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- -- Gui to Lua
- -- Version: 3.1
- -- Instances:
- local KamkamizeGUI = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local SettingsCrasher = Instance.new("TextButton")
- local FEFling = Instance.new("TextButton")
- local VOID = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- KamkamizeGUI.Name = "Kamkamize GUI"
- KamkamizeGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- KamkamizeGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- KamkamizeGUI.ResetOnSpawn = false
- Frame.Parent = KamkamizeGUI
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.BackgroundTransparency = 0.550
- Frame.BorderColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BorderSizePixel = 9
- Frame.Position = UDim2.new(0, 0, 0.218512893, 0)
- Frame.Size = UDim2.new(0, 144, 0, 371)
- SettingsCrasher.Name = "Settings Crasher"
- SettingsCrasher.Parent = Frame
- SettingsCrasher.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SettingsCrasher.BackgroundTransparency = 0.600
- SettingsCrasher.BorderSizePixel = 3
- SettingsCrasher.Position = UDim2.new(0.131944448, 0, 0.177897587, 0)
- SettingsCrasher.Size = UDim2.new(0, 105, 0, 26)
- SettingsCrasher.Font = Enum.Font.SourceSans
- SettingsCrasher.Text = "Settings Crasher"
- SettingsCrasher.TextColor3 = Color3.fromRGB(0, 0, 0)
- SettingsCrasher.TextSize = 14.000
- FEFling.Name = "FE Fling"
- FEFling.Parent = Frame
- FEFling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FEFling.BackgroundTransparency = 0.500
- FEFling.BorderSizePixel = 3
- FEFling.Position = UDim2.new(0.131944448, 0, 0.463611871, 0)
- FEFling.Size = UDim2.new(0, 105, 0, 26)
- FEFling.Font = Enum.Font.SourceSans
- FEFling.Text = "FE Fling"
- FEFling.TextColor3 = Color3.fromRGB(0, 0, 0)
- FEFling.TextSize = 14.000
- VOID.Name = "VOID"
- VOID.Parent = Frame
- VOID.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- VOID.BackgroundTransparency = 0.600
- VOID.BorderSizePixel = 3
- VOID.Position = UDim2.new(0.131944448, 0, 0.738544464, 0)
- VOID.Size = UDim2.new(0, 105, 0, 26)
- VOID.Font = Enum.Font.SourceSans
- VOID.Text = "Void"
- VOID.TextColor3 = Color3.fromRGB(0, 0, 0)
- VOID.TextSize = 14.000
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.145833313, 0, 0.0188679248, 0)
- TextLabel.Size = UDim2.new(0, 100, 0, 21)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Kamikaze Scripts"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 14.000
- -- Scripts:
- local function IWVUKW_fake_script() -- SettingsCrasher.Settings Crasher
- local script = Instance.new('LocalScript', SettingsCrasher)
- script.Parent.MouseButton1Click:Connect(function()
- local tbl_main =
- {
- "I want some peanut Butter.",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- wait(1)
- game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents")
- while true do
- wait()
- while true do
- wait()
- for i=1, 100 do
- local msg = "/e "..string.rep("do the same with this put whatever you want. ",2e5)
- game:GetService("RunService").RenderStepped:Connect(function()
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg,"All")
- end)
- end
- end
- end
- end)
- end
- coroutine.wrap(IWVUKW_fake_script)()
- local function QISAUBA_fake_script() -- FEFling.FE Fling
- local script = Instance.new('LocalScript', FEFling)
- script.Parent.MouseButton1Click:Connect(function()
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Loaded press z to execute inviseble , press x to respawn)"
- wait(0.5)
- message:Destroy()
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local groot = nil
- mouse.KeyDown:connect(function(k)
- if k == "z" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)"
- wait(11)
- message:Destroy()
- end)
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- wait(6)
- local plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- local Hum = Instance.new("Humanoid")
- Hum.Parent = game.Players.LocalPlayer.Character
- local root = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(plr.Character:GetChildren()) do
- if v ~= root and v.Name ~= "Humanoid" then
- v:Destroy()
- end
- end
- workspace.CurrentCamera.CameraSubject = root
- local se = Instance.new("SelectionBox",root)
- se.Adornee = root
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- power = 999999 -- change this to make it more or less powerful
- power = power*10
- ---
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local plr = game.Players.LocalPlayer
- local torso = root
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 120
- local speed = 15
- ---local bambam = Instance.new("BodyThrust")
- ---bambam.Parent = torso
- --bambam.Force = Vector3.new(9999999,0,9999999)
- --bambam.Location = torso.Position
- ---
- groot = root
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(0, 0, 0)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.2
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- elseif key:lower() == "r" then
- end
- end)
- Fly()
- elseif k == "x" then
- spawn(function()
- local message = Instance.new("Message",workspace)
- message.Text = "Respawning dont spam"
- wait(1)
- message:Destroy()
- end)
- local saved = groot.Position
- local ch = game.Players.LocalPlayer.Character
- local prt=Instance.new("Model", workspace)
- local z1 = Instance.new("Part", prt)
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 =Instance.new("Part", prt)
- z2.Name="Head"
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid", prt)
- z3.Name="Humanoid"
- z1.Position = Vector3.new(0,9999,0)
- z2.Position = Vector3.new(0,9991,0)
- game.Players.LocalPlayer.Character=prt
- wait(5)
- game.Players.LocalPlayer.Character=ch
- local poop = nil
- repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
- wait(1)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)
- end
- end)
- end)
- end
- coroutine.wrap(QISAUBA_fake_script)()
- local function UHDT_fake_script() -- VOID.Void
- local script = Instance.new('LocalScript', VOID)
- script.Parent.MouseButton1Click:Connect(function()
- mouse = game.Players.LocalPlayer:GetMouse()
- voidtoggle = false
- voidprocessing = false
- mouse.KeyDown:Connect(function(key)
- if key == "v" then
- local hat = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Accessory")
- if voidtoggle == false and voidprocessing == false then
- voidprocessing = true
- local handle = hat:FindFirstChild("Handle")
- local Tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- elseif game.Players.LocalPlayer.Character:FindFirstChild("UpperTorso") then
- game.Players.LocalPlayer.Character.UpperTorso.Anchored = true
- end
- handle.Parent = Tool
- handle.Massless = true
- Tool.GripPos = Vector3.new(0,tonumber(9e99),0)
- Tool.Parent = game.Players.LocalPlayer.Character
- repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild("Tool")~=nil
- Tool.Grip = CFrame.new(Vector3.new(0,0,0))
- if game.Players.LocalPlayer.Character:FindFirstChild("Torso") then
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- elseif game.Players.LocalPlayer.Character:FindFirstChild("UpperTorso") then
- game.Players.LocalPlayer.Character.UpperTorso.Anchored = false
- end
- Tool.Unequipped:Connect(function()
- wait()
- local Handle = Tool:FindFirstChild("Handle")
- if Handle then
- Handle.Parent = hat
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- Handle.Massless = false
- Tool:Destroy()
- end
- voidtoggle = false
- end)
- voidtoggle = true
- voidprocessing = false
- elseif voidtoggle == true and voidprocessing == false then
- voidprocessing = true
- local Tool = game.Players.LocalPlayer.Backpack:FindFirstChild("Tool") or game.Players.LocalPlayer.Character:FindFirstChild("Tool")
- local Handle = Tool:FindFirstChild("Handle")
- if Handle then
- Handle.Parent = hat
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- Handle.Massless = false
- Tool:Destroy()
- end
- voidtoggle = true
- voidprocessing = false
- end
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- voidtoggle = false
- voidprocessing = false
- end)
- end)
- end
- coroutine.wrap(UHDT_fake_script)()
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