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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("Part")
- o16 = Instance.new("Part")
- o17 = Instance.new("Part")
- o18 = Instance.new("Part")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpotLight")
- o21 = Instance.new("Part")
- o22 = Instance.new("SpotLight")
- o23 = Instance.new("Part")
- o24 = Instance.new("SpotLight")
- o25 = Instance.new("Part")
- o26 = Instance.new("Part")
- o27 = Instance.new("Part")
- o28 = Instance.new("Part")
- o29 = Instance.new("Part")
- o30 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("Part")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("Part")
- o36 = Instance.new("Part")
- o37 = Instance.new("Part")
- o38 = Instance.new("Model")
- o39 = Instance.new("Seat")
- o40 = Instance.new("Part")
- o41 = Instance.new("SpecialMesh")
- o42 = Instance.new("Part")
- o43 = Instance.new("CylinderMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("CylinderMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("CylinderMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("CylinderMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("CylinderMesh")
- o52 = Instance.new("Model")
- o53 = Instance.new("Seat")
- o54 = Instance.new("Part")
- o55 = Instance.new("SpecialMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("CylinderMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("CylinderMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("CylinderMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("CylinderMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("CylinderMesh")
- o66 = Instance.new("Model")
- o67 = Instance.new("Seat")
- o68 = Instance.new("Part")
- o69 = Instance.new("SpecialMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("CylinderMesh")
- o72 = Instance.new("Part")
- o73 = Instance.new("CylinderMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("CylinderMesh")
- o76 = Instance.new("Part")
- o77 = Instance.new("CylinderMesh")
- o78 = Instance.new("Part")
- o79 = Instance.new("CylinderMesh")
- o80 = Instance.new("Part")
- o81 = Instance.new("Part")
- o82 = Instance.new("SpotLight")
- o83 = Instance.new("Part")
- o84 = Instance.new("Part")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Part")
- o89 = Instance.new("Part")
- o90 = Instance.new("Part")
- o91 = Instance.new("Part")
- o92 = Instance.new("Part")
- o93 = Instance.new("SpotLight")
- o94 = Instance.new("Part")
- o95 = Instance.new("SpotLight")
- o96 = Instance.new("Part")
- o97 = Instance.new("SpotLight")
- o98 = Instance.new("Model")
- o99 = Instance.new("Seat")
- o100 = Instance.new("Part")
- o101 = Instance.new("SpecialMesh")
- o102 = Instance.new("Part")
- o103 = Instance.new("CylinderMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("CylinderMesh")
- o106 = Instance.new("Part")
- o107 = Instance.new("CylinderMesh")
- o108 = Instance.new("Part")
- o109 = Instance.new("CylinderMesh")
- o110 = Instance.new("Part")
- o111 = Instance.new("CylinderMesh")
- o112 = Instance.new("Part")
- o113 = Instance.new("Part")
- o114 = Instance.new("Part")
- o115 = Instance.new("Part")
- o116 = Instance.new("Part")
- o117 = Instance.new("Part")
- o118 = Instance.new("Part")
- o119 = Instance.new("SpotLight")
- o120 = Instance.new("Model")
- o121 = Instance.new("Seat")
- o122 = Instance.new("Part")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("Part")
- o125 = Instance.new("CylinderMesh")
- o126 = Instance.new("Part")
- o127 = Instance.new("CylinderMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("CylinderMesh")
- o130 = Instance.new("Part")
- o131 = Instance.new("CylinderMesh")
- o132 = Instance.new("Part")
- o133 = Instance.new("CylinderMesh")
- o134 = Instance.new("Part")
- o135 = Instance.new("SpotLight")
- o136 = Instance.new("Part")
- o137 = Instance.new("SpotLight")
- o138 = Instance.new("Part")
- o139 = Instance.new("SpotLight")
- o140 = Instance.new("Model")
- o141 = Instance.new("Part")
- o142 = Instance.new("Part")
- o143 = Instance.new("Part")
- o144 = Instance.new("BlockMesh")
- o145 = Instance.new("Part")
- o146 = Instance.new("BlockMesh")
- o147 = Instance.new("Part")
- o148 = Instance.new("BlockMesh")
- o149 = Instance.new("Part")
- o150 = Instance.new("Decal")
- o151 = Instance.new("Decal")
- o152 = Instance.new("Decal")
- o153 = Instance.new("Decal")
- o154 = Instance.new("Model")
- o155 = Instance.new("Seat")
- o156 = Instance.new("Part")
- o157 = Instance.new("SpecialMesh")
- o158 = Instance.new("Part")
- o159 = Instance.new("CylinderMesh")
- o160 = Instance.new("Part")
- o161 = Instance.new("CylinderMesh")
- o162 = Instance.new("Part")
- o163 = Instance.new("CylinderMesh")
- o164 = Instance.new("Part")
- o165 = Instance.new("CylinderMesh")
- o166 = Instance.new("Part")
- o167 = Instance.new("CylinderMesh")
- o168 = Instance.new("Model")
- o169 = Instance.new("Seat")
- o170 = Instance.new("Part")
- o171 = Instance.new("SpecialMesh")
- o172 = Instance.new("Part")
- o173 = Instance.new("CylinderMesh")
- o174 = Instance.new("Part")
- o175 = Instance.new("CylinderMesh")
- o176 = Instance.new("Part")
- o177 = Instance.new("CylinderMesh")
- o178 = Instance.new("Part")
- o179 = Instance.new("CylinderMesh")
- o180 = Instance.new("Part")
- o181 = Instance.new("CylinderMesh")
- o182 = Instance.new("Model")
- o183 = Instance.new("Seat")
- o184 = Instance.new("Part")
- o185 = Instance.new("SpecialMesh")
- o186 = Instance.new("Part")
- o187 = Instance.new("CylinderMesh")
- o188 = Instance.new("Part")
- o189 = Instance.new("CylinderMesh")
- o190 = Instance.new("Part")
- o191 = Instance.new("CylinderMesh")
- o192 = Instance.new("Part")
- o193 = Instance.new("CylinderMesh")
- o194 = Instance.new("Part")
- o195 = Instance.new("CylinderMesh")
- o196 = Instance.new("Model")
- o197 = Instance.new("Seat")
- o198 = Instance.new("Part")
- o199 = Instance.new("SpecialMesh")
- o200 = Instance.new("Part")
- o201 = Instance.new("CylinderMesh")
- o202 = Instance.new("Part")
- o203 = Instance.new("CylinderMesh")
- o204 = Instance.new("Part")
- o205 = Instance.new("CylinderMesh")
- o206 = Instance.new("Part")
- o207 = Instance.new("CylinderMesh")
- o208 = Instance.new("Part")
- o209 = Instance.new("CylinderMesh")
- o210 = Instance.new("Model")
- o211 = Instance.new("Seat")
- o212 = Instance.new("Part")
- o213 = Instance.new("SpecialMesh")
- o214 = Instance.new("Part")
- o215 = Instance.new("CylinderMesh")
- o216 = Instance.new("Part")
- o217 = Instance.new("CylinderMesh")
- o218 = Instance.new("Part")
- o219 = Instance.new("CylinderMesh")
- o220 = Instance.new("Part")
- o221 = Instance.new("CylinderMesh")
- o222 = Instance.new("Part")
- o223 = Instance.new("CylinderMesh")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Metal
- o2.Position = Vector3.new(-138.194992, 11.2250042, 123.005005)
- o2.Anchored = true
- o2.Size = Vector3.new(4.49000025, 0.0500000007, 86.609993)
- o2.CFrame = CFrame.new(-138.194992, 11.2250042, 123.005005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Position = Vector3.new(-138.194992, 11.2250042, 123.005005)
- o3.Parent = o1
- o3.Material = Enum.Material.Metal
- o3.BrickColor = BrickColor.new("Black")
- o3.Position = Vector3.new(-61.625, 7.49000359, 121.505081)
- o3.Anchored = true
- o3.Size = Vector3.new(0.0500000007, 16.1999989, 0.0500000007)
- o3.CFrame = CFrame.new(-61.625, 7.49000359, 121.505081, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o3.Position = Vector3.new(-61.625, 7.49000359, 121.505081)
- o3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Parent = o1
- o4.Material = Enum.Material.Fabric
- o4.BrickColor = BrickColor.new("Crimson")
- o4.Position = Vector3.new(-121.390015, 3.27000356, 179.285004)
- o4.Anchored = true
- o4.CanCollide = false
- o4.Size = Vector3.new(4.58000183, 0.240000248, 9.15000153)
- o4.CFrame = CFrame.new(-121.390015, 3.27000356, 179.285004, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.592157, 0, 0)
- o4.Position = Vector3.new(-121.390015, 3.27000356, 179.285004)
- o4.Color = Color3.new(0.592157, 0, 0)
- o5.Parent = o1
- o5.Material = Enum.Material.Neon
- o5.Position = Vector3.new(-80.5299988, 15.2450047, 167.965073)
- o5.Anchored = true
- o5.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o5.CFrame = CFrame.new(-80.5299988, 15.2450047, 167.965073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o5.Position = Vector3.new(-80.5299988, 15.2450047, 167.965073)
- o6.Parent = o1
- o6.Material = Enum.Material.Neon
- o6.BrickColor = BrickColor.new("New Yeller")
- o6.Position = Vector3.new(-137.570007, 7.60500431, 134.349976)
- o6.Rotation = Vector3.new(-90, 90, 0)
- o6.Anchored = true
- o6.Shape = Enum.PartType.Cylinder
- o6.Size = Vector3.new(1.93000007, 1, 1)
- o6.CFrame = CFrame.new(-137.570007, 7.60500431, 134.349976, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(1, 1, 0)
- o6.Position = Vector3.new(-137.570007, 7.60500431, 134.349976)
- o6.Orientation = Vector3.new(0, 90, -90)
- o6.Color = Color3.new(1, 1, 0)
- o7.Parent = o1
- o7.Material = Enum.Material.Neon
- o7.BrickColor = BrickColor.new("Hot pink")
- o7.Position = Vector3.new(-137.570007, 7.60500431, 142.499969)
- o7.Rotation = Vector3.new(-90, 90, 0)
- o7.Anchored = true
- o7.Shape = Enum.PartType.Cylinder
- o7.Size = Vector3.new(1.93000007, 1, 1)
- o7.CFrame = CFrame.new(-137.570007, 7.60500431, 142.499969, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(1, 0, 0.74902)
- o7.Position = Vector3.new(-137.570007, 7.60500431, 142.499969)
- o7.Orientation = Vector3.new(0, 90, -90)
- o7.Color = Color3.new(1, 0, 0.74902)
- o8.Parent = o1
- o8.Material = Enum.Material.Neon
- o8.BrickColor = BrickColor.new("New Yeller")
- o8.Position = Vector3.new(-137.570007, 7.60500431, 139.36998)
- o8.Rotation = Vector3.new(-90, 90, 0)
- o8.Anchored = true
- o8.Shape = Enum.PartType.Cylinder
- o8.Size = Vector3.new(1.93000007, 1, 1)
- o8.CFrame = CFrame.new(-137.570007, 7.60500431, 139.36998, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(1, 1, 0)
- o8.Position = Vector3.new(-137.570007, 7.60500431, 139.36998)
- o8.Orientation = Vector3.new(0, 90, -90)
- o8.Color = Color3.new(1, 1, 0)
- o9.Parent = o1
- o9.Material = Enum.Material.Neon
- o9.BrickColor = BrickColor.new("Bright red")
- o9.Position = Vector3.new(-137.570007, 17.6550064, 113.540024)
- o9.Rotation = Vector3.new(-90, 90, 0)
- o9.Anchored = true
- o9.Shape = Enum.PartType.Cylinder
- o9.Size = Vector3.new(1.93000007, 1, 1)
- o9.CFrame = CFrame.new(-137.570007, 17.6550064, 113.540024, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o9.Position = Vector3.new(-137.570007, 17.6550064, 113.540024)
- o9.Orientation = Vector3.new(0, 90, -90)
- o9.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o10.Parent = o1
- o10.Material = Enum.Material.Neon
- o10.BrickColor = BrickColor.new("Black")
- o10.Position = Vector3.new(-137.570007, 17.6550064, 102.68)
- o10.Rotation = Vector3.new(-90, 90, 0)
- o10.Anchored = true
- o10.Shape = Enum.PartType.Cylinder
- o10.Size = Vector3.new(1.93000007, 1, 1)
- o10.CFrame = CFrame.new(-137.570007, 17.6550064, 102.68, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o10.Position = Vector3.new(-137.570007, 17.6550064, 102.68)
- o10.Orientation = Vector3.new(0, 90, -90)
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Parent = o1
- o11.Material = Enum.Material.Neon
- o11.BrickColor = BrickColor.new("Black")
- o11.Position = Vector3.new(-137.570007, 17.6550064, 107.699989)
- o11.Rotation = Vector3.new(-90, 90, 0)
- o11.Anchored = true
- o11.Shape = Enum.PartType.Cylinder
- o11.Size = Vector3.new(1.93000007, 1, 1)
- o11.CFrame = CFrame.new(-137.570007, 17.6550064, 107.699989, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Position = Vector3.new(-137.570007, 17.6550064, 107.699989)
- o11.Orientation = Vector3.new(0, 90, -90)
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o12.Parent = o1
- o12.Material = Enum.Material.Neon
- o12.BrickColor = BrickColor.new("Really blue")
- o12.Position = Vector3.new(-137.570007, 7.60500431, 145.210007)
- o12.Rotation = Vector3.new(-90, 90, 0)
- o12.Anchored = true
- o12.Shape = Enum.PartType.Cylinder
- o12.Size = Vector3.new(1.93000007, 1, 1)
- o12.CFrame = CFrame.new(-137.570007, 7.60500431, 145.210007, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0, 0, 1)
- o12.Position = Vector3.new(-137.570007, 7.60500431, 145.210007)
- o12.Orientation = Vector3.new(0, 90, -90)
- o12.Color = Color3.new(0, 0, 1)
- o13.Parent = o1
- o13.Material = Enum.Material.Neon
- o13.BrickColor = BrickColor.new("Black")
- o13.Position = Vector3.new(-137.570007, 17.6550064, 110.829994)
- o13.Rotation = Vector3.new(-90, 90, 0)
- o13.Anchored = true
- o13.Shape = Enum.PartType.Cylinder
- o13.Size = Vector3.new(1.93000007, 1, 1)
- o13.CFrame = CFrame.new(-137.570007, 17.6550064, 110.829994, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o13.Position = Vector3.new(-137.570007, 17.6550064, 110.829994)
- o13.Orientation = Vector3.new(0, 90, -90)
- o13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o14.Parent = o1
- o14.Material = Enum.Material.Neon
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(-137.570007, 7.60500431, 158.829971)
- o14.Rotation = Vector3.new(-90, 90, 0)
- o14.Anchored = true
- o14.Shape = Enum.PartType.Cylinder
- o14.Size = Vector3.new(1.93000007, 1, 1)
- o14.CFrame = CFrame.new(-137.570007, 7.60500431, 158.829971, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Position = Vector3.new(-137.570007, 7.60500431, 158.829971)
- o14.Orientation = Vector3.new(0, 90, -90)
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o1
- o15.Material = Enum.Material.Neon
- o15.BrickColor = BrickColor.new("Bright green")
- o15.Position = Vector3.new(-137.570007, 7.53500462, 110.829994)
- o15.Rotation = Vector3.new(-90, 90, 0)
- o15.Anchored = true
- o15.Shape = Enum.PartType.Cylinder
- o15.Size = Vector3.new(1.93000007, 1, 1)
- o15.CFrame = CFrame.new(-137.570007, 7.53500462, 110.829994, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o15.BottomSurface = Enum.SurfaceType.Smooth
- o15.TopSurface = Enum.SurfaceType.Smooth
- o15.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o15.Position = Vector3.new(-137.570007, 7.53500462, 110.829994)
- o15.Orientation = Vector3.new(0, 90, -90)
- o15.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o16.Parent = o1
- o16.Material = Enum.Material.Neon
- o16.BrickColor = BrickColor.new("Mint")
- o16.Position = Vector3.new(-137.570007, 7.53500462, 102.68)
- o16.Rotation = Vector3.new(-90, 90, 0)
- o16.Anchored = true
- o16.Shape = Enum.PartType.Cylinder
- o16.Size = Vector3.new(1.93000007, 1, 1)
- o16.CFrame = CFrame.new(-137.570007, 7.53500462, 102.68, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.694118, 0.898039, 0.65098)
- o16.Position = Vector3.new(-137.570007, 7.53500462, 102.68)
- o16.Orientation = Vector3.new(0, 90, -90)
- o16.Color = Color3.new(0.694118, 0.898039, 0.65098)
- o17.Parent = o1
- o17.Material = Enum.Material.Neon
- o17.BrickColor = BrickColor.new("Bright green")
- o17.Position = Vector3.new(-137.570007, 7.53500462, 113.540024)
- o17.Rotation = Vector3.new(-90, 90, 0)
- o17.Anchored = true
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(1.93000007, 1, 1)
- o17.CFrame = CFrame.new(-137.570007, 7.53500462, 113.540024, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o17.Position = Vector3.new(-137.570007, 7.53500462, 113.540024)
- o17.Orientation = Vector3.new(0, 90, -90)
- o17.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o18.Parent = o1
- o18.Material = Enum.Material.Neon
- o18.BrickColor = BrickColor.new("Bright red")
- o18.Position = Vector3.new(-137.570007, 7.53500462, 107.699989)
- o18.Rotation = Vector3.new(-90, 90, 0)
- o18.Anchored = true
- o18.Shape = Enum.PartType.Cylinder
- o18.Size = Vector3.new(1.93000007, 1, 1)
- o18.CFrame = CFrame.new(-137.570007, 7.53500462, 107.699989, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o18.Position = Vector3.new(-137.570007, 7.53500462, 107.699989)
- o18.Orientation = Vector3.new(0, 90, -90)
- o18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o19.Parent = o1
- o19.Material = Enum.Material.Neon
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(-104.244995, 23.9550056, 142.910065)
- o19.Anchored = true
- o19.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o19.CFrame = CFrame.new(-104.244995, 23.9550056, 142.910065, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o19.Position = Vector3.new(-104.244995, 23.9550056, 142.910065)
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.Color = Color3.new(0.666667, 0, 1)
- o20.Brightness = 100
- o20.Range = 20
- o20.Face = Enum.NormalId.Bottom
- o20.Color = Color3.new(0.666667, 0, 1)
- o21.Parent = o1
- o21.Material = Enum.Material.Neon
- o21.BrickColor = BrickColor.new("Institutional white")
- o21.Position = Vector3.new(-104.244995, 23.9550056, 102.870079)
- o21.Anchored = true
- o21.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o21.CFrame = CFrame.new(-104.244995, 23.9550056, 102.870079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o21.Position = Vector3.new(-104.244995, 23.9550056, 102.870079)
- o21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o22.Parent = o21
- o22.Color = Color3.new(0.666667, 0, 1)
- o22.Brightness = 100
- o22.Range = 20
- o22.Face = Enum.NormalId.Bottom
- o22.Color = Color3.new(0.666667, 0, 1)
- o23.Parent = o1
- o23.Material = Enum.Material.Neon
- o23.BrickColor = BrickColor.new("Institutional white")
- o23.Position = Vector3.new(-128.065002, 23.9550056, 130.980057)
- o23.Anchored = true
- o23.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o23.CFrame = CFrame.new(-128.065002, 23.9550056, 130.980057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Position = Vector3.new(-128.065002, 23.9550056, 130.980057)
- o23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o24.Parent = o23
- o24.Color = Color3.new(0.666667, 0, 1)
- o24.Brightness = 100
- o24.Range = 20
- o24.Face = Enum.NormalId.Bottom
- o24.Color = Color3.new(0.666667, 0, 1)
- o25.Parent = o1
- o25.Material = Enum.Material.Metal
- o25.Position = Vector3.new(-121.610016, 1.58500338, 179.355011)
- o25.Anchored = true
- o25.CanCollide = false
- o25.Size = Vector3.new(3.28000212, 3.17000008, 9.36999512)
- o25.CFrame = CFrame.new(-121.610016, 1.58500338, 179.355011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Position = Vector3.new(-121.610016, 1.58500338, 179.355011)
- o26.Parent = o1
- o26.Material = Enum.Material.Fabric
- o26.BrickColor = BrickColor.new("Crimson")
- o26.Position = Vector3.new(-121.420021, 3.34000397, 127.215012)
- o26.Anchored = true
- o26.Size = Vector3.new(4.64000225, 0.240000248, 95.0299988)
- o26.CFrame = CFrame.new(-121.420021, 3.34000397, 127.215012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.592157, 0, 0)
- o26.Position = Vector3.new(-121.420021, 3.34000397, 127.215012)
- o26.Color = Color3.new(0.592157, 0, 0)
- o27.Parent = o1
- o27.Material = Enum.Material.Neon
- o27.Position = Vector3.new(-80.5299988, 15.2450047, 177.985062)
- o27.Anchored = true
- o27.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o27.CFrame = CFrame.new(-80.5299988, 15.2450047, 177.985062, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Position = Vector3.new(-80.5299988, 15.2450047, 177.985062)
- o28.Parent = o1
- o28.Material = Enum.Material.Neon
- o28.Position = Vector3.new(-80.5299988, 15.2450047, 159.655075)
- o28.Anchored = true
- o28.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o28.CFrame = CFrame.new(-80.5299988, 15.2450047, 159.655075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Position = Vector3.new(-80.5299988, 15.2450047, 159.655075)
- o29.Parent = o1
- o29.Material = Enum.Material.Metal
- o29.Position = Vector3.new(-121.615021, 1.61500335, 127.215012)
- o29.Anchored = true
- o29.Size = Vector3.new(3.29000235, 3.23000002, 95.0299988)
- o29.CFrame = CFrame.new(-121.615021, 1.61500335, 127.215012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Position = Vector3.new(-121.615021, 1.61500335, 127.215012)
- o30.Parent = o1
- o30.Material = Enum.Material.Neon
- o30.BrickColor = BrickColor.new("Cyan")
- o30.Position = Vector3.new(-137.570007, 7.60500431, 153.809967)
- o30.Rotation = Vector3.new(-90, 90, 0)
- o30.Anchored = true
- o30.Shape = Enum.PartType.Cylinder
- o30.Size = Vector3.new(1.93000007, 1, 1)
- o30.CFrame = CFrame.new(-137.570007, 7.60500431, 153.809967, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o30.Position = Vector3.new(-137.570007, 7.60500431, 153.809967)
- o30.Orientation = Vector3.new(0, 90, -90)
- o30.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- o31.Parent = o1
- o31.Material = Enum.Material.Metal
- o31.BrickColor = BrickColor.new("Black")
- o31.Position = Vector3.new(-61.625, 7.49000359, 135.325058)
- o31.Anchored = true
- o31.Size = Vector3.new(0.0500000007, 16.1999989, 0.0500000007)
- o31.CFrame = CFrame.new(-61.625, 7.49000359, 135.325058, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o31.Position = Vector3.new(-61.625, 7.49000359, 135.325058)
- o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32.Parent = o1
- o32.Material = Enum.Material.Concrete
- o32.Position = Vector3.new(-110.5, 23.9950047, 132.230072)
- o32.Anchored = true
- o32.Size = Vector3.new(59.8799973, 0.0500000007, 105.999992)
- o32.CFrame = CFrame.new(-110.5, 23.9950047, 132.230072, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Position = Vector3.new(-110.5, 23.9950047, 132.230072)
- o33.Parent = o1
- o33.Material = Enum.Material.Concrete
- o33.Position = Vector3.new(-110.5, 12.010004, 184.485062)
- o33.Anchored = true
- o33.Size = Vector3.new(59.8799973, 24.0200005, 1.49000001)
- o33.CFrame = CFrame.new(-110.5, 12.010004, 184.485062, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Position = Vector3.new(-110.5, 12.010004, 184.485062)
- o34.Parent = o1
- o34.Material = Enum.Material.Concrete
- o34.Position = Vector3.new(-139.770004, 12.010004, 132.490005)
- o34.Anchored = true
- o34.Size = Vector3.new(1.34000015, 24.0200005, 105.579994)
- o34.CFrame = CFrame.new(-139.770004, 12.010004, 132.490005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Position = Vector3.new(-139.770004, 12.010004, 132.490005)
- o35.Parent = o1
- o35.Material = Enum.Material.Concrete
- o35.Position = Vector3.new(-81.0899963, 12.010004, 158.815063)
- o35.Anchored = true
- o35.Size = Vector3.new(1.05999756, 24.0200005, 52.8300018)
- o35.CFrame = CFrame.new(-81.0899963, 12.010004, 158.815063, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Position = Vector3.new(-81.0899963, 12.010004, 158.815063)
- o36.Parent = o1
- o36.Material = Enum.Material.Concrete
- o36.Position = Vector3.new(-81.0899963, 17.1950035, 128.560059)
- o36.Anchored = true
- o36.Size = Vector3.new(1.05999756, 13.6500006, 7.90000916)
- o36.CFrame = CFrame.new(-81.0899963, 17.1950035, 128.560059, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Position = Vector3.new(-81.0899963, 17.1950035, 128.560059)
- o37.Parent = o1
- o37.Material = Enum.Material.Concrete
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(-81.0899963, 5.19500446, 128.595062)
- o37.Anchored = true
- o37.CanCollide = false
- o37.Size = Vector3.new(1.05999756, 10.3900013, 7.59000778)
- o37.CFrame = CFrame.new(-81.0899963, 5.19500446, 128.595062, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Position = Vector3.new(-81.0899963, 5.19500446, 128.595062)
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Name = "sittable stool"
- o38.Parent = o1
- o39.Parent = o38
- o39.BrickColor = BrickColor.new("Black")
- o39.Transparency = 1
- o39.Position = Vector3.new(-117.569977, 2.25002098, 152.040054)
- o39.Rotation = Vector3.new(0, 90, 0)
- o39.Anchored = true
- o39.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o39.CFrame = CFrame.new(-117.569977, 2.25002098, 152.040054, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o39.Position = Vector3.new(-117.569977, 2.25002098, 152.040054)
- o39.Orientation = Vector3.new(0, 90, 0)
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Name = "Head"
- o40.Parent = o38
- o40.Material = Enum.Material.Slate
- o40.BrickColor = BrickColor.new("Cocoa")
- o40.Position = Vector3.new(-117.569977, 2.35002089, 151.940063)
- o40.Rotation = Vector3.new(180, 90, 0)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Symmetric
- o40.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o40.CFrame = CFrame.new(-117.569977, 2.35002089, 151.940063, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o40.Position = Vector3.new(-117.569977, 2.35002089, 151.940063)
- o40.Orientation = Vector3.new(0, 90, 180)
- o40.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o41.Parent = o40
- o41.Scale = Vector3.new(1.25, 1.25, 1.25)
- o41.Scale = Vector3.new(1.25, 1.25, 1.25)
- o42.Name = "Cylinder"
- o42.Parent = o38
- o42.Material = Enum.Material.Wood
- o42.BrickColor = BrickColor.new("Dirt brown")
- o42.Position = Vector3.new(-117.595001, 2.05001974, 151.940063)
- o42.Rotation = Vector3.new(0, 90, 0)
- o42.Anchored = true
- o42.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o42.CFrame = CFrame.new(-117.595001, 2.05001974, 151.940063, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o42.Position = Vector3.new(-117.595001, 2.05001974, 151.940063)
- o42.Orientation = Vector3.new(0, 90, 0)
- o42.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o43.Parent = o42
- o44.Name = "Cylinder"
- o44.Parent = o38
- o44.Material = Enum.Material.Wood
- o44.BrickColor = BrickColor.new("Dirt brown")
- o44.Position = Vector3.new(-116.569992, 0.950019002, 151.940063)
- o44.Rotation = Vector3.new(0, 90, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o44.CFrame = CFrame.new(-116.569992, 0.950019002, 151.940063, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o44.Position = Vector3.new(-116.569992, 0.950019002, 151.940063)
- o44.Orientation = Vector3.new(0, 90, 0)
- o44.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o45.Parent = o44
- o46.Name = "Cylinder"
- o46.Parent = o38
- o46.Material = Enum.Material.Wood
- o46.BrickColor = BrickColor.new("Dirt brown")
- o46.Position = Vector3.new(-117.595001, 0.950018883, 152.89006)
- o46.Rotation = Vector3.new(0, 90, 0)
- o46.Anchored = true
- o46.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o46.CFrame = CFrame.new(-117.595001, 0.950018883, 152.89006, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o46.Position = Vector3.new(-117.595001, 0.950018883, 152.89006)
- o46.Orientation = Vector3.new(0, 90, 0)
- o46.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o47.Parent = o46
- o48.Name = "Cylinder"
- o48.Parent = o38
- o48.Material = Enum.Material.Wood
- o48.BrickColor = BrickColor.new("Dirt brown")
- o48.Position = Vector3.new(-117.595001, 0.950019121, 150.940063)
- o48.Rotation = Vector3.new(0, 90, 0)
- o48.Anchored = true
- o48.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o48.CFrame = CFrame.new(-117.595001, 0.950019121, 150.940063, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o48.Position = Vector3.new(-117.595001, 0.950019121, 150.940063)
- o48.Orientation = Vector3.new(0, 90, 0)
- o48.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o49.Parent = o48
- o50.Name = "Cylinder"
- o50.Parent = o38
- o50.Material = Enum.Material.Wood
- o50.BrickColor = BrickColor.new("Dirt brown")
- o50.Position = Vector3.new(-118.595001, 0.950019002, 151.940063)
- o50.Rotation = Vector3.new(0, 90, 0)
- o50.Anchored = true
- o50.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o50.CFrame = CFrame.new(-118.595001, 0.950019002, 151.940063, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o50.Position = Vector3.new(-118.595001, 0.950019002, 151.940063)
- o50.Orientation = Vector3.new(0, 90, 0)
- o50.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o51.Parent = o50
- o52.Name = "sittable stool"
- o52.Parent = o1
- o53.Parent = o52
- o53.BrickColor = BrickColor.new("Black")
- o53.Transparency = 1
- o53.Position = Vector3.new(-117.569977, 2.25002098, 142.51001)
- o53.Rotation = Vector3.new(0, 90, 0)
- o53.Anchored = true
- o53.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o53.CFrame = CFrame.new(-117.569977, 2.25002098, 142.51001, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Position = Vector3.new(-117.569977, 2.25002098, 142.51001)
- o53.Orientation = Vector3.new(0, 90, 0)
- o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Name = "Head"
- o54.Parent = o52
- o54.Material = Enum.Material.Slate
- o54.BrickColor = BrickColor.new("Cocoa")
- o54.Position = Vector3.new(-117.569977, 2.35002089, 142.410019)
- o54.Rotation = Vector3.new(180, 90, 0)
- o54.Anchored = true
- o54.FormFactor = Enum.FormFactor.Symmetric
- o54.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o54.CFrame = CFrame.new(-117.569977, 2.35002089, 142.410019, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o54.Position = Vector3.new(-117.569977, 2.35002089, 142.410019)
- o54.Orientation = Vector3.new(0, 90, 180)
- o54.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o55.Parent = o54
- o55.Scale = Vector3.new(1.25, 1.25, 1.25)
- o55.Scale = Vector3.new(1.25, 1.25, 1.25)
- o56.Name = "Cylinder"
- o56.Parent = o52
- o56.Material = Enum.Material.Wood
- o56.BrickColor = BrickColor.new("Dirt brown")
- o56.Position = Vector3.new(-117.595001, 2.05001974, 142.410019)
- o56.Rotation = Vector3.new(0, 90, 0)
- o56.Anchored = true
- o56.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o56.CFrame = CFrame.new(-117.595001, 2.05001974, 142.410019, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o56.Position = Vector3.new(-117.595001, 2.05001974, 142.410019)
- o56.Orientation = Vector3.new(0, 90, 0)
- o56.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o57.Parent = o56
- o58.Name = "Cylinder"
- o58.Parent = o52
- o58.Material = Enum.Material.Wood
- o58.BrickColor = BrickColor.new("Dirt brown")
- o58.Position = Vector3.new(-116.569992, 0.950019002, 142.410019)
- o58.Rotation = Vector3.new(0, 90, 0)
- o58.Anchored = true
- o58.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o58.CFrame = CFrame.new(-116.569992, 0.950019002, 142.410019, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o58.Position = Vector3.new(-116.569992, 0.950019002, 142.410019)
- o58.Orientation = Vector3.new(0, 90, 0)
- o58.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o59.Parent = o58
- o60.Name = "Cylinder"
- o60.Parent = o52
- o60.Material = Enum.Material.Wood
- o60.BrickColor = BrickColor.new("Dirt brown")
- o60.Position = Vector3.new(-117.595001, 0.950018883, 143.360016)
- o60.Rotation = Vector3.new(0, 90, 0)
- o60.Anchored = true
- o60.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o60.CFrame = CFrame.new(-117.595001, 0.950018883, 143.360016, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o60.Position = Vector3.new(-117.595001, 0.950018883, 143.360016)
- o60.Orientation = Vector3.new(0, 90, 0)
- o60.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o61.Parent = o60
- o62.Name = "Cylinder"
- o62.Parent = o52
- o62.Material = Enum.Material.Wood
- o62.BrickColor = BrickColor.new("Dirt brown")
- o62.Position = Vector3.new(-117.595001, 0.950019121, 141.410019)
- o62.Rotation = Vector3.new(0, 90, 0)
- o62.Anchored = true
- o62.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o62.CFrame = CFrame.new(-117.595001, 0.950019121, 141.410019, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o62.Position = Vector3.new(-117.595001, 0.950019121, 141.410019)
- o62.Orientation = Vector3.new(0, 90, 0)
- o62.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o63.Parent = o62
- o64.Name = "Cylinder"
- o64.Parent = o52
- o64.Material = Enum.Material.Wood
- o64.BrickColor = BrickColor.new("Dirt brown")
- o64.Position = Vector3.new(-118.595001, 0.950019002, 142.410019)
- o64.Rotation = Vector3.new(0, 90, 0)
- o64.Anchored = true
- o64.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o64.CFrame = CFrame.new(-118.595001, 0.950019002, 142.410019, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o64.Position = Vector3.new(-118.595001, 0.950019002, 142.410019)
- o64.Orientation = Vector3.new(0, 90, 0)
- o64.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o65.Parent = o64
- o66.Name = "sittable stool"
- o66.Parent = o1
- o67.Parent = o66
- o67.BrickColor = BrickColor.new("Black")
- o67.Transparency = 1
- o67.Position = Vector3.new(-117.569977, 2.25002098, 86.1199722)
- o67.Rotation = Vector3.new(0, 90, 0)
- o67.Anchored = true
- o67.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o67.CFrame = CFrame.new(-117.569977, 2.25002098, 86.1199722, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o67.Position = Vector3.new(-117.569977, 2.25002098, 86.1199722)
- o67.Orientation = Vector3.new(0, 90, 0)
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o68.Name = "Head"
- o68.Parent = o66
- o68.Material = Enum.Material.Slate
- o68.BrickColor = BrickColor.new("Cocoa")
- o68.Position = Vector3.new(-117.569977, 2.35002089, 86.0199814)
- o68.Rotation = Vector3.new(180, 90, 0)
- o68.Anchored = true
- o68.FormFactor = Enum.FormFactor.Symmetric
- o68.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o68.CFrame = CFrame.new(-117.569977, 2.35002089, 86.0199814, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o68.TopSurface = Enum.SurfaceType.Smooth
- o68.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o68.Position = Vector3.new(-117.569977, 2.35002089, 86.0199814)
- o68.Orientation = Vector3.new(0, 90, 180)
- o68.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o69.Parent = o68
- o69.Scale = Vector3.new(1.25, 1.25, 1.25)
- o69.Scale = Vector3.new(1.25, 1.25, 1.25)
- o70.Name = "Cylinder"
- o70.Parent = o66
- o70.Material = Enum.Material.Wood
- o70.BrickColor = BrickColor.new("Dirt brown")
- o70.Position = Vector3.new(-117.595001, 2.05001974, 86.0199814)
- o70.Rotation = Vector3.new(0, 90, 0)
- o70.Anchored = true
- o70.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o70.CFrame = CFrame.new(-117.595001, 2.05001974, 86.0199814, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o70.Position = Vector3.new(-117.595001, 2.05001974, 86.0199814)
- o70.Orientation = Vector3.new(0, 90, 0)
- o70.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o71.Parent = o70
- o72.Name = "Cylinder"
- o72.Parent = o66
- o72.Material = Enum.Material.Wood
- o72.BrickColor = BrickColor.new("Dirt brown")
- o72.Position = Vector3.new(-116.569992, 0.950019002, 86.0199814)
- o72.Rotation = Vector3.new(0, 90, 0)
- o72.Anchored = true
- o72.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o72.CFrame = CFrame.new(-116.569992, 0.950019002, 86.0199814, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o72.Position = Vector3.new(-116.569992, 0.950019002, 86.0199814)
- o72.Orientation = Vector3.new(0, 90, 0)
- o72.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o73.Parent = o72
- o74.Name = "Cylinder"
- o74.Parent = o66
- o74.Material = Enum.Material.Wood
- o74.BrickColor = BrickColor.new("Dirt brown")
- o74.Position = Vector3.new(-117.595001, 0.950018883, 86.9699783)
- o74.Rotation = Vector3.new(0, 90, 0)
- o74.Anchored = true
- o74.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o74.CFrame = CFrame.new(-117.595001, 0.950018883, 86.9699783, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o74.Position = Vector3.new(-117.595001, 0.950018883, 86.9699783)
- o74.Orientation = Vector3.new(0, 90, 0)
- o74.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o75.Parent = o74
- o76.Name = "Cylinder"
- o76.Parent = o66
- o76.Material = Enum.Material.Wood
- o76.BrickColor = BrickColor.new("Dirt brown")
- o76.Position = Vector3.new(-117.595001, 0.950019121, 85.0199814)
- o76.Rotation = Vector3.new(0, 90, 0)
- o76.Anchored = true
- o76.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o76.CFrame = CFrame.new(-117.595001, 0.950019121, 85.0199814, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o76.Position = Vector3.new(-117.595001, 0.950019121, 85.0199814)
- o76.Orientation = Vector3.new(0, 90, 0)
- o76.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o77.Parent = o76
- o78.Name = "Cylinder"
- o78.Parent = o66
- o78.Material = Enum.Material.Wood
- o78.BrickColor = BrickColor.new("Dirt brown")
- o78.Position = Vector3.new(-118.595001, 0.950019002, 86.0199814)
- o78.Rotation = Vector3.new(0, 90, 0)
- o78.Anchored = true
- o78.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o78.CFrame = CFrame.new(-118.595001, 0.950019002, 86.0199814, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o78.Position = Vector3.new(-118.595001, 0.950019002, 86.0199814)
- o78.Orientation = Vector3.new(0, 90, 0)
- o78.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o79.Parent = o78
- o80.Parent = o1
- o80.Material = Enum.Material.Concrete
- o80.Position = Vector3.new(-81.0899963, 12.010004, 102.290062)
- o80.Anchored = true
- o80.Size = Vector3.new(1.05999756, 24.0200005, 45.1600075)
- o80.CFrame = CFrame.new(-81.0899963, 12.010004, 102.290062, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Position = Vector3.new(-81.0899963, 12.010004, 102.290062)
- o81.Parent = o1
- o81.Material = Enum.Material.Metal
- o81.BrickColor = BrickColor.new("Black")
- o81.Position = Vector3.new(-71.0800018, 15.090003, 128.39006)
- o81.Anchored = true
- o81.Size = Vector3.new(18.9599991, 1, 13.9200001)
- o81.CFrame = CFrame.new(-71.0800018, 15.090003, 128.39006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o81.Position = Vector3.new(-71.0800018, 15.090003, 128.39006)
- o81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o82.Parent = o81
- o82.Color = Color3.new(0.666667, 0, 1)
- o82.Brightness = 100
- o82.Range = 20
- o82.Face = Enum.NormalId.Bottom
- o82.Color = Color3.new(0.666667, 0, 1)
- o83.Parent = o1
- o83.Material = Enum.Material.Fabric
- o83.BrickColor = BrickColor.new("Bright red")
- o83.Position = Vector3.new(-61.9600029, 0.0350032821, 128.39006)
- o83.Anchored = true
- o83.Size = Vector3.new(37.1999969, 0.0500000007, 13.9200001)
- o83.CFrame = CFrame.new(-61.9600029, 0.0350032821, 128.39006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o83.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o83.Position = Vector3.new(-61.9600029, 0.0350032821, 128.39006)
- o83.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o84.Parent = o1
- o84.Material = Enum.Material.Concrete
- o84.Position = Vector3.new(-110.5, 12.010004, 80.4450073)
- o84.Anchored = true
- o84.Size = Vector3.new(59.8799973, 24.0200005, 1.49000001)
- o84.CFrame = CFrame.new(-110.5, 12.010004, 80.4450073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Position = Vector3.new(-110.5, 12.010004, 80.4450073)
- o85.Parent = o1
- o85.Material = Enum.Material.WoodPlanks
- o85.BrickColor = BrickColor.new("Cork")
- o85.Position = Vector3.new(-110.915009, 0.0250034332, 132.490005)
- o85.Anchored = true
- o85.Size = Vector3.new(59.0499992, 0.0500000007, 105.579994)
- o85.CFrame = CFrame.new(-110.915009, 0.0250034332, 132.490005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.737255, 0.607843, 0.364706)
- o85.Position = Vector3.new(-110.915009, 0.0250034332, 132.490005)
- o85.Color = Color3.new(0.737255, 0.607843, 0.364706)
- o86.Parent = o1
- o86.Material = Enum.Material.Neon
- o86.BrickColor = BrickColor.new("Bright red")
- o86.Position = Vector3.new(-137.570007, 7.60500431, 164.669998)
- o86.Rotation = Vector3.new(-90, 90, 0)
- o86.Anchored = true
- o86.Shape = Enum.PartType.Cylinder
- o86.Size = Vector3.new(1.93000007, 1, 1)
- o86.CFrame = CFrame.new(-137.570007, 7.60500431, 164.669998, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o86.BottomSurface = Enum.SurfaceType.Smooth
- o86.TopSurface = Enum.SurfaceType.Smooth
- o86.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o86.Position = Vector3.new(-137.570007, 7.60500431, 164.669998)
- o86.Orientation = Vector3.new(0, 90, -90)
- o86.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o87.Parent = o1
- o87.Material = Enum.Material.Neon
- o87.BrickColor = BrickColor.new("Alder")
- o87.Position = Vector3.new(-137.570007, 7.60500431, 161.959961)
- o87.Rotation = Vector3.new(-90, 90, 0)
- o87.Anchored = true
- o87.Shape = Enum.PartType.Cylinder
- o87.Size = Vector3.new(1.93000007, 1, 1)
- o87.CFrame = CFrame.new(-137.570007, 7.60500431, 161.959961, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Color = Color3.new(0.705882, 0.501961, 1)
- o87.Position = Vector3.new(-137.570007, 7.60500431, 161.959961)
- o87.Orientation = Vector3.new(0, 90, -90)
- o87.Color = Color3.new(0.705882, 0.501961, 1)
- o88.Parent = o1
- o88.Material = Enum.Material.Neon
- o88.BrickColor = BrickColor.new("Bright red")
- o88.Position = Vector3.new(-137.570007, 12.0850058, 131.050018)
- o88.Rotation = Vector3.new(-90, 90, 0)
- o88.Anchored = true
- o88.Shape = Enum.PartType.Cylinder
- o88.Size = Vector3.new(1.93000007, 1, 1)
- o88.CFrame = CFrame.new(-137.570007, 12.0850058, 131.050018, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o88.Position = Vector3.new(-137.570007, 12.0850058, 131.050018)
- o88.Orientation = Vector3.new(0, 90, -90)
- o88.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o89.Parent = o1
- o89.Material = Enum.Material.Neon
- o89.BrickColor = BrickColor.new("Quill grey")
- o89.Position = Vector3.new(-137.570007, 12.0850058, 125.209976)
- o89.Rotation = Vector3.new(-90, 90, 0)
- o89.Anchored = true
- o89.Shape = Enum.PartType.Cylinder
- o89.Size = Vector3.new(1.93000007, 1, 1)
- o89.CFrame = CFrame.new(-137.570007, 12.0850058, 125.209976, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o89.BottomSurface = Enum.SurfaceType.Smooth
- o89.TopSurface = Enum.SurfaceType.Smooth
- o89.Color = Color3.new(0.87451, 0.87451, 0.870588)
- o89.Position = Vector3.new(-137.570007, 12.0850058, 125.209976)
- o89.Orientation = Vector3.new(0, 90, -90)
- o89.Color = Color3.new(0.87451, 0.87451, 0.870588)
- o90.Parent = o1
- o90.Material = Enum.Material.Neon
- o90.BrickColor = BrickColor.new("Really black")
- o90.Position = Vector3.new(-137.570007, 12.0850058, 128.339981)
- o90.Rotation = Vector3.new(-90, 90, 0)
- o90.Anchored = true
- o90.Shape = Enum.PartType.Cylinder
- o90.Size = Vector3.new(1.93000007, 1, 1)
- o90.CFrame = CFrame.new(-137.570007, 12.0850058, 128.339981, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o90.BottomSurface = Enum.SurfaceType.Smooth
- o90.TopSurface = Enum.SurfaceType.Smooth
- o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o90.Position = Vector3.new(-137.570007, 12.0850058, 128.339981)
- o90.Orientation = Vector3.new(0, 90, -90)
- o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o91.Parent = o1
- o91.Material = Enum.Material.Neon
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(-137.570007, 12.0850058, 120.189987)
- o91.Rotation = Vector3.new(-90, 90, 0)
- o91.Anchored = true
- o91.Shape = Enum.PartType.Cylinder
- o91.Size = Vector3.new(1.93000007, 1, 1)
- o91.CFrame = CFrame.new(-137.570007, 12.0850058, 120.189987, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o91.Position = Vector3.new(-137.570007, 12.0850058, 120.189987)
- o91.Orientation = Vector3.new(0, 90, -90)
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Parent = o1
- o92.Material = Enum.Material.Neon
- o92.BrickColor = BrickColor.new("Institutional white")
- o92.Position = Vector3.new(-104.244995, 23.9550056, 164.380081)
- o92.Anchored = true
- o92.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o92.CFrame = CFrame.new(-104.244995, 23.9550056, 164.380081, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o92.Position = Vector3.new(-104.244995, 23.9550056, 164.380081)
- o92.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o93.Parent = o92
- o93.Color = Color3.new(0.666667, 0, 1)
- o93.Brightness = 100
- o93.Range = 20
- o93.Face = Enum.NormalId.Bottom
- o93.Color = Color3.new(0.666667, 0, 1)
- o94.Parent = o1
- o94.Material = Enum.Material.Neon
- o94.BrickColor = BrickColor.new("Institutional white")
- o94.Position = Vector3.new(-104.244995, 23.9550056, 125.190079)
- o94.Anchored = true
- o94.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o94.CFrame = CFrame.new(-104.244995, 23.9550056, 125.190079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o94.Position = Vector3.new(-104.244995, 23.9550056, 125.190079)
- o94.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o95.Parent = o94
- o95.Color = Color3.new(0.666667, 0, 1)
- o95.Brightness = 100
- o95.Range = 20
- o95.Face = Enum.NormalId.Bottom
- o95.Color = Color3.new(0.666667, 0, 1)
- o96.Parent = o1
- o96.Material = Enum.Material.Neon
- o96.BrickColor = BrickColor.new("Institutional white")
- o96.Position = Vector3.new(-128.065002, 23.9550056, 116.340057)
- o96.Anchored = true
- o96.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o96.CFrame = CFrame.new(-128.065002, 23.9550056, 116.340057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o96.Position = Vector3.new(-128.065002, 23.9550056, 116.340057)
- o96.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o97.Parent = o96
- o97.Color = Color3.new(0.666667, 0, 1)
- o97.Brightness = 100
- o97.Range = 20
- o97.Face = Enum.NormalId.Bottom
- o97.Color = Color3.new(0.666667, 0, 1)
- o98.Name = "sittable stool"
- o98.Parent = o1
- o99.Parent = o98
- o99.BrickColor = BrickColor.new("Black")
- o99.Transparency = 1
- o99.Position = Vector3.new(-117.569977, 2.25002098, 172.240082)
- o99.Rotation = Vector3.new(0, 90, 0)
- o99.Anchored = true
- o99.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o99.CFrame = CFrame.new(-117.569977, 2.25002098, 172.240082, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o99.Position = Vector3.new(-117.569977, 2.25002098, 172.240082)
- o99.Orientation = Vector3.new(0, 90, 0)
- o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o100.Name = "Head"
- o100.Parent = o98
- o100.Material = Enum.Material.Slate
- o100.BrickColor = BrickColor.new("Cocoa")
- o100.Position = Vector3.new(-117.569977, 2.35002089, 172.140091)
- o100.Rotation = Vector3.new(180, 90, 0)
- o100.Anchored = true
- o100.FormFactor = Enum.FormFactor.Symmetric
- o100.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o100.CFrame = CFrame.new(-117.569977, 2.35002089, 172.140091, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o100.TopSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o100.Position = Vector3.new(-117.569977, 2.35002089, 172.140091)
- o100.Orientation = Vector3.new(0, 90, 180)
- o100.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o101.Parent = o100
- o101.Scale = Vector3.new(1.25, 1.25, 1.25)
- o101.Scale = Vector3.new(1.25, 1.25, 1.25)
- o102.Name = "Cylinder"
- o102.Parent = o98
- o102.Material = Enum.Material.Wood
- o102.BrickColor = BrickColor.new("Dirt brown")
- o102.Position = Vector3.new(-117.595001, 2.05001974, 172.140091)
- o102.Rotation = Vector3.new(0, 90, 0)
- o102.Anchored = true
- o102.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o102.CFrame = CFrame.new(-117.595001, 2.05001974, 172.140091, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o102.Position = Vector3.new(-117.595001, 2.05001974, 172.140091)
- o102.Orientation = Vector3.new(0, 90, 0)
- o102.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o103.Parent = o102
- o104.Name = "Cylinder"
- o104.Parent = o98
- o104.Material = Enum.Material.Wood
- o104.BrickColor = BrickColor.new("Dirt brown")
- o104.Position = Vector3.new(-116.569992, 0.950019002, 172.140091)
- o104.Rotation = Vector3.new(0, 90, 0)
- o104.Anchored = true
- o104.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o104.CFrame = CFrame.new(-116.569992, 0.950019002, 172.140091, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o104.Position = Vector3.new(-116.569992, 0.950019002, 172.140091)
- o104.Orientation = Vector3.new(0, 90, 0)
- o104.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o105.Parent = o104
- o106.Name = "Cylinder"
- o106.Parent = o98
- o106.Material = Enum.Material.Wood
- o106.BrickColor = BrickColor.new("Dirt brown")
- o106.Position = Vector3.new(-117.595001, 0.950018883, 173.090088)
- o106.Rotation = Vector3.new(0, 90, 0)
- o106.Anchored = true
- o106.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o106.CFrame = CFrame.new(-117.595001, 0.950018883, 173.090088, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o106.Position = Vector3.new(-117.595001, 0.950018883, 173.090088)
- o106.Orientation = Vector3.new(0, 90, 0)
- o106.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o107.Parent = o106
- o108.Name = "Cylinder"
- o108.Parent = o98
- o108.Material = Enum.Material.Wood
- o108.BrickColor = BrickColor.new("Dirt brown")
- o108.Position = Vector3.new(-117.595001, 0.950019121, 171.140091)
- o108.Rotation = Vector3.new(0, 90, 0)
- o108.Anchored = true
- o108.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o108.CFrame = CFrame.new(-117.595001, 0.950019121, 171.140091, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o108.Position = Vector3.new(-117.595001, 0.950019121, 171.140091)
- o108.Orientation = Vector3.new(0, 90, 0)
- o108.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o109.Parent = o108
- o110.Name = "Cylinder"
- o110.Parent = o98
- o110.Material = Enum.Material.Wood
- o110.BrickColor = BrickColor.new("Dirt brown")
- o110.Position = Vector3.new(-118.595001, 0.950019002, 172.140091)
- o110.Rotation = Vector3.new(0, 90, 0)
- o110.Anchored = true
- o110.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o110.CFrame = CFrame.new(-118.595001, 0.950019002, 172.140091, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o110.Position = Vector3.new(-118.595001, 0.950019002, 172.140091)
- o110.Orientation = Vector3.new(0, 90, 0)
- o110.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o111.Parent = o110
- o112.Parent = o1
- o112.Material = Enum.Material.Neon
- o112.Position = Vector3.new(-80.5299988, 16.2350082, 172.495056)
- o112.Rotation = Vector3.new(45.9500008, 0, 0)
- o112.Anchored = true
- o112.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o112.CFrame = CFrame.new(-80.5299988, 16.2350082, 172.495056, 1, 0, 0, 0, 0.695309579, -0.718710423, 0, 0.718710423, 0.695309579)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Position = Vector3.new(-80.5299988, 16.2350082, 172.495056)
- o112.Orientation = Vector3.new(45.9500008, 0, 0)
- o113.Parent = o1
- o113.Material = Enum.Material.Neon
- o113.Position = Vector3.new(-80.5299988, 15.2450047, 151.245056)
- o113.Anchored = true
- o113.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o113.CFrame = CFrame.new(-80.5299988, 15.2450047, 151.245056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Position = Vector3.new(-80.5299988, 15.2450047, 151.245056)
- o114.Parent = o1
- o114.Material = Enum.Material.Neon
- o114.Position = Vector3.new(-80.5299988, 16.2350082, 145.755051)
- o114.Rotation = Vector3.new(45.9500008, 0, 0)
- o114.Anchored = true
- o114.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o114.CFrame = CFrame.new(-80.5299988, 16.2350082, 145.755051, 1, 0, 0, 0, 0.695309579, -0.718710423, 0, 0.718710423, 0.695309579)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Position = Vector3.new(-80.5299988, 16.2350082, 145.755051)
- o114.Orientation = Vector3.new(45.9500008, 0, 0)
- o115.Parent = o1
- o115.Material = Enum.Material.Neon
- o115.Position = Vector3.new(-80.5299988, 15.2450047, 141.225067)
- o115.Anchored = true
- o115.Size = Vector3.new(0.159999996, 14.4100008, 3.62999964)
- o115.CFrame = CFrame.new(-80.5299988, 15.2450047, 141.225067, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o115.Position = Vector3.new(-80.5299988, 15.2450047, 141.225067)
- o116.Parent = o1
- o116.Material = Enum.Material.Metal
- o116.Position = Vector3.new(-138.194992, 6.61500406, 123.005005)
- o116.Anchored = true
- o116.Size = Vector3.new(4.49000025, 0.0500000007, 86.609993)
- o116.CFrame = CFrame.new(-138.194992, 6.61500406, 123.005005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.Position = Vector3.new(-138.194992, 6.61500406, 123.005005)
- o117.Parent = o1
- o117.Material = Enum.Material.Metal
- o117.Position = Vector3.new(-138.194992, 16.805006, 123.005005)
- o117.Anchored = true
- o117.Size = Vector3.new(4.49000025, 0.0500000007, 86.609993)
- o117.CFrame = CFrame.new(-138.194992, 16.805006, 123.005005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Position = Vector3.new(-138.194992, 16.805006, 123.005005)
- o118.Parent = o1
- o118.Material = Enum.Material.Neon
- o118.BrickColor = BrickColor.new("Institutional white")
- o118.Position = Vector3.new(-128.065002, 23.9550056, 102.870079)
- o118.Anchored = true
- o118.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o118.CFrame = CFrame.new(-128.065002, 23.9550056, 102.870079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o118.Position = Vector3.new(-128.065002, 23.9550056, 102.870079)
- o118.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o119.Parent = o118
- o119.Color = Color3.new(0.666667, 0, 1)
- o119.Brightness = 100
- o119.Range = 20
- o119.Face = Enum.NormalId.Bottom
- o119.Color = Color3.new(0.666667, 0, 1)
- o120.Name = "sittable stool"
- o120.Parent = o1
- o121.Parent = o120
- o121.BrickColor = BrickColor.new("Black")
- o121.Transparency = 1
- o121.Position = Vector3.new(-117.569977, 2.25002098, 162.710037)
- o121.Rotation = Vector3.new(0, 90, 0)
- o121.Anchored = true
- o121.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o121.CFrame = CFrame.new(-117.569977, 2.25002098, 162.710037, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121.Position = Vector3.new(-117.569977, 2.25002098, 162.710037)
- o121.Orientation = Vector3.new(0, 90, 0)
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Name = "Head"
- o122.Parent = o120
- o122.Material = Enum.Material.Slate
- o122.BrickColor = BrickColor.new("Cocoa")
- o122.Position = Vector3.new(-117.569977, 2.35002089, 162.610046)
- o122.Rotation = Vector3.new(180, 90, 0)
- o122.Anchored = true
- o122.FormFactor = Enum.FormFactor.Symmetric
- o122.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o122.CFrame = CFrame.new(-117.569977, 2.35002089, 162.610046, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o122.TopSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o122.Position = Vector3.new(-117.569977, 2.35002089, 162.610046)
- o122.Orientation = Vector3.new(0, 90, 180)
- o122.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o123.Parent = o122
- o123.Scale = Vector3.new(1.25, 1.25, 1.25)
- o123.Scale = Vector3.new(1.25, 1.25, 1.25)
- o124.Name = "Cylinder"
- o124.Parent = o120
- o124.Material = Enum.Material.Wood
- o124.BrickColor = BrickColor.new("Dirt brown")
- o124.Position = Vector3.new(-117.595001, 2.05001974, 162.610046)
- o124.Rotation = Vector3.new(0, 90, 0)
- o124.Anchored = true
- o124.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o124.CFrame = CFrame.new(-117.595001, 2.05001974, 162.610046, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o124.Position = Vector3.new(-117.595001, 2.05001974, 162.610046)
- o124.Orientation = Vector3.new(0, 90, 0)
- o124.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o125.Parent = o124
- o126.Name = "Cylinder"
- o126.Parent = o120
- o126.Material = Enum.Material.Wood
- o126.BrickColor = BrickColor.new("Dirt brown")
- o126.Position = Vector3.new(-116.569992, 0.950019002, 162.610046)
- o126.Rotation = Vector3.new(0, 90, 0)
- o126.Anchored = true
- o126.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o126.CFrame = CFrame.new(-116.569992, 0.950019002, 162.610046, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o126.Position = Vector3.new(-116.569992, 0.950019002, 162.610046)
- o126.Orientation = Vector3.new(0, 90, 0)
- o126.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o127.Parent = o126
- o128.Name = "Cylinder"
- o128.Parent = o120
- o128.Material = Enum.Material.Wood
- o128.BrickColor = BrickColor.new("Dirt brown")
- o128.Position = Vector3.new(-117.595001, 0.950018883, 163.560043)
- o128.Rotation = Vector3.new(0, 90, 0)
- o128.Anchored = true
- o128.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o128.CFrame = CFrame.new(-117.595001, 0.950018883, 163.560043, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o128.Position = Vector3.new(-117.595001, 0.950018883, 163.560043)
- o128.Orientation = Vector3.new(0, 90, 0)
- o128.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o129.Parent = o128
- o130.Name = "Cylinder"
- o130.Parent = o120
- o130.Material = Enum.Material.Wood
- o130.BrickColor = BrickColor.new("Dirt brown")
- o130.Position = Vector3.new(-117.595001, 0.950019121, 161.610046)
- o130.Rotation = Vector3.new(0, 90, 0)
- o130.Anchored = true
- o130.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o130.CFrame = CFrame.new(-117.595001, 0.950019121, 161.610046, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o130.Position = Vector3.new(-117.595001, 0.950019121, 161.610046)
- o130.Orientation = Vector3.new(0, 90, 0)
- o130.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o131.Parent = o130
- o132.Name = "Cylinder"
- o132.Parent = o120
- o132.Material = Enum.Material.Wood
- o132.BrickColor = BrickColor.new("Dirt brown")
- o132.Position = Vector3.new(-118.595001, 0.950019002, 162.610046)
- o132.Rotation = Vector3.new(0, 90, 0)
- o132.Anchored = true
- o132.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o132.CFrame = CFrame.new(-118.595001, 0.950019002, 162.610046, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o132.Position = Vector3.new(-118.595001, 0.950019002, 162.610046)
- o132.Orientation = Vector3.new(0, 90, 0)
- o132.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o133.Parent = o132
- o134.Parent = o1
- o134.Material = Enum.Material.Neon
- o134.BrickColor = BrickColor.new("Institutional white")
- o134.Position = Vector3.new(-128.065002, 23.9550056, 146.000031)
- o134.Anchored = true
- o134.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o134.CFrame = CFrame.new(-128.065002, 23.9550056, 146.000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o134.Position = Vector3.new(-128.065002, 23.9550056, 146.000031)
- o134.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o135.Parent = o134
- o135.Color = Color3.new(0.666667, 0, 1)
- o135.Brightness = 100
- o135.Range = 20
- o135.Face = Enum.NormalId.Bottom
- o135.Color = Color3.new(0.666667, 0, 1)
- o136.Parent = o1
- o136.Material = Enum.Material.Neon
- o136.BrickColor = BrickColor.new("Institutional white")
- o136.Position = Vector3.new(-128.065002, 23.9550056, 162.73999)
- o136.Anchored = true
- o136.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o136.CFrame = CFrame.new(-128.065002, 23.9550056, 162.73999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o136.Position = Vector3.new(-128.065002, 23.9550056, 162.73999)
- o136.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o137.Parent = o136
- o137.Color = Color3.new(0.666667, 0, 1)
- o137.Brightness = 100
- o137.Range = 20
- o137.Face = Enum.NormalId.Bottom
- o137.Color = Color3.new(0.666667, 0, 1)
- o138.Parent = o1
- o138.Material = Enum.Material.Neon
- o138.BrickColor = BrickColor.new("Institutional white")
- o138.Position = Vector3.new(-128.065002, 23.9550056, 176.339996)
- o138.Anchored = true
- o138.Size = Vector3.new(11.0499992, 0.0500000007, 5.14000034)
- o138.CFrame = CFrame.new(-128.065002, 23.9550056, 176.339996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o138.Position = Vector3.new(-128.065002, 23.9550056, 176.339996)
- o138.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o139.Parent = o138
- o139.Color = Color3.new(0.666667, 0, 1)
- o139.Brightness = 100
- o139.Range = 20
- o139.Face = Enum.NormalId.Bottom
- o139.Color = Color3.new(0.666667, 0, 1)
- o140.Name = " "
- o140.Parent = o1
- o141.Name = "P"
- o141.Parent = o140
- o141.BrickColor = BrickColor.new("Dark stone grey")
- o141.Position = Vector3.new(-83.7275238, 2.04102206, 134.921738)
- o141.Rotation = Vector3.new(-179.940002, -0.129999995, -90)
- o141.Anchored = true
- o141.CanCollide = false
- o141.FormFactor = Enum.FormFactor.Plate
- o141.Shape = Enum.PartType.Cylinder
- o141.Size = Vector3.new(0.439999998, 2.20000005, 2.4000001)
- o141.CFrame = CFrame.new(-83.7275238, 2.04102206, 134.921738, 1.14564227e-06, 0.999997497, -0.00226543844, 0.999999523, 1.16320859e-06, 0.00101916119, 0.00101916131, -0.00226543867, -0.999996901)
- o141.BottomSurface = Enum.SurfaceType.Smooth
- o141.TopSurface = Enum.SurfaceType.Smooth
- o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o141.Position = Vector3.new(-83.7275238, 2.04102206, 134.921738)
- o141.Orientation = Vector3.new(-0.0599999987, -179.869995, 90)
- o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o142.Name = "P"
- o142.Parent = o140
- o142.BrickColor = BrickColor.new("Dark stone grey")
- o142.Position = Vector3.new(-83.7275238, 2.23102307, 134.921921)
- o142.Rotation = Vector3.new(-179.940002, -0.129999995, -90)
- o142.Anchored = true
- o142.CanCollide = false
- o142.FormFactor = Enum.FormFactor.Plate
- o142.Shape = Enum.PartType.Cylinder
- o142.Size = Vector3.new(0.200000003, 1.79999995, 2.4000001)
- o142.CFrame = CFrame.new(-83.7275238, 2.23102307, 134.921921, 1.14564227e-06, 0.999997497, -0.00226543844, 0.999999523, 1.16320859e-06, 0.00101916119, 0.00101916131, -0.00226543867, -0.999996901)
- o142.BottomSurface = Enum.SurfaceType.Smooth
- o142.TopSurface = Enum.SurfaceType.Smooth
- o142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o142.Position = Vector3.new(-83.7275238, 2.23102307, 134.921921)
- o142.Orientation = Vector3.new(-0.0599999987, -179.869995, 90)
- o142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o143.Parent = o140
- o143.BrickColor = BrickColor.new("Dark stone grey")
- o143.Position = Vector3.new(-83.7167587, 2.01071191, 135.231674)
- o143.Rotation = Vector3.new(-179.970001, 89.8700027, -179.970001)
- o143.Anchored = true
- o143.CanCollide = false
- o143.Size = Vector3.new(0.200000003, 1.25999999, 0.200000003)
- o143.CFrame = CFrame.new(-83.7167587, 2.01071191, 135.231674, -0.00224824366, 1.12825114e-06, 0.999997556, 0.00101142575, 0.999999523, 1.14568411e-06, -0.99999696, 0.00101142586, -0.00224824389)
- o143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o143.Position = Vector3.new(-83.7167587, 2.01071191, 135.231674)
- o143.Orientation = Vector3.new(0, 90.1299973, 0.0599999987)
- o143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o144.Parent = o143
- o144.Scale = Vector3.new(0.5, 1, 1)
- o144.Scale = Vector3.new(0.5, 1, 1)
- o145.Parent = o140
- o145.BrickColor = BrickColor.new("Dark stone grey")
- o145.Position = Vector3.new(-83.7180634, 2.01129699, 134.651672)
- o145.Rotation = Vector3.new(-179.970001, 89.8700027, -179.970001)
- o145.Anchored = true
- o145.CanCollide = false
- o145.Size = Vector3.new(0.200000003, 1.25999999, 0.200000003)
- o145.CFrame = CFrame.new(-83.7180634, 2.01129699, 134.651672, -0.00224824366, 1.12825114e-06, 0.999997556, 0.00101142575, 0.999999523, 1.14568411e-06, -0.99999696, 0.00101142586, -0.00224824389)
- o145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o145.Position = Vector3.new(-83.7180634, 2.01129699, 134.651672)
- o145.Orientation = Vector3.new(0, 90.1299973, 0.0599999987)
- o145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o146.Parent = o145
- o146.Scale = Vector3.new(0.5, 1, 1)
- o146.Scale = Vector3.new(0.5, 1, 1)
- o147.Parent = o140
- o147.BrickColor = BrickColor.new("Dark stone grey")
- o147.Position = Vector3.new(-83.7173996, 2.59100533, 134.947266)
- o147.Rotation = Vector3.new(-179.970001, 89.8700027, -179.970001)
- o147.Anchored = true
- o147.CanCollide = false
- o147.Size = Vector3.new(0.610000134, 0.200000003, 0.200000003)
- o147.CFrame = CFrame.new(-83.7173996, 2.59100533, 134.947266, -0.00224824366, 1.12825114e-06, 0.999997556, 0.00101142575, 0.999999523, 1.14568411e-06, -0.99999696, 0.00101142586, -0.00224824389)
- o147.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o147.Position = Vector3.new(-83.7173996, 2.59100533, 134.947266)
- o147.Orientation = Vector3.new(0, 90.1299973, 0.0599999987)
- o147.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o148.Parent = o147
- o148.Scale = Vector3.new(1, 0.5, 1)
- o148.Scale = Vector3.new(1, 0.5, 1)
- o149.Name = "Head"
- o149.Parent = o140
- o149.BrickColor = BrickColor.new("Flint")
- o149.Position = Vector3.new(-83.7275238, 1.06101871, 134.920746)
- o149.Rotation = Vector3.new(-179.940002, -0.129999995, -90)
- o149.Anchored = true
- o149.FormFactor = Enum.FormFactor.Plate
- o149.Shape = Enum.PartType.Cylinder
- o149.Size = Vector3.new(2, 2.20000005, 2)
- o149.CFrame = CFrame.new(-83.7275238, 1.06101871, 134.920746, 1.14564227e-06, 0.999997497, -0.00226543844, 0.999999523, 1.16320859e-06, 0.00101916119, 0.00101916131, -0.00226543867, -0.999996901)
- o149.BottomSurface = Enum.SurfaceType.Smooth
- o149.TopSurface = Enum.SurfaceType.Smooth
- o149.Color = Color3.new(0.411765, 0.4, 0.360784)
- o149.Position = Vector3.new(-83.7275238, 1.06101871, 134.920746)
- o149.Orientation = Vector3.new(-0.0599999987, -179.869995, 90)
- o149.Color = Color3.new(0.411765, 0.4, 0.360784)
- o150.Parent = o149
- o150.Texture = "http://www.roblox.com/asset/?id=75860587"
- o150.Face = Enum.NormalId.Back
- o151.Parent = o149
- o151.Texture = "http://www.roblox.com/asset/?id=75860587"
- o151.Face = Enum.NormalId.Bottom
- o152.Parent = o149
- o152.Texture = "http://www.roblox.com/asset/?id=75860587"
- o153.Parent = o149
- o153.Texture = "http://www.roblox.com/asset/?id=75860587"
- o153.Face = Enum.NormalId.Top
- o154.Name = "sittable stool"
- o154.Parent = o1
- o155.Parent = o154
- o155.BrickColor = BrickColor.new("Black")
- o155.Transparency = 1
- o155.Position = Vector3.new(-117.569977, 2.25002098, 124.260017)
- o155.Rotation = Vector3.new(0, 90, 0)
- o155.Anchored = true
- o155.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o155.CFrame = CFrame.new(-117.569977, 2.25002098, 124.260017, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o155.Position = Vector3.new(-117.569977, 2.25002098, 124.260017)
- o155.Orientation = Vector3.new(0, 90, 0)
- o155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o156.Name = "Head"
- o156.Parent = o154
- o156.Material = Enum.Material.Slate
- o156.BrickColor = BrickColor.new("Cocoa")
- o156.Position = Vector3.new(-117.569977, 2.35002089, 124.160027)
- o156.Rotation = Vector3.new(180, 90, 0)
- o156.Anchored = true
- o156.FormFactor = Enum.FormFactor.Symmetric
- o156.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o156.CFrame = CFrame.new(-117.569977, 2.35002089, 124.160027, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o156.TopSurface = Enum.SurfaceType.Smooth
- o156.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o156.Position = Vector3.new(-117.569977, 2.35002089, 124.160027)
- o156.Orientation = Vector3.new(0, 90, 180)
- o156.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o157.Parent = o156
- o157.Scale = Vector3.new(1.25, 1.25, 1.25)
- o157.Scale = Vector3.new(1.25, 1.25, 1.25)
- o158.Name = "Cylinder"
- o158.Parent = o154
- o158.Material = Enum.Material.Wood
- o158.BrickColor = BrickColor.new("Dirt brown")
- o158.Position = Vector3.new(-117.595001, 2.05001974, 124.160027)
- o158.Rotation = Vector3.new(0, 90, 0)
- o158.Anchored = true
- o158.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o158.CFrame = CFrame.new(-117.595001, 2.05001974, 124.160027, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o158.Position = Vector3.new(-117.595001, 2.05001974, 124.160027)
- o158.Orientation = Vector3.new(0, 90, 0)
- o158.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o159.Parent = o158
- o160.Name = "Cylinder"
- o160.Parent = o154
- o160.Material = Enum.Material.Wood
- o160.BrickColor = BrickColor.new("Dirt brown")
- o160.Position = Vector3.new(-116.569992, 0.950019002, 124.160027)
- o160.Rotation = Vector3.new(0, 90, 0)
- o160.Anchored = true
- o160.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o160.CFrame = CFrame.new(-116.569992, 0.950019002, 124.160027, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o160.Position = Vector3.new(-116.569992, 0.950019002, 124.160027)
- o160.Orientation = Vector3.new(0, 90, 0)
- o160.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o161.Parent = o160
- o162.Name = "Cylinder"
- o162.Parent = o154
- o162.Material = Enum.Material.Wood
- o162.BrickColor = BrickColor.new("Dirt brown")
- o162.Position = Vector3.new(-117.595001, 0.950018883, 125.110023)
- o162.Rotation = Vector3.new(0, 90, 0)
- o162.Anchored = true
- o162.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o162.CFrame = CFrame.new(-117.595001, 0.950018883, 125.110023, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o162.Position = Vector3.new(-117.595001, 0.950018883, 125.110023)
- o162.Orientation = Vector3.new(0, 90, 0)
- o162.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o163.Parent = o162
- o164.Name = "Cylinder"
- o164.Parent = o154
- o164.Material = Enum.Material.Wood
- o164.BrickColor = BrickColor.new("Dirt brown")
- o164.Position = Vector3.new(-117.595001, 0.950019121, 123.160027)
- o164.Rotation = Vector3.new(0, 90, 0)
- o164.Anchored = true
- o164.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o164.CFrame = CFrame.new(-117.595001, 0.950019121, 123.160027, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o164.Position = Vector3.new(-117.595001, 0.950019121, 123.160027)
- o164.Orientation = Vector3.new(0, 90, 0)
- o164.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o165.Parent = o164
- o166.Name = "Cylinder"
- o166.Parent = o154
- o166.Material = Enum.Material.Wood
- o166.BrickColor = BrickColor.new("Dirt brown")
- o166.Position = Vector3.new(-118.595001, 0.950019002, 124.160027)
- o166.Rotation = Vector3.new(0, 90, 0)
- o166.Anchored = true
- o166.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o166.CFrame = CFrame.new(-118.595001, 0.950019002, 124.160027, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o166.Position = Vector3.new(-118.595001, 0.950019002, 124.160027)
- o166.Orientation = Vector3.new(0, 90, 0)
- o166.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o167.Parent = o166
- o168.Name = "sittable stool"
- o168.Parent = o1
- o169.Parent = o168
- o169.BrickColor = BrickColor.new("Black")
- o169.Transparency = 1
- o169.Position = Vector3.new(-117.569977, 2.25002098, 133.7901)
- o169.Rotation = Vector3.new(0, 90, 0)
- o169.Anchored = true
- o169.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o169.CFrame = CFrame.new(-117.569977, 2.25002098, 133.7901, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o169.Position = Vector3.new(-117.569977, 2.25002098, 133.7901)
- o169.Orientation = Vector3.new(0, 90, 0)
- o169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o170.Name = "Head"
- o170.Parent = o168
- o170.Material = Enum.Material.Slate
- o170.BrickColor = BrickColor.new("Cocoa")
- o170.Position = Vector3.new(-117.569977, 2.35002089, 133.690109)
- o170.Rotation = Vector3.new(180, 90, 0)
- o170.Anchored = true
- o170.FormFactor = Enum.FormFactor.Symmetric
- o170.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o170.CFrame = CFrame.new(-117.569977, 2.35002089, 133.690109, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o170.TopSurface = Enum.SurfaceType.Smooth
- o170.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o170.Position = Vector3.new(-117.569977, 2.35002089, 133.690109)
- o170.Orientation = Vector3.new(0, 90, 180)
- o170.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o171.Parent = o170
- o171.Scale = Vector3.new(1.25, 1.25, 1.25)
- o171.Scale = Vector3.new(1.25, 1.25, 1.25)
- o172.Name = "Cylinder"
- o172.Parent = o168
- o172.Material = Enum.Material.Wood
- o172.BrickColor = BrickColor.new("Dirt brown")
- o172.Position = Vector3.new(-117.595001, 2.05001974, 133.690109)
- o172.Rotation = Vector3.new(0, 90, 0)
- o172.Anchored = true
- o172.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o172.CFrame = CFrame.new(-117.595001, 2.05001974, 133.690109, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o172.Position = Vector3.new(-117.595001, 2.05001974, 133.690109)
- o172.Orientation = Vector3.new(0, 90, 0)
- o172.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o173.Parent = o172
- o174.Name = "Cylinder"
- o174.Parent = o168
- o174.Material = Enum.Material.Wood
- o174.BrickColor = BrickColor.new("Dirt brown")
- o174.Position = Vector3.new(-116.569992, 0.950019002, 133.690109)
- o174.Rotation = Vector3.new(0, 90, 0)
- o174.Anchored = true
- o174.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o174.CFrame = CFrame.new(-116.569992, 0.950019002, 133.690109, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o174.Position = Vector3.new(-116.569992, 0.950019002, 133.690109)
- o174.Orientation = Vector3.new(0, 90, 0)
- o174.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o175.Parent = o174
- o176.Name = "Cylinder"
- o176.Parent = o168
- o176.Material = Enum.Material.Wood
- o176.BrickColor = BrickColor.new("Dirt brown")
- o176.Position = Vector3.new(-117.595001, 0.950018883, 134.640106)
- o176.Rotation = Vector3.new(0, 90, 0)
- o176.Anchored = true
- o176.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o176.CFrame = CFrame.new(-117.595001, 0.950018883, 134.640106, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o176.Position = Vector3.new(-117.595001, 0.950018883, 134.640106)
- o176.Orientation = Vector3.new(0, 90, 0)
- o176.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o177.Parent = o176
- o178.Name = "Cylinder"
- o178.Parent = o168
- o178.Material = Enum.Material.Wood
- o178.BrickColor = BrickColor.new("Dirt brown")
- o178.Position = Vector3.new(-117.595001, 0.950019121, 132.690109)
- o178.Rotation = Vector3.new(0, 90, 0)
- o178.Anchored = true
- o178.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o178.CFrame = CFrame.new(-117.595001, 0.950019121, 132.690109, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o178.Position = Vector3.new(-117.595001, 0.950019121, 132.690109)
- o178.Orientation = Vector3.new(0, 90, 0)
- o178.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o179.Parent = o178
- o180.Name = "Cylinder"
- o180.Parent = o168
- o180.Material = Enum.Material.Wood
- o180.BrickColor = BrickColor.new("Dirt brown")
- o180.Position = Vector3.new(-118.595001, 0.950019002, 133.690109)
- o180.Rotation = Vector3.new(0, 90, 0)
- o180.Anchored = true
- o180.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o180.CFrame = CFrame.new(-118.595001, 0.950019002, 133.690109, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o180.Position = Vector3.new(-118.595001, 0.950019002, 133.690109)
- o180.Orientation = Vector3.new(0, 90, 0)
- o180.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o181.Parent = o180
- o182.Name = "sittable stool"
- o182.Parent = o1
- o183.Parent = o182
- o183.BrickColor = BrickColor.new("Black")
- o183.Transparency = 1
- o183.Position = Vector3.new(-117.569977, 2.25002098, 96.7100067)
- o183.Rotation = Vector3.new(0, 90, 0)
- o183.Anchored = true
- o183.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o183.CFrame = CFrame.new(-117.569977, 2.25002098, 96.7100067, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o183.Position = Vector3.new(-117.569977, 2.25002098, 96.7100067)
- o183.Orientation = Vector3.new(0, 90, 0)
- o183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o184.Name = "Head"
- o184.Parent = o182
- o184.Material = Enum.Material.Slate
- o184.BrickColor = BrickColor.new("Cocoa")
- o184.Position = Vector3.new(-117.569977, 2.35002089, 96.6100159)
- o184.Rotation = Vector3.new(180, 90, 0)
- o184.Anchored = true
- o184.FormFactor = Enum.FormFactor.Symmetric
- o184.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o184.CFrame = CFrame.new(-117.569977, 2.35002089, 96.6100159, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o184.TopSurface = Enum.SurfaceType.Smooth
- o184.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o184.Position = Vector3.new(-117.569977, 2.35002089, 96.6100159)
- o184.Orientation = Vector3.new(0, 90, 180)
- o184.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o185.Parent = o184
- o185.Scale = Vector3.new(1.25, 1.25, 1.25)
- o185.Scale = Vector3.new(1.25, 1.25, 1.25)
- o186.Name = "Cylinder"
- o186.Parent = o182
- o186.Material = Enum.Material.Wood
- o186.BrickColor = BrickColor.new("Dirt brown")
- o186.Position = Vector3.new(-117.595001, 2.05001974, 96.6100159)
- o186.Rotation = Vector3.new(0, 90, 0)
- o186.Anchored = true
- o186.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o186.CFrame = CFrame.new(-117.595001, 2.05001974, 96.6100159, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o186.Position = Vector3.new(-117.595001, 2.05001974, 96.6100159)
- o186.Orientation = Vector3.new(0, 90, 0)
- o186.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o187.Parent = o186
- o188.Name = "Cylinder"
- o188.Parent = o182
- o188.Material = Enum.Material.Wood
- o188.BrickColor = BrickColor.new("Dirt brown")
- o188.Position = Vector3.new(-116.569992, 0.950019002, 96.6100159)
- o188.Rotation = Vector3.new(0, 90, 0)
- o188.Anchored = true
- o188.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o188.CFrame = CFrame.new(-116.569992, 0.950019002, 96.6100159, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o188.Position = Vector3.new(-116.569992, 0.950019002, 96.6100159)
- o188.Orientation = Vector3.new(0, 90, 0)
- o188.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o189.Parent = o188
- o190.Name = "Cylinder"
- o190.Parent = o182
- o190.Material = Enum.Material.Wood
- o190.BrickColor = BrickColor.new("Dirt brown")
- o190.Position = Vector3.new(-117.595001, 0.950018883, 97.5600128)
- o190.Rotation = Vector3.new(0, 90, 0)
- o190.Anchored = true
- o190.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o190.CFrame = CFrame.new(-117.595001, 0.950018883, 97.5600128, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o190.Position = Vector3.new(-117.595001, 0.950018883, 97.5600128)
- o190.Orientation = Vector3.new(0, 90, 0)
- o190.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o191.Parent = o190
- o192.Name = "Cylinder"
- o192.Parent = o182
- o192.Material = Enum.Material.Wood
- o192.BrickColor = BrickColor.new("Dirt brown")
- o192.Position = Vector3.new(-117.595001, 0.950019121, 95.6100159)
- o192.Rotation = Vector3.new(0, 90, 0)
- o192.Anchored = true
- o192.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o192.CFrame = CFrame.new(-117.595001, 0.950019121, 95.6100159, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o192.Position = Vector3.new(-117.595001, 0.950019121, 95.6100159)
- o192.Orientation = Vector3.new(0, 90, 0)
- o192.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o193.Parent = o192
- o194.Name = "Cylinder"
- o194.Parent = o182
- o194.Material = Enum.Material.Wood
- o194.BrickColor = BrickColor.new("Dirt brown")
- o194.Position = Vector3.new(-118.595001, 0.950019002, 96.6100159)
- o194.Rotation = Vector3.new(0, 90, 0)
- o194.Anchored = true
- o194.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o194.CFrame = CFrame.new(-118.595001, 0.950019002, 96.6100159, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o194.Position = Vector3.new(-118.595001, 0.950019002, 96.6100159)
- o194.Orientation = Vector3.new(0, 90, 0)
- o194.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o195.Parent = o194
- o196.Name = "sittable stool"
- o196.Parent = o1
- o197.Parent = o196
- o197.BrickColor = BrickColor.new("Black")
- o197.Transparency = 1
- o197.Position = Vector3.new(-117.569977, 2.25002098, 106.240089)
- o197.Rotation = Vector3.new(0, 90, 0)
- o197.Anchored = true
- o197.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o197.CFrame = CFrame.new(-117.569977, 2.25002098, 106.240089, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o197.Position = Vector3.new(-117.569977, 2.25002098, 106.240089)
- o197.Orientation = Vector3.new(0, 90, 0)
- o197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o198.Name = "Head"
- o198.Parent = o196
- o198.Material = Enum.Material.Slate
- o198.BrickColor = BrickColor.new("Cocoa")
- o198.Position = Vector3.new(-117.569977, 2.35002089, 106.140099)
- o198.Rotation = Vector3.new(180, 90, 0)
- o198.Anchored = true
- o198.FormFactor = Enum.FormFactor.Symmetric
- o198.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o198.CFrame = CFrame.new(-117.569977, 2.35002089, 106.140099, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o198.TopSurface = Enum.SurfaceType.Smooth
- o198.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o198.Position = Vector3.new(-117.569977, 2.35002089, 106.140099)
- o198.Orientation = Vector3.new(0, 90, 180)
- o198.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o199.Parent = o198
- o199.Scale = Vector3.new(1.25, 1.25, 1.25)
- o199.Scale = Vector3.new(1.25, 1.25, 1.25)
- o200.Name = "Cylinder"
- o200.Parent = o196
- o200.Material = Enum.Material.Wood
- o200.BrickColor = BrickColor.new("Dirt brown")
- o200.Position = Vector3.new(-117.595001, 2.05001974, 106.140099)
- o200.Rotation = Vector3.new(0, 90, 0)
- o200.Anchored = true
- o200.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o200.CFrame = CFrame.new(-117.595001, 2.05001974, 106.140099, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o200.Position = Vector3.new(-117.595001, 2.05001974, 106.140099)
- o200.Orientation = Vector3.new(0, 90, 0)
- o200.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o201.Parent = o200
- o202.Name = "Cylinder"
- o202.Parent = o196
- o202.Material = Enum.Material.Wood
- o202.BrickColor = BrickColor.new("Dirt brown")
- o202.Position = Vector3.new(-116.569992, 0.950019002, 106.140099)
- o202.Rotation = Vector3.new(0, 90, 0)
- o202.Anchored = true
- o202.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o202.CFrame = CFrame.new(-116.569992, 0.950019002, 106.140099, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o202.Position = Vector3.new(-116.569992, 0.950019002, 106.140099)
- o202.Orientation = Vector3.new(0, 90, 0)
- o202.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o203.Parent = o202
- o204.Name = "Cylinder"
- o204.Parent = o196
- o204.Material = Enum.Material.Wood
- o204.BrickColor = BrickColor.new("Dirt brown")
- o204.Position = Vector3.new(-117.595001, 0.950018883, 107.090096)
- o204.Rotation = Vector3.new(0, 90, 0)
- o204.Anchored = true
- o204.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o204.CFrame = CFrame.new(-117.595001, 0.950018883, 107.090096, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o204.Position = Vector3.new(-117.595001, 0.950018883, 107.090096)
- o204.Orientation = Vector3.new(0, 90, 0)
- o204.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o205.Parent = o204
- o206.Name = "Cylinder"
- o206.Parent = o196
- o206.Material = Enum.Material.Wood
- o206.BrickColor = BrickColor.new("Dirt brown")
- o206.Position = Vector3.new(-117.595001, 0.950019121, 105.140099)
- o206.Rotation = Vector3.new(0, 90, 0)
- o206.Anchored = true
- o206.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o206.CFrame = CFrame.new(-117.595001, 0.950019121, 105.140099, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o206.Position = Vector3.new(-117.595001, 0.950019121, 105.140099)
- o206.Orientation = Vector3.new(0, 90, 0)
- o206.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o207.Parent = o206
- o208.Name = "Cylinder"
- o208.Parent = o196
- o208.Material = Enum.Material.Wood
- o208.BrickColor = BrickColor.new("Dirt brown")
- o208.Position = Vector3.new(-118.595001, 0.950019002, 106.140099)
- o208.Rotation = Vector3.new(0, 90, 0)
- o208.Anchored = true
- o208.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o208.CFrame = CFrame.new(-118.595001, 0.950019002, 106.140099, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o208.Position = Vector3.new(-118.595001, 0.950019002, 106.140099)
- o208.Orientation = Vector3.new(0, 90, 0)
- o208.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o209.Parent = o208
- o210.Name = "sittable stool"
- o210.Parent = o1
- o211.Parent = o210
- o211.BrickColor = BrickColor.new("Black")
- o211.Transparency = 1
- o211.Position = Vector3.new(-117.569977, 2.25002098, 114.959984)
- o211.Rotation = Vector3.new(0, 90, 0)
- o211.Anchored = true
- o211.Size = Vector3.new(2.5999999, 0.399999976, 1.89999986)
- o211.CFrame = CFrame.new(-117.569977, 2.25002098, 114.959984, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o211.Position = Vector3.new(-117.569977, 2.25002098, 114.959984)
- o211.Orientation = Vector3.new(0, 90, 0)
- o211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o212.Name = "Head"
- o212.Parent = o210
- o212.Material = Enum.Material.Slate
- o212.BrickColor = BrickColor.new("Cocoa")
- o212.Position = Vector3.new(-117.569977, 2.35002089, 114.859993)
- o212.Rotation = Vector3.new(180, 90, 0)
- o212.Anchored = true
- o212.FormFactor = Enum.FormFactor.Symmetric
- o212.Size = Vector3.new(2, 0.600000024, 1.89999998)
- o212.CFrame = CFrame.new(-117.569977, 2.35002089, 114.859993, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- o212.TopSurface = Enum.SurfaceType.Smooth
- o212.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o212.Position = Vector3.new(-117.569977, 2.35002089, 114.859993)
- o212.Orientation = Vector3.new(0, 90, 180)
- o212.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o213.Parent = o212
- o213.Scale = Vector3.new(1.25, 1.25, 1.25)
- o213.Scale = Vector3.new(1.25, 1.25, 1.25)
- o214.Name = "Cylinder"
- o214.Parent = o210
- o214.Material = Enum.Material.Wood
- o214.BrickColor = BrickColor.new("Dirt brown")
- o214.Position = Vector3.new(-117.595001, 2.05001974, 114.859993)
- o214.Rotation = Vector3.new(0, 90, 0)
- o214.Anchored = true
- o214.Size = Vector3.new(2.5, 0.400000066, 2.44999981)
- o214.CFrame = CFrame.new(-117.595001, 2.05001974, 114.859993, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o214.Position = Vector3.new(-117.595001, 2.05001974, 114.859993)
- o214.Orientation = Vector3.new(0, 90, 0)
- o214.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o215.Parent = o214
- o216.Name = "Cylinder"
- o216.Parent = o210
- o216.Material = Enum.Material.Wood
- o216.BrickColor = BrickColor.new("Dirt brown")
- o216.Position = Vector3.new(-116.569992, 0.950019002, 114.859993)
- o216.Rotation = Vector3.new(0, 90, 0)
- o216.Anchored = true
- o216.Size = Vector3.new(2.5, 1.80000007, 0.399999768)
- o216.CFrame = CFrame.new(-116.569992, 0.950019002, 114.859993, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o216.Position = Vector3.new(-116.569992, 0.950019002, 114.859993)
- o216.Orientation = Vector3.new(0, 90, 0)
- o216.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o217.Parent = o216
- o218.Name = "Cylinder"
- o218.Parent = o210
- o218.Material = Enum.Material.Wood
- o218.BrickColor = BrickColor.new("Dirt brown")
- o218.Position = Vector3.new(-117.595001, 0.950018883, 115.80999)
- o218.Rotation = Vector3.new(0, 90, 0)
- o218.Anchored = true
- o218.Size = Vector3.new(0.5, 1.80000007, 2.44999981)
- o218.CFrame = CFrame.new(-117.595001, 0.950018883, 115.80999, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o218.Position = Vector3.new(-117.595001, 0.950018883, 115.80999)
- o218.Orientation = Vector3.new(0, 90, 0)
- o218.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o219.Parent = o218
- o220.Name = "Cylinder"
- o220.Parent = o210
- o220.Material = Enum.Material.Wood
- o220.BrickColor = BrickColor.new("Dirt brown")
- o220.Position = Vector3.new(-117.595001, 0.950019121, 113.859985)
- o220.Rotation = Vector3.new(0, 90, 0)
- o220.Anchored = true
- o220.Size = Vector3.new(0.400000095, 1.80000007, 2.44999981)
- o220.CFrame = CFrame.new(-117.595001, 0.950019121, 113.859985, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o220.Position = Vector3.new(-117.595001, 0.950019121, 113.859985)
- o220.Orientation = Vector3.new(0, 90, 0)
- o220.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o221.Parent = o220
- o222.Name = "Cylinder"
- o222.Parent = o210
- o222.Material = Enum.Material.Wood
- o222.BrickColor = BrickColor.new("Dirt brown")
- o222.Position = Vector3.new(-118.595001, 0.950019002, 114.859993)
- o222.Rotation = Vector3.new(0, 90, 0)
- o222.Anchored = true
- o222.Size = Vector3.new(2.5, 1.80000007, 0.449999839)
- o222.CFrame = CFrame.new(-118.595001, 0.950019002, 114.859993, 0, 0, 1, 1.50995803e-07, 1, 0, -1, 1.50995803e-07, 0)
- o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o222.Position = Vector3.new(-118.595001, 0.950019002, 114.859993)
- o222.Orientation = Vector3.new(0, 90, 0)
- o222.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o223.Parent = o222
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.0588235, 0.0588235, 0.0588235)
- game:GetService("Lighting").Outlines = true
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "10:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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