnRateMod=1.5
  61. ZedsPerSpecialSquad=50
  62. Squads=4*CL
  63. Squads=4*CR
  64. Squads=2*ST + 2*CR
  65. Squads=2*CL + SH/CL + BL
  66. Squads=2*CL + 2*GF
  67. Squads=CL + GF + 2*SH/2*GF
  68. Squads=3*CL + GF + SI
  69. Squads=3*CL + CR + 2*ST + BL + SI
  70. Squads=4*ST
  71. Squads=4*GF
  72. Squads=6*CR
  73. Squads=2*CR + 2*GF + 2*ST + TH/SI
  74. Squads=HU
  75. SpecialSquads=BR
  76.  
  77. [SNDWave6 ScrnWaveInfo]
  78. TraderTime=60
  79. bOpenTrader=true
  80. EndRule=RULE_KillEmAll
  81. Counter=30
  82. SpawnRateMod=1.5
  83. ZedsPerSpecialSquad=60
  84. Squads=4*CL
  85. Squads=4*CR
  86. Squads=2*ST + 2*CR
  87. Squads=2*CL + SH/CL + BL
  88. Squads=2*CL + 2*GF
  89. Squads=CL + GF + 2*SH/2*GF
  90. Squads=3*CL + GF + SI
  91. Squads=3*CL + CR + 2*ST + BL + TH/SI
  92. Squads=SC + 3*CL
  93. Squads=JS/SC + 2*CL + BL
  94. Squads=4*GF
  95. Squads=6*CR
  96. Squads=2*CL + 2*CR + 2*GF + 2*SI
  97. Squads=HU + BL + 2*CL
  98. Squads=BR + 2*GF
  99. SpecialSquads=FM
  100.  
  101. [SNDWave10 ScrnWaveInfo]
  102. TraderTime=60
  103. bOpenTrader=true
  104. EndRule=RULE_KillEmAll
  105. Counter=38
  106. SpawnRateMod=1.15
  107. ZedsPerSpecialSquad=90
  108. Squads=4*CL
  109. Squads=4*CL + BL
  110. Squads=4*CR
  111. Squads=2*CL + 2*GF
  112. Squads=2*CL + 3*CR + GF
  113. Squads=3*CL + CR + 2*ST + BL + TH/SI
  114. Squads=SC + 2*CL
  115. Squads=SC + 2*CL + 3*GF
  116. Squads=JS
  117. Squads=2*CR + 3*ST + BL + SI + TH/SI
  118. Squads=4*CL + GF
  119. Squads=4*CL
  120. Squads=4*ST
  121. Squads=4*GF
  122. Squads=6*CR
  123. Squads=2*CL + 2*CR + 2*GF + 2*SI
  124. Squads=HU
  125. Squads=2*HU
  126. Squads=2*BR
  127. Squads=FM
  128. Squads=2*TH
  129. SpecialSquads=1: 2*FP + SC + 2*SI + BL
  130. SpecialSquads=5: 3*FP + 2*SI
  131. SpecialSquads=6: 4*FP
  132. SpecialSquads=6: 4*FM + 2*TH
  133. SpecialSquads=5: 3*FM + SC + 2*SI
  134. SpecialSquads=4: FP + 2*FM + SI + BL
  135. SpecialSquads=4: FP + FM + BR + TH + SI
  136. SpecialSquads=4: 2*FM + 2*SC + BL
  137. SpecialSquads=2: 4*BR + 2*TH
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