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- Let's make a game!
- Super RPG
- By 1234abcdcba4321
- Settings :
- Prices increase by 100%
- resources are visible by default
- clickables are hidden by default
- buildings are hidden by default
- upgrades are hidden by default
- achievements are hidden by default
- //hide log
- Resources :
- *GAMEOVER
- displayed as YOU DIED!
- *Floor
- displayed as Floor %a
- *AFloor
- starts at 50
- abstract
- *HP
- displayed as %a/...
- starts at 10
- *AHP
- abstract
- *MHP
- displayed as .../%a
- starts at 10
- *ATK
- displayed as ATK: %a
- *DEF
- displayed as DEF: %a
- *Disp1
- displayed as Enemy stats:
- starts at 1
- *EHP
- displayed as HP: %a
- *EATK
- displayed as ATK: %a
- *EDEF
- displayed as DEF: %a
- *DamCalc
- abstract
- *Abst1
- abstract
- Clickables :
- *Next
- //Main system
- converts DamCalc to ATK
- converts Abst1 to EDEF
- //Deduct damage according to enemy defense
- takes 16 DamCalc for 16 Abst1
- takes 8 DamCalc for 8 Abst1
- takes 4 DamCalc for 4 Abst1
- takes 2 DamCalc for 2 Abst1
- takes 1 DamCalc for 1 Abst1
- //Deal damage according to reduced damage
- takes 16 EHP for 16 DamCalc
- takes 8 EHP for 8 DamCalc
- takes 4 EHP for 4 DamCalc
- takes 2 EHP for 2 DamCalc
- takes 1 EHP for 1 DamCalc
- //Repeat for enemy attacking
- converts DamCalc to EATK
- converts Abst1 to DEF
- takes 16 DamCalc for 16 Abst1
- takes 8 DamCalc for 8 Abst1
- takes 4 DamCalc for 4 Abst1
- takes 2 DamCalc for 2 Abst1
- takes 1 DamCalc for 1 Abst1
- //This string needs to be longer because enemy attack can go really high; not like you'll ever have above 1000 HP though
- takes 1024 HP for 1024 DamCalc
- takes 512 HP for 512 DamCalc
- takes 256 HP for 256 DamCalc
- takes 128 HP for 128 DamCalc
- takes 64 HP for 64 DamCalc
- takes 32 HP for 32 DamCalc
- takes 16 HP for 16 DamCalc
- takes 8 HP for 8 DamCalc
- takes 4 HP for 4 DamCalc
- takes 2 HP for 2 DamCalc
- takes 1 HP for 1 DamCalc
- locks Next requiring 10 AHP
- gives 1 GAMEOVER requiring 10 AHP
- unlocks Award1 requiring 10 AHP, 5 AFloor
- //If you're dead, prevent further progress and display a game over screen
- *Achievements :
- *Award1
- "You fail."
- named .
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