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- [Exception] : NullReferenceException: Object reference not set to an instance of an object
- BackendConfigSettingsClass.get_Associations () (at <8a5b326544954fa79c970c303424f3af>:0)
- SkillsClass.MasteringGroup (System.String templateId) (at <8a5b326544954fa79c970c303424f3af>:0)
- SkillsClass.OnWeaponDraw (EFT.InventoryLogic.Item item) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+FirearmController+GClass1620.Start (System.Action onWeaponAppear) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+FirearmController.Spawn (System.Single animationSpeed, System.Action callback) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.SpawnController (EFT.Player+AbstractHandsController controller, System.Action callback) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+Process`2[TController,TResult].CreateController () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+Process`2+Class966[T,U].method_0 () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+Process`2+Class966[T,U].method_1 () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+EmptyHandsController+Class879.method_0 () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+EmptyHandsController+Class917.HideWeaponComplete () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+EmptyHandsController+Class917.Start (System.Action onHidden) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+EmptyHandsController+Class916.HideWeapon (System.Action onHidden) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+EmptyHandsController.Drop (System.Single animationSpeed, System.Action callback, System.Boolean fastDrop, EFT.InventoryLogic.Item nextControllerItem) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.DropCurrentController (System.Action callback, System.Boolean fastDrop, EFT.InventoryLogic.Item nextControllerItem) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+Process`2[TController,TResult].Execute () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player+Process`2[TController,TResult].method_0 (Comfort.Common.Callback beginCallback, Comfort.Common.Callback`1[T] completeCallback, System.Boolean scheduled) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.Proceed (EFT.InventoryLogic.Weapon weapon, Comfort.Common.Callback`1[T] callback, System.Boolean scheduled) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.TryProceed (EFT.InventoryLogic.Item item, Comfort.Common.Callback`1[T] completeCallback, System.Boolean scheduled) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.SetInHands (EFT.InventoryLogic.Item item, Comfort.Common.Callback`1[T] callback) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.Player.SetFirstAvailableItem (Comfort.Common.Callback`1[T] completeCallback) (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.PlayerOwner.vmethod_0 () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.GamePlayerOwner.vmethod_0 () (at <8a5b326544954fa79c970c303424f3af>:0)
- EFT.BaseLocalGame`1[TPlayerOwner].method_9 () (at <8a5b326544954fa79c970c303424f3af>:0)
- (wrapper dynamic-method) EFT.BaseLocalGame`1[EFT.GamePlayerOwner].DMD<EFT.BaseLocalGame`1[[EFT.GamePlayerOwner, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::vmethod_5>(EFT.BaseLocalGame`1<EFT.GamePlayerOwner>)
- EFT.BaseLocalGame`1+Class1261[T].MoveNext () (at <8a5b326544954fa79c970c303424f3af>:0)
- UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <85d1d3e7744a4a47b5f51883bf40bba2>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- Class312:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
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